May 09, 2025, 09:47:11 am

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SMF - Just Installed!


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Messages - CompeR

1

Ceros:

Secret Dragon Dash 2 ~
Passively increases the travel distance by 4 and 2 yards when the current combo amount is 1 and 2 respectively

Headless Gallantry ~
Requirement to trigger the Null Helm effect changed from Max SP larger than target's SP to Attack Power higher than the target's AP

Conqueror's Might <Zen> ~
Removed skill reducing the cooldown to Frost Reservoir <Zen> after use
Skill will now clear the cooldown to Into the Nine Heavens

Frost Reservoir <Zen> ~
Cooldown reduced from 120 to 100 sec

-

Imperia:

Azure Wind ~
Changed into a Self Blessing skill

Immortal Fire Planet (Chroma) ~
Reduced the time for damage to trigger from Inferno Kindling from 10 to 7 sec

Incessant Fire ~
Amount of Max Health and Spirit added to Inferno Kindling trigger damage while under Wind Wrath to Immortal Fire Planet raised to 1.8% (0.6 * lvl)

Windblown Dust ~
Chance to apply an Inferno effect while under Wind Wrath raised from 20% to 30%

Temper ~
Added effect: For every 50% of Critbonus the caster has, the chance for Windblown Dust to apply Inferno while under Wind Wrath will increase by 1%

Freefall Flower (T2 & Aff) ~
Removed the dodge effect from skills
Cooldown raised to 100 sec

Roaming Wind ~
Removed the dodge chance increase from tome
Added effect: Reduces the cooldown to Freefall Flower and Freefall Flower 2 by 10 sec (5*lvl)

Freefall Flower (Star Skill) ~
Removed the Dodge chance increase from skill(s)

Killing Intent (Chroma) ~
CD reduced to 30 sec. Now shares a cooldown with Killing Intent

Killing Intent ~
Shares a cooldown with chroma Killing Intent skills

-

Ashura:

Astral Soul ~
CD raised to 110 sec (140 - 5*lvl)

Astral Soul 2 ~
Optimized the skill description
Removed the need to be under the Shed effect for the Melting Bone and Incognizance divination effects to gain their boosts
The Spiritual Cage from Incognizance will no longer inherit the caster's stats, but will instead receive immunity to lethal damage 5 times

Mantra·Life and Death (Star Skill) ~
The damage cap to the Supreme Power effect changed back to equal 1.5 times the caster's Max HP
First instance of damage changed to equal 8% of Max SP for all types
CD reduced to 55 / 50 / 45 sec depending on type

Supreme Power ~
The damage cap to the Supreme Power effect changed to equal 1.5 times the caster's Max HP
First instance of damage changed to equal 3% of Max SP

Spiritual Assistance ~
CD raised to 145 sec

Collaboration 2 ~
Passively boosts the Collaboration skill, increasing Anti-Race, Race RES, White RES/DMG stats to the possessed target by 5% (0.5*lvl)

Aster·Divination Burst 2 ~
When striking mobs, attaches 20% of Max SP to damage
When the caster's current Max SP is higher than the target's SP, the first hit can make target unable to use displacement skills for 5 sec
When the caster's current Max SP is higher than the target's SP, the first hit will place a Nullity effect on the target for 5 sec

Divine Manifestation 2 ~
Enmity trigger damage will also hit with a 10% (1*lvl) higher c.rate

Diviner Sacrifice (Chroma) ~
CD reduced to 80 sec (140 - 3*lvl)
Arcane: Additionally reduces the CD by 30 sec now (1.5*lvl)

Aster·Netherworld Recollection 3 (All)
CD reduced to 20 sec

Divine Manifestation (Star Skill) ~
Raised how much Attack Power is added to Enmity's trigger damage to 45% / 60% / 75% depending on type

Provoke Fortune 2 ~
If used while under Possession, the duration will extend by 3->6 sec for the blessed target

Mantra·Cleansing Light 2 ~
Added effect: Reduces the CD to Unsquandered Clouds by 10 sec
Also reduces the duration of the Exhaust effect

Mantra·Cloud Omen 3 (All) ~
Duration of the initial Dreamland effect changed to 21 sec and duration to the secondary Dreamland effect changed to 15 sec

Nullity ~
The effect can be stacked. The duration to these effects are independent in the stack. When a target has stacked Nullity effects and removes the effect, the Nullity effects in the stack with the lowest duration will be removed first

-

Zephyr:

Shedding Impurities 2 ~
The effect will no longer apply a damage reduction to teammates

Phoenix Flight (Star Skill) ~
No longer affects Chaos Dash
Now affects Chaos Cleave, reducing its CD by 10 / 20 / 30 sec depending on type

Karma·Lifeburn ~
Made into a Combo Skill, Combo Limit is 3 times

Cultivate Poison ~
Added a restriction to reducing the target's Shield from Laceration Ability skills.
Caster now needs to have a higher Attack Power than the target to reduce their Shield
and reduced the amount Shields are reduced from 5% to 2.5% (0.5*lvl)

Amassed Poison ~
Reduced the amount Shields are further reduced from Cultivate Poison to 1.5% (0.5*lvl)

Instant Death ~
CD reduced to 30 sec
Skill hits with an additional 15% c.rate

Instant Death 2 ~
No longer reduces the cooldown to Instant Death

Buddhist Deeds (Star Skill) ~
Added effect: A new "Deed" effect added. If the target has less than 20 Laceration effects, then the first hit will place 3 / 4 / 5 Laceration effects depending on type
Firefly & Moon: Virtue's additional damage raised from 2% / 5% of Attack Power per Laceratiion effect to 5% / 7%
Firefly: The chance to place additional Laceration effects was raised from 80% to 100%

Phoenix's Kiss 2 ~
Passively increases the duration to the Brisk effect by 25 sec

Dance of Blood 2 ~
Cast time reduced to 0.5 sec
CD reduced to 90 sec (180 - 9*lvl)

Phoenix Feather ~
Immunity amount reduced to 16 times and CD raised to 75 sec

Flowing Feather ~
No longer increases the immunity amount to Phoenix Feather

Spiritual Rebirth (Star Skill) ~
When Spiritual Rebirth consumes 20 Karmic Potential, for every 8 / 7 / 6 Karmic Potential had above 20, the duration to the Bliss effect will be extended by 1 sec depending on type
Immunity amount lowered to 4 / 5 / 6 depending on type

Aerobscurus (All) ~
Adjusted the time for each tick of damage to go into effect while the cast time remains unchanged

Aerobscurus 2 ~
CD reduced to 30 sec

Aerobscurus ~
Chance for each hit to place a Laceration effect lowered from 50% to 10%
CD reduced to 20 sec

Nine Blade Song 2 ~
No longer reduces the CD to Aerobscurus
Added damage when striking mobs no longer affects Aerobscurus

Seize the Wind ~
Added effect: When striking mobs, Aerobscurus will deal more damage equal to 7.5% of Max HP, 4% of Max SP, and 90% of AP

Disgraced Armor (Chroma) ~
Raised how much damage done to mobs is increased from 60% to 70%
and raised how much the passive mob damage increase to Disgraced Armor from 30% to 40%
CD reduced to 30 sec

Disgraced Armor (All) ~
T5 & Chroma versions share a CD with each other

Curse Poison ~
Added effect: For every 100,000 SP when using Disgraced Armor (T5 & Chroma) will increase damage done to mobs by 1%

Soul Pierce 3 (All) ~
Drift effect duration raised to 4 sec
Sky Special Effect will no longer increase the duration to the Drift effect

Karma Release ~
The Miasmic Boundary's starting range raised from 16 to 30 yards
The boundary's range stretching out from 16 to 25 yards was removed from skill

Avoidance ~
'Introspection' (Yuna) added to list of effects skill is not immune to

Phoenix Flight ~
Duration reduced to 10 (lvl+3) sec

Shedding Impurities ~
CD raised to 540 sec

Chaos Cleave ~
Added effect: Gain 10 Brisk effects after casting

Buddhist Deeds (Star, Firefly & Moon) ~
CD reduced to 40 sec

-

Yuna:

Hidden Flower Blade ~
Optimized when skill goes into effect while casting

First Bloom ~
Now attach 6% of the sum of the caster's Max HP and Max SP to Hidden Flower Blade.
Striking monster targets will double this amount.

Sea Moon Dance ~
Spurt range raised to 18 yards (6+2*lvl)

Moonlight Worry ~
No longer gives an Avoidance effect, the first hit provides the caster a Bliss effect for 10 sec that's immune 12 times (2*lvl)
Added effect: Introspection can penetrate Avoidance effect
CD reduced to 170 sec

Moonlight Worry 2 ~
Lowered the CD reduction to Moonlight Worry to 30 sec instead of 60 sec

Summon Phantom Butterfly ~
CD reduced to 95 sec (123 - 4*lvl)
Sleeping Powder changed from a Single Curse to a Group Curse skill
Enhanced Powder's CD reduced to 60 sec
The Health to the Phatom Butterfly was increased to equal the sum of the caster's Max HP multiplied by 5 plus the caster's Max SP multiplied by 5 and their Max AP multiplied by 50

Summon Phantom Butterfly 2 ~
Reduces the CD to Enhanced Powder by 30 sec now
Added effect: At rank 10, Sleeping Powder will additionally remove 1 common buff from targets

Memory of Butterfly ~
Added effect: Increases Paralyze RES by 30% (12+3*lvl) for 20 sec

Fragrant Clouds ~
Added effect: Memory of Butterfly additionally increases Paralyze RES by 10% (5*lvl) and increased the duration by 10 (5*lvl) sec

Memory of Butterfly 2 ~
Added effect: Memory of Butterfly will additionally increase the caster's Max SP by 20% for 20 sec

Spiritual Habitat ~
Spiritual Habitat Green, Gold, and Blue skills will additionally increase the caster and teammate's Max HP by 10% for 10 minutes

Fragrance 2 ~
Added effect: Spiritual Habitat Green, Gold, and Blue will further increase Max HP by 10%

Spiritual Habitat 2 ~
Duration of the c.rate increase effect raised to 60 sec

Spiritual Ward ~
Cast time reduced to 0.5 sec
CD reduced to 200 sec
Extending the duration by 1 sec for every 100,000 SP reduced to every 80,000 SP

Spiritual Ward (Chroma) ~
Cast time reduced to 0.5 sec
CD reduced to 200 sec
Extending the duration by 1 sec for every 100,000 SP reduced to every 80,000 SP

Spiritual Ward 2 ~
Reduces the CD to Spiritual Ward <Zen> by 40 sec now

Jade Spirit ~
The Jade Spirit's movement speed was raised from 7 yards / sec to 12 yards / sec
Added effect: The Jade Spirit is immune to Freeze and Slow effects

Jade Spirit 2 ~
Added effect: Raises the Jade Spirit's Max HP equal to the caster's Max SP multiplied by 2 (0.2*lvl)

Spiritual Pool ~
The Spiritual Pool can no longer be targeted
Added effect: Once the Jade Spirit dies, the Spiritual Pool will give a Bliss effect for 3 sec that's immune 8 times (lvl)

Roaming Spring ~
CD reduced to 122 sec (182 - 20*lvl)

Jade Spirit (Star Skill) ~
Increases the Health to the Jade Spirit equal to the caster's Max SP multiplied by 6 / 8 / 10 plus the caster's Max Attack Power multiplied by 60 / 80 / 100 depending on type
Increases the amount of Health recovered to the Jade Spirit from Roaming Spring equal to the caster's Max SP multiplied by 2 / 3 / 4 depending on type

Heart Tone ~
CD reduced to 80 sec
Duration of the Skill Accuracy effect raised to 30 sec

Shattered Dream ~
CD reduced to 150 sec

Shattered Dream 2 ~
Reduces the CD to Shattered Dream by 45 sec now
At rank 10, Shattered Dream will no longer half the amount of additional damage dealt when the Soulsteal Tone effect is triggered if the caster's Health is lower than the target's Health

Bamboo Whistle ~
Can now move while casting skill
CD reduced to 100 sec
Duration to the Bamboo Restraint effect raised to 24 sec

Bamboo Whistle 2 ~
Added effect: At rank 10, the Five Tone display duration is extended by 2 sec

Song of Mirage 2 ~
Reduces the CD to Song of Mirage by 40 sec now

Condensed Jade Dream <Zen> ~
Added effect: The blessed target will have all common negative effects and 1 special negative effect removed

Call of the Wild (Star Skill) ~
Moon & Sun: At rank 5, Condensed Jade Dream (Chroma) and Condensed Jade Dream 3 (All) will additionally remove 1 / 2 Special Negative Effects depending on type
At rank 5, Condensed Jade Dream 3 & Chroma versions will remove all Special Negative Effects from the target
Added effect: Health to the Dream Ice of Condensed Jade Dream 3 & Chroma versions will be further increased equal to the sum of the caster's HP multiplied by 10 /12.5/ 15 plus their Max AP multiplied by 50 /62.5/ 75 depending on type

Jade Mirror (Star Skill) ~
Added effect: For every 1 instance of damage, there will be a 40% / 70% / 100% chance to remove 1 common negative effect, can trigger 2 times every sec

Scarlet Dream (All) ~
CD reduced to 50 sec

Magnificent Splash ~
0.5% per rank Max SP added to damage of Group Attacks changed to 1% per rank of the sum of the caster's Max HP to and Max SP.

Pity ~
Max SP added to damage of Forest Fragrance changed to 6% of the sum of the caster's Max HP and Max SP

Small Fangs ~
Added effect: Thousand Birds Cloud (All) will additionally attach 6% of caster's Max HP to damage

Harmony ~
Made into a Self Blessing skill. The old passive effect remains. Skill has a 60 sec CD
Gain 20 Resonance and increases Damage to monsters by 30% for 60 sec

Late Twilight ~
CD reduced to 120 sec. Skill now also Slows the target by 20% for 12 sec

Gentle Wind ~
The original tome effect moved to the Spring Shine tome
Is now a Combo Blessing Skill
Combo CD is 40 sec and Combo Limit is 3
Revives the target with 20% of their HP and negates 2% of EXP loss

Spring Shine ~
Added effect: Mountain Breeze will further recover the Health to summoned beasts equal to the caster's Max Spirit multiplied by 1.0

-

General:

Dagos Protector, Felkin Protector, Fuwa Protector ~
Skills will no longer cost any SP to cast

Dance Skills
Fixed the problem that some professions "Rabbit Hop" had no casting action.
Fixed the problem that some professions "Dragon Dance" had no casting actions.
Added "Starlight" casting actions for all classes.
Dance skills "Charming Dance", "Dance of Destruction", "Jaden Dazzle", "Dance of Romance", and "Dance of the Northern Sky" have been optimized to be available to all professions.
After wearing the corresponding fashion, you can find the corresponding dance skills in "Other Skills".
2

Kytos:

Versed Penetration ~
Added effect: Attaches 40% (20% * lvl) of Attack Power to Skyfall's Damage

Outrageous Scale (Chroma) ~
When striking monster targets, attaches the caster's current Fury amount to damage
Attaches 150% of consumed Fury to damage now

Outrageous Scale 3 (All) ~
When striking monster targets, attaches the caster's current Fury amount to damage
For every 1 point of consumed Fury adds 1.5 points of attack power to damage
Sky: Sky's special effect changed to have a 100% chance to freeze the target for 6 (3+lvl) sec
Hero: Amount of current Fury added to damage changed to current Fury amount multiplied by 0.6 (0.3+0.1*lvl)

Wary Eloquence ~
Removed the "Ruse Flank can affect players" from tome
Added effect: Extends the Taunt duration to Flank by 4 sec (2*lvl)

Ruse Flank ~
Taunt effect changed to affect both mob and player targets. Strength now equals the caster's Silence RES
Taunt duration will last 6 sec now.

Dare Provocation ~
Removed the "Ruse Lure can affect players" from tome
Added effect:  Extends the taunt duration by 4 sec (2*lvl)

Ruse Lure ~
Taunt effect changed to affect both mob and player targets. Strength now equals the caster's Silence RES
Taunt duration will last 6 sec now.

-

Psychea:

Clarity of Mind 2 ~
Added effect: Reduces the cooldown to Summon Heaven<Bane> by 30 sec (3*lvl)

Mecha: Suffering ~
Extra damage raised to 40% of Attack Power (8*lvl)

Mecha Scorpus ~
Increased damage to mob targets raised from 10% to 30%

-

Hydran:

Celestial Majesty ~
Adjusted the rules for placing a target into the Void effect:
If the caster's Health is not higher than the target's Health, the target will not enter into the Void effect and can attack other targets, while the caster will enter into the Emptiness effect and can only be attacked by the affected target.
If the caster's Health is higher than the target's Health, the target will be placed under Void and can only attack the caster and the caster will enter into the Emptiness effect.

Celestial Majesty (Chroma) ~
Rules for Vacuum II /Hollow II effects changed to be the same as T5 version (Void/Emptiness)
CD reduced to 65 sec
Added effect: For every 2 points of Fighting Spirit had while casting this skill will reduce the cooldown by 1 sec, but cannot exceed 10 sec

Cataclysmic Force (Chroma) ~
Removed the cooldown reduction to chroma versions of Celestial Majesty from skill(s)

Patsy ~
Changed into Curse Skill
Celestial Monkey Portent (monkey zodiac) can no longer be used while under this skill's transform effect
Replaced the buff removal from target effect into a removal of almost all speed increasing effects, common & special, from the target
Affected Effects: Swiftness (General, Forta, Gevrin, Ceros), Swiftness (Imperia, Lupin), Mount Swiftness, Fast as Wind, Haste, Wind Travel (Underworld Travel 2), and fixed speed effects

Patsy 2 ~
Cooldown reduction lowered to 10 sec (lvl)
Removed the duration increase and additional skill accuracy effects

Tuolo ~
If the caster's Attack Power is higher than the target's Attack Power, Patsy's duration will increase by 7 sec (1+2*lvl)

Meteor Shower 3 (All) ~
First hit reducing the target's Max HP adjusted to take the damage of the first hit and the caster's Max Attack Power multiplied by 5. The highest value between those 2 instances will be used to reduce the target's Max HP, but the reduction cannot exceed 50% of the target's Max Health
Ocean Special Effect changed to no longer apply a Patsy effect and instead hit with an additional 60 (20*lvl) Skill Accuracy and the first hit will reduce the target's Skill Evasion by 30 (10*lvl) for 15 (5*lvl) sec

The Universe ~
The 4th and 5th hits having a 25% chance to trigger an Ultimate combo was changed to now always trigger an Ultimate combo for 4th and higher combos

Calamity ~
Tome effect changed to replace The Universe's trigger of the 4th and higher combos of Ultimate combos into Execution type combos

Pestilence ~
Optimized the tome's description
Now the 5th and higher combos can trigger the chroma versions of Meteor Shower. When there's insufficient vigor, the normal Meteor Shower will trigger instead

Moon Chaser ~
Added effect: Increases Skill Damage by 30% for 30 sec
Increases Cast Range by 20 yards now for 30 sec
Removed the cooldown removal to the Meteor Shower skills

Meteor Axe ~
Made into Self Blessing Skill. Old Passive effect remains
1 sec Cast Time, Costs 500 Spirit. 180 sec cooldown (210 - 10 * lvl)
Clears the cooldown to all Meteor Shower skills

Piercing Bolt (Star Skill) ~
Mark duration raised to 30 sec

Seven Star Flash ~
Cast time reduced from 1.4 to 1 sec

Aquatic Seal (Chroma) ~
Each hit will attach 10% (0.5*lvl) of the caster's Max SP to damage

Emperor's Battlecry ~
When striking mobs, each point of Fighting Spirit will attach 0.5% of the caster's Max SP to damage, capping at 10%

Earth Token 2 ~
Effect duration raised from 30 to 600 sec

Combo skills ~
Optimized the casting logic of Hydran's combo skills, and fixed the problem that Hydran would retreat when pressing the combo skills frequently.
-

Seira:

Hereafter ~
Living Hollow effect will no longer increase movement speed after dying
Duration to the Invincibility effect gained after dying raised from 5 to 8 sec

Dawn Break 2 ~
Added effect: Also gives the Blazing effect from Dawn Break

Summer's First ~
Dawn Break replaced with Shroud of Flake

Cicada's Cry·Sun ~
At rank 5, extends the duration to Apricot's Bestow 2's effect by 5 sec now

Cloud Swiper 2 ~
Each hit additionally attaches 10% of Max SP to damage

Zan's Word ~
Chance for Nether Blossom to reduce target's HP raised to 100% (25+25*lvl)

