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Topics - shmiggle

1
Guides / Pet database for skills
August 07, 2018, 05:37:28 pm
Pet database

sorry if repost couldn't fine it
2
Guides / Eldea Gauntlet (Archaia) ring upgrades
August 07, 2018, 05:16:21 pm
4 to 6 players to enter
do instance for chance to get rings and necklace upgrade items from level 5 to level 6

Items:
1) Ancient Blood Charm - Charm Ring Upgrade item need a total of 20

Link = http://jd.pwdatabase.com/pwi/item/55215

2) Ancient Blood Jade - Jade Ring Upgrade item need a total of 20

Link = http://jd.pwdatabase.com/pwi/item/55216

3) Ancient Blood Seal - Seal Necklace upgrade item need a total of 40

Link = http://jd.pwdatabase.com/pwi/item/55217

every boss has a chance to brop these items and if you get hidden boss you get 1 item randon but 100 %

You got 15% chance to get hidden boss and you got 7 boss before the hidden boss if you kill each of those boss the currect way you get more % to get hidden boss
Each boss kill the currect way = 5% more chance to get hiden boss
IF you suceess all 7 boss them you will have a 50% chance to get the hidden boss

Bosses:

1)First boss: Fierce Vulture - Attack these Boss with single target skill and make sure no one kills any Vulture Guard or you will fail the bos.

LINK = http://jd.pwdatabase.com/pwi/mob/54930


2) Second Boss: Variant Spider - Kill boss with out using Batts

LINK = http://jd.pwdatabase.com/pwi/mob/54905

3) Third Boss: Evileye's Champion - Kill these Boss in under 120 seconds

LINK = http://jd.pwdatabase.com/pwi/mob/54883

4) Four Boss: Stone Statue - Kill red dress Mobs untill a small replica of the boss apers them kill it dont kill any other mob only red dress ones

LINK = http://jd.pwdatabase.com/pwi/mob/55204

5) Fifth Boss: Luo Jie - Tank Boss untill it saids Warmed 5 times after kill it and sucess

LINK = http://jd.pwdatabase.com/pwi/mob/54903

6) Six Boss: Greedy General - These boss runs from First stage to second stage attack it with your team and take as many hp as you can and wait untill he runs to second stage to kill it after he runs you will have 60 seconds to kill it to success if not fail.

LINK = http://jd.pwdatabase.com/pwi/mob/54880

7) Seven Boss: Evileye - Kill Boss before 3 menbers died. The boss does 1 hit after hes HP drops below 50%

LINK = http://jd.pwdatabase.com/pwi/mob/55037

8) Hidden Boss: Secret Mirage - Kill it no especial way and enjoy price

LINK = http://jd.pwdatabase.com/pwi/mob/55039

Good Luck and enjoy the Guide hope you all get all the items and make your upgrades
3
Suggestions / Torment Tower rewards increase
August 03, 2018, 03:57:17 pm


   
   
   


   
   
   


   
   
   


   
   
   


   
   
   


   
   
   


   
   
   


   
   
   


   
   
   

