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1
Announcements / Re: Jade Dynasty Reborn Changelog
July 01, 2026, 01:42:47 pm

Optimisations and fixes
- Added level 150 Akaza weapons as drops for the Purgatory BOSS, the Bird of Dystopia and the Grand Inquisitior.
- Optimized the logic for activating Wardrobe fashions: except for costumes with uncollected dye schemes, activated fashions cannot be activated again using consumable items.
- When a character is in combat, using the VIP quick teleport function will now have an 8-second loading bar before teleporting.
- The "PK Protection Settings" button below the character portrait has been renamed "Attack Settings," which now includes "TAB Priority Operation" and "Attack Protection Settings."
* Safety lock will only affect the normal server's "Attack Protection Settings." This means that modifying "TAB Priority Operation" or "Attack Protection Settings" in the Elysium will no longer require a Safety lock password.
- Added a "Hide Belt" button to the character attribute interface. Clicking it allows you to freely choose to hide or show your Belt.
- Optimized the exchange logic, allowing you to exchange multiple non-stackable items at once, such as Fate Gear and Suos Avatar.
- Added entry and exit text prompts in front of Pavilion on Azure Island Island.
- Added text prompts at the Temple Fair teleportation portal.
- Added functionality for replacing skill bars in some transformation effects.
- Removed the cast time required for using some items. Affected items include: Indomitable Power III, Indomitable Power IV, Indomitable Power V, Tigeren Crystal, Tigeren Crystal (Gift), Tigeren Crystal (Bound), Turtoil Crystal, Turtoil Crystal (Gift), Turtoil Crystal (Bound), Velonus' Fury, Anan's Wish, Tonni's Candied Yam, and Wine of Charity.
- Adjusted the status of "Tigeren Crystal" and "Turtoil Crystal" obtained after using the items "Indomitable Power", "Tigeren Crystal," and "Turtoil Crystal" so that they are not cleared upon death.
- A quick mode for selecting blessing skill targets has been added to the game Options - Skill settings. Players can choose this mode to select the target for blessing skill casting more quickly.
- Optimized the Blessing skill shortcut mode. After optimization, when selecting a non-friendly target to cast a skill, it will quickly select the designated friendly target for casting.
- Cast time for the item "Emperor's Jade Vessel" has been removed. To prevent accidental activation due to continuous clicking, a 3-second cooldown has been added.
- Adjustments to the drop methods of the item "Wonderland Stone":
① Removed "Wonderland Stone" from the item drops of monsters in the Sunstrider and Inferna maps;
② Removed "Wonderland Stone" from the item drops of mobs in the instance Song of Emerald Lady (T7-T9);
③ Added "Wonderland Stone x30" to the item drops of bosses in the instance Song of Emerald Lady (T7-T9).
- Changed the maximum number of Warlords that can be set in the Alliance to 1->3.
- Increased the character limit for Clan Slogan and Alliance Slogan to 100 characters.

Client related optimisations and fixes
- Fixed an issue where "Jaden Marketplace" would automatically redirect to the homepage in some cases.
- Added help instructions related to the Bluebird Rewards, which can be viewed by clicking "Settings" - "Scrub FAQ".
- Optimized the time required to open the Wardrobe interface.
- Optimized some descriptions in the "Skill Glossary".
- Optimized the descriptions of some items in the Alliance Shop, some items were removed.
- Optimized the dismantling rules of the Mystic Tome one-click dismantling function. After the update, the Hero Edition and Collector's Edition Mystic Tome will no longer be dismantled with one click.
- Added a hint on how to obtain Alliance Prosperity in the "This Week's Prosperity Acquisition" section of the "Alliance" interface.
- Fixed an issue where exiting an instance in the Clouded Shura map would incorrectly return to the normal Shura map.
- Optimized the visual presentation and gameplay rules of the navigation star chart. After the update, the navigation star chart will display the distance to the target point in the center of the interface. When the distance is too far, it will display the current location of the target point from the current viewpoint.
- Optimized the display of the Iron BG related interfaces.
- Optimized the layout of the item trading interface.
- Added a "Hide Sprites" function in F10 mode. Pressing F10 in-game will additionally hide other players' Sprites.
- Optimized the Instance Room chat interface, adding a close button and removing the ESC option to close the interface.
- Optimized the background art of the skill tree interface for the Athan Race.
- Removed the quick trade and quick team-up buttons below the target's portrait and added a quick mark button with corresponding functions.
- Optimized the star sorting function in the Constellation System; players can choose a secondary sorting method to further sort the corresponding stars.
- Optimized the cutscene function as follows:
① After entering the cutscene, click the left mouse button to display all text. After waiting 3 seconds, press Esc or click the "Exit" button to close the cutscene.
② Alternatively, wait for the text to finish playing, then press Esc or click the "Exit" button to close the cutscene.
- Optimized the task route hint function. For tasks that can be completed on multiple routes, a random jump will be performed.
- Fixed the issue where item names in the item exchange interface were too long and exceeded the screen.
- Optimized the visual presentation of the Rift Gates.
- Optimized the item descriptions for untamed Pets: added a description that allows "right-click to tame."
- When feeding the "Lucky Beast," if its affinity level is below level 5 and you choose to have it "Claim Reward", you must manually enter "Confirm" before proceeding.
- Fixed the issue of incorrect automatic placement of Invigoration potions when leaving the instance under certain circumstances.
- Added a title search function to the character attribute interface.
- Removed the previously disabled "Teleport to Character" button from the right-click character portrait menu, friend list, and enemy list.
- Optimized the Equipment binding prompt during the imbue operation.
- Optimized the Alliance weekly quest acceptance prompt.
- Fixed the ground model display issue in some areas of Sunsteream City. After this update, if players in Sunsteream are stuck in place, they can use a teleportation spell or a return scroll to escape.
- Fixed the display issue for some female classes members in the Cerulean and Goldion outfits.
- WinXP and Vista System Support Announcement:
* Due to Microsoft's discontinuation of support for WinXP and Vista, continuing to use computers with older systems poses significant security risks. To protect player accounts, *Jade Dynasty* will cease support for older systems after this update.
* We recommend upgrading your system to Win7 or Win10 or later as soon as possible for a better gaming experience. Thank you for your understanding and support, and we wish you a pleasant gaming experience!
- Optimized the display logic of the quest tracking interface. Pathfinding and flight for NPCs required for a quest will now be displayed after players meet the conditions for completing the quest (such as killing monsters, collecting items, etc.).
- Optimized the display interface of "Light/Dark and Spirit" below the Voida class character portrait, allowing for free movement of its placement.
- Fixed the issue where the Rift Gate interface displayed abnormally under certain circumstances.
- Optimized the camera angle after transformation for some transformation effects and fixed an issue with abnormal camera movement in certain scenes after transformation.
- Added a "Allow Normal Attacks" checkbox to Invigoration PK mode; players can choose to enable it according to their needs.

Data related optimisations and fixes
- Adjusted the Sleepless rewards for "Sleepless·Hellhound" and "Sleepless·Snakefish" from 4399 copper per monster to 880 copper per monster.
- Adjusted the conditions and rewards for accepting all third-stage lineage quests: After completing the Shura main quest and the first two stages of lineage quests, players will automatically accept the third-stage lineage quest. Completing it will grant experience rewards, helping players ascend faster.
- Optimized the display of the event recommendation interface, reducing the weekly recommendation frequency for the "Exorcising Demons (Demonic Monsters)" event to once.
- In the "Credit Rewards" - "Points" - "10~150 Points" section, the item "Tonni's Candied Yam" has been replaced with "Tonni's Candied Yam Gift Pack," requiring 150 Credit to redeem.
* Note: This gift pack has no time limit after redemption, but the item "Tonni's Candied Yam" inside is only available for 30 days after opening.
- Various fixes to biography quests.
- Jia Le in Sunsteream City now sells more items.
- Weekly quest for each BOSS kill reward in the Instance "Elemental Temple (H2)" now adds the reward "Elemental Temple Tribulation x 8".
- Optimized the stacking limit of the Alliance weekly quest reward item "Alliance Glory Pack".
- Added the exchange of the items "Star Tome II" "Star Tome III" and "Star Tome IV" at the Sunstream Kui Gon.
- Optimized the quest "Ancestral OrderSkysong Temple Trial - Part 1", including:
① Optimized the quest description's guidance text;
② Using Buddhist scriptures guarantees a successful conversion;
③ The number of times the Diamond Sutra needs to be copied has been reduced to 1;
④ The number of times sutras need to be recited has been reduced to 1.
- After triggering the "Sigil Surprise" quest in valid instances, the appearance of Jade Ore has been changed from randomly appearing at one of multiple locations on the parchment to appearing at all locations.
- Wild monsters such as Mountain Boar, Blood Addict, Animated Soldier, and Twilight Krah no longer drop any items.
- Adjusted the locations of the Recharge Reward Exchange NPCs in Sunstream.
- Optimized the main storyline quests Sunstream Chapter, Azure Island Chapter, and Jadeon Chapter, specifically including:
① Fixed the issue where the Portal Charm could not be used in some parts of the quest.
② Reduced the number of items to collect and monsters to kill in the quest process, helping players improve their experience in the early stages of the story.
③ Optimized the quest descriptions for some quests, making it easier for players to complete them more quickly.
④ Adjusted the locations of some NPCs in the quest "Grasstemple Village" and optimized some dialogue in this quest.
- Added attributes to "Fragrant Bamboo Tube" item: Stackable and dropable, freeing up inventory space.
- Rewards for completing the "Notice·Black Bamboo Essence" quest have been increased, with a chance to obtain "Esper Soulcard: Dragon Smash Sword".
- Rewards for completing the "Rebellion·Mortal Realm" quest have been increased, with a chance to obtain "Esper Soulcard: Arcane Sword" and "Esper Soulcard: Sinister Orb".
- Added rewards for completing the "Rebellion·Heaven Realm" quest, with a chance to obtain "Esper Soulcard: Arcane Sword," "Esper Soulcard: Sinister Orb," "Esper Soulcard: Nova Sword," and "Notice·Black Bamboo Essence"
- A new exchange option has been added at Jade Exchange Maiden's location in Sunsteream: 1 "Green Mountain Jade" can be exchanged for a "Spiritual Covenant Pack (30,000) (Tradeable)"; a new exchange option has also been added at Kui Gon's location in Sunsteream: 50 "Spiritual Covenant Packs (600)" can be exchanged for a "Spiritual Covenant Pack (30,000) (Tradeable)".
- Optimized the item stacking limit for "Demon Exorcist" and "Demon Exorcist Pack" from 999 to 30,000.
- Optimized the issue where system-issued batteries in Team Instances could not be sold to shops.
- Removed the system message when unlocking the Soulstone function.
- Price of the "Golden Statue" item in the "Marketplace - Function" category in Jaden Marketplace has been increased from 1000 Gold to 4000 Gold when sold to merchants in various regions.
- Night Blade Fashion has been optimized to be wearable by all classes.
- The "Fashion & Mount Exchange" service at Lil' Yan shop in Sunsteream has been renamed. The "Fashion Masks" tab has been renamed "Fashion Face Accessories." New face accessories available.
- Removed the opening time for the Arcane Tome Scroll Pack.
- Fixed the issue where using the item "Tonni's Candied Yam" would cause other items to simultaneously enter cooldown.
- Added new items at Jade Exchange Maiden in Sunsteream.
- The acquisition method for the item "Conscience Illusion Pill" has been modified:
① "Conscience Illusion Pill" is now available for purchase in the "Sale - Potion" service at the renowned Physician Swarga in Sunsteream, priced at 30,000G.
② "Conscience Illusion Pill" is also available for purchase in the "REmote Shop - Potion" service, priced at 30,000 gold.
③ "Conscience Illusion Pill" has been removed from the "Daily Consumption" service at Jade Exchange Maiden in Sunsteream.
④ "Conscience Illusion Pill" will no longer be produced in future "Treasure Chest" series items.
- New talismans added toto the "Holiest Imbue Selection Pack".
- The stack limit of the item "Holiest Imbue Fr. (Tradable)" has been adjusted from 1 to 1000.
- The "Tiger Zodiac (2010)," "Rabbit Zodiac (2011)" and "Dragon Zodiac (2012)" fashions have been adjusted to be wearable by the Psychea class.
- The stack limit of the items "Spicy Crab" and "Premium Spicy Crab" has been adjusted from 99 to 30000.
- Reduced the crafting time for some items. Affected items: Ocean Purification, Amber Light, Spring Wine, Paradise Lush, Rice Sake, Maiden Rouge, Mulberry Fall, Bamboo Leaf, Cornel Brew, Spiced Fermentation, Emperor's Jade Vessel, Three Bowls and Courage Wine.
- Changed the original "Be Prepared" quest in Alliance Base to a new item submission method. Players can participate at the Alliance Event Envoy.
- The "Elysium Vessel" reward for completing the T6 Instance quest has been removed.
- Added "Prosperity" exchange at the Alliance Event Envoy in the Alliance Base. Players can exchange a corresponding number of "Epiphany " for the items "Page of Steady Steps" (grants 1000 Personal Prosperity points upon use) and "Scroll of Steps."
- Adjusted the HP of the various boars in Mountain Boar Cult, increasing it to 10 times its original HP, and optimized the monster's aggro duration.
- Adjusted the stack limit of the item "Epiphany" to 30,000.
- Added a new "Yuna" related "Ancestral Order" quest to the Activity Recommendations.

Reborn customisations
- God of Rain Gem stats restored.
* Drop chance nerfed.
- Certain class/gear change prices adjsted.

- Cross-server alliance wars are now fully implemented.
- Cross-server Nation Wars/Banquin Wilds are now partially implemented.
* Top 1 alliance of given regular Territory War score may represent server in Cross-server map.
* Alliance marshal may bid to claim selected territory.
* There no PvE attacks, once bid on empty Territory, highes bidder becomes new owner automatically.
* PvP attacks are implemented but with old system where players need to kill lesser and main towers to win. It will be changed later after initial tests.
* For now any reward features are NOT available. We will implement them once Cross server Nation War map will be more filled.
* Cross-server NW timeframes: Bidding Friday 22:00 - Friday at 23:00, Fights: Saturday 20:00-21:30.
* Related npcs: Banqin Wilds Manager (Sunstream), Banquin Wilds Teleporter (Clouded Sunstream)
2
Announcements / Re: Jade Dynasty Reborn Changelog
July 01, 2026, 01:42:37 pm

Instance - Catch That Flying Mouse
Small instance to get Flying Mouse pet is now available.
To participate in it player need Golden pine cones 110369 which can randomly drop from Geat Rat Treasure Chest in T-instances.


Instances
-Battle of Immortals-
1. Optimized the health of the "Chaos Demon Array" and "Primordial Chaos Spirit" reward mob for clearing the first and last stages, adjusting them to require receiving 10 attacks to obtain the rewards.
2. Optimized the collision issue of some NPC models after teleporting to the Ancient City Ruins.
3. Optimized the item drops in the fifth stage. The drop rate has been changed from multiple "Arcane Tome Scroll" and "Arcane Tome Pack (T)" to 1 "Arcane Tome Scroll Pack" containing multiple "Arcane Tome Scroll" and "Arcane Tome Pack (T)".

-Shura Gauntlet (Heroic Difficulty)-
1. Optimized the rewards for the "W Shura Gauntlet" that can be claimed after clearing an instance. To reduce the inventory space required to complete this quest, all items that previously had a certain probability of being obtained have been consolidated into the "SG Holiest Talis. Pack" and the "SG Prayer Pack". These two packs are guaranteed to be obtained upon completing the quest, and opening them will randomly grant one of the items inside.
Note: In addition to the original items, the gift pack now includes the rewards of "Emperor Officials Book" and "Holiest Imbue Fragment (Bound)".
2. Exchange service at Kui Tun's in Sunsteream has been renamed.
3. Service mentioned above now offers the item "Holiest Thunderblade Charm". Exchange requires: Emperor Officials Book x10 + Tanis Ka's Charm x5.
4. Service mentioned above bow offers the item "Holiest Evasion Charm". Exchange requires: Emperor Officials Book x10 + Tanis Ka's Charm x5.

-Trial - Elemental Tepmple: Tier 6-
New Completion Reward: Each player will receive 1 bound Chaos Stone.

-Soul Odyssey-
1. Optimized the item drops in the first stage. The drop rate has been changed from "Monkey Phantasm" and "Monkey Phantasm Leader" having a chance to drop multiple "Spiritual Covenant Pack (100)" to "Monkey Phantasm Leader" dropping "Spiritual Covenant Pack (2000)" or "Spiritual Covenant Pack (30,000)".
2. Optimized the item drops in the fifth stage. The drop rate has been changed from 5 "Mythical Soil" to a chance to drop 1 "Mythical Soil Pack" containing 100 Mythical Soil.

-Other Adjustments-
1. The default difficulty of Instance Trial: Elemental Tepmple has been changed from "Tier 1" to "Tier 5".
2. Added an automatic potion dispensing function to some original server instances. Upon entering an instance, system-issued potions will be automatically placed in the "Invigorate" potion inventory. Upon exiting an instance, the potion inventory will automatically revert to its state before entering the instance.
3. Added Instance filtering function, allowing players to quickly filter Instances based on output type, theme, etc.
4. Added Instance main output display function, allowing players to quickly understand the output of a given Instance by viewing the tags under its name.
5. Optimized the Instance room interface, adding features such as displaying auxiliary abilities for each class, recommended team composition, buff effect display, and quick recruitment.
① Display of Auxiliary Abilities for Each Class: A new "Auxiliary Abilities" section has been added, displaying the auxiliary abilities possessed by the corresponding class and faction.
② Recommended Team Composition: Added fields such as "Highly Recommended", "The More the Better", and "Current Configuration", "Highly Recommended" refers to the auxiliary abilities required for a normal clear of the corresponding Instance, while "The More the Better" refers to additional auxiliary abilities recommended for a quick clear of the corresponding Instance. "Current Configuration" indicates the auxiliary abilities currently available in the room. The above content will dynamically change based on the players in the room.
③ Buff Effect Display: Added buff effect display icons. When a specific instance possesses race or class-specific buffs, the corresponding activation status will be displayed as an icon at the bottom of the interface. The specific instance buff type can be viewed via the "+" button in the upper right corner of the instance interface.
④ Quick Recruitment Function: A "Quick Recruit" button has been added. Players can select preset content and post instance recruitment information in channels such as World, Alliance, and Class. Other players can apply for an instance by clicking the "Quick Application" text after the recruitment information.
- Note: Only for team instances?
- Adjusted the usage limit for world channel recruitment in the "Quick Recruitment" interface within the Instance room to 3 times per day.
6. Fixed the issue where the instance list status would not automatically update after 0:00 each day.
7. Added a "Hide Tags" checkbox to the Instance selection interface. Checking this box will hide the corresponding tags for each Instance.
8. Adjusted the display position of the room owner's icon within the Instance room.
9. A new feature, "Instance Attribute Bonus for Alliance Members," has been added. When the number of Alliance members within a specific instance reaches a certain requirement, these Alliance members will receive specific attribute bonuses. For details, please click the "+" button in the upper right corner of the "Instance" interface.
10. Rising Desolation duration has been adjusted to 80 minutes.
11. For xserver instances other than Rising Desolation, Torment Tower (150-155), and Torment Tower (156-160), duration has been adjusted to 45 minutes.
12. Beast Lord T6 difficulty boss, will no longer drop Celestone Pack and Celebean Luck Pack.
13. Song of Emerald Lay T7 difficulty boss, Darksky Maiden, will no longer drop Celestone Pack, and Celebean Luck Pack.

