April 19, 2024, 07:11:01 pm

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Messages - Zmniejszac

76


Wind Fury System



The Sword icon is for this system



Moving or using certain skills, like 卷平岚 (T5 #1) with the 薪火 (B2 #3) tome or 飞虎暴 (T5 #3) with the 飞焰 (B2 #8) tome will give you Wind Fury points.
Every 2 yards you move will give 1 point of Wind Fury. Specific skills and tomes will give a differing amount of Wind Fury depending on the skill



Once the sword icon is full (100 points), use a skill with a Wind Fury effect and you'll enter into a Wind Fury condition

The tornado icon is the one for the Wind Fury condition

Once under a Wind Fury condition, cast range and skill effects will change and the amount of Windy Fury will quickly deplete by 5 Wind Fury every second.
You can keep the condition active using Wind Fury skills and constantly moving

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When player targets take Black Fire damage they will receive a Black Fire Corrosion effect for 60 sec



This effect reduces the target's Max HP by 50%
78
Jing Lan Charms ~

Dreamland Vendor - Sunstream ~

御风刀 Tomes - 环刀 (B1 #6)

御风刀 Tomes - 横刀 (B1 #1)

御风刀 Tomes - 丧门刀 (B1 #2)

黑火诀 Tomes - 盈火 (B2 #5)

黑火诀 Tomes - 阿鼻火 (B2 #1)

黑火诀 Tomes - 霹雳火 (B2 #6)

通灵风 Tomes - 飙风 (B3 #1)

通灵风 Tomes - 长风 (B3 #12)

通灵风 Tomes - 扶摇风 (B3 #9)

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Elder of Arcaneness ~

御风刀 Tomes - 仪刀 (B1 #9)

黑火诀 Tomes - 滕火 (B2 #12)

御风刀 Tomes - 吊客刀 (B1 #3)

通灵风 Tomes - 滔风 (B3 #16)

黑火诀 Tomes - 飞焰 (B2 #8)

通灵风 Tomes - 厉风 (B3 #11)

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Dreamland Vendor - Skysong ~

御风刀 Tomes - 风雷刀 (B1 #10)

御风刀 Tomes - 普掠刀 (B1 #11)

黑火诀 Tomes - 流火 (B2 #9)

黑火诀 Tomes - 无边火 (B2 #10)

通灵风 Tomes - 熏风 (B3 #13)

通灵风 Tomes - 惊风 (B3 #8)

通灵风 Tomes - 明庶风 (B3 #4)

通灵风 Tomes - 绕舜风 (B3 #5)

通灵风 Tomes - 焚轮风 (B3 #2)

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Hero Losken's Soul ~

御风刀 Tomes - 陌刀 (B1 #8)

御风刀 Tomes - 森罗刀 (B1 #4)

御风刀 Tomes - 轮火刀 (B1 #12)

黑火诀 Tomes - 淬火 (B2 #7)

黑火诀 Tomes - 风炎 (B2 #11)

黑火诀 Tomes - 无间火 (B2 #4)

通灵风 Tomes - 广莫风 (B3 #15)

通灵风 Tomes - 谷风 (B3 #6)

通灵风 Tomes - 凯风 (B3 #10)

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Tao Danush (Dual Charms) ~

御风刀 Tomes - 丧门刀 (B1 #2) and 风雷刀 (B1 #10)

通灵风 Tomes - 惊风 (B3 #8) and 熏风 (B3 #13)

通灵风 Tomes - 明庶风 (B3 #4) and 广莫风 (B3 #15)

御风刀 Tomes - 普掠刀 (B1 #11) and 横刀 (B1 #1)

御风刀 Tomes - 森罗刀 (B1 #4) and 轮火刀 (B1 #12)

黑火诀 Tomes - 淬火 (B2 #7) and 盈火 (B2 #5)

通灵风 Tomes - 长风 (B3 #12) and 飙风 (B3 #1)

黑火诀 Tomes - 霹雳火 (B2 #6) and 阿鼻火 (B2 #1)

黑火诀 Tomes - 风炎 (B2 #11) and 飞焰 (B2 #8)

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Guardian Tyr Esper Skill Scrolls ~

1st ~ 秋霜切玉 (T1 #2)

2nd ~ 御风术 (T1 #5)

3rd ~ 风卷残云 (T2 #3)

4th ~ 鞘舞风灵 (T2 #7)

5th ~ 袖里金风 (T3 #1)

6th ~ 驱风尘 (T4 #1)

7th ~ 卷平岚 (T5 #1)

8th ~ 仙决·玄曜破 (T5 #2)

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Ruby Pagoda Reset ~

步风罡 (T1 #3) and 蒿里行 (T3 #7)

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Espers ~

15 ~

飞虎追魂 Lv1

Effect: Attack a single target and reduces Defense and Max HP

179 Spirit

Cooldown: 6.0 seconds
Bonus Base Attack: 90
Bonus AP: 4%

Special Effect:
* Reduces the target's Defense for 6 sec equal to 4% of the caster's Max AP

Special Effect:
* Has a 5% chance to reduce the target's Max HP for 6 sec equal to 20% of the caster's Max AP


75 ~

滚云罡 Lv1

Effect: Attack a single target and reduces the target's RES and also Slows

169 Spirit

Cooldown: 6.0 seconds
Bonus Base Attack: 35
Bonus AP: 2%

Special Effect:
* Reduces the target's RES by 5 points for 6 sec

Special Effect:
* Has a 5% chance to Slow the target by 4% for 6 sec


105 ~

冥关破 Lv1

Effect: Attack a single target. Has a chance to raise the caster's Critstrike Rate and Critstrike Bonus

