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1
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:12:20 pm

[Mystery Shop]
- Removed: "Puppet Protector", "Astrum Jade", "Dragon Sgil", "Heaven Dragon Scroll", "Pet: Celestial Rooster", "Pet: Kitty Spirit", and "Mythical Soil".
- Added: Pet: Warlord's Bodyguard, Pet: Torin Kul, Pet: Carnivora, Pet: Blue Frog (Tradable), Pet: Thunder Snake, Pet: Octomum, Pet: Little Fire Dragon, Pet: Hive Mother, Pet: Dragon Might, Pet: Little Monkey God, Celestone, Apricot Banner, Pearl Tear Mask, Back Decoration: Tiger Summit Banner, Fashion Weapon: Big Iron Pot, Esper: Firmus, Miracle Jade, Tome of Prosperity, Mount: Tongue of God, Title: The most beautiful baby, Graphic Title: Veteran Patient, Graphic Title: I'm rather Shy, Graphic Title: Hold On!, Graphic Title: Silenced, Graphic Title: Future of Fuwa, Title: Kunlun Ice Drink, Is there love?? (Bound), Cold Killer (Bound), Wandering Bubble, Antiquity Tome, Fragrance Mask Pack, Pet: Little beast, Sklyblade: Glass Dragon, Mount: Veggie Antelope, Dark Antelope.

[New Event: Spiritual Kun]
New quest/summon related evet is now available.
Unlike to older events, this one let players to evolve spiritual creature into 3 selectable forms.

[Skill changes]
https://forum.reborngn.com/index.php?topic=1405.0


[Reborn skill fixes]
- [Ashura] Corrected Soaring Snake summons to have no spirit.
- [Zephyr] Corrected Phoenix Egg to have no spirit.
- [Ceros] Fixed Fearless Frost not working properly when casted while Dragon Power is active.
- Changed logic how reflects work when 2 players on reflect attacks each other.

[Optimization and Fixes]
- Added a Rift Gate at the Kirin Platform near Elder of Arcaneness
- A new Rift Gate "Rift Gate·Lands of Sanskrit Chant (-538, 148)" was added in Archaia.
- "Refresh" buttons have been added to the JD Mart Auction interface. Players can use the "Refresh" operation to obtain the latest auction information.
- Adjust the alliance interface display. After opening the alliance interface, the alliance Base interface will be selected by default.
* Alliance Base Manager - Zhu Yen has new options such as "Return to Sunstream" and "Return to the previous position".
- Optimize the extraction logic of items such as Pet Skill Lotteries, Charm Part Lotteries, and Suos Avatars.
* After optimization, clicking on items of this type will automatically extract all of the items in the backpack and immediately issue rewards without the need to manually claim the rewards.
- "Garden" gameplay is closed in the Elysium server.
- Adjusted the return point and resurrection point of Clouded Sunstream. The adjusted coordinates are located outside the west gate of Clouded Sunstream (20,97).
- Fixed the issue where summoning multiple ascended pets would not be subject to cooldown time restrictions when the character is in combat.
- Adjusted the seven-day rewards for novices and optimize the reward content.
- Adjusted the novice online time reward, optimize the reward content, and add a new online 240-minute reward.
- Level-Up reward items have been greatly increased.
* When you reach level 170, you can get limited edition graphic titles, golden esper array spirits, Moon stars and many other gifts.
* After the update, players who have received the relevant level gift package rewards can claim all eligible level gift packages again.
- Wardrobe Transform operation is no longer available for "Feathered Concubine" pet.
- Fixed the issue where the Fealty points of the players did not increase when using the 'yellow' Portal Charm.
- Slightly adjusted the spawn position of the Elysium BOSS, the Berserker Cocoon Queen, to the (-399, -125).
- Reduced the waiting time when upgrading Mystic Tome, refining Mystic equipment, upgrading gems, recasting jewelry slots, resetting Soulstone, and manufacturing/inlaying/removing Spirit Stones.
- Optimized the method of obtaining additional permanent skills for fashions.
* After acquiring a new fashion with additional skills and activating the illustration, you can directly obtain the additional permanent skills of the fashion.
* If the illustration contains costumes with unactivated additional skills, you can click "Activate Set Skills" in the illustration to activate the additional skills of all costumes you own with one click.
- New level restriction for pet name change: pet owners must be at least level pre-asc 140, or ascended before they can change their pets' names.
- Adjusted "Dispel The Curse - Cursed Monarch", "Turning Beans", and "Reinforcement (daily)" quests to single-realm (R10) tasks.
* When the above tasks are automatically routed or teleported, a prompt to change the line will pop up. Click to confirm to switch to Realm 10.
- Fatecharm Fragments combine time was reduced from 2 seconds to 0.5 seconds.
- When customizing a Soulstone with custom attributes, in order to avoid mistakes by players, the following five optional attributes have been removed: Accuracy, Evasion, Vigor, fixed Damage Reduction, and Chroma power.
Note: For custom-generated Soulstones, in addition to the custom attributes, the attributes randomly generated by the system still have a chance to be the above 5 attributes.
   
[Client related fixes and data adjustments]
- Fixed issue where special text and storyline text weren't being displayed
- Optimize the inlay and extraction operations of Seals. After adjustment, one-click inlay and extraction operations can be performed.
- Fixed the issue where the tails of some professional Novice outfits could not be displayed properly.
- Fixed an issue where the party and team frames were not displayed correctly under certain circumstances.
- Optimize the skill tree background effects of the human race's classes.
- A new redemption method for the "Spiritual Covenant Pack" has been added to the Sunstream City Kui Gon. Players can use 100 Spiritual Covenant to redeem 1 Spiritual Covenant Pack to reduce the bag slots.
- Added character profession and faction display to the result interface of Iron BG, Alliance War and Coronation War.
- Improve the attributes of VIP level 1-8 medals and permanent platinum medals respectively.
* Note: This also applies to medals that have already been received.
- Optimize the text description in the system broadcast when the player refines the equipment to level +10.
- Fixed the problem that the quick mount may disappear after player sor bag or mount bag.
- Optimize the task tracking interface and add task classification label display.
- Optimize the task list display:
* Added "Function Task" category;
* Adjust the order of various tasks in the task list. After the adjustment, they will be displayed according to main tasks, functional tasks, activity tasks, daily tasks, side tasks, and alliance tasks.
- Optimized quick destruction and add item quick destruction function at blacksmiths in major maps.
- Monsters in the "Imperial Citadel" map no longer drop "Skytouch Jade"; monsters in the "Mortal Trail" map no longer drop "Wonderland Stone".
- Optimize the display tips of the damage statistics interface in each instance: After killing a specific BOSS, the players can click the "Total Damage" in the damage statistics panel to expand the drop-down menu and further view the damage caused by each player to different BOSSes.
- Fixed the issue that may cause the client to crash due to incorrect operation when embedding gems.
- Delete the "Version Rewards" label in the "Rewards" interface.
- Optimized the materials for all gem embedding in the gem embedding interface.
- Skill bar expansion
* After the update, 2 new custom skill bars are added, and 1 skill bar on the right has a total of 34 skill slots.
* Players can open the new skill bar in "System" - "System Settings" - "Shortcut Key Settings".
- After this update, switching espers will retain the current energy value and will not interrupt the Invigorating.
* Note: It is normal that the current energy value may be greater than the upper limit of the energy value.
- "Invigorating" - "PK Mode" now allows "Auto use Batteries" checkbox.
* After checking it, when the current medicine is used up and there is no replacement medicine, the "Apothecary Jar" and "Alchemist Urn" will be automatically used to restore Health and Spirit.
- In "System" - "System Settings" - "Shortcut Key Settings" - "Custom Function Shortcut Bar", new custom designs for pet-related operations have been added, which can adjust pet modes and skill shortcut keys.
- Optimize the prompt content when removing the four charms embedded on the badge.
- Modified certain service or exchange labels for Sunstream NPCs.
- Optimized the entry guide of "Soul Tower" in the competition interface.
- Added direct upgrade methods for jewelry such as "Might of Heaven" and "Might of Earth".
* Now, Players can go to the Guardian Tyr in Jadeon and use Bank Notes/Gold Leaves and corresponding jewelry to directly redeem high-level jewelry
* (Note: ① After upgrading, the original jewelry slots and gem information will be lost; ② The original upgrade method will continue to be retained).
- Modify the original "Banknote Exchange" service to "Banknote and Gold Leaf Exchange", and add the exchange item "Gold Leaf".
* At the same time, the Jadeon NPC Stashkeeper has added a new "Banknote and Gold Leaf Exchange" service to facilitate players to exchange props and upgrade jewelry.
- A new service "Teleport to Elysium" has been added to NPC Dragon Envoy Jassiein Sunstream City.
- Optimize the display effect of the "Soulstone" interface - "View all Soulset combinations" button.
- Optimize the button display effect when selecting a profession in the "Skill Introduction" interface.
- New items that can be exchanged for Deikin's espers at Vendor Shunhua, a traveling merchant in Sunstream City, are added: "Silver Lantern" and "Frost Remnant".
- Fixed the abnormal shadow issue of some fashions.
- Optimized the item "Tonni's Candied Yam" so that after use, it will no longer be cooled down together with items such as "Velonus' Fury" and "Indomitable Power".
- The display rules of the titles in the "Character Attributes" - "Use Title" column have been optimized. Titles without attribute bonuses will not appear in the selection list of "Use Title".
- The teleportation fees required for all Rift Gates are adjusted to 0, also "V4 special effect: quick teleportation" and "Rift Gate for teleportation" no longer require teleportation fees.
- A new "PVE Mode" for the display of class skills has been added to the skill system. Players can freely choose the desired class skill display mode by clicking the "Classic" and "PVE Mode" buttons.
- Optimize the coordinates of the return point in the Sunstrider map, adjust it to the vicinity of the City Lord Zhuri, and adjust the Rift Gate accordingly.
- Optimize the NPC service for redeeming the Orders in the Sunstrider, Inferna, Westfall, and Southern Province maps.
- A new exchange service for Heavenly Punishment Decree/Sin Order has been added to the NPC "Osamu Hayashi" at the return point of Inferna.
- Adjusted the daily usage limit of the item "Taichi Pill Pack" and the issue where the item description was inconsistent with the actual effect.
- Fixed the lag issues that occurred in some scenes of Sunstream City.
- Added background effects to the skill tree interface of human skills.
- The number of monsters required to be killed and the number of minerals required to be collected in the "Trial" series of tasks for the advanced classes of the Modo, Vim, Lupin, and Ceros professions have been reduced, and the number of Trials Manual [90721] required to complete the tasks has been reduced to 1.
- Adjusted the drops of relevant monsters in the Sunstrider and Inferna maps. After the update, Inferna Orders no more drops.
- Optimized the NPC description of "Osamu Hayashi" in the original map of Inferna.
- Added a bright frame prompt for newly acquired items in the bag.
* In System Settings - Interface Settings - Display Settings, add the option of "Block new item light frame prompt", which is not checked by default.
- A special display location has been added for the damage reduction and healing effect icons. You can set them in System Settings - Interface Settings - Effect Icon Settings by checking "Do not display", "Display but not movable", or "Display and movable". The system defaults to "Display but not movable".
- Added a new feature to facilitate the use of ractions in tasks. When completing a task that uses ractions for a specific NPC, you can left-click the NPC to complete the task after the cursor turns into the corresponding raction.
- In order to optimize the smoothness of client operation, the display logic of some interface special effects has been adjusted. After the adjustment, some interface special effects will be displayed on top.
- Optimize the text displayed on the badge extraction interface.
- Adjusted the attributes of some monsters that appear in the main storyline before ascension.
- Added help instructions for the rules related to the Elysium BOSSes.
- Optimized the problem that the TAB key would select the target farthest from itself in certain situations, and the selection range was adjusted from 20 meters to 40 meters.
- Added a new activation method prompt for unactivated systems. Move the mouse pointer over the unactivated system button in the "Character" interface to view the activation method.
- Optimized the description of how to obtain some costumes in the fashion wardrobe.
- Optimize the speech function of some NPCs in Sunstream City to solve the problem of frequent screen refresh of NPC in Sunstream City area.
- Adjusted the registration time for the "Trial·Jadeon Defense" dungeon from 5 minutes to 10 minutes.
- Auto-route now has multi-coordinate viewing and routing functions.
* In the list of marked points on the right side of the path-finding map interface, NPCs/monsters with green names have multiple coordinates. Left-click the corresponding name to view the locations of all coordinates in the path-finding map. Double-click or right-click the corresponding name to automatically path to the nearest coordinate point.
* The maps that this function is currently available on are: Sunstrider, Inferna, Westfall, Void Westfall, Void Westfall (II), Southern Province, and Void Southern Province.
- Optimize the help instructions related to badges.
- Added new gathering actions for each profession.
- Optimized the cursor icon when the player moves the pointer to his own pet, sprites or monsters in the dungeon in some cases.
- Fixed the issue of timing delay and negative number when waiting for task completion.
- Reduced the gold rewards for the quests "Divine Edict: Totem Pole", "Divine Edict: Sandsucker", "Divine Edict: Anteater", "Divine Edict: Sand Wyrm", "Divine Edict: Lycanthrope", "Divine Edict: Sand Devil", "Divine Edict: Pack Rats", "Divine Edict: Bloody Frog", "Divine Edict: Gilded Basilisk", "Divine Edict: White Vulture", "Divine Edict: Azure Phoenix", and "Divine Edict: Withered Treant".
- Reduce the gold rewards for the quests "Cleansing: Star Soul Demon", "Cleansing: Star Soul Witch", "Cleansing: Star Soul Fairy", "Cleansing: Star Soul Spirit", and "Cleansing: Star Soul Warrior".
- The God of Rain Gem dropped by God of Rain is adjusted from dropping "God of Rain Gem" to dropping "God of Rain Gem Pack" (the item drop probability remains unchanged, the Gift Pack is a tradable item, which contains 1 God of Rain Gem limited to 7 days).
- Westfall & Southern Province Orders will now give Moon Talisman as a reward

[Reborn]
- Marketplace new items added and some prices adjusted.
- Ceros Faction/Gear change added to marketplace.
- Daily Sign-in updated.
- 32bit client is no longer supported. Only 64bit exe is available from now.
- Territory War map has been resseted.
- New websitre challenges added.
- Jaden web/ing Banker price cap increased to 200.000G.
2
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:12:09 pm

[Instances]
- Five Sins & Soul Odyssey: After defeating 4th boss, there's a chance to trigger events:
* Petty Theft: Upon completion, players will receive Diamonds, Accessory Gem Upgrades, and other rewards
* Sigil Treasure: Upon completion, players can receive +8 to +11 Sigils
* Great Rat Encounter: Upon completion, players can receive a large amount of Moon Talisman
- The upper limit of the entry level of the dungeon "Heartless Sea" has been changed from level 119 to level 150, and the upper level 119 has been changed to level 150.
- The minimum number of players to enter the "Crimson Peaks" dungeon has been changed from 6 to 3.
- The reward vouchers for the dungeon "Heartless Sea" are issued weekly, and the upper level limit is increased to level 150/ascend to level 150.
- In the "Crimson Peaks" dungeon, removed chance for Ring Upgrade recipes from the mission "Sly Dragon's Defeat".
- "Cyntec Seal Two-Dragon Splendor" from mission "Challenge Successful" in the "Trail Elemental Temple (T5)" has been deleted; a new reward "Taichi Pill × 500" has been added.
- "Trail Elemental Temple (T5/Hero)" has added new random reward items for the clearance mission "Challenge Successful".
- Clouded Milky Way: The number of players is adjusted from 6-18 to 6.
- Deleted Gold rewards given when the bosses and monsters of each level of the "Crimson Peaks" die.
- Added the "Regular Instance Room Chat" function. After the player creates a instance room, the instance room chat room will be automatically created, and room members and applicants will automatically join it.
- Modified the registration time for "Understream", "Elements Pool", "Tiger Summit" and "Tiger Summit (Hard)" to 20 minutes.
- Registration time limit for the "Trial·Shura Gauntlet" room has been changed from 5 minutes to 10 minutes.
- Modified the minimum number of players who can enter the dungeon "Trial: Elemental Temple" to 1.
* Optimized the description of the reward for clearing the dungeon "Trial: Elemental Temple".
- A new item reward "Telepathy Gem" has been added to the reward for the T7-15 mission "Astral Traveler" (Limited to 3 days. After using "Reset Voucher" you cannot get this reward repeatedly).
- Removed the Personal Tribute reward from the Juvenile, Kid, and Adult Chef quests from the Clan Mansion instance
- Song of the Emerald Lady, Five Sins, and Soul Odyssey instances (T7 - T15) will give a 'Work together' quest that can be completed once a week that will give 15(->Customized to 75) Tribute to the Clan and resets every Monday at 0:00.
- Changed the limit to completing hidden quest in Common Team Instances from once a day to 3 times a week
- Fixed issue where players weren't getting remedies (batts) after entering Common Team Intances for a 2nd time in the same day
- Increased the stack limit to Golden Boy Gift from Holy Lotus to 99 and optimized the names to the 1st, 2nd, 3rd, and 4th Tier Reward Packs
- Reduced the duration to Shuomo matches from 20 to 15 mins
- After clearing each difficulty level of T version ("Beast Lord", "Song of the Emerald Lady", "Five Sins", "Soul Odyssey"), a new "Blacksmith" NPC will be added to help to clean up bag.
- Optimized exp reward of Bull of Darkness in the Shura Gauntlet.
- Added the drop rewards for the last level BOSS in the new dungeons "Song of the Emerald Lady" (T7-T9), "Five Sins" (T10-T12) and "Soul Odyssey" (T13-T15): Gold Brick, Diamonds and Large Pearl (Note: not affected by double drop).
- Sealed Astrum Box, Whirlwind Badge <Perfect>, Jotu Badge <Perfect>, Horn Badge <Perfect>, and Piyo Badge <Perfect> that dropped from the dungeon "Five Sins (T10-T12) have been cancelled. The above-mentioned badges will be dropped from the dungeon "Song of Emerald Lady" (T9) instead.

[Quest]
1. Adventure: Resurrection (9DR)
The sky is endless with yellow sand, and the lonely city is singing alone.
When you enter the wilderness again, you meet a young man imprisoned in the temple. You learn from the crowd that this young man is named Xiaoji, and he is seeking a mysterious elixir. However, this elixir is a secret recipe of Jadeon Mountain, and the road to find the elixir is extremely dangerous. How can Xiaoji overcome this?
The Ink Snow Sword, which has not been seen in its true form for many years, has reappeared this time. What is its connection with this young man?
How many past events are buried under the yellow sand...
 