System·Server Challenges
A celestial being touched my head, bestowing upon me the blessing of immortality.

The path of cultivation is long and arduous. Have you, fellow immortals, ever encountered bottlenecks and setbacks, feeling stagnant and unable to progress? To encourage fellow immortals to diligently cultivate and ascend to the path of immortality as soon as possible, the Earth Immortals have decided to establish the "Server Challenges." In the Server Challenges, regardless of origin or sect, all immortals compete fairly. If an immortal's ranking is outstanding, they will gain the attention of the Three Realms and receive rewards from the Earth Immortals. The Server Challenges are about to open, and all immortals can participate in more exciting gameplay and obtain various rewards!

1. System Introduction
The "Server Challenges" system ranks characters based on the time it takes to complete objectives and distributes rewards according to the number of objectives. The system is divided into four modules: "Progress," "Instances," "PvP" and "Quests". After completing any objective within a module, the current completion time will be recorded and ranked. If an immortal ranks high, they can claim the objective's reward.

2. Completing Objectives
Players can complete the corresponding objectives according to the instructions in the "Stage Objectives" section. The system will record the completion time after each objective is completed.
Note: ① For objectives completed before the feature's release, the completion time will be recorded as the character's first login time after the feature's release. If the objective is in the "PvP" module, the completion time will be recorded as the first time the corresponding gameplay interface is opened.
② For objectives in the "Instance" module, the cumulative number of attempts will be calculated from the time the feature is released.
For detailed rules, please refer to the in-game "Help Instructions".

3. Ranking Rules
Rankings are based on the completion times of all characters on the server. The top 50 for each objective will have their ranking, name, and completion time displayed on the leaderboard interface. Individual rankings and completion times will be displayed at the bottom of the leaderboard interface.
Note: ① Leaderboard data is updated every 30 seconds. Ranking is based on character completion time, not the time of being listed.
For detailed rules, please refer to the in-game "Help Instructions".

4. Reward Rules
After completing the objective, top-ranked players can click the reward button on the corresponding objective's interface to claim their rewards.
Note:
① Total Rewards: Adjusted dynamically based on the number of active players on the server; the number will only increase, never decrease, and will not exceed 5000.
② Eligibility: Reward eligibility is distributed according to the order in which characters complete the objective. After completing the objective, players must wait for the leaderboard data to refresh before determining eligibility to claim the reward.
For detailed rules, please refer to the in-game "Help Instructions".

5. A detailed explanation of the "Ranking Range for Claimable Rewards" has been provided:
① Calculation Rules: Ranking Range for Claimable Rewards = Highest ever Active Character Count in the Server × Ratio (The "Ratio" ranges from 0.01 to 1, and the value varies for each target);
② The "Highest ever Active Character Count in the Server" is updated dynamically.
③ The value of the "Ranking Range for Claimable Rewards" only increases as the "Highest ever Active Character Count in the Server" increases, and does not decrease;
④ The maximum value for the "Ranking Range for Claimable Rewards" is 5000.
3
Announcements / Re: Jade Dynasty Reborn Changelog
July 01, 2026, 01:42:24 pm

System·Resurrection
A new automatic Resurrection feature has been added.
In instances that support the instance assistant, if a player dies and the automatic Resurrection option is selected, player will automatically Resurrect after 5 seconds of being affected by a Resurrection skill.
This feature is active by default.

System·Party/Team
A new battle countdown function has been added. When the team leader or raid leader clicks the "Countdown" button in the team list or squad list, a 5-second countdown will be broadcast to all members of the squad or squad simultaneously.
 
Battleground·Lotus(170-175)
Previously, countless heroes from the mortal realm gathered within the Cold River Prison of the Underworld Prison to wage war. Spiritual energy surged and flowed within, yet it struggled to reach the mortal world. To utilize this spiritual energy, the Immortal Alliance constructed Spirit Crossing Stones to gather spiritual energy and Spirit Guiding Towers to channel it within the Cold River Prison. Disciples from all occupations could go there to hone their skills, absorb spiritual energy, and improve their cultivation, preparing for the battle to conquer the heavens!

1. Registration Requirements: Ascension level 170-175
2. Registration Method: Register for Lotus at Battleground Deputy in Sunstream; register for the Elysium Battleground at the Battleground Lord in the Elysium Battleground Hall.
3. Registration Restrictions: There is no limit to the number of Lotus players who can register; the system will select 12 players to enter. Each player can enter Lotus and the Infinity Battleground a total of 2 times per day, and enter the Heavenly Lotus and Infinity Battleground a total of 3 times per day. After successful registration, there is a 5-minute cooldown period before the next registration.

4. Battleground Rules:
① Collecting Spirit Stone: After the Battleground opens, both sides must compete for Spirit Stone. Once one side successfully collects a Spirit Stone, it disappears, and only the side holding the Spirit Stone gains one point per second in the center of Battleground.
② Stealing Spirit Stone: Players can steal Spirit Stones by killing enemy player carrying them.
③ Spirit Tower Seal: When your team's points reach 45 and 90 for the first time, one of the Spirit Towers will be unsealed. Only by breaking the seal can points continue to accumulate. Your team can only damage the seal if the player carrying the Spirit Stone remains within 30 meters of the sealed Spirit Tower.
Anti-Stealth Mechanism: When a player is within 30 meters of a sealed Spirit Tower on their team, they will be affected by an 8-second "Fatality" effect. After the Fatality effect ends, the player's stealth ability will be reduced for 8 seconds.
④ The Unmoving Altar: Once your team reaches 90 points and breaks the seals on both Spirit-Guiding Towers, players carrying Spirit-Crossing Stones must proceed to the Unmoving Altar in the center of the map to continue accumulating points. Note: During this phase, if a player carrying a Spirit-Crossing Stone is killed, any points above 90 will be halved and rounded down.
The character who obtains the Spirit Crossing Stone will receive a 5-minute countdown effect. When the effect ends, the Spirit Crossing Stone will be randomly transferred to another surviving character of the same faction. Destroying the seal of any Spirit Guiding Tower within the duration of the Spirit Crossing Stone effect will refresh its duration. Note: If no other character of the same faction is surviving when the effect ends, the duration of the Spirit Crossing Stone effect will be reset.
5. When a character carrying a Spirit Crossing Stone enters the area of ​​a sealed Spirit Guiding Tower or the area of ​​an activated Unmoving Altar, the Spirit Crossing Stone's countdown effect will be paused.
6. If no other character in your faction is alive when the Spirit Crossing Stone's countdown effect ends, the stealth level of the character carrying the Spirit Crossing Stone will be reduced until the Spirit Crossing Stone is transferred or your faction destroys the seal of any Spirit Guiding Tower.

5. Victory Conditions:
① The first team to reach 180 points wins.
② If neither team reaches 180 points, the team with the higher score wins.
③ If both teams have the same score, the team that breaks more seals on Towers wins.
④ If both teams have the same score and the number of seals broken, the team carrying a Spirit-Crossing Stone at the end of the battle wins.
⑤ If neither team carries a Spirit-Crossing Stone, both teams lose and neither receives the final experience reward.

Battleground·Veteran of War
1. The level cap for accepting the original Veteran of War quest has been adjusted to Ascension Level 169.
2. New Battleground: Veteran of War (Levels 170-175)
Registration Method: Register every Monday at the Astral Marshal's NPC in Sunsteream.
Level Restriction: Ascended level 170-175
Number of Participants: Players can register solo.

Participation Attempts: If you have already won your first Battleground match this week, you will not be able to register again.
Settlement Rewards: In addition to the original Lotus rewards, the winning player will receive extra experience and item rewards at the Instance settlement.
Note: You must have at least one inventory slot remaining at the end of the Battleground; otherwise, item rewards will not be delivered to your inventory.

Opening Method: After registering, players will be matched server-wide. Successful matchmaking will automatically teleport you to Lotus BG.

Battleground Rules:
① Each Battleground match lasts a maximum of 30 minutes.
② The remaining rules are the same as the original Lotus.
 
1. Added rewards to the Lotus BG Victory Pack. In addition to the existing rewards, new rewards such as Flare Core Fragment and Hero Shard Choice Pack have been added.
2. Significantly increased the settlement experience rewards for winning the Veteran of War (170-175).
3. Added a registration entry for the Veteran of War (170-175) to the Tournament interface.
4. Added an automatic team formation function upon entering the Battleground.
5. Added rule: Players cannot be resurrected by teammates for 18 seconds after death. Note: This rule also applies to Lotus.
6. Added a class information display column to the Battleground ranking interface. Note: This rule also applies to Lotus.

PvP·Celestial Summit
1. In-Game Rules Modified: The condition for determining if a character enters the "Departing Soul" state (meaning they cannot revive in the current match) has been changed from "11 deaths" to "9 deaths."
2. Individual Score Calculation Rules Modified: When an individual's score is ≥1500, the score deduction for a loss is calculated as follows: Deduction = 20 - 0.02 * (Team Score - Individual Score) - Individual Kills * 1.5 (rounded down) - Individual Assists * 0.5 (rounded down)
Note: The minimum deduction for a loss is 10 points.
3. Tao Reward Calculation Rules Adjusted: At the end of each match, an additional number of "Tao" can be obtained based on individual performance. The calculation method is: Additional Tao = Individual Kills x 3 + Assists x 2
Note: The maximum number of additional "Tao" that can be obtained per match is 20.
4. Added help instructions related to the Celestial Summit's negative rules.

The following items have been added to the "Rewards Exchange" section: (TO BE HANDLED DURING CUSTOMISATION PHASE)
1. Soulcard: Dragon Smash Sword
Eligible for exchange: 1750 personal points and 450 "Tao". Limited to one exchange per season.

2. Soulcard: Ink Snow
Eligible for exchange: 1750 personal points and 450 "Tao". Limited to one exchange per season.

3. Chaos Stone Pack (10)
Eligible for exchange: 1600 personal points and 90 "Tao". Limited to five exchanges per season.

4. Azure Dragon and White Tiger Fragment Selection Pack
Eligible for exchange: 1600 personal points and 9 "Tao". Limited to 50 exchanges per season.
A new item, "Apricot Banner Gift Pack (Bound)," has been added to the "Rewards Exchange" section. It contains 1 untradeable "Apricot Banner" and requires 30 Tao to exchange. It can be exchanged up to 50 times per season.

Battleground·Iron BG
1. The daily limit for Battleground participation has been changed from 4 times per day to 20 times per week.
Note: The weekly participation limit will be reset after the update. Weekly win count and first-win reward claim count will not be affected.
2. New Iron BG exchange rewards: Moral Defender Badge and Heaven's Secret Scroll.
3. New weekly cumulative win rewards: Players who accumulate 5 wins per week can claim the extra Iron BG Victory Pack.
4. Modified the in-game reward settlement rules, as follows:
① The number of first-place rewards distributed based on the score ratio of both sides at the end of the Battleground has been increased from 300 to 400.
② The extra first-place rewards for the players with the most kills or assists at the end of each Battleground session have been increased from 25 to 50.
③ The original MVP selection has been replaced with a Flag Soul selection. The player with the highest flag protection value on both sides will be selected as the Flag Soul, and the Flag Soul will receive an additional 50 first-place rewards. The flag protection system has been updated to include a new way to return enemy-dropped flags.
④ A new settlement reward has been added: Players will receive a first-mover reward of 3 times their contribution points at the end of the battle, up to a maximum of 80.
Contribution points = Kills * 3 + Flags Captured * 15 + Monster Kills * 8 + Flag Protection Points + Assists * 2
⑤ If a player's contribution points are less than 5 at the end of the battle, they will not receive any settlement rewards and their wins will not be counted.
5. New rule: When both sides have equal and non-zero scores, the side with the longer flag-carrying time wins. If both sides have the same total flag-carrying time, it is considered a draw. Note: The scoreboard will display the total flag-carrying time for both sides.
6. The return time for collecting enemy-dropped friendly flags has been increased from 8 seconds to 10 seconds. New rule: No regular or special advantages are gained when collecting enemy-dropped friendly flags.
7. Modified the cooldown time for Resurrection after death and Resurrection by teammates, increasing it from 5 seconds to 7 seconds.
8. Modified the interval of automatic Resurrection after death, increasing it from 10 seconds to 25 seconds.
9. Added a notification for the Necro Tauren spawn. It will be broadcast 30 seconds before the Necro Tauren spawns.
10. Added an automatic team-up function; players will automatically form teams upon entering the Battleground.
11. Total Battleground duration adjusted from 10 minutes to 8 minutes.
12. Preparation time adjusted from 30 seconds to 45 seconds; players can now move freely from the spawn point during preparation.
13. Winning condition adjusted from being the first to reach 180 points to 50 points.
14. Two separate matchmaking pools have been added for characters before and after ascension.
Rewards Settlement: Only weekly wins are recorded (weekly win rewards can be claimed). Other rewards will not be issued.
15. Adjusted the registration level requirement for the Iron BG from level ASC155 to level ASC151 .
16. Optimized the Iron BG's medicine distribution function. After the update, medicine will be automatically distributed to the player's inventory upon entering the arena, eliminating the need to talk to an NPC to collect it.

4
Announcements / Re: Jade Dynasty Reborn Changelog
July 01, 2026, 01:41:50 pm

System·Star Soul
1. Added the ability to open the character's Star Soul interface by right-clicking "Star Weave Vigor" and Fatecharm items.
2. Added a continuous attribute point allocation function. Players can long-press the "+" button in the Star Soul interface to continuously allocate attribute points. The original "Add Points" and "Cancel" buttons have been removed.
3. Added a Fatecharm attribute comparison function. When a player hovers the mouse over a Fatecharm item in their inventory, if a Fatecharm is already inlaid in the corresponding slot, the attributes of both the inlaid Fatecharm and the hovering indicator Fatecharm will be displayed.
4. Added a Fatecharm replacement function. When a player right-clicks a Fatecharm item, if a Fatecharm is already inlaid in the corresponding slot, a replacement confirmation will be prompted, and the inlaid Fatecharm in that slot will be replaced.

Exchange
A new exchangeable gift pack, "FP: Peony Pack" has been added to the "Peony T" section at the Tree of Wealth in Sunsteream City.
Exchanging for this pack requires a certain number of Peony Fragments and Sunny Jade. This gift pack is non-tradeable and, upon opening, grants one bound permanent "Footprint·Peony".
(Note: More Peony Series Cosmetics will be available for exchange in the future. Please stay tuned!)

New Player Privileges
After the update, players whose character level has not reached the pre-ascension level 141 will enjoy New Player Privileges, which will disappear once the character reaches the pre-ascension level 141.
During the New Player Privileges period, characters will enjoy the following benefits:
① Unlock the remote stash function
② Unlock the remote shop function

Spending Rewards
1. Changed logic behind spending reward year handling.
2. Starting from new year, new year reward won't be visible till proper next possible update.
3. The display of accumulated spending amount has been removed from the "Spending rewards" interface.

System·Photo Mode(F9)
1. Added Recommended Scenic Spots Feature: After meeting the level requirement to enter the map, players can teleport to recommended scenic spots by consuming one Portal Charm.
2. Added Recommended Template Feature: Selecting a template will adjust the camera angle to match the template.
3. Added Skill Display Feature: Players can play some preset skill actions. Note: There are no actual effects, and the skill actions and effects are only visible to the player.
4. Added Interface Hide Feature: Players can choose to hide interface icons unrelated to the photo-taking function.
5. Added Final Photo Preview Feature: With this feature, players can preview the photos they have taken and quickly save or delete them.
6. Added Parameter Sharing Feature: After taking a photo, this feature generates a sharing code containing scene coordinates and camera parameters.
7. Added Camera Parameter Adjustment Feature via Sharing Code: Players can adjust the camera parameters to match the sharing code by entering the code.

System·Fishing
Added Ruins of the Abyss hidden fishing spots.
Players can go to the fishing spots at 17:00 and 22:00 daily for a chance to catch Monochrome Lion, Blue Butterfly Fish, Title: Salted Fish Bane and many other items.
Fixed an issue where the description of the "Fishing" target did not match the actual target requirements. The actual target is a fishing level of 9.
Note: This does not affect the ranking criteria or reward distribution for this target.
 
System·Exp Pills
1. After the update, Golden Pill-type items such as "Gold Pocketbook", "Taichi Pill Pack", "Gourd of Golden Pills", "Black Turtle Essence Orb" and "Taichi Pill Stock" in your inventory will be automatically recycled and integrated into new Taichi Pill Pack type of equal experience value. Taichi Pill-type items from gameplay rewards such as Iron BG, Shura Gauntlet and Soultower, as well as Gold Pocketbook items obtainable from features such as Immortal Record, and VIP Membership rewards, will be replaced with the corresponding new items.
2. New items can be used continuously without waiting time or usage intervals. A display of the experience gained at the current level (rounded to an integer) has been added.
3. Exp Pills with cooldown times now display the remaining cooldown time.
4. The cooldown time for "Pure Realm Pill" and "Bluestone Pill" has been removed, and the usage limit has been adjusted to 180 times per day. (Note: Items already on cooldown must be used after the cooldown ends.)

Alchemy
Shady Dealer has a new item for exchanging Breakthrough Elixir Bottles called "Melting Barrel".
Characters ASC LV172 or above can fill this bottle to obtain "Elixir of Pure Balance". This experience elixir can be used by ASC LV160-171 players.

System·Invigoration
Invigoration Auto Training 1 and Auto Training 2 have added the function of automatically casting blessing-type skills.
Players can choose whether to enable this function by checking the corresponding options.