Jade Wind (Chroma) ~
Firmus Arcane effect raised to 25->100% of AP plus 15% of Max SP added to skills' damage


-

Gevrin:

Wave Seeker 3 <Sky> ~
Sky Special Effect no longer increases the immunity amount to the Bliss effect
The duration increase to the Bliss effect raised to 8 sec

White Flight ~
Changed into Single Curse Skill, cast range 15 yards
Cooldown reduced to 90 sec (150 - 10 * lvl)

Drunkard Exterminator ~
The Interchange effect now reduces the target's Max Health and Max Spirit to half. If the target's current Health or Spirit is lower than half their max values, the values will not be changed
Effect will only be applied when the caster's AP is higher than the target's AP
Duration of the effect is adjusted to 2*level seconds
CD changed to 120 sec

Shocking Dream ~
Changed tome effect: Now reduces the CD to Drunkard Exterminator by 30 (10*lvl) sec

-

Sylia:

Boreas Manas ~
Changed into Self Blessing. No longer increases Attack Power, restores Spiritual Breath

Overcome Cold ~
Range raised from 12 to 20 yards
Added Effect: Increases Attack Power to caster and teammates by 10% for 600 sec

Illusion and Enlightenment ~
Boreas Manas replaced with Overcome Cold
c.rate increase duration raised to 120 sec

Unyielding Frost ~
Chance to further extend skill damage duration raised to 70% (10+30*lvl)

Induced Painting 3 <Ocean> ~
Duration to Ocean Special Effect raised from 30 to 60 sec

Life and Death ~
Cap to damage share changed to 16 times caster's Max HP

New and Graceful 2 ~
Added effect: Reduces the CD to Life and Death by 15 sec

Unyielding Flower 2 ~
CD reduced to 60 sec

Pine Wind 2 ~
Changed skill:
Strikes a target 3 times, dealing extra damage equal to 220% of Attack Power plus 25% of the sum of the caster's Max HP and Max SP and hits with a 100% higher c.bonus.
The first hit will place target into an Intermittent Paralyze effect for 4 sec
Each hit will trigger Wood damage and each elemental damage has a 15% chance to trigger Ultimate damage equal to 1.2 times the original damage

Sky Dust (Star Skill) ~
Chance to trigger Earth damage raised to 50% / 75% / 100% (10/15/20*lvl) depending on type
Chance to trigger Ultimate damage changed to 4% / 6% / 10% depending on type
Each hit adds 3% of the caster's Max SP to damage
Spiritual Breath adding 3% of the difference between current and Max HP changed to adding 3% / 3% / 4% of Max HP to damage depending on type
Each point of Spiritual Breath will add an additional 0.5% / 1% / 2% of the caster's Max SP to damage depending on type

Autumn Vista 3 ~
Skill is now to trigger Metal damage each hit and has 6% chance to trigger Ultimate damage
Removed the increased chance to trigger Metal damage from <Sky>
The 1st and 4th hits having a 10% chance to add 100% AP to damage changed to apply chance to every hit
If the 3 combo hits trigger, they will not trigger Metal Damage
<Ocean> will no longer reduce the CD to Dead Tree Flowers

Meditate 2 ~
Added effect: Autumn Vista 3 <Hero>'s chance to add 100% AP to damage is increased by 90% (100% chance)
Each point of Spiritual Breath will attach 2% of the caster's Max SP to Autumn Vista 3 <Hero>'s damage

Dead Tree Flowers ~
Skill changed into passive: now increases all RES by 20 points

Steal Vitality ~
Tome changed: For every rank of Dead Tree Flowers increases Critnull by 1% (0.5*lvl)

Overcome All ~
Removed Dead Tree Flowers from tome

Beginnings and Ends ~
Removed Dead Tree Flowers from tome

Disperse Harmony ~
The RES transfer effect on 3rd hit changed to a Freeze effect that lasts 6 sec
3

Balo:

Vilen ~
Reduces white damage from direct type additional damage skills and from over time effects
Amount reduced lowered to 25% (4*lvl) and cooldown reduced to 50 sec

Blade Swinger (Chroma) ~
Chance to reduce target's Defense raised to 100% (5*lvl)

Amban Sacraf ~
Duration of the Ancient Soul effect raised to 20 sec

Spirited 2 ~
Skill no longer increases Max Health
For 20 sec (2*lvl), reduces additional damage by 20% (2*lvl) from direct type additional damage skills and from effects
Cooldown raised to 80 sec

Ancient Soul <Arcane><Zen> ~
Fixed issue with skill(s) not recovering caster's Spirit after being attacked

Hot Debate ~
Reduces the cooldown to Harsh Taunt now by 45 sec (15*lvl)

Powerful Aid (Chroma) ~
Duration of c.shield reduction effect raised to 20 sec

-

Arden:

Dragon Stun ~
Cooldown raised to 107 sec (123 - 2 * lvl)

Dragon Stun (Star Skill) ~
Moon & Sun: Reduces the cooldown to Dragon Stun by 15 / 30 sec depending on type

Creek Turtle 2 ~
Turtle will no longer give the caster a Bliss effect after using its skill
Now increases the amount of damage the summon takes in place of the caster by 10%

Eloquence Lord 3 (All) ~
Main effects' durations were raised to 35 sec
Eagle Eye buff duration raised to 35 sec 

Eloquence Lord (Chroma)
The EL buff duration was raised to 35 sec (15+lvl)
Eagle Eye buff duration raised to 35 sec 

Cloud Dweller 3 <Hero> ~
Can no longer remove the Warrior's Ancient Soul effect. Can still remove the old Ancient Soul effect (horse zodiac fashion, etc)

-

Rayan:

Blood Blade (Star Skill) ~
Moon & Sun:
Duration of Blood Blade's Attack Power and Critbonus increase effects raised to 25 and 30 sec.
Duration of Disperse's Critnull and Critshield increase effects raised to 20 sec

Ghost Veil·Sun ~
Added effect: When the caster's Attack Power is higher than the target's Attack Power, places the target under Darkness for 4 sec

Ghost Veil ~
Cast range raised from 12 to 18 yards
Removed the General Accuracy Reduction effect from skill

Ghost Veil 2 ~
Reduced how much the cast range of Ghost Veil is extended to 4 yards

Ghost Pace 2 ~
Passively increases the speed to Ghost Pace by 0.5 yards / sec

Blink Move ~
Removed increasing damage the target takes from skill
Now increases damage to the next hit by 120% (40*lvl)
Shadow Sacrifice III <Hero> influance adjusted to 10% per level.

Blink Move 2 ~
Raises how much damage is increased to the next hit after using Blink Move by another 30% (3*lvl)

Wind Shadow ~
While a shadow is summoned, the caster's damage to mob targets increases by 50% now (25*lvl)
and the damage received by the caster from monster targets is now reduced by 50%
While a shadow is summoned, for every 100,000 Max Spirit the caster has will increase the caster's damage to mob targets by 1%

Bloody Chop (Star Skill) ~
Removed the Health limitations to the Malignant effect of skill
Optimized the description of the Strength effect

Traceless ~
Cast time reduced to 0.5 sec

Five Elements
Invisible duration raised to 12 sec
-

Celan:

Moon in the Mirror 3 <Sky> ~
Raised the Max Spirit Increase effect from 10% to 30% and its duration from 10 to 25 sec

Palace Dance (All) ~
Added effect: Slows targets by 99% for 20 sec
Added effect: Removes 5 common buffs from targets

Tone of Ancestor <Zen> ~
Max Health Increase effect changed to increase HP equal to 100% (5%*lvl) of the caster's Max Attack Power

Moon Light (All) ~
Added effect: If the caster's Silence RES is higher than the target's Silence RES, skill will remove Max Health Increase effects from the target
Affected effects: Exuberant Health, Increased Health, Thunder Bless, Benevolent Heart, Absurd Bless, Ancient Prayer, Ancient Prayer (Sky), Thicken Blood, and Embodiment of Truth

Tone of Frost (Star Skill)             
The Skill Accuracy and Anti-Affinity increase effects changed from affecting Tone of Frost to Tone of Winter
Tone of Winter will raise SA by 4 / 8 / 12 and Anti-Affinity stats by 6% / 8% / 10% depending on type for 35 (7*lvl) sec

Blow Mountain's Regret ~
Adds 10% of Max SP to damage when striking mobs

Blow Journey's Beginning (Chroma) ~
<Zen>: Skill will no longer remove Max Health Increase effects from the target
Skill(s) will now deal 3 times damage to player targets instead of just mobs
The 10% of Max HP of added damage when striking mobs changed to 20% of the sum of the caster's Max HP and Max SP

Blow Journey's Beginning ~
The 10% of Max HP of added damage when striking mobs changed to 15% of the sum of the caster's Max HP and Max SP

-

Forta:

Divine Pulse ~
Cast time reduced to 1 sec

Arcanum Soulshield (Star Skill)
Moon & Sun: At rank 5, if the blessed target is the caster, movement speed will be increased by 5% / 20% depending on type

Ancestral Spirit ~
Cast time reduced to 1 sec
Increases movement speed by 50% now (10*lvl)

Ancestral Spirit (Chroma) ~
Cast time reduced to 1 sec

Reality Termination 3 (All) ~
5% of current Health added to damage changed to 5% of Max Health
Skill(s) additionally attach 5% of Max Spirit to damage
Corrected chances to trigger Hp and Critnull debuffs to match description (100%).

Reality Termination (Chroma) ~
Skills additionally attach 5% of Max Spirit to damage
Added effect: Each hit strikes with a 10% higher c.rate
Corrected chances to trigger Hp and Critnull debuffs to match description (100%).

Origin Sura ~
Gain Invincibility for first 3 sec and CD reduced to 60 sec

Sky·Essence 3 (All) ~
Added effect: Reduces damage from mobs by 30% (10*lvl)
Critnull increase raised to 30%

Sky·Essence ~
Critnull increase raised to 25% (2*lvl+15)

Stances (Tier Ver.) ~
Added effect: Reduces damage from mobs by 25% (5*lvl)

Demonic Fury (Chroma) ~
The Demonic Fury effect changed from a Common to Special Negative Effect
Fixed the issue that the skill description of Forta's skill Demonic Fury <Arcane> did not match the actual effect.

Dragon Strike ~
Added effect: Removes common and some special movement speed increase effects from the target

Wave Dash ~
Skill has no CD now

Turtle Sura 2 ~
Reduction to cast time while in an Earth stance raised to 25% (2*lvl+5)

General
Fixed the issue where the upper limit of skill cast time reduction was incorrectly set. After the fix, it is 80% for Forta and 70% for other classes.

-

Voida:

Last Judgment (All)
Firmus Arcane effect will reduce cooldown by 40 sec now instead of 20 sec

Wind Magic ~
Duration of the Max SP Increase effect after using Cloud Boundary raised from 1 to 5 mins

Origin of Moon, Origin of Sun ~
Cast Time reduced to Instant Cast

Heavenly Survival 3 <Hero>
Skill can now be cast while moving

Vision of Heaven ~

Heavenly Survival 3 <Hero> will additionally attach 20% of the caster's Max HP to damage when striking mobs

Lotus Flight ~
Cooldown raised from 120 to 180 sec

Clean Air 2 ~
Adds 200% of AP to extra damage. When striking mobs, deals more damage equal to 30% of Max SP

Earthly Evernight ~
The duration to the skill's summon raised from 12 to 30 sec
4

Modo:

Self-Righteousness 3 (All) ~
HP, SP, AP, DEF boost reduced from 30% to 15% (5*lvl)
Sky: RES Increased reduced from 100% to 40% (10+10*lvl)
The duration of the effect is adjusted from 12 seconds to 18 seconds.

Self-Righteousness (Chroma) ~
HP, SP, AP, DEF boost reduced to 15% (5+0.5*lvl)
Duration raised from 12 to 18 sec

Gate to Life ~
Reduces the cooldown to Chroma Self-Righteousness skills by 30 sec (10+10*lvl) now, instead of 30%

Upheld Oath (Star Skill) ~
At rank 5, reduces the cooldown to Miasmic Frenzy 2 by 2 / 5 / 10 sec depending on type

Sanguine Fog (Star Skill) ~
At rank 5, Sun additionally increases Max HP by 7% of the caster's Max SP

Dance of Chaos (Chroma) ~
Extra damage raised from 60% to 120% (6*lvl) of Attack Power

Spiritual Charm ~
When the caster's Max HP, Max SP, and AP are higher than the target's respective stats, each instance will raise the chance to Fast by 30%
Chi Blocker effect: Skill Accuracy requirement changed to Attack Power
Cooldown raised to 24 sec

Spiritual Charm 2 ~
Added the Chi Blocker effect from Spiritual Charm to skill.
Cooldown raised to 24 sec
2 sec Paralyze after a successful Fast changed into an Enhanced Paralyze for 4 sec after a successful Fast

Malignant Erosion ~
Changed into Curse skill

Exterminate ~
1st hit strikes with a 50% higher Critbonus
2nd hit strikes with a 5% higher Critstrike Rate
3rd hit strikes with a 25% higher Critstrike Rate

Forest of Laughter 3 (All) ~
1st hit will remove 3 (lvl) common buffs from target.
Removed Earth Special Effect's buff removal

Fiendish Bone ~
Cooldown reduced to 0 sec and optimized when skill goes into effect while casting

Chaotic Whirlwind ~
Cooldown reduced to 4 sec and optimized when skill goes into effect while casting

Violent Breeze ~
Cast Time reduced to 1 sec and optimized when skill goes into effect while casting

Forest of Laughter 2 ~
Cast range raised from 5.1 to 10 meters

Punishment ~
Effect changed to no longer be able to replace any currently active Punishment effects

Fallen Spirit ~
Kangba Extinction will deal more damage equal to 3.0% of the sum of the caster's Max HP and Max SP (1.5% * lvl)

Firestone Will (Star skill) ~
No longer has chance to remove cooldown to Upheld Oath, now passively reduces its CD by 25 sec (5*lvl)

-

Jadeon:

Refined Vigor 2 ~
CD reduced to 80 sec (280 - 20*lvl) and duration to Skill Damage and SP Recovery buffs raised to 40 sec

Harsh Reality 2 ~
Removed Defense increase effect
Targets lowered from 40 to 12
Added effect: Places targets into Enhanced Paralyze for 8 sec, Strength equals caster's Paralyze RES

Ancient Recall ~
Added effect: Increases Weaken RES by 45 (15*lvl)

Southern Knowledge ~
Added effect: Increases Critnull by 3% (0.5 * lvl)

Synchronized Heartbeat ~
Ankh of Kings removed from affected skills. Raises health by 360 (120*lvl) per each affected skill's rank

Bold Resolve ~
Ankh of Kings removed from affected skills

Ankh of Kings ~
Removed original effects (transferred to other skills)
Changed into Self Blessing skill
1 sec cast time, 1500 SP Cost (500*lvl)
CD 120 sec (150 - 10*lvl)
Grants the caster a Bliss effect for 24 sec, giving immunity 18 times. Gives Invincibility for the first 3 sec

Wanderlust (Star Skill) ~
Affects Ankh of Kings, reducing its CD by 20 / 40 / 60 sec (4/8/12 *lvl) depending on type

Nameless Way 3 (All) ~
CD changed from (50 - 9 * lvl) to (32 - 3 * lvl)
Sky Special Effect changed from giving a Bliss effect to increasing the damage reduction effect duration by 5 sec (2 + lvl)

Thunderblade ~
Firmus · Arcane Change increases damage by 50% of Attack Power and Bliss effect's immunity amount lowered to 3 times now

Thunderblade (Chroma) ~
Firmus · Arcane Change increases damage by 50% of Attack Power now
5th effect's Stun/Sleep/Weaken Immunity removed and replaced with skill hitting with a 10% higher c.rate

Dragon's Retribution (Chroma) ~
Amount of Max SP added to damage when striking mobs raised from 10% to 40%

Ragging Blizzard ~
Chroma versions of Dragon's Retribution removed from affected skills that added Max SP to damage when striking mobs

Pure Essence (All)
Cast time changed to 1.5 sec and skills will now have no cooldown

Frost Damnation ~
When striking mobs, attaches 30% of Max SP to damage

Rage of Tireseus (Star Skill) ~
Added Effect: Rage of Tireseus will place targets into Palsy, reducing cast time and movement speed by 50% (10*lvl) for 4 / 6 / 8 sec depending on type
A successful Enhanced Paralyze reducing Potion Effectiveness changed. At rank 5, a successful Enhanced Paralyze will Fast the target(s) for 2 / 4 / 6 sec depending on type
Embodiment of Truth (Chroma) will raise Max SP by 20% / 30% / 40% (4 / 6 / 8 *lvl) now depending on type

-

Skysong:

Charge (Star Skill) ~
Moon & Sun: Attaches 10% /20% (2%*lvl / 4%*lvl) of additional Max SP to Sea of Sorrow's white damage
At rank 5, reduces the CD to Sea of Sorrow from 5/15 seconds to 10/30 seconds;
Sun: Additionally reduces the CD to Honest Attendant by 20 sec (4*lvl)

10,000 Things (All) ~
Consumes only 10% of Max SP now
Firmus Arcane Charge reduces the CD to skill(s) by 35 sec now

Glowing Aura ~
Added effect: Increases Critshield to caster and allies by 40% for 30 sec

Heart Sutra (Star Skill) ~
Removed Life Shield effect from skill
Sun: At rank 5, additionally removes 2 special negative effect from target

Bodhi's Protector 2 ~
Added effect: Gives targets a Life Shield equal to the caster's Max SP

Spiritual Exchange (All) ~
Cast time reduced from 1.5 to 1 sec

Cherished Wish ~
Added effect: Sorrow's Blessing Max HP Increasing effect will further increase Max HP equal to 70% of caster's Max Attack Power (10% + 30% * lvl)

Monastic Garden: Skysong ~
Cast range raised from 10 to 16 meters. Original skill description was wrong and it was 10 meters, not 16 meters

-

Vim:

Desecrate ~
Immediately after the Duoblade Soul are summoned, they will Enhanced Stun targets for 4 sec. Strength equals caster's Stun RES
Duoblade Folly effect changed to no longer allow targets to use blessing type skills
Duoblade Folly changed to be able to replace any active Duoblade Folly effects
CD raised to 200 sec (260 - 10 * lvl)

Infatuation (Star Skill) ~
Added effect: Reduces the CD to Desecrate by 20 / 30 / 60 sec (4 / 6 / 12 * lvl) depending on type

Mohun Juma (Chroma) ~
General cast range raised from 1.7 to 4.7 yards
Zen: Removed the raised cast range effect

Dragonfury (Star Skill) ~
The chance for GS3<Sky> to trigger Bloody Slaughter effect is raised to 100% (20% * lvl)
Firefly: Soul Slaughter effect reduced from 105% to 103% (1.03 times original value)
Moon: Soul Slaughter effect reduced from 110% to 106% (1.06 times original value)

Solitude ~
Optimized when skill goes into effect while casting

Dragon Cry ~
Stun replaced with Enhanced Stun that lasts 6 sec. Strength equals the caster's Stun Res
Penetration effect will no longer double the stun duration

Steadfast Strike 2 ~
Added effect: Paralyzes the target for 4 sec. Strength equals the caster's Paralyze Res

Quick Dash (Normal + Chop) ~
Added effect: Immediately removes the target's regular and some special movement speed boost effects:
Swiftness (General, Forta, Gevrin, Ceros), Swiftness (Imperia, Lupin), Mount Swiftness,
Fast as Wind, Haste, Wind Travel (Winnow Step II), Fixed Movement Speed

-

Lupin:

Meditation 2 ~
Added effect: Ensures the next hit is a Critstrike, lasts 40 sec (4*lvl)

Positive Reinforcement ~
Increases Attack Power by 27% (3*lvl)

Positive Reinforcement (Star Skill) ~
Increased movement speed while out of combat raised to 2.5 / 3.0 / 3.5 yards/sec depending on type

River Dweller 3 (All) ~
Added effect: Attaches 16% of the caster's Max SP to damage
Hero: Speed effect can now stack with other speed increasing effects

Blessing of Spring (Chroma) ~
Bliss effect duration raised to 19 sec
Bane: Cooldown changed to 80 sec and immunity amount lowered to 7 times

Forgotten Dream <Bane> ~
Duration to Critshield Reduction effect raised to 30 sec

Frozen Memories (Chroma) ~
Attaches 140% (7*lvl) of Attack Power to damage when striking monster targets

Lovesickness (Star Skill) ~
Added effect: Passively increases the Acceleration effect duration to Haste by 2 / 4 / 8 sec depending on type

Gate to the Heart ~
Increases Attack Power by 6% (3*lvl) now and removed the chance for the extreme attack power blessing from tome

Acid Rain 2 ~
No longer reduces the target's Skill Accuracy
Reduces the target's Skill Evasion by 60 (6*lvl) for 12 sec
CD raised to 60 sec

Constant Worry ~
Removed the re-emptying the target's Spirit after 12 sec and replaced with new effect:
If the caster's Attack Power is higher than the target's Attack Power, the target will be placed under a Spirit Fast effect for 12 sec

-

Incense Mage:

Fire Protection (Star Skill) ~
Added effect: At rank 5, increases the Health to the Dragon summon from Dragonfire (All) by 2 / 4 / 6 times the caster's Max Spirit depending on type

Flame Mountain 2 ~
10% of current Health added to damage changed to 20% of the sum of the caster's Max HP and Max SP

Sinful Abyss (Chroma) ~
Cast time reduced to 1 sec
Total RES multiplied being added to damage replaced, now adds 20% of the sum of the caster's Max HP and Max SP
When striking mobs, adds 200% of Attack Power plus another 20% of the sum of the caster's Max HP and Max SP to damage

Torch ~
Added effect: Increases the duration to the c.rate increase effect by 15 (5*lvl) sec

National Adversity ~
Attack Power added to extra damage raised to 300% and 20% of Max HP added to damage when striking mobs changed to 30% of the sum of the caster's Max HP and Max SP
Burn duration raised to 30 sec

Nanwu Fire (Chroma) ~
The chance to apply the 1st, 4th, and 7th hits changed to be certain to apply the effects
5
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:12:20 pm

[Mystery Shop]
- Removed: "Puppet Protector", "Astrum Jade", "Dragon Sgil", "Heaven Dragon Scroll", "Pet: Celestial Rooster", "Pet: Kitty Spirit", and "Mythical Soil".
- Added: Pet: Warlord's Bodyguard, Pet: Torin Kul, Pet: Carnivora, Pet: Blue Frog (Tradable), Pet: Thunder Snake, Pet: Octomum, Pet: Little Fire Dragon, Pet: Hive Mother, Pet: Dragon Might, Pet: Little Monkey God, Celestone, Apricot Banner, Pearl Tear Mask, Back Decoration: Tiger Summit Banner, Fashion Weapon: Big Iron Pot, Esper: Firmus, Miracle Jade, Tome of Prosperity, Mount: Tongue of God, Title: The most beautiful baby, Graphic Title: Veteran Patient, Graphic Title: I'm rather Shy, Graphic Title: Hold On!, Graphic Title: Silenced, Graphic Title: Future of Fuwa, Title: Kunlun Ice Drink, Is there love?? (Bound), Cold Killer (Bound), Wandering Bubble, Antiquity Tome, Fragrance Mask Pack, Pet: Little beast, Sklyblade: Glass Dragon, Mount: Veggie Antelope, Dark Antelope.