① After the update, Players who have reached level 135 and completed the [Jade Dynasty Main Plot·Wildlands] can explore on their own to trigger this adventure.
② Players who complete all adventure missions can obtain surprise rewards such as Blue Star, Soulcard: Ink Snow, Ink Snow (trial version) and so on!

[Team Party]
1. When forming a team, in addition to the existing [Team] allocation mode, a new [Leader] allocation mode has been added.
- Team allocation mode cannot be changed after confirming the allocation mode when forming a team.
 
2. "Leader Mode" Instructions:
- Only the team leader and deputy team leaders can pick up team items that were originally dropped by dice rolling, while ordinary items will not be affected.
- After the item is dropped, deputy leader can still be appointed. Later appointed deputy leader can still pick up the item.
- After the item is dropped, and appointed deputy leader will be cancelled, he will not be able to pick up the item.
- Team items have a 2-minute protection period. After the protection period, anyone can pick them up.
- When there are multiple deputy team leaders in the team, the item belongs to the first character who picks it up.
- When picking up items, you need to be around the dropped items. If the distance is too far, you will not be able to pick them up successfully.
- Sprites cannot automatically pick up team items.
- A new feature "Team Invite" has been added to the Party interface. Once selected player will auto-accept team invites whenewer its single or already parry leader.
- When the player right-clicks the target's portrait, "Party Invite" or "Request Party" and "Team Invite" or "Request Team" will be displayed respectively according to the team and team status of the player and the target.
- When the team leader uses "Invite All", he will automatically invite surrounding players to team. The invitees are no longer limited to whether they are in the team.
- A team can now have multiple deputy team leaders. When the team leader leaves the team, the team leader position will be passed on based on the order in which the deputy team leaders were appointed.
- The deputy team leader can also invite others to join the team, but will not receive a reminder to apply for joining the team.

[Iron BG]
- A reward tab was adding to the Iron BG interface in the PvP window where players can exchange their Vanguard and Iron Soul items for rewards, including Blue Stars, Fire Orb of Vastness, Cold Flame Stone, Apricot Banner, Soul Inverter, and Kirin Sigil Shards   
* Most items have exchange limits. These limits reset on the 1st of every month
* The Iron BG exchange items at Kao Sonye have been removed and placed in the new reward tab besides the Title: Shenwu Extreme item.
* After death on the battlefield, the time it takes for the character to be automatically resurrected and returned to the city by the system is adjusted to 15 seconds.
* The BOSS Chaotic Tauren and Necro Tauren in the battlefield can now drop "Order of Chaos", which can reduce the target's Skill Evasion by 40 points after being used on it for 6 seconds, with a cooldown of 5 minutes.
Note: This item can only be used in the "Iron BG" and will automatically disappear when leaving the battlefield.
3. Can no longer open "Iron BG Victory Pack" inside the Iron BG.
 
[Hall of Excellence]
Added new alliance strength rankings
1. Added alliance strength ranking in "Hall of Excellence" - "Alliance Info".
2. All alliances with a level greater than 4, a number of members greater than 15, an activity greater than 500, and a prosperity greater than 100 can enter the ranking list (for activity, refer to the alliance activity ranking list, and for prosperity, refer to the alliance interface display)
3. The ranking of the leaderboard is based on the comprehensive score of the attributes of all players who have joined the alliance for more than 7 days. The higher the score, the higher the ranking.
4. [Reborn customisation] Also added personal strength ranking. (Players need to login at least one on character to be counted towards this ranking).

[Territory War]
1. Banknote bid are no longer required to register for territory war.
2. New requirements: Senior territories (Top 3 server alliance Strength), Medium territories (Top 10 server alliance Strength), Minor territories (Top 50 server alliance Strength), and Blessed territories (Top 100 server alliance Strength).
   Note: Ranking data is based on the day of registration.
3. When multiple alliances declare war on the same territory, the challenge qualifications will be determined based on the alliance strength rank, and the alliance with the highest rank will be qualified to challenge.
4. For Blessed territories, the top 4 alliances among all that declared will be randomly selected, and each alliance has a 25% chance of obtaining the challenge qualification.
5. Time adjustment
   War Declaration: every Thursday night from 20:00 to 22:00.
   Battle time: All state wars will start at 20:30 every Sunday evening (if all slots occupied - Saturday also).
6. New: Additional registration
   All alliances that have declared war on Thursday night but failed to do so can make a supplementary registration. They can choose any territories that have not been declared war on to make a supplementary declaration of war. When multiple alliances declare war on the same territory, their eligibility to declare war is still determined based on the alliance strength rankings.
   Additional registration of war time: 20:00-22:00 every Friday night.
7. Territories with Celestial Army will no longer receive Mercenary Contracts.
8. New rewards
   Added new points tier rewards in the Territory battlefield
   Low level: 2100, 3500, 4900
   Intermediate: 2500, 4200, 5900
   Advanced: 4200, 7000, 9800
   When our points reach the corresponding level, reward packs will be issued to all our players in the battle area.
   Note: If a player enters the battlefield after the rewards are distributed, they can obtain next rewards, but the rewards that have been already distributed cannot be refunded.
9. New item recipes added to alliance Market: Virtuous Rune Pack, Holy Imbue Selection Pack, Divine Badge Selection Pack and Purple Esper Pack. After learning, you can produce the corresponding gift packages in the "Crafting" interface.
   The "Scroll of Efforts" required for production can be obtained through the Territory War Points Reward Pack, and the "Harmony Pearl" can be purchased through the Alliance Market.
   Note: New items added to the Alliance Market can only be purchased when the "Treasure Pavilion" building reaches level 3.
10. Added teleportation function in Territory War:
① The teleportation function can be used in the "M" map - Territory map - Territory details interface.
② Available from 20:00 to 21:15 every Sunday, with an interval of 300 seconds.
③ Only the two opposing parties in the same territory can use the teleport function.
3
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:11:38 pm

[Main Plot: League]
In today's world, all cultivators feel the lack of spiritual energy. Even if they ascend to heaven, their cultivation level will gradually improve, but they will not become immortals. The best among them are either scattered immortals, who travel around the world and continue to practice; or earthly immortals, who are entrusted by the upper immortals to manage the world. Since the ancient god Fuxi, few have ascended to the upper immortals along the sacred tree. Moreover, after the sacred tree was damaged and the ancient city of Tianjie became a ruin, it became increasingly difficult to ascend to the upper immortal.
Over the past thousand years, the situation in the heavens has been turbulent, and many immortals have been demoted to the mortal world, and no cultivators have been allowed to ascend to the heavens. In order to change the situation, three hundred years ago, the major ethnic groups united to conspire against the heavens to kill the immortals, which was called the "Jade Dynasty League". However, the reasons and the outcome of the battle of the Jade Dynasty League were avoided in later books. If you want to know the truth of three hundred years ago, you can only know it after you have experienced it yourself.
players who have reached Ascension Level 140 and completed the main quest, Shura, can start this mission and explore the truth that happened three hundred years ago.

[Devotion Order Quests]
A sincere heart creates heroic ambition, and rain and dew from the sky illuminate the universe.
Elder of Mystery widely issued the "Ancestral Orders", hoping that all disciples would be sincere, do their best, and bring glory to the class.
 
After this update, class devotion missions will be adjusted from daily missions to weekly missions.
After completing the guidance mission, players above level 90 can go to the Ancestral Order messenger of each class with the Ancestral Order and accept the class mission "[A]Tribe Affairs".
 
①You can accept primary class tasks when your level reaches 90, you can accept intermediate class tasks when your level reaches 135 and your Devotion reaches 310, and you can accept advanced class tasks when your level reaches 150 and your Devotion reaches 2600.
②Primary class tasks can be completed 3 times per week, and intermediate class tasks can be completed 4 times per week.
④Original [Devotion Order] series of class tasks will not be completed in this update, so you can just give up.

1. New class mission rewards:
For low-level class tasks, each completed task will receive a new reward: Taichi Pill × 150;
For intermediate class tasks, each completed task will receive a new reward: Taichi Pill × 300;
For high-level class missions, an additional reward will be added each time the mission is completed: Taichi Pill × 6000.

2. Adjustments to rewards redeemable in the class store:
The Devotion consumed for exchanging the "Martial Chroma Bead Pack" will be reduced from 100 to 50 (limited to 20 times per week);
The "Singularity Coherence" gift package in the store has been replaced with the "Mystic Tome Refining Pack". players can choose one of the three items in the gift package to receive it (limited to 6 times per week);
A new redeemable reward has been added to the store - "Collector's Tome Pack", which can be redeemed by spending 8,400 Devotion (this gift pack can only be opened four times permanently).

[New map: Clouded Elysium]
1. A new map, Clouded Elysium, has been added. players can enter by teleporting from Shangge in Dragon Mountain, and Blessing Star God Shangge in Elysium.
2. The time for the appearance of Primordial Monkey Wu, Destus, and Morgon is adjusted to 21:15 every Friday, and the map of their appearance is adjusted to Realm 10 of Clouded Elysium (positions remains unchanged).
3. The use of teleportation props such as Portal Charms and Astrolabe is prohibited in Clouded Elysium. Other restrictions are the same as those in Elysium.
4. Players can form a team with players from different servers in Clouded Elysium.
Note: When switching realm outside 10 in Clouded Elysium, player will automatically be transferred to regular Elysium.

[World BOSSes]
1. Thunder Phoenix
①Attributes/Skills
a. Significantly increase the following attributes of Thunder Phoenix: HP, defense, CritstrikeRate, CritBonus, CritNull, CritShield and ignore reduction.
b. Optimized the aggro distance and skill release strategy.
 
② Drop
a. Added Praised Fragment Choice pack (tradeable), added new Omened Seals, Heavenly Seals Heavenly Stone and Celestial Purple Lightn. Stone.

2. Destus/Morgon/Primordial Monkey Wu
①Attributes/Skills
a. Significantly increase the following attributes: HP, defense, CritNull, CritShield, and ignore reduction.
b. Optimize the skill release strategy.
c. Adjust the refresh time of Destus/Morgon/Hongjun Monkey: refresh uniformly at 21:15 every Friday.
d. Adjust the refresh map of Destus/Morgon/Hongjun Monkey: Clouded Elysium Realm 10.
 
② Drop
a. Primordial Monkey Wu drop reworked completly and separated from Disorderly Monkey boss.
b. Morgon and Destus drop adjusted.
 
3. Elysium Elite Berserkers
①Attributes
* Increase the following attributes: Health, Attack power, Defense, CritStrike Rate, Skill Evasion.
* Added skill (orange) damage reduction: 93%.
* Each attack can cause an additional 500,000 damage to the BOSS.
* No longer immune to "Thunder Cursed" and "Doom Cursed";
* No longer immune to the "Clear Regular Advantages" effect;
* Now immune to Burning, Inferno burning, Laceration and Bleed effects.

② Drop
a. Optimize the drop probability of each part of the Praised fragments in the Berseker Gold Pack (the overall probability has not changed).
b. Newly added: There is a chance to get Omened Seal - Origin of Tao/Total Redemption, Heavenly Seal·Origin of Tao/Total Redemption·Chaos and Heavenly Stone in the Berseker Gold Pack.

[Regular BOSS Maharaja]
1. Increase the following attributes: health, attack power, CritstrikeRate, CritNull, CritShield, and ignore reduction.

[Demonic Monsters]
1. The EXP rewards of the Demonic monsters in the Void·Westfall and the Void·Southern Province maps are adjusted to be shared within the party and not divided equally.
2. Demonic monsters will drop new items, "Demon Exorcist" and "Demon Exorcist Pack". Players who have ascended to level 160 or above can use them to obtain high EXP rewards. The weekly opening limit is 100 times, and the EXP rewards obtained from the 31st to 100th time will be greatly reduced.
3. Optimize the attributes of Demonic monsters and add a new strategy: lock the upper limit of damage received.
4. Adjusted some attributes of the Demonic monsters in the Void·Westfall and the Void·Southern Province maps, lowered properties such as defense, critical damage reduction, and damage reduction and raised the upper limit of damage received.

[Clouded Sunstream - Arrival of Chiou]
1. Guidance: Demonic Clouds Surge
People in Billows Town are disappearing frequently, monsters that have rebuilt their bodies in the Shura Blood Pond continue to emerge, the seal of Soul Tower is broken, and the world is filled with monsters... And this may just be the beginning of the disaster...
 
Players who have ascended to level 160 will automatically accept the mission "Demonic Clouds Surge" after going online. After completing the mission, they will find out the truth about the disappearance of the residents of Billows Town, prevent the resurrection of the Demon King, and once again take up the sword to protect the world!
 
2. Chiou's Birth
The illusion of Chiou and Chiou's true body will appear on Realm 14 and 15 of Clouded Sunstream from 20:00 to 23:00 every Wednesday night and from 14:00 to 17:00 on Saturday and Sunday afternoons.
There are 15 Chiou illusions in a single realm, and they will refresh 20 minutes after death.
There are 3 true bodies of Chiou in a single realm, and they will not refresh after death.
 
3. Chiou's Coming to the World: Damage Mode
Since Chiou has learned new cultivation methods by reshaping his body, Chiou will adopt a completely new damage mode in this event.
① The damage caused by regular skills to monsters will be reduced by a certain percentage.
② In order to avoid the abuses, monster's Skill Evasion is high, please prepare in advance.
③ Regardless of the strength of your equipment, your skills can cause considerable fixed damage to monsters after hitting them.

[New boss drop distribution model]
Affected bosses: Morgon, Destus, Chiou Awakening, Thunder Phoenix, Primordial Monkey Wu

Most items dropped by those bosses will adopt a new distribution model: any party that causes more than 0.1% damage to monsters will have a chance to obtain them.
For example: party 1 caused 60% damage to the monster, and party 2 caused 40% damage to the monster. Then party 1 has a 60% chance of obtaining the item, and party 2 has a 40% chance of obtaining it.
Note:
① When damage is caused by a party, it is distributed to specific party members according to the party allocation mode (currently only point allocation).
When a party causes damage to a monster, and the party does not join a team, they can pick up items in turns or freely according to the party's distribution mode.
When a single person causes damage to a monster, and the single person is not in a party or group, the damage can be picked up directly after being assigned to an individual
②Party that causes the most damage to monsters will receive slightly better chance to get items.
③When a monster dies, damage is settled. If the monster leaves the battle midway, the damage information list will be reset.

[Items: Seals]
1. New seal and ribbon related information:
① Newly added Cyntec Seal: Realmglow·Harmony (CritStrike Seal)/Calamity (CritBonus Seal)/Flow (CritNull)/Ruin (CritShield).
② Newly added Cyntec Seal·Virtue·Sealed Star (Anti-dmg reduction)/Harmony (CritStrike Seal)/Calamity (CritBonus Seal)/Flow (CritNull)/Ruin (CritShield).
③ Newly added Omened Seals: Omened Seal·Ruin (Critical Damage Reduction Seal)/Ruin (CritShield)/Starry Shore (Skill Evasion Seal)/Clarity (Dagos/Race RES Seal)/Frost Glory (Fuwa/Race RES Seal)/Mountain Pit (Felkin/Race RES Seal).
④ Newly added Heavenly Seal·Sealed Star (Anti-dmg reduction)/Harmony (CritStrike Seal)/Calamity (CritBonus Seal)/Primordial Light (Skill Accuracy Seal)/Reflected Shadow (Anti Dagos Seal)/Bleak Eclipse (Anti Felkin Seal)/Heaven Ripple (Anti Fuwa Seal)/Flow (CritNull Seal)/Ruin (CritShield)/Starry Shore (Skill Evasion seal)/Clarity (Dagos RES Seal)/Frost Glory (Fuwa RES Seal)/Mountain Pit (Felkin RES Seal).
⑤ Newly added Heavenly Seal·Chaos seals which has the same attributes as the Heavenly Seal, but cannot be exchanged for Sky Stone Gift Pack (300).
 
2. Ways to upgrade:
① The newly added Cyntec Seals can be exchanged with the corresponding Cyntec seal materials. Materials can be exchanged with Virtuous Rune, purchased from the Mystery Shop, and obtained through the Territory War.
② The newly added Omened Seals can be obtained from Rainfall Order, Primodial Monkey Wu, Destus, Morgon, Clouded Sunstream BOSS Thunder Phoenix.
③ The newly added Heavenly Seals can be obtained by Rainfall Order, and can also be exchanged for 3000 Heavenly Stones and the corresponding Omened Seal. Heavenly Stones can be obtained from Primodial Monkey Wu, Destus, Morgon, Clouded Sunstream BOSS Thunder Phoenix, and the Heavenly Seal can be exchanged for 1 Heavenly Stone (300) gift pack (containing 300 Heavenly Stones).
⑤ The newly added Heavenly Seal·Chaos Seal can be obtained from Primodial Monkey Wu, Destus, Morgon, Clouded Sunstream BOSS Thunder Phoenix.
 
3. New seal exchange:
① New exchange options for Cyntec Seal·Seal added to Territory War Agent Evan.
② New exchanges for Heavenly Seal and Heavenly Stone have been added to Zhu Yen - Alliance Base.
 
4. Old seals have some of their stats rebalanced.

[Safety Lock]
- Added more Jaden lock option to system
- Restrictions added to the Jaden purchasing while Safety Lock is active:
* Buying from the Marketplace, VIP Exclusive, Achievement Shop, Immortal Pavilion, and Jaden Packs
* Unlocking Golden /Red Seal in Immortal Record or upgrading its tier
* Bidding in the Auction House (any of the 3)
* Refreshing item list or purchasing items in the Mystery Shop in Fairyland Sunstream
- Added restrictions on pets, espers and constellations related operations, including:
* Pet training, oath and Spiritual Release operations;
* Operations such as Catalyze, Bloodsmelt, stat Imbue;
* Star upgrade, constellation upgrade and other operations.
- After this update, if you check the relevant options, you need to unlock the security lock before performing the corresponding operations.

[VIP-exclusive shop]
New Items:
1. Praised Fragments Choice Pack (bound): price = 128 Jadens, available for purchase when VIP level reaches 5 and above, limited to 1 purchase per month.
2. Extra Moon Talisman Pack: Contains "Moon Talisman (bound) x88", price = 35 Jadens, can be purchased when VIP level reaches 2 or above, limited to 3 purchases per month.
3. Lucky Beast·Dragon (VIP·2022): Price = 5 Jadens. It can be purchased when the VIP level reaches 7 and above. The purchase is limited to 3 times per month.
4. VIP1 to VIP8 member exclusive shop have a super value gift package on sale;
Contains a variety of treasures, which can be purchased if you meet the corresponding VIP level;
Each gift pack can be purchased only once per month.

