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Messages - Zmniejszac

61
Guides / Re: Future Skill Changes
December 21, 2019, 12:12:11 am
Dreams of Boundless Love 9/24/2021

Modo:

Kangba Extinction (Chroma) ~

Extra damage raised to 245% of Attack Power plus 10% of Max HP and 10% of Max SP

The Frenzied Howl effect will add 10% of Max HP to damage and Ultimate damage was reduced from another 20% of Max HP to 10% of Max HP added to damage

Exterminate ~

Cast time reduced to 1 sec

Skyseeker (Chroma) ~

Skills will hit with an additional 40 Skill Accuracy

<Arcane> and <Zen>'s chance to trigger the Punishment effect raised to 40% and when the caster's AP, HP, or SP is higher than the target's respective stats, the success rate for the Punishment effect is raised 30%

<Bane>'s cooldown reduced to 24 sec

Secluded Beating ~

Transferred the movement speed increase from skill to Aegis of Sand and raised its duration from 15 to 20 sec

Upheld Oath (Star Skill) ~

Duration to the Skill Evasion increase raised to 25 sec (5 * level)

Spiritual Charm 2 ~

Added Effect: When the caster's AP, HP, or SP is higher than the target's respective stats, the success rate for the Fast effect is raised 30% per each

-

Jadeon:

Crescent Moonblade ~

Cast time reduced to 1 sec

Dance of Winter ~

Cast time reduced to 1 sec

Rage of Tireseus (Star Skill) ~

Embodiment of Truth (Chroma) will also raise Max SP by 15%, 20%, 25% depending on type

Xixo Protector ~

Tome affects the chroma versions to Embodiment of Truth and the amount of c.rate given raised to 4% (2*lvl)

Ancestral Virtue ~

Tome affects the chroma versions to Embodiment of Truth and the amount of HP given was raised to 200% (100*lvl)

Wanderlust (Star Skill) ~

The duration extension for Firefly and Moon versions was changed to 9 sec

Scaled Execution ~

When striking non-player targets with Seven Disasters 2, the skill will deal more damage equal to 20% (10*lvl) of Max SP and when striking dragon type targets with Seven Disasters 2, additional damage will be dealt equal to 30% of Max HP (15*lvl)

Frostblade 2 ~

Cooldown raised to 24 sec and removed the Silence effect from skill

Added effect: Has a 20% chance to Freeze the target for 6 sec. If the caster's AP is higher than the target's AP, the chance becomes 100%

Embodiment of Truth <Bane> ~

Raises the caster's Max SP by 20% (lvl)

-

Skysong:

Glowing Aura ~

Cooldown reduced to 35 sec and Cast Time reduced to 1 sec. The Healing effect duration raised to 60 sec and can affect Life Shield

The 10,000 Things (All) ~

The Life Shield's max amount changed to equal the caster's Max SP and removed the amount restriction to the Chroma versions of skill

The Life Shield's max amount changed to equal 80% (20*lvl) of the caster's Max SP  and removed the amount restriction to the T5 version of skill

Firmus·Arcane Charge effect changed to reduce the cooldown to these skills by 25 sec

Honest Attendant ~

Changed into a Tome Skill. The old passive effects remain

Self Blessing skill with a 1 sec Cast Time, 100 sec cooldown

Enter into an Honest Attendant condition for 16 sec (8*lvl), raising Max HP by 50%, Damage Reduction by 20%, Critnull by 20%, and Critshield by 20%

Sea of Sorrow ~

CD raised to 300 sec (120 sec with tomes)

Changed to single target attack with a 14 yard cast range and 1 sec Cast Time

Added Effect: If the target is under Deep Sleep, deals additional damage once equal to 90% (10*(level+1)) of the caster's Max SP, but damage cannot surpass 150% of the caster's Max HP

The Six Cycles (All) ~

Cast time reduced to 2 sec

Added "Subdue Demons +5" effect to m.tome versions that adds 24% of Max SP to damage when striking non-player targets

Tricks of the Trade ~

The Six Cycles 3 (All) added to tome

Added Effect: The affected skills will deal more damage equal to 9% (3*lvl) of the caster's Max SP when striking non-player targets

Spiritual Exchange ~

Extra damage raised to equal 80% of Attack Power and skill hits with a 12% higher c.rate and 100% higher c.bonus

Demon Blast (Star Skill) ~

Added Effect: Adds a Life Shield to nearby teammates that will take damage for them. The health of the Life Shield equals the caster's Max SP

Duration to the damage reduction effect changed to 20 sec (10+2*lvl) and for every 200,000 of the caster's Max SP will raise the damage reduction amount by 1%, but cannot exceed 20%

Instantly heals equal to 100% of the caster's Max HP and Max SP. Can affect Life Shield

At rank 5, can remove 3, 4, or 5 Special Negative Effects depending on type

Heart Sutra (Star Skill) ~

Added Effect: Adds a Life Shield to nearby teammates that will take damage for them. The health of the Life Shield equals the caster's Max SP

Replaced the Taunt Immunity effect with a Jadesun effect that lasts 15 sec

Removes 1 common negative effect from the target. At rank 5, removes all common negative effects

Instant heal amount to Firefly and Moon changed to equal the caster's Max SP

Charge (Star Skill) ~

Replaced the chance for Charge to clear the cooldown to Muscle Control from skill to passively reduce the cooldown to Muscle Control by 16 sec (6+2*lvl)

Fawin Wisdom (All) ~

Added Effect: Gives the caster a Jadesun effect for 20 sec (m.tome) or 40 sec (chroma) and removes all common negative effects

Passage of Salvation ~

Damage reduction amount raised from 7.5 to 13.5% (1.5*lvl)

Immeasurable Truth (Chroma) ~

Cooldown reduced to 75 sec (30 sec with tomes)

Fohjo Sage ~

Optimized tome description

-

Vim:

Charm of Earth ~

Changed from a Single Blessing to Self Blessing skill

Charm of Earth 2 ~

Changed from a Single Blessing to Self Blessing skill

Damage reduction cap increased to equal the caster's Max SP multiplied by 14

Gather Spirit 3 (All) ~

Cast time reduced to 0.5 sec and skill(s) hit with a 10% higher c.rate

Cherub's Song ~

Cast time reduced to 2 sec

Demon Blood (Star Skill) ~

Demon Blood will have a 100% chance (20*lvl) to remove 1 common negative effect after the caster is attacked

Sanguine Spirit ~

Optimized description on reducing the cooldown to Demon Blood 2 (CD reduction unchanged)

Valiant Cavalry ~

For every 100 yards traveled, mount speed will raise by 0.2 yards / sec up until it records 300 yards

Fixed issue with skill not triggering Charge effect after traveling 500 yards

Quick Dash ~

Added Effect: If the caster's Stun RES is higher than the target's Stun RES, places the target into Enhanced Stun for 3 sec

Dash Chop ~

Extra damage raised to 100% of Attack Power and skill hits with a 10% higher c.rate

Absurd Notion ~

All affected skills that give an Absurd Notion effect can now be stacked up to 2 times

-

Lupin:

Cast Time Reduction ~

The following skills had their Cast Time reduced to 1 sec:
Shadow of Hope (All), Seductive Brush 2, Flying Petals 2, and River Dweller (All)

The following skills had their Cast Time reduced to 0.5 sec:
Memory's Standstill, Haste, and Deep Water

Positive Reinforcement (Star Skill) ~

Duration to movement speed increase when out of combat raised to 30, 35, 40 sec (6/7/8*lvl) depending on type

Added Effect: At rank 5, caster will also gain a Without Regret (same as tome skill) effect for 40 sec

Duration to the skill damage raise to the next hit increased to 20 sec (4*lvl)

Thicken Blood ~

HP Increase effect changed into a Special Positive Effect (cannot be removed except from Special Buff Removals)

Meditation 2 ~

Changed into a usable skill. Old effects were moved to Meditation and c.bonus amount was raised to 30%

Cast Time 0.5 sec with a 30 sec CD

Clears the CD to River Dweller 3 (All) and increases damage to the next hit by 60% (6*lvl) for 40 sec (4*lvl)

Late Autumn ~

Changed into a Self Blessing skill

Now raises damage to the next hit by 120% for 30 sec

Memory's Standstill ~

Extra damage raised to 300% of Attack Power plus 24% the sum of the caster's Max HP and Max SP

Ancient Prayer 3 (All) ~

The Ancient Prayer effect duration is raised to 60 sec

Frozen Memories (Chroma) ~

Optimized when skill(s) go into effect while casting, it's not consistent with Frozen Memories (T5)

Lovesickness (Star Skill) ~

Replaced the HP Reduction Removal and Immunity effects from skill. Now removes 3 common negative effects from the caster

-

Incense Mage:

Flash ~

Added Effect: Has a 100% chance (10*(1+lvl)) to reduce targets' Defense equal to the caster's Attack Power for 30 sec

Fire Slay 2 ~

Removed the Defense Reduction effect from skill

Stances ~

After opening, the caster's Skill Evasion will increase by 25 (1+3*lvl). The stance's SE effect cannot be stacked with each other

Wailing ~

At rank 3, each person in the array for Dragonfire (All) will extend the duration by 1 sec now

Chaos ~

Added Effect: At rank 4, extends the duration to Dragonfire (All) by 12 sec

Obstacle 2 ~

Name changed to Guardian 2

Spirit shield damage cap raised from 20 to 40%

Twisted Soul ~

Tome's Obstacle 2 (now Guardian 2) redirection of damage to Spirit increased from 4 to 9%

Jadesun Inferno (Chroma) ~

Cooldown reduced to 70 sec (30 sec with tomes) and duration reduced to 15 sec

Pyroessence (Star Skill) ~

Skill's additional c.bonus raised to 30%, 60%, 100% depending on type

The increase damage to mob target effect duration is raised to 25 sec

2nd hit is no longer chance based and will Burn the target for 3 sec

Fire Hell ~

Changed to hit 4 times so the Burn Injury effect is sure to trigger 3 times

Zhurong Scroll 2 ~

Removed the Skill Evasion increase and the chance to double the effectiveness of a random member from skill

Array can now raise Skill Damage by 100% (10*lvl)

Awaken 2 ~

Reduces the cooldown to the affected control skills by 50% (5*lvl) now instead of 30% and reduces the cooldown to Blaze of Janos 3 (All) by 50%

Spectre 2 ~

Increases Skill Evasion and Skill Accuracy by 20 (2*lvl)

Duckweed ~

Chance to increase speed by the highest value raised to 67% (1+33*lvl)

Vein 2 ~

Added Effect: The following skills will deal more damage when striking mobs equal to 100% of Attack Power:
Nanwu Fire, Nanwu Fire <Bane>, Flame Soul 2, Flame Mountain 2, and National Adversity

Flame Mountain 2 ~

Cast time reduced to 1 sec and cooldown adjusted to 45 sec (75 - 3*lvl)

Spirit Spell 2 ~

National Adversity added to affected skills

National Adversity ~

CD reduced from 360 to 90 sec

Mortal Hatred ~

CD reduced from 360 to 90 sec
62
Guides / Re: Future Skill Changes
December 21, 2019, 12:12:01 am
Trace of the Dark Phoenix 5/21/2021

Modo:

Sanguine Fog (Star Skill) ~

Added Effect: At rank 5, additionally raises Max HP equal to 5% of caster's Max SP

Upheld Oath (Star Skill) ~

Raised the Critnull duration extension to 2 + 1 / 2 / 3 sec depending on type

Added Effect: Increases Skill Evasion by 2 / 3 / 4 * level for 3 / 4 / 5 * level seconds depending on type

Sky Seeker (Chroma Versions) ~

Added Effect: Depending on the rank of Firmus esper skill, skill's sky seeker toxin chance to crit will raise by 5% (firmus level%)

-

Jadeon:

Obscura (Star Skill) ~

Added Effect: Obscura will hit with a 6% (2%*lvl) higher c.rate

Added Effect: At rank 5, extends the duration to Thunderblade (Chroma)'s Invincibility effect by 2 / 3 / 4 sec depending on type

Wanderlust (Star Skill) ~

Added Effect: At rank 5, Wanderlust will increase Skill Evasion by 5 / 10 / 15 for 35 sec depending on type

Dance of Winter ~

Target limit reduced to 6. Attack range lowered from 10 yards around the target to 5 yards around the target. Cooldown raised to 60 sec

Added Effect: If the caster's AP is higher than the target's AP, the target will be frozen for 6.5 sec and also places them into Frosty

Frost Punishment ~

Added a "Frost Sting" effect to skill that will deal white damage each hit equal to 70% / 80% / 90% / 100% (10% * level / 10 * level + 10% / 10 * level + 20% / 10% * level + 30%) of the caster's Max SP, but damage cannot surpass 150% of the caster's Max HP

Faithful Defender 2 ~

Replaced the "raises absorbing damage of Faithful Defender" effect from skill: Raises the cap by 2 times the caster's Max SP and transfers another 10% of damage towards the caster's Spirit

Skill changed: For 30 sec (3 *lvl), 60% of damage will be dealt to Spirit instead. Will redirect a maximum of 6 times the caster's Max SP. For 30 sec (3 * lvl), increases caster's Critshield by 30% (3*lvl) and Critnull by 10% (lvl)

True Self ~

Duration of the skill damage buff raised to 20 sec (10 * lvl)

Refined Vigor 2 ~

Replaced the increase damage to the next hit effect: Now raises Skill Damage by 30% (3*lvl) for 30 sec (3*lvl)

Thunderblade ~

Final Strike having a chance to deal twice as much damage changed: Now the Final Strike will add 8% (4% * lvl) of Max SP to damage

Thunderblade (Chroma) ~

Final Strike having a chance to deal twice as much damage changed: Now the Final Strike will add 30% (1.5% * lvl) of Max SP to damage

Magnificent Spirit 3 <Hero> ~

Removed the reduction of damage if used beyond 12 yards

The amount of additional damage from caster's buffs and target's debuffs lowered from 12% to 8%

Rage of Tireseus ~

Cast range raised from 10 to 18 yards

-

Skysong:

Spiritual Exchange (Star Skill) ~

The healing effect to Spiritual Exchange 2 can now affect Life Shield

Added Effect: Increases the damage reduction effect for teammates from Spiritual Exchange 2 by 6% / 9% / 12% * level

Added Effect: At rank 5, Spiritual Exchange 2 will gain a new effect: After casting, the caster will gain a Spiritual Heaven effect and teammates will gain a Spiritual Earth effect for 10 sec. While these effects are active, as long as the caster with the Spiritual Heaven effect lives, those under the Spiritual Earth effect will be immune to death

Spiritual Exchange 2 ~

Cooldown reduced to 90 sec

Heart Sutra ~

Optimized when skill goes into effect while casting

Heart Sutra (Star Skill) ~

Raises target's Max HP equal to the caster's Max AP multiplied by 4 / 6 / 8 (0.8 / 1.2 / 1.6 * lvl) depending on type

Added Effect: Reduces the cooldown to Heart Sutra by 30 / 60 / 90 sec (6 / 12 / 18 * level) depending on type

Added Effect: Heart Sutra will immediately heal HP equal to 60% / 80% / 100% of caster's Max SP, can affect Life Shield

Added Effect: At rank 5, Heart Sutra will protect buffs from being removed from the blessed target for 6 / 8 / 10 sec depending on type

Demon Blast (Star Skill) ~

The amount of recovered HP to Life Shield adjusted to equal the amount recovered from skill. The amount of Health recovered changed from using current HP and SP to use Max HP and Max SP instead

Damage Reduction duration raised from 7 to 15 sec (5 + 2 * level)

Added Effect: At rank 5, removes from caster and teammates 1 / 2 / 3 special negative effects depending on type

The 10,000 Things (All Versions) ~

Optimized when skill goes into effect while casting

Life Shield duration raised from 5 to 10 minutes

Raised how much the Firmus Arcane Charge effect reduces cooldown from 5 to 15 sec (firmus level * 3)

Charity's Salvation ~

Cast time reduced to 1 sec

Charity's Salvation 2 ~

Cast time reduced to 1 sec

Charge (Star Skill) ~

Added Effect: At rank 5, every time the caster uses Charge, the cooldown to Muscle Control 2 is reduced by 6 / 9 / 12 sec depending on type

Heart Sutra 2 ~

Cooldown reduced to 60 sec

Bodhi's Protector 2 ~

Added Effect: Increases the target's Damage Reduction % for 20 sec. For every 100,000 of the caster's Max SP, the amount raises by 1% (0.1% * level). Effect cannot stack with damage reduction buff from Demon Blast (Star Skill)

-

Vim:

Cherub's Dance (Star Skill) ~

Cast time reduced to 1 sec

Amount of added Max SP to damage changed to 10 + 4 / 6 / 8 * level depending on type

The first hit will remove 2 / 3 / 4 positive effects from the target depending on type

Higher SP having chance to reduce target's SP to 1 changed: 3rd hit will reduce target's SP to 1 for 5 (level) sec

Cooldown reduced to 60 / 55 / 50 - 4 * level depending on type

Infatuation (Star Skill) ~

Removed the doubling the duration at rank 5 and raised the buff duration from 8 sec to 8 * level sec

Increases Critshield by 5 / 8 / 10 * level depending on type now

Increases Critnull by 2 / 3 / 4 * level depending on type now

Added Effect: Extends the duration to Charm of Earth's damage reduction effect by 3 / 5 / 7 sec depending on type

-

Lupin:

Haste ~

Acceleration effect raised to 3 yards / sec

Love's Glance (Star Skill) ~

Added Effect: Reduces the cooldown to Love's Glance by 15 / 20 / 25 sec depending on type

Added Effect: At rank 5, increases the duration of the Enhanced Silence effect by 2 / 3 / 4 sec depending on type

Positive Reinforcement (Star Skill) ~

Added Effect: If used out of combat, increases movement speed by 1.5 / 2.0 / 2.5 yards / sec for 10 / 15 / 20 sec depending on type

Positive Reinforcement 2 ~

Made into a passive, now adds the effects to Positive Reinforcement

Farewells ~

Added Effect: If the Enhanced Silence was successful, the target will be returned to where they were 12 sec ago after the Enhanced Silence ends

-

Incense Mage:

Arrays ~

Cast time reduced from 5 to 3 sec

Flame Soul ~

Cast range changed to 12 yards

Parinirvana ~

Raised the amount of additional damage that Flash will deal equal to 40% (20% * level) of Attack Power

-

Balo:

Warrior * Ancient Soul (M.tome & Chroma) ~

Ancient Soul is now also immune to the Supreme Power, Laceration, and Distress effects

Durable Fighter (Star Skill) ~

Added Effect: At rank 5, extends the duration to Ancient Soul (M.tome & Chroma) by 2 / 4 / 6 sec depending on type

Spurt (Star Skill) ~

Added Effect: Reduces the cooldown to War Song by 10 sec (2 * lvl)

Added Effect: At rank 5, increases the duration to War Song by 2 / 4 / 6 sec depending on type

Song of Antipathy 2 ~

Extra damage raised from 200% of Attack Power to 300% (30%*lvl)

Thunder Split ~

Cast time reduced to 1 sec and cooldown reduced to 90 sec

Added Effect: Deals extra damage equal to 300% of Attack Power plus 30% of the caster's Max HP

Thunderbolt 2 ~

Skill can also remove the shield effects of Modo and Ashura

Omenax Strike ~

If the caster is Dagos, the cooldown is reduced by 10 sec

-

Arden:

Posture Skills ~

Changed to Instant Cast Time and Cooldown raised to 21 sec

Multi Change ~

Reduces Posture skill cooldowns by 14 sec (2 + 6 * lvl)

Devilbash Arrow ~

//chn name changed from 退魔矢 to 镇魔矢 (All Versions)