[New Event: Spiritual Kun]
New quest/summon related evet is now available.
Unlike to older events, this one let players to evolve spiritual creature into 3 selectable forms.

[Skill changes]
https://forum.reborngn.com/index.php?topic=1405.0


[Reborn skill fixes]
- [Ashura] Corrected Soaring Snake summons to have no spirit.
- [Zephyr] Corrected Phoenix Egg to have no spirit.
- [Ceros] Fixed Fearless Frost not working properly when casted while Dragon Power is active.
- Changed logic how reflects work when 2 players on reflect attacks each other.

[Optimization and Fixes]
- Added a Rift Gate at the Kirin Platform near Elder of Arcaneness
- A new Rift Gate "Rift Gate·Lands of Sanskrit Chant (-538, 148)" was added in Archaia.
- "Refresh" buttons have been added to the JD Mart Auction interface. Players can use the "Refresh" operation to obtain the latest auction information.
- Adjust the alliance interface display. After opening the alliance interface, the alliance Base interface will be selected by default.
* Alliance Base Manager - Zhu Yen has new options such as "Return to Sunstream" and "Return to the previous position".
- Optimize the extraction logic of items such as Pet Skill Lotteries, Charm Part Lotteries, and Suos Avatars.
* After optimization, clicking on items of this type will automatically extract all of the items in the backpack and immediately issue rewards without the need to manually claim the rewards.
- "Garden" gameplay is closed in the Elysium server.
- Adjusted the return point and resurrection point of Clouded Sunstream. The adjusted coordinates are located outside the west gate of Clouded Sunstream (20,97).
- Fixed the issue where summoning multiple ascended pets would not be subject to cooldown time restrictions when the character is in combat.
- Adjusted the seven-day rewards for novices and optimize the reward content.
- Adjusted the novice online time reward, optimize the reward content, and add a new online 240-minute reward.
- Level-Up reward items have been greatly increased.
* When you reach level 170, you can get limited edition graphic titles, golden esper array spirits, Moon stars and many other gifts.
* After the update, players who have received the relevant level gift package rewards can claim all eligible level gift packages again.
- Wardrobe Transform operation is no longer available for "Feathered Concubine" pet.
- Fixed the issue where the Fealty points of the players did not increase when using the 'yellow' Portal Charm.
- Slightly adjusted the spawn position of the Elysium BOSS, the Berserker Cocoon Queen, to the (-399, -125).
- Reduced the waiting time when upgrading Mystic Tome, refining Mystic equipment, upgrading gems, recasting jewelry slots, resetting Soulstone, and manufacturing/inlaying/removing Spirit Stones.
- Optimized the method of obtaining additional permanent skills for fashions.
* After acquiring a new fashion with additional skills and activating the illustration, you can directly obtain the additional permanent skills of the fashion.
* If the illustration contains costumes with unactivated additional skills, you can click "Activate Set Skills" in the illustration to activate the additional skills of all costumes you own with one click.
- New level restriction for pet name change: pet owners must be at least level pre-asc 140, or ascended before they can change their pets' names.
- Adjusted "Dispel The Curse - Cursed Monarch", "Turning Beans", and "Reinforcement (daily)" quests to single-realm (R10) tasks.
* When the above tasks are automatically routed or teleported, a prompt to change the line will pop up. Click to confirm to switch to Realm 10.
- Fatecharm Fragments combine time was reduced from 2 seconds to 0.5 seconds.
- When customizing a Soulstone with custom attributes, in order to avoid mistakes by players, the following five optional attributes have been removed: Accuracy, Evasion, Vigor, fixed Damage Reduction, and Chroma power.
Note: For custom-generated Soulstones, in addition to the custom attributes, the attributes randomly generated by the system still have a chance to be the above 5 attributes.
   
[Client related fixes and data adjustments]
- Fixed issue where special text and storyline text weren't being displayed
- Optimize the inlay and extraction operations of Seals. After adjustment, one-click inlay and extraction operations can be performed.
- Fixed the issue where the tails of some professional Novice outfits could not be displayed properly.
- Fixed an issue where the party and team frames were not displayed correctly under certain circumstances.
- Optimize the skill tree background effects of the human race's classes.
- A new redemption method for the "Spiritual Covenant Pack" has been added to the Sunstream City Kui Gon. Players can use 100 Spiritual Covenant to redeem 1 Spiritual Covenant Pack to reduce the bag slots.
- Added character profession and faction display to the result interface of Iron BG, Alliance War and Coronation War.
- Improve the attributes of VIP level 1-8 medals and permanent platinum medals respectively.
* Note: This also applies to medals that have already been received.
- Optimize the text description in the system broadcast when the player refines the equipment to level +10.
- Fixed the problem that the quick mount may disappear after player sor bag or mount bag.
- Optimize the task tracking interface and add task classification label display.
- Optimize the task list display:
* Added "Function Task" category;
* Adjust the order of various tasks in the task list. After the adjustment, they will be displayed according to main tasks, functional tasks, activity tasks, daily tasks, side tasks, and alliance tasks.
- Optimized quick destruction and add item quick destruction function at blacksmiths in major maps.
- Monsters in the "Imperial Citadel" map no longer drop "Skytouch Jade"; monsters in the "Mortal Trail" map no longer drop "Wonderland Stone".
- Optimize the display tips of the damage statistics interface in each instance: After killing a specific BOSS, the players can click the "Total Damage" in the damage statistics panel to expand the drop-down menu and further view the damage caused by each player to different BOSSes.
- Fixed the issue that may cause the client to crash due to incorrect operation when embedding gems.
- Delete the "Version Rewards" label in the "Rewards" interface.
- Optimized the materials for all gem embedding in the gem embedding interface.
- Skill bar expansion
* After the update, 2 new custom skill bars are added, and 1 skill bar on the right has a total of 34 skill slots.
* Players can open the new skill bar in "System" - "System Settings" - "Shortcut Key Settings".
- After this update, switching espers will retain the current energy value and will not interrupt the Invigorating.
* Note: It is normal that the current energy value may be greater than the upper limit of the energy value.
- "Invigorating" - "PK Mode" now allows "Auto use Batteries" checkbox.
* After checking it, when the current medicine is used up and there is no replacement medicine, the "Apothecary Jar" and "Alchemist Urn" will be automatically used to restore Health and Spirit.
- In "System" - "System Settings" - "Shortcut Key Settings" - "Custom Function Shortcut Bar", new custom designs for pet-related operations have been added, which can adjust pet modes and skill shortcut keys.
- Optimize the prompt content when removing the four charms embedded on the badge.
- Modified certain service or exchange labels for Sunstream NPCs.
- Optimized the entry guide of "Soul Tower" in the competition interface.
- Added direct upgrade methods for jewelry such as "Might of Heaven" and "Might of Earth".
* Now, Players can go to the Guardian Tyr in Jadeon and use Bank Notes/Gold Leaves and corresponding jewelry to directly redeem high-level jewelry
* (Note: ① After upgrading, the original jewelry slots and gem information will be lost; ② The original upgrade method will continue to be retained).
- Modify the original "Banknote Exchange" service to "Banknote and Gold Leaf Exchange", and add the exchange item "Gold Leaf".
* At the same time, the Jadeon NPC Stashkeeper has added a new "Banknote and Gold Leaf Exchange" service to facilitate players to exchange props and upgrade jewelry.
- A new service "Teleport to Elysium" has been added to NPC Dragon Envoy Jassiein Sunstream City.
- Optimize the display effect of the "Soulstone" interface - "View all Soulset combinations" button.
- Optimize the button display effect when selecting a profession in the "Skill Introduction" interface.
- New items that can be exchanged for Deikin's espers at Vendor Shunhua, a traveling merchant in Sunstream City, are added: "Silver Lantern" and "Frost Remnant".
- Fixed the abnormal shadow issue of some fashions.
- Optimized the item "Tonni's Candied Yam" so that after use, it will no longer be cooled down together with items such as "Velonus' Fury" and "Indomitable Power".
- The display rules of the titles in the "Character Attributes" - "Use Title" column have been optimized. Titles without attribute bonuses will not appear in the selection list of "Use Title".
- The teleportation fees required for all Rift Gates are adjusted to 0, also "V4 special effect: quick teleportation" and "Rift Gate for teleportation" no longer require teleportation fees.
- A new "PVE Mode" for the display of class skills has been added to the skill system. Players can freely choose the desired class skill display mode by clicking the "Classic" and "PVE Mode" buttons.
- Optimize the coordinates of the return point in the Sunstrider map, adjust it to the vicinity of the City Lord Zhuri, and adjust the Rift Gate accordingly.
- Optimize the NPC service for redeeming the Orders in the Sunstrider, Inferna, Westfall, and Southern Province maps.
- A new exchange service for Heavenly Punishment Decree/Sin Order has been added to the NPC "Osamu Hayashi" at the return point of Inferna.
- Adjusted the daily usage limit of the item "Taichi Pill Pack" and the issue where the item description was inconsistent with the actual effect.
- Fixed the lag issues that occurred in some scenes of Sunstream City.
- Added background effects to the skill tree interface of human skills.
- The number of monsters required to be killed and the number of minerals required to be collected in the "Trial" series of tasks for the advanced classes of the Modo, Vim, Lupin, and Ceros professions have been reduced, and the number of Trials Manual [90721] required to complete the tasks has been reduced to 1.
- Adjusted the drops of relevant monsters in the Sunstrider and Inferna maps. After the update, Inferna Orders no more drops.
- Optimized the NPC description of "Osamu Hayashi" in the original map of Inferna.
- Added a bright frame prompt for newly acquired items in the bag.
* In System Settings - Interface Settings - Display Settings, add the option of "Block new item light frame prompt", which is not checked by default.
- A special display location has been added for the damage reduction and healing effect icons. You can set them in System Settings - Interface Settings - Effect Icon Settings by checking "Do not display", "Display but not movable", or "Display and movable". The system defaults to "Display but not movable".
- Added a new feature to facilitate the use of ractions in tasks. When completing a task that uses ractions for a specific NPC, you can left-click the NPC to complete the task after the cursor turns into the corresponding raction.
- In order to optimize the smoothness of client operation, the display logic of some interface special effects has been adjusted. After the adjustment, some interface special effects will be displayed on top.
- Optimize the text displayed on the badge extraction interface.
- Adjusted the attributes of some monsters that appear in the main storyline before ascension.
- Added help instructions for the rules related to the Elysium BOSSes.
- Optimized the problem that the TAB key would select the target farthest from itself in certain situations, and the selection range was adjusted from 20 meters to 40 meters.
- Added a new activation method prompt for unactivated systems. Move the mouse pointer over the unactivated system button in the "Character" interface to view the activation method.
- Optimized the description of how to obtain some costumes in the fashion wardrobe.
- Optimize the speech function of some NPCs in Sunstream City to solve the problem of frequent screen refresh of NPC in Sunstream City area.
- Adjusted the registration time for the "Trial·Jadeon Defense" dungeon from 5 minutes to 10 minutes.
- Auto-route now has multi-coordinate viewing and routing functions.
* In the list of marked points on the right side of the path-finding map interface, NPCs/monsters with green names have multiple coordinates. Left-click the corresponding name to view the locations of all coordinates in the path-finding map. Double-click or right-click the corresponding name to automatically path to the nearest coordinate point.
* The maps that this function is currently available on are: Sunstrider, Inferna, Westfall, Void Westfall, Void Westfall (II), Southern Province, and Void Southern Province.
- Optimize the help instructions related to badges.
- Added new gathering actions for each profession.
- Optimized the cursor icon when the player moves the pointer to his own pet, sprites or monsters in the dungeon in some cases.
- Fixed the issue of timing delay and negative number when waiting for task completion.
- Reduced the gold rewards for the quests "Divine Edict: Totem Pole", "Divine Edict: Sandsucker", "Divine Edict: Anteater", "Divine Edict: Sand Wyrm", "Divine Edict: Lycanthrope", "Divine Edict: Sand Devil", "Divine Edict: Pack Rats", "Divine Edict: Bloody Frog", "Divine Edict: Gilded Basilisk", "Divine Edict: White Vulture", "Divine Edict: Azure Phoenix", and "Divine Edict: Withered Treant".
- Reduce the gold rewards for the quests "Cleansing: Star Soul Demon", "Cleansing: Star Soul Witch", "Cleansing: Star Soul Fairy", "Cleansing: Star Soul Spirit", and "Cleansing: Star Soul Warrior".
- The God of Rain Gem dropped by God of Rain is adjusted from dropping "God of Rain Gem" to dropping "God of Rain Gem Pack" (the item drop probability remains unchanged, the Gift Pack is a tradable item, which contains 1 God of Rain Gem limited to 7 days).
- Westfall & Southern Province Orders will now give Moon Talisman as a reward

[Reborn]
- Marketplace new items added and some prices adjusted.
- Ceros Faction/Gear change added to marketplace.
- Daily Sign-in updated.
- 32bit client is no longer supported. Only 64bit exe is available from now.
- Territory War map has been resseted.
- New websitre challenges added.
- Jaden web/ing Banker price cap increased to 200.000G.
6
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:12:09 pm

[Instances]
- Five Sins & Soul Odyssey: After defeating 4th boss, there's a chance to trigger events:
* Petty Theft: Upon completion, players will receive Diamonds, Accessory Gem Upgrades, and other rewards
* Sigil Treasure: Upon completion, players can receive +8 to +11 Sigils
* Great Rat Encounter: Upon completion, players can receive a large amount of Moon Talisman
- The upper limit of the entry level of the dungeon "Heartless Sea" has been changed from level 119 to level 150, and the upper level 119 has been changed to level 150.
- The minimum number of players to enter the "Crimson Peaks" dungeon has been changed from 6 to 3.
- The reward vouchers for the dungeon "Heartless Sea" are issued weekly, and the upper level limit is increased to level 150/ascend to level 150.
- In the "Crimson Peaks" dungeon, removed chance for Ring Upgrade recipes from the mission "Sly Dragon's Defeat".
- "Cyntec Seal Two-Dragon Splendor" from mission "Challenge Successful" in the "Trail Elemental Temple (T5)" has been deleted; a new reward "Taichi Pill × 500" has been added.
- "Trail Elemental Temple (T5/Hero)" has added new random reward items for the clearance mission "Challenge Successful".
- Clouded Milky Way: The number of players is adjusted from 6-18 to 6.
- Deleted Gold rewards given when the bosses and monsters of each level of the "Crimson Peaks" die.
- Added the "Regular Instance Room Chat" function. After the player creates a instance room, the instance room chat room will be automatically created, and room members and applicants will automatically join it.
- Modified the registration time for "Understream", "Elements Pool", "Tiger Summit" and "Tiger Summit (Hard)" to 20 minutes.
- Registration time limit for the "Trial·Shura Gauntlet" room has been changed from 5 minutes to 10 minutes.
- Modified the minimum number of players who can enter the dungeon "Trial: Elemental Temple" to 1.
* Optimized the description of the reward for clearing the dungeon "Trial: Elemental Temple".
- A new item reward "Telepathy Gem" has been added to the reward for the T7-15 mission "Astral Traveler" (Limited to 3 days. After using "Reset Voucher" you cannot get this reward repeatedly).
- Removed the Personal Tribute reward from the Juvenile, Kid, and Adult Chef quests from the Clan Mansion instance
- Song of the Emerald Lady, Five Sins, and Soul Odyssey instances (T7 - T15) will give a 'Work together' quest that can be completed once a week that will give 15(->Customized to 75) Tribute to the Clan and resets every Monday at 0:00.
- Changed the limit to completing hidden quest in Common Team Instances from once a day to 3 times a week
- Fixed issue where players weren't getting remedies (batts) after entering Common Team Intances for a 2nd time in the same day
- Increased the stack limit to Golden Boy Gift from Holy Lotus to 99 and optimized the names to the 1st, 2nd, 3rd, and 4th Tier Reward Packs
- Reduced the duration to Shuomo matches from 20 to 15 mins
- After clearing each difficulty level of T version ("Beast Lord", "Song of the Emerald Lady", "Five Sins", "Soul Odyssey"), a new "Blacksmith" NPC will be added to help to clean up bag.
- Optimized exp reward of Bull of Darkness in the Shura Gauntlet.
- Added the drop rewards for the last level BOSS in the new dungeons "Song of the Emerald Lady" (T7-T9), "Five Sins" (T10-T12) and "Soul Odyssey" (T13-T15): Gold Brick, Diamonds and Large Pearl (Note: not affected by double drop).
- Sealed Astrum Box, Whirlwind Badge <Perfect>, Jotu Badge <Perfect>, Horn Badge <Perfect>, and Piyo Badge <Perfect> that dropped from the dungeon "Five Sins (T10-T12) have been cancelled. The above-mentioned badges will be dropped from the dungeon "Song of Emerald Lady" (T9) instead.

[Quest]
1. Adventure: Resurrection (9DR)
The sky is endless with yellow sand, and the lonely city is singing alone.
When you enter the wilderness again, you meet a young man imprisoned in the temple. You learn from the crowd that this young man is named Xiaoji, and he is seeking a mysterious elixir. However, this elixir is a secret recipe of Jadeon Mountain, and the road to find the elixir is extremely dangerous. How can Xiaoji overcome this?
The Ink Snow Sword, which has not been seen in its true form for many years, has reappeared this time. What is its connection with this young man?
How many past events are buried under the yellow sand...
 
① After the update, Players who have reached level 135 and completed the [Jade Dynasty Main Plot·Wildlands] can explore on their own to trigger this adventure.
② Players who complete all adventure missions can obtain surprise rewards such as Blue Star, Soulcard: Ink Snow, Ink Snow (trial version) and so on!

[Team Party]
1. When forming a team, in addition to the existing [Team] allocation mode, a new [Leader] allocation mode has been added.
- Team allocation mode cannot be changed after confirming the allocation mode when forming a team.
 