269 Spirit

Cooldown: 6.0 seconds
Bonus Base Attack: 120
Bonus AP: 5%

Special Effect:
* Has a 5% chance to raise the caster's Critstrike Rate by 1% for 6 sec

Special Effect:
* Has a 5% chance to raise the caster's Critstrike Bonus by 2% for 6 sec


135 ~

炽焱冲 Lv1

Effect: Attack a single target. Has a chance to place a Black Fire Burning effect and to raise the caster's movement speed

269 Spirit

Cooldown: 6.0 seconds
Bonus Base Attack: 120
Bonus AP: 5%

Special Effect:
* Has a 5% chance to place a Black Fire Burning effect on the target for 6 sec. Every second will deal damage equal to 5% of the caster's AP

Special Effect:
* Increases the caster's movement speed by 0.4 yards / sec for 4 sec
79
Mystic Tome Advance Skills ~

砺空盾 3 <Sky> 3/3

Cast Time: 1 sec
Spirit Cost: 3000 SP
Cooldown: 48 sec

For 24 sec, the caster is immune to all attacks and skills from characters in front of them

Sky Special Effect:
Extends the duration of the skill by 8 sec


砺空盾 3 <Ocean> 3/3

Cast Time: 1 sec
Spirit Cost: 3000 SP
Cooldown: 48 sec

For 24 sec, the caster is immune to all attacks and skills from characters in front of them

Ocean Special Effect:
For 8 sec, the caster has a 100% chance to dodge all attacks and skills


砺空盾 3 <Earth> 3/3

Cast Time: 1 sec
Spirit Cost: 3000 SP
Cooldown: 48 sec

For 24 sec, the caster is immune to all attacks and skills from characters in front of them

Earth Special Effect:
Increases movement speed by 60% for 24 sec


砺空盾 3 <Hero> 3/3

Cast Time: 1 sec
Spirit Cost: 3000 SP
Cooldown: 48 sec

For 24 sec, the caster is immune to all attacks and skills from characters in front of them

Hero Special Effect:
Reduces the cooldown by 8 sec


卷平岚 3 <Sky> 3/3

Range: <Sky> Penetrates at most 4 targets within range

Cast Time: 2 sec
Cast Range: 12 yards
Spirit Cost: 3000 SP
Cooldown: 18 sec

Attack a single target 8 times, dealing extra damage equal to 200% of Attack Power plus 5000 and 10% of the sum of the caster's Max HP and Max SP.
Striking mobs will double this amount. The skill will deal extra damage for every 1 yard / sec of movement speed the caster has equal to 5% of Attack Power.
Skill hits with a 50% higher Critbonus. Each hit increases Wind Fury by 4 points

Wind Fury:

While under Wind Fury, every 2 points of Wind Fury will increase damage equal to 1% of Attack Power


Sky Special Effect:
The cast time to this skill is reduced by 0.5 sec


卷平岚 3 <Ocean> 3/3

Range: <Ocean> Attack every target around the caster

Cast Time: 2 sec
Cast Range: 12 yards
Spirit Cost: 3000 SP
Cooldown: 18 sec

Attack a single target 8 times, dealing extra damage equal to 200% of Attack Power plus 5000 and 10% of the sum of the caster's Max HP and Max SP.
Striking mobs will double this amount. The skill will deal extra damage for every 1 yard / sec of movement speed the caster has equal to 5% of Attack Power.
Skill hits with a 50% higher Critbonus. Each hit increases Wind Fury by 4 points

Wind Fury:

While under Wind Fury, every 2 points of Wind Fury will increase damage equal to 1% of Attack Power


Ocean Special Effect:
Reduces the cooldown to skill by 4 sec


卷平岚 3 <Earth> 3/3

Range: <Earth> Attack a target and those within a fixed area

Cast Time: 2 sec
Cast Range: 12 yards
Spirit Cost: 3000 SP
Cooldown: 18 sec

Attack a single target 8 times, dealing extra damage equal to 200% of Attack Power plus 5000 and 10% of the sum of the caster's Max HP and Max SP.
Striking mobs will double this amount. The skill will deal extra damage for every 1 yard / sec of movement speed the caster has equal to 5% of Attack Power.
Skill hits with a 50% higher Critbonus. Each hit increases Wind Fury by 4 points

Wind Fury:

While under Wind Fury, every 2 points of Wind Fury will increase damage equal to 1% of Attack Power


Earth Special Effect:
Skill hits with an additional 18 points of Skill Accuracy


卷平岚 3 <Hero> 3/3

Range: <Hero> Attack a single target

Cast Time: 2 sec
Cast Range: 12 yards
Spirit Cost: 3000 SP
Cooldown: 18 sec

Attack a single target 8 times, dealing extra damage equal to 200% of Attack Power plus 5000 and 10% of the sum of the caster's Max HP and Max SP.
Striking mobs will double this amount. The skill will deal extra damage for every 1 yard / sec of movement speed the caster has equal to 5% of Attack Power.
Skill hits with a 50% higher Critbonus. Each hit increases Wind Fury by 4 points

Wind Fury:

While under Wind Fury, every 2 points of Wind Fury will increase damage equal to 1% of Attack Power


Hero Special Effect:
Attaches 2.0% of the sum of the caster's Max HP and Max SP to damage. Striking mobs will double this amount