Replaced the knock back effect with a Paralyze effect and reduced the total charge time

Cooldown raised to 75 sec

Devilbash Arrow 2 ~

The knock back from a failed Stun effect replaced with a Enhanced Paralyze effect after a failed Stun

Devil Hunt ~

Tome changed to increase the Paralyze duration to Devilbash Arrow

Devilbash Arrow (Star Skill) ~

Changed skill effect:

Silences the target for 3 sec. Adds 60 / 100 / 150 Silence RES to the Silence Strength depending on type. Success depends on both side's Silence RES

Enhanced Paralyze the target for 3 sec. Adds 60 / 100 / 150 Paralyze RES to the Enhanced Paralyze Strength depending on type. Success depends on both side's Paralyze RES

At rank 5, extends the duration to the Silence and Enhanced Paralyze effects by 2 sec

Cooldown reduced to 75 sec (90 - 3 * level)

Vast Expanse ~

Billow Break removed from tome

Milky Way ~

Tome changed: Now reduces the CD to Billow Break

Cloud Dweller 3 (All) ~

When striking non-player targets, each hit can reduce Critshield by 100% (10+30*lvl)

Datura Flower 2 ~

Critshield Reduction can now only affect player targets

Cloud Dweller (Chroma) ~

Added Effect: Each hit will attach 20% (level) of Max HP to damage

Ardent Array ~

Name changed to "Ardent" and made into a Self Blessing skill with 1 sec Cast Time, 600 SP Cost, and 180 sec CD

Skill now gives the caster a Raja effect that is immune up to 20 times for 20 sec

Champion Star ~

Changed to reduce the cooldown to Ardent by 10 sec (5*lvl)

Lightning Fast ~

Also increases the caster's Attack Power by 20%

Eloquence Lord 3 (All) ~

Cooldown reduced to 50 / 45 / 40 sec depending on rank

Charge Skills ~

Removed the added Attack Power, Critstrike Rate, and Critbonus from charging from charge skills

Reduced the total time for a full charge

Spirit Sediment (Star Skill) ~

Added Effect: Reduces the cooldown to Ardent by 20 / 35 / 50 sec (4 / 7 / 10*lvl) depending on type

Added Effect: Ardent grants invincibility for 3 sec

-

Rayan:

Thousand Hands ~

General Accuracy replaced with Skill Accuracy. Increases SA by skill level now

Nerve Pinch ~

The Eternal Night effect can now replace an existing Eternal Night effect

Ghost Veil (Star Skill) ~

Added Effect: Ghost Veil will also remove 2 / 3 / 4 positive effects from the target depending on type

Divine Order ~

Original damage cap changed to incorporate the caster's Critbonus and Attack Power, but damage cannot exceed 150% of Max HP

-

Celan:

Lotus Dawn (Sound without Sound) ~

The immunity to summon damage effect can now replace the same existing effect

Heavenly Echoes (All Versions) ~

Cast time reduced to 1 sec and optimized when skill goes into effect while casting

Moon in the Mirror 2 ~

Cooldown is now 50 sec (60 - level)

Tone of Ancestor (Star Skill) ~

Chance to clear cooldown to Tone of Winter changed: Reduces the cooldown to Tone of Winter by 2 / 4 / 6 * level depending on type. At rank 5, extends the skill damage effect duration by 3 / 6 / 9 sec depending on type

Reflect ~

The Reflect effect can be replaced with another Reflect (same) effect only if the duration is longer than the current existing Reflect for the following skills: Tone of Frost, Moon in the Mirror, Tone of Ancestor (All)

-

Forta:

Ancestral Spirit (All Versions) ~

The Speed Increase, Cast Time Reduction, and Critbonus effects were merged into one new buff: Ancestral Spirit

When the caster has the Ancestral Spirit buff and a Swiftness effect active at the same time, the effect with the higher values will go into effect

Earthen Will (Star Skill) ~

Added Effect: At rank 5, reduces the cooldown to Sweep by 4 / 8 / 12 sec depending on type

Dragon Strike (Star Skill) ~

Added Effect: At rank 5, increases the Critnull effect to Sky * Appearance by 9% / 10% / 15% depending on type

Added Effect: At rank 5, reduces the cooldown to Sky * Essence 3 <Earth> by 5 / 10 / 15 sec depending on type

Added Effect: At rank 5, increases the Critnull effect to Sky * Essence 3 (Ocean, Sky, Hero) by 4% / 8% / 12% depending on type

Sky * Appearance ~

Attack Power reduction replaced: Now raises Critnull by 5% (1% * level)

-

Voida:

Earthly Revenge (Star Skill) ~

Added Effect: The 1st hit will remove 3 positive effects from the target

Supreme Control ~

Optimized when skill goes into effect when casting

Royal Presence ~

Added Effect: After using skill, immediately enter into Invincibility for 2 sec

-

Kytos:

Shadow Bind 2 ~

Added Effect: Reduces the cooldown to Cloud Awareness by 120 sec (60 * level)

Added Effect: For every 1000 of caster's total RES, the cooldown to Soul Mirror will be reduced by 10%, but cannot exceed 60%

Added Effect: For every 1000 of caster's total RES, the cooldown to Soul Mirror <Zen> will be reduced by 10 sec (level), but cannot exceed 60 sec

Added Effect: For every 500 of caster's total RES, the duration to RES buff from Soul Mirror <Zen> will be extended by 1 sec

Haste Order (Star Skill) ~

Added Effect: While casting Overwhelming (Chroma), the caster will enter into Haste Order's speed increase effect

Death's Volition (Star Skill) ~

Reduces the cooldown to Death's Volition by 4 / 5 / 6 * level depending on type

Reduces the cooldown to Death's Volition (Chroma) by 24 / 32 / 40 sec (4*level+4/ 5*level+7 /6*level+10) depending on type

Inner Serenity ~

Added Effect: Permanently increases Silence RES by 50 (10 * level)

Adamant Soma ~

Added Effect: Permanently increases Paralyze RES by 50 (10 * level)

Golden Rampart (Star Skill) ~

Recovers Health and Fury after receiving attacks and Critstrikes

Amount of recovered Health & Fury after receiving a Crit was raised to 15% (firefly) and 25% (Moon)

Duration of Defense Increase effect changed to 2 * level / 3 * level / 12 + level depending on type

Last Stand ~

Raised the damage increase to mob targets by 36% (4% * level)

Last Stand (Star Skill) ~

Added Effect: Raises how much damage increases to mob targets by 10% (2% * level)

-

Psychea:

Substitution ~

Cast time reduced to 1 sec and optimized when skill goes into effect while casting.
The Transform effect changed to be no longer removable

Summon Heaven (All Versions) ~

Cast time reduced to 1 sec and optimized when skill's summon appears while casting

Fine Literature (Star Skill) ~

Added Effect: Passively increases Seed Explosion damage by 1% / 1.5% / 2% * level depending on type

Added Effect: Reduces the cooldown to Daydream by 4 / 6 / 8 * level depending on type

Vortex (Star Skill) ~

Critbonus effect replaced: Increases Critnull by 2% / 3% / 4% * level depending on type and increases Skill Evasion by 3 * level. Effects last 3 * level sec

Leap of Faith (Star Skill) ~

Added Effect: Increases how much Mecha Fiery Land increases damage to mob targets by 10% (2% * level)

Added Effect: Leap of Faith will also remove 2 / 3 / 4 negative effects from the caster

Mecha Fiery Land ~

Increases damage to mob targets by 40% (5 * level) now

-

Hydran:

Piercing Bolt (Star Skill) ~

Increases Fighting Spirit by 10 + level / 2 * level / 3 * level

Luna Gale (Star Skill) ~

Added Effect: reduces the cooldown to Cataclysmic Force (Chroma) by 2 / 3 / 4 * level depending on type

Dawn Storm ~

2% of HP changed to 2% of the sum of the caster's Max HP and Max SP, capping at 70%

-

Seira:

Dawn Break 2 ~

Drunk buff can now be stacked with the same buff from the Courage Wine and 天子不上船 items

Force Levitation ~

CD reduced to 90 sec

Dark Bringer ~

Changed to Single Curse and cooldown reduced to 90 sec

Trembling Heart (Star Skill) ~

Added Effect: At rank 5, the duration of the damage increase effect is extended 5 sec

-

Ashura:

Secluded Ballad 2 ~

Cast time made into an instant cast. Skill made into Combo Skill. Combo Limit is 2

Myriad Marvels 2 ~

Cast time made into an instant cast. Cooldown reduced to 80 sec (100 - 2 * level)

Diviner Sacrifice <Bane> ~

Stun duration raised to 5 sec

Astral Soul ~

Can now use the Mystical Ramble and Cow Zodiac Fashions while under the Shed effect

Puppet Thread 2 ~

Extends the duration to the control effect by 2 sec now (paralyze/freeze) and now also affects the duration to the Nullity effect

Extinct Panax ~

The Hit Back effect to Mantra·Reverse Universe will also remove 3 (level) buffs from the target every time they cast a skill

Astral Soul ~

The Spiritual Body's Health changed to equal the caster's Max SP multiplied by 12

If the caster is Felkin, the Spiritual Body will be immune to Burn, Inferno, and Laceration effects

Astral Soul (Star Skill) ~

Raises the amount of Health to the Spiritual Body equal to the caster's Max SP multiplied by 2 / 4 / 6 depending on type
63
Guides / Re: Future Skill Changes
December 21, 2019, 12:11:44 am
Patch 12/22/2020

Modo:

Formidable Opponent ~

Malicious Spirits base speed raised to 11 yards / sec and its Gen. Acc is double the caster's Gen Acc

Ghostly Domain (Star Skill) ~

When skill reaches rank 5, it will extend the duration of the Bliss effect by 2 sec

Dance of Chaos (Chroma) ~

Added Effect: When striking mob targets, skill will deal more damage equal to 10% of Max HP

Primary Evil ~

Removed the AP based cap for raising Max SP

-

Jadeon:

Nature's Mystery ~

Gain a new "Frost Punishment" skill while under the skill's buff

2 sec Cast Time, 3000 SP (500*lvl), CD 16 sec (40 - 4*lvl)

Spirit Surge effect, if SP is higher than 75%, will attach 10% of Max SP to damage

Hits up to 40 targets within 25 yards of the caster 4 times, dealing extra damage equal to 150% of AP (30+20*lvl) plus 20% of Max SP (2+3*lvl). If the caster's Max AP is higher than the target's AP, the target will be frozen for 6 sec

Divine Execution (Star Skill) ~

Blazing Sun duration raised to 12 sec (7+lvl)

Prestige effect's white damage changed: Attaches 45%, 55%, and 65% of Max SP as white damage. No longer scales, is now always a set value

Scaled Execution ~

When hitting dragon type targets with Seven Disasters, attaches 10% of Max SP (5*lvl) to damage

-

Skysong:

Cast Range ~

The cast range to Bodhi's Protector 2, Heart Sutra, High Aspirations, and Guardian of Earth were raised to 35 yards

Sorrow's Blessing: Cast Range is now 35 yards (25.4+0.8*lvl)

Heart Sutra (Star Skill) ~

Added Effect: Heart Sutra also raises target's Max HP equal to the caster's Max AP multiplied by 4 (0.8*lvl) for 15 sec

Doesn't stack with celan's Tone of Rivers 2 Max HP effect

Heart Sutra 2 ~

Jadesun effect duration raised to 20 sec (10+lvl)

-

Vim:

Valiant Cavalry ~

Skill values slightly changed:

For every 100 yards traveled, mount speed will raise by 0.1 yards / sec up until it records 500 yards traveled. After reaching 750 yards traveled, the caster will enter into the Charge effect for 60 sec. The Charge effect will also raise mount speed by 4.0 yards / sec

Infatuation (Star Skill) ~

Cast range raised to 35 yards

Extends the duration to Infatuation by 15 / 20 sec (3 or 4*lvl) depending on type

Reduces the amount of transferred damage the caster takes in place of the blessed target by 20% / 25% / 30% depending on type

Nameless Technique (All) ~

Cast time reduced from 3 to 2 sec

Desecrate ~

The Duoblade Folly effect duration was raised to 5 sec

-

Lupin:

Positive Reinforcement ~

Reduced the damage increase to the next hit from 118% to 62% (8+6*lvl)

Guilty Conscience ~

Positive Reinforcement's damage bonus is increased by 2% (1*lvl) per rank

River Dweller 3 (All Versions) ~

Extra damage raised from 45% AP to 215% and current HP raised from 10% to 16%

River Dweller 2 ~

Extra damage raised from 100% AP to 220% and current HP raised from 15% to 24% (2.4*lvl)

Cloudbreaker ~

Annihilation effect will create damage equal to 15% of all damage now and the damage cap was raised from 30 to 48 times the lupin's current HP

Memory's Standstill ~

Skill slightly changed: Each hit will deal extra damage equal to 100% of AP plus 18% of the sum to the caster's Max HP and Max SP

-

Incense Mage:

Pyroessence ~

CD raised to 75 sec (CD can be reduced to 30 sec, at most)

Added Effect: First hit increases damage to mobs by 36% (4*lvl) for 18 sec (2*lvl). Effect is stackable

Pyroessence (Star Skill) ~

Added Effect: First hit increases damage to mobs by 50% (40+2*lvl) for 20 sec. Effect is stackable

Fire Slay 2 ~

CD reduced to 20 sec (40 - 2*lvl)

Chance to negate target's Defense raised to 100% (10*lvl) for 30 sec (3*lvl)

National Adversity ~

Changed to hit 6 times, dealing extra damage equal to 150% of AP (removed random 0.5 - 1.5)

Each hit will place a 20 sec Burn, Burning effect equals 50% of caster's Max AP. These Burns cannot stack with the burns from Nanwu Fire (All) or Fire Protection 2

When striking mob targets, skill will deal more damage equal to 20% of Max HP and raise Burn damage by 400%

Vein 2 ~

Skill will also affect National Adversity

Fire Hell ~

CD raised to 45 sec

Fire Hell (Star Skill) ~

Added Effect: Causes Fire Hell to place a Burn Injury effect on player targets for 15 sec. Whenever the target receives an attack, they'll also receive a 1 time damage effect equal to 20%, 25%, 30% of the caster's Max HP depending on type. This damage can only trigger 3 times every second

-

Balo:

Combat Spirit ~

Duration to the group Combat Spirit effect raised to 10 mins (2*lvl)

Iron Guts ~

Duration to the group Iron Guts effect raised to 10 mins (2*lvl)

Slaughter 2 ~

White damage cannot surpass 150% of the caster's Max HP

Blade Swinger (Chroma) ~

Chance to reduce Defense raised to 30% (1.5*lvl)

War Song ~

Cast time changed from 1 sec to instant cast

-

Arden:

Devilbash Arrow (Star Skill) ~

CD raised to 90 sec for all versions

Skill changed into a Curse effect, Attack Power removed and its charge related increase effects removed

Knocks the target back 9, 10, 12 yards depending on type and for every 100 points of higher Silence RES, the distance raises 2 yards

Full Charge duration reduced from 1 to 0.5 sec and every 100 miliseconds charged increases the knock back range by 2 yards

Added Effect: Ignition, skill will ignore all Invincibility effects

Added Effect: Skill will also reduce the target's current Shield amount by 30%, 40%, 50% depending on type. When the caster's Max AP is higher than the target's, the value will double (30% -> 60%, etc)

Slow effect after a successful knock back is replaced with a Forced Paralyze effect that lasts 3 sec. When the skill reaches rank 5, the duration will raise 2 sec

Billow Break 2 ~

Combustion effect added, skill will ignore Bliss effects

Solaris Fall ~

CD reduced to 2 sec. Full Charge time reduced from 1 to 0.5 sec and doubled the values to a full charge

Incarnation Switch (All) ~

Full Charge time reduced from 1 to 0.5 sec and doubled the values to a full charge

Vast Expanse ~

Removed Solaris Fall from tome

Eloquence Lord ~

Effect changed to be able to replace any existing EL buff currently active

-

Celan:

Auras ~

Auras separated into Blessing Auras and Curse Auras and can be activated at the same time.

Blessing Auras' cast range raised to 30 yards when selecting a friendly target

Soul Audience ~

When tome reaches rank 3, the range to Tone of Souls is increased by 5 yards

Tone of Rivers (Star Skill) ~

Added Effect: Passively increases the duration to Flowing Cloud's Mount Swiftness effect by 15 sec
Added Effect: Passively has Tone of Rivers 2 also raise the caster's Attack Power, amount equals 2000 * skill level + 5 * skill level * caster's Max SP/1000

Blow Petals Drop (All) ~

Changed to hit 6 times and will also attach 10% of Max HP to damage when striking mobs

Tone of Rivers ~

Reflection effect removed from skill

Tone of Frost ~

Chance to trigger reflect effect raised to 25%

Heavenly Echoes ~

Chance to trigger reflect effect raised to 35% (15+10*lvl)

Tone of Ancestor ~

Chance to trigger reflect effect raised to 49% (19+6*lvl)

Tone of Rivers 2 ~

Original skill effect moved to Tone of Frost 2

Now skill increases a target's Max HP and Max SP equal to 250% of the caster's Max AP for 30 sec

Tone of Frost 2 ~

The damage reduction effect from Tone of Rivers 2 was added to skill. Reduces damage received by 40% for 60 sec

Moon in the Mirror 2 ~

Cast time reduced from 1 sec to an instant cast and removed Tone of Rivers from skill

Blow Journey Beginning (Chroma) ~

Added Effect: 1st hit reduces a mob target's Defense by a set amount equal to 100% (5*lvl) of caster's Max AP for 60 sec (3*lvl)

Sound without Sound ~

Skill renamed to Lotus Dawn

Changed to a combo skill: Combo limit is 3 times and Combo Cooldown is 30 sec

Tone of the Fountain ~

Cast time reduced to 1 sec

Cast Range ~

The cast range was raised to 35 yards for Tone of Elegance, Tone of Winter, Tone of Rivers, Tone of Rivers 2, and Tone of Meditation 2

-

Rayan:

Instant Slay ~

Changed into an AoE, Cast time reduced to 1 sec, CD reduced to 3 sec

Hits up to 20 targets 12 yards around the caster and skill will deal more damage when striking mobs equal to 10% of Max HP

Ghost Veil (Star Skill) ~

Added Effect: After using Blink Move, the caster will receive 5 (lvl) Combo Points

Disperse ~

Changed into Self Blessing skill and removed the original effect

Cast time 1 sec, Costs 50 SP, CD 60 sec

Increases the caster's Max HP by 700 for 300 sec

Blood Blade (Star Skill) ~

Blood Blade replaced with Disperse with skill's Critnull and Critshield increase effect

Added Effect: After using Blood Blade, the caster's Attack Power and Critbonus will increase by 50% (10*lvl) for 20 sec

Death Fate ~

Added Effect: Permanently increases Critbonus by 12%(4*lvl)

Ghost Pace ~

The removing debuffs effect from skill has been moved to Spurt

Ghost Wing ~

Ghost Pace replaced with Spurt

Spurt ~

Has a 70% (10+20*lvl) chance to remove 2 negative effects

Hide ~

Cast time reduced from 1 sec to an instant cast

Flash Reel (Chroma Versions) ~

The stealth effect from these skills will replace the Stealth effects from Invisibility, Hide, and Shadowmeld

-

Forta:

Dragon Strike (Star Skill) ~

Darkness effect duration lowered to 5 sec (lvl)

Feat ~

When striking mobs with Wave Dash, skill will deal more damage equal to 4% (2*lvl) of Max HP