2. "Leader Mode" Instructions:
- Only the team leader and deputy team leaders can pick up team items that were originally dropped by dice rolling, while ordinary items will not be affected.
- After the item is dropped, deputy leader can still be appointed. Later appointed deputy leader can still pick up the item.
- After the item is dropped, and appointed deputy leader will be cancelled, he will not be able to pick up the item.
- Team items have a 2-minute protection period. After the protection period, anyone can pick them up.
- When there are multiple deputy team leaders in the team, the item belongs to the first character who picks it up.
- When picking up items, you need to be around the dropped items. If the distance is too far, you will not be able to pick them up successfully.
- Sprites cannot automatically pick up team items.
- A new feature "Team Invite" has been added to the Party interface. Once selected player will auto-accept team invites whenewer its single or already parry leader.
- When the player right-clicks the target's portrait, "Party Invite" or "Request Party" and "Team Invite" or "Request Team" will be displayed respectively according to the team and team status of the player and the target.
- When the team leader uses "Invite All", he will automatically invite surrounding players to team. The invitees are no longer limited to whether they are in the team.
- A team can now have multiple deputy team leaders. When the team leader leaves the team, the team leader position will be passed on based on the order in which the deputy team leaders were appointed.
- The deputy team leader can also invite others to join the team, but will not receive a reminder to apply for joining the team.

[Iron BG]
- A reward tab was adding to the Iron BG interface in the PvP window where players can exchange their Vanguard and Iron Soul items for rewards, including Blue Stars, Fire Orb of Vastness, Cold Flame Stone, Apricot Banner, Soul Inverter, and Kirin Sigil Shards   
* Most items have exchange limits. These limits reset on the 1st of every month
* The Iron BG exchange items at Kao Sonye have been removed and placed in the new reward tab besides the Title: Shenwu Extreme item.
* After death on the battlefield, the time it takes for the character to be automatically resurrected and returned to the city by the system is adjusted to 15 seconds.
* The BOSS Chaotic Tauren and Necro Tauren in the battlefield can now drop "Order of Chaos", which can reduce the target's Skill Evasion by 40 points after being used on it for 6 seconds, with a cooldown of 5 minutes.
Note: This item can only be used in the "Iron BG" and will automatically disappear when leaving the battlefield.
3. Can no longer open "Iron BG Victory Pack" inside the Iron BG.
 
[Hall of Excellence]
Added new alliance strength rankings
1. Added alliance strength ranking in "Hall of Excellence" - "Alliance Info".
2. All alliances with a level greater than 4, a number of members greater than 15, an activity greater than 500, and a prosperity greater than 100 can enter the ranking list (for activity, refer to the alliance activity ranking list, and for prosperity, refer to the alliance interface display)
3. The ranking of the leaderboard is based on the comprehensive score of the attributes of all players who have joined the alliance for more than 7 days. The higher the score, the higher the ranking.
4. [Reborn customisation] Also added personal strength ranking. (Players need to login at least one on character to be counted towards this ranking).

[Territory War]
1. Banknote bid are no longer required to register for territory war.
2. New requirements: Senior territories (Top 3 server alliance Strength), Medium territories (Top 10 server alliance Strength), Minor territories (Top 50 server alliance Strength), and Blessed territories (Top 100 server alliance Strength).
   Note: Ranking data is based on the day of registration.
3. When multiple alliances declare war on the same territory, the challenge qualifications will be determined based on the alliance strength rank, and the alliance with the highest rank will be qualified to challenge.
4. For Blessed territories, the top 4 alliances among all that declared will be randomly selected, and each alliance has a 25% chance of obtaining the challenge qualification.
5. Time adjustment
   War Declaration: every Thursday night from 20:00 to 22:00.
   Battle time: All state wars will start at 20:30 every Sunday evening (if all slots occupied - Saturday also).
6. New: Additional registration
   All alliances that have declared war on Thursday night but failed to do so can make a supplementary registration. They can choose any territories that have not been declared war on to make a supplementary declaration of war. When multiple alliances declare war on the same territory, their eligibility to declare war is still determined based on the alliance strength rankings.
   Additional registration of war time: 20:00-22:00 every Friday night.
7. Territories with Celestial Army will no longer receive Mercenary Contracts.
8. New rewards
   Added new points tier rewards in the Territory battlefield
   Low level: 2100, 3500, 4900
   Intermediate: 2500, 4200, 5900
   Advanced: 4200, 7000, 9800
   When our points reach the corresponding level, reward packs will be issued to all our players in the battle area.
   Note: If a player enters the battlefield after the rewards are distributed, they can obtain next rewards, but the rewards that have been already distributed cannot be refunded.
9. New item recipes added to alliance Market: Virtuous Rune Pack, Holy Imbue Selection Pack, Divine Badge Selection Pack and Purple Esper Pack. After learning, you can produce the corresponding gift packages in the "Crafting" interface.
   The "Scroll of Efforts" required for production can be obtained through the Territory War Points Reward Pack, and the "Harmony Pearl" can be purchased through the Alliance Market.
   Note: New items added to the Alliance Market can only be purchased when the "Treasure Pavilion" building reaches level 3.
10. Added teleportation function in Territory War:
① The teleportation function can be used in the "M" map - Territory map - Territory details interface.
② Available from 20:00 to 21:15 every Sunday, with an interval of 300 seconds.
③ Only the two opposing parties in the same territory can use the teleport function.
7
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:11:38 pm

[Main Plot: League]
In today's world, all cultivators feel the lack of spiritual energy. Even if they ascend to heaven, their cultivation level will gradually improve, but they will not become immortals. The best among them are either scattered immortals, who travel around the world and continue to practice; or earthly immortals, who are entrusted by the upper immortals to manage the world. Since the ancient god Fuxi, few have ascended to the upper immortals along the sacred tree. Moreover, after the sacred tree was damaged and the ancient city of Tianjie became a ruin, it became increasingly difficult to ascend to the upper immortal.
Over the past thousand years, the situation in the heavens has been turbulent, and many immortals have been demoted to the mortal world, and no cultivators have been allowed to ascend to the heavens. In order to change the situation, three hundred years ago, the major ethnic groups united to conspire against the heavens to kill the immortals, which was called the "Jade Dynasty League". However, the reasons and the outcome of the battle of the Jade Dynasty League were avoided in later books. If you want to know the truth of three hundred years ago, you can only know it after you have experienced it yourself.
players who have reached Ascension Level 140 and completed the main quest, Shura, can start this mission and explore the truth that happened three hundred years ago.

[Devotion Order Quests]
A sincere heart creates heroic ambition, and rain and dew from the sky illuminate the universe.
Elder of Mystery widely issued the "Ancestral Orders", hoping that all disciples would be sincere, do their best, and bring glory to the class.
 
After this update, class devotion missions will be adjusted from daily missions to weekly missions.
After completing the guidance mission, players above level 90 can go to the Ancestral Order messenger of each class with the Ancestral Order and accept the class mission "[A]Tribe Affairs".
 
①You can accept primary class tasks when your level reaches 90, you can accept intermediate class tasks when your level reaches 135 and your Devotion reaches 310, and you can accept advanced class tasks when your level reaches 150 and your Devotion reaches 2600.
②Primary class tasks can be completed 3 times per week, and intermediate class tasks can be completed 4 times per week.
④Original [Devotion Order] series of class tasks will not be completed in this update, so you can just give up.

1. New class mission rewards:
For low-level class tasks, each completed task will receive a new reward: Taichi Pill × 150;
For intermediate class tasks, each completed task will receive a new reward: Taichi Pill × 300;
For high-level class missions, an additional reward will be added each time the mission is completed: Taichi Pill × 6000.

2. Adjustments to rewards redeemable in the class store:
The Devotion consumed for exchanging the "Martial Chroma Bead Pack" will be reduced from 100 to 50 (limited to 20 times per week);
The "Singularity Coherence" gift package in the store has been replaced with the "Mystic Tome Refining Pack". players can choose one of the three items in the gift package to receive it (limited to 6 times per week);
A new redeemable reward has been added to the store - "Collector's Tome Pack", which can be redeemed by spending 8,400 Devotion (this gift pack can only be opened four times permanently).

[New map: Clouded Elysium]
1. A new map, Clouded Elysium, has been added. players can enter by teleporting from Shangge in Dragon Mountain, and Blessing Star God Shangge in Elysium.
2. The time for the appearance of Primordial Monkey Wu, Destus, and Morgon is adjusted to 21:15 every Friday, and the map of their appearance is adjusted to Realm 10 of Clouded Elysium (positions remains unchanged).
3. The use of teleportation props such as Portal Charms and Astrolabe is prohibited in Clouded Elysium. Other restrictions are the same as those in Elysium.
4. Players can form a team with players from different servers in Clouded Elysium.
Note: When switching realm outside 10 in Clouded Elysium, player will automatically be transferred to regular Elysium.

[World BOSSes]
1. Thunder Phoenix
①Attributes/Skills
a. Significantly increase the following attributes of Thunder Phoenix: HP, defense, CritstrikeRate, CritBonus, CritNull, CritShield and ignore reduction.
b. Optimized the aggro distance and skill release strategy.
 
② Drop
a. Added Praised Fragment Choice pack (tradeable), added new Omened Seals, Heavenly Seals Heavenly Stone and Celestial Purple Lightn. Stone.

2. Destus/Morgon/Primordial Monkey Wu
①Attributes/Skills
a. Significantly increase the following attributes: HP, defense, CritNull, CritShield, and ignore reduction.
b. Optimize the skill release strategy.
c. Adjust the refresh time of Destus/Morgon/Hongjun Monkey: refresh uniformly at 21:15 every Friday.
d. Adjust the refresh map of Destus/Morgon/Hongjun Monkey: Clouded Elysium Realm 10.
 
② Drop
a. Primordial Monkey Wu drop reworked completly and separated from Disorderly Monkey boss.
b. Morgon and Destus drop adjusted.
 
3. Elysium Elite Berserkers
①Attributes
* Increase the following attributes: Health, Attack power, Defense, CritStrike Rate, Skill Evasion.
* Added skill (orange) damage reduction: 93%.
* Each attack can cause an additional 500,000 damage to the BOSS.
* No longer immune to "Thunder Cursed" and "Doom Cursed";
* No longer immune to the "Clear Regular Advantages" effect;
* Now immune to Burning, Inferno burning, Laceration and Bleed effects.

② Drop
a. Optimize the drop probability of each part of the Praised fragments in the Berseker Gold Pack (the overall probability has not changed).
b. Newly added: There is a chance to get Omened Seal - Origin of Tao/Total Redemption, Heavenly Seal·Origin of Tao/Total Redemption·Chaos and Heavenly Stone in the Berseker Gold Pack.

[Regular BOSS Maharaja]
1. Increase the following attributes: health, attack power, CritstrikeRate, CritNull, CritShield, and ignore reduction.

[Demonic Monsters]
1. The EXP rewards of the Demonic monsters in the Void·Westfall and the Void·Southern Province maps are adjusted to be shared within the party and not divided equally.
2. Demonic monsters will drop new items, "Demon Exorcist" and "Demon Exorcist Pack". Players who have ascended to level 160 or above can use them to obtain high EXP rewards. The weekly opening limit is 100 times, and the EXP rewards obtained from the 31st to 100th time will be greatly reduced.
3. Optimize the attributes of Demonic monsters and add a new strategy: lock the upper limit of damage received.
4. Adjusted some attributes of the Demonic monsters in the Void·Westfall and the Void·Southern Province maps, lowered properties such as defense, critical damage reduction, and damage reduction and raised the upper limit of damage received.

[Clouded Sunstream - Arrival of Chiou]
1. Guidance: Demonic Clouds Surge
People in Billows Town are disappearing frequently, monsters that have rebuilt their bodies in the Shura Blood Pond continue to emerge, the seal of Soul Tower is broken, and the world is filled with monsters... And this may just be the beginning of the disaster...
 
Players who have ascended to level 160 will automatically accept the mission "Demonic Clouds Surge" after going online. After completing the mission, they will find out the truth about the disappearance of the residents of Billows Town, prevent the resurrection of the Demon King, and once again take up the sword to protect the world!
 
2. Chiou's Birth
The illusion of Chiou and Chiou's true body will appear on Realm 14 and 15 of Clouded Sunstream from 20:00 to 23:00 every Wednesday night and from 14:00 to 17:00 on Saturday and Sunday afternoons.
There are 15 Chiou illusions in a single realm, and they will refresh 20 minutes after death.
There are 3 true bodies of Chiou in a single realm, and they will not refresh after death.
 
3. Chiou's Coming to the World: Damage Mode
Since Chiou has learned new cultivation methods by reshaping his body, Chiou will adopt a completely new damage mode in this event.
① The damage caused by regular skills to monsters will be reduced by a certain percentage.
② In order to avoid the abuses, monster's Skill Evasion is high, please prepare in advance.
③ Regardless of the strength of your equipment, your skills can cause considerable fixed damage to monsters after hitting them.

[New boss drop distribution model]
Affected bosses: Morgon, Destus, Chiou Awakening, Thunder Phoenix, Primordial Monkey Wu

Most items dropped by those bosses will adopt a new distribution model: any party that causes more than 0.1% damage to monsters will have a chance to obtain them.
For example: party 1 caused 60% damage to the monster, and party 2 caused 40% damage to the monster. Then party 1 has a 60% chance of obtaining the item, and party 2 has a 40% chance of obtaining it.
Note:
① When damage is caused by a party, it is distributed to specific party members according to the party allocation mode (currently only point allocation).
When a party causes damage to a monster, and the party does not join a team, they can pick up items in turns or freely according to the party's distribution mode.
When a single person causes damage to a monster, and the single person is not in a party or group, the damage can be picked up directly after being assigned to an individual
②Party that causes the most damage to monsters will receive slightly better chance to get items.
③When a monster dies, damage is settled. If the monster leaves the battle midway, the damage information list will be reset.

[Items: Seals]
1. New seal and ribbon related information:
① Newly added Cyntec Seal: Realmglow·Harmony (CritStrike Seal)/Calamity (CritBonus Seal)/Flow (CritNull)/Ruin (CritShield).
② Newly added Cyntec Seal·Virtue·Sealed Star (Anti-dmg reduction)/Harmony (CritStrike Seal)/Calamity (CritBonus Seal)/Flow (CritNull)/Ruin (CritShield).
③ Newly added Omened Seals: Omened Seal·Ruin (Critical Damage Reduction Seal)/Ruin (CritShield)/Starry Shore (Skill Evasion Seal)/Clarity (Dagos/Race RES Seal)/Frost Glory (Fuwa/Race RES Seal)/Mountain Pit (Felkin/Race RES Seal).
④ Newly added Heavenly Seal·Sealed Star (Anti-dmg reduction)/Harmony (CritStrike Seal)/Calamity (CritBonus Seal)/Primordial Light (Skill Accuracy Seal)/Reflected Shadow (Anti Dagos Seal)/Bleak Eclipse (Anti Felkin Seal)/Heaven Ripple (Anti Fuwa Seal)/Flow (CritNull Seal)/Ruin (CritShield)/Starry Shore (Skill Evasion seal)/Clarity (Dagos RES Seal)/Frost Glory (Fuwa RES Seal)/Mountain Pit (Felkin RES Seal).
⑤ Newly added Heavenly Seal·Chaos seals which has the same attributes as the Heavenly Seal, but cannot be exchanged for Sky Stone Gift Pack (300).
 
2. Ways to upgrade:
① The newly added Cyntec Seals can be exchanged with the corresponding Cyntec seal materials. Materials can be exchanged with Virtuous Rune, purchased from the Mystery Shop, and obtained through the Territory War.
② The newly added Omened Seals can be obtained from Rainfall Order, Primodial Monkey Wu, Destus, Morgon, Clouded Sunstream BOSS Thunder Phoenix.
③ The newly added Heavenly Seals can be obtained by Rainfall Order, and can also be exchanged for 3000 Heavenly Stones and the corresponding Omened Seal. Heavenly Stones can be obtained from Primodial Monkey Wu, Destus, Morgon, Clouded Sunstream BOSS Thunder Phoenix, and the Heavenly Seal can be exchanged for 1 Heavenly Stone (300) gift pack (containing 300 Heavenly Stones).
⑤ The newly added Heavenly Seal·Chaos Seal can be obtained from Primodial Monkey Wu, Destus, Morgon, Clouded Sunstream BOSS Thunder Phoenix.
 
3. New seal exchange:
① New exchange options for Cyntec Seal·Seal added to Territory War Agent Evan.
② New exchanges for Heavenly Seal and Heavenly Stone have been added to Zhu Yen - Alliance Base.
 
4. Old seals have some of their stats rebalanced.

[Safety Lock]
- Added more Jaden lock option to system
- Restrictions added to the Jaden purchasing while Safety Lock is active:
* Buying from the Marketplace, VIP Exclusive, Achievement Shop, Immortal Pavilion, and Jaden Packs
* Unlocking Golden /Red Seal in Immortal Record or upgrading its tier
* Bidding in the Auction House (any of the 3)
* Refreshing item list or purchasing items in the Mystery Shop in Fairyland Sunstream
- Added restrictions on pets, espers and constellations related operations, including:
* Pet training, oath and Spiritual Release operations;
* Operations such as Catalyze, Bloodsmelt, stat Imbue;
* Star upgrade, constellation upgrade and other operations.
- After this update, if you check the relevant options, you need to unlock the security lock before performing the corresponding operations.

[VIP-exclusive shop]
New Items:
1. Praised Fragments Choice Pack (bound): price = 128 Jadens, available for purchase when VIP level reaches 5 and above, limited to 1 purchase per month.
2. Extra Moon Talisman Pack: Contains "Moon Talisman (bound) x88", price = 35 Jadens, can be purchased when VIP level reaches 2 or above, limited to 3 purchases per month.
3. Lucky Beast·Dragon (VIP·2022): Price = 5 Jadens. It can be purchased when the VIP level reaches 7 and above. The purchase is limited to 3 times per month.
4. VIP1 to VIP8 member exclusive shop have a super value gift package on sale;
Contains a variety of treasures, which can be purchased if you meet the corresponding VIP level;
Each gift pack can be purchased only once per month.

Item Adjustments:
1. Meteoric Rise Pack: The VIP level that can be purchased is adjusted from level 8 to level 4 and above.
 
Item removal:
1. Removed old "Lucky Beast: Cloud Dragon (Ten Years)".

[Heroic difficulty: Soul Odyssey]
The new dungeon mechanism and combat experience will allow you to experience a different Soul Odyssey.
The dungeon reward method will allow you to receive permanent rewards after clearing each level for the first time, without having to challenge it again.
The first two levels are currently open, and the remaining levels will be released later.
 
① Participation conditions: After clearing T13-T15, players who have ascended to level 164-170 can participate in the heroic dungeon registration.
Players who open heroic dungeons and join dungeons must consume the item Heavenly Talisman [105024] (which is dropped by the Deva Ultimate Soul after clearing T15).
②Limit: Heroic difficulty will be open unlimited times per day, and will no longer consume T13-T15 instance times. Note: If T13-T15 has entered the cooldown period on the same day, you will not be able to create or join a room.
 
③ Dungeon rewards:
1. The dungeon reward method is that you can receive permanent rewards after completing the task after clearing each level for the first time, without having to repeat the challenge.
2. Clearance rewards include: Mystic Tome·Hero, Radiant Jade, Blue Star, Star Tome I and other rewards, and there is a higher chance of getting Heavenly Seal·Ori. of Tao·Chaos/Heavenly Seal·Total Rede.·Chaos
 
④Mystic Tome·Heroic Edition
1. The new Mystic Tome Hero Edition will definitely get 5 attributes.
2. Skill tomes have guaranteed chance for skills.
3. Mystic Tome Hero Edition has a higher attribute limits.
4. The grade of Mystic Tome·Heroic Edition is "LV6-⭐⭐⭐⭐", and the operation of increasing the number of refining times can be performed 4 times. The item consumed for the 4th time is "Star Tome IV", which can increase the number of refining times by 5 times.
Note: New redemption item added for top-up prize redemption: Star Tome IV
 
⑤ Instance mechanism:
1. Added a new save mechanism, which allows you to skip levels that you have already cleared by talking to the NPC Tanis Ka in the dungeon.
2. In order to improve the player's combat experience, BOSS will adopt a new mechanism to lock the upper limit of damage received.
3. In each boss battle, Skysong and Celan will be limited to 3 resurrections. Note: The class's resurrection skills will be disabled, and the resurrection item "Dust Trace Pill" will be automatically issued when not in combat.
4. If your team is dead, you can reset the level by talking to the NPC Tanis Ka in the instance.
5. During a boss battle, you will be prohibited from returning to the resurrection point.