Function·Quick use quest items
1. A new "Quick Use of Items" bar has been added to the top of the Invigoration interface.
When an ongoing quest requires specific items, players can use them directly from this bar. If a player lacks a required item, a notification will also appear in the bar.
2. After the update, players can experience this feature in the main quest. We will continue to optimize this feature based on player feedback.

Function·Email
A new email reporting function has been added. After the update, players can report unofficial emails.
Note: won't be used on reborn. Button just made not to disconnect client.

System·Alliance
1. A new redeemable item has been added to the Alliance Cash Coupon Shop: Flare Core Fragment Fragments. Alliance members with an Alliance Treasury level of 6 or higher can redeem these fragments for 300 Cash Coupons, limited to 10 times per month.
2. The available experience bonuses for Alliance have been adjusted from 20%, 25%, and 30% to 60%, 80%, and 100%.
3. Alliances with activated experience bonuses before the update will automatically upgrade to the corresponding tier (e.g., if a 20% experience bonus was activated before the update, it will automatically upgrade to a 60% experience bonus after the update).
4. Alliance experience bonuses do not stack with those of the Coronation's Guild or the King's Guild; only the highest bonus will apply.
5. Added "Donate Alliance Points" and "Territory War" buttons to the Alliance main interface.
6. Optimized the activity icons in the "Social" - "Alliance" interface. After the update, clicking the corresponding icon will allow you to quickly participate in gameplay or obtain gameplay information.
7. Added a notification showing the exchange requirements for items that cannot be exchanged in the Alliance Market when clicking on them.
8. Added a system channel notification after defeating the Shadow Puppet.
9. The items obtainable during the Alliance Meditation event have been adjusted.

Instance·Damage statistics
A new damage analysis feature has been added.
Clicking on a character's damage bar in the damage list will take you to that player's detailed damage breakdown panel.
The panel displays each skill that caused damage, ranked from highest to lowest damage %. The specific damage items are as follows:
① Skill Name: Displays the damage information for each skill.
② Skill Effect Damage: Displays the total damage caused by skill effects.
③ Summons: Displays the total damage caused by summoned creatures, pets, and other non-player units.
④ Normal Attack: Displays normal attack damage.
⑤ Other: Information on skills whose damage % is less than 1% is summarized and displayed in "Other".
Floating Window: Hovering the mouse over the corresponding "Skill Name" item will bring up a floating window displaying the skill's hit count, hit rate, critical hit count, critical hit rate, and average damage per hit.
Reborn NOTE: For now skill names will have to remain in Chinese as I didn't find any elegant way to fix it.

Instance·Trial·Jadeon Defense(Hard)
The Azure Cloud Sect's supreme treasure, the Immortal-Slaying Sword, is a primordial light capable of severely injuring celestial immortals. At its first alliance meeting in hundreds of years, no one had yet unleashed its full power. Now, Shaw Danon has mastered all six volumes of the Heavenly Book, and with the Immortal-Slaying Sword, he will become a formidable enemy of the Celestial Realm. Taking advantage of Shaw Danon's predicament, the Celestial Realm has launched a fierce attack, intending to destroy the Immortal-Slaying Sword and annihilate the Azure Cloud Sect.

This matter is fraught with mystery. The Azure Cloud disciples, scattered throughout the world, are completely unaware of the approaching enemy from the Celestial Realm. Xiao Yicai, while seeking help from the various clans in the alliance, also requests that everyone secretly investigate the cause, aiming to resolve the crisis at its source.

1. Level Restriction: Ascension Level 161 to 175;
2. Player Restriction: 6-15 players;
3. Time Restriction: Currently unlimited;
4. Attempt Limit: 99 times per week;
5. Dungeon Duration: 60 minutes;
6. Completing the dungeon grants a large amount of EXP; this reward can only be obtained once per week.
7. Dungeon Rules: Once you enter the dungeon, you will be prohibited from using medicines for the entire duration.

Notes:
- Destroying the randomly generated "Flowing Energy" at the end of each path will enhance the Regenesis Sword, array, orrelated attributes of the character.
- When Regenesis Sword is at 50% HP the Jadeon's guardian spirit beast, the "Water Kirin" will assist in combat for a certain period of time, limited to once per instance.
- After killing Master Jadeon's Sword Intent, Jadeon disciples will gather excess spiritual energy into a array that lasts for a period of time.
* Players within the array's influence will have their attack, health, Spirit, and critical damage attributes doubled.
- After defeating the Flowing Energy, Restless Energy will appear on the field.
* Restless Energy, after death, will deal significant damage to surrounding monsters and freeze them.
- An acceleration array has been added to each fork in the path, increasing the movement speed of targets passing through it.
- Defeating "Master Jadeon's Sword Intent" will randomly drop items usable only within the instance.
- Added reinforcements from Skysong Temple, which appear when a with ceratin interval.

Instance·Rising Desolation
Adjustments to the drop rates of the Soul·Lady of Darkness (normal): The drop rates of Forbidden Orange Star have been reduced.
The reduced rates will be randomly replaced by one of the following packs: Skysmash T. Gem Pack, Mother T. Gem Pack, Jadebook Hero S. Pack 110510 and Taobook Hero S. Pack 110511. Details:
1. The Skysmash T. Gem Pack, Mother T. Gem Pack are all unbound. Opening them will grant a corresponding limited-time (7-day) bound Transform Gem (equipping it grants attributes, which can be viewed in the Transform Gem Wardrobe).
2. The Jadebook Hero S. Pack and Jadebook Hero S. Pack are both unbound. Opening them will grant 100 corresponding bound Hero Edition Mystic Tome Shards.
 
Instance·Sigil Surprise
After the update, the "Sigil Surprise" T10-T18 Instance event now spawn sigils in all valid places.
Defeating 'Spotted Insect' mob will reward you with the item "Sigil Shovel".
After finding "Gold fine iron jade ore" using the "Torn parchment" consuming the "Sigil Shovel" will grant you Sigil of a random level.
(Note: The drop rate of the "Sigil Shovel" is affected by the "Double Drop Voucher.")

System·Instance Assistant
A new 'Instance Assistant' feature has been added.
After forming a party in certain instance maps, players can open the "Instance Assistant" interface by clicking the relevant button on the party interface.
Players can request to control other characters in the party.
Once approved, the controlling character can control some actions of the other controlled characters.

Controllable actions include:
① Enabling/Disabling Invigorate
② Following/Cancelling Follow
③ Switching the target of other characters to the current target of the controlling character.
See the in-game "Help Instructions" for detailed information.

Instance·Double Drop Voucher
1. The Rewards - VIP page now includes automatic claiming and usage reminders for the "Double Drop Voucher". When this option is selected:
① If a character eligible to claim the "Double Drop Voucher" has not claimed it on the current day, the Double Drop Voucher will be automatically claimed within 20 seconds of entering an instance that allows the use of "Double Drop Vouchers".
② If a character has Double Drop Vouchers in their inventory, within 30 seconds of entering an instance that allows the use of "Double Drop Vouchers", a prompt will appear to use all Double Drop Vouchers in the inventory (maximum of 2).
Note: "Double Drop Vouchers" claimed through the self-selected Order and Double Drop Voucher interfaces will be used first.
2. The usage restrictions for "Double Drop Vouchers" have been adjusted. After the update, "Double Drop Vouchers" can only be used within 300 seconds of the instance starting.
5
Announcements / Re: Jade Dynasty Reborn Changelog
July 01, 2026, 01:41:37 pm

System·Equipment
1. Mystic Master Yang Kun's Imbue transfer function: now possible to use on: Esper Manual, Esper Accessory, Chi, and Charm.
2.Seal
① New Seals: Omened Seal·Slayer, Skyseal·Slayer·Chaos, Celeseal·Slayer·Chaos, Stormseal·Slayer·Chaos, Heavenly Seal·Slayer, Heavenly Seal·Slayer·Chaos.
② Skyseal·Slayer·Chaos, Celeseal·Slayer·Chaos, Stormseal·Slayer·Chaos, Heavenly Seal·Slayer·Chaos can be obtained by exchanging with Kui Tun.
③ Rainfall Order - God of Rain now has a certain probability of dropping Omened Seal·Slayer and Heavenly Seal·Slayer.
④ Some World Bosses now have a certain probability of dropping Omened Seal·Slayer and Heavenly Seal·Slayer·Chaos.

3. Added/Modified Seal-Related Items:
① Cyntec·Glorius·Vanished Light has been renamed "Thunder Roc Seal". The item icon and description have been optimized. The exchange location has been changed from Territory Agent Evan, to Kui Tun. A new exchange method using Thunder Jade and Chaos Stones has been added.
③ New Seals: Arcane Thunder Seal (+6% Anti-damage reduction) / Chaos Thunder Seal (+7% Anti-damage reduction) / Formless Thunder Seal (+8% Anti-damage reduction).
2. Added Seal Exchange:
① Kui Tun has added exchanges for Arcane Thunder Seal, Chaos Thunder Seal and Formless Thunder Seal  (requires corresponding Seals, Thunder Jade, and Chaos Stones).

4. A new Year of the Dragon commemorative item, "Wood Dragon Chi" has been added. It can be obtained by Credit Reward.
Players who already possess "Rabbit Chi" can use "Zodiac Energy" at the Affinity Master in Sunstream/Seat of Chaos to upgrade it to "Wood Dragon Chi."
Note: Retaining the Imbue level requires using Yuan Crystals (Tier 2 or higher).

5. A new Year of the Dragon commemorative talisman, "Wood Dragon Charm" has been added. It can be obtained by by Credit Reward.
Players who already possess "Rabbit Charm" can use "Zodiac Energy" at the Affinity Master in Sunstream/Chaos to upgrade it to "Wood Dragon Charm."
Note: Retaining the Imbue level requires using Yuan Crystals (Tier 2 or higher).


System·Imbue Talismans
1. Added Imbue Talisman: Holiest Thunderblade Charm.
Imbue Slots: Head, Robe, Shoes, Weapon
Attribute Bonus per Talisman: Skill Accuracy +0.3
Acquisition Method: Dropped by the instance "Shura Gauntlet - Heroic Difficulty" and the Rainfall Order summon boss "God of Rain".

2. Added Imbue Talismans: Holiest Evasion Charm.
Imbue Slots: Head, Robe, Shoes, Weapon
Attribute Bonus per Talisman: Skill Evasion +0.3
Acquisition Method: Dropped by the instance "Shura Gauntlet - Heroic Difficulty" and the Rainfall Order summon boss "God of Rain".

3. Added Imbue Talismans: Dao Thunderblade Charm (Bind).
Imbue Slots: Head, Robe, Shoes, Weapon
Attribute Bonus per Talisman: Skill Accuracy +0.5
Acquisition Method: Crafted using a "Dao Thunderblade Charm Recipe".

4. New Imbue Talismans: Dao Evasion Charm (Bound).
Can be infused on: Head, Robe, Shoes, Weapon
Attribute bonus per Imbue: Skill Evasion +0.5
Acquisition method: Crafted using "Dao Evasion Charm Scroll Recipe".

5. New Imbue Talismans: Dao Crit Talisman (Bound).
Can be infused on: Esper Accessories
Attribute bonus per Imbue: Critical Hit Rate +0.8%
Acquisition method: Crafted using "Dao Crit Talisman Recipe".

6. New Imbue Talismans: Dao Null Talisman (Bound).
Can be infused on: Esper Tome
Attribute bonus per Imbue: CritNull +0.8%
Acquisition method: Crafted using "Dao Null Talisman Recipe".

Rainfall Order·God of Rain
1. Added a chance to drop the Omened Seal·Slayer and the Heavenly Seal·Slayer.
2. Increased the drop rate of the Holiest Null Imbue and Holiest Crit Imbue Charms.
3. Added a chance to drop the T. Gem·L. Mistress Pack (opening it grants the Lunar Mistress Transform Gem (7 days), whose attributes include CritNull, CritShield, Skill Evasion, % damage reduction and White RES).
4. Added a chance to drop the Holiest Thunderblade Charm, the Holiest Evasion Charm, and the Rain God Pack (opening it grants the Little God of Rain).

World Boss
I. Thunder Phoenix
1. Attributes/Skills
① Significantly increased the following attributes of the Thunder Phoenix: Health, CritNull, CritShield and Damage Reduction %.

2. Drops
① Added a new drop: a Omega Armor Shard Pack (containing 25 Omega Core Armor Shard, tradable; Omega Core Armor Shard can be exchanged for the corresponding Omega Core Armor in a future version; the exchange event is not yet open, please stay tuned);
② Added a certain probability of dropping the Holiest Thunderblade Charm and the Holiest Evasion Charm;
③ Added a new drop: Prem. Spirit Stone Pack;
④ Added a certain probability of dropping the Omened Seal·Slayer and Heavenly Seal·Slayer·Chaos.

II. Destus/Morgon/Primordial Monkey Wu

1. Attributes/Skills
① Significantly increased the following attributes: Health, CritNull, CritShield, and Damage Reduction %.

2. Drops
① Added a chance to drop a Prem. Spirit Stone Pack;

② Added a chance to drop the Omened Seal·Slayer and Heavenly Seal·Slayer·Chaos.

III. Maharaja/Citadel Savage

1. Attributes/Skills
① Significantly increased the following attributes: Health, CritNull, CritShield, and Damage Reduction %.

2. Drops
① Maharaja now has a chance to drop the Holiest Thunderblade Charm and the Holiest Evasion Charm;
② Citadel Savage now drops the Apricot Banner.

Night Forest·Nanao Centipede
1. Guidance: Poisonous Plague
A poisonous fog suddenly appeared over Sunsteream City, where vengeful spirits transformed into venomous ghost servants, causing widespread panic.
Tracing the source of the fog revealed a connection to the long-lost Nanao Centipede...
After this update, players who have ascended to level 160 will automatically receive the quest "Poisonous Plague" upon logging in.
Complete the quest to investigate the mystery of the poisonous fog and help the Zephyr tribe eradicate the Nanao Centipede!

2. Event Time
After this update, a pair of Nanao Centipedes will appear every Wednesday at 20:00 at the lakeside of Night Forest on Realm 10.
Note: If the BOSS is not defeated before midnight, the Nanao Centipedes will automatically disappear.

3. Event Description
During the event, players can freely form teams in the Night Forest.
Players will automatically leave the team upon leaving the map.

4. Event Rewards
① Monster drop are divided into Gold Centipede Box and Silver Centipede Box.
② Monster drops will be distributed based on damage dealt: teams that deal more than 0.1% damage to the monster have a chance to obtain the item.
For example: Team 1 deals 60% damage to the monster, and Team 2 deals 40% damage. Team 1 has a 60% chance to obtain the item, and Team 2 has a 40% chance.
③ When a team deals damage, the item will be distributed to specific team members according to the team's loot distribution method.
④ When a party deals damage to a monster, but the party is not yet part of the team, the item will be picked up by players in turn or freely, according to the party's loot distribution method.
⑤ If a single player deals damage to a monster without being in a party or raid, the loot can be picked up directly after being assigned to an individual.

Note 1: The team that deals the most damage to the monster will receive additional rewards.
Note 2: Damage is calculated upon monster death. If the monster leaves combat, the damage information list will be reset.
Note 3: Dropped items have a weekly usage limit, but the items themselves are tradable.
Note 4: Rewards for the two bosses are calculated independently.

③ Within one hour of defeating both bosses, a reward NPC will appear on the banks of the Night Forest River.
All players, regardless of whether they participated in defeating the bosses, can claim their additional rewards within the specified time.

Clan Instance
A new instance for clan challenges has been added: Battle of Immortals (T16-T18).
Successfully completing the instance will grant certain rewards, and achieving the time limit will grant additional rewards of the corresponding tier.
See the "Clan Instance" interface for details.

Function·Quick selection
The Celestial Summit, Master Competition, and Iron BG gameplay modes now feature a Quick selection function, allowing players to select enemy targets more quickly.

System·Chat settings
A new Instance recruitment message blocking function has been added. Players can go to Chat settings to choose whether or not to receive Instance recruitment messages.

System·Badge
A new feature has been added to extract targeted attributes from Badge.
When selected, it will always extract one skill level enhancement attribute from Badge and will consume one Welkin Green Jade.
6
Announcements / Re: Jade Dynasty Reborn Changelog
July 01, 2026, 01:41:24 pm

System·Mountain Cloud Jade Exchange
1. New redeemable items added.
2. Increased the monthly redemption limit for some items.
3. The spawn rates of some items have been adjusted.

System·Wardrobe
1. Various new additions.
2. Fixed an issue where some semi-transparent material costumes were displayed incorrectly in the Wardrobe system.
3. Optimized description of some items.

System·Token Bag
1. New items can now be placed in the Token Bag.
2. Due to the addition of items that can now be placed in the Token Bag, the following operations have been optimized:
① When upgrading the Mystic Soul, players no longer need to drag the Spiritual Relic and Spiritual Covenant to the designated positions.
Furthermore, if either the Spiritual Relic or the Spiritual Relic (bound) is insufficient during the upgrade process, the missing portion will automatically consume the other item.
② When refining the Mystic Tome, players can directly select the refining items to use in the refining interface and perform the corresponding operations. However, if the player selects to use "Singularity Coherence" when refining the non-skill Mystic Tome, the refining process will be unsuccessful.
3. Fixed an issue with abnormal default Token Bag settings.

System·Experience Refund
1. Fixed an issue where completing one aspect of a specific gameplay activity would accumulate the number of times other activities could be retrieved.
Example: A level 167 character who has ascended to the highest level will not accumulate retrieved times for the "Soul Odyssey" if they clear T10-12.
2. Fixed an issue where certain gameplay activities, were not displayed under certain circumstances.
If these gameplay activities are not displayed in the Experience Refund interface, they will be displayed after the update.
3. Fixed an issue where the time for accumulating retrieved times in the regular server's Battleground was inconsistent with the update time for Battleground participation counts.
After the update, unparticipated times from the previous regular server Battleground participation cycle will be accumulated daily at 8:00 AM.
3. Significantly increased the amount of EXP points that can be recovered in the following gameplay modes:
"Shura Gauntlet", "Battle of Immortals", "Tiger Summit", "Tiger Summit (Hard)", "Battleground Challenge (Normal)", "Battleground Challenge (Infinity)", "Astral Tales";
Note: The amount of experience gained per gold coin when recovering EXP points remains unchanged for each gameplay mode.
4. Added a new gameplay mode where EXP points can be recovered: "Battleground Challenge (Lotus)".