Drunk World (Star Skill) ~

Added Effect: Drunk World will also reduce the target's current Shield amount by 30%, 40%, 50% depending on type. When the caster's Max AP is higher than the target's, the value will double

-

Voida:

Light & Dark Points ~

The reduction amount changed from 5 light/dark points every second to 2 light/dark points reduced every second

Supreme Control ~

Chance to remove negative effects raised to 100%

Rainbow ~

Original effect removed

Tome now permanently raises c.rate by 9% (3*lvl) and critbonus by 30% (10*lvl)

Sunspot ~

Vigor, White Mountain, and White Noise added to tome

Earthly Revenge (Star Skill) ~

No longer a Dark series skill. Will give 20 points of light or dark points

The SP Reduction and Spirit Burn effects will now calculate either light or dark points

SP Reduction effect will now reduce spirit equal to 3% of caster's Max AP per every 1 light or dark point

The 4th hit's Spirit Burn effect will remove spirit equal to 30% of caster's Max SP

Spirit Fasting effect set to trigger on the first hit

Sleep effect replaced with Paralyze, strength value is the same, also triggers on the first hit

-

Kytos:

Kirin Advent ~

While under Kirin form, all RES will increase by 100 and can now use Haste Order, Hunt Order, Charge Order while transformed

Charge Order ~

Paralyze strength changed to use the caster's Paralyze RES. If skill is used while under Kirin form, the skill will also Stun for 6 sec with a strength equaling the caster's Stun RES

-

Psychea:

Leap of Faith (Star Skill) ~

Increases the Stealth duration to Maze by 10, 15, 20 sec now depending on type

Inked Days ~

Skill changed to have no cooldown

Cast time reduced from 2 to 0.5 sec and number of hits lowered from 9 to 2

Each hit will place 2 Seeds on the target now instead of 1

Mecha Roc ~

Changed the 3 sec 5 yards / sec speed increase to permanently last while under this psytek posture and reduced the amount speed increases after triggering the psytek effect to 5 yards / sec

Substitution ~

Added effect: After a successful transformation, 2 buffs will be removed from the target

Substitution 2 ~

Added effect: After Substitution successfully transforms the target, 2 more buffs will be removed from them and additionally slows the target by 2 yards / sec (0.2*lvl)

Vortex ~

Cast time reduced to 1 sec

Mecha Fiery Land ~

Cast time reduced to 1 sec

Mecha Fiery Land 2 ~

Cast time reduced to 1 sec

Mecha Torrent (All) ~

Optimized the range the skills go into effect

-

Hydran:

Fighting Spirit ~

If Fighting Spirit is lower than 20 after dying, the buff will not be removed

If Fighting Spirit is between 21 and 40 points after dying, only 1/4 of the amount will be removed (value's rounded down)

Dawn Storm ~

Cast range raised to 18 yards

Removed the mark effect from skill

Added Effect: Each point of Fighting Spirit will add 3% of AP, 1% of Critbonus, and 0.2% of Critstrike Rate to skill

Meteor Shower <Zen> ~

Zen effect slightly changed:

Bonus damage now calculates the caster's Skill Accuracy (ignore base 100) minus target's Skill Evasion multiplied by 500 (at rank 20)

-

Ashura:

Astral Soul ~

Can now use Puppet Thread, Expertise, Accessory, Anan, Bilu, Velonus, Shaw Danon, and Zodiac Fashion Skills while under the Shed effect

Collaboration ~

Can now use Expertise, Accessory, Anan, Bilu, Velonus, Shaw Danon, and Zodiac Fashion Skills while under the Possession effect

Group Attacks ~

Changed to apply the Divination effects on the first hit rather than last

Myriad Marvels ~

Cast time changed to an instant cast

After using skill, a Divination Mark will be left in the original spot of the caster for 2 sec

The distance traveled raised to between 15 ~ 35 yards and skill can now be used while under control effects

Though use while under control will not remove the effects

Puppet Thread ~

Added Effect: When the caster's Max SP is higher than the target's SP, the Nullity effect duration will extend 2 sec

Spiritual Zephyr ~

Speed effect duration raised to 30 sec (10+4*lvl)

Aster·Divined Fate ~

CD reduced to 60 sec

Aster·Shadow Snake ~

CD reduced to 60 sec

Sacrificial Longevity ~

CD reduced to 90 sec

Added Effect: For every 100,000 points of higher Spirit the caster has over the target, the duration to the Fate Nexus effect will extend 1 sec

Mystical Ramble 2 ~

Extends the duration of the Navigation effect to Mystical Ramble by 10 minutes (lvl)

Added Effect: While under Navigation, skill damage raises by 20% (2*lvl)

Spiritual Assistance 2 ~

CD reduced to 80 sec (100-2*lvl)

Mantra · Overflowing Array ~

Reduced the spawn range to the generated Magic Talismen from 5 to 2 yards around the caster

Skewer Fate ~

Raised the amount of Max SP added to damage when striking mobs to 30%

Added Effect: Mantra · Overflowing Array will also attach 75% of Attack Power to damage

Diviner Sacrifice (All) ~

Cast time reduced to instant cast and cast range raised to 36 yards

CD reduced to 100 sec for chroma versions, Arcane effect now reduces CD by 40 sec

Profound Tao ~

Raised the amount of Max SP added to group attack damage when striking mobs from 3% to 8% (2+2*lvl)

The group attack Aster·Withered Soul also added to tome

Aster·Withered Soul ~

Target limit raised from 12 to 30

Divine Manifestation 2 ~

Raised the amount of damage from the Enmity effect from 15% of the difference between caster and target's Max SP to 25%

Secluded Ballad 2 ~

CD reduced to 45 sec

Added Effect: Also removes every negative effect from the Spiritual Body after moving

Aggregate Knowledge ~

Tome skill completely removed

Formless ~

Tome skill completely removed

Divine Manifestation ~

Players can now select to either increase, decrease, or not change the duration for triggering Divination effects (similar to Celan's notes)

Trigram Unification ~

Players can now select to either increase, decrease, or not change the duration for triggering Divination effects

Mantra·Life and Death (Star Skill) ~

When the caster's Max SP is larger than the target's SP, 5 Nullity effects will be placed for 4, 6, 8 sec depending on type. For every 200,000 points of higher Spirit the caster has over the target, the duration will extend 1 sec

The white damage cap of Max HP multiplied by 1.5 changed to equal the caster's Max SP multiplied by 1.2

When the caster's Max SP is larger than the target's SP, it'll also place a special Supreme Power effect on the target for 5 (lvl) sec. The first instance of damage equals 2%, 3%, 4% of the caster's Max SP depending on type and the following hits will deal double the damage of the previous hit. For every second the target moves while under this effect, the duration will extend by 1 sec

-

General:

Invisibility ~

Stealth no longer counts characters level. Now Stealth and Detection base strength is 100 points

Raja (Bliss) ~

Effect can now replace an existing Bliss effect

Drunk ~

Effect can now replace an existing Drunk effect

Vigor Cost ~

The vigor cost to chroma skills with 0 ~ 10 sec CDs will be 1/3 the original value and those with 11 ~ 20 sec CDs will cost 2/3 the original value

Skills that reset their CD are counted as 0 sec

Summons ~

Mage's Dragon, Psychea's Puppets, Modo's Spirits, Arden's Animals, Zhao Meng's Soaring Snake, and Rayan's Shadows base speed raised to 11 yards / sec

----

Patch 12/29/2020

Lupin:

Shadow of Hope (Chroma) ~

Added Effect: When striking mobs, each Falling Lustre buff will attach 0.1% of Max HP to damage

Frozen Memories (Chroma) ~

Each Falling Lustre buff adding 0.2% of current Health to damage when striking mobs changed to 0.2% of Max HP

River Dweller 3 <Hero> ~

Each Falling Lustre buff adding 1.5% of current Health to damage when striking mobs changed to 2% of Max HP

River Dweller 3 (Sky, Ocean, Earth) ~

Removed the consumption of all Falling Lustre buffs on the last hit from skill

Added Effect: Each Falling Lustre buff will add 2% of Max HP to damage when striking mobs

-

Skysong:

Divine Dance ~

Each hit having a 10% chance to reduce Defense changed to a 100% chance on the 1st hit and duration lowered from 90 to 60 sec

-

Ashura:

Astral Soul ~

Can also use esper skills while under the Shed effect
64
Sylia / Re: Yoshino Faction Skills and Tomes
December 06, 2019, 11:15:29 pm
Here's the Spiritual Breath system this faction has



There's 5 yin yang symbols below your Health bar that counts your Spiritual Breath



Whenever a player gets a point of Spiritual Breath, it'll turn blue

--

Here are the faction skills that the Superior Sound array skill will affect




Humans ~

Skysong:

Infinite Mercy, Muscle Control, Karmic Cycle, Spiritual Exchange, and The 10,000 Things


Lupin:

Mist, Determination, Charge, Love's Glance, and Blessing of Spring


Incense Mage:

Spectre, Charge, Concentration, Evaporate, and Jadesun Inferno


Vim:

Charge, Windrunner, Infatuation, Sangjo Array, Clever Rebuttal


Jadeon:

Wanderlust, Faithful Defender, Air Shield, Nature's Mystery, and Embodiment of Truth


Modo:

Ghoulish Night, Restrained Resentment, Miasmic Frenzy, Dance of Chaos, and Ghost of the Wronged


--

Athans ~

Forta:

Soul Song, Spurt, Dragon Strike, Veil of the Void, and Judge of Life


Rayan:

Blood Blade, Substitute, Ghost Veil, Nerve Pinch, and Shadow Dance Ultima


Celan:

Flowing Cloud, Tone of Meditation, Song Serpent Dance, Tone of Winter, and Tone of Ancestor


Arden:

Fast as Wind, Spurt, Spirit Sediment, Dragon Stun, and Incarnation Switch


Voida:

Dragon Breath, Spurt, Heavenly Nature, Evolution Combination, and Extreme Firmament


Balo:

Potent, Dragon Speed, Tiger Smash, Slaughter, and Blade Swinger

--

Etherkin ~

Yoshino:

Everlasting Expansion, Fading Mind, Alter Falsehoods, Unfettered Care, and Enter the Profound


Gevrin:

Forest Trek, Rain Listener, Wind Sleeve, Maritime Sleep, and Frost Show


Hydran:

Moonshot, Footprints of the Past, Wavedancer, Cataclysmic Force, and Moonfall


Kytos:

Shadow Bind, Charge Order, Last Stand, Hunt Order, and Peerless Might


Psychea:

Free Wander, Mecha Flood, Smart Addition, Substitution, and Sky Castle


Seira:

Storm's Grace, Leaf Slicer, Farewell for One, Apricot's Bestow, and Swan Strike

--

Deities ~

Zhu Shuang:

临渊敛爪 , 龙战于野 , 山雨欲来 , 云蒸霞蔚 , 沧浪堆雪

Jing Lan:

鞘舞风灵 , 袖里金风 , 驱风尘 , 仙决·玄曜破

Zhao Ming:

咒 * 和光同尘, 术 * 万劫, 众妙之门, 走龙蛇, 诡步诀

Nie Yu:

毒佑 * 侵衣, 羽祭 * 困魂咒, 释业, 毒祭 * 凋零羽, 毒祭 * 无常业
65
Sylia / Re: Yoshino Faction Skills and Tomes
December 06, 2019, 11:14:53 pm
Videos ~

Note: Most of the videos were deleted

Pre-Asc War: https://goo.gl/uo6L8Q
Felkin BG: https://goo.gl/iq6m2B
Felkin SG: https://goo.gl/p5Bn3c
Dagos ET4: https://goo.gl/HhB2jQ
Dagos BG: https://goo.gl/2Z6aJ9
Pre-Asc War: https://goo.gl/SJ4F6Z
Dagos BG: https://goo.gl/WGHTX9
Dagos Song of Emerald Lady T7 : https://goo.gl/3wbshg
Pre-Asc ST (71 - 80): https://goo.gl/M4H2b6
Pre-Asc War: https://goo.gl/9sTsTS
Pre-Asc War: https://goo.gl/AfGcJE
Dagos Skyward Galaxy: https://goo.gl/YDWKHq
Dagos ST (81 - 100): https://goo.gl/PGWR7K
Dagos Master Competition: https://goo.gl/1JH5QD
Dagos 161 BG: https://goo.gl/E37rLH
Felkin Dream of Nantu: https://goo.gl/ps2yvt
Dagos Wudu Invasion T12: https://goo.gl/Wznvih
Fuwa Skyward Galaxy: https://goo.gl/gtepqA
Dagos Skyward Galaxy: https://goo.gl/UTgbbh
Dagos BFS: https://goo.gl/3XKq63
Dagos ST (81 - 100): https://goo.gl/Y3Nvg5
Dagos BFS: https://goo.gl/3p7qBg
Dagos War: https://goo.gl/3ojSnx
Fuwa Iron BG: http://bit.ly/2Lvd6Um
Dagos War: http://bit.ly/34Z3NUC
66
Sylia / Re: Yoshino Faction Skills and Tomes
December 06, 2019, 11:14:18 pm
Yoshino Charms ~

Dreamland Vendor - Sunstream ~

Life Disciple Tomes - Aromatic Water

Life Disciple Tomes - Unyielding Frost

Tranquillize Tomes - Resisting Popularity

Life Disciple Tomes - Unequivocal Flow

Tranquillize Tomes - Perfected in Knowledge and Conduct

Life Disciple Tomes - Xiang River Cloud

Tranquillize Tomes - Order of the World

Tranquillize Tomes - Bu Xu Chapter

Life Disciple Tomes - Remote Orchid

Life Disciple Tomes - Alarmed Escape

Tranquillize Tomes - Bewilding Appearance

--------------------------------------------------------------------------------------

Elder of Arcaneness ~

Tranquillize Tomes - Highly Distinct Music

Life Disciple Tomes - Flexible Bamboo

Tranquillize Tomes - Plunder Light

Assimilation Tomes - Pressing Storm

Assimilation Tomes - Moon Phases

Tranquillize Tomes - Cherished Jade

--------------------------------------------------------------------------------------

Dreamland Vendor - Skysong ~

Tranquillize Tomes - Great Concentration

Assimilation Tomes - Unknown Summer

Assimilation Tomes - Flame Scorch

Life Disciple Tomes - Beautiful Cloud

Assimilation Tomes - Emperor Cloud

Assimilation Tomes - Overcome All

Assimilation Tomes - Beginnings and Ends

Assimilation Tomes - Old Prosperity

Assimilation Tomes - Illusory Existence

Tranquillize Tomes - Separate the Fundamentals

Tranquillize Tomes - Deceptive Theory

--------------------------------------------------------------------------------------

Hero Losken's Soul ~

Assimilation Tomes - Gloomy Wind

Tranquillize Tomes - Non-empty

Assimilation Tomes - Quiet Autumn

Tranquillize Tomes - Causality

Assimilation Tomes - Questionable Flower

Life Disciple Tomes - Elegant Store

Life Disciple Tomes - Immemorial Note

Life Disciple Tomes - Revere Chant

Tranquillize Tomes - Mind-Made Body

Life Disciple Tomes - Universal Law

Assimilation Tomes - Extreme Flood

--------------------------------------------------------------------------------------

Tao Danush (Dual Charms) ~

Tranquillize Tomes - Non-empty and Mind-Made Body

Life Disciple Tomes - Elegant Store and Revere Chant

Tranquillize Tomes - Perfected in Knowledge and Conduct and Plunder Light

Tranquillize Tomes - Bewilding Appearance and Order of the World

Assimilation Tomes - Flame Scorch and Old Prosperity

Life Disciple Tomes - Unequivocal Flow and Alarmed Escape

Assimilation Tomes - Overcome All and Terminate Beginnings and Ends

Life Disciple Tomes - Flexible Bamboo and Remote Orchid

Assimilation Tomes - Pressing Storm and Moon Phases

--------------------------------------------------------------------------------------

Guardian Tyr Esper Skill Scrolls ~

1st ~ Workmanship

2nd ~ Fading Mind

3rd ~ Dream of Huaxu

4th ~ Induced Painting

5th ~ Farewell Yin Yang

6th ~ Evolving Form

7th ~ Autumn Vista

8th ~ Obscure Illusion

--------------------------------------------------------------------------------------

Ruby Pagoda Reset ~

Prompt Painting and Enter the Profound

--------------------------------------------------------------------------------------

Espers ~

15 ~

Flying Bamboo Barrel Lv1

Effect: Heals the caster and slows the target

60 Spirit

Cooldown: 6 seconds
Bonus Base Attack: 10
Bonus AP: 2%

Special Effect:
* For 5 sec, heals the caster's HP by 92 points

Special Effect:
* Slows the target by 10% for 3 sec


75 ~

Pine Jadeite Lv1

Effect: Reduces the target's Max HP and has a chance to remove buffs

179 Spirit

Cooldown: 6 seconds
Bonus Base Attack: 60 
Bonus AP: 3%

Special Effect:
* Reduces the target's Max HP by 750 for 6 sec

Special Effect:
* Has a 5% chance to remove 1 buff from the target


105 ~

Paper Snow Lv1

Effect: Reduces the target's Defense and raises the caster's Attack Power

409 Spirit

Cooldown: 6 seconds
Bonus Base Attack: 215
Bonus AP: 6%

Special Effect:
* Reduces the target's Defense by 3% for 6 sec

Special Effect:
* Raises the caster's Attack Power by 200 points for 12 sec


135 ~

Precious Sunset Lv1

Effect: Attack a single target 3 times with a chance to place a Bequeath effect. Increases the caster's Critstrike Rate

409 Spirit

Cooldown: 6.0 seconds
Bonus Base Attack: 225
Bonus AP:  4%

Special Effect:
* Raises the caster's Critstrike Rate for 6 sec

Special Effect:
* The 3rd hit has a 3% chance to land 1 Bequeath effect on the target

Special Effect:
* Has a 2% chance to cause the target a random negative effect for 5 sec

You get this esper from collecting 12 Falling Petals Striking Jade and turning them into Su Hua Ying in Sunstream at 436, 326
67
Sylia / Re: Yoshino Faction Skills and Tomes
December 06, 2019, 11:13:40 pm
Mystic Tome Advance Skills ~

Induced Painting 3 <Sky> 3/3

Cast Time: 1 sec
Spirit Cost: 1000
Cooldown: 90 sec

For 24 sec, teammates will gain an immunity to white damage

Sky Special Effect:
For 18 sec, increases caster's Skill Damage and Critstrike Rate.
The amount raised depends on the amount of current Spiritual Breath


Induced Painting 3 <Ocean> 3/3

Cast Time: 1 sec
Spirit Cost: 1000
Cooldown: 90 sec

Consumes 4 points of Spiritual Breath. For 24 sec, teammates will be immune to white damage

Ocean Special Effect:
For 18 sec, all single target attacks will have a chance to land a Bequeath effect on targets


Induced Painting 3 <Earth> 3/3

Cast Time: 1 sec
Spirit Cost: 1000
Cooldown: 90 sec

For 24 sec, teammates will gain an immunity to white damage

Earth Special Effect:
Removes 6 negative effects from the caster and for 15 sec, increases Skill Evasion by 30


Induced Painting 3 <Hero> 3/3

Cast Time: 1 sec
Spirit Cost: 1000
Cooldown: 90 sec

For 24 sec, the caster will be immune to white damage

Hero Special Effect:
Recovers 3 points of Spiritual Breath and heals the caster for 6 sec