Item Adjustments:
1. Meteoric Rise Pack: The VIP level that can be purchased is adjusted from level 8 to level 4 and above.
 
Item removal:
1. Removed old "Lucky Beast: Cloud Dragon (Ten Years)".

[Heroic difficulty: Soul Odyssey]
The new dungeon mechanism and combat experience will allow you to experience a different Soul Odyssey.
The dungeon reward method will allow you to receive permanent rewards after clearing each level for the first time, without having to challenge it again.
The first two levels are currently open, and the remaining levels will be released later.
 
① Participation conditions: After clearing T13-T15, players who have ascended to level 164-170 can participate in the heroic dungeon registration.
Players who open heroic dungeons and join dungeons must consume the item Heavenly Talisman [105024] (which is dropped by the Deva Ultimate Soul after clearing T15).
②Limit: Heroic difficulty will be open unlimited times per day, and will no longer consume T13-T15 instance times. Note: If T13-T15 has entered the cooldown period on the same day, you will not be able to create or join a room.
 
③ Dungeon rewards:
1. The dungeon reward method is that you can receive permanent rewards after completing the task after clearing each level for the first time, without having to repeat the challenge.
2. Clearance rewards include: Mystic Tome·Hero, Radiant Jade, Blue Star, Star Tome I and other rewards, and there is a higher chance of getting Heavenly Seal·Ori. of Tao·Chaos/Heavenly Seal·Total Rede.·Chaos
 
④Mystic Tome·Heroic Edition
1. The new Mystic Tome Hero Edition will definitely get 5 attributes.
2. Skill tomes have guaranteed chance for skills.
3. Mystic Tome Hero Edition has a higher attribute limits.
4. The grade of Mystic Tome·Heroic Edition is "LV6-⭐⭐⭐⭐", and the operation of increasing the number of refining times can be performed 4 times. The item consumed for the 4th time is "Star Tome IV", which can increase the number of refining times by 5 times.
Note: New redemption item added for top-up prize redemption: Star Tome IV
 
⑤ Instance mechanism:
1. Added a new save mechanism, which allows you to skip levels that you have already cleared by talking to the NPC Tanis Ka in the dungeon.
2. In order to improve the player's combat experience, BOSS will adopt a new mechanism to lock the upper limit of damage received.
3. In each boss battle, Skysong and Celan will be limited to 3 resurrections. Note: The class's resurrection skills will be disabled, and the resurrection item "Dust Trace Pill" will be automatically issued when not in combat.
4. If your team is dead, you can reset the level by talking to the NPC Tanis Ka in the instance.
5. During a boss battle, you will be prohibited from returning to the resurrection point.

[Reborn note] Instance rewards are not customized yet. We need to be sure that instance mechanics are as close to chinese official server as we can achieve so we count on your reports. For now most mechanics are placeholders.
4
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:11:21 pm
[System·Badge]
- Added a new defensive badge - Turtle Badge<Divine>.
* How to obtain: You can obtain it through bonus bosses in: Soul Oddyssey, Five Sins.
- New attributes that can be refined in the badge +11 hidden attributes: Damage reduction%, Attack%, Defense%, Health%, Spirit%.
- Added +13 hidden attributes to badges, including: race Anti/RES, health%, Spirit%.
- Added the function of customizing hidden attributes of badges. Players can customize the corresponding hidden attributes by using items: Heavenly Pendant (LV5), Celestial Pendant (LV7), Sorrow Pendant (LV9), Sacred Pendant (LV11) and Divine Pendant (LV13).
* (Those items can only be obtained from achievement system. You can get the corresponding items by completing the relevant achievements)

[System·Achievement]
1. Added new instance-related achievements in "Achievements-Instance", the main contents of the achievements include:
Kill the 5th boss in T12, kill the 5th boss in T15, complete team instance War of Beast Lord, and Rising Desolation final reward npc task.
 
2. New badge-related achievements have been added in "Achievements-Craft". The main contents of the achievements include: refining to obtain hidden attributes of the badge. The related rewards are as follows:
① Use the badge refining operation to obtain +5 hidden attributes 100 times in total, and you will be rewarded with the item "Heavenly Pendant (LV5)";
② Use the badge refining operation to obtain +7 hidden attributes 100 times in total, and you will be rewarded with the item "Celestial Pendant (LV7)";
③ Use the badge refining operation to obtain +9 hidden attributes 50 times in total, and you will be rewarded with the item "Sorrow Pendant (LV9)";
④ Use the seal refining operation to obtain +11 hidden attributes 30 times in total, and you will be rewarded with the item "Sacred Pendant (LV11)";
④ Use the badge refining operation to obtain +13 hidden attributes 10 times in total, and you will be rewarded with the item "Divine Pendant (LV13)";
The above items are related to the customization of the hidden attributes of the badge. For specific functions, please refer to the item description.
Note: All new achievements are counted, and will start counting from 0 after this update.

3. New achievements related to level 6 to 10 Bloodbond seals sets have been added in "Achievements-Craft-Bloodbond"
* (after this update, completing the 9 and 10 level seal Bloodbond set achievement will automatically complete the low-level Bloodbond set achievement for the corresponding part).

[System·Progression Rewards]
The road to becoming an immortal is full of difficulties.
In order to guide the players to gradually get in touch with the various gameplays in the game, the players can click the "Progress" button below the minimap to enter the interface, understand and complete the goals corresponding to their current level, and obtain certain rewards.
 
- As the level of the players increases, the goals of each stage will be gradually unlocked. By completing the goals and accumulating points, the players can receive high rewards.
- Some triggers may need relog to be counted properly.

[Spending Rewards]
1. Adjustment of the spending amount recording method
Spending value is now divided into two types: "this year" and "total".
① Spend this year: The consumption amount of the character in a natural year (January 1st 0:00 to December 31st 23:59); the current year's consumption of the previous year will be cleared at 0:00 on January 1st of each year.
② Total consumption: the total amount of historical consumption of the character; it is permanently retained and will not be cleared. 
 
2. Adjustment of consumption reward collection rules
The method of claiming has been adjusted from "According to the character's accumulated consumption amount, the reward for the corresponding level reached can be claimed once permanently" to "According to the character's consumption amount this year, the reward for the corresponding level reached can be claimed once every year."
Note: After this update, the previous consumption reward collection of the players will be cleared and refreshed.
That is, characters who have previously received a certain level of consumption reward can receive the consumption reward again when they consume the same level of amount again after the update. 
 
3. Adjustment of consumption reward levels and contents corresponding amounts of consumption reward levels have been adjusted, and multiple new levels have been added; The reward contents have been optimized, with the addition of various treasures.
 
[Character Biography·Bilu]
The bells are ringing, the flowers are withering, and the figure is getting thinner and his hair is as white as frost.
Deep love is painful, life is painful, infatuation is only painful because of heartlessness.
 
Where is Bilu now? In the myriad worlds... maybe she is still alive, silently guarding her beloved? In [Character Biography·Bilu], you can play as Bilu after the curse of infatuation... and find your important memories in the ghost world·Nine Netherworld. Bilu and Xiaofan's love will also continue in Bilu's Biography...
NOTES: Only First 3 dots/series are available in current game version.
Guides:
http://bbs.wanmei.com/forum.php?mod=viewthread&tid=488970
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486005&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486150&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486359&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486509&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486734&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=488383&extra=
5
Announcements / Re: Jade Dynasty Reborn Changelog
January 10, 2025, 02:11:08 pm
Melody of Ocean Expansion 5.1.8

[New class: Yuna]
Weapon: Flute
Role: Support, Buffer
Race: Deikin
New map: Yuna base: Islands of Kun

[Esper Wardrobe]
- Esper Wardrobe added. Opening the wardrobe will display all the classes' and general espers. Click on the corresponding option to preview the esper's primary, intermediate, advanced, special, ascension, fusion and multi-effect appearance:
①. Adding espers to wardrobe
After clicking the "Add esper" button, you can activate the corresponding esper by inserting a esper that meets the following conditions:
    a) The esper level reaches Ascension Level 37;
    b) The esper has not been used to activate the esper wardrobe (each esper can only be used to activate wardobe once. If the esper has been used to activate, a corresponding prompt will appear in the esper item information);
    c) The esper is not a time-limited.
You do not need to be the owner of the esper required to activate in wardrobe. If you wish to activate the exclusive esper of other classes, you can trade with other players to obtain the esper that meets the conditions for activating the illustration.
 
②.  Esper Appearance Inheritance
When there is a time for inheritance, the player can inherit the esper appearance of the equipment as the esper appearance of the esper with the lit illustrations.
a) Only activated espers can be used for appearance inheritance. After selecting the illustration corresponding to the esper appearance you want to display, click "Inherit" to inherit the appearance of the equipped esper to the appearance of the esper selected in the illustration. The displayed inheritance appearance level is consistent with the appearance level of the equipped esper; click "Remove" to restore the appearance of the equipped esper.
b) If the remaining inheritance time of the player is insufficient, the inheritance of the esper appearance will be invalid. The player can extend the inheritance time by consuming Jadens by clicking the "Extend" button. The inheritance time can be extended to 365 days at most.
c) The inheritance of esper appearance is temporarily not effective in certain pvp maps.

To inherit the appearance of espers must select both the esper and the appearance level of the esper in the esper at the same time in the esper atlas before they can inherit the appearance of the esper (if Players have already selected the appearance of the esper to be inherited before this update, the appearance of the esper to be inherited will be automatically changed to the multi-special effects appearance level of the selected esper appearance after the update).
If the appearance level of the esper equipped by the player is higher than or equal to the appearance level selected in the illustration, the actual appearance level of the inherited esper will be consistent with that in the illustration; otherwise, it will be consistent with the appearance level of the esper equipped.

[Billows map]
- The Billows map has been updated and expanded upon

[Immortal Record]
1. The upper limit of the level is increased to 81->126.
2. After the level of Immortal Record reaches 81, players who open the Golden Seal can receive additional Mountain Cloud Jade rewards for every 5 levels they upgrade, and players who open the Red Seal can receive additional Mountain Cloud Jade rewards for every level they upgrade.
 
[Immortal Pavilion]
Players who have activated the Red Seal in Immortal Record system will receive an additional daily reset count of the Immortal Pavilion for every 3 levels of advancement after their Immortal Record level exceeds 81.
(Note: Additional reset times will be cleared at 0:00 on the 1st of each month)

[Soulstone·Set Skills]
New equipment: Star Whisper Necklace
1. Added "Necklace Exchange" to "Soulstone Related Exchange" in NPC "Lord Fenix".
2. The "Soulstars" obtained by creating stars can be exchanged for a Star Whisper Necklace. After equipping it, you will gain permanent Star Set skills.
3. [Reborn] Removed Reborn customisation regarding perma Star Set skills.
 
Note:
① No new Star Set skills are added.
② After equipping the corresponding Star Skills Necklace, the skill will appear in the "Skills" - "Others" - "Bonus Skills" column, which means you can use it without equipping the corresponding necklace or Soulstone.

[Jade Dynasty Plot·Reducing Burden]
In order to reduce the burden on the cultivation path of players and improve their experience in traveling the Jade Dynasty story, the difficulty of some main quests and character biography quests will be reduced after this update, including:
1. The number of monsters required to be killed during the main quest from Grasstemple Village to Shura has been greatly reduced.
2. The number of monsters that need to be killed in the main quest of the Dagos, Fuwa and Felkin affinities after ascension has been greatly reduced.
3. Reduced the difficulty of unlocking some tasks in the character biography Baye.
4. Optimized the process of the main quest "Soithern Border Chapter - Thousand Years of Love" and increased the speed at which the player transforms.
5. The number of monsters required to be killed for the tasks related to the Order quests is reduced from 500 to 50.
5. The number of monsters required to kill to complete the [Trial of Elements] series of quests has been reduced from 1,000 to 100.
6. When there are multiple tasks in the player's task list that require killing the same monster, the key tasks (Jade Dynasty main plot, Trial of Elements) will be counted first.

[Game Settings]
1. A new "Special Effect Settings" sub-page has been added to the original "System Settings", where you can adjust special effect related settings including special effect display level, weapon and equipment refined light effects, etc.
2. The original "GFX Optimization", "Effects Display", "Skill Screen Shake", "Weapon Glow Light Effect", "Equipment Refining Glow Effect" and "Textures" setting items have been moved to the "Special Effects Settings" page, and the "Equipment Refining Glow Effect" item can be turned off after this update.
3. "Player Distance Settings" has been adjusted so that other player models in the team or group will not be blocked.
4. Added "Hide Character Glow" and "Maximum number of players in sight" settings. "Maximum number of players in sight" setting:
(1) When the number of players other than teammates (party or team) within the sight distance exceeds the set "Maximum number of players in sight", only the specified number of player models that are closer to the player are displayed;
(2) This setting will not block the character models of other players in the party or team;
(3) This setting will be automatically enabled when you log in for the first time. You can adjust or disable this setting according to your needs.
5. "Hide other players' effects" has been added to "Special Effects Settings". After checking this option, you can block other players' skills, espers, equipment and other related special effects.
6. Optimize the number of scene buildings, vegetation and other models loaded when the "View Distance" of Sunstream City, Clouded Sunstream and Billows is at level 1-3; adjustd the "View Distance" corresponding to different levels of "Video - Overall Settings".
 
[Chat extension]
- Added "Show Seal on Chat" function: When there are attributes in the oath seal, you can click the corresponding button on the oath interface to send the type and min and max values of the corresponding attributes in the oath seal to the current chat channel.
- Added the function of displaying Mystic Soul's attributes: ctrl+right-click on the Mystic Soul icon in the Mystic Tome interface to send the Mystic Soul's attributes to the current chat channel.

[Esper]
1. Ink Snow introduced
The snow in the apricot forest melts and spring is in full swing; three feet of ink is used to paint ancient prescriptions.
Ink Snow, the divine weapon among espers, was sealed for a thousand years and only ordinary people could see it. Now he reappears in the world to eliminate demons, defend the way, and uphold justice.
2. A new item "Ink Feather", Ink Snow's medium added to "Medium Exchange" at Esper Mystic Shera in Sunstream City.
3. The new esper accessory "Snow Chain" and tome "Snow Tome" can be exchanged for at Elder of Arcanness in Jadeon.
4. The upper limit of green stat bonus of espers is increased: after adjustment, the upper limit of Health and Spirit of ascended espers is increased from 8400 to 12600, and the upper limit of Attack Power is increased from 1260 to 1860.
5. The success rate of esper Instant Bloodsmelt of espers is improved: After the adjustment, the success rate of Bloodsmelt is set to level 105 divine esper.
6. The price of esper Instant Bloodsmelt is adjusted from 20 gold to 50 gold.
7. The amount of Treasure Bowls consumed by Instant Bloodsmelt of the following espers is adjusted from 28 to 45: Soul Scepter, Firmus, Dragon Smash Sword, Heartrending Flower, Lupin Bell, and Ink Snow.
4. A new medium for Dragon Smash Sword: "Panlong Jade" added to "Medium Exchange" at Esper Mystic Shera in Sunstream City.

[Constellation]
- Added a Constellation exchange to Mirage Envoy Sellpher:
* 12 LV1 Royal Star to exchange for 1 LV2 Royal Star       
* 300 Star Banner to exchange for 200 Star Chart
* 300 Star Banner and 100,000 Gold to exchange for 300  Star Chart
* Note: All items exchanged are bound
* TODO: Revise customized star related exchanges for possible conflicts.

- Added a new "Chat" function. Players can show selected star from star bag via chat channels.
* Players can also just Ctrl+right-click on a star to use this function function.
- Closed the [Constellation] Doum's Stars quest. If any players have this quest before the patch will have it closed after the patch is completed
- Optimized the operation of placing Royal Stars during the star upgrade process.
- Optimize the star selection logic of the constellation system. After optimization, players can click on the star to cancel the selection.

1. Star Stacking
① New attribute level display added to Blue, Orange and Purple stars. Blue is divided into five levels according to its initial attributes, while Orange and Purple are divided into three according to the type of Firefly, Bright Moon and Sun, i.e. Firefly is the first level, Bright Moon is the second level, and Sun is the third level.
② New star stacking system has been added to the constellation system. Players can select the corresponding Blue, Orange, and Purple stars, click the star stacking button, and enter the star stacking interface.
③ Star stacking system can optimize and adjust the initial attributes of Blue stars. Low attribute level Blue stars can be upgraded by stacking stars to obtain more powerful initial attributes (the attribute upper limit has not changed). Star stacking is not allowed for stars with an initial attribute of level five.
④ Orange/Purple·Firefly stars can be upgraded to the Orange/Purple·Bright Moon stars through the star stacking function, among which Bright Moon and Sun stars cannot be upgraded.
⑤ Each time you stack stars, you need to consume 2 corresponding stars. Stacking Blue stars can only consume Blue stars, stacking Orange stars can only consume Orange stars, and stacking Purple stars can only consume Purple stars.
⑥ Each time you stack stars, it will cost 5,000 gold. After the star stacking is successful, the experience level will not change.
⑦ The star stacking system has a guaranteed bottom line for different stars. When the current star's stacking value reaches the upper limit, the next star stacking will definitely succeed (the star stacking value is bound to each star). The star stacking value of Orange/Purple can be inherited during the star stacking process.

[Bloodbond]
1. Lv10 seals are unlocked, now players can upgrade their lv9 seals using the new Deva Blood Soul
2. The new item [Deva Blood Soul] for producing the LV10 Weapon Seal can be obtained from the [Lucky Year of the Tiger Gift Pack] and from Credit Rewards.
 