NameReward currentSuggested rewards
150 BasicTaichi Pill Pack
Amount: 2
Affinity Bead
Amount: 300
Chroma Bead
Amount: 300
Ancient Coin
Amount: 1
Meditation Orb 3X
Amount: 1
Taichi Pill Pack
Amount: 2
Affinity Bead
Amount: 1000
Chroma Bead
Amount: 1000
Ancient Coin
Amount: 10
Meditation Orb 3X
Amount: 5
150 StandardTaichi Pill Pack
Amount: 4
Affinity Bead
Amount: 400
Chroma Bead
Amount: 400
Ancient Coin
Amount: 2
Meditation Orb 3X
Amount: 1
Taichi Pill Pack
Amount: 4
Affinity Bead
Amount: 2000
Chroma Bead
Amount: 2000
Ancient Coin
Amount: 15
Meditation Orb 3X
Amount: 5
150 AdvancedTaichi Pill Pack
Amount: 6
Affinity Bead
Amount: 500
Chroma Bead
Amount: 500
Ancient Coin
Amount: 3
Meditation Orb 3X
Amount: 1
Taichi Pill Pack
Amount: 6
Affinity Bead
Amount: 4000
Chroma Bead
Amount: 4000
Ancient Coin
Amount: 20
Meditation Orb 3X
Amount: 5
150 UltimateTaichi Pill Pack
Amount: 8
Affinity Bead
Amount: 600
Chroma Bead
Amount: 600
Ancient Coin
Amount: 4
Meditation Orb 3X
Amount: 2
Taichi Pill Pack
Amount: 8
Affinity Bead
Amount: 8000
Chroma Bead
Amount: 8000
Ancient Coin
Amount: 25
Meditation Orb 3X
Amount: 10
155 BasicTaichi Pill Pack
Amount: 4
Affinity Bead
Amount: 500
Chroma Bead
Amount: 500
Ancient Coin
Amount: 3
Meditation Orb 3X
Amount: 1
Taichi Pill Pack
Amount: 4
Affinity Bead
Amount: 2000
Chroma Bead
Amount: 2000
Ancient Coin
Amount: 10
Meditation Orb 3X
Amount: 5
155 StandardTaichi Pill Pack
Amount: 6
Affinity Bead
Amount: 600
Chroma Bead
Amount: 600
Ancient Coin
Amount: 4
Meditation Orb 3X
Amount: 2
Taichi Pill Pack
Amount: 6
Affinity Bead
Amount: 4000
Chroma Bead
Amount: 4000
Ancient Coin
Amount: 20
Meditation Orb 3X
Amount: 5
155 AdvancedTaichi Pill Pack
Amount: 8
Affinity Bead
Amount: 600
Chroma Bead
Amount: 600
Ancient Coin
Amount: 4
Meditation Orb 3X
Amount: 2
Taichi Pill Pack
Amount: 8
Affinity Bead
Amount: 7000
Chroma Bead
Amount: 7000
Ancient Coin
Amount: 30
Meditation Orb 3X
Amount: 5
155 UltimateTaichi Pill Pack
Amount: 10
Affinity Bead
Amount: 800
Chroma Bead
Amount: 800
Ancient Coin
Amount: 5
Meditation Orb 3X
Amount: 3
Taichi Pill Pack
Amount: 10
Affinity Bead
Amount: 9999
Chroma Bead
Amount: 9999
Ancient Coin
Amount: 40
Meditation Orb 3X
Amount: 10

4
Gevrin / Gevrin Faction Presentation
July 04, 2018, 12:37:44 pm
Gevrin

Weapon: Umbrella
Career Positioning: Remote / Group Attack / Master

With the increasingly powerful output capability and the amazing group explosion, the understanding of time and space enables them to develop their strengths and avoid weaknesses and play with their opponents.
5
Seira / Pre-asc Class build - Seira
July 04, 2018, 09:53:22 am
Seira

Seira use Fans to support their allies with the power of the wind.

Wielding their fans, they elegantly destroy their enemies while dancing with grace.

Build to follow
6
Hydran / Pre-asc Class build - Hydran
July 04, 2018, 09:38:10 am
Hydran

These walking arsenals carry a powerful Halberd capable of unleashing an onslaught of damage in a variety of forms.

Hydran are known to be quick, agile, and explosive fighters. The Streak System allows Hydran to cast special skills multiple times in quick succession before reaching their cooldown. This allows them to connect a combination of moves to fight enemies without having to slow down.