[Reborn note] Instance rewards are not customized yet. We need to be sure that instance mechanics are as close to chinese official server as we can achieve so we count on your reports. For now most mechanics are placeholders.
8
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:11:21 pm
[System·Badge]
- Added a new defensive badge - Turtle Badge<Divine>.
* How to obtain: You can obtain it through bonus bosses in: Soul Oddyssey, Five Sins.
- New attributes that can be refined in the badge +11 hidden attributes: Damage reduction%, Attack%, Defense%, Health%, Spirit%.
- Added +13 hidden attributes to badges, including: race Anti/RES, health%, Spirit%.
- Added the function of customizing hidden attributes of badges. Players can customize the corresponding hidden attributes by using items: Heavenly Pendant (LV5), Celestial Pendant (LV7), Sorrow Pendant (LV9), Sacred Pendant (LV11) and Divine Pendant (LV13).
* (Those items can only be obtained from achievement system. You can get the corresponding items by completing the relevant achievements)

[System·Achievement]
1. Added new instance-related achievements in "Achievements-Instance", the main contents of the achievements include:
Kill the 5th boss in T12, kill the 5th boss in T15, complete team instance War of Beast Lord, and Rising Desolation final reward npc task.
 
2. New badge-related achievements have been added in "Achievements-Craft". The main contents of the achievements include: refining to obtain hidden attributes of the badge. The related rewards are as follows:
① Use the badge refining operation to obtain +5 hidden attributes 100 times in total, and you will be rewarded with the item "Heavenly Pendant (LV5)";
② Use the badge refining operation to obtain +7 hidden attributes 100 times in total, and you will be rewarded with the item "Celestial Pendant (LV7)";
③ Use the badge refining operation to obtain +9 hidden attributes 50 times in total, and you will be rewarded with the item "Sorrow Pendant (LV9)";
④ Use the seal refining operation to obtain +11 hidden attributes 30 times in total, and you will be rewarded with the item "Sacred Pendant (LV11)";
④ Use the badge refining operation to obtain +13 hidden attributes 10 times in total, and you will be rewarded with the item "Divine Pendant (LV13)";
The above items are related to the customization of the hidden attributes of the badge. For specific functions, please refer to the item description.
Note: All new achievements are counted, and will start counting from 0 after this update.

3. New achievements related to level 6 to 10 Bloodbond seals sets have been added in "Achievements-Craft-Bloodbond"
* (after this update, completing the 9 and 10 level seal Bloodbond set achievement will automatically complete the low-level Bloodbond set achievement for the corresponding part).

[System·Progression Rewards]
The road to becoming an immortal is full of difficulties.
In order to guide the players to gradually get in touch with the various gameplays in the game, the players can click the "Progress" button below the minimap to enter the interface, understand and complete the goals corresponding to their current level, and obtain certain rewards.
 
- As the level of the players increases, the goals of each stage will be gradually unlocked. By completing the goals and accumulating points, the players can receive high rewards.
- Some triggers may need relog to be counted properly.

[Spending Rewards]
1. Adjustment of the spending amount recording method
Spending value is now divided into two types: "this year" and "total".
① Spend this year: The consumption amount of the character in a natural year (January 1st 0:00 to December 31st 23:59); the current year's consumption of the previous year will be cleared at 0:00 on January 1st of each year.
② Total consumption: the total amount of historical consumption of the character; it is permanently retained and will not be cleared. 
 
2. Adjustment of consumption reward collection rules
The method of claiming has been adjusted from "According to the character's accumulated consumption amount, the reward for the corresponding level reached can be claimed once permanently" to "According to the character's consumption amount this year, the reward for the corresponding level reached can be claimed once every year."
Note: After this update, the previous consumption reward collection of the players will be cleared and refreshed.
That is, characters who have previously received a certain level of consumption reward can receive the consumption reward again when they consume the same level of amount again after the update. 
 
3. Adjustment of consumption reward levels and contents corresponding amounts of consumption reward levels have been adjusted, and multiple new levels have been added; The reward contents have been optimized, with the addition of various treasures.
 
[Character Biography·Bilu]
The bells are ringing, the flowers are withering, and the figure is getting thinner and his hair is as white as frost.
Deep love is painful, life is painful, infatuation is only painful because of heartlessness.
 
Where is Bilu now? In the myriad worlds... maybe she is still alive, silently guarding her beloved? In [Character Biography·Bilu], you can play as Bilu after the curse of infatuation... and find your important memories in the ghost world·Nine Netherworld. Bilu and Xiaofan's love will also continue in Bilu's Biography...
NOTES: Only First 3 dots/series are available in current game version.
Guides:
http://bbs.wanmei.com/forum.php?mod=viewthread&tid=488970
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486005&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486150&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486359&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486509&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486734&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=488383&extra=
9
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:11:08 pm
Melody of Ocean Expansion 5.1.8

[New class: Yuna]
Weapon: Flute
Role: Support, Buffer
Race: Deikin
New map: Yuna base: Islands of Kun

[Esper Wardrobe]
- Esper Wardrobe added. Opening the wardrobe will display all the classes' and general espers. Click on the corresponding option to preview the esper's primary, intermediate, advanced, special, ascension, fusion and multi-effect appearance:
①. Adding espers to wardrobe
After clicking the "Add esper" button, you can activate the corresponding esper by inserting a esper that meets the following conditions:
    a) The esper level reaches Ascension Level 37;
    b) The esper has not been used to activate the esper wardrobe (each esper can only be used to activate wardobe once. If the esper has been used to activate, a corresponding prompt will appear in the esper item information);
    c) The esper is not a time-limited.
You do not need to be the owner of the esper required to activate in wardrobe. If you wish to activate the exclusive esper of other classes, you can trade with other players to obtain the esper that meets the conditions for activating the illustration.
 
②.  Esper Appearance Inheritance
When there is a time for inheritance, the player can inherit the esper appearance of the equipment as the esper appearance of the esper with the lit illustrations.
a) Only activated espers can be used for appearance inheritance. After selecting the illustration corresponding to the esper appearance you want to display, click "Inherit" to inherit the appearance of the equipped esper to the appearance of the esper selected in the illustration. The displayed inheritance appearance level is consistent with the appearance level of the equipped esper; click "Remove" to restore the appearance of the equipped esper.
b) If the remaining inheritance time of the player is insufficient, the inheritance of the esper appearance will be invalid. The player can extend the inheritance time by consuming Jadens by clicking the "Extend" button. The inheritance time can be extended to 365 days at most.
c) The inheritance of esper appearance is temporarily not effective in certain pvp maps.

To inherit the appearance of espers must select both the esper and the appearance level of the esper in the esper at the same time in the esper atlas before they can inherit the appearance of the esper (if Players have already selected the appearance of the esper to be inherited before this update, the appearance of the esper to be inherited will be automatically changed to the multi-special effects appearance level of the selected esper appearance after the update).
If the appearance level of the esper equipped by the player is higher than or equal to the appearance level selected in the illustration, the actual appearance level of the inherited esper will be consistent with that in the illustration; otherwise, it will be consistent with the appearance level of the esper equipped.

[Billows map]
- The Billows map has been updated and expanded upon

[Immortal Record]
1. The upper limit of the level is increased to 81->126.
2. After the level of Immortal Record reaches 81, players who open the Golden Seal can receive additional Mountain Cloud Jade rewards for every 5 levels they upgrade, and players who open the Red Seal can receive additional Mountain Cloud Jade rewards for every level they upgrade.
 
[Immortal Pavilion]
Players who have activated the Red Seal in Immortal Record system will receive an additional daily reset count of the Immortal Pavilion for every 3 levels of advancement after their Immortal Record level exceeds 81.
(Note: Additional reset times will be cleared at 0:00 on the 1st of each month)

[Soulstone·Set Skills]
New equipment: Star Whisper Necklace
1. Added "Necklace Exchange" to "Soulstone Related Exchange" in NPC "Lord Fenix".
2. The "Soulstars" obtained by creating stars can be exchanged for a Star Whisper Necklace. After equipping it, you will gain permanent Star Set skills.
3. [Reborn] Removed Reborn customisation regarding perma Star Set skills.
 
Note:
① No new Star Set skills are added.
② After equipping the corresponding Star Skills Necklace, the skill will appear in the "Skills" - "Others" - "Bonus Skills" column, which means you can use it without equipping the corresponding necklace or Soulstone.

[Jade Dynasty Plot·Reducing Burden]
In order to reduce the burden on the cultivation path of players and improve their experience in traveling the Jade Dynasty story, the difficulty of some main quests and character biography quests will be reduced after this update, including:
1. The number of monsters required to be killed during the main quest from Grasstemple Village to Shura has been greatly reduced.
2. The number of monsters that need to be killed in the main quest of the Dagos, Fuwa and Felkin affinities after ascension has been greatly reduced.
3. Reduced the difficulty of unlocking some tasks in the character biography Baye.
4. Optimized the process of the main quest "Soithern Border Chapter - Thousand Years of Love" and increased the speed at which the player transforms.
5. The number of monsters required to be killed for the tasks related to the Order quests is reduced from 500 to 50.
5. The number of monsters required to kill to complete the [Trial of Elements] series of quests has been reduced from 1,000 to 100.
6. When there are multiple tasks in the player's task list that require killing the same monster, the key tasks (Jade Dynasty main plot, Trial of Elements) will be counted first.

[Game Settings]
1. A new "Special Effect Settings" sub-page has been added to the original "System Settings", where you can adjust special effect related settings including special effect display level, weapon and equipment refined light effects, etc.
2. The original "GFX Optimization", "Effects Display", "Skill Screen Shake", "Weapon Glow Light Effect", "Equipment Refining Glow Effect" and "Textures" setting items have been moved to the "Special Effects Settings" page, and the "Equipment Refining Glow Effect" item can be turned off after this update.
3. "Player Distance Settings" has been adjusted so that other player models in the team or group will not be blocked.
4. Added "Hide Character Glow" and "Maximum number of players in sight" settings. "Maximum number of players in sight" setting:
(1) When the number of players other than teammates (party or team) within the sight distance exceeds the set "Maximum number of players in sight", only the specified number of player models that are closer to the player are displayed;
(2) This setting will not block the character models of other players in the party or team;
(3) This setting will be automatically enabled when you log in for the first time. You can adjust or disable this setting according to your needs.
5. "Hide other players' effects" has been added to "Special Effects Settings". After checking this option, you can block other players' skills, espers, equipment and other related special effects.
6. Optimize the number of scene buildings, vegetation and other models loaded when the "View Distance" of Sunstream City, Clouded Sunstream and Billows is at level 1-3; adjustd the "View Distance" corresponding to different levels of "Video - Overall Settings".
 
[Chat extension]
- Added "Show Seal on Chat" function: When there are attributes in the oath seal, you can click the corresponding button on the oath interface to send the type and min and max values of the corresponding attributes in the oath seal to the current chat channel.
- Added the function of displaying Mystic Soul's attributes: ctrl+right-click on the Mystic Soul icon in the Mystic Tome interface to send the Mystic Soul's attributes to the current chat channel.

[Esper]
1. Ink Snow introduced
The snow in the apricot forest melts and spring is in full swing; three feet of ink is used to paint ancient prescriptions.
Ink Snow, the divine weapon among espers, was sealed for a thousand years and only ordinary people could see it. Now he reappears in the world to eliminate demons, defend the way, and uphold justice.
2. A new item "Ink Feather", Ink Snow's medium added to "Medium Exchange" at Esper Mystic Shera in Sunstream City.
3. The new esper accessory "Snow Chain" and tome "Snow Tome" can be exchanged for at Elder of Arcanness in Jadeon.
4. The upper limit of green stat bonus of espers is increased: after adjustment, the upper limit of Health and Spirit of ascended espers is increased from 8400 to 12600, and the upper limit of Attack Power is increased from 1260 to 1860.
5. The success rate of esper Instant Bloodsmelt of espers is improved: After the adjustment, the success rate of Bloodsmelt is set to level 105 divine esper.
6. The price of esper Instant Bloodsmelt is adjusted from 20 gold to 50 gold.
7. The amount of Treasure Bowls consumed by Instant Bloodsmelt of the following espers is adjusted from 28 to 45: Soul Scepter, Firmus, Dragon Smash Sword, Heartrending Flower, Lupin Bell, and Ink Snow.
4. A new medium for Dragon Smash Sword: "Panlong Jade" added to "Medium Exchange" at Esper Mystic Shera in Sunstream City.

[Constellation]
- Added a Constellation exchange to Mirage Envoy Sellpher:
* 12 LV1 Royal Star to exchange for 1 LV2 Royal Star       
* 300 Star Banner to exchange for 200 Star Chart
* 300 Star Banner and 100,000 Gold to exchange for 300  Star Chart
* Note: All items exchanged are bound
* TODO: Revise customized star related exchanges for possible conflicts.

- Added a new "Chat" function. Players can show selected star from star bag via chat channels.
* Players can also just Ctrl+right-click on a star to use this function function.
- Closed the [Constellation] Doum's Stars quest. If any players have this quest before the patch will have it closed after the patch is completed
- Optimized the operation of placing Royal Stars during the star upgrade process.
- Optimize the star selection logic of the constellation system. After optimization, players can click on the star to cancel the selection.

1. Star Stacking
① New attribute level display added to Blue, Orange and Purple stars. Blue is divided into five levels according to its initial attributes, while Orange and Purple are divided into three according to the type of Firefly, Bright Moon and Sun, i.e. Firefly is the first level, Bright Moon is the second level, and Sun is the third level.
② New star stacking system has been added to the constellation system. Players can select the corresponding Blue, Orange, and Purple stars, click the star stacking button, and enter the star stacking interface.
③ Star stacking system can optimize and adjust the initial attributes of Blue stars. Low attribute level Blue stars can be upgraded by stacking stars to obtain more powerful initial attributes (the attribute upper limit has not changed). Star stacking is not allowed for stars with an initial attribute of level five.
④ Orange/Purple·Firefly stars can be upgraded to the Orange/Purple·Bright Moon stars through the star stacking function, among which Bright Moon and Sun stars cannot be upgraded.
⑤ Each time you stack stars, you need to consume 2 corresponding stars. Stacking Blue stars can only consume Blue stars, stacking Orange stars can only consume Orange stars, and stacking Purple stars can only consume Purple stars.
⑥ Each time you stack stars, it will cost 5,000 gold. After the star stacking is successful, the experience level will not change.
⑦ The star stacking system has a guaranteed bottom line for different stars. When the current star's stacking value reaches the upper limit, the next star stacking will definitely succeed (the star stacking value is bound to each star). The star stacking value of Orange/Purple can be inherited during the star stacking process.

[Bloodbond]
1. Lv10 seals are unlocked, now players can upgrade their lv9 seals using the new Deva Blood Soul
2. The new item [Deva Blood Soul] for producing the LV10 Weapon Seal can be obtained from the [Lucky Year of the Tiger Gift Pack] and from Credit Rewards.
 
[Recharge Rewards]
1. "Ox Chi" in the "Points Exchange -151~499 Points" range is replaced with the "Year of the Tiger Chi".
2. "Ox Chi" in the "Points Exchange - 500 points or more" section is replaced with "Year of the Tiger Charm".
10
-

Ceros:

Postures ~
Cast time reduced to 0.7 sec

Azure Dragon Claw 2 ~
Added: Reduces CD to Savage Rivalry by 15 sec

Savage Rivalry  ~
Optimized when skill goes into effect while casting & cast range

Vital Touch (Star Skill) ~
At rank 5, increases the duration to the Swiftness effect after switching postures by 2 sec

Drunken Moon (Star Skill) ~
After casting Water Cluster, gain a 5 sec (lvl) Drunken Moon speed effect

Residual Frost effect ~
Each hit of Windstorm 2 and Dragon Roar <Bane> will have a 4% raised chance to apply effect

Star Embrace ~
Changed effect: When switching to Distinct Roar posture, AP raises 10% for 35 sec (5*lvl)

Dragon Rein ~
Changed effect: Increases AP raise from Star Embrace by 4% (2*lvl)

Battle Ready ~
Effect changed: No longer random amount of buffs, will now give SA, C.rate, C.bonus, Swiftness, Skill Damage buffs after casting with a random duration between 12 to 24 sec

Optimized when skill goes into effect while casting ~
Wandering Dragon, Fearless Frost, Frost Reservoir (All)

Headless Gallantry ~
Duration to the Null Helm effect raised from 6 to 12 sec

Frost Reservoir 3 <Hero> ~
Hero Special Effect raised from 40% to 60% (15+15*lvl) of Max HP and SP

Windstorm 3 <Hero> ~
Added effect to the Hero Special Effect: Adds 60% (20*lvl) of Attack Power to damage while under Dragon Power. Attacking non-player targets will double the amount of damage (120%)

-

Imperia:

Underworld Travel ~
Increases movement speed by 40% now instead of a set value (m/s)
Enter into Wind Wrath after using and gives 32 points of Wind Wrath

Gale Sweep ~
Extra damage raised to 120% of AP plus 5% the sum of the caster's Max HP and Max SP, which doubles when striking mobs.
Each hit will give 4 points of Wind Wrath

Phantom Trace ~
When striking mobs, extra damage will double

Killing Intent <Bane> ~
Amount of Defense transferred to Attack Power raised from 50% to 100%, but cannot surpass 50% of AP

Immortal Fire Planet (Chroma) ~
When striking mobs, extra damage will double. Each hit also gives 4 points of Wind Wrath

Conjoined Suffering (All) ~
When striking mobs, extra damage will double

Windblown Dust 2 ~
Passively makes each hit of Windblown Dust give 2 points of Wind Wrath

Settled Disturbance 2 ~
Extra damage raised to 200% (20*lvl) and when striking mobs, extra damage will double

Eternal Blaze 2 ~
Extra damage raised to 200% (20*lvl) and when striking mobs, extra damage will double

Dancing Tornado (Star Skill) ~
Skill Evasion from Tornado and Freefall Flower 2 can now stack
The chance for triggering the Floating effect changed to consider both side's Attack Power instead of Stun RES now.
If the caster's Attack Power is  1.2/1.1/1 times higher than the target's Attack Power, there will be a 20% chance for a Floating effect

Dancing Tornado ~
Cast time reduced from 1 to 0.5 sec

Underworld Travel 2 ~
Complete skill change: Now increases movement speed by 70% (7*lvl) for 5 sec, effect is stackable and gives 35 points of Wind Wrath after casting

Sharpened Air Shield III <Earth> ~
The Bliss effect duration raised from 6 to 10 sec

-

Ashura:

Aster·Netherworld Recollection 3 (All) ~
Skill hits with a 10% higher c.rate

Aster·Netherworld Recollection (Chroma) ~
Skill hits with a 5% higher c.rate

Departing Snakes ~
Cast time reduced to 0.1 sec
Summons' attack damage raised to equal 240% of AP plus 48% of caster's Max SP
The Soaring Snake range was raised to 10 yards

Windfall ~
Summons from Departing Snakes will place 3 Divination effects on targets

Astral Soul ~
Spiritual Body can now receive Critnull, SE, and Critshield Reduction effects, but c.shield cannot be reduced more than 300% and c.null more than 45%

Mantra·Life and Death (Star Skill) ~
Amount of Nullity effects that can be placed on target has been reduced to 3

Malefic Star ~
The amount of Nullity effects placed by Aster · Tearful Ghost will no longer be dependent on the amount of buffs the target has and the max increase to the Nullity effect is reduced to 1

Unsquandered Clouds ~
Added new "Exhaust" effect has been added for 135 seconds. During the duration of this effect, the player can no longer be affected by the "Prolonging Pool" effect.
Exhaust duration can be reduced by Unsquandered Clouds star skill depending on version.
 