[Recharge Rewards]
1. "Ox Chi" in the "Points Exchange -151~499 Points" range is replaced with the "Year of the Tiger Chi".
2. "Ox Chi" in the "Points Exchange - 500 points or more" section is replaced with "Year of the Tiger Charm".
6
-

Ceros:

Postures ~
Cast time reduced to 0.7 sec

Azure Dragon Claw 2 ~
Added: Reduces CD to Savage Rivalry by 15 sec

Savage Rivalry  ~
Optimized when skill goes into effect while casting & cast range

Vital Touch (Star Skill) ~
At rank 5, increases the duration to the Swiftness effect after switching postures by 2 sec

Drunken Moon (Star Skill) ~
After casting Water Cluster, gain a 5 sec (lvl) Drunken Moon speed effect

Residual Frost effect ~
Each hit of Windstorm 2 and Dragon Roar <Bane> will have a 4% raised chance to apply effect

Star Embrace ~
Changed effect: When switching to Distinct Roar posture, AP raises 10% for 35 sec (5*lvl)

Dragon Rein ~
Changed effect: Increases AP raise from Star Embrace by 4% (2*lvl)

Battle Ready ~
Effect changed: No longer random amount of buffs, will now give SA, C.rate, C.bonus, Swiftness, Skill Damage buffs after casting with a random duration between 12 to 24 sec

Optimized when skill goes into effect while casting ~
Wandering Dragon, Fearless Frost, Frost Reservoir (All)

Headless Gallantry ~
Duration to the Null Helm effect raised from 6 to 12 sec

Frost Reservoir 3 <Hero> ~
Hero Special Effect raised from 40% to 60% (15+15*lvl) of Max HP and SP

Windstorm 3 <Hero> ~
Added effect to the Hero Special Effect: Adds 60% (20*lvl) of Attack Power to damage while under Dragon Power. Attacking non-player targets will double the amount of damage (120%)

-

Imperia:

Underworld Travel ~
Increases movement speed by 40% now instead of a set value (m/s)
Enter into Wind Wrath after using and gives 32 points of Wind Wrath

Gale Sweep ~
Extra damage raised to 120% of AP plus 5% the sum of the caster's Max HP and Max SP, which doubles when striking mobs.
Each hit will give 4 points of Wind Wrath

Phantom Trace ~
When striking mobs, extra damage will double

Killing Intent <Bane> ~
Amount of Defense transferred to Attack Power raised from 50% to 100%, but cannot surpass 50% of AP

Immortal Fire Planet (Chroma) ~
When striking mobs, extra damage will double. Each hit also gives 4 points of Wind Wrath

Conjoined Suffering (All) ~
When striking mobs, extra damage will double

Windblown Dust 2 ~
Passively makes each hit of Windblown Dust give 2 points of Wind Wrath

Settled Disturbance 2 ~
Extra damage raised to 200% (20*lvl) and when striking mobs, extra damage will double

Eternal Blaze 2 ~
Extra damage raised to 200% (20*lvl) and when striking mobs, extra damage will double

Dancing Tornado (Star Skill) ~
Skill Evasion from Tornado and Freefall Flower 2 can now stack
The chance for triggering the Floating effect changed to consider both side's Attack Power instead of Stun RES now.
If the caster's Attack Power is  1.2/1.1/1 times higher than the target's Attack Power, there will be a 20% chance for a Floating effect

Dancing Tornado ~
Cast time reduced from 1 to 0.5 sec

Underworld Travel 2 ~
Complete skill change: Now increases movement speed by 70% (7*lvl) for 5 sec, effect is stackable and gives 35 points of Wind Wrath after casting

Sharpened Air Shield III <Earth> ~
The Bliss effect duration raised from 6 to 10 sec

-

Ashura:

Aster·Netherworld Recollection 3 (All) ~
Skill hits with a 10% higher c.rate

Aster·Netherworld Recollection (Chroma) ~
Skill hits with a 5% higher c.rate

Departing Snakes ~
Cast time reduced to 0.1 sec
Summons' attack damage raised to equal 240% of AP plus 48% of caster's Max SP
The Soaring Snake range was raised to 10 yards

Windfall ~
Summons from Departing Snakes will place 3 Divination effects on targets

Astral Soul ~
Spiritual Body can now receive Critnull, SE, and Critshield Reduction effects, but c.shield cannot be reduced more than 300% and c.null more than 45%

Mantra·Life and Death (Star Skill) ~
Amount of Nullity effects that can be placed on target has been reduced to 3

Malefic Star ~
The amount of Nullity effects placed by Aster · Tearful Ghost will no longer be dependent on the amount of buffs the target has and the max increase to the Nullity effect is reduced to 1

Unsquandered Clouds ~
Added new "Exhaust" effect has been added for 135 seconds. During the duration of this effect, the player can no longer be affected by the "Prolonging Pool" effect.
Exhaust duration can be reduced by Unsquandered Clouds star skill depending on version.
 
-

Zephyr:

Phoenix's Kiss 2 ~
Cast time reduced to 0.5 sec
Passively increases Brisk duration to Phoenix's Kiss by 10 sec

Soul Distress 2 ~
Cast range changed to 12 yards
Phenomenal Descension will also attach this skill's effect for 3 sec

Impermanence 2 ~
Karma·Lifeburn will also attach the effect from Impermanence <Bane> for 10 sec

Disgraced Armor (Chroma) ~
Skill's blessing effect will also increase damage done to mobs by 60%
Added effect: Passively increases damage done to mobs by 30% to the regular Disgraced Armor's blessing effect by 30%

Shadow Destroyer ~
Changed into Single Curse skill

Phoenix Flight (Star Skill) ~
Casting Chaos Dash will reduce the cooldown to Chaos Cleave by 10 / 20 / 30 sec depending on type

Malicious·Armor Pierce ~
Amount of the target's Defense reduced raised from 80% to 100% of caster's AP
Duration reduced to 55 sec (20+5*lvl)

Bloody Tears ~
Cast range raised from 6 to 12 yards

-

General:

- Optimize the Thunder Cursed effect:
* After optimization, the Thunder Cursed effects of different skills of all professions can be stacked, and the Thunder Cursed stacking limit of 900% has been added.
* All skills with Thunder Cursed effects are changed to be triggered by the first hit (except for array skills), and the effect value is calculated and added to the first hit.
* The Thunder Cursed of Affinity, Chroma na Mystic Tome skills cannot be stacked.
* For example: Thunder Cursed from Meteor Shower, Meteor Shower III and Meteor Shower <Arcane><Bane><Zen> cannot be stacked.

- Optimize Foja Blessing, Foja Blessing<Zen>, Soul Mirror, Soul Mirror<Zen>:
* After optimization, the casting distance is adjusted to 30.
* Removed misleading description that resistances over 500 can 'withstand effects that ignore resistances'.
* Cancel the restriction on the weakening effect of Foja Blessing on characters below level 90.

- Effect that increases EXP from monsters (Monster EXP) will no longer be cleared after the character dies.
- Learning condition of the first skill of Tier 1 of the Vim, Skysong, Modo, Lupin, Jadeon and Incense Mage has been changed from reaching the total skill level of Initiate Tier to 8->4.
- Replacement logic of the 'Departing Soul' and 'Obsessed' effect has been changed to a longer duration effect can replace a shorter duration effect.
- Adjusted 'Improved CritStrike Rate'(86), Charged (57 - Damage of next Attack is increased) and Focus'(62 - Skill damage increased) effects.
* After the adjustment, only the effect with a longer duration and a higher value can replace the current effect.
- The skill "Colorful Day" attached to the "Sincerity" necklace has been adjusted to an additional skill that can be permanently activated after equipping it once.
Note: The "Increased CritBonus" effect of this skill cannot be sacked with the "Golden Rooster's New Year Greeting" skill.
- Adjusted core acceleration skills of each profession. When the player is before ascension and the level is lower than level 141:
① The duration of the original acceleration effect is increased to 120 seconds.
② New effect: Increase the movement speed in non-combat state by 2 m/s, lasting for 120 seconds.
Note: The skill description of the newly added effects is only visible before the player ascends and is below level 141.
7
Kytos:

Kirin Advent ~
CD after transforming out of kirin form reduced from 40 to 20 sec

Golden Rampart (Star Skill) ~
Slant effect amount and duration changed to 30% (6*lvl) for 12 / 15 / 18 sec depending on type
Added effect: Reduces the duration of special negative effects by 30% (6*lvl) for 12 / 15 / 18 sec depending on type

Overwhelming (Chroma) ~
Range raised from 10 to 12 yards
When striking non-player targets, reduces their Critshield by 300% (15*lvl) for 20 sec

Charge Order ~
Cast range changed to 20 yards

Outrageous Scale (Chroma) ~
Extra damage raised from 100% to 240% of AP

Outrageous Scale 3 (All) ~
Extra damage raised from 100% to 240% of AP

Floodsurge ~
Changed into a Group Curse skill
Weaken Strength changed to equal the caster's Weaken RES

Floodsurge 2 ~
Increases the Weaken Strength to Floodsurge equal to the caster's Weaken RES + 80. No longer is 600 or higher

Haste Order (Star Skill) ~
At rank 5, Charge Order will clear the CD to Overwhelming (Chroma)


-

Psychea:

Free Wander ~
Can stack with Shadow Stepper, Wind Follower

Storm Escalades ~
Removed Free Wander being able to remove common debuffs

Peerless Curse ~
Original effects removed and changed into a Self Blessing skill.
Cast Time 1 sec, 30 sec CD. Removes 3 common negative effects

Clockwork Worldly Affairs ~
Replaced the drag effect with an Enhanced Stun effect that lasts 2 sec.
Success depends on the Stun RES of caster and target(s)
CD reduced to 30 sec - 1 second/level

Clockwork Earth Rift (Chroma) ~
Removed the setting the Worldly Affairs clockwork alongside effect from skill(s)

Mecha Torrent ~
The 1st hit will explode and remove all Seeds currently on target
Seed Explosion will no longer deal damage based on the target's Health

Mecha Light ~
Added effect: When striking non-player targets, the 1st hit will give 12 Spirit Seeds
Each Spirit Seed will attach 1.5% of caster's Max SP to damage
CD is reduced by 10 sec when Spirit Seed is 20+ when striking non-player targets

Mecha Suffering ~
Each Spirit Seed will attach 1.2% of Max SP to damage when striking non-player targets

Mecha Fiery Land ~
1st hit will now give 12 Spirit Seeds instead of 6

The Way (Star Skill) ~
At rank 5, increases the Detection duration by 3 sec

The Way (All) ~
Reduced the Cast time to 1 sec for T5 & Affinity versions
Star Skill: at rank 5, Trigger Bomb 2 will additionally reduce the target's Stealth ability by 10 points for 5 sec

Mecha Scorpus ~
Increases damage to mob targets by 10% for 30 minutes.
Effect ends after duration ends or caster leaves the Psytek Posture

-

Hydran:

Luna Gale (Star Skill) ~
Added effect: At rank 5, Luna Gale will gain a Drifting Echo speed effect for 6 / 9 / 12 sec depending on type

Dawn Storm ~
Added effect: Each point of Fighting Spirit will attach 1 Skill Accuracy to skill
Extra damage raised to 200% of AP and skill hits with 20 additional Skill Accuracy

Earth Token 2 ~
Duration raised to 30 sec (3*lvl)

Emperor's Battlecry ~
CD reduced to 5 sec

Sky Chief ~
Changed into a self blessing tome skill
Now reduces damage taken from monsters by 30% (10*lvl). CD 30 sec

Aquatic Seal (T5 and Chroma) ~
Added an additional 9% of Attack Power to damage (old effect from Sky Chief tome)

Celestial Majesty (All) ~
Added effect: The target will also receive an Austerity effect, making them only able to receive Hollow and Hollow II effect from Celestial Majesty skills once every 90 sec

Meteor Shower 3 (All) ~
CD reduced to 20 sec
Hero: CD reduced to 12 sec

Impervious 3 (All) ~
Reduces the CD to MS3 by 6 sec (2*lvl)
Hero: Additional Hero CD reduction changed to reduce CD to Chroma Meteor Shower by 6 sec (2*lvl)

Glamor ~
Duration to effects raised to 18 sec (6*lvl)

-

Seira:

Yin's Whisper and Yin's Whisper 2 ~
Fixed issue where skill's effect weren't affecting star skills

Leaf Storm ~
Each level requirement to level this skill changed to 6, 9, 12, 15, 18, 21, 25

Willow's Dance ~
Each level requirement to level this skill changed to 8, 11, 14, 17, 21
Requirement to learn skill reduced from Leaf Storm at Rank 3+ to lv1

Shroud of Flake and Dawn Break ~
Can now use both at the same time

Apricot's Bestow 2 ~
Now clears the CD to Apritcot's Bestow

Cicada's Cry · Sun ~
At rank 5, extends the duration to the Fan Spirits of Apricot's Bestow 2 by 3 sec

Storm's Grace ~
Cast Time reduced to 0.5 sec

Cast Time ~
Reduced Cast Time to 1 sec for the following skills:
Charming Pollen, Charming Pollen 2, and Twin Swan

-

Gevrin:

Late Reflection (Star Skill) ~
Added effect: Enter into Swiftness for 20 sec, each Cloud Shift reduces cast time by 2% and increases movement speed by 1.5%. At rank 5, the duration raises by 10 sec
Note: Swiftness triggers after the skill adds Cloud Shift buffs to the caster

At rank 5, increases the duration to the "damage raise to next hit" by 20 sec
At rank 5, increases the duration to the Max HP and Max SP raise by 10 sec

Late Reflection ~
Added effect: Enter into Swiftness for 20 sec, each Cloud Shift reduces cast time by 2% and increases movement speed by 1.5%
CD reduced to 30 sec
Note: Swiftness triggers after the skill adds Cloud Shift buffs to the caster

Late Reflection (Chroma) ~
Removed the removal of negative effects from skills
Bane: AP Increase effect duration changed to 20 sec (lvl)

Flowerstream 2 ~
Skill no longer reduces the cooldown to Late Reflection

Wind Speed 2 ~
Made into a Passive skill and removed the old skill effect
Strengthens Wind Speed. If the caster's AP is higher than the target's AP, a Fast effect is placed on the target for 4 sec (1+0.3*lvl)
Reduces the CD to Wind Speed by 15 sec

Focused Freeze 3 <Sky> ~
Removed the Fasting effect on the 1st hit

Iron Glacier 2 ~
The amount of Max HP added to damage raised to 15%, 16%, 18%, and 20%

Deep Coldness 2 ~
Passively affects Focused Freeze 3 <Hero>, adding 5% of Max HP to damage
Passively raises the damage to Forest Trek, Iron Glacier 2, and Focused Freeze 3 <Hero> when striking mobs equal to 5% of the sum of the caster's Max HP and Max SP

Mist Rinse ~
Chance for placing target into Frosty changed to be dependent on both side's Stun RES.
For every 1 point of higher Stun RES the caster has over the target, the success rate raises 1%
CD reduced to 90 sec

Falling Petals ~
Changed into Single Curse skill and CD reduced to 90 sec
Cast time reduced to 1 sec
Can now remove the following Spirit Shields: Nimble Spirit and Mystical Ramble 2 (Ashura)
Added effect: Can place the target into Frosty for 10 sec. For every 1 point of higher Stun RES the caster has over the target, the success rate increases by 1%

Rotating Stars ~
Duration extension to Elapsed Aged changed from 2 to 12 sec (6*lvl)

Fleeting Time ~
Effect changed to replace the same effect if duration is longer than currently active FT effect

Astral Abyss ~
Changed into Self Blessing skill with 60 sec CD
Removes 4 (2+lvl) common negative effects with a 70% chance (10+30*lvl) to remove Palsy effects

-

Sylia:

Fading Mind ~
Removed strength based on level. Caster's AP needs to be higher than target to apply Quiescent
Removed having to wait to apply again and duration lowered to 15 sec (3*lvl)

Illusory Existence ~
SE removal duration raised to 6 sec (3*lvl)

Farewell Balance 2 ~
Added effect: Reduces Engender Existence CD by 30 sec (3*lvl)

Farewell Balance ~
Illusory Mind ignores reflection effects now
Cast range raised from 15 to 18 yards

Induced Painting (All) ~
Changed into Self Blessing skill

Superior Sound (All) ~
Changed into Group Blessing skills
For 10 sec makes caster and allies within 20 yards immune to additional damage
when this skill reaches level 6, the duration of this effect is doubled;
when this skill reaches level 7, the duration of this effect is extended by an additional 1 second.
CD 100 sec

Immemorial Note ~
Reduces the CD to Superior Sound by 30 sec (10*lvl)

Revere Chant ~
Superior Sound removed from tome

Fragrant Snowfall ~
Cast time reduced to 1 sec and no longer gives immunity to additional damage

Self Sacrifice (All) ~
Cast time reduced to 1 sec and changed into Self Blessing skills
For 10 sec (25 sec chroma) raises the level to the following skills by 1: Unfettered Care, Fading Mind, Alter Falsehoods, Enter the Profound, and Everlasting Expansion
CD 160 sec (130 sec Chroma). Chroma and Tier skill shares CD still
Arcane: Clears the CD to all elemental skills
Bane: Removes Palsy effects from caster
Zen: Remained as Group Blessing. Raises the rank to allies' faction skills by 1 (Inherited Superior Sound array's old effect)

Unyielding Flower 2 ~
Cast time reduced to 1 sec
Added effect: For 25 sec, gives an Outer Skin effect where caster inherits 80% of damage from allies
Effect cannot co-exist with Sacrifice
Caster enters Abstain for 22 sec (2+lvl)
CD reduced to 80 sec

Flexible Bamboo ~
No longer gives taunt immunity and reduces Stretching Bamboo's SP cost by 8%

Stretching Bamboo (Star Skill) ~
At rank 5, the duration to Jadesun effect is doubled if caster is Fuwa
At rank 5, if the caster is Dagos, Everlasting Expansion (All) will have a 10% /20% /30% chance to not enter CD depending on type

Meditate 2 ~
Reduces CD to Elemental Skills by 10 sec now
Each Spiritual Breath adding 3% of the difference between current and Max HP changed to 3% of Max HP to Autumn Vista 3 <Hero>'s damage
Reduces the cooldown to Autumn Vista 3 <Hero> by 10 (lvl) sec. Can reduce at most to 17 sec

New and Graceful 2 ~
Made into Self Blessing. Increases Detection by 25 for 10 sec (lvl). CD 90 sec
Old Passive effects remain with an added passive increasing the duration and reducing the CD to Alter Falsehoods

Cast Time ~
Reduced to 1 sec: Wonderful Summit, Unyielding Flower, Pure Heart

Obscure Illusion <Arcane> ~
The Blood Flow effect's damage will be affected by the caster's Max Spirit instead of the target's Max SP now
Adjusted the damage scale from targets that increase their speed while under this effect
Reduced the cooldown to 15 sec

Everlasting Expansion <Arcane> ~
Attaches 10% of the caster's Max SP to damage when striking mobs

Butterfly Dream ~
Cooldown reduced to 15 sec (35-4*lvl)

Butterfly Dream 2 ~
No longer reduces the cooldown to Butterfly Dream
8
Balo:

Slaughter ~
Replaced old skill effect with SL2 effect:
Adds an Attack bonus of 90% with an added Weaken effect.
Weaken strength equals caster's Weaken RES plus 72 points. Weakens target by 72% for 10 sec.
A successful Weaken causes target to lose Health by 10 times the current Health difference between caster but no more than 150% of caster's Max Health and target plus 20 times the respective Weaken RES difference.
Skill hits with an additional 15 Skill Accuracy.
When striking non-player targets, deals more damage equal to 200% of Max HP
Added effect: deals additional damage once when striking mobs
CD raised to 120 sec

Ruthless Kill ~
Changed tome effect: When Slaughter strikes a mob target, its CD will be 17 sec (20-lvl)

Slaughter 2 ~
Changed into a passive skill. Reduces the CD to Slaughter by 75 sec (7.5 * lvl)

Blood River ~
No longer reduces the CD to Slaughter

Heroic Fire ~
No longer affects Slaughter 2

Cast Range ~
Raised the cast range to 8 yards for the following skills:
Sky Rift, Sky Rift 2, Twisting Dragon, Twisting Dragon 2, Ordeal, Ordeal 2, Shatterer, Shatterer 2

Penetrator and Penetrator 2 ~
Cast range raised to 8 yards and cast time reduced to 1 sec
Penetrator 2's Critshield Reduction effect lowered to 125% (12.5*lvl)
Note: Penetrator 2 + PA<Zen> will still reduce c.shield by 425% when stacked together

Spurt (Star Skill) ~
At rank 5, Thunderbolt 2 will make targets unable to use Spurt, Teleport, Retreat, or Transport type skills.
For every 100,000 HP higher than the target, the duration extends 1 sec, but no more than 10 sec
At rank 5, War Song 2 will have a 30% chance to cause targets to be unable to use Spurt, Teleport, Retreat, or Transport type skills for 3 sec

War Song 2 ~
Chance for Intimidation raised to 30%

Furious Roar ~
New Tiger Fury effect that forces Ashura out of Posession (of target) and rider off from Kytos in Kirin form if the caster's HP is higher than the target

Furious Roar (Star Skill) ~
At rank 5, Tiger Fury chance increases by 50%
At rank 5, Tiger Fury will become timed effect that will prevent target from being Possessed by Ashura or being able to ride a Kytos in Kirin form for 14 / 22 / 30 sec depending on type

Song of Antipathy 2 ~
Optimized when skill goes into effect while casting and added 25% of caster's Max SP to damage

Tiger Maw ~
Changed to Self Blessing.
Duration raised to 30 sec (6*lvl) and CD reduced to 50 sec
Damage to next hit raised to 40% (8*lvl)

-

Arden:

Cloud Dweller (Chroma) ~
CD raised from 12 to 20 sec
Added effect: When striking non-player targets, the CD to skill(s) is reduced by 8 sec (12 sec)

Fox Shadow ~
Speed can no longer be reduced and posture skills can now be used while transformed

Unistar ~
Cast time reduced to 0.5 sec

Eloquence Lord (Chroma) ~
Removed the Detection effect from skill(s)

Champion Star ~
Moved original tome effect to Exotic Flower
Tome made into Self Blessing tome skill
For 20 sec (10*lvl), increases Detection by 25. CD 60 sec

Exotic Flower ~
Reduces Ardent's CD by 10 sec (5*lvl)

Venomous Bud ~
Made into Self Blessing tome skill with 240 sec CD (360 - 60*lvl)
Now clears the CD to Eloquence Lord 3 (All)
Old passive effect still effective.
-

Celan:

Tone of Rivers (Star Skill) ~
Added effect: Tone of Rivers 2 will raise the target's Anti-Damage Reduction by 5%, 7.5%, 10% (1/1.5/2*lvl) for 30 sec (6*lvl)

Moon in the Mirror 3 (All) ~
Chance to trigger reflection raised to 100% for all levels

Tone of Winter ~
Removed reflection effect from skill
Added effect: Increases target's c.rate by 23% (13+2*lvl), c.bonus by 55% (30+5*lvl), and SA by 18 (8+2*lvl) for 17 sec (12+lvl)
Note: effect cannot stack with Song Serpent Dance

Tone of Ancestor (Star Skill) ~
Skill Damage effect duration increase changed to increase the duration to all of Tone of Winter's effects
Reduces the CD to Tone of Winter by 20/35/50 sec now depending on type

Song Serpent Dance ~
Amount of SA raised increased to 18 (2*lvl)

Song Snow of Purity 2 ~
Passively makes Song Waterfall from Heaven remove common negative effects so that they no longer go into effect on the caster

Mountain Rhythm ~
Changed the tome's effect, now after casting Song Waterfall from Heaven, Silence RES will increase by 10 (5*lvl)

Tone of Frost (Star Skill) ~
At rank 5, Tone of Frost will additionally raise teammate's Anti-Dagos, Anti-Felkin, Anti-Fuwa by 6%/8%/10% for 20 sec depending on type

Palace Dance ~
Cast time changed to 1 sec
SA Reduction changed to reduce SE by 40 for 20 sec.
Rayan Pre-Asc original SE reduction removed and reduces SE by 40+15.
Voida Pre-Asc SE Reduction and DEF Reduction effects lasts 20+10 sec

Phoenix Song ~
Cast range changed to 35 yards
Amount of SA increased raised from 25 to 40
Rayan Pre-Asc will raise SA by 40+15

Moon in the Mirror 2 ~
Moved the old passive effect that increases the chance and duration to reflection effect to the Royal Command ascension skill

Blow: Journey Beginning (Chroma) ~
Damage attached by Gion note increases corresponding RES (just in formula) by 10000 : note*(2+0.2*level)*(10000+res).

Blow: Petals Drop (Chroma) ~
Damage attached by Xean note increases corresponding RES (just in formula) by 10000 : note*(3+0.2*level)*(10000+res).

-

Rayan:

Ghost Pace ~
CD reduced from 60 to 40 sec

Ghost Pace 2 ~
Removed the CD reduction to Ghost Pace from skill

Sudden Blow ~
Cast time reduced from 2 to 1 sec

Sudden Blow 2 ~
Cast time reduced from 2 to 1 sec
Extra damage raised from 120% to 200% of AP

Instant Slay 2 ~
Extra damage raised from 100% to 200% of AP

Ghost Cut ~
When striking monsters, deals more damage equal to 50% of Attack Power plus 10% of the sum of the caster's Max HP and SP

Ghost Cut 2 ~
When striking monsters, deals more damage equal to 35% of Attack Power plus 10% of the sum of the caster's Max HP and SP

Bloody Chop (Star Skill) ~
When striking monsters, deals more damage equal to 12% / 16% / 20% of the caster's Max SP depending on type
Increases the damage increase while under Eternal Night from 80% to 100%

Shadows ~
Interval for shadow casting Dragon Cut reduced from 2 to 1 sec
Interval for shadow casting Bloody Chop reduced from 10 to 5 sec

-

Forta:

Reality Termination (All) ~
Cast time reduced from 4 to 3 sec

Arcanum Soulshield (All) ~
Cast time reduced from 2 to 1 sec

Origin Sura 2 ~
Critnull increase removed from skill

Drunk World ~
Changed into Single Curse skill

Divine Calamity ~
Removed the Critshield Reduction effect from skill

Galaxy Fall ~
Reduces target's Critshield by 180% (20+20*lvl) for 20 sec

Spectre Existence 2 ~
Cast range raised to 3 meters

Lake Sura ~
Permanently increases Critnull by 10% (2*lvl)

Sky Essence 3 <Sky> ~
Removed CD Reduction for Felkin effect from skill

Lake Sura 2 ~
Description and effect optimized.
Reduces Earthen Will cooldown by 1*level seconds;
Increase Sky·Essence effect duration by 3*level seconds;
Reduces Sky·Appearance cooldown by 6*level seconds;
Reduces Sky·Essence III <Sky> cooldown by 2*level seconds;
Reduce Sky·Essence III <Ocean><Earth><Hero> cooldown by 1*level seconds.

Galaxy Fall 2 ~
Raised the increased time of casting skills from Palsy effect to 140% (14*lvl)

Sweep 2 ~
Chance to clear cooldown to Sweep changed to reduce CD to Sweep by 12 sec (lvl+2)

Earthen Will (Star Skill) ~
At rank 5, reduces the CD to Sweep 2 by 4 / 8 / 12 sec depending on type

Dragon Strike (Star Skill) ~
Moon & Sun: Lowering Damage Reduction raised to 13% / 18% depending on type for Dragon Strike II
At rank 5, Dragon Strike reduces the target's Dagos, Felkin, and Fuwa RES by 4% / 8% / 12% and Dragon Strike 2 reduces it by 6% / 12% / 18% depending on type

-

Voida:

Earthly Revenge (Star Skill) ~
Casting distance is adjusted from 15 to 20 meters;
Critnull Reduction effect changed to only affect non-player targets
Added effect: Each hit will strike with a 20% higher c.rate and deal more damage equal to 10%/15%/20% (2/3/4*lvl) of the caster's Max SP depending on type
The duration of the Spirit Fast effect changed to 6/8 sec depending on type

Origin of Moon and Origin of Sun ~
Cast time reduced to 0.5 sec
CD reduced to 8 sec
Reduced cost to cast skill from 80 Light or Dark Points to 60 points
Takes any current light or dark points and turns them into light or dark points if the points are greater than 60 and adds 40 more points (100)
//Have 60 Dark and use Origin of Sun, 60 Dark -> 60 Light +40 to make 100 Light

Lotus Flight ~
Duration for each attack from the caster will recover HP equal to 20% of damage dealt now for 25 sec

Last Judgment (All) ~
Cast time reduced to 0.5 sec
Duration of the Skill Accuracy increase effect for chroma version of skills raised from 20 to 30 sec

Melting Essence ~
When striking mobs, Heavenly Survival 3 (All) will deal more damage equal to 10% of the caster's Max HP
9
Modo:

Concealed Moon ~
Now increases the speed to Ghoulish Night by 2 meters/sec instead of 80%

Dying Soul Effect ~
Removed the Dying Soul effect from skills and moved them to Restrained Resentment
Note: The effect was impractical with a low duration and low c.rate increase

Restrained Resentment ~
Dying Soul effect will increase c.rate by 20% for 36 sec
Removed being unable to use general attacks

Secluded Spring 2 ~
Can now be used in all forms and raised how much c.rate is increased to 20%

Sky Seeker (Chroma) ~
Punishment effect success rate changed to 100% (5%*lvl), no longer depends on the difference between HP, SP, and AP
<Zen> effect changed. Now if the caster dies within 20 sec, there is a 50% chance to place a Punishment effect on up to 12 targets within 20 yards of the caster

Miasmic Frenzy 2 ~
Changed into a Combo Skill. Combo limit is 2 times and Combo Cooldown is 90 sec
The Foul Atmosphere's range was changed to 10 yards and its effect was changed:
Every second that targets are in the Foul Atmosphere will have a Punishment effect placed on them.
The Punishment effect's damage is the same as Sky Seeker <Bane>'s Punishment effect

Exterminate ~
Cast range raised to 12 yards
The 1st and 2nd hits will attach 15% of Max HP and Max SP to damage

Kangba Extinction (All) ~
Cast time reduced to 1.5 sec
T5: Cooldown reduced 13->10 sec.
Fixed Tome Haunting Mood was not effective for Kangba Extinction.

Nimble Spirit 2 ~
Can now be used in all forms
Added effect: After Nimble Spirit triggers its Hidden Ghost effect, movement speed will increase by 5 yards / sec for 5 sec

Dance of Chaos ~
Removed extending the duration to the Concentrated Resistance effect from skill

Dance of Chaos (Chroma) ~
Removed the Souls of the Dead effect from skill(s)
Removed the attached Stun RES to damage from skill(s)
When striking mobs, skill will deal more damage equal to 25% of the sum of the caster's Max Health and Max Spirit plus 150% of Attack Power (7.5 * lvl)

Hohun Urn ~
Attaches 90% (30*lvl) of AP to chroma versions of Dance of Chaos skills when striking mobs

Charge ~
Chance to clear cooldown to skills changed to 40%. When Spirit Wings tome is rank 3 with +1 from charm,
Charge will have a 100% chance to clear the CD to all the affected skills

Modon Form 2 ~
Additionally increases Skill Accuracy by 30 when switching to modon form

Ghostly Domain ~
Changed from Single Blessing to Self Blessing
Removed the Lonesome effect from skill


-

Jadeon:

Magnificent Spirit (All) ~
Optimized when skill goes into effect while casting

Rage of Tireseus ~
Changed into a Curse Skill and removed the original effects.
Now if the caster's Paralyze RES is higher than the target's, it'll place them into Enhanced Paralyze for 6 sec
CD changed to 105 sec (145 - 5*lvl)

Raging Thunder ~
Tome effect to Rage of Tireseus changed to reduce its CD by 8 sec (2*lvl)

Rage of Tireseus (Star Skill) ~
Replaced the Paralyze strength increase with a CD reduction to Rage of Tireseus by 10 / 20 / 30 sec depending on type

Bladebreaker ~
Cast range changed to 16 yards and CD raised to 60 sec
Chance to remove spirit raised to 100% and amount removed equals 90% (10*lvl) of the target's Max SP
Added effect: If the caster's Max SP is higher than the target's Max SP, places a Hidden Grudge (unable to heal SP) effect on them for 4 sec

Scaled Execution ~
Increases the amount of Max SP added to Seven Disaster's damage equal to 8% (4*lvl) of Max SP

Dragon's Retribution (All) ~
CD changed to 6 sec, Cast time reduced to 1 sec. Hits 3 times now and range is 6 yards around a target
Chroma: Attaches 10% of Max SP to damage, when striking mobs, doubles the amount (20% Max SP)
Bane: Fasting chance raised to 60% (20+2*lvl)

Raging Blizzard ~
Dragon's Retribution (Chroma) will also attach Max SP to damage when striking mobs

Heaven's Might ~
Added effect: When striking mobs with Dragon's Retribution (Chroma), adds 90% (30*lvl) of AP to damage

Thunderblade
Fixed increased CritBonus per hit not taking effect properly.
Fixed Flameheart instant cooldown reset formula.

Obscura (Star Skill) ~
Raises the amount of attached SP and HP to damage by 15% / 20% / 25% now depending on type
plus 20/30/40*level% of the attack power;
Obscura·Sun, at rank 5, increases the Invincibility duration to Thunderblade (Chroma) by 5 sec

Lunar Ice ~
Changed into a Curse skill
Hidden Power effect changed. Now after the Freeze ends, the target will be Enhanced Paralyzed for 5 sec
Incense's Silence Toxin effect changed. If the target has less than 5 buffs, the duration to the Hidden Power effect (Enhanced Paralyze) will be extended by 3 sec

Seven Disasters 2 ~
Cast range raised from 10.7 to 16 yards (swordware can extend it to 22 yards)
1st hit reduce Skill Evasion changed to reduce the target's Skill Accuracy by 30
Increase to base AP raised from 40% to 200%
20% of current SP added to damage changed to 40% of Max SP

Frostblade (All) ~
Cast range raised from 10.7 to 14 yards

Storm Cloud ~
Skill learning requirements for Refined Vigor changed to rank 3

Harsh Reality ~
Skill learning requirements for Deep Freeze changed to rank 2

Deep Freeze ~
HP and SP reduction effect changed to 28% at all levels
Duration changed to 6+2*level sec

-

Skysong:

Charity's Salvation 2 ~
For 30 (10+2*lvl) sec, increases the caster and allies' 3 Affinity Res by 10% (1*lvl)
Passively extends the duration of the death immunity to Charity's Salvation by 20 sec (2*lvl).
After the death immunity is triggered, 4 special negative effects will be removed

Sea of Sorrow ~
Removed the restriction for the white damage needing the target under Deep Sleep to apply and also removed the spirit drain effect

Endless Woe ~
Increases the white damage to Sea of Sorrow equal to 15% of the caster's Max SP (5*lvl)

Charge (Star Skill) ~
At rank 5, reduces the CD to Sea of Sorrow by 5 (bright moon) or 15 sec (sun)
Added passive influence skill "Heart Sutra II". When the skill reaches level 5, it can reduce the duration of special unfavorable status of itself and teammates by 20%, lasting 14/17/20 seconds.