Autumn Vista 3 <Sky> 3/3

Range: <Sky> Penetrates at most 4 targets within a 16 yard range

Cast Time: 2 sec
Spirit Cost: 3000
Cooldown: 26 sec

Hits 16 yards ahead in a linear path

Attack a single target 5 times. Each hit deals extra damage equal to 100% of Attack Power.
The 1st and 4th hits have a 10% chance to attach another 100% of Attack Power to damage. Each point of Spiritual Breath will add 8% of Attack Power and 4% of the difference between the caster's current and Max HP to damage
If the skill hits a non-player target, it will deal extra damage equal to 60% of Attack Power and will hit with an additional 60% Critbonus.
The 1st hit has a 6% chance to land a Bequeath effect and Stun the target. Stun strength equals the caster's Stun RES plus 100 points.
The 1st, 3rd, and 5th hits have a chance to trigger a Metal System Damage effect. If the damage effect successfully triggers, the target's Critbonus will be reduced by 100% for 8 sec.
The last hit has a 48% chance to attach a one time 3 hit combo effect

Sky Special Effect:
If the target has more than one Bequeath effect on them when hit with this skill, the Stun duration will be extended 4 sec and the trigger chance for the metal system damage effect will raise


Autumn Vista 3 <Ocean> 3/3

Range: <Ocean> Attack every target around the caster

Cast Time: 2 sec
Spirit Cost: 3000
Cooldown: 21 sec

Hits every target in a linear path in 4 different directions within 15 yards of the caster

Attack a single target 5 times. Each hit deals extra damage equal to 100% of Attack Power.
The 1st and 4th hits have a 10% chance to attach another 100% of Attack Power to damage. Each point of Spiritual Breath will add 8% of Attack Power and 4% of the difference between the caster's current and Max HP to damage
If the skill hits a non-player target, it will deal extra damage equal to 60% of Attack Power and will hit with an additional 60% Critbonus.
The 1st hit has a 6% chance to land a Bequeath effect and Stun the target. Stun strength equals the caster's Stun RES plus 100 points.
The 1st, 3rd, and 5th hits have a chance to trigger a Metal System Damage effect. If the damage effect successfully triggers, the target's Critbonus will be reduced by 100% for 8 sec. The last hit has a 48% chance to attach a one time 3 hit combo effect

Ocean Special Effect:
Each use of this skill will take 6 seconds off the cooldowns to Dead Tree Flowers, Fading Mind, Farewell Yin Yang, and Engender Existence


Autumn Vista 3 <Earth> 3/3

Range: <Earth> Attack a target and those within a fixed area

Cast Time: 2 sec
Spirit Cost: 1000
Cooldown: 36 sec

Hits a target within 16 yards and 4 targets within a 3 yard radius of that target

Attack a single target 5 times. Each hit deals extra damage equal to 100% of Attack Power.
The 1st and 4th hits have a 10% chance to attach another 100% of Attack Power to damage. Each point of Spiritual Breath will add 8% of Attack Power and 4% of the difference between the caster's current and Max HP to damage
If the skill hits a non-player target, it will deal extra damage equal to 60% of Attack Power and will hit with an additional 60% Critbonus.
The 1st hit has a 6% chance to land a Bequeath effect and Stun the target. Stun strength equals the caster's Stun RES plus 100 points.
The 1st, 3rd, and 5th hits have a chance to trigger a Metal System Damage effect. If the damage effect successfully triggers, the target's Critbonus will be reduced by 100% for 8 sec.
The last hit has a 48% chance to attach a one time 3 hit combo effect. Hitting non-player targets has a 90% chance to land 3 Bequeath effects. Bequeath effects have no effect on this skill's cooldown

Earth Special Effect:
Each hit gradually increases in damage by 6%


Autumn Vista 3 <Hero> 3/3

Range: <Hero> Attack a single target

Cast Time: 2 sec
Spirit Cost: 3000
Cooldown: 27 sec

Hits a single target within 20 yards

Consumes 1 point of Spiritual Breath and attacks a single target 5 times. Each hit deals extra damage equal to 100% of Attack Power.
The 1st and 4th hits have a 10% chance to attach another 100% of Attack Power to damage. Each point of Spiritual Breath will add 8% of Attack Power and 4% of the difference between the caster's current and Max HP to damage
If the skill hits a non-player target, it will deal extra damage equal to 60% of Attack Power and will hit with an additional 60% Critbonus.
The 1st hit has a 6% chance to land a Bequeath effect and Stun the target. Stun strength equals the caster's Stun RES.
The 1st, 3rd, and 5th hits have a chance to trigger a Metal System Damage effect. If the damage effect successfully triggers, the target's Critbonus will be reduced by 100% for 8 sec.
The last hit has a 48% chance to attach a one time 3 hit combo effect. Bequeath effects have no effect on this skill's cooldown

Hero Special Effect:
Attaches Health to damage based off current Spiritual Breath

--------------------------------------------------------------------------------------

Yoshino Star Skills ~

Sky Dust * Firefly /5

3000 SP
sec Cast Time
CD  sec

Attack a target 4 times dealing extra damage equal to 100% of Attack Power. Skill hits with a 10% additional Critstrike Rate.
If the skill hits a non-player target, it will deal extra damage equal to 60% of Attack Power and will hit with an additional 60% Critbonus.
Each point of Spiritual Breath will add 10% of Attack Power and 4% of the difference between the caster's current and Max HP.
The 1st hit has a 6% chance to land a Bequeath effect. The first hit causes the target to receive 80% more damage for 8 sec, the effect duration will be doubled if it's a non-player target.
Also causes a Spirit Burn effect that lasts 4 sec. Each strike has a 10% chance to trigger an Earth System Damage effect
* Elemental Power - Earth: If the Earth System Damage effect triggers, the target will be unable to Crit for 4 sec
* Each time a strike crits, there will be an x% chance to clear 1 buff from the target and 1 debuff from the caster
* Each time a strike crits, the target's Vigor will be reduced by x points for 8 sec

Sky Dust * Moon /5

3000 SP
1 sec Cast Time
CD 30 sec

Attack a target 4 times dealing extra damage equal to 120% of Attack Power. Skill hits with a 12% additional Critstrike Rate.
If the skill hits a non-player target, it will deal extra damage equal to 80% of Attack Power and will hit with an additional 80% Critbonus.
Each point of Spiritual Breath will add 8% of Attack Power and 4% of the difference between the caster's current and Max HP.
The 1st hit has a 6% chance to land 2 Bequeath effects. The first hit causes the target to receive 80% more damage for 8 sec, the effect duration will be doubled if it's a non-player target.
Also causes a Spirit Burn effect that lasts 6 sec. Each strike has a 15% chance to trigger an Earth System Damage effect
* Elemental Power - Earth: If the Earth System Damage effect triggers, the target will be unable to Crit for 6 sec
* Each time a strike crits, there will be an 20% chance to clear 1 buff from the target and 1 debuff from the caster
* Each time a strike crits, the target's Vigor will be reduced by x points for 8 sec


Sky Dust * Sun 5/5

3000 SP
1 sec Cast Time
CD  24 sec

Attack a target 4 times dealing extra damage equal to 150% of Attack Power. Skill hits with a 15% additional Critstrike Rate.
If the skill hits a non-player target, it will deal extra damage equal to 100% of Attack Power and will hit with an additional 100% Critbonus.
Each point of Spiritual Breath will add 10% of Attack Power and 4% of the difference between the caster's current and Max HP.
The 1st hit has a 6% chance to land 3 Bequeath effects. The first hit causes the target to receive 80% more damage for 8 sec, the effect duration will be doubled if it's a non-player target.
Also causes a Spirit Burn effect that lasts 8 sec. Each strike has a 20% chance to trigger an Earth System Damage effect
* Elemental Power - Earth: If the Earth System Damage effect triggers, the target will be unable to Crit for 8 sec
* Each time a strike crits, there will be an 100% chance to clear 1 buff from the target and 1 debuff from the caster
* Each time a strike crits, the target's Vigor will be reduced by 3000 points for 8 sec

-

Stretching Bamboo * Firefly /5

Passive

Extend Stretching Bamboo's Taunt Immunity duration by 3 sec
When this skill reaches rank 2 and 4, it will cause Stretching Bamboo to, respectively, remove Fast and Change Yin to Yang effects
When the skill reaches rank 1, 3, and 5, it will cause Stretching Bamboo to, respectively, remove Freeze, Chained Soul, and Quiescent effects

Stretching Bamboo * Moon /5

Passive

Extend Stretching Bamboo's Taunt Immunity duration by 6 sec
When this skill reaches rank 2 and 4, it will cause Stretching Bamboo to, respectively, remove Fast and Change Yin to Yang effects
When the skill reaches rank 1, 3, and 5, it will cause Stretching Bamboo to, respectively, remove Freeze, Chained Soul, and Quiescent effects


Stretching Bamboo * Sun 5/5

Passive

Extend Stretching Bamboo's Taunt Immunity duration by 10 sec
When this skill reaches rank 2 and 4, it will cause Stretching Bamboo to, respectively, remove Fast and Change Yin to Yang effects
When the skill reaches rank 1, 3, and 5, it will cause Stretching Bamboo to, respectively, remove Freeze, Chained Soul, and Quiescent effects

-

Separate the Fundamentals * Firefly 5/5

Passive

Separate the Fundamentals will also raise Max HP by 6% for 10 sec.
Reduces the cooldown to Separate the Fundamentals by 90 sec

Separate the Fundamentals * Moon 5/5

Passive

Separate the Fundamentals will also raise Max HP by 12% for 10 sec.
Reduces the cooldown to Separate the Fundamentals by 90 sec

Separate the Fundamentals * Sun 5/5

Passive

Separate the Fundamentals will also raise Max HP by 18% for 10 sec.
Reduces the cooldown to Separate the Fundamentals by 90 sec

-

Light Flame * Firefly /5

Passive

The 2nd and 3rd hits to Light Flame will have a 20% chance to trigger a Fire System Damage effect
For every 1 point of Stun RES the caster has more than the target, the trigger chance for Light Flame's Fire System Damage effect will raise 0.1%, but cannot exceed x of Stun RES

Light Flame * Moon /5

Passive

The 2nd and 3rd hits to Light Flame will have a 40% chance to trigger a Fire System Damage effect
For every 1 point of Stun RES the caster has more than the target, the trigger chance for Light Flame's Fire System Damage effect will raise 0.1%, but cannot exceed x of Stun RES

Light Flame * Sun 5/5

Passive

The 2nd and 3rd hits to Light Flame will have a 60% chance to trigger a Fire System Damage effect
For every 1 point of Stun RES the caster has more than the target, the trigger chance for Light Flame's Fire System Damage effect will raise 0.1%, but cannot exceed 500 points of Stun RES
68
Sylia / Re: Yoshino Faction Skills and Tomes
December 06, 2019, 11:12:52 pm
Ascension ~



Wonderful Summit 1/1

3 sec Cast Time

Spirit Cost: 3000

Restores 3 points of Spiritual Breath and rapidly heals teammates. Instantly restores an amount of Health to teammates equal to 30% of the sum of the caster's current Health and Spirit. For the next 15 sec, health will be recovered equal to the caster's Max AP and Defense. CD 360 sec

* If the caster is female, the healing effect duration is extended 5 sec and Extreme Healing effects trigger rate is raised 30%. Also provides a 5 sec Abstain effect

* If the caster is male, the healing effect is raised 20%. Extreme Healing effects' healing effect is amplified by 20%. Also recovers another 2 points of Spiritual Breath


Vanishing Natural Ability 1/1

2 sec Cast Time

Spirit Cost: 800

Consume 2 points of Spiritual Breath. For 30 sec, raises the caster's Attack Power and Defense by 100% and raises Critrate and Critbonus by 30%. CD 360 sec.

Depending on the caster's Affinity, this skill will clear the cooldown to certain skills:

Dagos: Clears the cooldown to Engender Existence
Felkin: Clears the cooldown to Life and Death
Fuwa: Clears the cooldown to Unfettered Care

Passive Effect:
For every point of current Spiritual Breath, Skill Accuracy and Critstrike Rate will raise by 1


Disperse Yin Yang 1/1

1 sec Cast Time

Spirit Cost: 1000

Attack a single target 3 times dealing extra damage equal to 50% of Attack Power. The skill hits with an additional 10 points of Skill Accuracy. The 1st hit lands a Quiescent effect, the 2nd hit lands 3 Bequeath effects, and the 3rd hit lands a RES Transfer effect. The amount transferred equals 2% of the caster's Defense, but cannot exceed 300 points. These effects lasts 15 sec. CD 360 sec


No Doubt 1/1

2 sec Cast Time

Spirit Cost: 1200

Attack a single target 5 times dealing extra damage equal to 100% of Attack Power. Each rank of Elemental Skills will raise the AP by 1%, Critrate by 1%, and Critbonus by 1%. The strikes will, respectively, attach a metal, wood, water, fire, and earth damage effect and also attaches the following elemental power effects:

Elemental Power Metal: Stuns the target for 3 sec. Stun strength is related to the caster's Stun RES plus the rank of Autumn Vista
Elemental Power Wood: Raises the caster's RES for 3 sec. The amount raised is related to the rank of Pine Wind
Elemental Power Water: Freezes the target for 3 sec. The chance to freeze is related to the rank of Everlasting Expansion
Elemental Power Fire: Burns the target for 3 sec. Burn damage equals a portion of the caster's current HP and SP. Extreme Burn rate is related to the rank of Light Flame
Elemental Power Earth: This strike hits with a higher critrate. The amount crit is raised is related to the rank of Sky Dust

--

Affinity ~



Dagos ~

Butterfly Dream 2 10/10
Single Target Attack
1 sec Cast Time

Spirit Cost: 491

Attack a single target within 18 yards 3 times, dealing extra damage equal to 30% of Attack Power. The skill hits with 10 points of additional Skill Accuracy. Each hit has a 100% chance to place 1 Bequeath effect on the target. CD 21 sec

Passive Effect:
Permanently reduces the cooldown to Butterfly Dream by 10 sec


Pine Wind 2 10/10
Elemental Skill - Wood

Single Target Attack
1.5 sec Cast Time

Spirit Cost: 705

Attack a single target 2 times dealing extra damage equal to 100% Attack Power. Skill hits with 100% higher Critbonus. The first hit has a 100% chance to Paralyze the target for 4 sec. The second hit will deal additional damage equal to 15.0% of the diffence between the caster's current and Max HP. CD 20 sec

Elemental Profound Meaning - Wood: If the first hit triggers the wood system damage effect, then the damage to the 2nd hit will raise depending on the rank of Pine Wind


Meditate 2 10/10
Passive

Raises the chance to land a Bequeath effect when using the elemental skills by 10%. Permanently raises Critbonus 30%


Darmstadtium 2 10/10
Posture Skill
1 sec Cast Time

Spirit Cost: 650

Raises Max HP equal to 10% of Max SP, but cannot exceed the caster's Attack Power multiplied by 3.0. CD 60 sec

This posture will give the following effects:

All faction healing skill effects will be reduced 60%
For every rank of Elemental Skills, damage will raise to Elemental Skills equal to 1 point per every 1000 of the caster's Max HP

Raises the chance for the elemental damage effects to activate to Pine Wind, Light Flame, and Everlasting Expansion by 10%
Raises the chance for the ultimate damage effect to activate to Sky Dust, Autumn Vista, and Everlasting Expansion by 10%


Farewell Yin Yang 2 10/10
Passive

Reduces the cooldown to Farewell Yin Yang by 15.0 sec
Raises the amount transferred to the target from Farewell Yin Yang by 20%

--



Felkin ~

Moral Sense 2 10/10
Posture Skill
1 sec Cast Time

Spirit Cost: 442

Raises Attack Power equal to 10% of the sum of the caster's RES, but cannot exceed 2000. CD 60 sec

This posture will give the following effects:

Each rank of Bodhimanda skills will give 2.0% additional Critbonus when hitting non-player targets with the Bodhimanda skills

Extra damage will be dealt equal to 1.0% of the caster's current Health for every 30 levels of the caster's rank when hitting non-player targets with Evolving Form


Escape the World 2 10/10
Passive

Escape the World will have a 50% chance to remove Stun, Paralyze, Silence, Sleep, or Chained Soul effects from the caster


Life and Death 2 10/10
Passive

Raises the max amount of damage shared by Life and Death by 100%. When this skill reaches rank 10, the duration to the skill will be extended 5 sec


Alter Falsehoods 2 10/10
Self Blessing
1 sec Cast Time

Spirit Cost: 550

For 15 sec, every single target attack will have a 20% chance to interrupt the target's casting of skills. CD 90 sec


Extreme Quiet 2 10/10
Passive

Extreme Quiet will have a 50% chance to remove Skill Evasion increasing effects from targets.
If a Skill Evasion buff is successfully removed, the targets' Skill Evasion will be reduced by 30 points for 12 sec

--



Fuwa ~

Boreas Manas 2 10/10
Group Blessing
1 sec Cast Time

Spirit Cost: 805

Blesses teammates within 20 yards. Has a 50% chance to remove Max HP Reduction effects. The higher the caster's Stun RES, the higher the chance becomes. For the next 20 sec, teammates will be immune to Max HP Reduction effects. The caster will also gain an immunity to Max SP Reduction effects. CD 90 sec


New and Graceful 2 10/10
Passive

Shortens the time it takes New and Graceful to restore Spiritual Breath by 5.0 sec
Permanently raises Skill Evasion by 10


Selflessness 2 10/10
Posture Skill
1 sec Cast Time

Spirit Cost: 510

Raises Max SP equal to 10% of current Health, but cannot exceed the caster's Attack Power multiplied by 3.0. CD 60 sec

This posture will give the following effects:

Each rank in healing skills will raise the skills' healing amount by 0.6%

The instant heal effects to Unyielding Flower and Pure Heart will additionally attach 30% of the caster's Max SP
The continuous healing effects to Fragrant Snowfall and Stretching Bamboo will additionally attach 4% of the caster's Max SP


Unyielding Flower 2 10/10
Group Blessing
2 sec Cast Time

Spirit Cost: 0

Consumes 2 points of Spiritual Breath and for the next 12 sec, Vigor will be recovered equal to 20% of the caster's Defense.
The amount recovered cannot exceed the caster's Max Vigor. For 6 sec, the caster's Spirit will recover equal to 5.0% the sum of the caster's Attack Power and Defense. The last tick of the spirit recovery effect will raise 100%. For each point of Spiritual Breath the caster has, the recovery effect will raise 3%. CD 90 sec

Passive Effect:

Raises the chance to trigger the Extreme Healing effect to Unyielding Flower by 20%
Raises the chance to remove the specific debuffs with Unyielding Flower by 30%


Superior Sound 2 10/10
Array

Targets: 6

Creates an array that curses targets within 14 yards of the caster every 5 seconds. Has a 20% chance to reduce target's skill ranks by 6 levels for 5 sec. The array lasts 1 min. CD 120 sec

* Each point of Spiritual Breath the caster has raises the curse success rate by 2%
* The higher the caster's Stun RES, the higher the curse success rate becomes
* The caster can move freely after creating the Array
* Every 5 seconds, 215 Spirit is consumed to maintain the Array
* Insufficient Spirit cancels the Array
* Cast this skill again to deactivate the Array


--

Chroma ~

Dagos ~

Obscure Illusion <Arcane> 20/20 1.5 sec Cast Time

<Arcane> Each bleed has a small chance to ignite an Excessive Bleed effect

Spirit Cost: 1352
Vigor Cost: 2136

Consumes 3 points of Spiritual Breath and attacks a single target 3 times, dealing extra damage equal to 115% of Attack Power plus 2590. The 1st hit will bleed the target. The bleed damage is related to the sum of the caster's RES, skill rank, and target's Max SP. If the target raises their movement speed while the bleed is active, bleed damage will be increased. The bleed effect lasts 7 sec, when the skill reaches rank 20 the duration to the bleed effect will extend 2 sec. CD 30 sec
4% chance to ignite an excessive bleed effect