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Jing Lan Star Skills ~

森罗捎空斩 * Firefly 5/5

Cast Time: 5 sec
Cast Range: 10 yards
Spirit Cost: 6000 SP
Cooldown: 40 sec

Attack a single target 3 times every second. After 3 hits or the target dies, the caster will randomly select another target to continue the attack.
This skill deals extra damage equal to 240% of Attack Power plus 4800 and 8% of the sum of the caster's Max HP and Max SP. Skill will hit with a 20% higher Critstrike Rate. For every 1 yard / sec of movement speed the caster has, skill damage will raise by 10% of Attack Power

Wind Fury

While under Wind Fury, if the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Black Fire damage by 25% of Attack Power. When the skill reaches rank 5, the amount of Attack Power added to Black Fire damage will raise by 15%


* Each hit will reduce the target's movement speed by 2 yards / sec for 10 sec. This effect is stackable
* Each hit increases Wind Fury by 1 point


森罗捎空斩 * Moon /5

Cast Time: 5 sec
Cast Range: 10 yards
Spirit Cost: 4500 SP
Cooldown: 38 sec

Attack a single target 3 times every second. After 3 hits or the target dies, the caster will randomly select another target to continue the attack.
This skill deals extra damage equal to 240% of Attack Power plus 4800 and 10% of the sum of the caster's Max HP and Max SP. Skill will hit with a 20% higher Critstrike Rate. For every 1 yard / sec of movement speed the caster has, skill damage will raise by 15% of Attack Power

Wind Fury

While under Wind Fury, if the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Black Fire damage by 25% of Attack Power. When the skill reaches rank 5, the amount of Attack Power added to Black Fire damage will raise by 15%


* Each hit will reduce the target's movement speed by 2 yards / sec for 10 sec. This effect is stackable
* Each hit increases Wind Fury by 2 points


森罗捎空斩 * Sun 5/5

Cast Time: 5 sec
Cast Range: 10 yards
Spirit Cost: 3000 SP
Cooldown: 36 sec

Attack a single target 3 times every second. After 3 hits or the target dies, the caster will randomly select another target to continue the attack.
This skill deals extra damage equal to 240% of Attack Power plus 4800 and 12% of the sum of the caster's Max HP and Max SP. Skill will hit with a 20% higher Critstrike Rate. For every 1 yard / sec of movement speed the caster has, skill damage will raise by 20% of Attack Power

Wind Fury

While under Wind Fury, if the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Black Fire damage by 25% of Attack Power. When the skill reaches rank 5, the amount of Attack Power added to Black Fire damage will raise by 15%


* Each hit will reduce the target's movement speed by 2 yards / sec for 10 sec. This effect is stackable
* Each hit increases Wind Fury by 3 points

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亢风魔 * Firefly /5

Passive


亢风魔 * Moon /5

Passive


亢风魔 * Sun 5/5

Passive

亢风魔 (T3 #3) will additionally reduce damage equal to 8% of the caster's Max HP. Reduces the cooldown to 亢风魔 (T3 #3) by 18 sec
The damage cap to 亢风魔 (T3 #3) will raise equal to the caster's Max HP multiplied by 3. When the skill reaches rank 5, the amount will raise by 3.

-

自在飞花 * Firefly /5

Passive


自在飞花 * Moon /5

Passive


自在飞花 * Sun 5/5

Passive

Increase the duration to 自在飞花 (T2 #6) by 10 sec and reduces the cooldown by 25 sec.
Raises the dodge chance to 自在飞花 (T2 #6)  by 10%.
After using 自在飞花 (T2 #6), for 8 sec, the caster will have a 100% chance to dodge all attacks and skills

-

鞘舞风灵 * Firefly /5

Passive


鞘舞风灵 * Moon /5

Passive


鞘舞风灵 * Sun 5/5

Passive

The cyclones summoned by 鞘舞风灵 (T2 #7) will additionally attach 100% of Attack Power to damage plus 10% the sum of the caster's Max HP and Max SP.
When the caster's Stun RES is 20 points higher than the target's Stun RES, there is a 20% chance for the cyclones of 鞘舞风灵 (T2 #7) to place targets into a Floating effect for 3 sec. When the caster is within the attack range of a summoned cyclone, movement speed will raise by 1.5 yards / sec and Skill Evasion will raise by 30
80
Ascension ~

<pic>

威灵震怒 1/1

Self Blessing

Cast Time: 1 sec
Spirit Cost: 1200 SP
Cooldown: 60 sec

Increases Wind Fury by 100 points and enter into Wind Fury. For every point of Wind Fury had when casting this skill, the cooldown will reduce by 1 sec


林壑祥清 1/1

Cast Time: 1 sec
Cast Range: 4 yards
Spirit Cost: 1000 SP
Cooldown: 120 sec

Clears from the target 3 buffs and removes 3 debuffs from the caster. Has a 10% chance to cause a Freeze, Fasting, or Convulsion effect, restricting target's movement speed to 3 yards / sec for 3 sec.
If the caster's Attack Power, Max HP, or Max SP are higher than the target's respective stat, each instance will raise the chance by 30% and duration by 2 sec


幻飞掣影 1/1

Cast Time: 2 sec
Cast Range: 4 yards
Spirit Cost: 1000 SP
Cooldown: 60 sec

Attack a single target 8 times, dealing extra damage equal to 120% of Attack Power plus 2800 and 5% of the sum of the caster's Max HP and Max SP.
For every 1 yard / sec of movement speed the caster has, damage will raise equal to 15% of Attack Power. Skill hits with a 5% higher Critrate and 10% higher Critbonus