Degree of Kalpa and Higher Consciousness ~
Removed Sea of Sorrow from tomes

Guardian of Earth ~
Immediately heals the health to the target's summons equal to the caster's Max SP multiplied by 6 now
Healing effect will trigger every second now instead of every 2 sec and the amount recovered raised to equal 150% (50*lvl) of the caster's Max SP
Added effect: Immediately removes all common and special negative effects from summons

Spiritual Exchange (Star Skill) ~
Duration increase to the death immunity of Spiritual Exchange 2 changed to 10 / 15 / 20 sec depending on type
When the Spiritual Earth effect of Spiritual Exchange 2 ends, it'll additionally remove 4 common and 2 special negative effects from teammates

Spiritual Exchange 2 ~
Healing effect changed to recover health equal to 45% (15+3*lvl) of caster's Max HP every 2 sec

Samsara Dream ~
Removed original effect and changed into a group blessing skill with a 1 sec cast time and 90 sec CD
Blesses the caster and teammates within 30 yards with a Taunt Immunity effect for 20 sec

Monastic Garden ~
CD reduced to 120 sec

Eclipse ~
CD reduced to 90 sec
Chance and duration changed to be the same for every level

Passage of Salvation ~
Array will trigger once every 1 sec now instead of once every 5 sec
Chance to clear CD to skysong skills changed to 8% per sec
Added effect: Array will remove 2 common negative effects from the caster and allies every 1 sec

Immeasurable Truth (Chroma) ~
Removed the normal Sleep effect from skill(s)

Beyond Heaven Skysong ~
The Nirvana effect will now clear the CD to the chroma versions of Fawin Wisdom

10,000 Things (All) ~
The immediate healing amount to teammates changed to equal their Max HP

Glowing Aura ~
Spirit consumption changed to 10% of Max SP for every level
The immediate healing amount to teammates changed to equal their Max HP and the continuous healing amount changed to equal 20% (8+1*lvl) of the caster's Max HP
The Purify effect changed to equal 50% of the caster's Max SP

Honest Attendant ~
The Honest Attendant effect will make the caster immune to HP Reduction type and slow effects

Six Cycles 3 (All) ~
CD reduced to 24 sec (42 - 6 * lvl)

Heart Sutra 2 ~
Added effect: Protects the caster and teammates' buffs from being removed for 20 sec (10+lvl)

Sukhavati Incantation ~
Purify effect changed to equal 60% of the caster's Max SP
CD reduced to 16 sec

Heart Sutra ~
Purify effect changed to equal 100% (20+10*lvl) of the caster's Max SP

Heart Sutra (Star Skill) ~
At rank 5, extends the duration of the Max HP Increase by 10 sec

Demon Blast (Star Skill) ~
Removed the Purify and buff protection effects from skill

Demon Blast ~
Removed the Purify effect from skill

Cast Time ~
Reduced the cast time to Scripture of Mercy, High Aspirations, and Sorrow's Blessing from 1 to 0.5 sec

Charge ~
Removed the Health recovery effect from skill

Instinctive Defense ~
Tome changed: Now reduces the cooldown to Charge by 1 sec (0.5*lvl)

Scripture of Mercy ~
Health recovery effect removed from skill

Medicinal Practice ~
Removed the Health recovery increase effect for Scripture of Mercy from tome

Sayings of Bodhi ~
The Resonance cast range changed to 10.5 yards for every level

Lion's Mane ~
Lion's Roar's Stun effect changed to a delayed trigger 1 sec after casting skill

The Four Elements (All) ~
Cast time reduced to 1 sec

Skill Learning Requirements ~
Previous tome level requirements reduced to LV 1 for the following tomes:
Unbound Scripture, Honest Attendant, Words of Love, Fohjo Sage, Bodhi's Law, Demonic Illusions, Conch Mystery

Divine Dance ~
CD reduced to 8 sec

-

Vim:

Cope (All) ~
Guardianship effect replaced, now doubles the immunity amount to the skill's Bliss effect

Cope: Skysong ~
No longer resets the CD to Nascent Raja

Heaven's Blessing ~
Changed into a Self Blessing skill that resets the CD to Nascent Raja with a 400 sec CD (480 - 40 * lvl)
Note: Demon Blood (Star Skill) will affect this skill

Windrunner ~
While under the Charge effect from Valiant Cavalry, the cast time to this skill becomes instant

Demon Blood ~
The Defense increase effect, after being attacked, duration is increased by 14 sec

Demon Blood (Star Skill) ~
Increases the duration to removing common negative effects after being attacked by 5 sec
At rank 5, Demon Blood additionally removes 1 more common negative effect after being attacked
Added effect: Reduces the CD to Heaven's Blessing by 120 / 150 / 180 sec (24 / 30 / 36 * lvl) depending on type
Removing debuffs after receiving attacks changed to trigger now after receiving damage

Gather Spirit 3 <Sky> ~
GS3 <Sky> will also have the combo hit effect like GS3 <Hero> and will be affected by Dragonfury (Star Skill)
GS3 <Sky> can no longer Crit, but will attach a Soul Slaughter effect, which will multiply the caster's Max SP for damage; Critstrike Rate and Critbonus is related to the Soul Slaughter effect's damage
For example, with a 220% Critstrike Rate and 1400% Critbonus, the Soul Slaughter value will be 166%, making GS3<Sky>'s damage equal to 45% of caster's AP plus 326% of the caster's Max SP

Dragonfury (Star Skill) ~
Added effect: Gather Spirit 3 <Sky> will have a 10% / 15% / 25% chance to trigger a Bloody Slaughter effect that will raise the Soul Slaughter value by 1.05 / 1.1 / 1.2 times its original value

New Skills ~

Valiant Sharpen Steel:
Can use under the Charge effect from Valiant Cavalry, increasing SA by 20 for 20 sec, 90 sec CD

Valiant Demonfire:
Can use under the Charge effect from Valiant Cavalry, increasing damage to the next hit by 90%. CD 180 sec
Gives the caster a Fire Mark for 1 min. If the caster also has a Water Mark an Water-Fire effect will trigger, increasing c.rate equal to the caster's movement speed multiplied by 0.02 for 20 sec

Valiant Counter Tide:
Can use under the Charge effect from Valiant Cavalry. Charge 18 yards and removes 4 common negative effects from the caster. CD 90 sec
Gives the caster a Water Mark for 1 min. If the caster also has a Fire Mark, a Fire-Water effect will trigger, increasing Critnull equal to the caster's movement speed multiplied by 0.02 for 20 sec

Valiant Charm of Earth:
Can use under the Charge effect from Valiant Cavalry, reducing damage the caster receives by 43% with a cap equal to the caster's Max SP multiplied by 14.
Also gives 80 Earth Elemental Spell effect to the caster (Max HP increase). CD 120 sec

Valiant Wither Wood:
Can use under the Charge effect from Valiant Cavalry, making the caster immune to receiving Critstrikes for 10 sec and removes all Max HP reducing effects. CD 120 sec

Charge effect (Valiant Cavalry) ~
Optimized effect: While under Charge, the caster's movement speed cannot be reduced

Valiant Cavalry ~
For every 50 yards traveled, mount speed will raise by 0.2 yards / sec up until it records 200 yards traveled.
After reaching 200 yards traveled, the caster will enter into the Charge effect

Cherub's Dance (Star Skill) ~
At rank 5, if the caster's Stun RES is higher than the target's Stun RES, places the target into Enhanced Stun for 3 sec on the 1st hit
Sun version Enhanced Stun is 4 seconds.

Mad Spiral 2 ~
Cast time reduced to 2 sec

Glacier Edge 2 ~
Optimized when skill goes into effect while casting and raised the cast range from 5 to 8 yards

Spite 2 and Vampire Bite Curse 2 ~
Cast range raised from 5.1 to 8 yards

Perpetual Loneliness ~
Fixed description error listing wrong cast time for skill

Dragon Cry (All) ~
Optimized when skill goes into effect while casting

Quick Dash Chop ~
Added effect: Target will be unable to Charge/Spurt, Dash (forward or backwards), or teleport for 6 sec

   

-

Lupin:

Shadow of Hope (Chroma) ~
Added effect: The first hit will give 9 Falling Lustre buffs

Late Autumn ~
Added effect: Also increases Skill Accuracy by 30 for 30 sec
Incense: The Flame Sky effect changed to increase c.bonus by 75% for 30 sec

Cast Range ~
Cast range increased to 8 yards for the following skills: Farewells (All), Mountain Song 2, Acid Rain 2, Cloudbreaker 2

Full of Love (Star Skill) ~
At rank 5, the duration to the c.bonus increase will be doubled

Dance of the Butterflies ~
Extra damage changed to equal 30% (21+lvl) of Attack Power

Seductive Brush ~
Hits 2 times. Cast time reduced to 1 sec and CD raised to 60 sec (24 sec CD w/ Numbness tome)
Extra damage changed to equal to 120% of Attack Power plus 8% of Max HP
When striking mobs, each Falling Lustre buff will attach 1.4% of Max HP to damage

Inexpressible Sorrow ~
Tome changed to raise the extra damage to Seductive Brush equal to 20% (10*lvl) of AP plus 2% (1*lvl) of Max HP

Love's Glance (Star Skill) ~
Raised the CD reduction to Love's Glance by 25/35 sec (moon, sun)

Haste ~
The Acceleration effect from moved from skill. After using Haste, gain a new pop-up skill "Void Pillar" that triggers the old Acceleration effect. Skill's CD is same as Haste

Lovesickness·Sun ~
Added effect: Passively increases the duration to the Acceleration effect to Void Pillar by 2 sec

Deep Water ~
Skill also clears the CD to Void Pillar

Frozen Memories ~
Optimized when skill goes into effect while casting

Frozen Memories (Chroma) ~
Raised how much Max HP each Falling Lustre effect will attach to damage from 0.2% to 0.3%

-

Incense Mage:

Fire Protection ~
Changed from triggering every 5 sec to every 1 sec

Fire Protection (Star Skill) ~
Duration of the Skill Accuracy and Resistance Reduction effects raised from 6 to 24 sec
Added effect: Reduces the target's Skill Evasion by 20/25/30 (4/5/6*lvl) points for 24 sec depending on type

Spectre ~
Can now use Charge skill while in fire form
Can use Lore skills while transformed

Nanwu Fire (All) ~
Cast time reduced from 5 to 4.5 sec and cooldown reduced from 16 to 15 sec
Burning effect duration raised from 14 to 20 sec

Nanwu Fire ~
Also adds 6% (lvl) of Max SP to damage when striking mobs

Flame Soul ~
CD reduced from 18 to 6 sec

Guardian 2 ~
CD reduced to 300 sec

Zhurong Scroll 2 ~
CD reduced to 180 sec

Flame Soul (Star Skill) ~
At rank 5, adds a Thunder Cursed 2 effect. Thunder Cursed 2 effect doubles the Thunder Curse effect on mobs, but cannot exceed the stack limit

Dragonfire (All) ~
Cast time reduced to 2 sec and max Charge Time raised to 3 sec
Medium effect reduced from 50% to 30% and 2 players
Advanced effect reduced from 90% to 70% and 4 players
Dragon will be immune to lethal damage 10 times
Guardian Drake will be immune to Inferno, Burning, and Bleeds and will no longer inherit the char's stats and will die after being attacked 10 times

Arcane: Dragon will now also reduce Stealth ability of targets within 20 yards every sec by 10
Bane: Guardian Drakes have 20% chance to Fast for 2 seconds.
Zen: The alive Guardian Drakes will heal the Dragon by 2% of the Dragon's Health every 2 sec. Heals can be stacked

Lore Skills ~
Made into Instant Cast skills

Spectre 2 ~
Chance to raise AP changed to 100% (10/lvl) and amount increased raised to 30% (3/lvl)
Caster speed can no longer be reduced in fire form

Awaken 2 ~
Attacking targets with skills will no longer affect them under Chain or Earthbind effects

Skill Points ~
Required amount of points in previous skills to learn Guardian, Obstacle, and Meditation reduced to 3

Tomes ~
Required amount of points in previous tome to learn the following tomes reduced to 1:
Harbinger, Challenger, Galloping, Deceived, Duckweed, Innocence, Shimmering, Thunder, Illustrious, Parinirvana
10
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:46:35 am
** Cyntec Bead **
- To help players level up more efficiently, the Cyntec Bead quests will be optimized and adjusted after this patch:
* Optimized the 'Go to Westfall' quest. Players will now be teleported close to Shaman Sui in Westfall
* Added a new NPC Gulu Deer to the 'Asked endlessly' quest's Dragon Palace location.
This npc will sell players all 5 elemental beads for a set amount of gold once everyday [Customize price as its not worth]
- Reduced the time interval for the 'Five elements' quest
- Removed the 15 min time limit to the Unreconcilable Passions·Doubt quest
- Raised the time limit to use the Dragon Blood Orb from 4 hours to 24 hours    
    
** Accessory Gems **
- Accessory Gems can now be upgraded to lv7 Common or Perfect gems
- Players can upgrade to common types with lv6 Celesphere Sands and now have the option to exchange for lv6 Celesphere Sands for 10 lv5 sands
- Players can upgrade to perfect types with Purple Grit [70318] and have the option to upgrade 5 of their Golden Grit for 1 Purple Grit
   

** Esper Merge **
- A new function has been added to Ronnek in Sunstream. Players are now able to merge their Esper, Esper Tome, and Esper Accessory together to get a permanent skill
- The current esper available for this function is the Ruby Pagoda. After fusing the Ruby Pagoda together with its tome & accessory (shanwu stone & elysium) it'll give the 玲珑恩泽 Ruby's Favor skill
- Ruby's Favor is a Self Blessing skill that clears the cooldown to some faction's skills
- Removed the 'Celebrated Star' skill from the Ruby Pagoda esper   
   
   
** EXP Rewards **
- The EXP rewards from Order quests have been significantly increased for Asc 150 to 170
- The EXP rewards from the Heaven's Favor quest in Citadel has been increased
- Shura Gauntlet boss EXP has been significantly increased for both versions of instance (normal & heroic)
- The amount of Taichi Pills given after completing Torment Tower has been increased sixfold.
* The distribution of Taichi Pills was changed from having to open a lot of Gold Pocketbooks to automatic receiving the Taichi Pills after finishing the instance
   

** Alliance EXP Bonus **
- Added a new EXP Boost function that the Marshall and Vice-Marshall can activate by consuming Prosperity in the Alliance / Boost EXP tab
- There are three tiers of EXP Boost: 0.2 times, 0.25 times, and 0.30 times
- The EXP Boost has a minimum activation time of 7 days. The lower tiers can be upgraded to a higher tier by consuming Prosperity and the duration will be higher than 7 days
- After activating the EXP Boost, all alliance members who've been there for more than 7 days can claim a Daily Reward.
The Daily rewards can be accumulated, but they will disappear when the EXP Boost expires.
- It doesn't stack with server boosts
 
** Storage **
- Bag and Stash space slots raised to 288
- After 252 Bag Slots, each Arcane Wool will increase space by 4, then after 276 will increase by 3
- After 252 Stash Slots, each Kifan Wood will increase space by 4,  then after 276 will increase by 3
   
   
** Faction Fashion **
- Faction Fashions available for all factions
- Players can get a temporary faction fashion set for 7 days from their Faction Herald in Sunstream
- Players can use their Devotion to get a permanent Faction Fashion
   
   
** Mystic Gear**
* Added an Auto-Reforge function to reforging Mystic Gear's Mystic Stats. Players are able to choose the stats they want and  auto-reforge until they either run out of Cold Flame Stone or reach the selected stats //similar to soulstone reset

** Skill Effect Feedback **
- Optimized the text display for the following status effects: Invincible, Bliss (Raja), Rebound, Reflect, Wind Shield, Avoid Disaster, Intangible, Barrier, and Immortal
- Players can disable this in display settings and keep the old text
   
** Achievements **
- New kinds of Achievements have been added: Chroma and Pets
- Chroma is Chroma Level and Pets involve the new Oath Seal system
- New esper achievements have been added that are related to Bloodsmelting
- New Enhancement (mystic gear) has been added to achievements involving Lucky Points
Note: Everything besides the Pet related new achievements will be counted if completed when a character logins after patch
   
** Immortal Record **
- The following items will need the Golden Seal to be unlocked first before exchanging Mountain Cloud Jades for in the Pavilion: Large Pearl, Celebean (Bound), Evolution Jade (Bound), and Golden Roc Pellet
- Unlocking the Gold Rune will give 500 Enlightenment EXP and unlocking the Red Rune will give 1500 Enlightenment EXP
- Added an Accumulation Reward. Everytime a player reaches tier 81 and unlocks the Red Rune, they will gain 1 Accummulation point.
* Players are able to gain 1 point each much. There are 8 Accumulation Rewards that are reset on January 1 at 0:00 every year   
- Optimized the Help section for the immortal record system
- Using the Transfer All and One-Click Transfer will now complete the Immortal Record task for Soulcard Transferring
- Fixed issue where some players met the requirements for the Accumulation Rewards of the Immortal Record, but weren't able to get the accumulation points
- Changed the Mission Target for Common Team Instances from gaining a 5S Ranking Pack to gaining a Weekly Speed Run Reward
* Made adjustments to the Mountain Cloud Jade exchange in the Immortal Pavilion:
- Added the following items: 6X Meditation Orb, Cracked Jade Scroll·10, Peach and Plum Spring Breeze, Golden Roc Pellet, Supreme Soulcards (Doyel Shen at January & July, Vanti the Etherblade at February & August, Guli the Senior at March & September, Elder of Arcaneness at April & October, Yun Yangzi at May & November, and  Five Soulcard Choice at June & December
- Lowered the required amount of Mountain Cloud Jades for the following items: Mystic Tome Gift Package 40 MCJ -> 30 MCJ, Collector's Tome Pack 4000 MCJ -> 3000 MCJ, Green Star 40 MCJ -> 20 MCJ      
- Increased the exchange limits for the following items: Star Weave Vigor: 80x, Chroma Beads: 85x, Sun Bead: 35x, Soul Inverter: 40x, Ice Orb of Vastness: 20x, Mystic Tome Gift Package: 90x, Collector's Tome Pack: 2x, Tao Xin Tempering Gift Pack: 20x, Green Star: 40x
- Merged the following items together: Heaven's Secret Scroll & Moral Defender Badge into the Moral Defender Heaven's Secret Pack
- Can select either Heaven's Secret Scroll x1 or Moral Defender Badge x1. Exchangeable 10x a month: Mark Exchange Ticket & Curse Exchange Ticket into the Mark Curse Exchange Ticket
- Can select either Mark Exchange Ticket x1 or Curse Exchange Ticket x1. Exchangeable 2x a month: Ancient Blood Accessory Pack, Primordial Accessory Pack, & Olden Accessory Choice Pack into the 神级首饰升级道具自选礼包 Divine Accessory Choice Pack
- Can select either Ancient Blood Accessory Pack x4, Primordial Accessory Pack x2, or Olden Accessory Choice Pack x1. Exchangeable 2x a month\=
- Immortal Pavilion - Jadens
* Added items to this:
Cloud Mountain Jade (600), which used ot cost 30 jaden, can now be refreshed at 10%, 20%, and 50% discounts.
Cloud Mountain Jade (2400), which used to cost 120 jaden, can now be refreshed at 10% and 20% discounts.
* Removed the following items: Tanis Ka's Charm (1 & 2), Moon Talisman ( 1, 2, & 5), Soul Inverter (1 & 2), Chi Enhancer (1 & 2), Star Chart (5 & 10), Flame of Nirvana (1), Golden Branch of Wishes (1), and Ice Orb of Vastness (200)