Self Sacrifice <Arcane> 20/20 2 sec Cast Time

<Arcane> Removes negative effects

Spirit Cost: 999
Vigor Cost: 2461

Blesses teammates for 25 sec, placing them into a Secondary Skin effect. While under this effect, 70% of damage taken will be transferred to the caster. When the skill reaches rank 20, the amount transferred will raise 10%
The Secondary Skin effect cannot coexist with the Sacrifice effect. Target's cannot receive the Secondary Skin effect more than once every 60 sec. CD 120 sec. This skill will make Self Sacrifice enter cooldown
Removes 2 negative effects. Teammates with the same affinity will have the number of debuffs removed doubled 


Everlasting Expansion <Arcane> 20/20 1.8 sec Cast Time

<Arcane> Skill will additionally spread to other targets and gradually increase in damage

Spirit Cost: 2300
Vigor Cost: 1989

Attack a target 6 times dealing extra damage equal to 180% of Attack Power. The 1st hit has a 50% chance to freeze the target for 3 sec. Each hit has a 40% chance to trigger a Water System Damage effect. CD 45 sec
Elemental Power - Water: If the Water System Damage effect triggers, 1 buff will be removed from the target
Additionally attacks 2 targets and gradually increases in damage by 5%



Heavens Unite <Arcane> 20/20 1 sec Cast Time

<Arcane> Gain a brief Reflect effect

Spirit Cost: 1185
Vigor Cost: 1989

Enter into a Deter effect for 22 sec. Makes the caster immune to a portion of negative effects and white damage.
Every time the caster receives damage, they will be healed equal to 70.0% of damage received. CD 100 sec
Gain a 6 sec Reflect effect. When the skill reaches rank 20, the duration will extend 4 sec

--

Felkin ~

Obscure Illusion <Bane> 20/20 1.5 sec Cast Time

<Bane> Has a chance to remove speed effects

Spirit Cost: 1352
Vigor Cost: 2136

Consumes 3 points of Spiritual Breath and attacks a single target 3 times, dealing extra damage equal to 115% of Attack Power plus 2590.The 1st hit will bleed the target. The bleed damage is related to the sum of the caster's RES, skill rank, and target's Attack Power. If the target raises their movement speed while the bleed is active, bleed damage will be increased. The bleed effect lasts 10 sec, when the skill reaches rank 20 the duration to the bleed effect will extend 4 sec. CD 30 sec
There is a 100% chance to remove a speed effect from the target


Self Sacrifice <Bane> 20/20 2 sec Cast Time

<Bane> Has a chance to remove Palsy effects

Spirit Cost: 999
Vigor Cost: 2461

Blesses teammates for 25 sec, placing them into a Secondary Skin effect. While under this effect, 70% of damage taken will be transferred to the caster. When the skill reaches rank 20, the amount transferred will raise 10%
The Secondary Skin effect cannot coexist with the Sacrifice effect. Target's cannot receive the Secondary Skin effect more than once every 60 sec. CD 120 sec. This skill will make Self Sacrifice enter cooldown
There is a 100% chance to remove Palsy effects 


Everlasting Expansion <Bane> 20/20 1.8 sec Cast Time

<Bane> Removes more buffs from target after dealing water system damage

Spirit Cost: 2300
Vigor Cost: 1989

Attack a target 6 times dealing extra damage equal to 150% of Attack Power. The 1st hit has a 75% chance to freeze the target for 3 sec. Each hit has a 20% chance to trigger a Water System Damage effect. CD 45 sec
Elemental Power - Water: If the Water System Damage effect triggers, 1 buff will be removed from the target
After triggering water system damage, 2 buffs will be removed from the target


Heavens Unite <Bane> 20/20 1 sec Cast Time

<Bane> Removes all RES Reducing Effects

Spirit Cost: 1185
Vigor Cost: 1989

Enter into a Deter effect for 22 sec. Makes the caster immune to a portion of negative effects and white damage.
Every time the caster receives damage, they will be healed equal to 60% of damage received. CD 100 sec
Removes all RES Reducing effects from the caster

--

Fuwa ~

Obscure Illusion <Zen> 20/20 1.5 sec Cast Time

<Zen> Prolongs the bleed duration and raises the movement related bleed effect

Spirit Cost: 1352
Vigor Cost: 2136

Consumes 1 point of Spiritual Breath and attacks a single target 3 times, dealing extra damage equal to 115% of Attack Power plus 2590. The 1st hit will bleed the target. The bleed damage is related to the sum of the caster's RES and skill rank. If the target raises their movement speed while the bleed is active, bleed damage will be increased. The bleed effect lasts 30 sec. CD 30 sec
The bleed duration is extended and the movement influenced bleed will increase


Self Sacrifice <Zen> 20/20 2 sec Cast Time

<Zen> Gain an Abstain effect

Spirit Cost: 999
Vigor Cost: 2461

Blesses teammates for 25 sec, placing them into a Secondary Skin effect. While under this effect, 70% of damage taken will be transferred to the caster. When the skill reaches rank 20, the amount transferred will raise 10%
The Secondary Skin effect cannot coexist with the Sacrifice effect. Target's cannot receive the Secondary Skin effect more than once every 60 sec. CD 120 sec. This skill will make Self Sacrifice enter cooldown
Gain an Abstain effect for 8 sec 


Everlasting Expansion <Zen> 20/20 1.8 sec Cast Time

<Zen> Has a chance to remove Ancient Soul effects

Spirit Cost: 2300
Vigor Cost: 1989

Attack a target 6 times dealing extra damage equal to 90% of Attack Power. The 1st hit has a 50% chance to freeze the target for 3 sec.
Each hit has a 40% chance to trigger a Water System Damage effect. CD 45 sec
Elemental Power - Water: If the Water System Damage effect triggers, 1 buff will be removed from the target
The first hit has a 10.0% chance to remove Ancient Soul effects from non-player targets. Raising the caster's HP and SP increases the chance


Heavens Unite <Zen> 20/20 1 sec Cast Time

<Zen> Raises the Deter effect's damage influence

Spirit Cost: 1185
Vigor Cost: 1989

Enter into a Deter effect for 22 sec. Makes the caster immune to a portion of negative effects and white damage.
Every time the caster receives damage, they will be healed equal to 70.0% of damage received. CD 100 sec
Deter effect's damage influence raises 10%
69
Sylia / Re: Yoshino Faction Skills and Tomes
December 06, 2019, 11:12:04 pm
Tomes ~

Goes Left to Right, Top to Bottom



Life Discipline Tomes (B1) ~

#1 Aromatic Water 2/2

Extends the Damage Reduction duration of Fragrant Snowfall by 4 sec

#2 Illusion and Enlightenment 2/2

Boreas Manas will also raise Critstrike Rate by 6% for 60 sec

#3 Unyielding Frost 2/2

The damage increase effect to Overcome Cold will raise 6% and the skill has a 20% chance to extend its duration by 6 sec

-

#4 Flexible Bamboo 2/2

Stretching Bamboo will also have a 67% chance to give a Taunt Immunity effect for 10 sec

#5 Harmonious and Happy 2/2

If the blessed target of Dream of Huaxu successfully avoids death, they will gain Invincibility for 3 sec

#6 Unequivocal Flow 2/2

All Healing skills will additionally restore health equal to 60% of the caster's Defense
Affects: Fragrant Snowfall, Stretching Bamboo, Unyielding Flower, Pure Heart

-

#7 Beautiful Cloud 2/2

Raises the chance for Unyielding Flower's Extreme Healing effect to dispel debuffs by 4%

#8 Xiang River Cloud 2/2

Extends the immunity to white damage effect of Induced Painting by 4 sec

#9 Elegant Store 2/2

For each point of Spiritual Breath the caster has when using healing skills, it will raise the chance for Extreme Healing by 1.0%
Affects: Fragrant Snowfall, Stretching Bamboo, Unyielding Flower, Pure Heart

-

#10 Modest Idea 3/3

For each point in Passive skills, the caster's Critshield will raise by 3% and Defense by 15 points
Affects: Joyfulness, New and Graceful, Selflessness, High Virtue

#11 Remote Orchid 3/3

Pure Heart will dispel 3 more negative effects

#12 Immemorial Note 3/3

Raises the range to Superior Sound by 3 yards

#13 Revere Chant 3/3

Each point of Spiritual Breath the caster currently has raises the success rate to Dream of Huaxu, Induced Painting, and Superior Sound by 6%

#14 Alarmed Escape 3/3

When Fragrant Snowfall, Stretching Bamboo, or Pure Heart produce an Extreme Healing effect, there is a 3% chance to raise the caster's Critshield by 10% for 3 sec

-

#15 Virtue Earth 3/3

After casting a healing skill, there is a 36% chance that the caster will be immune to all group attacks for 3 sec
Affects: Fragrant Snowfall, Stretching Bamboo, Unyielding Flower, Pure Heart

#16 Universal Law 3/3

Reduces the cooldown to Self Sacrifice by 30 sec

#17 Cherished Jade 3/3

There will be a 30% chance for healing skills to be cast successfully even if the caster doesn't have enough Spirit to use the skills.
However, the constant healing effect will not activate. Each time a healing skill is used there is a 9% chance to gain 1 point of Spiritual Breath.
Affects: Fragrant Snowfall, Stretching Bamboo, Unyielding Flower, Pure Heart




Tranquillize Tomes (B2) ~

#1 Great Concentration 2/2

Raises the amount of Health gained from Moral Sense by 12%

#2 Resisting Popularity 2/2

Extends the duration to Heeding Calligraphy by 6 sec

#3 Highly Distinct Music 2/2

Reduces the cooldown to Nychthemeron Struggle, Deliberating Game, and Evolving Form by 2 sec

#4 Non-Empty 2/2

If the caster successfully avoids death while under the Abstain effect from Unfettered Care, the caster's Skill Evasion will raise by 120 points for 6 sec and removes all debuffs

-

#5 Perfected in Knowledge and Conduct 2/2

Reduces the cooldown to Escape the World by 20 sec

#6 Endowed Spirit 2/2

Attaches 4% of additional Critstrike Rate to Nychthemeron Struggle, Deliberating Game, and Evolving Form

#7 Plunder Light 2/2

Reduces the cooldown to Roam in Spring by 20 sec and raise the Detection ability by 2 points

-

#8 Bu Xu Chapter 2/2

The amount of damage shared from Life and Death is raised 10%

#9 Order of the World 2/2

Raises the chance of Alter Falsehoods to Petrify by 4%

#10 Freedom Conviction 2/2

Extends the range to Nychthemeron Struggle, Deliberating Game, and Evolving Form by 2 yard and attaches 4% of Attack Power to damage

-

#11 Mind-Made Body 2/2

Whenever Enter the Profound triggers an Invincibility effect, the invincibility effect's duration will extend 2 sec

#12 Mysterious Songs 2/2

Attaches 2% of Attack Power to the Bodhimanda effect of Nychthemeron Struggle, Deliberating Game, and Evolving Form

#13 Bewilding Appearance 2/2

Extreme Quiet will also reduce targets' Damage Reduction by 6% for 9 sec

#14 Untrue Beauty 1/1

For each point of Spiritual Breath the caster has, their Critbonus will raise 15%

-

#15 Deceptive Theory 3/3

Extends the duration to Heavens Unite by  6 sec

#16 Causality 3/3

Each point of Spiritual Breath raises the bleed effect of Obscure Illusion by 3%

#17 Separate the Fundamentals 3/3

Tome Skill

Consume 60% of Health and 90% of Spirit to gain 3 points of Spiritual Breath. Has a 75% chance to clear the cooldown to all Elemental Skills.
Cooldown 180 sec




Assimilation Tomes (B3) ~

#1 Unknown Summer 2/2

Raises the chance for Butterfly Dream to land a Bequeath effect by 24%

#2 Gloomy Wind 2/2

Attaches 6% of Attack Power to Pine Wind

#3 Steal Vitality 2/2

Extends the RES transfer duration to Dead Tree Flowers by 4 sec and raises the amount transferred by 2 points for every 1000 points of the caster's Defense

-

#4 Winter 2/2

All Elemental Skill's cooldown will be reduced by 6 sec
Affects: Pine Wind, Light Flame, Sky Dust, Autumn Vista, Everlasting Expansion

#5 Flame Scorch 2/2

Each hit of Light Flame will reduce the target's Critshield by 20% and Critnull by 4% for 12 sec

#6 Quiet Autumn 2/2

Fading Mind will also cause the target to be unable to receive buffs for 3 sec. Also removes 4 buffs from the target that have an 8 sec or higher duration

-

#7 Overcome All 2/2

Dead Tree Flowers, Fading Mind, Farewell Yin Yang, and Engender Existence will have a 20% chance to land a Bequeath effect on the target for 15 sec

#8 Emperor Cloud 2/2

The first hit of Sky Dust will cause the target to lose 60% of SP for 6 sec

#9 Questionable Flower 2/2

Extends the duration to Farewell Yin Yang by 8 sec

-

#10 Pressing Storm 3/3

When hitting non-player targets with an Elemental Skill, the skill will deal more damage equal to 45% of Attack Power and hits with a 45% higher Critbonus

#11 Beginnings and Ends 3/3

If a Bequeath effect is on a target when using Dead Tree Flowers, Fading Mind, Farewell Yin Yang, or Engender Existence, the curse effect durations will extend 4 sec

#12 Old Prosperity 3/3

The 5th hit to Autumn Vista will have a 36% chance to trigger a 3 hit combo effect. The combo effect cannot trigger the Metal System damage effect

#13 Illusory Existence 3/3

Engender Existence will reduce the target's Max HP by 18% for 9 sec, but cannot exceed 30% of the target's Max HP.
6 sec after casting Engender Existence, the skill will remove the Skill Evasion from the target

#14 Unending Transience 3/3

Each point in Passives will raise the caster's Critbonus by 3% and Attack Power by 15 points
Affects: Unimpeded Deity, Medtitate, Darmstadtium, Sit and Forget

-

#15 Light and Darkness 3/3

Increases the Elemental System Damage effect chance by 9% and raises the ultimate damage effect by 15%
Affects: Pine Wind, Light Flame, Sky Dust, Autumn Vista, Everlasting Expansion

#16 Extreme Flood 3/3

The ultimate damage to Everlasting Expansion will increase between 109% and 121% of its base damage

#17 Moon Phases 3/3

Each point of Spiritual Breath will attach 6% of Attack Power and 3% of the difference between the caster's current and Max HP to damage of Elemental Skills.
Affects: Pine Wind, Light Flame, Sky Dust, Autumn Vista, Everlasting Expansion
70
Sylia / Yoshino Faction Skills and Tomes
December 06, 2019, 11:11:49 pm


Tier 1 ~

#1 Workmanship 9/9

Deals Bonus Damage until you reach Level 30

Cast Time: 1 sec
Spirit Cost: 10 SP
Cooldown: 1 sec

Attack a target 2 times dealing 118 extra damage


#2 Joyfulness 5/5

Passive

Permanently raises Max HP equal to the caster's level multiplied by 5

Requires:
Character Level >= 5
Workmanship Rank >= 1


#3 Fragrant Snowfall 5/5

Group Blessing

Cast Time: 1.5 sec
Spirit Cost: 10% of Max SP
Cooldown: 60 sec

This skill instantly restores an amount of Health to teammates within 12 yards equal to 5% of the caster's Max SP.
For the next 6 sec, each second will recover 433 Health. For 10 sec, damage received will be reduced by 25%
Healing has a 3% chance to trigger an Extreme Healing effect

Requires:
Character Level >= 16
Joyfulness Rank >= 1


#4 Boreas Manas 5/5

Group Blessing

Cast Time: 1 sec
Spirit Cost: 50 SP
Cooldown: 25 sec

Blesses teammates within 20 yards, raising Attack Power by 10% for 600 sec

Requires:
Character Level >= 24
Fragrant Snowfall Rank >= 2


#5 Overcome Cold 5/5

Group Blessing

Cast Time: 1 sec
Spirit Cost: 87 SP
Cooldown: 60 sec

Blesses teammates within 12 yards. For 20 sec, damage done to non-player targets will raise 15%

Requires:
Character Level >= 35
Boreas Manas Rank >= 3


#6 Moral Sense 5/5

Self Blessing

Cast Time: 1 sec
Spirit Cost: 115 SP
Cooldown: 30 sec

For 5 mins, raises the caster's Max HP equal to the sum of their RES multiplied by 10.0

Requires:
Character Level >= 13
Workmanship Rank >= 3

#7 Heeding Calligraphy 5/5

Self Blessing

Cast Time: 1 sec
Spirit Cost: 125 SP
Cooldown: 40 sec

For 30 sec, increases movement speed by 4.0 yards / sec. Has a 50% chance to give 1 point of Spiritual Breath.
Casting certain skills requires the consumption of Spiritual Breath.