Pre-asc Build
7
Kytos / Pre-asc Class build - Kytos
July 04, 2018, 09:37:22 am
Kytos

The Kytos are the Etherkin crusaders. They are four-legged with blue skin, resembling something similar to the centaur/mythical kirin in terms of physique. They are gender-locked to be male only, and were introduced alongside the Psychea in the "Regenesis" expansion.[3]

The Kytos are mobile as well as durable, allowing them to charge straight into the hearts of combat and the vulnerable back lines. They are able to force the assault of enemies onto them, as well as reflect damage and cast defensive buffs onto themselves, rendering the assaults of the offenders useless. They are also able to transform themselves into mounts that their allies can ride on to the fight. Also, they have a human form that allows them to use fashion and ride mounts like other classes and factions, though they are unable to use their skills in human form and thus only in their true form are they suitable for combat. Instead of using "spirit" (mana in Jade Dynasty) to cast skills, the Kytos instead uses their own health to cast their powerful multi-target skills as well as suppressive effects. They build up "Fury" in replacement of spending spirit via dealing or taking damage, which, depending on skill choices, allows them to become more powerful in terms of either damage, accuracy of skills, and so on. With these traits combined, the Kytos makes a very powerful warrior as they hastily rush into the front lines of the battlefield.

The Kytos uses the spear as their weapon. They use various parts of heavy armor (shoulder pads, etc.) as defensive clothing. In some areas (such as their chests) they are not covered in armor however, which allows them to be incredibly mobile in battle.

Build to follow
8
Psychea / Pre-asc Class build - Psychea
July 04, 2018, 09:36:53 am
Psychea

The Psychea are the summoners of the Etherkin. Small & childlike in appearance, they were introduced alongside the Kytos in the "Regenesis" expansion.[2]

The Psychea are able to effectively control and maneuver zones of the battlefield as they are able to lay various magical/technological traps as well as summon giant celestial & mechanical beasts into battle. The beasts, called "Psyteks" are usually giant mechanical beasts that are able to be ridden on by the Psychea, letting the class use the beast as a form of debuffing enemies and a gateway to access their powerful skill forms. They are able to also protect the Psychea from killing blows and costs spirit constantly to maintain. Aside from this, the Psychea is also able to render themselves invisible as well as having medium-ranged spells that deal powerful single-target damage; as well as several Area-of-Effect damaging spells that they may use alongside their Psyteks in battle.

The Psychea uses a giant calligraphy brush to conjure such beasts and spells, waving it around to create Chinese symbols that allows them to cast spells in the heat of battle. They use robes as their armor.

Build
9
Voida / Pre-asc Class build - Voida
July 04, 2018, 09:36:29 am
Voida

The Voida of the Athan race floats in mid-air like the Celan, however being valiant rather than graceful. They are the light and dark mages of the game, using a combination of divine and unsacred spells. They were the only class that was introduced in the "Judgement" expansion.

The Voida have mastered the power of the light and dark elements, and casting certain skills will move them closer to one of the two extremes. During combat, the class may accumulate 100 points in either by continuously casting light or dark spells. Through this, they may enter either a Dawn or Dusk state, where their main offensive skills will have their cooldowns decreased and their effects enhanced in a way; with the forms being interchangeable by casting light to dark/dark to light spells. Using these two parallels, they may summon dark beasts, curse hexes & holy glyphs as well as charge massively powerful Area-of-Effect attacks through their channeling of darkness and light.

The Voida use ethereal-like robes as armor. Their weapons are the mysterious "stardial" that appears to be a medium-sized mechanism floating behind their backs. The stardial seems to be the source of their light and dark powers.

Light Skills
Dark Skills
10
Forta / Pre-asc Class build - Forta
July 04, 2018, 09:36:06 am
Forta

The Forta are swift martial arts melee fighters, aesthetically similar to Balo but focusing on damage. Along with the Incense Mage, the Forta were introduced in the "Legacy" expansion.