** Skill Changes **
https://forum.reborngn.com/index.php?topic=1342.0
   

* Optimizations and Fixes **
- The Mysterious Jewel Tree can now have multiple players gather from it simultaneously
- Fixed Issue with the 'Be Prepared (Donation)' quest where the weekly limit to take the quest was incorrect.
- Changed the level restrictions and cooldown times for resetting skill and tome points in the respective interfaces.
* Resetting skill or tome points can now be done by chars below level 150 with a cooldown of 4 hrs. This function is available to chars that have ascended (150 pre-asc -> 15 asc)
- Fixed issue where Ashura faction's stats were incorrect after ascending
- Reduced the 30 sec interval for inviting players to a team to 10 seconds
- Many Skylord NPCs will teleport players to the 'leisure' area of Sunstream (near the stash npc section of map)
- Optimized the Ascension quest Reforge the Spirit. Now killing the chosen monsters in a party will count towards the quest
- Fixed issue where the damage amount was not properly being displayed for the character's summons after enabling the 'Block Other Players Damage'
- Fixed issue where some factions could cast teleport/displacement type skills while falling. Now while falling, players cannot use these type of skills // skill types Charge,Dash,Back Dash,Random Teleport(ashura)
- Removing embedded Fatecharms no longer require the Heavenly Elixir item. The Heavenly Elixir item will sell to NPCs for 100g
- Pre-Asc players can now accept disciples that are equal or lower level than them after reaching level 120
- The default Security Lock time limit lowered from 5 minutes to 1 min
- Coldmoon Essence quest changed.
- Fixed issue where some mob damage was lower than it should have been
- Normal, Elite, Demonic, and Snowmen in the following maps are no longer immune to the Burning effect (incense mage): Westfall, Westfall Void, Southern Province, Southern Province Void, Four Spirits Palace 
- Added new word display for effects: Immune to Death & Moving Curse
- Lowered HP, Critnull, Critshield, and Skill Evasion stats to the Berserker Bosses in Elysium
- Optimized the faction quests for Seira, Rayan, and Zephyr
- Optimized the logic for opening choice/optional packs. Now allows multiple of the exact same pack to be opened at the same time to get the same items
- Fixed issue where the single player mode would enable while in Elysium
- Optimized when a player exits single-player mode after being attacked outside a safe zone
- Fixed issue where player wouldn't exit Invisible after flying
- Fixed bug where some players would stay in combat after dying
- Changed the Celestial Crimson Stone and Heaven Cycle Jade esper items from being an esper bloodsmelt item to an esper assimilation item
- Optimized the Delete Friend function:   
* When either of the friends deletes the other, both names will be removed from each other's friend lists if both are online
* Neither player will receive notifications when the other changes their name
- Total amount of 'Enemy' in the Friends interface raised to 5
- World Chat is now blocked for characters lower than lv10
- Added a 'One Click Upgrade' function to Crafting. Can now upgrade to Crafting LV10 with gold when your Crafting level is 1 - 9
- The resurrection cooldown in Westfall Void, Southern Province Void, Clouded Kunlun, Clouded Shura, and Four Spirit Palace (4th Floor) has been adjusted to 15 sec.
- Players will gain a 6 sec invincibility after resurrecting in Westfall Void, Southern Province Void, and Four Spirit Place (4th Floor)
   
** Item related optimisations **
- The Spiritual Guidance skill gained from Omened Seals are now permanent and will work like fashion skills, can use if not equipped (skill's in bonus slot)
- VIP Emblems can no longer be sold to NPCs
- Optimized the time it takes to open the following items: New Soulcards, Soulcard Record, and Fire Orb of Vastness Pack
- Adjusted the rate for different faction skills consistently appearing for the Forbidden Purple Star item and the normal Purple & Orange stars
- Evolution Jade stack limit raised from 10 to 9999
- Hexagon Charm Wood gained after update will be tradable //old ones will remain bound
- The Peach and Plum Spring Breeze item can now be stacked up to 99
- The Order NPCs in Sunstrider, Inferna, Westfall, and Southern Province will now sell Elite Orders now
- Cooldown to Velonus' Fury and Anan's Wish changed from 6 sec to having no cooldown
- Reduced the time it takes to use certain items to 1 sec: Wine of Charity, Courage Wine, Emperor does not board vessel, Indomitable Power 1 to 5, Tigeren Crystal, Turtoil Crystal
- Added a Soul Rebirth Order exchange at Elder of Arcaneness in Jadeon for Affinity points (Dagos/Felkin/Fuwa) plus Chroma Beads

** Client related fixes **
- Added a new display that shows a character's Affinity in Char Bar
- Optimized the item icons for the following items: Praised Leather, Indomitable Power 1 to 5, and Gyrfalcon Spirit
- Optimized the item description of Kylin Orb
- Optimized the target selection logic when using the TAB key, also introduced a hotkey Alt + ~ to quickly select the closet target. Players are able to change this hotkey in settings
- Optimized the description to the Deep Sleep effect. Now states that the effect cannot affect monsters
- Optimized the drop model to the Blessing Stone item
- Fixed issue with text being distorted while game is running on some graphic cards
- Optimized the models to some faction fashions
- Fixed an issue where 'ERR' was showing for NPCs in some cases
- Optimized the Secuirty Lock interface
- Adjusted the height one can fly in Southern Province and Southern Province Void
- Optimized prompts when Imbuing gear
- Added a Confirmation prompt for replacing exisiting stats with an additional confirmation prompt if there's a Damage Reduction stat in the Mystic Soul system
- Optimized the exclusive function to quests. Now players in solo story mode will be the only ones able to see their personal mobs /mineable items. Outside of solo story mode, players can press F10 to hide other player's  personal drops or mobs
- Optimized the beginner guide to help player's learning experience
- Optimized the interactive feature to some NPCs. Whenever players approach some NPCs, they'll trigger a special dialogue
- Fixed the special animation to Lil Baba fashion's tail section
- Fixed issue with botting on the 4th floor in the Four Spirits Palace
- Fixed issue where Kytos' face model would not display
- Fixed an inconsistency with the appearance of the ascended Jungle Boar pet and its appearance in the Wardrobe system. Also fixed the wrong avatar for the Rubi Boar in the Wardrobe system
- Fixed an inconsistency with the appearance of the ascended Rubi Boar pet and its appearance in the Wardrobe system
- Fixed issue where Proposal Interaction (E button actions) would cause the client to crash
- Added new chat blocking function: players are now able to block words in chat
- Added shortcut key to display skill cooldowns in chat. Players can now press Ctrl + Right-click over a skill on cooldown to display its current cooldown to the current chat channel selected
- Enhanced the visuals to new player's guide icons
- Fixed issue where the death sound of Seira and Hydran male characters were the female death sounds
- Added a Shortcut Astrolabe teleport function to the maps. Now when a player opens the map, if there are any recorded Astrolabe locations it will be displayed on the map that players can click and teleport to

** Reborn customisation changes **
- Removed Celebean custom drop present in some mobs.
- Removed Celebean from Gold Exchange.         
- Removed Dark Drake Cave custom drops.
- Adjusted Faction/Gear change prices. 
- New donation seal pack contains 2 versions of new seal to choose:
* Permanent weaker seal
* 30 days timed stronger seal
- Added custom feature to limit any skill range in Four Spirit Palace Floor 1-3 to 10m (including missless)
- Revised spawn density in Four Spirit Palace LV1-3.
11
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:46:24 am
** Soulstone **
- Added new function: Soul Casting
- Can consume Awakening Orb and Soul Inverters to quickly increase Synergy by 5 (orb) and 10 (inverters) points

** Soulcards **
- Added new esper soulcards: Ink Sword, Nova Sword, and Arcane Sword
- The New Soulcard item can give these new esper soulcards
- Reading separated into Character and Esper categories. Each have their own Reading categories
- Players can refresh the Reading list an unlimited number of times, only the first time each day will not consume Flame of Nirvana
- Player can get up to 12 soulcards still each day. Only the first time each day will not consume Golden Branches of Wishes.
- Reading in the Esper category can give any type of esper soulcards
- Reading in both categories will unlock various new Achievements and tasks in the Immortal Record
- Optimized the Soulcard Sort function: Now the same soulcards will be arranged based on their corresponding ranks (adv, tier, etc)
- Added a new function to Soulcards: Transfer All (top right-hand corner) that will transfer all of the same Soulcards with an Ultimate rank of 0
- Optimized the color to names for Soulcards

** Motif Jades **
- Max Level raised from 20 to 30
- Upgrading level after lv20 requires: Motif Casting[101330], Motif Essence, and corresponding Motif Jades
- Motif Casting can be obtained in the new Team Instances Rising Desolation (both versions) -  npc reward quests.
   
** Trading **
- Added a new system prompt that will display when a character trading is below Asc 160 that will display the character's level, name, and if they're a friend
- When a player cancels a trade, a system prompt will display to show which character canceled the trade
   
** Mystic Shop **
- The Jaden Item Refresh limit changed to 5 times a day and costs 5 jaden each time
- Price of the Mythical Soil item in Mystery Shop in Fairyland Sunstream changed to 20 jaden for 300
- Players are now able to claim rewards for the total number of times they have refreshed the items in the Mystery Shop for both gold and jaden resets.

** Treasure Court - Order of Heaven Auction **
- Added following items: Celestone Pack (10k), Evolved Spirit Stone Pack , and Main Plot Tr. Gem 7-day(Bound)

** Treasure Court - Order of Earth Auction **
- Added the following items:  Illustrious Fragment Pack (50), Wandering Warrior Pack, Pure Lotus Title Gift Pack, Spirit★, Rainfall Order, Drake Sigil (Bound), Kirin Sigil (Bound), Golden Grit Pack, Forbidden Orange Star, Forbidden Purple Star, Omened Seal - Origin of Tao, and Omened Seal - Total Redemption.
- Removed the following items: Illustrious Blade Pouch, Illustrious Armor Box, Illustrious Helm Box, and Illustrious Fragment Pack (Bound)
   
** Transform Gems **
- The stats of Transform Gems changed to have Transform Stats and Additional Stats
- All stats to the God of Rain, Velonus, Shaw Danon, Bilu, Anan, Citadel Savage, Overlord of Chaos, and Empress Lunara Transform Gems changed into Additional Stats
- The Critstrike Rate stat to the Zodiac Lord ★ and ★★ changed into Additional Stat
- [Reborn Customisation] God of Rain Gen additional stats were nerfed.
- [Reborn Customisation] Gem's additional stats won't be effective on pvp maps: Battle For Supremacy , Alliance War map, Iron Battleground, Royal Pen, Genesis Sanctuary, Clash of Seven, Shuomo, Clouded Shura, Clouded Kunlun, Territory Wars Map, Fort Cloudstorm, Coronation, LMS map
   
** Invigoration **
- Added a new 'Disable General Attack' function to Invigoration. When a player has this option selected, their character will not use general attacks at all
Note: If a player has this new function and the old 'Disable Skills' option turned on, the character will only pick up items on the ground
- Added a new 'Auto-Replenish Energy' function to Invigoration. A player will be able to turn on invigoration even if their energy is currently at 0 and the bot will automatically refill it for them using the item in the Energy slot. This function is turned on by default for every player
- Invigoration will not be turned off after dying and resurrecting while in PvP mode
- Invigoration (PvE versions) will turn off after switching maps, teleporting through Astrolabe, Portal Charm, or after teleporting that was initialized by a quest
- Fixed issue where Invigoration wasn't restarted after reconnecting after a disconnection
- Fixed issue where turning on Invigoration in an instance and using a teleport array would then cause the bot to be unable to find a route

** Safety Lock **
- Optimized the 'Unable to vend' option. Now with this checked, when the Safety Lock is active, the character will be unable to sell or buy things from Stalls
- Restrictions added to the Jaden purchasing while Safety Lock is active:
- Buying from the Marketplace, VIP Exclusive, Achievement Shop, Immortal Pavilion, and Jaden Packs
- Unlocking Golden /Red Seal in Immortal Record or upgrading its tier
- Bidding in the Auction House (any of the 3)
- Refreshing item list or purchasing items in the Mystery Shop in Fairyland Sunstream
12
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:45:50 am
v475 Phoenix Destiny Expnsion

** New Faction - Zephyr **
- The story concerning the new faction will have a hidden ending in this expansion. 
Zephyr players who meet the prerequisites for the storyline can trigger the hidden ending and unlock a special quest.
- New Map - Night Forest - Zephyr class map
- Only Zephyr->Zephyr ascension option is available for now.
   
** Pet Oath Seal **
( Pet Master Ellan has discovered a faint thread of spiritual energy connecting pets and their masters. This thread enables pets to help enhance their master's cultivation and stats.
By reinforcing this spiritual thread, pets can further enhance their master's spiritual growth)
- Players can activate the Oath Seal in the Companion section
- Pet's star grades are now categorized. Unascended pet star grade will be referred to as Basic (Training) Grade and  ascended pet star grade will be referred to as Ascended (Training) Grade
- Oath Seals are broken into Fusion Seals and Esperation Seals. Each type of seal can hold a max of 6 stats.
* When the player Fuses or Esperates with their pet (that has the oath seal) the player will gain the seal's stat bonuses
- Oath Seals have 4 functions:

1. Pet Oath
- Ascended players can go to Pengpeng in Sunstream and make an oath with a pet that haven't made one yet and are not time-limited Celestone will be consumed at varying amounts alongside gold depending on the pet's (star) grade.
- A pet's Basic Grade will affect the amount and types of stats. The higher the pet's grade, the higher the stats' value and more stats will be unlocked
- A pet's Basic Grade will determine its default stats and its max value. The default stats the pet came with will influence the stats that players get through making an Oath.
* i.e If a Grade 12 pet has Health & Spirit as default stats, they will almost always be given in the final stats even if not selected by the player.
- Blessing Stones have a chance to raise the probability for a stat to be in the final list of stats in an oath   
- Ascended Grade has no influence on Oaths

2. Pet Spiritual Release
- Ascended players can go to Rocky in Sunstream and choose to Spiritually Release their pet.
* After releasing a pet, it will disappear and the player will gain Celebeans with a chance to gain Celestones
- The probability and amount of Celebeans and Celestones gained depend on the Basic Grade of the pet, the higher the grade, the higher the amount and probability
- Ascended Grade has no influence on Spiritual Release

3. Oath Seal Engrave
- After making an oath, the players are able to engrave the final stats into an Oath Seal (Fuse & Esperate Seals) through the Companion window      
- If an oath seal already has stats (can engrave multiple times), engraving again will merge the final stats from making an oath and the current stats engraved on the seal.
* Players will be able to see the results in the Engrave Stat Preview window. Stats that are in both the final stats from making an oath and the current engraved stats on a seal will be present in the new merged seal

4. Seal Reforge
- Players can reforge the engraved stats on a seal to gain new stats on the oath seal
      
5. Forget Seal function for Oath Seal.
- When there are stats in the seal, players can click on the  Forget button in the upper-right corner of the window and consume 1 Elixir of Oblivion to forget the selected stats within the oath seal.
* This function clears all selected stats in the corresponding seal. Cannot use this function if no stats are selected


** Pets & Oath Seals **
- Esperate will also increase the player's Damage Reduction similar to Pet Fusion
- New Rare Pets added to the game that will have higher value stats when making an oath
- How to obtain rare pets:
* Sky Front /Eclipse mobs in Kunlun & Shura will have a chance to drop a Sky Front Pet Pack /Eclipse Pet Pack. These packs will give a random Sky Front /Eclipse pets that will give higher value stats when making an oath, such as Health, HP %, Spirit, SP %, Attack Power, AP %, Defense, and DEF %
* Beserker Elysium bosses have a chance to drop a Hive Mother Pack. The Hive Mother pet will have higher stat range for c.rate, c.bonus, c.null, and c.shield when making an oath
* Elite Beserker Elysium bosses have a chance to drop a Dragon Guard Gift Pack. Dragon Guard pet will have a higher stat range for Anti-Affinity, Affinity RES, Anti-Race, Race RES, Skill Accuracy, and Skill Evasion
* Primordial Monkey Wu have a chance to drop Small Monkey God Pack.
* Morgon will certainly drop a Small Morgon Pack.
* Destus will certainly drop a Small Destus Pack.
(These pets will have a higher stat range for Damage Reduction % and Anti-Damage Reduction)
* Achieving the 'Master of Oaths' achievement will reward the player with a Feathered Concubine
* Thunder Phoenix will drop a Little Thunder Phoenix Pack. All of this pet's stats will have a higher stat range when making an oath
      
      
** Pet's Celestones **
- Beast Lord (T6) and the Darksky Maiden (T7 - T9) will drop 1 Celestone Pack or 1 elestone Pack (Bound).
* Opening these packs will give 1 or 2 Celestones for the unbound one and 1, 2, or 5 bound Celestones from the bound pack
- Doubt (T10 - T12 & H2) will drop 1 Celestone Pack or 1 Celestone Pack (Bound).
* Opening these packs will give 1, 2, or 5 Celestones for the unbound one and 2, 4, or 10 bound Celestones from the bound pack   
- Devasopana (T13 - T15) will drop 1 Celestone Pack or 1 Celestone Pack (Bound).
* Opening these packs will give 2, 3, or 6 Celestones for the unbound one and 3, 6, or 15 from the bound pack
- Iron BG Victory Pack will now give 10 bound Celestones
   
** Pet's Blessing Stones **
- Blossom·HP /SP (Common, Good, Fine) raises probability to getting HP% /SP% when making an oath by 5%, 10%, 15%
- Paramita · AP (Common, Good, Fine) raises probability to getting AP% when making an oath by 8%, 14%, 20%
- Paramita · C.Rate / C.Bonus (Common, Good) raises probability to getting c.rate or c.bonus when making an oath by 4%, 8%
- Cicada · C.Null / C.Shield (Common, Good) raises probability to getting c.null or c.shield when making an oath by 4%, 8%
- Peony · Anti (Common, Good) raises the probability to getting Anti-Affinity and Anti-Race when making an oath by 4%, 8%
- Peony · RES (Common, Good) raises the probability to getting Affinity RES and Race RES when making an oath by 4%, 8%
- Peony · Anti-Reduction (Common, Good, Fine) raises the probability to getting Anti-Damage Reduction when making an oath by 4%, 8%, 12%
- Peony · Damage Reduction (Common, Good, Fine) raises the probability to getting Damage Reduction % when making an oath by 4%, 8%, 12%

- Available from:
* Doubt (T10 - T12 & H2) and Devasopana (T13 - T15) has a chance to drop following blessing stones: Paramita AP (Common & Good), Blossom HP/SP (Common & Good)
* Skyfront and Eclipse mobs have a chance to drop following blessing stones: Paramita AP (All Versions) and Blossom HP/SP (All Versions)
* Beserker bosses' Beserker Silver Pack has a chance to give Pet Oath Blessing Box and this box will give one of the following: Paramita C.rate /C.Bonus (Com., Good) and Golden Cicada C.Null / C.Shield (Com., Good)
* Elite Beserkers have a chance to drop Beserker Gold Pack which will have a chance to give a Pet Oath Blessing Box and this box will give one of the following: Peony · Anti (Com., Good), Peony · RES (Com., Good), Peony · Anti-Reduction (Common), Peony · Damage Reduction (Common)
* Primordial Monkey Wu, Morgon, and Destus will drop following: Peony · Anti-Reduction (Common & Good) and Peony · Damage Reduction (Common & Good)
* Thunder Phoenix will drop one of the following: Peony · Anti-Reduction (Good & Fine) and Peony · Damage Reduction (Good & Fine)
* Celebean Pack lottery gained from the Lucky Bag (marketplace) and being refined 1000 times will give a Celebean Blessing Pack that has a chance to give one of the following: Peony · Anti (Common) and Peony · RES (Common)
    