Wind Fury

While under Wind Fury, if the caster attacks a player target and the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Black Fire damage by 30% of Max AP



八方披靡 1/1

Cast Time: 2 sec
Cast Range: 8 yards
Spirit Cost: 1000 SP
Cooldown: 60 sec

Attack targets within 8 yards 6 times, dealing extra damage equal to 80% of Attack Power plus 2000

Wind Fury

While under Wind Fury, the skill will place a Black Fire Burning effect on the target.
Every second the target will take 40% of the caster's Attack Power in Black Fire damage for 12 sec.
After 10 sec, the skill will ignite Black Fire Cinders on the target.
Cinder Ignition will cause additional damage equal to 8% of the sum of the caster's Max HP and Max SP
Striking mobs will raise the Burn and Cinder ignition effects by 400%


--

Affinity ~



Dagos ~

秋霜切玉 2 10/10

Cast Time: 2 sec
Cast Range: 8 yards
Spirit Cost: 400 SP
Cooldown: 0 sec

Attack a group around a target 6 times, dealing extra damage equal to 100% of Attack Power plus 1500


自在飞花 2 10/10

Cast Time: 1 sec
Spirit Cost: 1000 SP
Cooldown: 90 sec

For 22 sec, the caster has a 30% chance to dodge attacks and skills. The chance is raised to 40% when mobs are hitting the caster.
Player targets within 10 yard(s) of the caster will be unable to raise their movement speed higher than half of the caster's movement speed


鞘舞风灵 2 10/10

Passive

鞘舞风灵 (T2 #7) will summon a Large Cyclone. Attaches 50% of the caster's Attack Power to cyclones.
Increases the caster's Skill Evasion by 10


霹雳弦惊 2 10/10

Passive

Increases the Fasting chance to 霹雳弦惊 (T4 #7) by 20%


风卷残云 2 10/10

Passive

Raises the extra damage to 风卷残云 (T2 #3) by 100% of AP. When this skill reaches rank 10, every use of 秋霜切玉 2 will reduce 2 sec from the cooldown to 风卷残云 (T2 #3)

--



Felkin ~

仙诀·揽风火 2 10/10

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 800 SP
Cooldown: 30 sec

Attack a single target 3 times, dealing extra damage equal to 100% of Attack Power plus 2400

Wind Fury

While under Wind Fury, the skill will deal more damage equal to 50% of Attack Power.
The skill will place a Black Fire Burning effect on the target.
Every second the target will take 50% of the caster's Attack Power in Black Fire damage for 18 sec.
After 10 sec, the skill will ignite Black Fire Cinders on the target (Cinders can be stacked)
Cinder Ignition will cause additional damage equal to 8% of the sum of the caster's Max HP and Max SP
Striking mobs will raise the Burn and Cinder ignition effects by 600%



定风波 2 10/10

Cast Time: 1 sec
Cast Range: 20 yards
Spirit Cost: 1000 SP
Cooldown: 30 sec

Attack a single target 3 times, dealing extra damage equal to 120% of Attack Power plus 2000

Wildfire: The 1st hit has a 100% chance to raise the burn damage by 40% (Max is 200%) to any Black Fire Burning effect on the target.
Also spreads the burning effect to targets within 12 yards and has a 100% chance to ignite Black Fire Cinder effects on the target, raising Cinder Ignition damage by 40%


袖里金风 2 10/10

Passive

袖里金风 (T3 #1) will deal more damage equal to 30% of Attack Power.
Increases the Burn damage increase of the Wildfire effect to 袖里金风 (T3 #1) by 10%


驱风尘 2 10/10

Passive

Increases the duration to all Black Fire Burning effects by 10 sec. For every 100% of Critbonus, when striking mobs, Burn and Cinder Ignition damage will increase by 40%


雁行士 2 10/10

Passive

Increases the effects of 雁行士 (T3 #6). Raises Critstrike Rate by 5.0% and Critbonus by 20%

--



Fuwa ~

步风罡 2 10/10

Cast Time: 1 sec
Spirit Cost: 800 SP
Cooldown: 60 sec

Blesses those within 15 yards. For 20 sec, raises movement speed by 4.0 yards / sec and gives an immunity to all movement restricting effects for 10 sec


蒿里行 2 10/10

Cast Time: 0 sec
Spirit Cost: 1000 SP
Cooldown: 45 sec

Teleport to a nearby teammate within 28 yards. For 5 sec, increases movement speed by 3 yards / sec and raises the next hit's damage by 40%


亢风魔 2 10/10

Passive

亢风魔 (T3 #3) will additionally reduce damage received equal to 8.0% of the caster's Max HP and the damage cap will raise equal to the caster's Max HP multiplied by 3.0. Duration is extended by 10 sec


阵苍风 2 10/10

Passive

Raises the Max HP and Max SP increase effects of 阵苍风 (T1 #4) by 8.0%. Skill will also increase targets' Defense by 3000 points


孤云客 2 10/10

Passive

Increases the effects to 孤云客 (T3 #5). Raises Critnull by 5.0% and Critshield by 20%

--

Chroma ~

Dagos ~

仙决·玄曜破 <玄> 20/20 

<Arcane> Attaches Max SP to damage

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 1200 SP
Vigor Cost: 800
Cooldown: 30 sec

Attack a single target 3 times, dealing extra damage equal to 100% of Attack Power plus 2400

Wind Fury:

While under Wind Fury, the skill will place a Black Fire Burning effect on the target.
Every second the target will take 50% of the caster's Attack Power in Black Fire damage for 18 sec.
After 10 sec, the skill will ignite Black Fire Cinders on the target.
Cinder Ignition will cause additional damage equal to 10.0% of the sum of the caster's Max HP and Max SP
Striking mobs will raise the Burn and Cinder ignition effects by 1000%

Each hit will attach 8% of Max SP to damage


飞虎暴 <玄> 20/20

<Arcane> Promotes the Extraction effect

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 2912 SP
Vigor Cost: 1650
Cooldown: 20 sec

Attack a single target 3 times, dealing extra damage equal to 150% of Attack Power plus 3200.
Slows the target by 30%, increases damage done to the target by 15.0%, and places an Extraction effect on the target.
These effects last 15 sec. The Extraction effect requires the target to wait 3 sec to cast their next skill
Extends the duration to the Extraction effect by 5 sec and the target's wait time will extend 2.0 sec


严杀尽 <玄> 20/20

<Arcane> Raises Max SP and raises the Extraction effect

Cast Time: 1 sec
Spirit Cost: 1200 SP
Vigor Cost: 1000
Cooldown: 60 sec

For 20 sec, increases movement speed by 60%, 50% of Defense transfers to Attack Power (cannot surpass 50% of AP), increases Skill Damage by 40%, and increases Critstrike Rate by 20%. Every attack under this buff will have a 10% chance to place the target into an Extraction effect for 12 sec. Increases Wind Fury by 20 points. Increases Max SP by 20%. The Extraction duration is extended 3 sec and the target's wait time is extended 2.0 sec


千里不留行 <玄> 20/20 

<Arcane> Reduces the target's Dagos RES

Cast Time: 0 sec
Spirit Cost: 3950 SP
Vigor Cost: 1000
Cooldown: 90 sec

Marks the caster's position and teleports ahead 20 yards dealing extra damage once equal to 100% of Attack Power plus 5000 to all enemies within the caster's path.
Skill hits with a 10.0% higher Critstrike Rate and 200% higher Critbonus. Skill also attaches 10% of the sum of the caster's Max HP and Max SP to damage.
Use this skill again to return to the marked position, while also dealing damage to all enemies within the caster's return path.
The added Attack Power, Critstrike Rate, and Critbonus will be doubled on the return path.
If the target's movement speed is lower than the caster's, 50% of the caster's Max Attack Power will be added to damage for every 1 yard / sec of movement speed of the caster.

After using the skill for 3 sec, can remove 5 debuffs from the caster. Each use of this skill will raise movement speed by 3 yards / sec for 8 sec.
Stuns targets for 6 sec. If the caster moves further than 40 yards or waits longer than 12 sec, the mark will disappear
Reduces the targets' Dagos RES by 20% for 12 sec

--

Felkin ~

仙决·玄曜破 <煞> 20/20 

<Bane> Attaches Max HP to damage

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 1200 SP
Vigor Cost: 800
Cooldown: 30 sec

Attack a single target 3 times, dealing extra damage equal to 100% of Attack Power plus 2600

Wind Fury:

While under Wind Fury, the skill will place a Black Fire Burning effect on the target.
Every second the target will take 50% of the caster's Attack Power in Black Fire damage for 18 sec.
After 10 sec, the skill will ignite Black Fire Cinders on the target.
Cinder Ignition will cause additional damage equal to 10.0% of the sum of the caster's Max HP and Max SP
Striking mobs will raise the Burn and Cinder ignition effects by 1000%

Each hit will attach 8% of Max HP to damage


飞虎暴 <煞> 20/20 

<Bane> Increases the Slow effect

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 2912 SP
Vigor Cost: 1650
Cooldown: 20 sec

Attack a single target 3 times, dealing extra damage equal to 150% of Attack Power plus 3200.
Slows the target by 30%, increases damage done to the target by 15.0%, and places an Extraction effect on the target.
These effects last 15 sec. The Extraction effect requires the target to wait 3 sec to cast their next skill
Increases the Slow effect by 40%


严杀尽 <煞> 20/20 

<Bane> Increases the Skill Damage Increase effect

Cast Time: 1 sec
Spirit Cost: 1200 SP
Vigor Cost: 1000
Cooldown: 60 sec

For 20 sec, increases movement speed by 60%, 50% of Defense transfers to Attack Power (cannot surpass 50% of AP), increases Skill Damage by 40%, and increases Critstrike Rate by 20%. Every attack under this buff will have a 10% chance to place the target into an Extraction effect for 12 sec. Increases Wind Fury by 20 point(s). Raises the increase skill damage effect by 10.0%


千里不留行 <煞> 20/20 

<Bane> Reduces the target's Felkin RES

Cast Time: 0 sec
Spirit Cost: 3950 SP
Vigor Cost: 1000
Cooldown: 90 sec

Marks the caster's position and teleports ahead 20 yards dealing extra damage once equal to 100% of Attack Power plus 5000 to all enemies within the caster's path.
Skill hits with a 10.0% higher Critstrike Rate and 200% higher Critbonus. Skill also attaches 8% of the sum of the caster's Max HP and Max SP to damage.
Use this skill again to return to the marked position, while also dealing damage to all enemies within the caster's return path.
The added Attack Power, Critstrike Rate, and Critbonus will be doubled on the return path.
If the target's movement speed is lower than the caster's, 50% of the caster's Max Attack Power will be added to damage for every 1 yard / sec of movement speed of the caster.