-

Zephyr:

Phoenix's Kiss 2 ~
Cast time reduced to 0.5 sec
Passively increases Brisk duration to Phoenix's Kiss by 10 sec

Soul Distress 2 ~
Cast range changed to 12 yards
Phenomenal Descension will also attach this skill's effect for 3 sec

Impermanence 2 ~
Karma·Lifeburn will also attach the effect from Impermanence <Bane> for 10 sec

Disgraced Armor (Chroma) ~
Skill's blessing effect will also increase damage done to mobs by 60%
Added effect: Passively increases damage done to mobs by 30% to the regular Disgraced Armor's blessing effect by 30%

Shadow Destroyer ~
Changed into Single Curse skill

Phoenix Flight (Star Skill) ~
Casting Chaos Dash will reduce the cooldown to Chaos Cleave by 10 / 20 / 30 sec depending on type

Malicious·Armor Pierce ~
Amount of the target's Defense reduced raised from 80% to 100% of caster's AP
Duration reduced to 55 sec (20+5*lvl)

Bloody Tears ~
Cast range raised from 6 to 12 yards

-

General:

- Optimize the Thunder Cursed effect:
* After optimization, the Thunder Cursed effects of different skills of all professions can be stacked, and the Thunder Cursed stacking limit of 900% has been added.
* All skills with Thunder Cursed effects are changed to be triggered by the first hit (except for array skills), and the effect value is calculated and added to the first hit.
* The Thunder Cursed of Affinity, Chroma na Mystic Tome skills cannot be stacked.
* For example: Thunder Cursed from Meteor Shower, Meteor Shower III and Meteor Shower <Arcane><Bane><Zen> cannot be stacked.

- Optimize Foja Blessing, Foja Blessing<Zen>, Soul Mirror, Soul Mirror<Zen>:
* After optimization, the casting distance is adjusted to 30.
* Removed misleading description that resistances over 500 can 'withstand effects that ignore resistances'.
* Cancel the restriction on the weakening effect of Foja Blessing on characters below level 90.

- Effect that increases EXP from monsters (Monster EXP) will no longer be cleared after the character dies.
- Learning condition of the first skill of Tier 1 of the Vim, Skysong, Modo, Lupin, Jadeon and Incense Mage has been changed from reaching the total skill level of Initiate Tier to 8->4.
- Replacement logic of the 'Departing Soul' and 'Obsessed' effect has been changed to a longer duration effect can replace a shorter duration effect.
- Adjusted 'Improved CritStrike Rate'(86), Charged (57 - Damage of next Attack is increased) and Focus'(62 - Skill damage increased) effects.
* After the adjustment, only the effect with a longer duration and a higher value can replace the current effect.
- The skill "Colorful Day" attached to the "Sincerity" necklace has been adjusted to an additional skill that can be permanently activated after equipping it once.
Note: The "Increased CritBonus" effect of this skill cannot be sacked with the "Golden Rooster's New Year Greeting" skill.
- Adjusted core acceleration skills of each profession. When the player is before ascension and the level is lower than level 141:
① The duration of the original acceleration effect is increased to 120 seconds.
② New effect: Increase the movement speed in non-combat state by 2 m/s, lasting for 120 seconds.
Note: The skill description of the newly added effects is only visible before the player ascends and is below level 141.
11
Kytos:

Kirin Advent ~
CD after transforming out of kirin form reduced from 40 to 20 sec

Golden Rampart (Star Skill) ~
Slant effect amount and duration changed to 30% (6*lvl) for 12 / 15 / 18 sec depending on type
Added effect: Reduces the duration of special negative effects by 30% (6*lvl) for 12 / 15 / 18 sec depending on type

Overwhelming (Chroma) ~
Range raised from 10 to 12 yards
When striking non-player targets, reduces their Critshield by 300% (15*lvl) for 20 sec

Charge Order ~
Cast range changed to 20 yards

Outrageous Scale (Chroma) ~
Extra damage raised from 100% to 240% of AP

Outrageous Scale 3 (All) ~
Extra damage raised from 100% to 240% of AP

Floodsurge ~
Changed into a Group Curse skill
Weaken Strength changed to equal the caster's Weaken RES

Floodsurge 2 ~
Increases the Weaken Strength to Floodsurge equal to the caster's Weaken RES + 80. No longer is 600 or higher

Haste Order (Star Skill) ~
At rank 5, Charge Order will clear the CD to Overwhelming (Chroma)


-

Psychea:

Free Wander ~
Can stack with Shadow Stepper, Wind Follower

Storm Escalades ~
Removed Free Wander being able to remove common debuffs

Peerless Curse ~
Original effects removed and changed into a Self Blessing skill.
Cast Time 1 sec, 30 sec CD. Removes 3 common negative effects

Clockwork Worldly Affairs ~
Replaced the drag effect with an Enhanced Stun effect that lasts 2 sec.
Success depends on the Stun RES of caster and target(s)
CD reduced to 30 sec - 1 second/level

Clockwork Earth Rift (Chroma) ~
Removed the setting the Worldly Affairs clockwork alongside effect from skill(s)

Mecha Torrent ~
The 1st hit will explode and remove all Seeds currently on target
Seed Explosion will no longer deal damage based on the target's Health

Mecha Light ~
Added effect: When striking non-player targets, the 1st hit will give 12 Spirit Seeds
Each Spirit Seed will attach 1.5% of caster's Max SP to damage
CD is reduced by 10 sec when Spirit Seed is 20+ when striking non-player targets

Mecha Suffering ~
Each Spirit Seed will attach 1.2% of Max SP to damage when striking non-player targets

Mecha Fiery Land ~
1st hit will now give 12 Spirit Seeds instead of 6

The Way (Star Skill) ~
At rank 5, increases the Detection duration by 3 sec

The Way (All) ~
Reduced the Cast time to 1 sec for T5 & Affinity versions
Star Skill: at rank 5, Trigger Bomb 2 will additionally reduce the target's Stealth ability by 10 points for 5 sec

Mecha Scorpus ~
Increases damage to mob targets by 10% for 30 minutes.
Effect ends after duration ends or caster leaves the Psytek Posture

-

Hydran:

Luna Gale (Star Skill) ~
Added effect: At rank 5, Luna Gale will gain a Drifting Echo speed effect for 6 / 9 / 12 sec depending on type

Dawn Storm ~
Added effect: Each point of Fighting Spirit will attach 1 Skill Accuracy to skill
Extra damage raised to 200% of AP and skill hits with 20 additional Skill Accuracy

Earth Token 2 ~
Duration raised to 30 sec (3*lvl)

Emperor's Battlecry ~
CD reduced to 5 sec

Sky Chief ~
Changed into a self blessing tome skill
Now reduces damage taken from monsters by 30% (10*lvl). CD 30 sec

Aquatic Seal (T5 and Chroma) ~
Added an additional 9% of Attack Power to damage (old effect from Sky Chief tome)

Celestial Majesty (All) ~
Added effect: The target will also receive an Austerity effect, making them only able to receive Hollow and Hollow II effect from Celestial Majesty skills once every 90 sec

Meteor Shower 3 (All) ~
CD reduced to 20 sec
Hero: CD reduced to 12 sec

Impervious 3 (All) ~
Reduces the CD to MS3 by 6 sec (2*lvl)
Hero: Additional Hero CD reduction changed to reduce CD to Chroma Meteor Shower by 6 sec (2*lvl)

Glamor ~
Duration to effects raised to 18 sec (6*lvl)

-

Seira:

Yin's Whisper and Yin's Whisper 2 ~
Fixed issue where skill's effect weren't affecting star skills

Leaf Storm ~
Each level requirement to level this skill changed to 6, 9, 12, 15, 18, 21, 25

Willow's Dance ~
Each level requirement to level this skill changed to 8, 11, 14, 17, 21
Requirement to learn skill reduced from Leaf Storm at Rank 3+ to lv1

Shroud of Flake and Dawn Break ~
Can now use both at the same time

Apricot's Bestow 2 ~
Now clears the CD to Apritcot's Bestow

Cicada's Cry · Sun ~
At rank 5, extends the duration to the Fan Spirits of Apricot's Bestow 2 by 3 sec

Storm's Grace ~
Cast Time reduced to 0.5 sec

Cast Time ~
Reduced Cast Time to 1 sec for the following skills:
Charming Pollen, Charming Pollen 2, and Twin Swan

-

Gevrin:

Late Reflection (Star Skill) ~
Added effect: Enter into Swiftness for 20 sec, each Cloud Shift reduces cast time by 2% and increases movement speed by 1.5%. At rank 5, the duration raises by 10 sec
Note: Swiftness triggers after the skill adds Cloud Shift buffs to the caster

At rank 5, increases the duration to the "damage raise to next hit" by 20 sec
At rank 5, increases the duration to the Max HP and Max SP raise by 10 sec

Late Reflection ~
Added effect: Enter into Swiftness for 20 sec, each Cloud Shift reduces cast time by 2% and increases movement speed by 1.5%
CD reduced to 30 sec
Note: Swiftness triggers after the skill adds Cloud Shift buffs to the caster

Late Reflection (Chroma) ~
Removed the removal of negative effects from skills
Bane: AP Increase effect duration changed to 20 sec (lvl)

Flowerstream 2 ~
Skill no longer reduces the cooldown to Late Reflection

Wind Speed 2 ~
Made into a Passive skill and removed the old skill effect
Strengthens Wind Speed. If the caster's AP is higher than the target's AP, a Fast effect is placed on the target for 4 sec (1+0.3*lvl)
Reduces the CD to Wind Speed by 15 sec

Focused Freeze 3 <Sky> ~
Removed the Fasting effect on the 1st hit

Iron Glacier 2 ~
The amount of Max HP added to damage raised to 15%, 16%, 18%, and 20%

Deep Coldness 2 ~
Passively affects Focused Freeze 3 <Hero>, adding 5% of Max HP to damage
Passively raises the damage to Forest Trek, Iron Glacier 2, and Focused Freeze 3 <Hero> when striking mobs equal to 5% of the sum of the caster's Max HP and Max SP

Mist Rinse ~
Chance for placing target into Frosty changed to be dependent on both side's Stun RES.
For every 1 point of higher Stun RES the caster has over the target, the success rate raises 1%
CD reduced to 90 sec

Falling Petals ~
Changed into Single Curse skill and CD reduced to 90 sec
Cast time reduced to 1 sec
Can now remove the following Spirit Shields: Nimble Spirit and Mystical Ramble 2 (Ashura)
Added effect: Can place the target into Frosty for 10 sec. For every 1 point of higher Stun RES the caster has over the target, the success rate increases by 1%

Rotating Stars ~
Duration extension to Elapsed Aged changed from 2 to 12 sec (6*lvl)

Fleeting Time ~
Effect changed to replace the same effect if duration is longer than currently active FT effect

Astral Abyss ~
Changed into Self Blessing skill with 60 sec CD
Removes 4 (2+lvl) common negative effects with a 70% chance (10+30*lvl) to remove Palsy effects

-

Sylia:

Fading Mind ~
Removed strength based on level. Caster's AP needs to be higher than target to apply Quiescent
Removed having to wait to apply again and duration lowered to 15 sec (3*lvl)

Illusory Existence ~
SE removal duration raised to 6 sec (3*lvl)

Farewell Balance 2 ~
Added effect: Reduces Engender Existence CD by 30 sec (3*lvl)

Farewell Balance ~
Illusory Mind ignores reflection effects now
Cast range raised from 15 to 18 yards

Induced Painting (All) ~
Changed into Self Blessing skill

Superior Sound (All) ~
Changed into Group Blessing skills
For 10 sec makes caster and allies within 20 yards immune to additional damage
when this skill reaches level 6, the duration of this effect is doubled;
when this skill reaches level 7, the duration of this effect is extended by an additional 1 second.
CD 100 sec

Immemorial Note ~
Reduces the CD to Superior Sound by 30 sec (10*lvl)

Revere Chant ~
Superior Sound removed from tome

Fragrant Snowfall ~
Cast time reduced to 1 sec and no longer gives immunity to additional damage

Self Sacrifice (All) ~
Cast time reduced to 1 sec and changed into Self Blessing skills
For 10 sec (25 sec chroma) raises the level to the following skills by 1: Unfettered Care, Fading Mind, Alter Falsehoods, Enter the Profound, and Everlasting Expansion
CD 160 sec (130 sec Chroma). Chroma and Tier skill shares CD still
Arcane: Clears the CD to all elemental skills
Bane: Removes Palsy effects from caster
Zen: Remained as Group Blessing. Raises the rank to allies' faction skills by 1 (Inherited Superior Sound array's old effect)

Unyielding Flower 2 ~
Cast time reduced to 1 sec
Added effect: For 25 sec, gives an Outer Skin effect where caster inherits 80% of damage from allies
Effect cannot co-exist with Sacrifice
Caster enters Abstain for 22 sec (2+lvl)
CD reduced to 80 sec

Flexible Bamboo ~
No longer gives taunt immunity and reduces Stretching Bamboo's SP cost by 8%

Stretching Bamboo (Star Skill) ~
At rank 5, the duration to Jadesun effect is doubled if caster is Fuwa
At rank 5, if the caster is Dagos, Everlasting Expansion (All) will have a 10% /20% /30% chance to not enter CD depending on type

Meditate 2 ~
Reduces CD to Elemental Skills by 10 sec now
Each Spiritual Breath adding 3% of the difference between current and Max HP changed to 3% of Max HP to Autumn Vista 3 <Hero>'s damage
Reduces the cooldown to Autumn Vista 3 <Hero> by 10 (lvl) sec. Can reduce at most to 17 sec

New and Graceful 2 ~
Made into Self Blessing. Increases Detection by 25 for 10 sec (lvl). CD 90 sec
Old Passive effects remain with an added passive increasing the duration and reducing the CD to Alter Falsehoods

Cast Time ~
Reduced to 1 sec: Wonderful Summit, Unyielding Flower, Pure Heart

Obscure Illusion <Arcane> ~
The Blood Flow effect's damage will be affected by the caster's Max Spirit instead of the target's Max SP now
Adjusted the damage scale from targets that increase their speed while under this effect
Reduced the cooldown to 15 sec

Everlasting Expansion <Arcane> ~
Attaches 10% of the caster's Max SP to damage when striking mobs

Butterfly Dream ~
Cooldown reduced to 15 sec (35-4*lvl)

Butterfly Dream 2 ~
No longer reduces the cooldown to Butterfly Dream
12
Balo:

Slaughter ~
Replaced old skill effect with SL2 effect:
Adds an Attack bonus of 90% with an added Weaken effect.
Weaken strength equals caster's Weaken RES plus 72 points. Weakens target by 72% for 10 sec.
A successful Weaken causes target to lose Health by 10 times the current Health difference between caster but no more than 150% of caster's Max Health and target plus 20 times the respective Weaken RES difference.
Skill hits with an additional 15 Skill Accuracy.
When striking non-player targets, deals more damage equal to 200% of Max HP
Added effect: deals additional damage once when striking mobs
CD raised to 120 sec

Ruthless Kill ~
Changed tome effect: When Slaughter strikes a mob target, its CD will be 17 sec (20-lvl)

Slaughter 2 ~
Changed into a passive skill. Reduces the CD to Slaughter by 75 sec (7.5 * lvl)

Blood River ~
No longer reduces the CD to Slaughter

Heroic Fire ~
No longer affects Slaughter 2

Cast Range ~
Raised the cast range to 8 yards for the following skills:
Sky Rift, Sky Rift 2, Twisting Dragon, Twisting Dragon 2, Ordeal, Ordeal 2, Shatterer, Shatterer 2

Penetrator and Penetrator 2 ~
Cast range raised to 8 yards and cast time reduced to 1 sec
Penetrator 2's Critshield Reduction effect lowered to 125% (12.5*lvl)
Note: Penetrator 2 + PA<Zen> will still reduce c.shield by 425% when stacked together

Spurt (Star Skill) ~
At rank 5, Thunderbolt 2 will make targets unable to use Spurt, Teleport, Retreat, or Transport type skills.
For every 100,000 HP higher than the target, the duration extends 1 sec, but no more than 10 sec
At rank 5, War Song 2 will have a 30% chance to cause targets to be unable to use Spurt, Teleport, Retreat, or Transport type skills for 3 sec

War Song 2 ~
Chance for Intimidation raised to 30%

Furious Roar ~
New Tiger Fury effect that forces Ashura out of Posession (of target) and rider off from Kytos in Kirin form if the caster's HP is higher than the target

Furious Roar (Star Skill) ~
At rank 5, Tiger Fury chance increases by 50%
At rank 5, Tiger Fury will become timed effect that will prevent target from being Possessed by Ashura or being able to ride a Kytos in Kirin form for 14 / 22 / 30 sec depending on type

Song of Antipathy 2 ~
Optimized when skill goes into effect while casting and added 25% of caster's Max SP to damage

Tiger Maw ~
Changed to Self Blessing.
Duration raised to 30 sec (6*lvl) and CD reduced to 50 sec
Damage to next hit raised to 40% (8*lvl)

-

Arden:

Cloud Dweller (Chroma) ~
CD raised from 12 to 20 sec
Added effect: When striking non-player targets, the CD to skill(s) is reduced by 8 sec (12 sec)

Fox Shadow ~
Speed can no longer be reduced and posture skills can now be used while transformed

Unistar ~
Cast time reduced to 0.5 sec

Eloquence Lord (Chroma) ~
Removed the Detection effect from skill(s)

Champion Star ~
Moved original tome effect to Exotic Flower
Tome made into Self Blessing tome skill
For 20 sec (10*lvl), increases Detection by 25. CD 60 sec

Exotic Flower ~
Reduces Ardent's CD by 10 sec (5*lvl)

Venomous Bud ~
Made into Self Blessing tome skill with 240 sec CD (360 - 60*lvl)
Now clears the CD to Eloquence Lord 3 (All)
Old passive effect still effective.
-

Celan:

Tone of Rivers (Star Skill) ~
Added effect: Tone of Rivers 2 will raise the target's Anti-Damage Reduction by 5%, 7.5%, 10% (1/1.5/2*lvl) for 30 sec (6*lvl)

Moon in the Mirror 3 (All) ~
Chance to trigger reflection raised to 100% for all levels

Tone of Winter ~
Removed reflection effect from skill
Added effect: Increases target's c.rate by 23% (13+2*lvl), c.bonus by 55% (30+5*lvl), and SA by 18 (8+2*lvl) for 17 sec (12+lvl)
Note: effect cannot stack with Song Serpent Dance

Tone of Ancestor (Star Skill) ~
Skill Damage effect duration increase changed to increase the duration to all of Tone of Winter's effects
Reduces the CD to Tone of Winter by 20/35/50 sec now depending on type

Song Serpent Dance ~
Amount of SA raised increased to 18 (2*lvl)

Song Snow of Purity 2 ~
Passively makes Song Waterfall from Heaven remove common negative effects so that they no longer go into effect on the caster

Mountain Rhythm ~
Changed the tome's effect, now after casting Song Waterfall from Heaven, Silence RES will increase by 10 (5*lvl)

Tone of Frost (Star Skill) ~
At rank 5, Tone of Frost will additionally raise teammate's Anti-Dagos, Anti-Felkin, Anti-Fuwa by 6%/8%/10% for 20 sec depending on type

Palace Dance ~
Cast time changed to 1 sec
SA Reduction changed to reduce SE by 40 for 20 sec.
Rayan Pre-Asc original SE reduction removed and reduces SE by 40+15.
Voida Pre-Asc SE Reduction and DEF Reduction effects lasts 20+10 sec

Phoenix Song ~
Cast range changed to 35 yards
Amount of SA increased raised from 25 to 40
Rayan Pre-Asc will raise SA by 40+15

Moon in the Mirror 2 ~
Moved the old passive effect that increases the chance and duration to reflection effect to the Royal Command ascension skill

Blow: Journey Beginning (Chroma) ~
Damage attached by Gion note increases corresponding RES (just in formula) by 10000 : note*(2+0.2*level)*(10000+res).

Blow: Petals Drop (Chroma) ~
Damage attached by Xean note increases corresponding RES (just in formula) by 10000 : note*(3+0.2*level)*(10000+res).