Requires:
Character Level >= 17
Moral Sense Rank >= 3


#8 Unfettered Care 6/6

Self Blessing

Cast Time: 1 sec
Spirit Cost: 173 SP
Cooldown:  90 sec

For 15 sec, enter into an Abstain effect. The caster's Health can only be taken down to 1 point from any damage while this effect is active

Requires:
Character Level >= 25
Heeding Caligraphy Rank >= 4


#9 Unimpeded Deity 5/5

Passive

Permanently increases Max SP equal to the caster's level multiplied by 5

Requires:
Character Level >= 5
Workmanship Rank >= 1


#10 Butterfly Dream 5/5

Cast Time: 1 sec
Spirit Cost: 115 SP
Cooldown: 40 sec

Attack a single target, dealing 193 extra damage. Has a 60% chance to place a Bequeath effect on the target for 15 sec, can stack 3 times.
A target marked with a Bequeath effect will cause Elemental Skills to not enter cooldown at the cost of removing 1 Bequeath effect from the target

Requires:
Character Level >= 16
Unimpeded Deity Rank >= 1


#11 Dead Tree Flowers 5/5

Cast Time: 1 sec
Spirit Cost: 173 SP
Cooldown: 75 sec

Attack a single target within 15 yards dealing extra damage equal to 10% of Attack Power. For 15 sec, transfers 60 points of the target's RES to the caster

Requires:
Character Level >= 22
Butterfly Dream Rank >= 3


#12 Pine Wind 9/9

Elemental Skill - Wood

Cast Time: 1.5 sec
Spirit Cost: 212 SP
Cooldown: 45 sec

Attack a target 2 times dealing extra damage equal to 27% of Attack Power. The 1st hit has a fixed chance to Paralyze the target for 5 sec with a strength equaling the caster's level multiplied by 2 plus 225 points. There is a 5% chance to trigger a Wood System Damage effect
Elemental Power - Wood: If the Wood System Damage effect triggers, the target's RES will be reduced

Requires:
Character Level >= 35
Dead Tree Flowers Rank >= 3




Tier 2 ~

#1 Nychthemeron Struggle 9/9

Cast Time: 2 sec
Spirit Cost: 318 SP
Cooldown: 9 sec

Attack a target 2 times dealing extra damage equal to 11% of Attack Power plus 229.
Bodhimanda +1
Every 30 levels of the caster's rank will raise damage done to non-player targets equal to 1% of Attack Power


Requires:
Character Level >= 45


#2 New and Graceful 5/5

Passive

Every 20 sec restores 1 point of Spiritual Breath

Requires:
Character Level >= 46
Nychthemeron Struggle Rank >= 1


#3 Stretching Bamboo 5/5

Group Blessing

Cast Time: 1 sec
Spirit Cost: 20% of Max SP
Cooldown: 60 sec

This skill instantly restores an amount of Health to teammates within 12 yards equal to 20% of the caster's Max SP.
For the next 10 sec, each second will recover 3151 Health. Has a 50% chance to dispel from teammates Slow, Palsy, Paralyze, Stun, and Sleep effects. The higher the caster's Max HP the higher the success rate to dispelling these effects become
Healing has a 5% chance to trigger an Extreme Healing effect

Requires:
Character Level >= 50
New and Graceful Rank >= 3


#4 Dream of Huaxu 6/6

Single Blessing

Cast Time: 2.5 sec
Spirit Cost: 392 SP
Cooldown: 45 sec

Blesses a target within 15 yards with a 24% chance to place them into an Introspection effect. The blessed target can withstand death once for 15 sec. However, it will still count as a death even after avoiding it. The higher the caster's total RES, the higher the success rate becomes. A target can only enter into an Introspection effect once every 90 sec

Requires:
Character Level >= 65
Stretching Bamboo Rank >= 3


#5 Roam in Spring 3/3

Cast Time: Instant
Spirit Cost: 190 SP
Cooldown: 45 sec

Leap towards a target and for 3 sec, the caster's Detection ability will raise 6 points

Requires:
Character Level >= 50
Nychthemeron Struggle Rank >= 3


#6 Escape the World 6/6

Self Blessing

Cast Time: Instant
Spirit Cost: 295 SP
Cooldown: 60 sec

Teleport 12 yards and consumes 1 point of Spiritual Breath.  Cannot use while mounted
Movement: Shift and Directional Key will teleport
Adaptation: Can use while under Stun, Paralyze, Silence, Sleep, Chained Soul, or Taunt

Requires:
Character Level >= 68
Roam in Spring Rank >= 2


#7 Meditate 5/5

Passive

Every Elemental Skill will have a 6% chance to place a Bequeath effect on the target

Requires:
Character Level >= 46
Nychthemeron Struggle Rank >= 1


#8 Fading Mind 5/5

Cast Time: 1 sec
Spirit Cost: 162 SP
Cooldown: 75 sec

Attack a target dealing extra damage equal to 4% of Attack Power. Skill hits with an additional 10% Critstrike Rate.
Cause target to enter into Quiescent for 6 sec. While under this effect the target's attacks cannot crit.
The quiescent effect will remove any Crit effects from the target and will cause them to be unable to use the Crit buff while under this effect.
A target can only be under a quiescent effect once every 120 sec. If the caster is 10 levels or lower than the target, then the quiescent effect will be weakened

Requires:
Character Level >= 65
Meditate Rank >= 3


#9 Light Flame 9/9

Elemental Skill - Fire

Cast Time: 2 sec
Spirit Cost: 606 SP
Cooldown: 45 sec

Attack a target 3 times dealing extra damage equal to 36% of Attack Power. If hitting a non-player target, each hit will Burn the target for 8 sec. Burn damage equals 93% of Attack Power. Each time a burn causes damage there will be a 27% chance to cause an Extreme Burning effect. The extreme effect is multiplied by 50% of the caster's Critbonus. The 1st hit has a 15% chance to cause a Fire System Damage effect
Elemental Power - Fire: If the Fire System Damage effect triggers, an Attack Power raising buff will be removed from the target

Requires:
Character Level >= 65
Fading Mind Rank >= 4




Tier 3 ~

#1 Deliberating Game 9/9

Cast Time: 2 sec
Spirit Cost: 430 SP
Cooldown: 6 sec

Attack a target 3 times dealing extra damage equal to 27% of Attack Power plus 752. Skill hits with an additional 5% Critstrike Rate
Bodhimanda +2
Every 20 levels of the caster's rank will raise damage done to non-player targets equal to 2% of Attack Power


Requires:
Character Level >= 75


#2 Selflessness 5/5

Passive

Permanently increases Stun RES 30 points

Requires:
Character Level >= 76
Deliberating Game Rank >= 1


#3 Unyielding Flower 5/5

Cast Time: 2 sec
Spirit Cost: 50% of Max SP
Cooldown: 75 sec

This skill instantly restores an amount of Health to teammates within 12 yards equal to 7891 HP.
For the next 12 sec, each second will restore Health equal to 7.5% of the caster's Max SP plus their Attack Power multiplied by 1.0
Healing has an 8% chance to trigger an Extreme Healing effect
Extreme Healing effects have a 10% chance to dispel from teammates Silence, Paralyze, Sleep, Taunt, Freeze, Fear, and Blaze of Janos effects


Requires:
Character Level >= 85
Selflessness Rank >= 4


#4 Induced Painting 6/6

Group Blessing

Cast Time: 1 sec
Spirit Cost: 185 SP
Cooldown: 120 sec

Blesses teammates, giving a 72% chance to ignore all white damage received for 9 sec

Requires:
Character Level >= 92
Unyielding Flower Rank >= 4


#5 Life and Death 6/6

Cast Time: 2 sec
Spirit Cost: 375 SP
Cooldown: 75 sec

Summon a Scroll Spirit to guard oneself for 15 sec. Shares 48% of damage received to the scroll, maxing at the caster's Health multiplied by 12.
The caster needs to be within 20 yards of the Scroll Spirit for the damage share to go into effect

Requires:
Character Level >= 80
Deliberating Game Rank >= 3


#6 Alter Falsehoods 6/6

Self Blessing

Cast Time: 1 sec
Spirit Cost: 572 SP
Cooldown: 90 sec

Consumes 2 points of Spiritual Breath. For 15 sec, if the caster is attacked, there is a 6% chance to Petrify any target attacking for 2 sec.
Petrified targets cannot attack and cannot be attacked, but they are not immune to negative effects

Requires:
Character Level >= 93
Life and Death Rank >= 5


#7 Darmstadtium 5/5

Passive

Permanently increases Silence RES by 30 points

Requires:
Character Level >= 76
Deliberating Game Rank >= 1


#8 Farewell Yin Yang 5/5

Single Curse

Cast Time: 1 sec
Spirit Cost: 415 SP
Cooldown: 90 sec

Curses a target, extracting their soul and using an Illusory Mind to substitute them for 15 sec.
50% of damage, white damage, and negative effects taken by the doppelganger will transfer to the target's body.
If the target is further than 20 yards away the transfer will be ineffective

Requires:
Character Level >= 93
Darmstadtium Rank >= 3


#9 Sky Dust 9/9

Elemental Skill - Earth

Cast Time: 2 sec
Spirit Cost: 551 SP
Cooldown: 45 sec

Attack a target 4 times dealing extra damage equal to 45% of Attack Power. Skill hits with a 9% additional Critstrike Rate.
The first hit causes the target to receive 72% more damage for 12 sec. The 1st and 4th hit has a 25% chance to trigger an Earth System Damage effect
Elemental Power - Earth: If the Earth System Damage effect triggers, the target's Critstrike Rate will be reduced

Requires:
Character Level >= 91
Farewell Yin Yang Rank >= 5




Tier 4 ~

#1 Evolving Form 9/9

Group Attack

Cast Time: 1.5 sec
Spirit Cost: 435 SP
Cooldown: 5 sec

Targets: 40

Attack targets around the caster 4 times dealing extra damage equal to 45% of Attack Power plus 1124
Bodhimanda +3
Every 15 levels of the caster's rank will raise damage done to non-player targets equal to 3% of Attack Power


Requires:
Character Level >= 105


#2 High Virtue 5/5

Passive

Permanently increases Critstrike Rate 10%

Requires:
Character Level >= 106
Evolving Form Rank >= 1


#3 Pure Heart 5/5

Group Blessing
Negative effects will be removed according to teammates' Health


Cast Time: 2 sec
Spirit Cost: 75% of Max SP
Cooldown: 60 sec

This skill instantly restores an amount of Health to teammates within 12 yards equal to 60% of the caster's Max SP.
For the next 12 sec, each second will recover Health equal to 15% of the caster's Max SP.
Healing has a 12% chance to trigger an Extreme Healing effect
The lower a teammate's Health currently is, the more negative effects will be removed


Requires:
Character Level >= 112
High Virtue Rank >= 3


#4 Superior Sound 6/6

Array

Every 5 sec blesses teammates within 12 yards. Array has a 12% chance to raise the rank to 5 specific faction skills of a teammate by 1 level for 5 sec. The array lasts for up to 1 minute.
Cooldown 120 sec
The caster can move freely after creating the Array
* Every 5 seconds, 165 Spirit is consumed to maintain the Array
* Insufficient Spirit cancels the Array
* Cast this skill again to deactivate the Array


Requires:
Character Level >= 118
Pure Heart Rank >= 4


#5 Extreme Quiet 6/6

Group Curse

Cast Time: 1 sec
Spirit Cost: 435 SP
Cooldown: 90 sec

Curses targets within 20 yards, removing movement speed effects from them and then slowing them by 72% and reducing skill damage by 72% for 12 sec

Requires:
Character Level >= 109
Evolving Form Rank >= 3


#6 Enter the Profound 6/6

Self Blessing

Cast Time: 1 sec
Spirit Cost: 0 SP
Cooldown: 90 sec

Consumes all Spiritual Breath and transforms it into a raja effect. The more Spiritual Breath consumed, the stronger the effect will become

Requires:
Character Level >= 118
Extreme Quiet Rank >= 5


#7 Sit and Forget 5/5

Passive

Permanently increases Skill Accuracy 10 points

Requires:
Character Level >= 106
Evolving Form Rank >= 1


#8 Engender Existence 5/5

Single Curse

Cast Time: 1 sec
Spirit Cost: 620 SP
Cooldown: 90 sec

Removes the target's Weaken and Silence RES for 8 sec

Requires:
Character Level >= 112
Sit and Forget Rank >= 4


#9 Autumn Vista 9/9

Elemental Skill - Metal

Cast Time: 2 sec
Spirit Cost: 774 SP
Cooldown: 45 sec

Attack a target 5 times dealing extra damage equal to 54% of Attack Power. The 1st and 4th hit has a 9% chance to deal extra damage equal to 100% of Attack Power. The 1st hit has a chance to Stun the target for 4 sec with a strength equaling the caster's Stun RES plus 90 points. The 1st, 3rd, and 5th hit has a 30% chance to trigger a Metal System Damage effect.
Elemental Power - Metal: If the Metal System Damage effect triggers, the target's Critbonus will be reduced

Requires:
Character Level >= 118
Engender Existence Rank >= 4




Tier 5 ~

#1 Obscure Illusion 5/5

Cast Time: 1.5 sec
Spirit Cost: 698 SP
Cooldown: 30 sec

Consumes 2 points of Spiritual Breath and attacks a single target 3 times, dealing extra damage equal to 40% of Attack Power plus 1885.
The 1st hit will bleed the target for 7 sec. The bleed damage is related to the sum of the caster's RES. If the target raises their movement speed while the bleed is active, bleed damage will be increased

Requires:
Character Level >= 135


#2 Self Sacrifice 5/5

Group Blessing

Cast Time: 2 sec
Spirit Cost: 779 SP
Cooldown: 120 sec

Blesses teammates for 20 sec, placing them into a Secondary Skin effect. While under this effect, 60% of damage taken will be transferred to the caster. The Secondary Skin effect cannot coexist with the Sacrifice effect (Seira's effect). Target's cannot receive the Secondary Skin effect more than once every 60 sec.
This skill will cause the respective chroma skill version to enter cooldown

Requires:
Character Level >= 136
Obscure Illusion Rank >= 1


#3 Everlasting Expansion 5/5

Elemental Skill - Water

Cast Time: 1.8 sec
Spirit Cost: 3400 SP
Cooldown: 45 sec

Attack a target 6 times dealing extra damage equal to 100% of Attack Power. The 1st hit has a 50% chance to freeze the target for 3 sec.
Each hit has a 20% chance to trigger a Water System Damage effect. Elemental Power - Water: If the Water System Damage effect triggers, 1 buff will be removed from the target

Requires:
Character Level >= 139
Obscure Illusion Rank >= 1


#4 Heavens Unite 2/2

Self Blessing

Cast Time: 1 sec
Spirit Cost: 1045 SP
Cooldown: 100 sec

Enter into a Deter effect for 17 sec. Makes the caster immune to a portion of negative effects and white damage.
Every time the caster receives damage, HP will be recovered equal to 55% of damage received

Firmus * Arcane Charge
When the Esper reaches LV5, the skill's cooldown will be reduced by 20 seconds

Requires:
Character Level >= 136
Obscure Illusion Rank >= 3
71
Guides / Re: Future Skill Changes
September 26, 2019, 05:21:47 am
Patch 10/13/2020

Seira:

Spirit Passenger (Chroma) ~

Added effect: Reduces monster target's Defense equal to the caster's Max AP for 20 sec

Critshield Reduction effect duration raised to 20 sec (10+0.5*lvl)

Refreshed Buff ~

When striking mobs while the Refreshed buff is active, Sun's Fury, Jade Cloud, and Cloud Swiper (All Versions) will deal extra damage equal to 50% of AP plus 5% of Max HP

-

Voida:

Extreme Underworld (All) ~

Decoys will not be consumed after taking hits or debuffs while the Voida is under an Invincibility effect

-

Lupin:

Frozen Memories ~

Each hit giving 2 Falling Lustre buffs changed, now the first hit will give 8 Falling Lustre buffs

Frozen Memories (Chroma) ~

Each hit giving 3 Falling Lustre buffs changed, now the first hit will give 12 Falling Lustre buffs.
If the last hit launches the 3 hit combo effect, each combo hit will give 3 Falling Lustre buffs

-

Psychea:

Mecha Skills ~

Mecha Fiery Land and Mecha Flood: Each hit giving 2 Spirit Seeds changed, now the first hit will give 6 Spirit Seeds

Mecha Fiery Land 2 and Mecha Flood 2: Each hit giving 3 Spirit Seeds changed, now the first hit will give 9 Spirit Seeds

Mecha Suffering: Each hit giving 3 Spirit Seeds changed, now the first hit will give 12 Spirit Seeds

-

Kytos:

Sky's Doom ~

Each hit giving 2 Restrained Edge buffs changed, now the first hit will give 8 Restrained Edge buffs

-

Modo:

Dance of Chaos (Chroma) ~

Each hit giving 2 Souls of the Dead buffs changed, now the first hit will give 8 Souls of the Dead buffs

-

General:

Critshield Reduction ~

Replace logic changed: This effect can be renewed with another if the duration and amount reduced are not less than the current effect

Defense Reduction ~

Replace logic changed: This effect can be renewed with another if the duration and amount reduced are not less than the current effect
72
Guides / Re: Future Skill Changes
September 26, 2019, 05:21:31 am
Catastrophes of the Delusive Mind 9/22/2020 Part 4

Ceros:

Savage Rivalry ~

The Challenge effect was split into 2 effects, one to increase the caster's Attack Power and reduce casting speed and the other to reduce the target's AP and increase casting speed

Into the Nine Heavens ~

Cast time reduced to 1 sec

Battle Ready ~

Fixed issue where skill wasn't giving up to 6 buffs

Raised the chance to get a single buff

Duration raised to 18 sec

Skill Damage Increase lowered from 33% to 20%

Critshield and Cribonus increase effects lowered from 150% to 75%

Critnull increase effect lowered from 20% to 15%

Conqueror's Might ~

Added effect: when skill reaches rank 10, increases the combo limit to Dragon Roar by 3 after using this skill

Celestial Decay ~

Feeble effect duration reduced to 5 sec. If caster's Weaken RES is higher than the target's, the duration will extend by 3 sec

Raised the amount of Max HP added to the one time damage effect from 25% to 38%

Dragon Roar (All) ~

Optimized the distance skills will go into effect

Zen: At rank 20, each Adverse Scale will attach 20% of DEF to damage instead of 30%

Rigid Winter (All) ~

Skill will no longer calculate the caster and target's Defense to invalidate their chest gear piece, it will now calculate both side's Max Attack Power

Rigid Winter (Star Skill) ~

The number of buffs removed on the first hit reduced to 3, 4 (moon, sun)

Frost Reservoir 3 (All) ~

CD raised to 100 sec

Duration to the Frost Reservoir effect raised to 30 sec

The amount of additional damage withstood was increased to 200% (25*(lvl+5))

Hero: The Special Effect was changed to additionally withstand damage by another 40% of HP & SP (10*(lvl+1))

Ocean: The Special Effect will reduce CD by 25 sec

Frost Reservoir (Chroma) ~

CD raised to 120 sec

Duration to the Frost Reservoir effect raised to 30 sec (10+lvl)

The amount of additional damage withstood was increased to 150% (70+4*20)

Firmus Arcane Charge will now increase the amount of withstood additional damage by 50%

The Arcane, Bane, and Zen effect durations were raised to 30 sec (10+lvl

Savage Rivalry 2 ~

Removed the Defense Reduction effect.

Skill will now reduce the target's Attack Power by 20% of caster's Max AP for 20 sec

Roasting Armor ~

Removed the Defense Reduction effect from tome. The Dragon Summon from Sky Cloud will additionally reduce the target's Attack Power by 10% (5*lvl) of the Dragon's Attack Power for 20 sec

-

Imperia:

Underworld Travel (All) ~

Optimized the skill's effect range and removed the increased damage to next hit effect

Startling Thunderbolt ~

Removed the Fast, Paralyze, and Slow effects from skill. The Stun effect was moved to affecting the 1st hit instead of the 3rd

Startling Thunderbolt 2 ~

Changed skill effect: If the caster's Max AP is higher than the target's, Startling Thunderbolt will place an Extraction effect on the target, requiring them to wait 2 sec to cast their next skill for 12 sec (2+lvl)

Winnow Step ~

Removed the immunity effects from skill

Ride the Wind ~

Removed the duration increase to the immunity effects to Winnow Step from tome

Fortunate Nature ~

Removed the debuff removal and the fast and freezing effects from skill

Reducing the target's speed changed to go into effect if the caster's Max AP is higher than the target's

Conjoined Suffering (All) ~

Changed to be able to cancel casting skills with ESC

Tiger Burst (All) ~

CD raised to 30 sec

The Extraction effect changed for target to wait 2 sec to cast next skill instead of 3 sec

The Extraction effect will go into effect if the caster's Max AP is higher than the target's

Arcane: The wait time for the Extraction effect was changed to 1 sec

Wind Flame ~

Tome effect changed:

While not under a Wind Wrath effect, Tiger Burst can remove 1 buff from the target and Tiger Burst (Chroma) can remove 2 buffs from the target. While under Wind Wrath, Tiger Burst (All) will have a 75% (25*lvl) chance to remove 1 buff from the target

Killing Intent (All) ~

Reduced the chance to place an Extraction effect on the target from 10% to 5% and the Extraction effect's wait period was reduced from 3 sec to 2 sec

Arcane: The Extraction effect wait time extension was reduced to 1 sec

Sharp Air Shield 3 (All) ~

The amount of damage reduced has been lowered from 50% to 20% (5+5*lvl)

Overbearing Wind 2 ~

Removed the duration extension to Overbearing Wind from skill

-

Ashura:

Divine Manifestation and Trigram Unification ~

Divination effect from skills will immediately trigger when placed on mob targets

The Predestination effect cannot be reflected back to caster

Supreme Power's bleed damage changed to equal the caster's Max SP multiplied by 1.5

Collaboration ~

Added effect: When the Possession buff ends, gain a Dreamland buff for 3 sec that reduces all damage received by 80%

Can now use the following skills in Possession: Unsquandered Clouds, Sacrificial Longevity, Sly Step, Soulstone Soutset skills, Accessory skills, and General Affinity and Chroma skills

Astral Soul ~

The Spiritual Body's Health changed to equal the sum of the caster's Max HP and Max SP multiplied by 6 (lvl)

The Primordial Spirit can now also use the following skills: Diviner Sacrifice, Unsquandered Clouds, Sacrificial Longevity, Sly Step, Soulstone Soulset skills、Accessory skills、and General Affinity and Chroma skills

Aster·Asterism ~

The Starlink effect can now trigger up to 8 times

Aster · Tearful Ghost ~

No longer adjusts the Nullity effect based on the number of buffs. When the caster's Max SP is larger than the target's SP, 2 Nullity effects will be placed on the target

Puppet Thread ~

Changed to Combo Group Curse skill that will count the range 12 yards around the target

If the targets are placed under the control effect, after breaking the link, 2 Nullity effects will be placed on the target for 3 sec

Mantra · Overflowing Array ~

Magic Talismen will appear 5 yards around the caster now instead of the target

Star Garrison ~

Tome's original effect replaced: Now increases the Starlink amount placed by Aster·Asterism by 3 (lvl)

Typhoon ~

The amount of AP added to Divination effect's trigger damage when striking mobs was raised to 112.5% (37.5*lvl)

Divine Contract ~

Added effect: Spiritual Assistance and Spiritual Assistance 2 will also give Invincibility for 3 sec (lvl)

Astral Soul (Star Skill) ~

Changed how much the Spiritual Body's Health is raised to equal the sum of the caster's Max HP and Max SP multiplied by 1/2/3 depending on type

Divine Manifestation (Star Skill) ~

Added effect: Attaches 5% of Max SP (lvl) to Enmity's trigger damage

Melting Bone will now reduce the target's Max HP and Max SP equal to 40% (50 - 2*lvl) of their respective values

Unsquandered Clouds (Star Skill) ~

CD reduction raised to 30, 40, 50 sec (6/8/10*lvl) depending on type

Mystical Ramble 2 ~

Raises the cast range to single target attacks by 12 yards

Added effect: Gives a Rune Shield effect during the Navigation effect. Each time the caster uses a skill, they will gain a Spirit Shield effect, that can stack, equal to 40% of the caster's Max SP. The max amount cannot exceed 5 times the caster's Max SP. While the Rune Shield effect is active, it will reduce damage received by 40% and for every 10,000 points of Max SP the caster has over the attacker, the amount of damage reduced increases by 1%, capping at 80%. This effect can only be triggered 2 times per second. If Mystical Ramble's duration ends and the caster has any Rune Shield effects still active, they will not be immediately removed

Spiritual Assistance 2 ~

Immunity amount to raja raised to 24 times

Divine Manifestation 2 ~

Made into a usable skill, the original passive effects remain:

1 sec Cast Time, 2450 SP Cost, CD 60 sec (90 - 3 * lvl)

Increases Max SP by 50% (5*lvl) for 24 sec.