After using the skill for 3 sec, can remove 5 debuffs from the caster. Each use of this skill will raise movement speed by 3 yards / sec for 8 sec.
Stuns targets for 6 sec. If the caster moves further than 40 yards or waits longer than 12 sec, the mark will disappear
Reduces the targets' Felkin RES by 20% for 12 sec

--

Fuwa ~

仙决·玄曜破 <禅> 20/20 

<Zen> Attaches Defense to damage

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 1200 SP
Vigor Cost: 800
Cooldown: 30 sec

Attack a single target 3 times, dealing extra damage equal to 100% of Attack Power plus 2600

Wind Fury:

While under Wind Fury, the skill will place a Black Fire Burning effect on the target.
Every second the target will take 50% of the caster's Attack Power in Black Fire damage for 18 sec.
After 10 sec, the skill will ignite Black Fire Cinders on the target.
Cinder Ignition will cause additional damage equal to 10.0% of the sum of the caster's Max HP and Max SP
Striking mobs will raise the Burn and Cinder ignition effects by 1000%

Each hit will attach 300% of Defense to damage


飞虎暴 <禅> 20/20 

<Zen> Raises the Increase Damage to the Target effect

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 2912 SP
Vigor Cost: 1650
Cooldown: 20 sec

Attack a single target 3 times, dealing extra damage equal to 150% of Attack Power plus 3200.
Slows the target by 30%, increases damage done to the target by 15.0%, and places an Extraction effect on the target.
These effects last 15 sec. The Extraction effect requires the target to wait 3 sec to cast their next skill
Increases the damage increase effect by 5.0%


严杀尽 <禅> 20/20 

<Zen> Raises Defense

Cast Time: 1 sec
Spirit Cost: 1200 SP
Vigor Cost: 1000
Cooldown: 60 sec

For 20 sec, increases movement speed by 60%, 50% of Defense transfers to Attack Power (cannot surpass 50% of AP), increases Skill Damage by 40%, and increases Critstrike Rate by 20%. Every attack under this buff will have a 10% chance to place the target into an Extraction effect for 12 sec. Increases Wind Fury by 1 point. Defense will not lower after using skill. Increases Defense by 50% of Attack Power


千里不留行 <禅> 20/20 

<Zen> Reduces the target's Fuwa RES

Cast Time: 0 sec
Spirit Cost: 3950 SP
Vigor Cost: 1000
Cooldown: 90 sec

Marks the caster's position and teleports ahead 20 yards dealing extra damage once equal to 100% of Attack Power plus 5000 to all enemies within the caster's path.
Skill hits with a 10.0% higher Critstrike Rate and 200% higher Critbonus. Skill also attaches 10% of the sum of the caster's Max HP and Max SP to damage.
Use this skill again to return to the marked position, while also dealing damage to all enemies within the caster's return path.
The added Attack Power, Critstrike Rate, and Critbonus will be doubled on the return path.
If the target's movement speed is lower than the caster's, 50% of the caster's Max Attack Power will be added to damage for every 1 yard / sec of movement speed of the caster.

After using the skill for 3 sec, can remove 5 debuffs from the caster. Each use of this skill will raise movement speed by 3 yards / sec for 8 sec.
Stuns targets for 6 sec. If the caster moves further than 40 yards or waits longer than 12 sec, the mark will disappear
Reduces the targets' Fuwa RES by 20% for 12 sec
81
Tomes ~

Goes Top to Bottom, Left to Right



御风刀 (B1) Tomes ~

#1 横刀 2/2

When striking mobs with 秋霜切玉 (T1 #2), the skill will deal more damage equal to 2% of the sum of the caster's Max HP and Max SP
When striking mobs with 秋霜切玉 2, the skill will deal more damage equal to 3% of the sum of the caster's Max HP and Max SP

#2 丧门刀 2/2

While under a Wind Fury condition, the Slow effect to 风卷残云 (T2 #3) will raise by 20%

#3 吊客刀 2/2

定风波 (T4 #2) will also Paralyze the target for 6 sec. Paralyze strength equals the caster's Paralyze RES multiplied by 1.2
定风波 2 will also Paralyze the target for 8 sec. Paralyze strength equals the caster's Paralyze RES multiplied by 1.2

#4 森罗刀 3/3

Reduces the cooldown to 森罗捎空斩 (T4 #3) by 8 sec

-

#5 钩刀 2/2

影刀风 (T1 #1) will deal 200 extra damage

#6 环刀 3/3

坠梧桐 (T2 #1) will deal extra damage equal to 9% of Attack Power

#7 擎刀 3/3

Reduces the cooldown to 泼风刃 (T3 #2) by 6 sec

#8 陌刀 3/3

驱风尘 (T4 #1) will deal extra damage equal to 30% of Attack Power and hit with an additional 30% Critbonus

#9 仪刀 3/3

Extends the cast range of 飞虎暴 (T5 #3) by 3 yards

-

#10 风雷刀 3/3

Reduces the cooldown to 风卷残云 (T2 #3) by 10 sec

#11 普掠刀 2/2

袖里金风 (T3 #1) will deal extra damage equal to 20% of Attack Power.
Reduces the skill's cooldown by 8 sec

#12 轮火刀 2/2

森罗捎空斩 (T4 #3) will hit with an additional 10% Critbonus

#13 铜柱刀 3/3

Reduces the cooldown to 千里不留行 (T5 #5) by 6 sec.
Skill will hit with an additional 10 points of Skill Accuracy