System·Achievement
1. Achievement Level Cap Increased: The level cap has been increased from 10 to 12.
2. New Items Added to the Achievement Exchange Shop.
3. New Achievements added. Players can view these in the interface.
4. Optimized some Achievement target descriptions.
5. Added "Deity Chi★★" and "Deity Chi★★★" to the "Items - Chi" category.
Note:
① Players who have already equipped the above Chi items must unequip and reequip them to complete the Achievement.
② Completing the Achievement of a higher-level Chi item will automatically complete the corresponding Achievement of the lower-level Chi item.
6. Optimized the experience pill rewards in some Achievement rewards; all have been changed to directly usable experience pills.
7. Fixed an issue where the number of completed tasks in certain Achievements was recorded incorrectly under certain circumstances.
8. Removed the server-wide system announcement for players completing the Achievements "Supreme Lord," "Peerless," and "Universal Truth".
9. Added "Alliance" subcategory with objectives related to Alliance Meditation.
(Note: Achievement and related actions will be counted starting from 0 after this update.)
10. Adjusted the conditions for Soulstone Achievement counts for "Soulstone Initiat" -> "Soulstone Mentor" and optimized the related Achievement descriptions.

System·Stash
A new one-click Stash insertion and retrieval function has been added.
After clicking the corresponding button in the Stash interface, you can easily transfer similar items with a stack limit of more than 1 between the Stash and your inventory.

Function·Experience Lock
After the update, characters at Ascension levels 15-150 can use the Experience Lock function.
Clicking the lock icon on the experience bar will consume a certain amount of silver coins to lock the experience gained at Ascension level 150.
1. Level Restriction: Ascension levels 15-150.
2. Effects after locking: locking the experience will maintain the current experience % and will prevent further experience accumulation.
3. Increased Function Activation Time: Consuming 10 Banknotes will increase the function's activation time by 3 days, up to a maximum of 1000 days.
Note: The activation time will still be consumed offline and in unlocked state.

Mystery Shop
1. The reward for cumulative refreshes has been changed to a redemption cards.
Players can claim a reward redemption card after accumulating a specified number of refreshes.
This card can be used at Master Rat's Treasure Vault to exchange for corresponding rewards.
2. The following items are now available in the Mystery Shop: "Pet: Fluffy ", "Pet: Empyric Plume", "Pet: One-legged Dragon", "Pet: Skyborne", "Pet: High Empress", "Mount: Night Cryer", "Mount: Circles of Love", "Mount: Hellborn Lynx", "Multi-person Mount: Lofty Pool", "Mount: Icefield Wolf", "Motif Casting","Aura·Cloudwyrm" (Permanent).

JD Mart Auction
1. JD Mart Auction - Order of Heaven
① The following items have been removed: Wandering Bubble, Hamster, Forbidden Purple Star Pack, Forbidden Orange Star, Olden Accessory Material Pack, Perception Rune Pack(JD Mart), Praised Piece Choice Pack(50), Main Plot Tr. Gem 7-day (Bound), Praised Rhino Silk Pack (50).
② The following items have been added: Celestial Quicksand Stone, Celestial Shimmering Stone, Dye Key·White, Heavenly Seal·Total Redemption, Painting·God of Wine, Oldscroll Hero S. Pack (1k), Jadebook Hero S. Pack (2k)

2. JD Mart Auction - Order of Man
① The following items have been removed: Canglang Ice Orb Pack (20000), Kirin Sigil Shard Pack (Mart), Ancient Blood Choice Pack, Soulstone Pack(JD Mart).
② The following items have been added: Ice Orb of Vastness Pack (100k), Hero Mystic Tome Gift Pack, Omened Seal - Global Thunder, Golden Array Choice Pack, Tome of Prosperity, Clear/Sacred Essence Pack, Primal Energy Stone.

VIP-Exclusive Shop
The VIP Exclusive Shop has been adjusted.

Gear·Chi
New Chi added: Deity Chi★, Deity Chi ★★, Deity Chi ★★★.
Immortals possessing "Deity Chi" can use "Dao Source" to gradually upgrade it in Sunstream/Seat of Chaos.
Note:
① Retaining the imbue level requires the use of Yuan Crystals (Tier 2 or higher).
② "Dao Source" can be obtained via Credits.

JD Plot·2nd Alliance
A thousand years of accumulated resentment cannot be averted; Heaven's cruelty is beyond description.
Above, I pay homage to the ancient gods' bones; below, I seek out the secrets of the old city.
For so long, I failed to perceive my master's changing heart; fortunately, all the spirits of the Divine Land unite.
On the day the twenty-four races renew their alliance, it is the time for Ling Yuan to attain enlightenment.
The world is unpredictable, the winds of change blow, immortals and mortals turn against each other; where will the cultivators of the lower realms go? You, Shaw Danon, and your friends and colleagues from various races and occupations have all transformed from naive youths into a vital force against the Heavenly Realm. A new mission is ready; we await fellow immortals to continue writing their legends in this new chapter.

With this update, the "Sunstrider Chapter," "Inferna Chapter," "Westfall Chapter," and "Southern Province Chapter" in the Jade Dynasty journey have been remade into entirely new stories, and the latest "Abyss Chapter" eagerly awaits your exploration.

Class Quests
A new advanced Class Quest for the Yuna sect, "Bright Candle," has been added.
"The candle has gone out; hurry to Sunsteream." Even wandering heroes have unforgettable memories...
We sincerely invite fellow immortals to the Northern Underworld to begin a new chapter for the Yuna sect.

A new advanced Class Quest for the Yuna sect, "Music Rises at Dusk" has been added.
A whimsical message from a bird whispers a strange tale from the Northern Underworld. In the vast universe, across three thousand planes, a trajectory inadvertently altered has created our shared story...
We sincerely invite fellow cultivators to the Northern Underworld to begin a new chapter for the Yuna sect.

Human·Revisiting Fox Hill
The fox's cry echoes, a familiar figure appears; the mountain wind howls, our swords clashing.
Fox Ridge Mountain suddenly collapses, attracting the attention of both the righteous and demonic factions. Since that day you parted, you have received no news of Xiao Fan. Therefore, you once again venture into the Fox Ridge Mountain dungeon, only to encounter two opposing teams, among whom are familiar faces.

A new Human race class questline, "Search old friends" has been added.
① Human players who have not yet completed the Shura main questline will automatically receive this questline upon reaching level 135 and completing the Shura chapter.
② Human players who have already completed the Shura main questline can accept the quest "Guide Shaw Danon is lost" from Tanis Ka in Sunstream upon reaching Ascension level 120, thus unlocking this questline.
Completing this questline will reward you with experience, helping you advance further on your cultivation path.
Note: Human players who want to complete the Shura Chapter main quest using the "One-Click Complete Main Quest" function need to accept the quest "Guidance Shaw Danon is lost" from Tanis Ka in Sunsteream when they reach level 120 after ascension, which will unlock the "Revisit Foxhill" series of quests.
7
Announcements / Re: Jade Dynasty Reborn Changelog
July 01, 2026, 01:41:11 pm

System·Dharma
All cultivation methods in the world originate from fragments of the Heavenly Book. Even these fragments can branch out and generate endlessly varied techniques. If one can master the complete Heavenly Book, their cultivation will undoubtedly be greatly enhanced.

Shaw Danon is proficient in five fragments of the Heavenly Book, embodying the essence of Dagos, Felkin, and Fuwa. Now, he has found the complete Heavenly Book in the Sunstrider and has gleaned the method of transmission from it, allowing disciples of all occupations to cultivate Dharma. Fellow cultivators can learn from the spirit medium "Soul Scepter" placed by Shaw Danon in Sunstream, thereby improving their cultivation and realm.

1. Activation Conditions: Ascend LV 165 or above, and unlock the Dharma system interface after completing the Sunstrider main quest and guidance quests.

2. System Introduction: Dharma system contains 54 nodes, with a maximum level of 45. Activation attempts are granted based on Dharma level; each Dharma level increase grants one node activation attempt. Nodes can be activated by connecting lines from any starting point. Activating nodes grants class-specific Dharma skills, Dharma passive skills, and character attributes. Plan your activation route freely based on your class and gameplay preferences. For detailed rules, please refer to the in-game "Help" info.

3. Related Items and Acquisition Methods:
**Immortality Elixir:**
Used to increase Dharma level and gain activation attempts. Current acquisition methods:

① Claim rewards from the NPC after clearing T13-T18 instances. Limited to once per week and unaffected by Reset or Double Drop Vouchers.
② Exchange for Cloud Mountain Jade in Immortal Pavilion.
③ Obtain as rewards for completing related tasks in the Dharma Secret Manual.

**Purple Pistil:**
Used to increase the level of network nodes in the Dharma system. Current acquisition methods:
① Obtained through reward exchange with Iron BG.
② Obtained through reward exchange with Lotus Platform Inquiry(?).
③ Exchange for Cloud Mountain Jade in Immortal Pavilion.
④ Obtained as a reward for completing the Dharma Secret Manual quest.
⑤ Obtained as a tradable gift pack as a reward for clearing T16-T18 instances.

System·Soulcards
New Feature: Soulcard Collection

1. Soulcard Collection: Players can engrave Soulcards in their card collection by consuming a certain number of Soulcards of the same name or Soul Ash. After a certain number of engrave attempts, the Soulcard will light up and grant attribute bonuses. Currently, the Soulcard Collection only includes Decent, Exclusive, and some Excellent and Supreme Soulcards.

2. Amount of Soulcards required to activate the Engrave attribute:
① Decent and Exclusive Soulcards: 13
② Excellent Soulcards: 7
③ Supreme Soulcards: 2

Note 1: Soulcards after puryfing and with Ultimate level cannot be used for Engraving.
Note 2: When a Soulcard used for Engraving have Advanced Level, it will grant progress equal to the Advanced Level +1.

3. Optimized the interface display of attribute bonusses in Soulcards. New tabs "Regular" and "Collection" now display the attribute bonus provided by Soulcard array and Soulcard collection, respectively.


System·Soulstone
1. The Soulstone level cap has been increased to 25.

2. After reaching Soulstone level 20, each level up requires a certain amount of Soulstone experience and a certain number of "Flare Core"110462.

Note:
1) "Flare Core" can be obtained by exchanging 100 "Flare Core Fragment" at the Lord Fenix in Sunstream.

2) The current ways to obtain "Flare Core Fragment" are as follows:
① Exchange a certain number of "Tao" in "PvP - Celestial Summit - Rewards".
② Exchange in "PvP - Iron BG - Reward Exchange".
③ Exchange a certain number of "Emerging Flame" in "PvP - Lotus Platform - Rewards".
④ Exchange a certain number of "Cash Coupons" in "Alliance - Coupons Shop".
⑤ Obtain a certain number of "Tanis Ka's Charm" or "Bank Note: 1000 Gold " at the Lord Fenix in Sunstream.

3. Adjusted the character level required to upgrade Soulstone:
① When the character level reaches 60 or above, Soulstone can be upgraded from level 1 to level 10;
② When the character level reaches Ascension level 90 or above, Soulstone can be upgraded from level 10 to level 20;
③ When the character level reaches Ascension level 170 or above, Soulstone can be upgraded from level 20 to level 22;
④ When the character level reaches Ascension level 173 or above, Soulstone can be upgraded from level 22 to level 25.

4. Added a condition to Soulstone Reset (Bodhi Seed): All custom Soulstones for this round must be completed.

System·Pet
1. Pet Flying Mouse, Bobo, Pengpeng and Mini God of Rain have appeared in the game. For details on how to obtain them and related clues, please pay attention to the game's secrets and explore on your own.

2. The attributes that Flying Mouse, Bobo, and Pengpeng can get upon oath include: Attack, Health, Spirit, Attack %, Health %, and Spirit %. Specifically:
① Flying Mouse's Health, Attack, and Health % oath attributes have higher upper and lower limits than the currently available Pets;
② Bobo's Spirit, Attack, and Spirit % oath attributes have higher upper and lower limits than the currently available Pets;
③ Pengpeng's oath attributes, except for Attack %, have higher upper and lower limits than the currently available Pets, and are also higher than Pet Flying Mouse and Pet Bobo.
④ The attributes that Little Rain God can get upon oath include: Attack, Attack %, Critical Hit, Critical Hit Reduction, Skill Accuracy, and Skill Evasion. Among these, the upper and lower limits of the Critical Hit, Critical Hit Reduction, Skill Accuracy, and Skill Evasion sworn attributes are all higher than those of the currently available Pets
(For specific oath attribute probabilities and values, please explore and discuss in-game.)

3. In addition to taming Pets at Pet Master Ellan's, after the update, players can now directly right-click on untamed Pets in their inventory or Pets whose owners are not themselves, consuming 20 copper coins to tame them.

4. The "Pet Training" interface at Pet Master Ellan has added "Hyper-Evolution" and "Level Up" buttons. Besides the existing method of feeding summoned Pets with Pet Experience Food to increase their level, after the update, players can directly use the "Level Up" function within "Pet Training" and feed Pet Experience Food to increase their Pet's level. This function supports single-use and continuous use of Pet Experience Food.

5. Fixed the issue where switching back to "Basic Training" after switching to "Hyper Training" in the "Pet Training" interface was not possible.

6. The cost of "One-Click Basic Attribute Training" for Pets has been adjusted from 12,000 to 9,500 Celebeans, and from 50,000 to 100,000 Gold.

System·Pet Oath
1. The oath status display in Pet item information has been adjusted as follows:
① Before the update, the Pet oath status was displayed as "Oath Voved"; after the update, it will display as "Oath Ready".
② Before the update, the Pet oath status was displayed as "Oath Engraved"; after the update, it will display as "Oath Extracated".

2. After a player performs an oath operation on a Pet with an "No Oath" status, they will receive an item called a "Spirit Crystal Cluster" containing information in their inventory. The Pet's oath status will change to "Oath Extracted" (formerly "Oath Engraved"). The information recorded on the Spirit Crystal Cluster includes: the type of Pet with the oath, the Pet's star grade at the time of the oath, and the Pet's oath attributes.
Note: Spirit Crystal Clusters obtained after performing oath on untradeable Pets are bound.

3. The Spirit Crystal Cluster functions the same as an "Oath Ready" (formerly "Oath Voved") Pet; it can be used to engrave oath seals. The Spirit Crystal Cluster will be consumed after engraving an oath.
Note: Players can still use the "Oath Ready" (formerly "Oath Voved") Pet to inscribe oaths.

4. The "Oath" button has been removed from the Pet details screen in the "Companion" interface.

System·Model display settings
A new "Model display settings" feature has been added, allowing players to hide custom models by category.

System·Fate Gear
1. Added "Quick Identify" and "Quick Decompose" functions for Fate Gear:
① "Quick Identify" Function: The "Identify" function for Fate Gear has been changed to a "Quick Identify" function. Players can click the "Quick Identify" button, and the system will identify all unidentified Fate Gear items in their inventory in sequence.
② "Quick Decompose" Function: After opening the Fate Gear interface, players can check "Enable Quick Decompose" in the "Fate Gear Settings" interface on the right side of the screen and configure the settings accordingly.
Once the "Quick Decompose" function is enabled, players can click the "Quick Decompose" button, and the system will sequentially evaluate all Fate Gear items in their inventory. Fate Gear items that do not meet the conditions set by the player will be decomposed. Different equipment types require separate settings.

2. Added the function of automatically placing Ink Soul Essence and Pious Aura Charm during Fate attribute refinement.
3. A new "Auto Refine" function has been added: Players can open the Fate Attribute Refine interface and click the "Auto Refine" button to continuously refine the current equipment.
If a player only uses the Ink Soul Essence, auto refinement will automatically stop when the Ink Soul Essence is exhausted. If a player uses both the Ink Soul Essence and the Pious Aura Charm, auto refinement will automatically stop when either the Ink Soul Essence or the Pious Aura Charm is exhausted. If a player closes the Fate Attribute Refine interface during the "Auto Refinement" process, continuous refinement will stop.
 
 
System·Motif Jade
1. Optimized the Motif Jade upgrade process. After the update, Motif Jade can be upgraded directly without needing to exchange for the corresponding level of Motif Souls. Note: When possessing both Motif Souls and Motif Essences as upgrade tokens, Motif Souls will be consumed first.
2. Added a Motif Jade attribute conversion function. By consuming the required number of Level 1 Motif Jade to upgrade to the corresponding level, the attribute type of the current Motif Jade can be switched without changing the Motif Jade's level.
 
Skill descriptions
Human race classes skills now include a simplified version of the skill description.
Players can switch between the simplified and detailed versions of the skill description using ALT.

Esper
1. New esperr: Infernal Mirror Appears
Dragons soar amidst raging flames, a thousand mountains verdant; the crimson palace of the Mystic Heaven shines eternally.
The Infernal Mirror, a supreme divine artifact of heaven and earth, the essence of all fires, can summon divine dragons and incinerate all things. Now it reappears in the world, ready to join fellow immortals in sweeping away evil.
to be customized
From this update until 23:59 on April 7th, immortals who have ascended to level 170 or above can complete the quest "Infernal Treasure Appears" to obtain the "Infernal Mirror (Trial Version) Gift Box."
Opening it will grant a limited-time 7-day Esper "Infernal Mirror (Trial Version)."
2. The Infernal Mirror bloodmelt medium has been added to "Medium Exchange" section at the Esper Mystic in Sunstream City.
3. Removed all Esper accessory manual exchanges from the "Ancient Treasures" section at the Elder of Arcanness on Jadeon Mountain. Move the Esper accessory manual exchanges to the newly added "Esper Accessory Manual Exchange" section (the types and quantities of exchanged items remain unchanged). Added the new  esper exchangeable accessories.
8
Announcements / Re: Jade Dynasty Reborn Changelog
July 01, 2026, 01:40:56 pm
DHARMA EXPANSION

Ascended Journey Continues: Level Cap Increased
The conflict between mortal cultivators and celestial immortals is on the verge of erupting, and a great war is imminent.
The alliance members, after overcoming numerous hardships, have finally managed to obtain the spiritual energy of the Kun God.
Now, with abundant spiritual energy and unimpeded cultivation, the power of all fellow immortals can be further enhanced.

The level cap for all characters has now been raised to Ascension Level 175, and the attributes gained from leveling up are significantly increased compared to before Ascension Level 170.

Map·Ruins of the Abyss
Who can fathom the ancient abyss? What do I know of the events of a thousand years ago?

In the primordial era when the Three Realms were first established, nine deities guarded them, later collectively known as the "Abyss."
As humans and gods rose to power, the "Abysses" fell one after another. The Kun God, who governed all living beings, slumbered, his body transforming into a floating island; the "Yu God," who governed the chaos of order, perished in the Shura War, and the continent containing his divine power sank into the Ghost Realm, known as the "Ruins of the Abyss."