Aster·Netherworld Recollection <Arcane> ~

Reduces target's Max SP equal to 20% of caster's Max SP

Sly Step (All Versions) ~

Caster will no longer step back, but charge forward

Sly Step 2 ~

Added effect: Extends the charge range to Sly Step by 5 yards

Reduces the cooldown to Sly Step and Sly Step <Arcane> by 30 sec (3*lvl)

Astral Soul 2 ~

Added effect: While under the Shed effect from Astral Soul, the Melting Bone effect's duration will be extended by 5 sec and the Incognizance effect's Spiritual Cage will inherit the caster's stats

Mantra·Cleansing Light 2 ~

Mantra·Cleansing Light will remove 2 debuffs now instead of 1

Added effect: Reduces the CD to Mantra·Cleansing Light by 20 sec (2*lvl)

Mantra · Cloud Omen 3 (All) ~

Added effect: Can now cast skill while under Paralyze, Stun, Silence, Sleep, Freeze, and Transform

The 2nd cast duration of the Dreamland effect raised to 15 sec (5*lvl)

Aster·Netherworld Recollection (Chroma Versions) ~

CD reduced to 20 sec

-

General Skills:

Raja (Bliss effect) ~

Every sec when being attacked by a single target, effect can use up to 2x the immunity amount

Every sec when being attacked by a group of targets, effect can use up to 4x the immunity amount

Bliss effect icon will now show the number of hits remaining to everyone

While under Invincibility and Bliss, any hits received will not count towards the bliss effect

Skills that ignore raja effects will no longer count towards its hit limit

The invincibility effect given from certain skills will trigger before the bliss effect

Reflection ~

Skills with a set amount of reflections will show the remaining total of hits left on its icon to everyone

While under Invincibility, any hits received will not count towards the reflection effect

Rebound and Counter-Shock ~

Rebond: If both the caster and target have a reflection effect active while attacking each other, neither side will have damage reflected back to them; ultimate sense, reflect (MiM), and Misfortune

Counter-Shock: When a player with the above mentioned reflection effects attack a player with the Counter-Shock effect, the player with the counter-shock effect will receive damage normally and the player with the aforementioned reflection effect will not receive reflected damage

Summons ~

Fixed the issue where summons were able to attack invisible players no matter what. Now summons can only continue to attack players that enter invisibility if the target's Stealth ability is lower than the summon's
73
Guides / Re: Future Skill Changes
September 26, 2019, 05:21:18 am
Catastrophes of the Delusive Mind 9/22/2020 Part 3

Kytos:

Charge Order ~

Optimized skill's effect distance

Spearhead ~

Added effect: Reduces mob target's Critnull by 35%. Cannot stack with Fiery Land's (psychea) critnull reduction effect

Sky's Doom ~

Amount of Max HP attached to damage when striking mobs raised to 12% (3+lvl)

Restrained Edge's duration raised to 24 sec and each stack will raise skill damage by 2% now.
When the caster has 30 stacks of this buff and gets more, the buff will continually replace the ones with the lowest durations out of the stack

Outrageous Scale (All Versions) ~

Added effect: After using skill(s), the caster will gain Hatred based on the mob target's Hatred value multiplied by 1.1 (introduced in Wondrous Battle)

-

Psychea:

Smart Addition 3 <Earth> ~

Chance to remove buffs raised to 100%

Mecha Fiery Land ~

Added Effect: Reduces the target's Defense equal to the caster's Max Attack Power for 24 sec (3*lvl)

The Critstrike Rate, Critnull Reduction, and Damage Increase effect durations were raised to 24 sec

Mecha Suffering ~

Adjusted the formula for calculating the increase of damage to monster targets related to Spirit Seeds.
Removed the fixed value and now applies the following:

Each Spirit Seed will attach 6% of the caster's Max AP plus 1.2% of the caster's Max HP to damage

Mecha Torrent ~

Adjusted the formula for calculating the increase of damage to monster targets related to Spirit Seeds.
Removed the fixed value and now applies the following:

Each Spirit Seed will attach 4% of the caster's Max AP plus 0.6% of the caster's Max HP to damage

Mecha Light ~

Adjusted the formula for calculating the increase of damage to monster targets related to Spirit Seeds.
Removed the fixed value and now applies the following:

Each Spirit Seed will attach 8% of the caster's Max AP plus 1.5% of the caster's Max HP to damage

Substitution ~

The slow effect was replaced with a Convulsion effect, reducing the target's movement speed to 6 yards / sec

Free Wander ~

CD reduced to 30 sec

Fine Literature (Star Skill) ~
 
Reduced the amount of debuffs removed to 1, 2, 3 depending on type

Storm Escalades ~

Added Effect: Removes 2 (lvl) debuffs from the caster

Spirit Seed ~

When the caster has 30 stacks of this buff and gets more, the buff will continually replace the ones with the lowest durations out of the stack

Invisibility ~

Removed the rule that the invisibility effect would be removed after the Psychea received more than 5% of their HP in damage in one hit

When the Psychea receives more than 35% of their HP in damage once, they will appear for 2 sec and re-enter invisibility. The duration will remain unchanged

-

Hydran:

Meteor Shower (Chroma Versions) ~

Added effect: 1st hit will reduce mob target's Defense equal to the caster's Max AP for 30 sec (10+lvl)

Fixed problem with 6th hit not reducing target's Critshield

CD reduced to 30 sec

Arcane: Each hit attaches 15% of Max SP to damage

Zen: Each hit attaches 15% of Max HP to damage

Meteor Shower 3 (All Versions) ~

Each hit will have a 100% chance to reduce a player target's Critshield by 60% for 15 sec

Drifting Echo ~

Every 2 points of Fighting Spirit will raise duration by 1 sec now

Dawn Storm ~

Each point of Fighting Spirit will attach 2% of Max HP to damage, capping at 70% now

Impervious 3 <Earth> ~

Effect changed: If the caster's received damage has surpassed their Max HP, their Health will be completely restored and their Max HP will raise 30% for 6 sec (2*lvl)

-

Seira:

Spirit Passenger <Bane> ~

Raised the amount that Critshield is reduced to 120% (6 * lvl)

Farewell for One ~

CD reduced to 60 sec

Force Levitation ~

CD reduced to 180 sec

Dark Bringer

CD reduced to 180 sec

Che'kun Ricochet <Arcane> ~

When skill reaches rank 20, the CD will be reduced by 40 sec now instead of 10

Cloud Swiper 2 ~

Extra damage raised to 180% of Attack Power (18*lvl)

Cloud Swiper 3 <Hero> ~

Extra damage raised to 180% of Attack Power

Jade Cloud ~

CD reduced to 7 sec

When striking mobs, skill will deal additional damage equal to 5% of current Health

-

Gevrin:

Ultimate Freeze 2 ~

Added effect: Reduces targets' DEF equal to 100% (10*lvl) of caster's AP for 30 sec

Frost Mirror ~

Removed the chance raise and duration increase to the DEF Reduction effect of Ultimate Freeze from tome

Raises the extra damage to Ultimate Freeze by 18% of AP (6*lvl)

Southern Terrain ~

Iron Glacier 2, Forest Trek 2, and Focused Freeze 3 (All) added to tome

Forest Trek 2 ~

Buff durations raised to 20 sec

Focused Freeze 3 <Earth> ~

Duration to the c.bonus increase effect(s) raised to 5, 8, 14, and 20 sec

Hits will still affect the c.bonus buffs, but only the 4th hit will trigger the buff and the amount c.bonus raises by the hits were increased to 8%, 16%, 20%, and 32% (x*lvl, x = the values)

The c.bonus buff can stack with the c.bonus effects from Sky Breeze tome and Forest Trek 2

Sparse Constellation ~

CD raised to 480 sec

Removed the restriction of having to wait 90 sec to enter Aged status again from skill

Cloud Shift effect ~

When the caster has 30 stacks of this buff and gets more, the buff will continually replace the ones with the lowest durations out of the stack

-

Sylia:

Everlasting Expansion ~

If the Water System Damage effect triggers on the 1st hit, one buff will be removed from the target

Everlasting Expansion (Chroma) ~

If the Water System Damage effect triggers on the 1st, 3rd or 5th hits, one buff will be removed from the target

Optimized the effect range to Arcane and Zen

Sky Dust (Star Skill) ~

Skill will no longer remove debuffs from the caster and buff removal changed to remove 2 buffs on the 1st hit

Quiet Autumn ~

Fading Mind will remove 2 buffs (lvl) now instead of 4

Heavens Unite (All Versions) ~

Immunity to white damage removed from skill(s)

Fragrant Snowfall ~

Added effect: Places caster in an Empty Form buff for 20 sec (10+2*lvl) that gives immunity to white damage and damage from status effects (withered lotus, bleeds, etc)

Illusory Existence ~

The caster will need to have a higher Skill Accuracy than the target's Skill Evasion for tome to make Engender Existence remove the target's Skill Evasion

Life and Death ~

Cast time reduced to 1 sec

Alter Falsehoods ~

CD raised to 180 sec (240 - 10*lvl) and raised Petrify duration to 6 sec. Chance to Petrify raised to 24% (4*lvl)

Light Flame (Star Skill) ~

Added passive effect: Increases the chance for Alter Falsehoods to Petrify the target by 70% (14*lvl)

Bequeath Effect ~

Can now stack effect up to 6 times on a target instead of 3
74
Guides / Re: Future Skill Changes
September 26, 2019, 05:20:57 am
Catastrophes of the Delusive Mind 9/22/2020 Part 2

Balo:

Harsh Taunt ~

Changed into a Group Attack skill with an attack range 10 yards around the caster affecting 8 targets. The caster will gain Hatred based on the mob target's Hatred value multiplied by 1.1.

Added effect: When the caster's Attack Power is higher than the target's AP, the stats from the target's weapon will not go into effect for 8 sec

Tiger Smash (Star Skill) ~

Raised the movement speed amount to 6 yards / sec

Thunder Split ~

Attack range changed to 14 yards around the caster, affecting at most 6 targets

Added effect: If the caster's Max AP is higher than the target's AP, the target will be placed into Intimidation for 10 sec

Furious Roar 2 ~

Skill made into a passive that attaches the original skill's effects to Furious Roar

Song of Antipathy 2 ~

Amount of Max HP added to damage raised to 50% (5*lvl)

Blade Breaker ~

The stats from the target's weapon will not go into effect for 9 sec now

Ancient Soul <Bane> ~

Duration of the Attack Power increase after being attacked raised to 40 sec (20+lvl)

Ancient Soul <Zen> ~

Replaced the SP Recovery effect after being attacked with an HP Recovery effect. Each time the caster is attacked, health will recover equal to their Weaken RES multiplied by 20 (lvl). This effect lasts 40 sec (20+lvl)

-

Arden:

Dragon Stun (Star Skill) ~

Skill will clear 5 buffs from the target if they have more than 4 buffs now

Removed the raised chance for Dragon Stun to remove a buff from skill and lowered the number of additional buffs removed to 1, 2, 3 depending on type

Added passive effect: Dragon Stun and Dragon Stun 2 will deal additional damage to dragon type mob targets equal to 300% of Max HP (60 * lvl)

Dragon Stun ~

Chance to remove buffs raised to 100% and CD changed to 30 sec (46 - 2*lvl)

Beam End ~

Original tome effect replaced: Dragon Stun will have a 75% (25*lvl) chance to remove 1 more buff from the target

Devilbash Arrow (Star Skill) ~

Every 100 miliseconds that skill is charged, the knock back range is increased by 1 yard

Mountain Dweller ~

Replaced original skill effect: After opening posture, the caster will be unable to move but will be immune to displacement effects while also increasing the caster's Anti-Damage Reduction by 5% (lvl)

Tranquility ~

Mountain Dweller's original effects were added to skill.

Increases Evasion by 30 and Defense by the caster's rank multiplied by 0.5

Mount Towering ~

Mountain Dweller replaced with Tranquility

Lost Soul ~

Changed into a Single Target Attack. Silence Strength changed to equal 50% of the caster's Silence RES.

CD raised to 60 sec

Lingering Tune ~

Raises the Silence Strength to Lost Soul equal to 40% (10+10*lvl) of caster's Silence RES. Still has chance to Fast

Floating Wave ~

The amount of added Attack Power to affected skills was raised to 20% (10*lvl)
Now also affects: Flamestream 2, Billow Break 2, and Cloud Dweller 3 (All)

Cloud Dweller (Chroma) ~

Skill will now ignore Raja and fixed issues with Cloud Dweller <Zen>'s Max HP Reduction effect

Cloud Dweller 3 (All) ~

Increased the Charge buffs to skill

Critstrike Rate will now raise by 40% and Critbonus will raise by 200%

Added Charge effect: Attaches 300% of Attack Power to damage

Dreamlike Song (Star Skill) ~

Skill made into a Passive: Now increases the Sleep Strength to Dreamlike Song equal to 80%, 90%, 100% of the caster's Sleep RES plus 100 and moved the lowering of the target's damage reduction to Dreamlike Song. The duration to the effect is now 8, 9, 10 sec depending on type

Cast Range Extended to 40 Yards ~

Incarnation Switch (All), Devilbash Arrow, Dragon Stun, Dragon Stun 2, Devilbash Arrow 2, Trisigh, Devilbash Arrow (Star Skill)

Direct ~

Optimized skill, can direct summons to attack another selected target any time

-

Rayan:

Hunt Raid ~

Changed into a Single Curse

Has a 100% chance to remove 2 buffs from the target. CD raised to 18 sec

If used while visible, 2 more buffs will be removed from the target

Wind Shadow ~

Added effect: While a shadow is active, damage received by the caster from monster targets is reduced by 30%

Shadow Sacrifice (All Versions) ~

Removed the boosting damage to next attack effect

Blink Move ~

Cast range raised to 45 yards

Increases damage to the next attack now by 90% and CD reduced to 45 sec

Five Elements ~

Added effect: Gain invisibility with a 20 stealth strength for 10 sec

Spurt ~

Removed the increase to Critstrike Rate from skill

Floating Boat ~

Removed the boost to Spurt's Critstrike Rate duration from tome

Blood Blade ~

Added effect: Increases Critstrike Rate by 9% (2+lvl)

Ghost Cut 2 ~

The Eternal Night effect will raise damage by 100% now instead of 60%.
Optimized when skill goes into effect while casting, the cast time is the same

Ghost Cut ~

Hits 2 times and extra damage raised to 60% of Attack Power. The 2nd hit will only damage non-player targets.
The Eternal Night effect will raise damage by 100% now instead of 60%.
Optimized when skill goes into effect while casting, the cast time is the same

Bloody Chop (Star Skill) ~

Raised the amount of Attack Power added to 1st hit's damage when hitting non-player targets to 40%, 50%, 60% depending on type

Nerve Pinch ~

Removed the chance for skill to not enter into cooldown.
When skill is used on a non-player target, its cooldown will be reduced by 40 sec

Invisibility ~

Invisibility effects with a high stealth strength and duration will take priority to go into effect

Invisibility effect from skills and tome was slightly changed:

Removed the rule that the invisibility effect would be removed after the rayan received more than 5% of their HP in damage in one hit

When the Rayan receives more than 35% of their HP in damage once, they will appear for 2 sec and re-enter invisibility. The duration will remain unchanged

New skill added: Assassination ~

Commands Shadows to attack the selected target within 40 yards (works like Arden's Direct skill)

-

Celan:

Auras ~

Range raised to 30 yards

Song Serpent Dance ~

Raises Skill Damage by 18% (2*lvl) and Critstrike Rate by 23% (5+2*lvl) now

Added effect: Increases Skill Accuracy by 9 (lvl) for 15 sec (6+lvl)

Moon in the Mirror 2 ~

Duration raised to 60 sec and CD reduced to 60 sec

Chant of Wisdom ~

Tome will now also raise Attack Power and rephrased the tome's description

Tone of Meditation ~

Duration of the teleport skill raised to 30 sec (20+2*lvl) and rephrased the skill description

Cool Chord ~

Raised how much Attack Power is increased to 20% (10*lvl)

Sound without Sound ~

chn skill name changed to 菡萏倾晖

Made into a usable skill:

Cast Time: 1 sec
945 SP
CD 30 sec

For 12 sec, makes caster immune to damage from monster targets

Spectacular Echo ~

Removed Sound without Sound from tome

Added Effect: Increases Weaken RES by 45 (15*lvl)

Comprehension of Zither ~

The original effects of Sound without Sound were moved to this skill, increasing Critnull by 6% (1+lvl)

Moon in the Mirror (T4 and M.tome) ~

Removed the damage reduction effect from skills

Tone of Rivers 2 ~

Removed the Skill Accuracy increase effect from skill

Soundblade Mosaic 2 ~

Cast Time reduced to 1 sec and CD reduced to 75 sec

Tone of Elegance ~

Changed the single target healing effect: Is able to heal player or summon targets.