黑火诀 (B2) Tomes ~

#1 阿鼻火 2/2

The Black Fire Cinder Ignition effect to 仙诀·揽风火 (T2 #2) and 仙诀·揽风火 2 will additionally attach 1.0% of the sum of the caster's Max HP and Max SP to damage

#2 业火 2/2

The Wildfire effect of 定风波 (T4 #2) and 定风波 2 will increase damage by another 20%

#3 薪火 3/3

Each hit of 卷平岚 (T5 #1) will increase Wind Fury by 3 points

#4 无间火 3/3

Extends the cast range of 仙决·玄曜破 (T5 #2) and by 3 yards. While under Wind Fury, The Cinder Ignition effect will additionally add 0.9% of the sum of the caster's Max HP and SP to damage

-

#5 盈火 3/3

Reduces the cooldown to 秋霜切玉 (T1 #2) by 6 sec

#6 霹雳火 3/3

仙诀·揽风火 (T2 #2) and 仙诀·揽风火 2 will deal extra damage equal to 30% of Attack Power

#7 淬火 2/2

Raises the chance for 驱风尘 (T4 #1) to apply a Black Fire Burning effect by 10%

#8 飞焰 2/2

Each hit of 飞虎暴 (T5 #3) will increase Wind Fury by 5 points

-

#9 流火 2/2

Raises the chance of the Wildfire effect to 袖里金风 (T3 #1) by 10%

#10 无边火 3/3

Raises the damage increase effect of the Wildfire effect to 袖里金风 (T3 #1) by 3%

#11 风炎 3/3

飞虎暴 (T5 #3) can remove 3 buffs from the target

#12 滕火 2/2

卷平岚 (T5 #1) will deal extra damage for every 1 yard / sec of movement speed the caster has equal to 2% of Attack Power




通灵风 (B3) Tomes ~

#1 飙风 3/3

步风罡 (T1 #3) and 步风罡 2 can remove 3 debuffs from the caster

#2 焚轮风 3/3

For every 1 yard / sec of movement speed targets have will raise the effects to 阵苍风 (T1 #4) equal to 0.3% of the caster's Max HP and Max SP, but cannot surpass 2.4%

#3 游风 2/2

Raises the chance for 自在飞花 (T2 #6) and 自在飞花 2 to dodge equal to half of the caster's movement speed. Value cannot surpass 6%. Value is doubled for mobs

#4 明庶风 2/2

After using 蒿里行 (T3 #7), the caster will gain a raja effect for 6 sec that's immune to damage and debuffs 10 times
After using 蒿里行 2, the caster will gain a raja effect for 8 sec that's immune to damage and debuffs 12 times

#5 绕舜风 2/2

亢风魔 (T3 #3) will additionally reduce damage received equal to 1.0% of the caster's Max HP

#6 谷风 2/2

Increases the duration to 砺空盾 (T4 #6) by 2 sec

-

#7 泰风 2/2

There is a 100% chance while casting 御风术 (T1 #5) to gain Invincibility

#8 惊风 3/3

Increase the duration of the cyclone to 鞘舞风灵 (T2 #7) by 3 sec

#9 扶摇风 3/3

Increase the duration to 自在飞花 (T2 #6) and 自在飞花 2 by 3 sec

#10 凯风 2/2

The damage cap to 亢风魔 (T3 #3) will raise equal to the caster's Max HP multiplied by 0.5

#11 厉风 2/2

Increase the duration to 严杀尽 (T5 #4) by 2 sec

-

#12 长风 3/3

Increase the duration of the speed increase effect of 步风罡 (T1 #3) and 步风罡 2 by 6 sec and increases the duration of the immunity effect by 3 sec

#13 熏风 3/3

Reduces the cooldown to 鞘舞风灵 (T2 #7) by 6 sec

#14 卷风 3/3

The cyclones generated by 泼风刃 (T3 #2) can remove 3 buffs from targets

#15 广莫风 2/2

Increase the cast range to 蒿里行 (T3 #7) and 蒿里行 2 by 4 yards

#16 滔风 3/3

Reduces the cooldown to 裂苍穹 (T3 #4) by 30 sec

#17 北窗风 3/3

Reduces the cooldown to 砺空盾 (T4 #6) by 15 sec
82
Imperia / Jing Lan 惊岚 Faction Skills & Tomes
May 31, 2019, 12:21:31 am


Tier 1 ~

#1 影刀风 6/6

Deals Bonus Damage until you reach Level 30

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 22 SP
Cooldown: 0 sec

Attack a single target 2 times dealing 90 extra damage


#2 秋霜切玉 7/7

Cast Time: 2 sec
Cast Range: 4 yards
Spirit Cost: 55 SP
Cooldown: 18 sec

Attack a group around a target 6 time(s), dealing extra damage equal to 14% of Attack Power plus 140

Requires:
Character Level >= 2
影刀风 (T1 #1) Rank >=1


#3 步风罡 7/7

Self Blessing

Cast Time: 1 sec
Spirit Cost: 34 SP
Cooldown: 24 sec

For 30 sec, increases movement speed by 4.0 yards / sec. For 15 sec, become immune to all movement restricting effects
Stun, Paralyze, Sleep, Slow, Taunt, and Chain

Requires:
Character Level >= 3
秋霜切玉 (T1 #2) Rank >= 1


#4 阵苍风 7/7

Group Blessing

Cast Time: 1 sec
Spirit Cost: 44 SP
Cooldown: 80 sec

Blesses targets within 16 yards. Increases Max HP and Max SP. For every 1 yard / sec of movement speed the caster has, the effects will raise 0.7%, capping at 5.6%.
These effects last 30 mins