This place is located in the northern part of the Divine Continent, a Omega intersection of the Three Realms. It borders the Ghost Realm to the south, affected by the power of the Shura; it borders the Human Realm to the north, but due to spatial disorder, it cannot be directly reached. Since the destruction of the Heavenly Steps, this is the only path to the Heavenly Realm, uncontrolled by it. As the conspiracy of the Four Spirits Blood Array is slowly revealed, to avoid becoming puppets of the Heavenly Realm and for the upcoming alliance battle, various occupations seek to venture into the Abyss to find the gate to heaven.

"Four Spirit Jade" now drops from monsters in the Ruins of the Abyss and Illusionary Ruins of the Abyss maps.
Note: "Four Spirit Jade" can be exchanged for any Four Spirit Essence at Pious Visionary in the Skysong.

Ruins of the Abyss Void·Demonic Mobs
Ruins of the Abyss is a place where the three realms converge and merge. Within it, malevolent energy accumulates, and spiritual energy surges, clashing and colliding, resulting in all beings having bizarre appearances and being unable to enter reincarnation after death.
The souls and corpses trapped here are also corrupted by the malevolent energy, transforming into walking corpses, wandering this Omega land of the three realms, known as "Demonic Corpses."

Defeating any Demonic monster in Ruins of the Abyss has a chance to spawn a "Demonic Corpse," which grants a large experience reward upon defeat.
Demonized monsters in Ruins of the Abyss now have a chance to drop the item "Exorcism Order Gift Pack."

System·Esper Assimilation
"Demonic Corpses" are the manifestations of souls trapped within the Ruins of the Abyss. Upon death, their flesh rapidly decays, leaving only skeletal remains. The resentment emanating from them can affect one's mind; ignoring this can lead to hidden dangers.

After this update, players have a chance to obtain "Raging Demon Remains" by defeating the monster "Demonized Corpse Corpses" in the Ruins of the Abyss. The resentment clinging to these remains can only be purified and sealed by the Akaza clan. Take this item to the Underworld Prison, meet with the Soul Master Chi Ming, and complete the related quest to seal the "Raging Demon Remains" and obtain the spiritual material "Raging Soul Edict."

Using the "Raging Soul Edict" for Esper assimilate will grant an increased CritBonus effect during the Invigorate.

System·Esper
1. Esper's level cap has been increased to 40. The correspondence between player level and Esper's level cap is as follows:
① When player level reaches Ascension 160, Esper max level is capped at 37;
② When player level reaches Ascension 165, Esper max level is capped at 38;
③ When player level reaches Ascension 170, Esper max level is capped at 39;
④ When player level reaches Ascension 175, Esper max level is capped at 40.
(The correspondence between player level and Esper max level cap can be viewed in the in-game help documentation.)
2. The resistance display order in the "Esper Training" interface has been optimized. The optimized order is now consistent with the order in Esper's item information.
3. Optimized the Esper Bloodsmelt operation. After optimization, refining an Esper with an active tag will no longer clear it.

New Collection
The Ruins of the Abyss, vast and boundless, stands apart from the mortal world, unexplored for many years, harboring countless treasures. Immortal remains left behind by immortals, fossilized water snails imbued with the aura of ancient gods, and the aquatic giant sea creature believed to prolong life... The physician Shen Shiqiu, in order to compile the *Treasure Trove of Rare Treasures*, invites fellow immortals to traverse the Ruins of the Abyss, seeking treasures and winning rewards.

1. After completing the main quest of *Jade Dynasty*, Ruins of the Abyss chapter, "Crystal Heart Sees Mystery" players will automatically receive the relevant quest. Completing this quest will unlock the Ruins of the Abyss treasure collection guide--The Treasure Trove of Rare Treasures.
2. This is a permanent event with no time limit. Players can participate by clicking on the Treasure Trove of Rare Treasures in the "Quests - Collections" interface.
3. Participation Steps:
① Complete the quest "AbyssTracing the Pharmacist" from Adarsa in Ruins of the Abyss to activate the Treasure Trove Records.
② After entering the Treasure Trove Records, players can search for corresponding treasures within Ruins of the Abyss based on clues provided in the illustrations, or find cultivators possessing treasures to complete commissions and obtain the treasures. Once a treasure is obtained, its corresponding illustration will be activated. Clues to treasures are found throughout Ruins of the Abyss; players can pay attention while traversing the abyss.
③ Players who activate a certain number of illustrations will win Celestial Treasures; players who activate hidden illustrations will receive additional special rewards.


System·Progression
1. Adjustments to Some Quest Objectives:
① The original quest objective in the "Dreamland V" group, unlocked at Ascension Level 160, has been modified.
② The original quest objective in the "Dreamland VII" group, unlocked at Ascension Level 164, has been modified.".
(If players have already completed the quest objectives in Progression before the update, the completion status of the quest objectives will not change after the update).

2. New Quest Objectives Added to higher level tiers.
3. New Total Points Rewards: Reaching a total of 1200 points will grant you 50 "Azure Dragon and White Tiger Fragment Selection Packs", and reaching a total of 1300 points will grant you 666 "Moon Talismans".

Immortal Record·Cummulative Rewards
Immortal Record Cumulative Rewards will be modified as follows:
1. In addition to the current reward packages, each tier will now include an extra amount of Mountain Cloud Jade.
2. Due to some new players' late character creation times, resulting in some being unable to claim all Cumulative Rewards, a new "Refund" function has been added, as follows:
① Characters created in June or later of the current year will automatically have their claim amount calculated and awarded upon login (1 extra for June creation, 2 attempts for July creation, and so on, up to a maximum of 7 attempts). Claim attempts are only valid for the current year and will be cleared at the end of the year.
② Players who reach level 81 Enlightenment and activate the Red Seal can use a certain amount of Jadens for "Refund." Successful claiming will consume one refund amount, and the "Cumulative Count" of Cumulative Rewards will increase by 1.

System·Active character experience bonus
1. Adjusted Active Character Experience Bonus:
① Characters level 160-164 will receive a 300% experience bonus, and characters level 165-169 will receive a 150% experience bonus;
2. Experience bonus lasts for 72 hours and is cleared when the character levels up.

Gear·Mystic Omega Gear
After a long and arduous search, the Ruins of the Abyss appeared and opened to cultivators from the lower realms. This place was a monstrous place, constantly eroded by the power of Shura, yet imbued with the divine grace scattered after the fall of "Yu".

As the foremost blacksmith in the Divine Continent, how could Yang Kun let such a treasure land pass by? He absorbed the mixed spiritual energy of the divine and Shura realms and collected strangely shaped conch-like stones from the abyss. After several attempts, Yang Kun forged several pieces of jade with a unique texture and flowing divine light from his furnace, naming them "Omega Jade". He inlaid the Omega Jade into his prized new creation, asserting that it would forge an astonishing treasure.

1. Mystic equipment now includes a new feature related to Omega Jade. Inlaying Omega Jade grants Mystic equipment significantly enhanced attributes.
2. Players can exchange 50 Omega Jade Fragments for 1 Omega Jade at the Mystic Master Yang Kun.
3. Refining and Upgrading Pure Omega Jade will yield Omega Jade.
4. If player obtain more powerfull Mystic equipment(eg Praised instead Practise), the Omega Mystic Gear can be downgraded with Omega Jade refunded.
5. All of the above features are available after reaching level 170.
6. Current sources of Omega Jade Fragments:
① Exchange in the Immortal Pavilion;
② Dropped by the Seven Kings of Shura Clouded Shura - Eclipse.

1. Mystic Equipment now displays current Gear Luck value.
2. Adjustmented requirements for the Mystic Celestial Master Yang Kun's Craftmanship quest.
9
General

Skills:
Desecrate, Miasmic Frenzy II, Formidable Opponent, Datura Flower, Dark Wolf, Night Wanderer, Swamp Bull, Dreaming Phoenix, Mountain Bear, Drunk Lotusen, Creek Turtle, Whisker Tiger, Whisker Tiger<Arcane><Bane><Zen>,
Duoflower, Fire Slay II, Fire Lord, Unextinguished Ember, Feral Gaze, Trigger: Bomb, Trigger: Bomb II, Summon: Miasma, Clockwork: Ember, Summon: Firewood, Clockwork: Cliffside Fountain, Clockwork: Peach Blossom Spring, Summon: Flood, Clockwork: Worldly Affairs, Summon: Flora,
Clockwork: Earth Rift, Summon: Heaven, Clockwork: Earth Rift <Arcane><Bane><Zen>, Summon: Heaven <Arcane><Bane><Zen>, Vortex II, Sacred Jail, Charred Land, Smokescreen, Teasing Branch, Sky Cloud, Stream of Dragons, Soaring Shadow II,
Dragon of the Heavens, Stream of Dragons<Arcane><Bane><Zen>, Dancing Tornado, Sly Step<Arcane><Bane><Zen>, Hunting Ground are no longer able to be casted while flying.

Skills:
Jadeon: "Air Shield" and "Dance of Winter," Skysong: "Fawin Wisdom" (all), and Celan: "Song: Serpent Dance" have been optimized to solve the problem of skill effect exposure.

Fix
Optimized the casting logic of some skills whose range is a sphere centered on the user and does not require target selection.

Deity Possessed
Optimized "Deity Possessed" effect : "Deity Possessed" effects of some skills can now stack.

Stealth
Fixed the issue where taking 1 point of damage would reveal the character while in stealth mode and with a health bar.
10
Ceros:

Claws of the Abyss ~
Max rank raised from 8 to 10

Border Flow ~
Max rank raised to 4
CD reduction to Claws of the Abyss is no longer rank dependent, now reduces it by 8 sec
Added effect: Each hit to Claws of the Abyss will attach 3% (lvl) of caster's Max SP to damage

Extended Sea ~
Max rank raised from 3 to 4

Dragon Roar ~
Max rank raised from 9 to 10

Rising Clouds (Star Skill) ~
Added effect: Extends the duration to the c.bonus increase effect from Rising Clouds 2 by 10 / 15 / 20 sec depending on type (2 / 3 / 4 *lvl)

Spiritual Frost ~
Added effect: Claws of the Abyss will hit with a 9% (3*lvl) higher c.rate
Dragon Roar will deal more damage equal to 3% (lvl) of the caster's Max SP
Optimized tome skill description

Windstorm 3 <Sky> ~
Added to Sky Special Effect: Last hit will have a 15% (5*lvl) chance to increase the Combo Limit to Dragon Roar by 1

Drunken Moon (Star Skill) ~
Passively affects Conqueror's Might and Conqueror's Might (Chroma), reducing its CD by 5 / 10 / 15 sec depending on type
Sun: At rank 5, reduces the Combo CD to Dragon Roar by 3 sec

-

Imperia:

Startle Wind and Wind Thunder Blade ~
Max rank raised from 3 to 4

Immortal Fire Planet ~
Added effect: Each hit will attach 6% (lvl) of the sum of the caster's Max HP and Max SP to extra damage

Destruction Cloud 2 ~
Each use of Frosted Jade 2 will now reduce 5->7 sec from the CD to Destruction Cloud
The added AP to Destruction Cloud will be affected by Destruction Cloud's skill damage increase effect

Boundless Fire ~
Max rank raised to 4

Thunderbolt Fire ~
Max rank raised to 4

Swift Wind ~
Every 200,000 of the caster's Max SP will cause Killing Intent (Chroma) to increase the caster's damage to monster targets by 1%

Underworld Travel 2 ~
Duration of the movement speed increase effect after teleporting was raised from 5 to 10 sec

Blade Path ~
Added effect: Windblown Dust and Hidden Autumn Wind will deal more damage equal to 6% (2*lvl) of the caster's Max SP

Winding Battle ~
Added effect: Attaches 5% (lvl) of the sum of the caster's Max HP and Max SP to the damage of Destruction Cloud. This is affected by Destruction Cloud's skill damage increase effect

-

Ashura:

Typhoon ~
Added effect: Divine Manifestation's Divination effect will attach 24% (8*lvl) of the caster's Max HP when damaging monster targets

Fierce Harbinger ~
Max rank raised to 5

Star Garrison ~
Max rank raised to 5

Year-End Sacrifice ~
Max rank raised to 4

Spiritual Assistance ~
Immunity amount to Bliss effect reduced to 20

Spiritual Assistance 2 ~
Immunity amount to Bliss effect reduced to 16

Mantra·Cloud Omen 3 (All) ~
CD raised to 90 sec (105 - 5*lvl)
Sky: The 15% damage reduction for caster reduced to 6%
Ocean: The 15% damage reduction for blessed target in Possession reduced to 6%

Aster·Netherworld Recollection 3 (All) ~
20% of Max SP added to damage when striking monsters changed to 20% of the sum of the caster's Max HP and Max SP
Number of Divination effects added from Divine Manifestation raised from 4 to 6

Aster·Netherworld Recollection (Chroma) ~
Added effect: When striking monsters, adds 20% the sum of the caster's Max HP and Max SP to extra damage

Windfall ~
Added effect: Departing Snakes will attach 18% (6*lvl) of the caster's Max HP to damage

Malefic Star ~
3% of AP added to the extra damage of Aster·Tearful Ghost raised to 36% (12*lvl)

Aster·Tearful Ghost ~
71% of AP added to extra damage raised to 85% (50+5*lvl)

Aster·Skyfall ~
7% of AP added to extra damage raised to 21% (3*lvl)

Rain Thorn ~
Raised how much extra damage to Aster·Skyfall is increased from 3 to 12% (4*lvl)

-

Zephyr:

Repatriation ~
CD raised to 639 sec (660 - 3*lvl)

Shedding Impurities 2 ~
Lowered CD reduction to Polycoria to 120 sec (12*lvl)

Poison Dispel ~
Removed original tome's effect, now extends the duration to reducing damage received from monsters to Spiritual Rebirth by 4 sec (2*lvl)

Aerobscurus 2 ~
Extra damage raised to 240% of AP
Additional damage to strikes 2, 4, 6, 8, 10 changed from adding 0.2% of AP to 0.1% of AP
Added effect: Adds 20% (2*lvl) the sum of the caster's Max HP and Max SP to extra damage

Disgraced Armor (Chroma) ~
Amount of c.rate increased raised to 15% (5+0.5*lvl)
Added passive effect: While under Phoenix effect (Phoenix Flight), gain a Compensation effect

Karma·Parricide (Chroma) ~
1st hit will attach 30% of Max HP and 30% of Max SP to damage while hitting with a 20% (lvl) higher c.bonus

Malicious·Armor Pierce ~
Removed DEF Reduction to Armor Pierce effect.
New effect: Increases caster Paralyze RES by 60.

Malicious·Armor Pierce 2 ~
Removed DEF Reduction time increase for Armor Pierce.
Now extends the duration to the Paralyze RES increase effect by 120 sec (12*lvl)

Soul Suppress ~
Max rank raised to 4
Gaining Brisk after killing target changed from lvl to 3

Bloody Tears ~
Max rank raised to 9

Poison Affection ~
Max rank raised to 5

Phoenix Flight (Star Skill) ~
At rank 5, Aerobscurus 2 will have a Buddha effect added: If the target has less than 10 Laceration, each hit will place 2 extra Laceration on the target
At rank 5, the duration to Phoenix effect will be extended by 9 / 12 sec for Firefly & Moon types

Dance of Blood ~
CD reduced to 45 sec
Number of hits it counts for Laceration skills raised from 8 to 20 and for every 50k of SP will raise this amount by 1 more hit

Dance of Blood 2 ~
CD reduced to 60 sec (120-6*lvl)

Phoenix's Kiss 2 ~
Added effect: Reduces the CD to Karma·Lifeburn by 85 sec
Karma·Lifeburn will deal more damage equal to 20% (2*lvl) of Max SP and hit with a 40% (4*lvl) higher c.bonus

Karma Release  ~
Optimized the visual effect.

-

Yuna:

Spiritual Habitat ~
New effect: After casting skill, automatically gain a Blue, Green, or Gold effect for 6 mins
Casting this skill will now immediately apply a random effect to the caster and nearby allies.