Continually recovers a player's health for 30 sec. Heals HP every 2 sec once

Instantly recovers the health to a teammate's summon equal to the caster's Max SP multiplied by 3 and for the next 22 sec, every 2 sec will recover the summon's health equal to 18% of caster's Max SP

-

Forta:

Judge of Life ~

Fixed the actual chance and description not matching for the buff removal

Sweep (All) ~

Optimized skills effect distance

Soul ~

The attached HP to Chain Skill damage was raised to 15% (5*lvl) when striking mobs and now also affects Reality Termination 3 (All)

The chroma versions of Reality Termination were added to list of skills to have a chance to apply Palsy from tome

Reality Termination (Chroma) ~

Extra damage raised to 200% of AP (10*lvl) plus 5% of current HP

Added effect: Reduces mob target's DEF equal to the caster's Max AP for 20 sec (lvl)

Martial Path ~

CD reduced to 180 sec

Earthen Will ~

Duration raised to 20 sec (4*lvl)

Reality Termination 3 (All) ~

Also attaches 5% of caster's current HP to damage

Spurt ~

CD reduced to 45 sec

-

Voida:

Extreme Underworld (All Versions) ~

Chance for decoys to take hits raised to 100%

Extreme Underworld 3 <Earth> ~

Earth special effect changed: Passively increases the limit to Cloud Boundary's Spirit Shield equal to 45% of caster's Max SP (15*lvl) and skill will activate a Cloud Boundary effect once

Earthly Revenge (Star Skill) ~

The 2nd hit's potion effectiveness reduction effect replaced. Now the 2nd hit will make the target unable to recover their Spirit for 4 sec

The 4th hit's white damage was removed and replaced with a Spirit Burn effect. It'll remove the target's Spirit equal to 20% of caster's Max SP (4*lvl)

Aeon's Spirit Burn effect description changed: Each hit will remove spirit equal to Dark Points * 0.001 / 0.0015 / 0.002 of caster's Max SP

Split's Damage Increase effect removed and replaced with a Max SP Reduction effect for 6 sec. Reduces Max SP by caster's Dark Points * 0.015 / 0.02 / 0.025 of caster's Max AP

Melting Essence ~

Adds 80% of AP (40*lvl) to damage of Heavenly Survival 3 <Hero>
75
Guides / Re: Future Skill Changes
September 26, 2019, 05:20:35 am
Catastrophes of the Delusive Mind 9/22/2020 Part 1

Modo:

Secluded Spring 2 ~

CD reduced to 70 sec

Firestone Will (Star Skill) ~

Opportunity effect changed from clearing the CD to Ghostly Domain to passively giving skill a 40% (8*lvl) chance to not enter CD

Forest of Laughter (All) ~

Cast time reduced from 3 to 2 sec

Exterminate ~

Cast time reduced to 2 sec and Stun Strength changed to Enhanced Stun Strength

Sky Seeker (Chroma) ~

Removed the Defense Reduction effect from skill(s) and removed the effect duration extension from Rotting Existence tome

Bane: Raised the Punishment effect's final tick damage from 25% to 30% of the sum of Max HP and Max SP. When the caster's AP, HP, and SP are larger than the target's respective stats, the success rate for the Punishment effect will raise 45%, 45%, 45%

Dance of Chaos (Chroma) ~

Added effect: Reduces the target's DEF by 100% (5*lvl) of caster's AP for 20 sec

Erosive Sin ~

Added effect: Also attaches the Erosion effect to Snake Bind 2. When the caster's Max SP is higher than the target's Max SP, the success rate for the Erosion effect raises by 50% (5*lvl)

Surprise Assault ~

CD raised to 12 sec

Surprise Assault 2 ~

Original skill effect changed to passively be applied to Surprise Assault

New effect: When the caster's Health is greater than target's Health, the skill will disperse the target's soul for 20 sec (2*lvl). If the total amount of lost health from target doesn't surpass their Max HP multiplied by 2, their soul will heal itself. If the total amount of lost health surpasses the target's Max HP multiplied by 2, the target will die

CD raised to 120 sec

Shadowheart Umbra ~

Enhanced Exoskeleton effect lowered to Third Degree and each level of skill will raise Max HP by 60

Ghostly Command ~

Formidable Opponent replaced with Shadowheart Umbra

Third Life ~

Added effect: Raises Defense by 30 and Critbonus by 6% (separate from passive skills effect)

Soul Contract ~

Enhanced Exoskeleton effect lowered to Second Degree, effect values kept the same

Formidable Opponent ~

Removed both the Enhanced Exoskeleton effect and the original skill effect.

Skill is now a Self Blessing effect, 0 SP Cost, 1 sec Cast Time, and CD is 60 sec (120 - 10 * lvl)

Immediately summons 3 Malicious Spirits for 60 sec. Their speed is 8 yards / sec and attack range is 6 yards. The Malicious Spirits inherit the caster's stats and cannot receive damage or control effects.

If a Skysong, Celan, or Ashura faction uses a Group Blessing skill within 20 yards of these Malicious Spirits, they will lose 20% of their Max HP. If the Malicious Spirits are within the range of a Celan's Blessing Aura, they will lose health equal to 5% of their Max HP every second

Once the Malicious Spirits have existed for 12 sec, they will begin to deal a one time damage effect every 3 sec with a range of 6 yards that will attach 20% of the spirit's remaining health to damage

New skill added: Demand a Life ~

Commands Malicious Spirits to attack the selected target within 40 yards (works like Arden's Direct skill)

-

Jadeon:

Nature's Mystery ~

Skill changed into a self blessing skill, icon changed and original curse array effects removed

165 SP Cost, 1 sec Cast Time, CD 120 sec. Enter into a Nature's Mystery effect for 24 sec (4*lvl), while under this effect all Spirit Surge effects will additionally attach 10% of caster's Max SP to damage

Also transforms Divine Execution and its star skill variations into the AoE skill: Divine Execution * Punishment
The AoE's cast time is 2 sec and skill hits 4 times, though damage is the same as the original Divine Execution skill(s). The Star Skill version will also attach the Blazing Sun effect and will remove buffs on the 1st hit only

Nameless Way 3 <Earth> ~

Raises Skill Evasion by 40 (10+10*lvl) for 7 sec (1+2*lvl) now

Deep Freeze ~

Skill will now also reduce target's Max SP alongside Max HP

Thunderblade ~

Changed to hit 12 times and extra damage raised to 60% of AP (20+20*lvl)

Spirit Surge effect will now add 10% of caster's Max SP to damage

Removed Silence effect from skill

The 1st, 3rd, 5th, 7th, 9th, and 11th hits will Paralyze with its strength equaling the caster's Paralyze RES

The 1st, 3rd, 5th, 7th, 9th, and 11th hits also have a chance to instantly remove skill's cooldown

For every target within range, 1% of the sum of the caster's current HP, SP, and 10% of caster's AP will be added to damage

Thunderblade (Chroma) ~

Spirit Surge will attach 15% of Max SP to damage

There is a 100% chance that for every target within range, 2% of the sum of the caster's current HP, SP, and 20% of AP will be added to damage

Raging Blizzard ~

Added effect: The following skills will attach 16% (4*lvl) of Max SP to damage when striking mobs:
Pure Essence (All Versions) and Thunderblade (All Versions)

True Self ~

Recovers Spirit now equal to 10% (5*lvl) of caster's Spirit for 30 sec (15*lvl)

Recovers Health now equal to 10% (5*lvl) of caster's Health for 30 sec (15*lvl). Chroma versions of Embodiment of Truth are now affected by this effect

Vaporous Manifestation ~

Duration increase raised to 300 sec (300*lvl)

Faithful Defender ~

Has a 100% chance now to increase Critshield

Refined Vigor ~

Spirit Recovery duration raised to 27 sec (3+3*lvl)

Air Shield ~

Defense Increase duration lowered to 30 sec (5+5*lvl)

Embodiment of Truth (Chroma) ~

The chroma buff durations were raised to 30 sec (10+lvl)

Air Shield 2 ~

Duration raised to 30 sec and HP Recovery raised to Max AP multiplied by 30 (3*lvl)

Refined Vigor 2 ~

Spirit Recovery duration raised to 30 sec (3*lvl) and can now stack with Refined Vigor's SP Recovery effect

Faithful Defender 2 ~

Defense Increase effect can now stack with Ice Aptitude

Divine Execution (Star Skill) ~

Removes at most 4 buffs from the target and the number of additional buffs removed based on distance is fixed to 2 buffs

Wanderlust ~

Spirit Recovery duration raised to 1500 sec (300*lvl)

-

Skysong:

Blessing of Prosperity ~

A resurrected player will be able to move immediately after accepting the resurrection; they don't have to wait for the resurrection animation

Bodhi's Protector 2 ~

Added effect: Increases Critnull by 10%

Immeasurable Truth ~

Extra damage raised to 90% of AP (40 + 25 * lvl) plus 3150 (2870 + 120 * lvl + 10 * lvl * lvl)

Increases the caster's RES by 16% (13 + 3). Separate effect also raises RES by 1% of the caster's Max AP. Effects lasts 14 sec

Reduces the target's RES by 20% (10*lvl) for 6 sec

Sleep Strength changed to equal 70% of the caster's Sleep RES

Targets awoken from Sleep within 15 sec will cause the caster to gain a 2 sec Raja effect. This effect can only trigger once every 30 sec

Each hit strikes with a 30% higher critbonus and 10% higher critrate

The 1st hit increases damage done to targets by 15% for 20 sec

New "Subdue Demons +1" effect added that adds 10% of Max SP to damage when striking non-player targets

Removed the Chroma Power influencing effects from skill

No longer shares a cooldown with chroma version of skill

Immeasurable Truth (Chroma) ~

Deep Sleep changed to a Special Negative Effect that will ignore Common Negative Effect Immunity skills

Skill range changed to 15 yards around caster

Cooldown raised to 100 sec (Endless Woe tome & charm will still affect CD)

Increases the caster's RES by 20%. Separate effect raises RES by 1% of the caster's Max AP. Effects lasts 14 sec

Deep Sleep changed to last 12 sec and Sleep changed to last 20 sec. Sleep Strength equals 70% of caster's Resistances

New "Subdue Demons +2" effect added that adds 15% of Max SP to damage when striking non-player targets

Arcane and Zen: Each hit strikes with a 30% higher critbonus and 10% higher critrate
Bane: Each hit strikes with a 30% higher critbonus and 15% higher critrate

No longer shares a cooldown with Immeasurable Truth

Removed the cooldown reductions to respective Affinity skills

Chroma effects changed

<Arcane>: Amount of damage to awaken targets from Deep Sleep raised to 50% of caster's HP (+15%)

<Bane>: Raises the Damage Increase effect to target by 10% (0.5 * lvl)

<Zen>: Extends the raja duration from targets awakening to 4 sec (+2 sec), no longer has chance to reset skill's cooldown

Lion's Roar ~

Affects 6 targets and optimized when skill goes into effect while casting

CD raised to 75 sec

Cast range changed to 15 yards around caster

Knockback effect changed to affect player targets, knocking back 12 yards
If the caster's AP is higher than the target's AP, the success rate becomes 100%

Lion's Mane ~

Reduces the CD to Lion's Roar by 15 sec (5 * lvl). The Stun strength to Lion's Roar changed to equal the caster's Stun RES

Lion's Roar 2 ~

Added passive effect: When Lion's Roar successfully knocks the target back, they will be placed into Divine Suppression for 5 sec (0.5 * lvl)

Self-Destruct 2 ~

CD reduced to 90 sec

Bodhi's Law ~

Self-Destruct 2 added to affected skills

Heart Sutra 2 ~

CD reduced to 90 sec and skill will now remove all debuffs currently on teammates within range

Maxim of Protection ~

Also increases the duration of Bodhi's Protector 2's Critnull effect

Blessing of Prosperity 2 ~

CD reduced to 90 sec

Sorrow's Blessing 2 ~

Over 20 sec, the target will take damage 10 times equal to 100% of caster's AP (10*lvl) plus 20% of the caster's Max HP (2*lvl)

Demon Blast (Star Skill) ~

Damage Reduction effect can now affect teammates

Passage of Salvation ~

Effect range raised to 30 yards

Added effect: Gives a Buddha's Blessing effect that can be stacked 3 times. Each stack reduces damage received by 7.5% (3 + 0.5 * lvl) for 18 sec (2 * lvl)

Tricks of the Trade ~

Removed the original tome effects and replaced with new effect:

When striking mobs with the influenced skills, attaches 60% of AP to damage and skills will hit with a 9% higher c.rate and 75% higher c.bonus. Affects: Wisdom of Scriptures, Tainted Scripture, Lotus Pluck, Divine Dance, Saying of Bodhi (All), and Immeasurable Truth (All)

Eclipse ~

Reduces Critstrike Rate by 16% (2*lvl) and Critbonus by 160% (20*lvl)

Sayings of Bodhi ~

Extra damage raised to 60% of AP (10*lvl)

New "Subdue Demons +4" effect added that adds 21% of Max SP to damage when striking non-player targets

Sayings of Bodhi (Chroma) ~

New "Subdue Demons +5" effect added that adds 24% of Max SP to damage when striking non-player targets

Lotus Pluck ~

Changed to hit 4 times and extra damage raised to 32% of AP (5+3*lvl)

New "Subdue Demons +3" effect added that adds 18% of Max SP to damage when striking non-player targets

Tainted Scripture ~

Changed to hit 2 times and now has no cooldown

New "Subdue Demons +2" effect added that adds 15% of Max SP to damage when striking non-player targets

Divine Dance ~

New "Subdue Demons +1" effect added that adds 10% of Max SP to damage when striking non-player targets

Wisdom of Scriptures ~

New "Subdue Demons +1" effect added that adds 10% of Max SP to damage when striking non-player targets

Guardian of Earth ~

Original effects removed and changed to Single Blessing skill:

729 SP Cost, 1 sec Cast Time, CD 60 sec

Immediately heals the health to the target's summons equal to the caster's Max SP multiplied by 3.
For the next 12 sec, every 2 secs will restore the summon's Health equal to 20% of the caster's Max SP

Spring Dew ~

Guardian of Earth removed from tome and tome no longer raises c.bonus

Raises Critshield by 33% and DEF by 120. Every level in passive skills will raise Defense by 40, Evasion by 4, and Critshield by 4% 

Sunken Mirror ~

Raises the DEF effect from Soul Mirror by 30%. Also raises Critnull by 6%

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Vim:

Dragon Cry ~

Stun duration raised to 9 sec

Demonfire 3 (All) ~

CD reduced to 180 sec and removed the Felkin CD Reduction from skill

Frozen Irony ~

Changed to a single target attack:

The caster will gain Hatred based on the mob target's Hatred value multiplied by 1.1 (introduced in Wondrous Battle)

Cherub's Dance (Star Skill) ~

Max HP added to each hit replaced with Max SP, attaching 30% of Max SP (10+4*lvl) to damage of each hit

3rd hit effect changed to attach Max SP instead of Max HP to damage.

Lowered the number of buffs removed to 2

The chance to remove buffs raised to 100% for all versions

Nameless Technique (Arcane, Bane) ~

Added effect: The 1st, 3rd, and 5th hits have a 10% chance to remove 1 buff from the target. The 5th hit will have a 20% higher chance (30% chance)

Mohun Juma (Chroma Versions) ~

Profane Bash effect will have a 100% chance to reduce Defense. Duration raised to 20 sec and amount reduced equals the caster's Max AP

(Celestial Rain tome will no longer affect Chroma skills)

New skill added: "Valiant Cavalry" ~

Skill will record the travel distance of the mounted player, counts up to 1500 yards

For every 300 yards traveled, mount speed will raise by 0.1 yards / sec up until it records 1500 yards traveled. After reaching 1500 yards traveled, the caster will enter into the Rush effect for 30 sec. This effect changes Quick Dash into Dash Chop

Dash Chop ~

1 sec Cast Time, 45 sec CD, Combo Skill usable up to 3 times

Teleport 20 yards ahead next to a target and dealing extra damage equal to 100% of AP plus 70% of caster's Max SP

Note: Using this skill will reset the CD to Quick Dash

Desecrate ~

Added effect: Summons a Duoblade Soul next to the caster for 12 sec (2*lvl)

The summon will inherit the caster's Attack Power and cannot be selected or damaged

Every 2 sec the summon will place any player target within 20 yards of it into Oppressed (reduce DEF).
If a player's Attack Power is lower than the summon's AP, then the player will be placed into a Duoblade Folly effect for 2 sec. The target can only move towards the summon under this effect and can only use blessing type skills. Displacement type skills cannot be used under this effect

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Lupin:

Haste ~

CD reduced to 90 sec

Dark Shade ~

Increases duration to Haste by 10 sec (5*lvl)

Ancient Prayer 3 <Sky> ~

Ancient Prayer effect replaced with a Special Ancient Prayer buff (so cannot be removed by common buff removals).

Skill no longer has chance to increase Health by an even greater amount

Frozen Memories ~

Falling Lustre's duration raised to 24 sec. When the caster has 30 stacks of this buff and gets more, the buff will continually replace the ones with the lowest durations out of the stack

Mist ~

Chance to remove debuffs raised to 100% (20+10*lvl)

Sunset ~

Amount of Paralyze RES reduced increased to 100 (46+6*lvl)

Flying Petals ~

CD changed to 15 sec and cast range raised to 24 yards

Numbness ~

Removed Flying Petals from tome

Farewells ~

CD reduced to 180 sec

Silence effect replaced with Enhanced Silence effect and lasts 6 sec. After the effect ends, the target will be placed back into Enhanced Silence for another 6 sec

Hazy Blur ~

Removed the orignal skill effect and changed into single curse skill

1 sec Cast Time and CD raised to 240 sec

When the caster's Attack Power is higher than the target's AP, the curse will reduce the target's total Shield amount by 45% (5*lvl)

Affects the following shield skill effects: Faithful Defender, Cloud Boundary, Nimble Spirit, Frost Reservoir (all versions), 10,000 Things (All Versions), Overbearing Wind, and Mystical Ramble 2

//all shield effects that give another HP bar

Seductive Brush 2 ~

Changed into Single Target Attack with a 5.1 yards cast range and CD raised to 120 sec

Removed the original skill effect

Attack a single target dealing extra damage equal to 200% of AP (20*lvl) plus 10% of Max HP (1*lvl).
Attaches a one time delayed damage effect on target: after 10 sec, damage will be dealt equal to 10% of caster's current HP, after 20 sec, damage will be dealt equal to 20% of caster's current HP, and after 30 sec damage will be dealt equal to 30% of caster's current HP

Flying Petals 2 ~

Original skill effects changed to passively apply to Flying Petals

CD raised to 60 sec

When caster's Skill Accuracy is higher than the target's SA, the target will be placed into a Heart's Content effect for 15 sec (5+lvl). While under this effect, whenever the target's Max HP is reduced, they will receive damage every second equal to 30% (3*lvl) of the amount of HP reduced, but this amount cannot surpass the caster's current Max HP multiplied by 1.5

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Incense Mage:

Dragonfire (All) ~

Remove Bahun the Crimson being immune to certain Defense Reduction effects

Removed the inherited Skill Evasion cap to Bahun the Crimson, it will now inherit all of the caster's Skill Evasion

Bahun the Crimson and Guardian Drake will inherit the caster's Anti-Affinity, Affinity RES, Anti-Damage Reduction, and Damage Reduction

Adjusted the number of Guardian Drakes summoned to basic, medium, and advanced to 2, 4, and 6

Charge ~

Chance to raise movement speed raised to 85% (25+20*3)

Break Array ~

Duration to break array effect raised to 60 sec

Nanwu Fire ~

When striking mobs, skill will deal more damage equal to 4.5% of current HP (0.5*lvl)

Nanwu Fire (Chroma) ~

Amount of current HP added to damage when striking mobs raised to 20% (lvl)

Blazing ~

Fixed issue where tome effect on affected chroma Nanwu Fire skills weren't matching the description