-

Rayan:

Ghost Pace ~
CD reduced from 60 to 40 sec

Ghost Pace 2 ~
Removed the CD reduction to Ghost Pace from skill

Sudden Blow ~
Cast time reduced from 2 to 1 sec

Sudden Blow 2 ~
Cast time reduced from 2 to 1 sec
Extra damage raised from 120% to 200% of AP

Instant Slay 2 ~
Extra damage raised from 100% to 200% of AP

Ghost Cut ~
When striking monsters, deals more damage equal to 50% of Attack Power plus 10% of the sum of the caster's Max HP and SP

Ghost Cut 2 ~
When striking monsters, deals more damage equal to 35% of Attack Power plus 10% of the sum of the caster's Max HP and SP

Bloody Chop (Star Skill) ~
When striking monsters, deals more damage equal to 12% / 16% / 20% of the caster's Max SP depending on type
Increases the damage increase while under Eternal Night from 80% to 100%

Shadows ~
Interval for shadow casting Dragon Cut reduced from 2 to 1 sec
Interval for shadow casting Bloody Chop reduced from 10 to 5 sec

-

Forta:

Reality Termination (All) ~
Cast time reduced from 4 to 3 sec

Arcanum Soulshield (All) ~
Cast time reduced from 2 to 1 sec

Origin Sura 2 ~
Critnull increase removed from skill

Drunk World ~
Changed into Single Curse skill

Divine Calamity ~
Removed the Critshield Reduction effect from skill

Galaxy Fall ~
Reduces target's Critshield by 180% (20+20*lvl) for 20 sec

Spectre Existence 2 ~
Cast range raised to 3 meters

Lake Sura ~
Permanently increases Critnull by 10% (2*lvl)

Sky Essence 3 <Sky> ~
Removed CD Reduction for Felkin effect from skill

Lake Sura 2 ~
Description and effect optimized.
Reduces Earthen Will cooldown by 1*level seconds;
Increase Sky·Essence effect duration by 3*level seconds;
Reduces Sky·Appearance cooldown by 6*level seconds;
Reduces Sky·Essence III <Sky> cooldown by 2*level seconds;
Reduce Sky·Essence III <Ocean><Earth><Hero> cooldown by 1*level seconds.

Galaxy Fall 2 ~
Raised the increased time of casting skills from Palsy effect to 140% (14*lvl)

Sweep 2 ~
Chance to clear cooldown to Sweep changed to reduce CD to Sweep by 12 sec (lvl+2)

Earthen Will (Star Skill) ~
At rank 5, reduces the CD to Sweep 2 by 4 / 8 / 12 sec depending on type

Dragon Strike (Star Skill) ~
Moon & Sun: Lowering Damage Reduction raised to 13% / 18% depending on type for Dragon Strike II
At rank 5, Dragon Strike reduces the target's Dagos, Felkin, and Fuwa RES by 4% / 8% / 12% and Dragon Strike 2 reduces it by 6% / 12% / 18% depending on type

-

Voida:

Earthly Revenge (Star Skill) ~
Casting distance is adjusted from 15 to 20 meters;
Critnull Reduction effect changed to only affect non-player targets
Added effect: Each hit will strike with a 20% higher c.rate and deal more damage equal to 10%/15%/20% (2/3/4*lvl) of the caster's Max SP depending on type
The duration of the Spirit Fast effect changed to 6/8 sec depending on type

Origin of Moon and Origin of Sun ~
Cast time reduced to 0.5 sec
CD reduced to 8 sec
Reduced cost to cast skill from 80 Light or Dark Points to 60 points
Takes any current light or dark points and turns them into light or dark points if the points are greater than 60 and adds 40 more points (100)
//Have 60 Dark and use Origin of Sun, 60 Dark -> 60 Light +40 to make 100 Light

Lotus Flight ~
Duration for each attack from the caster will recover HP equal to 20% of damage dealt now for 25 sec

Last Judgment (All) ~
Cast time reduced to 0.5 sec
Duration of the Skill Accuracy increase effect for chroma version of skills raised from 20 to 30 sec

Melting Essence ~
When striking mobs, Heavenly Survival 3 (All) will deal more damage equal to 10% of the caster's Max HP
13
Modo:

Concealed Moon ~
Now increases the speed to Ghoulish Night by 2 meters/sec instead of 80%

Dying Soul Effect ~
Removed the Dying Soul effect from skills and moved them to Restrained Resentment
Note: The effect was impractical with a low duration and low c.rate increase

Restrained Resentment ~
Dying Soul effect will increase c.rate by 20% for 36 sec
Removed being unable to use general attacks

Secluded Spring 2 ~
Can now be used in all forms and raised how much c.rate is increased to 20%

Sky Seeker (Chroma) ~
Punishment effect success rate changed to 100% (5%*lvl), no longer depends on the difference between HP, SP, and AP
<Zen> effect changed. Now if the caster dies within 20 sec, there is a 50% chance to place a Punishment effect on up to 12 targets within 20 yards of the caster

Miasmic Frenzy 2 ~
Changed into a Combo Skill. Combo limit is 2 times and Combo Cooldown is 90 sec
The Foul Atmosphere's range was changed to 10 yards and its effect was changed:
Every second that targets are in the Foul Atmosphere will have a Punishment effect placed on them.
The Punishment effect's damage is the same as Sky Seeker <Bane>'s Punishment effect

Exterminate ~
Cast range raised to 12 yards
The 1st and 2nd hits will attach 15% of Max HP and Max SP to damage

Kangba Extinction (All) ~
Cast time reduced to 1.5 sec
T5: Cooldown reduced 13->10 sec.
Fixed Tome Haunting Mood was not effective for Kangba Extinction.

Nimble Spirit 2 ~
Can now be used in all forms
Added effect: After Nimble Spirit triggers its Hidden Ghost effect, movement speed will increase by 5 yards / sec for 5 sec

Dance of Chaos ~
Removed extending the duration to the Concentrated Resistance effect from skill

Dance of Chaos (Chroma) ~
Removed the Souls of the Dead effect from skill(s)
Removed the attached Stun RES to damage from skill(s)
When striking mobs, skill will deal more damage equal to 25% of the sum of the caster's Max Health and Max Spirit plus 150% of Attack Power (7.5 * lvl)

Hohun Urn ~
Attaches 90% (30*lvl) of AP to chroma versions of Dance of Chaos skills when striking mobs

Charge ~
Chance to clear cooldown to skills changed to 40%. When Spirit Wings tome is rank 3 with +1 from charm,
Charge will have a 100% chance to clear the CD to all the affected skills

Modon Form 2 ~
Additionally increases Skill Accuracy by 30 when switching to modon form

Ghostly Domain ~
Changed from Single Blessing to Self Blessing
Removed the Lonesome effect from skill


-

Jadeon:

Magnificent Spirit (All) ~
Optimized when skill goes into effect while casting

Rage of Tireseus ~
Changed into a Curse Skill and removed the original effects.
Now if the caster's Paralyze RES is higher than the target's, it'll place them into Enhanced Paralyze for 6 sec
CD changed to 105 sec (145 - 5*lvl)

Raging Thunder ~
Tome effect to Rage of Tireseus changed to reduce its CD by 8 sec (2*lvl)

Rage of Tireseus (Star Skill) ~
Replaced the Paralyze strength increase with a CD reduction to Rage of Tireseus by 10 / 20 / 30 sec depending on type

Bladebreaker ~
Cast range changed to 16 yards and CD raised to 60 sec
Chance to remove spirit raised to 100% and amount removed equals 90% (10*lvl) of the target's Max SP
Added effect: If the caster's Max SP is higher than the target's Max SP, places a Hidden Grudge (unable to heal SP) effect on them for 4 sec

Scaled Execution ~
Increases the amount of Max SP added to Seven Disaster's damage equal to 8% (4*lvl) of Max SP

Dragon's Retribution (All) ~
CD changed to 6 sec, Cast time reduced to 1 sec. Hits 3 times now and range is 6 yards around a target
Chroma: Attaches 10% of Max SP to damage, when striking mobs, doubles the amount (20% Max SP)
Bane: Fasting chance raised to 60% (20+2*lvl)

Raging Blizzard ~
Dragon's Retribution (Chroma) will also attach Max SP to damage when striking mobs

Heaven's Might ~
Added effect: When striking mobs with Dragon's Retribution (Chroma), adds 90% (30*lvl) of AP to damage

Thunderblade
Fixed increased CritBonus per hit not taking effect properly.
Fixed Flameheart instant cooldown reset formula.

Obscura (Star Skill) ~
Raises the amount of attached SP and HP to damage by 15% / 20% / 25% now depending on type
plus 20/30/40*level% of the attack power;
Obscura·Sun, at rank 5, increases the Invincibility duration to Thunderblade (Chroma) by 5 sec

Lunar Ice ~
Changed into a Curse skill
Hidden Power effect changed. Now after the Freeze ends, the target will be Enhanced Paralyzed for 5 sec
Incense's Silence Toxin effect changed. If the target has less than 5 buffs, the duration to the Hidden Power effect (Enhanced Paralyze) will be extended by 3 sec

Seven Disasters 2 ~
Cast range raised from 10.7 to 16 yards (swordware can extend it to 22 yards)
1st hit reduce Skill Evasion changed to reduce the target's Skill Accuracy by 30
Increase to base AP raised from 40% to 200%
20% of current SP added to damage changed to 40% of Max SP

Frostblade (All) ~
Cast range raised from 10.7 to 14 yards

Storm Cloud ~
Skill learning requirements for Refined Vigor changed to rank 3

Harsh Reality ~
Skill learning requirements for Deep Freeze changed to rank 2

Deep Freeze ~
HP and SP reduction effect changed to 28% at all levels
Duration changed to 6+2*level sec

-

Skysong:

Charity's Salvation 2 ~
For 30 (10+2*lvl) sec, increases the caster and allies' 3 Affinity Res by 10% (1*lvl)
Passively extends the duration of the death immunity to Charity's Salvation by 20 sec (2*lvl).
After the death immunity is triggered, 4 special negative effects will be removed

Sea of Sorrow ~
Removed the restriction for the white damage needing the target under Deep Sleep to apply and also removed the spirit drain effect

Endless Woe ~
Increases the white damage to Sea of Sorrow equal to 15% of the caster's Max SP (5*lvl)

Charge (Star Skill) ~
At rank 5, reduces the CD to Sea of Sorrow by 5 (bright moon) or 15 sec (sun)
Added passive influence skill "Heart Sutra II". When the skill reaches level 5, it can reduce the duration of special unfavorable status of itself and teammates by 20%, lasting 14/17/20 seconds.

Degree of Kalpa and Higher Consciousness ~
Removed Sea of Sorrow from tomes

Guardian of Earth ~
Immediately heals the health to the target's summons equal to the caster's Max SP multiplied by 6 now
Healing effect will trigger every second now instead of every 2 sec and the amount recovered raised to equal 150% (50*lvl) of the caster's Max SP
Added effect: Immediately removes all common and special negative effects from summons

Spiritual Exchange (Star Skill) ~
Duration increase to the death immunity of Spiritual Exchange 2 changed to 10 / 15 / 20 sec depending on type
When the Spiritual Earth effect of Spiritual Exchange 2 ends, it'll additionally remove 4 common and 2 special negative effects from teammates

Spiritual Exchange 2 ~
Healing effect changed to recover health equal to 45% (15+3*lvl) of caster's Max HP every 2 sec

Samsara Dream ~
Removed original effect and changed into a group blessing skill with a 1 sec cast time and 90 sec CD
Blesses the caster and teammates within 30 yards with a Taunt Immunity effect for 20 sec

Monastic Garden ~
CD reduced to 120 sec

Eclipse ~
CD reduced to 90 sec
Chance and duration changed to be the same for every level

Passage of Salvation ~
Array will trigger once every 1 sec now instead of once every 5 sec
Chance to clear CD to skysong skills changed to 8% per sec
Added effect: Array will remove 2 common negative effects from the caster and allies every 1 sec

Immeasurable Truth (Chroma) ~
Removed the normal Sleep effect from skill(s)

Beyond Heaven Skysong ~
The Nirvana effect will now clear the CD to the chroma versions of Fawin Wisdom

10,000 Things (All) ~
The immediate healing amount to teammates changed to equal their Max HP

Glowing Aura ~
Spirit consumption changed to 10% of Max SP for every level
The immediate healing amount to teammates changed to equal their Max HP and the continuous healing amount changed to equal 20% (8+1*lvl) of the caster's Max HP
The Purify effect changed to equal 50% of the caster's Max SP

Honest Attendant ~
The Honest Attendant effect will make the caster immune to HP Reduction type and slow effects

Six Cycles 3 (All) ~
CD reduced to 24 sec (42 - 6 * lvl)

Heart Sutra 2 ~
Added effect: Protects the caster and teammates' buffs from being removed for 20 sec (10+lvl)

Sukhavati Incantation ~
Purify effect changed to equal 60% of the caster's Max SP
CD reduced to 16 sec

Heart Sutra ~
Purify effect changed to equal 100% (20+10*lvl) of the caster's Max SP

Heart Sutra (Star Skill) ~
At rank 5, extends the duration of the Max HP Increase by 10 sec

Demon Blast (Star Skill) ~
Removed the Purify and buff protection effects from skill

Demon Blast ~
Removed the Purify effect from skill

Cast Time ~
Reduced the cast time to Scripture of Mercy, High Aspirations, and Sorrow's Blessing from 1 to 0.5 sec

Charge ~
Removed the Health recovery effect from skill

Instinctive Defense ~
Tome changed: Now reduces the cooldown to Charge by 1 sec (0.5*lvl)

Scripture of Mercy ~
Health recovery effect removed from skill

Medicinal Practice ~
Removed the Health recovery increase effect for Scripture of Mercy from tome

Sayings of Bodhi ~
The Resonance cast range changed to 10.5 yards for every level

Lion's Mane ~
Lion's Roar's Stun effect changed to a delayed trigger 1 sec after casting skill

The Four Elements (All) ~
Cast time reduced to 1 sec

Skill Learning Requirements ~
Previous tome level requirements reduced to LV 1 for the following tomes:
Unbound Scripture, Honest Attendant, Words of Love, Fohjo Sage, Bodhi's Law, Demonic Illusions, Conch Mystery

Divine Dance ~
CD reduced to 8 sec

-

Vim:

Cope (All) ~
Guardianship effect replaced, now doubles the immunity amount to the skill's Bliss effect

Cope: Skysong ~
No longer resets the CD to Nascent Raja

Heaven's Blessing ~
Changed into a Self Blessing skill that resets the CD to Nascent Raja with a 400 sec CD (480 - 40 * lvl)
Note: Demon Blood (Star Skill) will affect this skill

Windrunner ~
While under the Charge effect from Valiant Cavalry, the cast time to this skill becomes instant

Demon Blood ~
The Defense increase effect, after being attacked, duration is increased by 14 sec

Demon Blood (Star Skill) ~
Increases the duration to removing common negative effects after being attacked by 5 sec
At rank 5, Demon Blood additionally removes 1 more common negative effect after being attacked
Added effect: Reduces the CD to Heaven's Blessing by 120 / 150 / 180 sec (24 / 30 / 36 * lvl) depending on type
Removing debuffs after receiving attacks changed to trigger now after receiving damage

Gather Spirit 3 <Sky> ~
GS3 <Sky> will also have the combo hit effect like GS3 <Hero> and will be affected by Dragonfury (Star Skill)
GS3 <Sky> can no longer Crit, but will attach a Soul Slaughter effect, which will multiply the caster's Max SP for damage; Critstrike Rate and Critbonus is related to the Soul Slaughter effect's damage
For example, with a 220% Critstrike Rate and 1400% Critbonus, the Soul Slaughter value will be 166%, making GS3<Sky>'s damage equal to 45% of caster's AP plus 326% of the caster's Max SP

Dragonfury (Star Skill) ~
Added effect: Gather Spirit 3 <Sky> will have a 10% / 15% / 25% chance to trigger a Bloody Slaughter effect that will raise the Soul Slaughter value by 1.05 / 1.1 / 1.2 times its original value

New Skills ~

Valiant Sharpen Steel:
Can use under the Charge effect from Valiant Cavalry, increasing SA by 20 for 20 sec, 90 sec CD

Valiant Demonfire:
Can use under the Charge effect from Valiant Cavalry, increasing damage to the next hit by 90%. CD 180 sec
Gives the caster a Fire Mark for 1 min. If the caster also has a Water Mark an Water-Fire effect will trigger, increasing c.rate equal to the caster's movement speed multiplied by 0.02 for 20 sec

Valiant Counter Tide:
Can use under the Charge effect from Valiant Cavalry. Charge 18 yards and removes 4 common negative effects from the caster. CD 90 sec
Gives the caster a Water Mark for 1 min. If the caster also has a Fire Mark, a Fire-Water effect will trigger, increasing Critnull equal to the caster's movement speed multiplied by 0.02 for 20 sec

Valiant Charm of Earth:
Can use under the Charge effect from Valiant Cavalry, reducing damage the caster receives by 43% with a cap equal to the caster's Max SP multiplied by 14.
Also gives 80 Earth Elemental Spell effect to the caster (Max HP increase). CD 120 sec

Valiant Wither Wood:
Can use under the Charge effect from Valiant Cavalry, making the caster immune to receiving Critstrikes for 10 sec and removes all Max HP reducing effects. CD 120 sec

Charge effect (Valiant Cavalry) ~
Optimized effect: While under Charge, the caster's movement speed cannot be reduced

Valiant Cavalry ~
For every 50 yards traveled, mount speed will raise by 0.2 yards / sec up until it records 200 yards traveled.
After reaching 200 yards traveled, the caster will enter into the Charge effect

Cherub's Dance (Star Skill) ~
At rank 5, if the caster's Stun RES is higher than the target's Stun RES, places the target into Enhanced Stun for 3 sec on the 1st hit
Sun version Enhanced Stun is 4 seconds.

Mad Spiral 2 ~
Cast time reduced to 2 sec

Glacier Edge 2 ~
Optimized when skill goes into effect while casting and raised the cast range from 5 to 8 yards

Spite 2 and Vampire Bite Curse 2 ~
Cast range raised from 5.1 to 8 yards

Perpetual Loneliness ~
Fixed description error listing wrong cast time for skill

Dragon Cry (All) ~
Optimized when skill goes into effect while casting

Quick Dash Chop ~
Added effect: Target will be unable to Charge/Spurt, Dash (forward or backwards), or teleport for 6 sec

   

-

Lupin:

Shadow of Hope (Chroma) ~
Added effect: The first hit will give 9 Falling Lustre buffs

Late Autumn ~
Added effect: Also increases Skill Accuracy by 30 for 30 sec
Incense: The Flame Sky effect changed to increase c.bonus by 75% for 30 sec

Cast Range ~
Cast range increased to 8 yards for the following skills: Farewells (All), Mountain Song 2, Acid Rain 2, Cloudbreaker 2

Full of Love (Star Skill) ~
At rank 5, the duration to the c.bonus increase will be doubled

Dance of the Butterflies ~
Extra damage changed to equal 30% (21+lvl) of Attack Power

Seductive Brush ~
Hits 2 times. Cast time reduced to 1 sec and CD raised to 60 sec (24 sec CD w/ Numbness tome)
Extra damage changed to equal to 120% of Attack Power plus 8% of Max HP
When striking mobs, each Falling Lustre buff will attach 1.4% of Max HP to damage

Inexpressible Sorrow ~
Tome changed to raise the extra damage to Seductive Brush equal to 20% (10*lvl) of AP plus 2% (1*lvl) of Max HP

Love's Glance (Star Skill) ~
Raised the CD reduction to Love's Glance by 25/35 sec (moon, sun)

Haste ~
The Acceleration effect from moved from skill. After using Haste, gain a new pop-up skill "Void Pillar" that triggers the old Acceleration effect. Skill's CD is same as Haste

Lovesickness·Sun ~
Added effect: Passively increases the duration to the Acceleration effect to Void Pillar by 2 sec

Deep Water ~
Skill also clears the CD to Void Pillar

Frozen Memories ~
Optimized when skill goes into effect while casting

Frozen Memories (Chroma) ~
Raised how much Max HP each Falling Lustre effect will attach to damage from 0.2% to 0.3%

-

Incense Mage:

Fire Protection ~
Changed from triggering every 5 sec to every 1 sec

Fire Protection (Star Skill) ~
Duration of the Skill Accuracy and Resistance Reduction effects raised from 6 to 24 sec
Added effect: Reduces the target's Skill Evasion by 20/25/30 (4/5/6*lvl) points for 24 sec depending on type

Spectre ~
Can now use Charge skill while in fire form
Can use Lore skills while transformed

Nanwu Fire (All) ~
Cast time reduced from 5 to 4.5 sec and cooldown reduced from 16 to 15 sec
Burning effect duration raised from 14 to 20 sec

Nanwu Fire ~
Also adds 6% (lvl) of Max SP to damage when striking mobs

Flame Soul ~
CD reduced from 18 to 6 sec

Guardian 2 ~
CD reduced to 300 sec

Zhurong Scroll 2 ~
CD reduced to 180 sec

Flame Soul (Star Skill) ~
At rank 5, adds a Thunder Cursed 2 effect. Thunder Cursed 2 effect doubles the Thunder Curse effect on mobs, but cannot exceed the stack limit

Dragonfire (All) ~
Cast time reduced to 2 sec and max Charge Time raised to 3 sec
Medium effect reduced from 50% to 30% and 2 players
Advanced effect reduced from 90% to 70% and 4 players
Dragon will be immune to lethal damage 10 times
Guardian Drake will be immune to Inferno, Burning, and Bleeds and will no longer inherit the char's stats and will die after being attacked 10 times