Resonating Breath ~
Optimized when skill goes into effect while casting
CD reduced to 70 sec
Added effect: Skill Damage is increased by 30% (9+3*lvl)

Resonating Breath 2 ~
Removed the CD reduction and Skill Damage increase from skill

Harmony ~
Amount of Resonance gained after casting raised from 20 (2+3*lvl) to 85 (7+13*lvl)
CD raised to 70 sec

Resonation ~
Added effect: Reduces CD to Harmony by 20 sec (10*lvl)

Harmony 2 ~
Amount of additional Resonance gained after casting Harmony lowered from 80 (8*lvl) to 15 (5+lvl)

Spiritual Drizzle ~
Added effect: Increases c.rate by 25% (5*lvl) for 60 sec to the caster and teammates

Spiritual Drizzle 2 ~
Replaced old skill effect, now passively makes Spiritual Drizzle also increase AP by 20% for 60 sec to the caster and teammates

Jade Spirit ~
The Jade Spirit will be immune to lethal damage 14 times (7+lvl) for 10 sec after spawning

Jade Spirit 2 ~
The immunity to lethal damage amount was raised to 20 (2*lvl)

Song of Mirage ~
Can now move while casting skill
Added effect: Increases White RES to teammates within the array by 1.4% (0.2*lvl)
Added effect: Every 2 sec will recover 390 (110+40*lvl) Vigor to caster and nearby allies

Song of Mirage 2 ~
Added effect: Increases the duration to Song of Mirage by 20 sec (2*lvl)

Fragrance 2 ~
Added effect: Spiritual Habitat will also remove Burning, Combustion, Inferno, and Laceration effects from the caster and teammates within range

Spiritual Ward 2 ~
Added effect: At rank 10, Condensed Jade Dream 3 will additionally remove some common negative effects from the blessed target

Spiritual Ward<Zen> ~
Array range raised from 15 to 20 yards

Scarlet Dream (All) ~
Targets raised from 20 to 25

Scarlet Dream (Chroma) ~
Added effect: When striking player targets, the first hit has a 100% chance (5*lvl) to remove 1 common buff from targets. The number of buffs removed will double while under Resonance

Shattered Dream, Broken Honor ~
Removed halving the white damage from the Soulsteal Tone effect when the caster's Health is lower than the target's Health
Now the white damage cannot surpass the caster's Max HP multiplied by 1.5

Shattered Dream 2 ~
Removed the not halving white damage to Shattered Dream when the caster's Health is lower than the target's Health at rank 10

Shattered Dream (Star Skill) ~
The amount that white damage is increased to the Soulsteal Tone effect was changed from 20% of Max HP to 10% / 15% / 20% the sum of the caster's Max HP and Max SP depending on type

Summon · Posa ~
Amount of reduced general damage received raised to 42% (6*lvl) and each teammate within range will further raise this reduction amount by 2%, but cannot exceed 12%
Added effect: The Tree will additionally heal teammates within the array every 2 sec equal to 35% (5*lvl) of the caster's Max SP

Red Sunset ~
Targets raised from 20 to 25

Splashing Rain ~
Targets raised from 20 to 25

-

Akaza:

Outrage ~
No longer consumes Harmony points

Sinful Offering ~
Removed the clearing of Harmony points after exiting the Sinful form

United Hunt ~
Requirement to use skill reduced from 30 Sin points to 10
No longer consumes 10 Sin points after transforming and the consumption of Sin points per second was reduced to 5

Amalgamation ~
The reduction of Harmony points after taking damage changed to only reduce points if attacked by player targets

Eradicate Ruin ~
Lowered the amount of Harmony points consumed on 1st hit from 25 to 15
Extra damage AP raised to 116% (60+8*lvl)

Sin·Eradicate Ruin 3 ~
Extra damage adding 10% (1+3*lvl) the sum of the caster's Max HP and Max SP raised to 15% (3+3*lvl)

Soul Anchor ~
Cast range raised to 16 yards
Added effect: While judging the target under Repentance, remove 2 common buffs from the target

Aetherwind ~
Added effect: Soul Anchor will additionally remove 3 common buffs from the target while judging a target under Repentance

Eradicate Ruin (Star Skill) ~
1st strike consuming 25 / 20 / 15 Harmony points reduced to 15 / 10 / 5 points depending on type
Lowered the required Harmony points to cast skill from 45 / 40 / 35 points to 25 / 20 / 15 depending on type

Sinful Offering (Star Skill) ~
Amount of Sin points gained after entering the Sinful form raised from 20 (4*lvl) to 30 (6*lvl)

Powerful Manifestation (All Non-Sin versions) ~
CD Reduced from 24 to 20 sec

Powerful Manifestation (Chroma) ~ 
Extra damage raised from 100% AP to 120% (20+5*lvl) of AP
Powerful Manifestation<Arcane><Bane>: Damage reduced to 20% each time a target is repeatedly attacked was raised to 50%
Sin·Powerful Manifestation<Arcane><Zen>: Damage reduced to 20% each time a target is repeatedly attacked was raised to 50%

Sin·Suffering 2 ~
Old skill effect removed.
Skill renamed to Sin·Powerful Manifestation 2.
Skill learning requirement changed to Sin·Powerful Manifestation rank 7
New effect: Gain 20 (2*lvl) Sin points when entering into the Sinful form
and reduces the CD to Sin·Powerful Manifestation and Sin·Powerful Manifestation <Bane> by 6 sec (1+0.5*lvl)

Sinful Offering 2 ~
Severance of Sin's Resilience effect can also trigger while in Sinful form when caster has 20+ Sin points

Thoughtless Crucible and Sin·Thoughtless Crucible (T5 & Chroma) ~
Added effect: Reduces the target's Critshield of monster targets by 80% or 200% (10*lvl) depending on type (T5 or Chroma) that lasts for 30 sec
Thoughtless Crucible (T5, Arcane, Bane) will no longer consume Harmony points after use
Sin·Thoughtless Crucible (T5, Arcane, Bane) consumption of Sin points reduced from 20 to 10 points
Added effect to Thoughtless Crucible <Zen> and Sin·Thoughtless Crucible <Zen>: Skill hits with an additional 10% (0.5*lvl) of c.rate

Sin·Skyraze Leap ~
Skill range raised from 5 to 8 yards
Jump distance reduced from 15 to 10 yards

Evilbane Breaker ~
Extra damage AP raised to 100%

Treachery ~
Added effect: After using Pursuit or Sin·Pursuit, increases damage to monster targets by 1% per every 200,000 of the caster's Max SP. Effect lasts 60 sec (lvl*20)

Severance of Sin ~
The interval for triggering the Resilience effect was reduced from 25 to 21 sec (36 - 3*lvl)

Severance of Sin 2 ~
Reduced the interval reduction to the Resilience effect triggering from 10 to 6 sec (1+0.5*lvl)
11
Kytos:

Golden Rampart (Star Skill) ~
The duration reduction to special negative effects raised to 35% and 40% for moon & sun types
Extreme Protection effect replaced with a Deity Possessed effect.
Damage cap equals the caster's Max HP multiplied by 4 * lvl

Overwhelming (Chroma) ~
Extra damage changed to 200% (10*lvl) of AP
Added effect: Skill hits with an additional 20% (lvl) of c.rate

Extermination ~
0 sec CD now
Added effect: Attaches 9% (lvl) of current Fury to extra damage

Fiery Tide ~
Replaced old tome effect: increases the extra damage to Extermination by 90% (30*lvl) of AP to monster targets
and the second strike of skill will recover 6% (2*lvl) of Fury

Outrageous Scale <Bane> ~
Replaced the 45 sec CD reduction.
Now when striking player targets, additional damage will be dealt, once, equal to the caster's Max AP multiplied by 20 (lvl), but cannot exceed the caster's Max HP

Darkened Sun ~
CD raised to 120 sec
A successful Weaken will cause target to be unable to select a target for 9 sec (lvl)

Sky's Doom ~
3%/level of current HP added to damage when striking monsters changed to 2%/level of Max HP

Versed Penetration ~
Added effect: The first strike of Sky's Doom will recover Health equal to 2% (lvl) of current Fury
Max rank raised to 3
Reduces CD to Sky's Doom by 6 sec, no longer level based

Frost Armor ~
Duration raised from 15 to 20 sec
CD reduced from 180 to 120 sec

Last Stand ~
Changed skill: Now hits 4 times, no longer hits once and if 1st hit lands critstrike, launches 3 more hits
When striking monsters, deals more damage equal to 18% (2*lvl) of the caster's Max HP

Last Stand 2 ~
The added c.rate to the launched 3 hits changed to apply c.rate to all 4 hits now

Cloud Rise ~
Granting a Swiftness effect when casting Last Stand when current Fury is 95% or higher was lowered to 60% or higher

Adamant Soma ~
Raised the Weaken RES increase to 50

Inner Serenity ~
Raised the Stun RES increase to 50

Iron Cutter ~
0 sec CD now

Pathfinder ~
0 sec CD now

Wyvern Gut ~
Changed tome, now increases extra damage to Iron Cutter and Pathfinder by 400 (200*lvl)


-

Psychea:

Daydream ~
Cast time reduced to 0.5 sec

Mecha: Fiery Land ~
Extra damage raised to 24% (8+2*lvl) of AP 
Added effect: When striking mobs, each Spirit Seed will add 4% of Max AP plus 0.4% the sum of the caster's Max HP and Max SP to extra damage

Mecha Light ~
Each Spirit Seed changed to now add 20% of Max AP, 1.5% of Max HP, and 2.4% of Max SP to extra damage when striking mobs

Leap of Faith (Star Skill) ~
Added effect: At rank 5, Free Wander will additionally increase movement speed by 1.3 / 1.5 / 1.7 yards / sec when out of combat depending on type. Duration of effect is the same as Free Wander skill

Mecha: Torrent ~
Extra damage raised to 50% of AP
Changed damage logic when striking monsters: Each Spirit Seed will attach 6% of Max AP and 1% of the sum of the caster's Max HP and Max SP to damage


-

Hydran:

Shifting Constellation ~
Complete skill change: Now is a Self Blessing effect that gives a Bliss effect for 12 sec that's immune 8 times. CD is 85 sec (95 - 2*lvl)

Grace ~
Tome changed: Now reduces the CD to Shifting Constellation by 6 sec (2*lvl)

Footprints of the Past 2 ~
The effect affecting Shifting Constellation was changed to reduce the skill's CD by 50 sec (5*lvl)
The CD reduction to Reflection of Light and Shadow was changed to reduce by 15 sec (5+lvl)

Reflection of Light and Shadow ~
Removed the Shifting Constellation requirement and influence from skill
Retreat distance is 8 yards (3+lvl) and CD was raised to 60 sec

Endless Desert ~
Silence RES replaced with Weaken RES and amount increased was raised to 36 (6*lvl)

Juen ~
Amount of AP added to Monster slaying skills raised to 15% (3*lvl)
Added effect: Monster slaying skills will attach 3% (1*lvl) of the caster's Max SP to damage when striking monster targets

Aquatic Seal (Star Skill) ~
Added effect: At rank 5, the target limit is raised by 1 / 2 / 3 targets depending on type

Piercing Bolt (Star Skill) ~
Duration to the Skill Evasion Reduction effect was raised to 18 sec

Phul ~
Max rank raised to 4

Seven Star Flash 2 ~
Changed into a passive effect.
Now Seven Star Flash will increase c.bonus after casting. Its duration lasts the same time as the Assail effect

Meteor Shower 3 ~
Added effect: Adds 10% (1+3*lvl) of the caster's Max HP and Max SP to damage
Added effect: When striking monsters, each Fighting Spirit will add 1% of the sum of the caster's Max HP and Max SP to damage, but cannot surpass 10%
Hero: 15% of HP added to damage changed to 5% of Max HP. Removed the added Max HP to damage based on Fighting Spirit from effect


-

Seira:

Dawn Break and Dawn Break 2 ~
The max duration to the Blazing effect is now capped at 60 sec

Dawn Break 2 ~
Additionally increases the duration to Dawn Break effect by 3 sec

Cicada's Cry (Star Skill) ~
Added effect: At rank 5, after casting Swift Gallop, summon 2 Fan Spirits for 3 sec

Ernest Hemingway ~
Max rank raised to 4
Extra damage to Flurry Fury increased to 16% of AP (4*lvl)
Added effect: When striking monster targets with Flurry Fury, 4% (lvl) of the caster's Max SP will be added to extra damage

Jade Wind (All) ~
Added effect to the Firmus Arcane effect: When striking monster targets, adds 15% (3*lvl) of the caster's Max SP to extra damage

Cloud Swiper 3 ~
Current HP added to damage changed to Max HP

Royal Authority ~
Duration to DEF increase effect raised to 60 sec (20*lvl)

Montem Dance (T5 & Chroma) ~
Montem Dance duration changed to 30 or 60 sec (20+2*lvl) depending on type
When striking monsters, Sun's Fury, Jade Cloud, Cloud Swiper, Cloud Swiper 2, and Cloud Swiper 3 will deal more damage equal to 5% of the caster's Max SP

Night Mirror ~
Optimized tome skill description

Sumo's Shroud ~
Each hit of Jade Cloud will attach 4% (1+lvl) of the caster's Max SP to damage

Storm's Grace ~
Duration of movement speed effect changed from 10+lvl sec to 15+lvl sec.

Willow's Dance ~
Caster will also gain 2 stacks of the Storm's Grace speed effect

-

Gevrin:

Dark Straw ~
CD raised to 90 sec

Primary Thunder ~
CD raised to 60 sec

Silent Dew ~
Added effect: Caster gains a Bliss effect for 3 sec that's immune 4 times

Silent Dew (Star Skill) ~
Added effect: Bliss effect duration is extended 1 / 2 sec for Moon / Sun types

Late Reflection (Star Skill) ~
Raised the duration increase at rank 5 from 10 to 12 sec (Swiftness, Skill Damage, HP & SP effects)
Dispose Evil effect duration raised from 10 to 12 sec

Focused Freeze 3 ~
When striking monsters, attaches 5% of the caster's Max SP to damage

-

Sylia:

Sky Dust ~
1st hit increasing damage the target receives no longer affects players
Added effect: The 1st hit reduces the target's DEF equal to 100% of caster's AP for 30 sec

Sky Dust (Star Skill) ~
1st hit increasing damage the target receives no longer affects players
CD to firefly and moon reduced to 30 and 27 sec respectively
Each point of Spiritual Breath will add 3% / 3% / 4% of Max SP to extra damage depending on type
When striking non-player targets, the damage increase effect duration was raised from 16 to 30 sec
When striking non-player targets, 5% of the caster's Max SP will be added to extra damage

Meditate 2 ~
Added effect: Sky Dust (Star Skill) will hit with an additional 5% (0.5*lvl) c.rate
and for every 10k of the caster's Max SP will attach an additional 1% of c.bonus, but cannot surpass 150%

Pine Wind 2 ~
Added effect: Skill hits with an additional 10% (lvl) c.rate

Scorching Flame ~
Max rank raised to 3
Duration to c.shield & c.null reduction effects raised to 18 sec (6*lvl)

Separate the Fundamentals ~
Cast time reduced to 0.5 sec

Mysterious Songs ~
Max rank raised to 4
Added effect: Striking non-player targets with Evolving Form will attach 4% (lvl) of caster's Max SP to extra damage

Autumn Vista 3 <Hero> ~
When striking non-player targets, 25% of the caster's Max Sp will be added to extra damage

Everlasting Expansion (Bane & Zen) ~
When striking non-player targets, 10% of the caster's Max Sp will be added to extra damage

Pressing Storm ~
Added effect: When striking non-player targets, Everlasting Expansion (Chroma) will attach 7.5% (2.5*lvl) of the caster's Max SP to extra damage

Overcome Cold ~
Added effect: For every 400,000 of the caster's Max SP will increase allies' damage to non-player targets by 1%
12
Balo:

Blade Swinger ~
Optimized cast range and skill animation
Extra damage raised to 40% (8*lvl) AP

Blade Swinger (Chroma) ~
Optimized cast range and skill animation
Added effect: Skill will hit with an additional 6% c.rate for every 100 of caster's Stun RES
Added effect: Reduces the targets' Critshield by 125% (5*lvl+25)

Dragon Light ~
Changed into a passive skill that gives the original effect to Ambition

Fury Lord ~
Attaches 3% (lvl) the sum of caster's Max HP and Max SP to extra damage when striking monster targets with Blade Swinger (Chroma)

Best Power ~
Max rank raised from 2 to 3

Dragon Soar ~
Amount of Max SP added to AP raised to 1% (0.5% *lvl)

Tomes ~
Required level of previous tome to learn the following tomes lowered to 2:
Fury Lord, Noble Hunt, Dragon's Child
Required level of previous tome to learn the following tomes lowered to 1:
Hell Fire, Iron Gauntlet, Heaven Vault, Vital Blood, Dragon Shadow

Harsh Taunt ~
Duration of the Monster Damage Reduction effect raised from 6 to 40 sec
Removed the making target's weapon invalid from skill
Optimized when skill goes into effect while casting
Cast range raised from 10 to 16 yards
CD reduced from 120 to 80 sec

Furious Roar ~
Added effect: If the caster's AP is higher than target's AP, makes the target's weapon invalid for 8 sec

Furious Roar (Star Skill) ~
Removed Stun RES Reduction from skill
Added effect: Increases the caster's Stun RES by 20 / 40 / 80 for 20 sec depending on type

Mad Ravage ~
Extends the duration of the Monster Damage Reduction effect from 4 to 20 sec (10*lvl)
Optimized tome skill description
Added effect: Increases the duration to the weapon invalid effect to Furious Roar by 4 sec (2*lvl)

Combat Spirit ~
Added effect: For every 80,000 Spirit the caster has, c.rate will additionally raise 0.1% and c.bonus by 1%

Omenax Strike ~
15% of current HP added to damage changed to 15% the sum of the caster's Max HP and Max SP

Slaughter ~
200% of Max HP added to damage when striking monster targets changed to 200% the sum of the caster's Max HP and Max SP

Tiger Smash (Star Skill) ~
Increases Monster Damage by 15% / 20% / 25% for 60 / 75 / 90 sec depending on type
Added effect: War Song also gives a Prudence effect after casting for 8 / 10 / 15 sec depending on type

Spirit Smash ~
Skill made into a group curse effect that doesn't require a target to cast
Optimized when skill goes into effect while casting

Tiger Defense ~
Raised the amount that DEF is increased to 36% (12*lvl)

Glaring Eye ~
Amount that tome increases DEF to Tiger Defense was raised to 4% (2*lvl) plus 1% (0.5*lvl) the sum of the caster's Max HP and Max SP

Powerful Aid 3 ~
If the caster's Max AP is higher than the target's AP, each hit will have a 20% (5*(lvl+1)) chance to remove 1 common buff from the target

Powerful Aid (Chroma) ~
If the caster's Max AP is higher than the target's AP, each hit will have a 20% (lvl) chance to remove 1 common buff from the target

Penetrator 2 ~
Removed Critshield Reduction effect from skill

Song of Antipathy 2 ~
25% of Max SP added to damage raised to 50% (5*lvl)

-

Arden:

Fox Shadow ~
Removed both the Reflective Silence and cast time reduction effects from skill

Ardent ~
Immunity amount reduced from 20 to 14

Cloud Dweller (Chroma) ~
20% of Max HP added to damage when striking monster targets changed to 20% (1*lvl) of the sum of the caster's Max HP and Max SP
Arcane: The arcane special effect was changed, 1st hit now removes 1 common buff from monster targets instead of reducing DEF

Cloud Dweller 3 <Hero>  ~
20% of Max HP added to damage when striking monster targets changed to 20% (5+5*lvl) of the sum of the caster's Max HP and Max SP

Quadrash: Rayan ~
Optimized when skill goes into effect while casting
Reduced immunity amount from 16 to 8

Flame Stream ~
10% of Max HP added to damage when striking monster targets changed to 10% of the sum of the caster's Max HP and Max SP

Postures ~
Skills' CD raised to 26 sec and now share a CD with each other

Dark Wolf ~
Duration of the damage increase effect was raised from 3 to 20 sec

Fire Aggression ~
Amount that AP is increased was raised to equal 1 times (0.2*lvl) the caster's Paralyze RES

-

Rayan:

Steal Raid ~
CD reduced to 0 sec and extra damage raised to 50% of AP

Ghost Feet ~
Ghost Cut and Ghost Cut 2 will attach 30% of the caster's Max SP to damage when striking monsters.
Optimized tome skill description.