** Celebean (Bound) **
- The Beserker Silver Pack and Beserker Gold Pack have a chance to give a Celebean Luck Pack, which can give 10, 20, or 50 Celebeans (bound)
- Beast Lord (T6), Darksky Maiden (T7 - T9), Doubt (T10 - T12 & H2), and Devasopana (T13 - T15) will drop a Celebean Luck Pack, which can give 1, 10, or 50 Celebeans (bound)
- Players can exchange Mountain Cloud Jade in the Immortal Record's Pavilion for 50 Celebeans (bound). Exchangeable 10 times each month
- Exchange Method Changes:
* The cost for Celebeans from Pet Master Ellan in Sunstream has been reduced from 5 Sunny Jades for 1 Celebean to 3 Sunny Jades for 1 Celebeans
- New Lotteries will have a Celebean Pack added to rewards.
* Refing will give various amounts of Celebeans from a minimum of 10 to a max of 3000. Every 20th refine will double the amount of Celebeans received.
* Refining 1000 times will give the Celebean Blessing Pack, which will give at least 1 Celebean Pack (300)
   
** Evolution Jade (Bound) **
- Five Sins Hidden Boss Demon Sword and Illusions in the Mist (T13 - T15) Hidden Bosses (Heartrending Flower, Firmus, Soul Scepter, and Dragon Smash Sword) have a chance to drop Evolution Jade (Bound)
- Players can exchange 1000 Mountain Cloud Jade in the Immortal Record's Pavilion for 1 Evolution Jade (Bound). Exchangeable once each month

** New Pet EXP Item - Golden Roc Pellet **
- Item gives 390,000,000 EXP to a pet (Enough to level a pet from lv1 to lv150)
- Obtain Methods:
* Five Sins Hidden Boss Demon Sword and Soul Odyssey (T13 - T15) Hidden Bosses (Heartrending Flower, Firmus, Soul Sceter, and Dragon Smash Sword) have a chance to drop Golden Roc Pellet
- Skyfront and Eclipse mobs (Clouded Kunlun/Shura) have chance to drop 1 Golden Roc Pellet
- The Celebean Blessing Pack received from refining the Celebean Pack gained from the Lucky Bag (marketplace) will contain 1 Golden Roc Pellet
    
** Pet **
- Added a new 300 tab to the Pet Growth interface in Pet Training. Now pets that are grade 18 or higher can increase stats by 300 now
- Added a 'One-click Basic Stat Growth' function to Pets. This will enhance all grade 3 Pet's Stats to their max value for their specific star type.
It costs 12,000 Celebeans and 50,000 gold to use. The Trait stat will also be affected by this function
- Adjusted the probability for each stat appearing when changing the Trait
- Reduced the time for pet growth process bar to complete
- Optimized the description to Esperate in the Help description
   
** Soul Tower & Celestial Tower **
- ST opened up to 120 floors and CT opened up to 100 floors
- Players can enter floors 101 and 111 now in ST
- Players can enter floors 81 and 91 in CT
- The Zephyr's Phoenix Flight skill is disabled while in ST or CT
- Fixed issue with client crashing in the Soul Tower instance
- Fixed issue where players weren't being recorded in the Hall of Excellence in spots 101 - 120 for the Soul Tower section of Personal Info

** Iron BG **
- Amount of Vanguard gained after a match has been raised to three times its current amount and the extra Vanguard gained for achieving Best Kills, Best Assists, and Valuable Player has been increased from 5 to 25
- Item Exchange at Kao Sonye changed:
* Sun Bead and Cold Flame Stone added
* Removed the Warsoul/Combat item as a reward and requirement for exchange.
* Adjusted the amount of some rewards
- Duration of Iron BG lowered from 15 to 10 mins 
- Fuwa affinity's Moshu Disaster skill is now disabled from being used in Iron BG
- There is now a 5 second wait for resurrecting after dying when returning to the char's corresponding camp's resurrection spawn point
- Participation limit is now 4 times a day
- Added a new rules:
* If the flag bearer dies while transporting the flag, the flag will drop on the ground and players from both teams can collect it.
* If a player from the opposing team goes to collect the flag, it will take 3 seconds to collect it.
* If it's a player from the same team, it will take 8 seconds.
* Being attacked during the flag collecting process will not interrupt the collection process.
* If the flag is not collected and remains in its original position in the team's territory, players from that team cannot collect their own flag.
* Removed the speed boosting skill from the flag bearer
* There is now a speed cap to flag bearers at 6 meters/second. No speed buffs gained while flag bearer will surpass the limit of 6 meters/sec
- Points gained from killing Chaotic Tauren or Necro Tauren was reduced from 10 to 5 points. Killing these bosses can drop a Iron Movement Decree.
* Iron Movement Decree can be used on the flag bearer to increase their movement speed. This item can only be used in Iron BG and cannot be taken outside of it
   
** Shuomo **
- The revival timer has been increased from 15 to 20 sec
- Reduced the time to collect the Shuomo Merit Box from 15 to 8 sec
   
** Tiger Summit **
- Reduced mobs' Health, Attack Power, Defense, Critstrike Rate, Critbonus, Critnull, Critshield, Skill Evasion, and Anti-Damage Reduction stats
- Greatly increased the EXP Reward from the quest in both versions of instance
- Adjusted some strategic mechanisms to the Bosses
- Slightly reduced the Defense to mobs and Bosses
- Improved the display of warning range (get out of area display) for the Tiger Summit instances
- Fixed issue where striking teammates to remove the Special Stun effect would trigger the freeze effect from 天网恢恢 'Heaven's vengeance is slow, but certain' in the Tiger Summit instance (both)
- Optimized the Tiger Summit instance, players are able to fill EXP Bottles in the Alchemy system from mobs in instance now

** Soul Odyssey **
- Reduced the Health to the following bosses: Heavens Guard, both Shaw Danon & Velonus, Fusoir, and Doyel Shen
- Reduced Defense by 20,000 and Critshield by 100% to the following bosses: Heavens Guard, both Shaw Danon & Velonus, Fusoir, Doyel Shen, and Devasopana
- Soul Odyssey (T13 - 15) added to leaderboard rankings
- Added a high EXP reward given after defeating each Boss
- Clans can now do the Clan Instance for Soul Dynasty (T13 - 15) where members can receive the rewards (completion & time rewards) once a week.
//Only one rewards can be gained each week; cannot receive reward for t13 and then for t14

** Five Sins **
- Added a high EXP reward given after defeating each Boss

** New Team Instance - Rising Desolation
Entry Level: Ascension 166-170
Party Limit: 1 - 12 people
Admittance: No limit. Resets every Monday 0:00
Duration: 1 hour
Special Rules:
1. Cannot use Phoenix Flight, Impermanent World, or White Shroud skills in instance
2. Once the Boss is aggroed, a player cannot resurrect after dying through 'Return to City' function.
- If a Boss moves a certain range away from its spawn point, it will disengage from combat and return to its original spawn point
3. After a player dies, they cannot be resurrected for a set time. This effect is cleared after returning to the spawn point.
4. Pay attention to what NPCs say, they may give hints to completing the instance
5. The additional stats gained from Transform Gems has no effect while in this instance
   
Rewards: Motif Essence, Motif Soul, Ice Orb of Vastness, Moon Talisman, Royal Star LV2, Cold Flame Stone,
         Lucky Star Pack, Star Banner, Drake Sigil, Orange Star, Purple Star, Blue Star,
       Omened Seals: Origin of Tao, Total Redemption, Global Thunder, Celestone Grand Pack,
       Consolidated Spirit Iron Crate, and Praised Fragments
   

** Team Instances **
- Removed Misty Milky Way from game
- Clouded Milky Way, Shady Milky Way, and Dream in the South made into Common Team Instance.
* Daily entrance limit changed into Weekly Entry, can enter 4 times a week. Resets every Monday at 0:00
- New rule applied to Common Team Instances: Players Boss kills will count each week and if there's a player in the registration who has already defeated a boss, then that boss will not drop items or give a Roll Point reward. //like War of the Beast Lord instance
- Registration will list the current Boss a player has killed, if any //like War of the Beast Lord instance
- Each boss chest/npc rewards adjusted to account for their once-a-week limit, rewards reset on Monday at 0:00
- Removed Royal Star LV1 & 2 from drops
- Changed the items & chance for Roll Point Rewards for Shady Milky Way and Dream in the South to be consistent.
*  This means that the amount of items obtainable through Rolling will be increased by 2.5 times the previous chance
- Changed the items obtainable through the Roll Point system in Clouded Milky Way to be the same as Shady Milky Way and Dream in the South and their amount being 50% of the other 2 instances
- New items were added as Roll Point rewards:  Star Chart, Illustrious Fragments, Praised Fragments, and Drake Sigil
- Raised the participation limit to Shady Milky Way to 18 players
- Optimized the movement speed and field of visions (aggro range) to the mobs in Dream in the South
- Removed Shady Milky Way and Dream in the South from Clan Instances. Their rewards will be moved to the Weekly Completion Rewards to these instances
- Weekly Evaluation Rewards changed into Weekly Speed Run Rewards. Completing the instance within the specific time limit with give the equavalent to the old Weekly Evaluation rewards
* Weekly Speed Run Rewards will reset every Monday at 0:00
* Can claim one pack per instance per week.
* [COMPERs note] Since I wasn't able to determine exact method to visually handle buttons for this updated system. All packs have all buttons clickable as default. Even when reward was claimed or can't be claimed yet. Clicking button will show error message however if it was claimed or conditions are not met.
- Added the old 5S Evaluation Rewards from Clouded Milky Way, Shady Milky Way, and Dream in the South to the Achievement system.
* Those generous rewards can only be claimed once in the Achievement interface after completing the achievement
- Removed the mechanism for adjusting the rate at which Bosses in Clouded Milky Way & Shady Milky Way removed buffs and reduced critnull based on the number of players in the instance
   
** War of the Beast Lord **
- Raised the chance for the normal 6th Boss to drop Praised Fragments.
 
** Holy Lotus **
- Entry limit changed from once everyday to 3 times every week. The limit resets every Monday at 0:00 and can also be reset using the Reset Voucher.
- The Golden Boy mob in instance will no longer drop items, but will provide a quest reward at the end of the instance for every Golden Boy defeated. Players are able to obtain 3 'Holy Lotus Blessing Pack' per week
- Adjusted logic for Alabaster Lord and Black Lotus Succubus. After patch they are guaranteed to appear and the amount of damage dealt to the bosses with each attack has been increased
   
** Bottles (Battery) **
- Added a 'Merge All' Bottling function that will bottle all eligible batteries into the Bottle with a single click
   
** Biography - Lil Baba **
- Discover the story of Lil Baba and unlock various rewards from Moon Talisman, Royal Star LV3, Blue Stars, Supreme Soulcards, Discount Fashion Coupon (to buy Baye and Lil Baba Fashions at discounted price), and a temp Lil Baba transform gem that can be made perm
13
This feature is now disabled.
14
General:

Most Offensive Mystic Tome skills
Fixed Skill Accuracy bonus being not effective.

Bloodcaller ~
Focused Hate esper's additional Weaken RES attached to skill was removed

Fear's End ~
Emerald Sky Canon esper's skill will no longer place target into Fear unless the caster's Stun RES is higher than the target's Stun RES

Mental Stillness ~
Reduced Cast Time from 2 to 1 sec

Range
The following skills' had their effective distance for damage optimized:
River Dweller 3, River Dweller 3 (All), Gather Spirit 3 (All), Reality Termination 3 (All), Celestial Slay (Chroma), Celestial Slay 3 (All), Meteor Shower 3 (All)
15
Ceros

Wandering Dragon ~
Affects the Focused Hate esper's transform effect
Skill's duration reduced to 9 sec (1+lvl)
Can cast skill in either posture
Conqueror's Might no longer clears the cooldown to this skill

Extreme Grief ~
Added Effect: Removes 1 common positive effect from the target

Border Flow ~
Adds 2% (lvl) of Max HP to the damage of Claws of the Abyss when striking mobs

Fearless Frost ~
Can cast skill in either posture
Gain the max amount of Damage Reduction if used while under Dragon Power

Drunken Moon (Star Skill) ~
Also reduces the cooldown to Drunken Moon by 5 (lvl) sec

Into the Nine Heavens ~
Can cast skill in either posture up to 2 times
After the 2nd cast, it'll remove every Adverse Scale and remove Dragon Power from the caster

Perceptive Rhythm ~
Cooldown reduced to 50 sec
After entering Dragon Power, 10 sec will be removed from the cooldown to this skill now instead of 20 sec

-

Imperia:

Underworld Travel
Teleport range changed to 20 yards

Underworld Travel 2 ~
Teleport range changed to 20 yards

Wind Deeds ~
Tome effect no longer gives a Bliss effect after using Underworld Travel and Underworld Travel 2;
Tome now reduces the cooldown to Underworld Travel and Underworld Travel 2 by 4 sec (2*lvl)

Prosperous Wind ~
Tome effect no longer gives Invincibility after using Steerwind, now it'll give the caster the same effect as Freefall Flower and have a 100% chance (50*lvl) to dodge attacks and skills

Killing Intent ~
Reduced how much c.rate is increased to 10% (3+lvl)

Killing Intent <Bane> ~
Raised how much c.rate is increased to 30% (1.5*lvl)

Conjoined Suffering (Star Skill) ~
Reduced the additional c.rate added to skill from 20 to 15%
Reduced the Wind Wrath effect:
While under Wind Wrath, if the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Black Fire damage by 12%, 15%, 20% of Attack Power depending on type.
When the skill reaches rank 5, the amount of Attack Power added to Black Fire damage will raise by 10%
Corrected description to attach CritBonus info.

Overbearing Wind ~
Cooldown raised to 60 sec

Overbearing Wind 2 ~
No longer increases damage reduction to Overbearing Wind. Now only increases the damage cap

Wrath of the Wind ~
Reduced the additional cast range given while under Wind Wrath from 8 to 4 yards

Eternal Blaze 2 ~
10% of the sum of the caster's Max HP and Max SP added to extra damage. Striking non-player targets will double the amount (20% sum HP/SP)

Settled Disturbance 2 ~
10% of the sum of the caster's Max HP and Max SP added to extra damage. Striking non-player targets will double the amount (20% sum HP/SP)

Immortal Fire Planet (Chroma) ~
Extra damage raised to equal 200% (10*lvl) of Attack Power and 10% of the sum of the caster's Max HP and Max SP.
Striking non-player targets will double the amount (20% sum HP/SP)

Startle Wind ~
Tome will extend the duration to the cyclone by 6 sec (2*lvl)

Startling Thunderbolt 2 ~
Extraction effect's wait to cast next skill raised from 2 to 3 sec

Destruction Cloud 2 ~
Added effect: when striking mobs, deals more damage equal to 10% (lvl) of the sum of the caster's Max HP and Max SP
Every use of Frosted Jade 2 can reduce the cooldown to Destruction Cloud by 5 sec

Freefall Flower (Star Skill) ~
At rank 5, extends the duration of the dodge effect by 2 sec

Sharp Air Shield 3 (All) ~
Sky, Ocean, Hero: Gain a Bliss effect that's immune 12 times for 4 sec
Earth: Gain a Bliss effect that's immune 18 times for 6 sec

Dancing Tornado 2 ~
Attaches 100% (10*lvl) of Attack Power to cyclones and reduces the cooldown to Dancing Tornado by 10 sec (lvl)

Dancing Tornado (Star Skill) ~
At rank 5, reduces the cooldown to Remaining Travel (All) by 6, 8, 10 sec depending on type
Moon: Raised the duration for the movement speed increase when the caster is within the attack range of a summoned cyclone from 2 to 4 sec
Sun: Raised the duration for the movement speed increase when the caster is within the attack range of a summoned cyclone from 2 to 6 sec


-

Ashura:

Secluded Ballad 2 ~
Cast time made into an instant cast.
Skill made into Combo Skill. Combo Limit is 2

Myriad Marvels 2 ~
Cast time made into an instant cast.
Cooldown reduced to 80 sec (100 - 2 * level)

Diviner Sacrifice <Bane> ~
Stun duration raised to 5 sec

Astral Soul (All) ~
Spiritual Body ui will now show buffs and debuffs currently active on Spiritual Body

Astral Soul ~
Can now use the Mystical Ramble and Cow Zodiac Fashions while under the Shed effect
The Spiritual Body's Health changed to equal the caster's Max SP multiplied by 12
If the caster is Felkin, the Spiritual Body will be immune to Burn, Inferno, and Laceration effects

Astral Soul (Star Skill) ~
Raises the amount of Health to the Spiritual Body equal to the caster's Max SP multiplied by 2 / 4 / 6 depending on type

Astral Soul 2 ~
Increases the Health to the Primordial Spirit by the caster's Max SP multiplied by 1 (0.1*lvl)
Removed the requirement for the Spiritual Body to have Spiritual Substitute to avoid death
The Spiritual Substitute limit is 3

Puppet Thread 2 ~
Extends the duration to the control effect by 2 sec now (paralyze/freeze) and now also affects the duration to the Nullity effect

Extinct Panax ~
The Hit Back effect to Mantra·Reverse Universe will also remove 3 (level) buffs from the target every time they cast a skill

Sly Step (All) ~
Summons can now be attacked. The summons will inherit the caster's stats and health equals the caster's Max HP
Can no longer use these skills while under Possession

Collaboration 2 ~
Reduced how much the possessed target's stats raise from 10 to 5% (0.5*lvl)
Reduced how much the possessed target's Critbonus and Critshield increase from 50 to 20% (2*lvl)
Added Effect: Increases the possessed target's damage to non-player targets by 5%

Spiritual Zephyr 2 ~
Reduced how much movement speed is increased from 1.0 to 0.5 yards / sec
Added Effect: Also increases Mount Speed by 0.3 yards / sec

Mantra·Shadow 2 ~
Added Effect: If the caster's Paralyze RES is higher than the target's Paralyze RES, Paralyzes the target for 4 sec
Added Effect: Extends the duration to the displace skill prohibit effect. For every 50,000 of Max SP the caster has, the duration extends by 1 sec but cannot exceed 15 sec (27 sec is cap)

Divine Manifestation 2 ~
Increases Max SP by 50% (5*lvl) for 10 mins
Amount of Critbonus added to trigger damage raised from 30 to 50%

Divine Manifestation (Star Skill) ~
Moon: Attaches 7.5% of Max SP (1.5*lvl) to Enmity's trigger damage
Sun: Attaches 10% of Max SP (2*lvl) to Enmity's trigger damage

Possession ~
The cooldown to Mantra·Life and Death (Star Skill) and Aster·Tearful Ghost will be increased by 30 sec while cast in Possession
Supreme Power effect will be reduced while in Possession from the caster's Max SP multiplied by 1.5 to 1.2