The Forta have several skills to keep their enemies in melee range; either pulling or teleporting enemies to the Forta. They are also masters of skill combinations: When they cast some skills, there's a chance that they'll unlock powerful Chain Skills that they can use for a short time. The Forta uses heavy armor, though they do not have as much health/defensive capabilities compared to the other wearers. The Forta fight using cestuses, spiked gauntlets that they wear on each hand.

Build to follow
11
Celan / Pre-asc Class build - Celan
July 04, 2018, 09:35:39 am
Celan

The Celan tribe of Athan are musicians; the "bard" class of Jade Dynasty. They are the noblest tribe of the Athan, floating slightly off the ground in a graceful glide. They were one of two classes added in the "Vengeance" expansion.

Many of their skills can chain player-chosen notes together for different effects. Like the Skysong, they can heal/bless themselves and other allies. Although lacking health, they can provide themselves and allies a "Reflect" status, which prevents incoming damage and redirects skills back against the attacker. Their skill style focuses on playing soothing to devastating melodies that can either bless or curse a large area, heal allies or deal moderate damage to enemies in a large distance. They use robes as armor. Celans uses the Zither as a weapon, an instrument that is usually played sitting down; however as they glide the Zither they use floats in front of them, ready to cast spells from the strings while in combat.

Offensive
Support
12
Rayan / Pre-asc Class build - Rayan
July 04, 2018, 09:35:10 am
Rayan

The assassin of the Athan. Along with the Celan, they were one of two classes added in the "Vengeance" expansion.

The Rayan lacks defense, and attacks from melee range. They can however go invisible as well as summon shadow clones of themselves, which can attack, cast skills, and be used in devastating combinations with the caster. They can also transfer damage and debuffs to the shadow as well as teleport to the shadow. They can also curse their enemies and blink to their target, making them deadly in terms of single-target damage. The Rayan can deal large amounts of melee damage in combination with enhancing buffs and their shadow. Their styles of skill primarily focus on pure assassination techniques, mostly focused on taking down their targets quickly with dark slashes and traceless strikes. The Rayan uses light armor, with twin scythes being their weapons.

Celestial Slay
Shadow
Ultima/Celestrial Slay
13
Balo / Pre-asc Class build - Balo
July 04, 2018, 09:34:38 am
Balo

The Balo tribe of Athan are the barbaric class of the game. Along with the Arden, they were one of two classes introduced in the "Ascension" expansion.

They wield axes and focus on health and defense, even more so than the Vim, which focuses mainly on defensive shields. They do not, however, deal much damage, though they have considerable suppression effects and stacking bleed-puncture skills that would help them slay their opponents. Like the Vim, they wear durable, heavy armor.

Powerful Aid
14
Arden / Pre-asc Class build - Arden
July 04, 2018, 09:34:14 am
Arden

The archer tribe of the Athan, the Arden are descendants of fox spirits. They have the ability to shape-shift into a fox, raising their speed and resistances exponentially but making them unable to attack. In their normal form they have ears and a tail, whose colors can be customized.

The Arden summon plants to inflict status effects on nearby enemies, and wild beasts to attack enemies. Each tier has one plant and one beast summon. Their attacks have the longest range of any faction. They lack much health and defensive capabilities, but makes it up for high damage and high range. Their use light armor as their defensive equipment as well as bow & arrows as their weapon.

PvE
PvP

15
Incense Mage / Pre-asc Class build - Incense Mage
July 04, 2018, 09:33:50 am
Incense Mage

The human mages of Incense Valley combine a party-support role with a heavy mage-like damage. They are the guardians of Incense Valley, and are one of the three Good-aligned factions. They were introduced in the "Legacy" expansion along with the Forta. They are a class that values justice.

Incense Mages are able to deal a lot of damage over time with the "Burn" effect many of their attacks inflict. Incense Mages can also focus on party support with area control spells or aura buffs, which grow more powerful with more party members. Their usual style of fighting involves summoning fire, using their weapons as fire conductors to inflict burning marks onto their enemies. They use robes as armor, and their weapons are kristocs, several rapier-like swords that hover in the air behind them.