Traceless (Star Skill) ~
At rank 5, causes Ghost Pace to additionally raise movement speed while out of combat by 1.3 / 1.5 / 1.7 yards per sec depending on type

Blink Move ~
Changed into a Combo Skill. Combo Limit is 2 times and Combo CD is 45 sec
When the current Combo Amount the caster has is 2, after casting Blink Move, gain Invincibility for 3 sec

Soul Lock ~
Changed to reduce the CD to the Combo CD

Bloody Chop (T4 & Star Skill) ~
Cast time reduced to 1 sec

Hunt Raid ~
Cast range raised from 5.1 to 12 yards
Optimized when skill goes into effect while casting

Blink Move 2 ~
Movement Speed Increase effect changed to 4.8 yards /sec. Not level based

Divine Order ~
Balo: Optimized skill description, effect remains unchanged
Others: Additionally increases skill damage by 15%

Five Elements ~
The special effects have been changed into passive effects, which influence the Frost Aroma skill
Forta: Duration of the c.rate buff raised from 20 to 60 sec

Frost Aroma Forta ~
Skill Evasion Reduction effect replaced: Now increases caster's SA by 20 for 60 sec

Ghost Veil 2 ~
Removed the Fast effect

Ghost Veil ~
Added effect: Fast the target for 6 sec


-

Celan:

Tone of Frost 2 ~
Health recovery changed from 5 times the sum of RES to 100% (10*lvl) of caster's Max SP

Tone of Ancestor (T5 & Chroma) ~
Range raised from 15 to 20 yards

Royal Command ~
Cast time reduced to 0.5 sec

Phoenix Song ~
For every 30k of caster's Max SP, the c.bonus increase will further raise by 1%

Tone of Frost (Star Skill) ~
Added Effect: At rank 5, the amount of c.bonus increased from Tone of Winter is raised by 1% for every 100k of the caster's Max SP

Tone of Rivers 2 ~
2.5 times raised to 5 times the caster's AP for increasing the target's Max SP

Tone of the Fountain ~
Cast range raised from 15 to 30 yards
The 5% AP and at rank 5, 7.5% AP effect was replaced: Now raises AP by 10% (2*lvl) and for every 50k of caster's Max SP will increase it by another 1%

Song: Flyer Attraction ~
Added effect: Caster gains Silence Immunity for 60 sec

Lotus Dawn ~
Duration changed to 15 sec (4*lvl+Combo Amount)

Tone of Winter ~
DEF Increase duration raised to 17 sec (12+lvl)

Sound of Autumn ~
Fixed issue where the duration increase wasn't be applied to the DEF Increase effect

Song: Serpent Dance ~
Added effect: Recovers 195 (15+20*lvl) Vigor of allies within range

Blow: Petals Drop (Chroma) ~
Added effect: Attaches 10% of the caster's Max SP to damage when striking non-player targets

Cool Chord ~
Max rank raised to 3

Palace Dance ~
CD reduced from 360 to 120 sec
Optimized when skill goes into effect while casting

-

Forta:

Martial Path ~
Cast time reduced to 0.5 sec

Ancestral Spirit <Arcane> ~
Duration of the SE effect (delayed) raised from 13 (3+0.5*lvl) to 20 sec (lvl)

Sky·Essence 3 <Hero> ~
Added Effect: Hero special effect will also reduce the skill's CD by 10 sec

Reality Termination (Chroma) ~
5% of Max HP added to damage at rank 20 changed to 5% of the sum of the caster's Max HP and Max SP
10% of Max HP added to damage when striking monster targets changed to 6% the sum of the caster's Max HP and Max SP
Removed the DEF Reduction effect from skill(s)

Soul ~
15% of Max HP added to damage when striking monster targets changed to 7.5% (2.5*lvl) the sum of the caster's Max HP and Max SP

Wave Dash ~
Optimized casting range
Extra damage raised to 27% of AP (3*lvl)

Feat ~
4% of Max HP added to Wave Dash's damage when striking mobs changed to 4% (2*lvl) the sum of the caster's Max HP and Max SP

Arcanum Soulshield ~

Star Skill:
Lowering of target's cast time durations changed from 50% to ((25+(caster Max AP /6000))*1), but cannot exceed 50%
If target is caster, lowering cast time durations was raised from 30% to 80% and duration to Swiftness effect is extended 5 sec (lvl)

T4:
Lowering of target's cast time durations reduced to 20% (4*lvl)
If target is caster, cast time duration will be further reduced by 30% (6*lvl)

Earthen Will (Star Skill) ~
At rank 5, after using Sweep or Sweep 2 will make target unable to use dash, retreat, or teleport type skills for 3 sec

Trigger skills
Optimized the usage logic of Forta's triggered skills: When a triggered skill is reactivated during its active period, there is no need to wait for the 1-second usage interval.
(Note: Upon initial activation of the skill, a 1-second wait is still required before use.)
Fixed the issue where Forta's "triggered" skills, while active and on cooldown, would not have their cooldown cleared upon being triggered again.
-

Voida:

Nether Nirvana ~
Added effect: Striking monster targets will add 9% (lvl) of caster's Max SP to extra damage

Origin of Sun ~
CD reduced to 4.8 sec
Gaining one Light Spirit changed from every 4 sec (7-lvl) to every 60 sec
Note: The amount gained every 8 sec remains unchanged, this change is so that the gained Spirit isn't wasted while Invigorating

Origin of Moon ~
CD reduced to 4.8 sec
Gaining one Dark Spirit changed from every 4 sec to every 60 sec

Seventh Heaven ~
CD changed from always 60 sec to 160 - 20*lvl

Meteor Nirvana ~
Adds 4.5% (0.5*lvl) of caster's Max SP to extra damage when striking monsters

Clean Air 2 ~
Targets raised to 20
Adds 30% (3*lvl) of caster's Max HP to extra damage when striking monsters

Dragon Breath ~
Targets raised to 20
45% of consumed Spirit for every second charged reduced to 9% (lvl) of Max SP
Aura of Might☆ changed to increase damage equal to the spirit consumption multiplied by 5

Reverse Scale ~
Optimized description, effect remain unchanged.
Added effect: When striking non-player targets with Dragon Breath, deals more extra damage equal to the spirit consumption multiplied by 4 (1+lvl)

Heavenly Survival 3 ~
Cast time reduced to 2 sec

Shadow Travel (Star Skill) ~
Added effect: Reduces the CD to Seventh Heaven (Chroma) by 10 / 20 / 30 sec depending on type

Shimmer ~
Max rank raised to 4

Light of Glory ~
Max rank raised to 4

Earthly Evernight ~
Cast time reduced to 1 sec

Heavenly Nature (Star Skill) ~
Added effect: Dragon Breath will hit with a 10% / 15% / 30% (2 / 3 / 6 *lvl) higher c.rate depending on type
Added effect: Dragon Breath will deal more damage equal to 10% / 20% / 30% (2 / 4 / 6 *lvl) of the caster's Max HP depending on type

Wind Magic ~
Added effect: After casting Cloud Boundary, for every 200,000 of the caster's Max HP will increase damage done to monsters by 1% for 60 sec
13

Modo:

Offering to the Dead ~
Removed increasing damage to next hit after switching forms

Self-Righteousness (Chroma) ~
Added effect: Increases damage to next hit by 75% (15+3*lvl)

Self-Righteousness 3 (All) ~
Added effect: Increases damage to next hit by 75% (45+10*lvl)

Hohun Urn ~
When striking mobs with Dance of Chaos (Chroma), attaches 20% (5+5*lvl) of caster's Max SP to damage

Forest of Laughter 3 ~
Cast time reduced to 1.5 sec
When striking mobs, deals more damage equal to 500% (200+100*lvl) of AP plus 45% (15*lvl) of the sum of the caster's Max HP and Max SP

Firestone Will (Star Skill) ~
Added effect: Increases the caster's damage to monster targets by 10% / 15% / 20% for 24 sec (4*(lvl+1)) depending on type

Upheld Oath (Star Skill) ~
At rank 5, Upheld Oath will additionally increase Critnull by 6%
At rank 5, the CD to Sky Seeker (Chroma) will be reduced by 2 / 4 / 6 sec depending on type

Shadowheart Umbra ~
Amount of AP perm. increased raised to 480 (80*lvl)

Ghostly Command ~
Removed Shadowheart Umbrea increasing AP by a fixed amount from tome

-

Jadeon:

Astral Traveler 2 ~
Now a Curse skill. Cast range changed to 21 yards
Stun Strength equals the caster's Stun RES and chance changed to 100% (10*lvl). Stun duration raised to 6 sec

Frostblade ~
Optimized when skill goes into effect while casting

Wanderlust 2 ~
CD reduced to 90 sec
Skill Evasion duration reduced to 20 sec (2*lvl)

Ancient Recall ~
Weaken swapped with Paralyze. Value's unchanged

Rage of Tireseus (Star Skill) ~
Ice Aptitude clearing the CD to Refined Vigor 2 changed to Harsh Reality 2

Nature's Mystery ~
CD changed to decrease as its rank goes up, still 120 sec at max rank (240 - 20*lvl)

Obscura (Star Skill) ~
Added effect: Obscura will hit with a 50% / 60% / 75% higher c.bonus (10 / 12 / 15 *lvl) depending on type

Magnificent Spirit 2 ~
CD now 120 sec (180 - 6*lvl) with a 25 yard range (15+lvl)
Skill effect changed: Attack a single target once, dealing extra damage equal to 125% of AP (25+10*lvl)
The more HP that the target has left will raise the additional damage. For every 1 buff on the caster and 1 debuff on the target will raise this damage by 8%, but it cannot exceed the caster's Max HP multiplied by 1.5
Spirit Surge effect added. If the caster's current SP is 80% or more, more damage will be dealt equal to 10% of the caster's Max SP

Song of Seven ~
Old Magnificent Spirit 2 effect removed from tome
Added effect: Magnificent Spirit 2 will hit with a 60% (30*lvl) higher c.bonus

Nameless Way 2 ~
Changed into Group Blessing skill, but AP Increase effect only affects caster
Removed the "Remove Drain effects". Skill now blesses allies within 18 yards of the caster, increasing RES by 60 for 30 seconds

Helping Hand 2 ~
Removed the RES Increase effect
Added effect: Removes Drain effects

Refined Vigor 2 ~
Raised the increase to Skill Damage to 12% (1.2*lvl)

-

Skysong:

Passage of Salvation ~
Number of debuffs removed from teammates lowered from 2 to 1, still removes 2 from caster.
Chance to clear CD to skysong skills raised to 10% per sec
Buddha's Blessing effect can no longer be stacked and values modified:
Monster Damage Reduction reduces damage to caster & teammates from mobs by 40.5% (4.5*lvl)
Player Damage Reduction reduces damage to the caster by 40.5% (4.5*lvl) and damage to teammates by 27% (3*lvl)

Charge (Star Skill) ~
At rank 5, while under the effect of Honest Attendant, the duration of Special Negative Effects placed on the caster will be reduced by 10% / 20% / 30% depending on type
Sun: Reduces the CD to Honest Attendant by 35 sec (7*lvl)

High Aspirations ~
CD 0 sec now
Added effect: Wish of Incarnation effect that increases Max Health by 225% (45+15*lvl) of the target's level for 90 sec

Cherished Wish ~
High Aspirations replaces Sorrow's Blessing
Duration of the Wish of Incarnation effect increases by 20 minutes now instead of 200%

Sorrow's Blessing ~
Removed the Wish of Incarnation effect from skill

-

Vim:

The Tale of Nine (All) ~
Cast time reduced to 4.5 sec

Dexterity ~
Sleep RES replaced with Stun RES, value remains unchanged
Skill Evasion replaced with Skill Accuracy, value remains unchanged

Sharpen Steel ~
CD reduced to 60 sec
Amount of Attack Power increased from Defense altered per level, it's now 20% * lvl, still 100% at lv5.
Duration raised to 45 sec (9*lvl)
The Attack Power increase now has a cap that cannot exceed caster's Max AP * 0.2

Infatuation ~
Optimized when skill goes into effect while casting

Magma Blade 2 ~
CD raised to 90 sec
Cast range raised to 14 yards
Stun effect replaced with Enhanced Stun

Heaven's Blessing ~
Cast time reduced to 0.5 sec

Djinn Fire 2 ~
Removed the 20,000 cap to the AP reduction

Solitude ~
Extra damage raised from 40 to 100% AP (25*lvl)

Unbridled Madness ~
Tome's max level raised to 5
Added effect: Cherub's Song will additionally raise AP by 1% (0.2*lvl) for every 50,000 of the caster's Max SP

Wither Wood ~
CD reduced to 42 sec

Sanguine Spirit ~
Now reduces Wither Wood's CD by 8 sec (4*lvl)

Infatuation (Star Skill) ~
Added Passive: Wither Wood can now increase the caster's Defense by multiplying it by 2, 2.5, 3, depending on type, for 30 sec (6*lvl).
This effect cannot stack with Mental Stillness

-

Lupin:

Sky Mastery ~
Increases the total damage dealt from the Annihilation effect by 9% (0.03*lvl)

River Dweller 3 (All) ~
2% of Max HP added to damage from each Falling Lustre buff when striking monster targets changed to 2% of the sum of the caster's Max HP and Max SP

Frozen Memories ~
8% of AP added to extra damage raised to 100% (50*lvl)
0.2% of Max HP added to damage for each Falling Lustre buff when striking monster targets changed to equal 0.2% (0.1*lvl) of the sum of the caster's Max HP and Max SP

Cloudbreaker ~
CD raised to 225 sec

Seductive Brush ~
Additionally adds 8% of the caster's Max SP to extra damage
1.4% of Max HP added to damage for each Falling Lustre buff when striking monster targets changed to equal 1.4% of the sum of the caster's Max HP and Max SP

Inexpressible Sorrow ~
Increases the amount of Max SP added to the extra damage of Seductive Brush by 1%/rank
Max rank raised to 3

Full of Love (Star Skill) ~
Removed Love's Glance (Star Skill) chance to clear the CD to Full of Love
Full of Love (Star Skill) will now also reduce the CD to Full of Love by 18 sec (3*(lvl+1))
Raised duration to c.bonus increase effect to 60 sec (12*lvl)

River Dweller 2 ~
Optimized the skill description
Raised the additional damage multiplier from 1 to 1.5. Damage cap limit remains unchanged.

Ancient Prayer 3 ~
CD reduced to 60 sec (75 - 5*lvl)

Dance of the Butterflies ~
When striking monsters, the 1st hit will give 5 Falling Lustre and
each Falling Lustre will add 0.1% of the sum of the caster's Max HP and Max SP to damage

Prudence ~
Added effect: At rank 3, Determination will increase the caster's damage to monsters by 1% for every 200,000 of the caster's Max SP

Cold Blood ~
Max rank raised to 4

Emotional Severance
Max rank raised to 4

Shadow of Hope (Chroma) ~
Each Falling Lustre adding 0.1% of the caster's Max HP to damage when striking monsters was changed to 0.1% of the sum of the caster's Max HP and Max SP

-

Incense Mage:

Dragonfire (All) ~
Medium and Advanced required persons lowered from 2 and 4 to 1 and 2 people, respectively
The death immunity to the dragon from Medium & Advanced array raised from 10 to 20 times

Zhurong Scroll 2 ~
Array duration changed to 30 sec (3*lvl) and amount of Skill Damage raised changed to 25% (15+lvl)
Each person in array will extend duration by 2 sec now, instead of 5, and skill damage will further increase by 1%, instead of 2%

Mortal Hatred ~
Optimized when skill goes into effect while casting

Sinful Abyss (Chroma) ~
Targets raised from 10 to 30
Increased the amount of the sum of the caster's Max HP and Max SP added to damage when striking monster targets from 20% to 60% (3*lvl)

Fire Protection (Star Skill) ~
Raised how much Health is increased to the dragon summon from Dragonfire (all) to 12 / 15 / 16 times the caster's Max SP depending on type
Added effect: At rank 5, every 200,000 of the caster's Max SP will increase the dragon summon from Dragonfire's Critnull by 1% and Critshield by 5%

Meditation ~
Added effect: Extends the duration by 10 sec (2+lvl) to the following arrays:
Guardian, Obstacle, Guardian 2, Fire Lord, Zhurong Scroll, Zhurong Scroll 2, Dragonfire, Dragonfire <Arcane><Bane><Zen>

Meditation 2 ~
Removed extending the duration to arrays from skill

Nanwu Fire ~
CD reduced from 15 to 12 sec
Current HP and SP added to damage when striking monsters changed to Max HP and Max SP

Nanwu Fire (Chroma) ~
CD reduced from 15 to 12 sec
Current HP added to damage when striking monsters changed to Max HP

Vein 2 ~
Added effect: Nanwu Fire, Nanwu Fire <Bane>, Flame Soul 2, Flame Mountain 2, and National Adversity will deal more damage equal to 10% (1*lvl) of the caster's Max SP
14
Announcements / Re: Jade Dynasty Reborn Changelog
December 05, 2025, 01:59:27 pm

Plot Quests
- Azure Island, Grasstemple Village, and Jadeon plot quest chapters were changed to now be Sunstream, Azure Island, and Jadeon
- Newly made characters can experience the new plot story right away. Characters that  are currently still doing plot quest chapters will restart at the new Sunstream plot quest chapters
- LV150+ characters can go speak to Elder's Servant and take the "Memories of the Past and New Bonds" quest to explore the new plot story


Plot Quests - Billows/Doombog
- The Elapsed Reunion and Success Or Failure quests in the Doombog plot quest chapters have been remastered.
- The Heaven's Repository has reopened, the legendary Tome reappears, and the Bird of Prey has been captured.
- Players who have already completed the Doombog chapters that were remastered can go talk to Elder's Servant in Sunstream to do these new quests


Bilu Biography
- Last two chapters for Bilu's biography are now available for players.
- Rewards have been increased for players, the Nine Hells Marketplace is now open to players in the instance: "Dream of Bilu" which is open daily from 14:00 - 6:00 server time.

Guide:
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=552997
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=554290


Quality of Life: One-Click Plot Quest Completion
* Players have spent many years with Jade Dynasty, and many are intimately familiar with its stories and characters.
* To help players level up through non-main quest methods and quickly experience a richer Jade Dynasty adventure, this update adds a one-click plot quest completion feature.
- Players who have completed the Jadeon chapter's main quest "Buddist Sound" and reached level 141 can unlock this feature.
- Players can click the [Quick finish] button next to the corresponding main quest title in the quest interface to quickly complete the main quest.
Note:
① After meeting the requirements, completing the main quest directly through [Quick finish] will not grant any rewards.
② After meeting the requirements, you can purchase "Diachronic Pill" from the Marketplace - Function.
- Diachronic Pill can be used to instantly complete the main quests from the Skysong chapter to the Shura chapter, and will grant the experience points and Taimat Blood rewards from these chapters.
③ The Diachronic Pill can only be purchased once.