Arcane: Dragon will now also reduce Stealth ability of targets within 20 yards every sec by 10
Bane: Guardian Drakes have 20% chance to Fast for 2 seconds.
Zen: The alive Guardian Drakes will heal the Dragon by 2% of the Dragon's Health every 2 sec. Heals can be stacked

Lore Skills ~
Made into Instant Cast skills

Spectre 2 ~
Chance to raise AP changed to 100% (10/lvl) and amount increased raised to 30% (3/lvl)
Caster speed can no longer be reduced in fire form

Awaken 2 ~
Attacking targets with skills will no longer affect them under Chain or Earthbind effects

Skill Points ~
Required amount of points in previous skills to learn Guardian, Obstacle, and Meditation reduced to 3

Tomes ~
Required amount of points in previous tome to learn the following tomes reduced to 1:
Harbinger, Challenger, Galloping, Deceived, Duckweed, Innocence, Shimmering, Thunder, Illustrious, Parinirvana
14
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:46:35 am
** Cyntec Bead **
- To help players level up more efficiently, the Cyntec Bead quests will be optimized and adjusted after this patch:
* Optimized the 'Go to Westfall' quest. Players will now be teleported close to Shaman Sui in Westfall
* Added a new NPC Gulu Deer to the 'Asked endlessly' quest's Dragon Palace location.
This npc will sell players all 5 elemental beads for a set amount of gold once everyday [Customize price as its not worth]
- Reduced the time interval for the 'Five elements' quest
- Removed the 15 min time limit to the Unreconcilable Passions·Doubt quest
- Raised the time limit to use the Dragon Blood Orb from 4 hours to 24 hours    
    
** Accessory Gems **
- Accessory Gems can now be upgraded to lv7 Common or Perfect gems
- Players can upgrade to common types with lv6 Celesphere Sands and now have the option to exchange for lv6 Celesphere Sands for 10 lv5 sands
- Players can upgrade to perfect types with Purple Grit [70318] and have the option to upgrade 5 of their Golden Grit for 1 Purple Grit
   

** Esper Merge **
- A new function has been added to Ronnek in Sunstream. Players are now able to merge their Esper, Esper Tome, and Esper Accessory together to get a permanent skill
- The current esper available for this function is the Ruby Pagoda. After fusing the Ruby Pagoda together with its tome & accessory (shanwu stone & elysium) it'll give the 玲珑恩泽 Ruby's Favor skill
- Ruby's Favor is a Self Blessing skill that clears the cooldown to some faction's skills
- Removed the 'Celebrated Star' skill from the Ruby Pagoda esper   
   
   
** EXP Rewards **
- The EXP rewards from Order quests have been significantly increased for Asc 150 to 170
- The EXP rewards from the Heaven's Favor quest in Citadel has been increased
- Shura Gauntlet boss EXP has been significantly increased for both versions of instance (normal & heroic)
- The amount of Taichi Pills given after completing Torment Tower has been increased sixfold.
* The distribution of Taichi Pills was changed from having to open a lot of Gold Pocketbooks to automatic receiving the Taichi Pills after finishing the instance
   

** Alliance EXP Bonus **
- Added a new EXP Boost function that the Marshall and Vice-Marshall can activate by consuming Prosperity in the Alliance / Boost EXP tab
- There are three tiers of EXP Boost: 0.2 times, 0.25 times, and 0.30 times
- The EXP Boost has a minimum activation time of 7 days. The lower tiers can be upgraded to a higher tier by consuming Prosperity and the duration will be higher than 7 days
- After activating the EXP Boost, all alliance members who've been there for more than 7 days can claim a Daily Reward.
The Daily rewards can be accumulated, but they will disappear when the EXP Boost expires.
- It doesn't stack with server boosts
 
** Storage **
- Bag and Stash space slots raised to 288
- After 252 Bag Slots, each Arcane Wool will increase space by 4, then after 276 will increase by 3
- After 252 Stash Slots, each Kifan Wood will increase space by 4,  then after 276 will increase by 3
   
   
** Faction Fashion **
- Faction Fashions available for all factions
- Players can get a temporary faction fashion set for 7 days from their Faction Herald in Sunstream
- Players can use their Devotion to get a permanent Faction Fashion
   
   
** Mystic Gear**
* Added an Auto-Reforge function to reforging Mystic Gear's Mystic Stats. Players are able to choose the stats they want and  auto-reforge until they either run out of Cold Flame Stone or reach the selected stats //similar to soulstone reset

** Skill Effect Feedback **
- Optimized the text display for the following status effects: Invincible, Bliss (Raja), Rebound, Reflect, Wind Shield, Avoid Disaster, Intangible, Barrier, and Immortal
- Players can disable this in display settings and keep the old text
   
** Achievements **
- New kinds of Achievements have been added: Chroma and Pets
- Chroma is Chroma Level and Pets involve the new Oath Seal system
- New esper achievements have been added that are related to Bloodsmelting
- New Enhancement (mystic gear) has been added to achievements involving Lucky Points
Note: Everything besides the Pet related new achievements will be counted if completed when a character logins after patch
   
** Immortal Record **
- The following items will need the Golden Seal to be unlocked first before exchanging Mountain Cloud Jades for in the Pavilion: Large Pearl, Celebean (Bound), Evolution Jade (Bound), and Golden Roc Pellet
- Unlocking the Gold Rune will give 500 Enlightenment EXP and unlocking the Red Rune will give 1500 Enlightenment EXP
- Added an Accumulation Reward. Everytime a player reaches tier 81 and unlocks the Red Rune, they will gain 1 Accummulation point.
* Players are able to gain 1 point each much. There are 8 Accumulation Rewards that are reset on January 1 at 0:00 every year   
- Optimized the Help section for the immortal record system
- Using the Transfer All and One-Click Transfer will now complete the Immortal Record task for Soulcard Transferring
- Fixed issue where some players met the requirements for the Accumulation Rewards of the Immortal Record, but weren't able to get the accumulation points
- Changed the Mission Target for Common Team Instances from gaining a 5S Ranking Pack to gaining a Weekly Speed Run Reward
* Made adjustments to the Mountain Cloud Jade exchange in the Immortal Pavilion:
- Added the following items: 6X Meditation Orb, Cracked Jade Scroll·10, Peach and Plum Spring Breeze, Golden Roc Pellet, Supreme Soulcards (Doyel Shen at January & July, Vanti the Etherblade at February & August, Guli the Senior at March & September, Elder of Arcaneness at April & October, Yun Yangzi at May & November, and  Five Soulcard Choice at June & December
- Lowered the required amount of Mountain Cloud Jades for the following items: Mystic Tome Gift Package 40 MCJ -> 30 MCJ, Collector's Tome Pack 4000 MCJ -> 3000 MCJ, Green Star 40 MCJ -> 20 MCJ      
- Increased the exchange limits for the following items: Star Weave Vigor: 80x, Chroma Beads: 85x, Sun Bead: 35x, Soul Inverter: 40x, Ice Orb of Vastness: 20x, Mystic Tome Gift Package: 90x, Collector's Tome Pack: 2x, Tao Xin Tempering Gift Pack: 20x, Green Star: 40x
- Merged the following items together: Heaven's Secret Scroll & Moral Defender Badge into the Moral Defender Heaven's Secret Pack
- Can select either Heaven's Secret Scroll x1 or Moral Defender Badge x1. Exchangeable 10x a month: Mark Exchange Ticket & Curse Exchange Ticket into the Mark Curse Exchange Ticket
- Can select either Mark Exchange Ticket x1 or Curse Exchange Ticket x1. Exchangeable 2x a month: Ancient Blood Accessory Pack, Primordial Accessory Pack, & Olden Accessory Choice Pack into the 神级首饰升级道具自选礼包 Divine Accessory Choice Pack
- Can select either Ancient Blood Accessory Pack x4, Primordial Accessory Pack x2, or Olden Accessory Choice Pack x1. Exchangeable 2x a month\=
- Immortal Pavilion - Jadens
* Added items to this:
Cloud Mountain Jade (600), which used ot cost 30 jaden, can now be refreshed at 10%, 20%, and 50% discounts.
Cloud Mountain Jade (2400), which used to cost 120 jaden, can now be refreshed at 10% and 20% discounts.
* Removed the following items: Tanis Ka's Charm (1 & 2), Moon Talisman ( 1, 2, & 5), Soul Inverter (1 & 2), Chi Enhancer (1 & 2), Star Chart (5 & 10), Flame of Nirvana (1), Golden Branch of Wishes (1), and Ice Orb of Vastness (200)


** Skill Changes **
https://forum.reborngn.com/index.php?topic=1342.0
   

* Optimizations and Fixes **
- The Mysterious Jewel Tree can now have multiple players gather from it simultaneously
- Fixed Issue with the 'Be Prepared (Donation)' quest where the weekly limit to take the quest was incorrect.
- Changed the level restrictions and cooldown times for resetting skill and tome points in the respective interfaces.
* Resetting skill or tome points can now be done by chars below level 150 with a cooldown of 4 hrs. This function is available to chars that have ascended (150 pre-asc -> 15 asc)
- Fixed issue where Ashura faction's stats were incorrect after ascending
- Reduced the 30 sec interval for inviting players to a team to 10 seconds
- Many Skylord NPCs will teleport players to the 'leisure' area of Sunstream (near the stash npc section of map)
- Optimized the Ascension quest Reforge the Spirit. Now killing the chosen monsters in a party will count towards the quest
- Fixed issue where the damage amount was not properly being displayed for the character's summons after enabling the 'Block Other Players Damage'
- Fixed issue where some factions could cast teleport/displacement type skills while falling. Now while falling, players cannot use these type of skills // skill types Charge,Dash,Back Dash,Random Teleport(ashura)
- Removing embedded Fatecharms no longer require the Heavenly Elixir item. The Heavenly Elixir item will sell to NPCs for 100g
- Pre-Asc players can now accept disciples that are equal or lower level than them after reaching level 120
- The default Security Lock time limit lowered from 5 minutes to 1 min
- Coldmoon Essence quest changed.
- Fixed issue where some mob damage was lower than it should have been
- Normal, Elite, Demonic, and Snowmen in the following maps are no longer immune to the Burning effect (incense mage): Westfall, Westfall Void, Southern Province, Southern Province Void, Four Spirits Palace 
- Added new word display for effects: Immune to Death & Moving Curse
- Lowered HP, Critnull, Critshield, and Skill Evasion stats to the Berserker Bosses in Elysium
- Optimized the faction quests for Seira, Rayan, and Zephyr
- Optimized the logic for opening choice/optional packs. Now allows multiple of the exact same pack to be opened at the same time to get the same items
- Fixed issue where the single player mode would enable while in Elysium
- Optimized when a player exits single-player mode after being attacked outside a safe zone
- Fixed issue where player wouldn't exit Invisible after flying
- Fixed bug where some players would stay in combat after dying
- Changed the Celestial Crimson Stone and Heaven Cycle Jade esper items from being an esper bloodsmelt item to an esper assimilation item
- Optimized the Delete Friend function:   
* When either of the friends deletes the other, both names will be removed from each other's friend lists if both are online
* Neither player will receive notifications when the other changes their name
- Total amount of 'Enemy' in the Friends interface raised to 5
- World Chat is now blocked for characters lower than lv10
- Added a 'One Click Upgrade' function to Crafting. Can now upgrade to Crafting LV10 with gold when your Crafting level is 1 - 9
- The resurrection cooldown in Westfall Void, Southern Province Void, Clouded Kunlun, Clouded Shura, and Four Spirit Palace (4th Floor) has been adjusted to 15 sec.
- Players will gain a 6 sec invincibility after resurrecting in Westfall Void, Southern Province Void, and Four Spirit Place (4th Floor)
   
** Item related optimisations **
- The Spiritual Guidance skill gained from Omened Seals are now permanent and will work like fashion skills, can use if not equipped (skill's in bonus slot)
- VIP Emblems can no longer be sold to NPCs
- Optimized the time it takes to open the following items: New Soulcards, Soulcard Record, and Fire Orb of Vastness Pack
- Adjusted the rate for different faction skills consistently appearing for the Forbidden Purple Star item and the normal Purple & Orange stars
- Evolution Jade stack limit raised from 10 to 9999
- Hexagon Charm Wood gained after update will be tradable //old ones will remain bound
- The Peach and Plum Spring Breeze item can now be stacked up to 99
- The Order NPCs in Sunstrider, Inferna, Westfall, and Southern Province will now sell Elite Orders now
- Cooldown to Velonus' Fury and Anan's Wish changed from 6 sec to having no cooldown
- Reduced the time it takes to use certain items to 1 sec: Wine of Charity, Courage Wine, Emperor does not board vessel, Indomitable Power 1 to 5, Tigeren Crystal, Turtoil Crystal
- Added a Soul Rebirth Order exchange at Elder of Arcaneness in Jadeon for Affinity points (Dagos/Felkin/Fuwa) plus Chroma Beads

** Client related fixes **
- Added a new display that shows a character's Affinity in Char Bar
- Optimized the item icons for the following items: Praised Leather, Indomitable Power 1 to 5, and Gyrfalcon Spirit
- Optimized the item description of Kylin Orb
- Optimized the target selection logic when using the TAB key, also introduced a hotkey Alt + ~ to quickly select the closet target. Players are able to change this hotkey in settings
- Optimized the description to the Deep Sleep effect. Now states that the effect cannot affect monsters
- Optimized the drop model to the Blessing Stone item
- Fixed issue with text being distorted while game is running on some graphic cards
- Optimized the models to some faction fashions
- Fixed an issue where 'ERR' was showing for NPCs in some cases
- Optimized the Secuirty Lock interface
- Adjusted the height one can fly in Southern Province and Southern Province Void
- Optimized prompts when Imbuing gear
- Added a Confirmation prompt for replacing exisiting stats with an additional confirmation prompt if there's a Damage Reduction stat in the Mystic Soul system
- Optimized the exclusive function to quests. Now players in solo story mode will be the only ones able to see their personal mobs /mineable items. Outside of solo story mode, players can press F10 to hide other player's  personal drops or mobs
- Optimized the beginner guide to help player's learning experience
- Optimized the interactive feature to some NPCs. Whenever players approach some NPCs, they'll trigger a special dialogue
- Fixed the special animation to Lil Baba fashion's tail section
- Fixed issue with botting on the 4th floor in the Four Spirits Palace
- Fixed issue where Kytos' face model would not display
- Fixed an inconsistency with the appearance of the ascended Jungle Boar pet and its appearance in the Wardrobe system. Also fixed the wrong avatar for the Rubi Boar in the Wardrobe system
- Fixed an inconsistency with the appearance of the ascended Rubi Boar pet and its appearance in the Wardrobe system
- Fixed issue where Proposal Interaction (E button actions) would cause the client to crash
- Added new chat blocking function: players are now able to block words in chat
- Added shortcut key to display skill cooldowns in chat. Players can now press Ctrl + Right-click over a skill on cooldown to display its current cooldown to the current chat channel selected
- Enhanced the visuals to new player's guide icons
- Fixed issue where the death sound of Seira and Hydran male characters were the female death sounds
- Added a Shortcut Astrolabe teleport function to the maps. Now when a player opens the map, if there are any recorded Astrolabe locations it will be displayed on the map that players can click and teleport to

** Reborn customisation changes **
- Removed Celebean custom drop present in some mobs.
- Removed Celebean from Gold Exchange.         
- Removed Dark Drake Cave custom drops.
- Adjusted Faction/Gear change prices. 
- New donation seal pack contains 2 versions of new seal to choose:
* Permanent weaker seal
* 30 days timed stronger seal
- Added custom feature to limit any skill range in Four Spirit Palace Floor 1-3 to 10m (including missless)
- Revised spawn density in Four Spirit Palace LV1-3.
15
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:46:24 am
** Soulstone **
- Added new function: Soul Casting
- Can consume Awakening Orb and Soul Inverters to quickly increase Synergy by 5 (orb) and 10 (inverters) points

** Soulcards **
- Added new esper soulcards: Ink Sword, Nova Sword, and Arcane Sword
- The New Soulcard item can give these new esper soulcards
- Reading separated into Character and Esper categories. Each have their own Reading categories
- Players can refresh the Reading list an unlimited number of times, only the first time each day will not consume Flame of Nirvana
- Player can get up to 12 soulcards still each day. Only the first time each day will not consume Golden Branches of Wishes.
- Reading in the Esper category can give any type of esper soulcards
- Reading in both categories will unlock various new Achievements and tasks in the Immortal Record
- Optimized the Soulcard Sort function: Now the same soulcards will be arranged based on their corresponding ranks (adv, tier, etc)
- Added a new function to Soulcards: Transfer All (top right-hand corner) that will transfer all of the same Soulcards with an Ultimate rank of 0
- Optimized the color to names for Soulcards

** Motif Jades **
- Max Level raised from 20 to 30
- Upgrading level after lv20 requires: Motif Casting[101330], Motif Essence, and corresponding Motif Jades
- Motif Casting can be obtained in the new Team Instances Rising Desolation (both versions) -  npc reward quests.
   
** Trading **
- Added a new system prompt that will display when a character trading is below Asc 160 that will display the character's level, name, and if they're a friend
- When a player cancels a trade, a system prompt will display to show which character canceled the trade
   
** Mystic Shop **
- The Jaden Item Refresh limit changed to 5 times a day and costs 5 jaden each time
- Price of the Mythical Soil item in Mystery Shop in Fairyland Sunstream changed to 20 jaden for 300
- Players are now able to claim rewards for the total number of times they have refreshed the items in the Mystery Shop for both gold and jaden resets.

** Treasure Court - Order of Heaven Auction **
- Added following items: Celestone Pack (10k), Evolved Spirit Stone Pack , and Main Plot Tr. Gem 7-day(Bound)

** Treasure Court - Order of Earth Auction **
- Added the following items:  Illustrious Fragment Pack (50), Wandering Warrior Pack, Pure Lotus Title Gift Pack, Spirit★, Rainfall Order, Drake Sigil (Bound), Kirin Sigil (Bound), Golden Grit Pack, Forbidden Orange Star, Forbidden Purple Star, Omened Seal - Origin of Tao, and Omened Seal - Total Redemption.
- Removed the following items: Illustrious Blade Pouch, Illustrious Armor Box, Illustrious Helm Box, and Illustrious Fragment Pack (Bound)
   
** Transform Gems **
- The stats of Transform Gems changed to have Transform Stats and Additional Stats
- All stats to the God of Rain, Velonus, Shaw Danon, Bilu, Anan, Citadel Savage, Overlord of Chaos, and Empress Lunara Transform Gems changed into Additional Stats
- The Critstrike Rate stat to the Zodiac Lord ★ and ★★ changed into Additional Stat
- [Reborn Customisation] God of Rain Gen additional stats were nerfed.
- [Reborn Customisation] Gem's additional stats won't be effective on pvp maps: Battle For Supremacy , Alliance War map, Iron Battleground, Royal Pen, Genesis Sanctuary, Clash of Seven, Shuomo, Clouded Shura, Clouded Kunlun, Territory Wars Map, Fort Cloudstorm, Coronation, LMS map
   
** Invigoration **
- Added a new 'Disable General Attack' function to Invigoration. When a player has this option selected, their character will not use general attacks at all
Note: If a player has this new function and the old 'Disable Skills' option turned on, the character will only pick up items on the ground
- Added a new 'Auto-Replenish Energy' function to Invigoration. A player will be able to turn on invigoration even if their energy is currently at 0 and the bot will automatically refill it for them using the item in the Energy slot. This function is turned on by default for every player
- Invigoration will not be turned off after dying and resurrecting while in PvP mode
- Invigoration (PvE versions) will turn off after switching maps, teleporting through Astrolabe, Portal Charm, or after teleporting that was initialized by a quest
- Fixed issue where Invigoration wasn't restarted after reconnecting after a disconnection
- Fixed issue where turning on Invigoration in an instance and using a teleport array would then cause the bot to be unable to find a route

** Safety Lock **
- Optimized the 'Unable to vend' option. Now with this checked, when the Safety Lock is active, the character will be unable to sell or buy things from Stalls
- Restrictions added to the Jaden purchasing while Safety Lock is active:
- Buying from the Marketplace, VIP Exclusive, Achievement Shop, Immortal Pavilion, and Jaden Packs
- Unlocking Golden /Red Seal in Immortal Record or upgrading its tier
- Bidding in the Auction House (any of the 3)
- Refreshing item list or purchasing items in the Mystery Shop in Fairyland Sunstream