Build to follow
16
Modo / Pre-asc Class build - Modo
July 04, 2018, 09:33:20 am
Modo

The Modo are the human necromancer. Incredibly versatile, they are generally unpredictable in the three ways that they can strike. As a human, they can transform into two forms: Demonic, and Modon. They are a class that values dark enlightenment.

The Demonic Posture shifts them into a melee form that focuses on improving their health, attack, and defense, but lowers their resistances to enemy status effects. Their Modon form improves their resistances, increases their spirit (used in casting skills and maintaining their defensive shield), and use long-ranged skills, a variety of curses and damage-over-time attacks. Their normal form is the Human form, which can cast powerful area-of-effect attacks, dealing high amount of damage at medium range, but sacrifice defensive capabilities for the power. Their style of skill is dark-necromancy themed, where in many aspects of their spells they will use demonic glyphs as well as summon skulls, bones and parasites to torment their enemy. Their armor are rather strange robes, usually decorated with skeletal linings. They use the fangclaw, a clawed glove or gauntlet that they wear on one hand.

Kangba (AOE)
Demonic Posture (Tank)
Modon (AOE/DoTs)
17
Skysong / Pre-asc Class build - Skysong
July 04, 2018, 09:32:56 am
Skysong

The Skysong are the primary supports in Jade Dynasty. They are a class that values peace.

The Skysong are very valuable in group combat due to their ability to cast skills that empower their allies and inflict sleeping effects on their enemies. They have low defense and attack power, but their healing abilities make them very resilient. With themes based around being monk arcanes, they have an array of skills that would bless their allies, with some they may use from afar that would heal them and deal considerable damage to the enemy. Skysongs also have area-of-effect spells but not many particularly strong ones. They use robes as their armor, staffs as their weapons.

Offensive
Healer
Cie's Skysong build
18
Vim / Pre-asc Class build - Vim
July 04, 2018, 09:32:27 am
Vim

The Vim are the human anti-paladins. They are a class that values willpower.

The Vim faction fights enemies from melee range while having strong defensive capabilities that would make them a worthy adversary to take down. In the story, they were originally a Good-aligned faction, but their disregard for life and careless fighting style has isolated them from the Jadeon and Skysong factions. They use somewhat dark, brutal martial arts, as well as warrior-based skills. They wear heavy armor and their weapon is the duoblade, a double-ended sword.

Mohun Spam
19
Lupin / Pre-asc Class build - Lupin
July 04, 2018, 09:32:04 am
Lupin

The Lupin are human assassins/rogues, with a similar role as the Rayan faction of the Athan. They are a class that values love and despair.

They focus almost exclusively only on single-target skills, silence curses and "buffs" that increase their damage or empower their critical hits. Without buffs (and even with buffs), the class is generally weaker on the defensive side compared to the other classes. Their skills involve mainly assassination via dance-themed martial arts and "mana burn" which would work as a silencer (stopping enemies from resenting too much) in their attacks.

The Lupin uses light armor as their means of defensive clothing. Their weapon are the glaive, a round throwing weapon with edges connecting or floating around the main circle. When shown in combat, the glaive floats and spins at a very high speed around the hand of the Lupin individual and will be thrown at the opponent at close range.

Frozen Memories
Seductive Brush
20
Jadeon / Pre-asc Class build - Jadeon
July 04, 2018, 09:31:37 am
Jadeon

The Jadeon are one of the three Good-aligned human factions and are the spell-sword mage of the game. They are a class that values honor.

They are ranged, possessing very powerful ranged and Area of Effect (AoE) attacks that damages many enemies around a specific point, but have low health and defense stats (this can be compensated with their wide range of protective spells however). They use ice/lightning style spells mixed with martial arts as their combat skills. They use robes, along with a sword as their equipment.

Thunder Blade (AOE)
Bladeon (Single Target)