Client related Optimization and Fixes
- Optimized the Wardrobe interface
- Optimized the tooltip display for Sprite fashions
- Fixed the missing confirmation prompt for reforging Mystic Soul stats
- Fixed a bug where Team Markers could still be clicked on after being hidden. Now the "Kill" & "Don't Kill" markers can be applied to monsters as well
- Removed "Members" and "Fealty" from the Alliance Info. section of the Hall of Excellence.
- Fixed error where the daily entry limit for Infinite BG was displayed wrong. It's 2 / day
- Changed the background music in Sunstream
- Optimized the sitting position on the Dada mount
- Optimized the Quest Tracker auto-route function when the character reaches the NPC's destination, automatically launching the quest dialog or interface
- Optimized how players exit cutscenes to help improve the overall gaming experience with the animations
- Fixed issue where certain dyed fashions for Deikin had improper dye regions
- Fixed issue where helm and shoes for the 2013 Christmas Fashions (normal & collector's ver.) couldn't be dyed for some male characters
- Optimized animations for gathering resources
- Optimized the interfaces to both the Sun & Moon unlock prompt and the Immortal Pavilion in the Immortal Record system
- Fixed issue where Hydran and Seira were missing the visual and movement animations to the Snake Charmer and Arriving Meteorite skills
- Optimized the item icons for the 14x Skytouch Gear pieces (LV142 - 148)
- Fixed issue with the Inferno plot quest Long to the heroic soul - Close the gap quest where players were unable to autoroute to Gao Longfei's location
- Fixed clipping issues with the VIP and Charity icons
- Optimized the icon and avatar displays for the Cactus Demon pet
- Optimized the transition prompt windows in the Soul Tower and Celestial Tower instances
- Fixed a model issue for the Spirit Lord NPC in the Island of Kun·Spirit Realm map
- Optimized the default settings for Invigoration. Players who already customized their invigoration settings will not be affected
- Players can now fly while using the auto-route function on some maps for quests. The plot quests now include a flying path. Other quests will be supported in the future
- Can now fly during auto-route for the following quests: People search for the swan, Call of the Shaman, and Magic Palace
- Fixed a color display issue when Hydran and Seira factions wore Royalty Hat (1st)♂
- Fixed issue where the wrong icon was displayed for Voida's Practice & Praised versions of their Tempered Star Helm gear piece
- Fixed issue where tracking the progress to the The Elapsed Reunion and Success Or Failure plots quests would display incorrect values
- Added a settings button to the party list interface and changed the default party settings.
- Added a new message prompt when trying to gain more Soulcards while Reading and the character doesn't have enough Golden Branch of Wishes
- Improved the feedback when having a Supreme soulcard while quickly refreshing the Reading list
- Fixed unusual prompts when refreshing the Reading list for Soulcards
- Fixed issue where the skillbar was missing frames /border when Hydran's Chroma skills were put into a skillbar slot
- Updated the skill icons to the Town Portal and Base Portal skills
- Added a new function to the Hotkey settings. You are now able to right-click on a set hotkey to clear it. Right-click on the Z and it'll clear that saved Z key away from H.Row 3 Slow 12
- Changed the level cap for triggering the trading confirmation prompts when trading with lower level characters
- Changed the default position for the Cancel Trade and the Confirm Trade prompts
- Added a new function to trading. Players can now press Alt then drag the item into the trade window that will allow them to enter the quantity they want to trade
- Fixed issue where adding another item to the trade window after locking the trade would cause abnormal issues with the item lock
- Fixed issue where trying to trade Fatecharm Fragments would open the Combine F.Charm window
- Updated the skill icon to the Homeland Portal skill
- Fixed issue with a missing warning prompt when using a Bound Aux. item to refine or imbue an Unbound item
- Optimized the Mystic Tome UI for better clarity and usability
- Fixed a bug where some movement type skills could be used while flying on a skyblade
- Optimized displacement type skills (dash, teleport, etc) that could cause the character to leap back
- A new function has been added to Charms. Now the charms in a character's bag will display their related Tome info by pressing the Alt key.
   
Data related Optimization and Fixes
- The Lavender and Pyro fashions can now be worn by every faction
- Adjusted the exchange rate for Merit Incense Bundle at Jade Exchange Maiden in Sunstream. Now it's 80 Merit Incense Bundles for 1 Sky Blue Jade
- Reduced the Critshield amount that Demonic mobs have in Westfall and Southern Province and increased the minimum amount of damage they take
- Essence of the Cold Moon was added to the rewards of Soul Tower for floors 88, 98, 108, and 118
- Yuna faction character can now get a 7-day Faction Fashion from Ayin.
- Harmony Scroll and its [Event]Harmony Scroll quest were discontinued. The reward exchange are now handled by the Kui Tun npc.
- Ended the Fairyland Sunsteam series of quests (Fairyland Village Dream, Should Old Friend Come Over, Regain Youth·Floating City, Should Old Friend Come Over, Reminiscing: Flower Fox Clan).
* LV30+ players can now take the "Guide to Fairyland Sunstream" from Shizhu to gain 3 Dream Boxes. They can also still purchase a Dream Box to enter Fairyland Sunstream
- Killing Eclipse mobs in Clouded Shura at 20:15 server time will now give EXP rewards
- Killing Berserker bosses in Elysium on r15 at 21:00 server time  will now give EXP rewards
- Added a "Teleport to Sanskrit Chant" quest to Dragon Envoy Jassie
- Fixed error with digging issue for treasure in the Ancient Map activity
- Fixed error with stats and icon to the Transform Gem·Azure Dragon item
- Optimized the Balo's Lineage Quest Traveling Athan - Divination.  Can now fly while gathering the Yarrow item and sped up the time to mine the item
- Fixed error with the Great Wish - Archmonk Phlebo quest where players were getting stuck underground due to improper coordinates
- Fixed the autoroute coordinates for the mobs in the Sandy Traces - Restless Spirits quest
- Fixed issue with Doc Dread's Remedy - Seat of Dragons quest where players were unable to auto-complete the quest once reaching the correct coordinates
- Reduced the time it takes to open the Mystic Tome Upgrade Pack item from 3 sec to 0 sec
- Fixed issue where the Lupin's Illusive Emotion charm couldn't be dropped on the ground
- Optimized the flow to the Sunstrider plot quest Stay focused - Ruyi Pastry:
* Killing a Mommum now guarantees a Flower Soul drop and the amount required to finish the quest raised from 3 to 15 flower souls
- Fixed issue with the Advanced Arden Quest Nanlie Mountain Old Story - Bombing the chaos, where the quest couldn't be completed if the mob disappeared
- Fixed issue with the Doombog chapter plot quest The Elapsed Reunion, where players were unable to accept the quest and continue to progress the story
- Optimized the quest flow to the Modo faction's low level quest [D] Lonely Boat and the human race advanced quest The Seeker of Immortals. Also fixed issue where players were unable to find the Guard Yang Zhongxin NPC
- Reduced the gold reward for the Divine Edict: Azure Phoenix and Divine Edict: White Vulture quests. Each kill no longer gives 1894 copper, it'll give 379 copper now per kill
- Fixed issue with abnormal fishing locations for the fishing tutorial quest
- Fixed issue where Zephyr players couldn't finish the Beginning of hatred faction quest
- Removed the Mountain Demon Powder item from the Shady Dealer
- Immortal Record: The mission target for winning once in Iron BG, Genesis Sanctuary, BFS, Master Competition, or Balance Boundary has had Celestial Summit added to the list
- Progression system:
* A quest has been changed: Now the Complete the Grasstemple Village plot quest 'Last Men Alive' has been changed to Complete the Jadeon Plot quest 'Buddist Sound'.
* [Event]Harmony Scroll quest completion required for the Progression reward was changed to completing The Birds .
- Genesis Sanctuary: Genesis First Win Pack rewards changed (to be re-customized) and new Reward Exchange items added: Radiant Jade, cost: Moral x320, Merit x320, Limit x20.
- Mountain Jade Immortal Pavilion: The exchange cost and limit to some items will be changed and some credit based items will be added.


Optimization and Fixes
- Mystic Gear: Characters now need to be Asc 161+ in order to use the Enhancement function for Mystic gear
- Activities->Recommended: The EXP Boost from Activities will now unlock on the 1st Fealty box claimed, used to be on the 3rd box. Description added to reward button.
- Pet inventory slots have been increased from 32 to 128 slots. Sunray Brooch are required to expand slots past 32 slots and < 32 still require completing the quests from Pet Tamer Totto.
- The Sleepless type quests for Divine Edict and Four Spirit Palace now require the characters to be under Invigoration to count mob kills.
* Activating Invigoration will now only consume 10 energy one time. If you don't current have 10 energy, but have items in the energy slot, 10 points won't be consumed.
* Invigoration will not activate if a character does not have enough energy, nor items in the energy slot.
- God of Rain boss will now drop "Rainfall Essence", which Asc 150+ characters can use to gain 7 trillion EXP and it has a 168 hour cooldown
- The duration of the summoned My Little Horsey was reduced from 30 mins to 15 sec after using the Auspices and Wishes [63026] item
- Fixed issue where items being destroyed would appear as temp. time-limited versions due to being split (bag function) while being destroyed
- Fixed issue where items displayed incorrect amounts after being split while using the confirm /redeem function
- Fixed issue where players that were Generals were still able to use the Territory War Crafting system after being kicked out an Alliance's clan.
- Added a new "Unstuck" button on the System Interface. Players can click this button to help them when they're stuck within a map.
- Optimized when the following Array skill effects go into effect. Now when a target receives an Array buff, they'll immediately gain its effects.
* Affected skills: Song: Serpent Dance, Song: Snow of Purity, Song: Blast of Disturbance 2, Spiritual Ward, Spiritual Ward<Arcane><Bane><Zen>
- Fixed issue where an Ashura ending their possessing another character that was flying would cause abnormal effects for the Ashura.
- Fixed issue where Zephyr players were able to teleport using their Astrolabe while casting Aerobscurus and Aerobscurus 2
- Fixed issue where some skills weren't entering cooldown when they should by optimizing the determining conditions to apply cooldowns to skills
15
Announcements / Re: Jade Dynasty Reborn Changelog
December 05, 2025, 01:59:15 pm

Instances

- Crimson Peaks and both Torment Tower instances were moved to Cross server.
* Now players can do these daily with players from other servers.
- Optimized the Trial·Jadeon Defense instance. Now when the Anc. Regenesis receives an attack, it'll no longer visually display excessive flashing lights.
- The Lord Rat's Opportunity quest was changed. Now when the Rat Lord spawns, a Rat Lord's Treasure Chest will spawn next to it.
* Players can destroy it (mob type spawn) and it'll drop a "Rat Lord Treasure Chest".
* Those can be exchanged at the Rat Lord in any of the T-series of quests for Moon Talisman.
* Characters who haven't completed the Lord Rat's Opportunity quest before the patch can still exchange for the normal rewards.    
- Battle of the Immortals: Changed logic of Legacy ends at Heaven's Gate quest. Now when the Astral Traveler quest is completed, the Legacy ends at Heaven's Gate quest will not automatically be gained.


Territory Wars
- Yinsho Cottage has been renamed to Yinsho Garden
- Basic/Intermediate/Advanced Pack eewards for participating in TW have been boosted.


Celestial Summit
- The invincibility duration after entering the arena was raised from 70 seconds.
- Players using transform gems is disabled, though some stats gained from transform gems will still go into effect.
- The Weekly Ranking Reward Pack has been updated for the Top 10 players. Now after opening, they will also gain Royal Star LV2 x2, Moon Talisman x20, Large Pearl x3 with a higher chance to gain a tradeable Holiest Imbue Fragment   


Alliance
- Alliance Base creation now requires the Alliance to be in the top 100 Alliances in Strength rankings the previous week
- Alliance Strength rankings will now require the following: Alliance is LV4 or higher, has 15 or more members, and its Alliance Prosperity > 100, or Weekly Gained Prosperity > 300
- Changed the requirements for Alliance members to claim the Alliance EXP Boost from being in the Alliance for a week to 3 days
   
- Alliance Level Cap
* The level cap for Alliances has been raised from 6 to 8. The higher levels unlock advanced building options and more benefits.
* Upgrading beyond lv6 requires Construction (won't be consumed) and Prosperity points   
* [Reborn] Since we had custom change that incresed Alliance LVL cap to 8 already there alliances with 19 clans. New adjustements have hard cap at 15 clans per alliance so marshals that have over 15 clans in alliance has to reduce their numbers. 

- Alliance Building Upgrades: The following buildings can now be upgraded from lv3 to 8: Hall of Justice, Grasslands, Pet Farm, Workshop, Ore Vein, Treasury
* Upgrading will no longer require the "Teamwork" quest.
* The Hall of Justice's level cannot surpass the current level of the Alliance and every building cannot surpass the level of the Hall of Justice.
* Upgrading these buildings will increase the rewards given for the Weekly rewards.
- Alliance building construction now has a "Cancel Upgrade" function. When a building that starts getting upgraded requires the Teamwork quest, the Marshal or Warlord are able to cancel the construction by clicking on the button next to the progress bar.

- Alliance UI Interface
* A new "Manage" tab has been added to the Alliance interface that only Marshals and Sarges can see.
* They can manage the Alliance Treasure Chest, EXP Bonus, Alliance Skill cap.
* The info about Alliance Construction Materials, Alliance Jaden, Donate Jaden, and Alliance Activity have been moved to the main alliance tab.
* Alliance Cash Coupon and Personal Prosperity are now found in the Alliance Activity tab
* Removed The Daily Tasks, Current Goal, and Slogan sections
* Alliance Skills, Market, and EXP Bonus have been moved to the Alliance Activity tab
* The "Free Building" in the alliance base map on the Alliance tab has been removed. Optimized the map display
* Added a "Weeky Gained Alliance Prosperity" value in the interface. This value is tracked the Prosperity gained from Tuesday 8:00 server time and resets on Tuesday 8:00 the next week.
= The value for tracking the Alliance Prosperity gained during the week will not subtract any spent Alliance Prosperity    
* Optimized the Alliance interface UI and logic for Alliance Information, Alliance Activities, Alliance Construction.
* Also enhanced the logic for upgrading the cap increase for Alliance Skills in the management interface

- Alliance Treasure Chest:
* When certain buildings reaches lv6+, Alliance Marshal can use Prosperity & Resources to open up an Alliance Treasure Chest for that building for Alliance members to come and claim rewards from that chest.
* These chests lasts for 2 days (48 hours) and will disappear every Tuesday at 8:00 server time.
* Different buildings' chests give different rewards and the higher the level building, the better the rewards.   
* However, Alliance members can only claim 2 Alliance Treasure Chests per week, which resets on Tuesday at 8:00 server time.

- Alliance Market:
* Upgrading the Treasury building will unlock more items in the Alliance Market, such as rare and time-limited items.
* These reset on the 1st of every month at 0:00 server time.

- Weekly Quests
* For Grasslands, Pet Farm, Workshop, and Ore Vein, the weekly limit for resources is now down to 30 completed tasks down from 225.
* After reaching the limit, finishing these quests won't give the alliance any resource, but the personal rewards will be unaffected.
* This limit resets every Tuesday at 8:00 server time
* Upgrading these buildings over LV3 will increase the resource yield for every quest.

- Crusade against Shadow Tyrant
* The Brutal Shadow Puppet has disappeared from Shura, but Tanis Ka foretells their re-emergence within the alliance itself!
* On a weekly basis, the Alliance Marshal can summon the Brutal Shadow Puppet within the Alliance Base. It will stay summoned for 5 minutes
* There are 2 types of Shadow Puppets:
= 25-man Party: Rewards: Alliance Prosperity, Fire Orb of Vastness, Primordial Fatecharm Fragment, and Royal Star LV2
= 45-man Party: Rewards: Alliance Prosperity, Fire Orb of Vastness, Primordial Fatecharm Fragment, Royal Star LV2, with a chance to give Blue Star
* The quest cannot be redone after failing until the reset on Tuesday 8:00 server time
* After failing to kill the Shadow Tyrant from the Crusade against Shadow Tyrant quest. The Marshal can re-take the quest and choose any difficulty.
* There is a limit of 3 attempts per week for the Crusade against Shadow Tyrant quest.

- Mysterious Jewel Tree:
* This will now give more Alliance Prosperity and larger amounts of Cela, Food, Ore and Core.
* The Treasure Slips will now give more rewards.

- Nirvana Insignia
- Added a new way to obtain the "Nirvana Insignia" item: Players who have joined a alliance and whose alliance base Treasury level has reached level 2 can exchange it in Alliance Marketplace using Cash Coupons.
* Note: The method of checking alliance renown points has been removed, but the method of obtaining the "Nirvana Insignia" through alliance renown points will be temporarily retained.
* When the alliance renown points reach 200,000, players can accept a quest from alliance Alliance Master in Sunstream City to obtain the "Nirvana Insignia". This method will be removed later.

Map - Sunstream
Due to a crisis, it was discerned that the current Sunstream was no longer a viable place to live, so the lord of Sunstream decided to move back to the ancestral grounds of ole.
Through the help of various craftsmen and artisans, the city is an even more beautiful and refined version of its former self, which offers convenience and an immersive environment for everyone.   
There have been some significant changes to certain areas:

1. Yinsho Cottage:
- The old cottage was too small for the current size of cultivators that came to visit.
- Now that Sunstream is back to its old location, the owner of the Yinsho Cottage spared no expense to rebuild this establishment to be now known as the Yinsho Garden

2. Immortal's Outlook:
- As the factions across the land emerge and attain power, the amount of envoys situated in Sunstream has risen in number.
- In order to reduce clutter, Overlord Nebulon has ordered for the expansion of the Immortal's Outlook to be a dedicated base for all of the faction's envoys.

3. Familiar Faces with a renewed look:
- A large number of NPCs have had their visual models updated

4. Boar Cult
- The boar cult has now taken residence in the south of Sunstream near the Epitaph Mountain.
- The disciples, guardians, and elder boars are once again eager to challenge players on realm 15
    
5. New npc
Added a new NPC to Sunstream "Merchant Le", who can help players recover lost items. They currently offer "Underworld Stone", "Mountain Demon Powder", and Reborn curse.

Map - Underworld Prison
- Underworld Blue Lotus Prison is 1 of 4 great prisons in the Ghost Realm that is ruled by the Lord of Fengdu in Fengdu City
- The Akaza live to the south of Fengdu and are tasked with both guiding wandering souls from the mortal realm and guarding them.
- The land is plagued by the harsh cold and unending blizzards.
- The towering walls of ice and stone mark the boundary of Fengdu City to the north.
- The punishment grounds are to the south, where wandering souls are being penalized.
- The village where the Akaza live is to the west. Along the banks of the overlooked river, countless souls are laid to rest through a rite of passage to the east.
- Players can enter the Underworld Prison via the Soul Guide (in Sunstream) and uncover the story between the Akaza faction and the Lord of Fengdu.