Requires:
Character Level >= 4
步风罡 (T1 #3) Rank >= 2


#5 御风术 7/7

Cast Time: 0 sec
Spirit Cost: 50 SP
Cooldown: 50 sec

Spurt ahead 15 yards and increases movement speed by 30% for 8 sec

Requires:
Character Level >= 5
阵苍风 (T1 #4) Rank >= 2


#6 风驰 5/5

Passive

While not in combat, movement speed will raise by 1.0 yard / sec for 10 sec. This effect can stack 3 times. Once in combat, the effect will end

Requires:
Character Level >= 6
御风术 (T1 #5) Rank >= 3


#7 护体灵风 5/5

Passive

Permanently raises every RES by 40 points

Requires:
Character Level >= 7
风驰 (T1 #6) Rank >= 3




Tier 2 ~

#1 坠梧桐 7/7

Cast Time: 1 sec
Cast Range: 2 yards
Spirit Cost: 71 SP
Cooldown: 8 sec

Attack a single target 3 times, dealing extra damage equal to 18% of Attack Power plus 300

Requires:
Character Level >= 45


#2 仙诀·揽风火 7/7

Cast Time: 1 sec
Cast Range: 2 yards
Spirit Cost: 190 SP
Cooldown: 30 sec

Attack a single target 3 times, dealing extra damage equal to 21% of Attack Power plus 850

Wind Fury:

While under Wind Fury, attaches 20% of Attack Power to damage and places a Black Fire Burning effect on the target.
Every second the target will take 20% of the caster's Attack Power in Black Fire damage for 10 sec.
After 10 sec, the skill will ignite Black Fire Cinders on the target.
Cinder ignition will cause additional damage equal to 2% of the sum of the caster's Max HP and Max SP.
Striking mobs will raise the Burn and Cinder ignition effects by 300%


Requires:
Character Level >= 46
坠梧桐 (T2 #1) Rank >= 1


#3 风卷残云 6/6

Cast Time: 4 sec
Cast Range: 4 yards
Spirit Cost: 240 SP
Cooldown: 48 sec

Strike targets every second 3 times, dealing extra damage equal to 18% of Attack Power plus 780.
Skill damage will raise by 50% every second, increasing at most by 100%. Also Slows targets by 20% for 6 sec

Wind Fury:

While under Wind Fury, the Slow amount will be raised to 50%


Requires:
Character Level >= 47
仙诀·揽风火 (T2 #2) Rank >= 1


#4 惠风和畅 5/5

Passive

Permanently increases Max HP by 2000 points

Requires:
Character Level >= 48
风卷残云 (T2 #3) Rank >= 2


#5 惠风如薰 5/5

Passive

Permanently increases Max SP by 2000 points

Requires:
Character Level >= 49
惠风和畅 (T2 #4) Rank >= 2


#6 自在飞花 6/6

Self Blessing

Cast Time: 1 sec
Spirit Cost: 160 SP
Cooldown: 90 sec

For 18 sec, the caster has a 14% chance to dodge attacks and skills. The chance is doubled for mobs hitting the caster.
Player targets within 10 yards of the caster will be unable to raise their movement speed higher than the caster

Requires:
Character Level >= 50
惠风如薰 (T2 #5) Rank >= 3


#7 鞘舞风灵 7/7

Cast Time: 1 sec
Cast Range: 20 yards
Spirit Cost: 200 SP
Cooldown: 40 sec

Summon a small cyclone at a specific location for 22 sec

Cyclone: Small Cyclone / Cyclone / Large Cyclone attack range is 6 / 7 / 8 yards.
Every second the cyclone will deal damage equal to 600 / 900 / 1200 plus 120% / 160% / 200% of caster's Attack Power.
If there's another cyclone around your cyclone, they will merge and the duration will be reset to equal the longer duration out of the 2 cyclones.
After merging twice, the cyclone will no longer transform, but it will still merge to maintain its duration

Requires:
Character Level >= 51
自在飞花 (T2 #6) Rank >= 3




Tier 3 ~

#1 袖里金风 7/7

Cast Time: 1 sec
Cast Range: 2 yards
Spirit Cost: 264 SP
Cooldown: 8 sec

Attack a single target 3 times, dealing extra damage equal to 55% of Attack Power plus 700.
If striking a mob, damage will increase equal to 3% of the sum of the caster's Max HP and Max SP

Wildfire: The 1st hit has a 40% chance to raise the burn damage by 6% (Max is 200%) to any Black Fire Burning effect on the target.
Also spreads the burning effect to targets within 8 yards. There is a 40% chance to ignite Black Fire Cinder effects on the target, raising Cinder Ignition damage by 10%

Wind Fury:

While under Wind Fury, every 2 points of Wind Fury will increase damage equal to 1% of Attack Power


Requires:
Character Level >= 75


#2 泼风刃 7/7

Charge Ability

Cast Time: 3.2 sec
Cast Range: 5 yards
Spirit Cost: 500 SP
Cooldown: 36 sec

Summon a cyclone to travel ahead 6 yards before stopping and remaining for 20 sec. The cyclone will damage all targets within its path.
If the sum of the caster's RES is higher than the targets' RES, there is a chance to place targets into a Floating effect for 3 sec.
A successful chance becomes more likely the higher the difference. The cyclone deals extra damage equal to 50% of Attack Power plus 900. Can charge this skill for 3 sec

Charge: Every second charged will extend the travel distance 8 yards

Requires:
Character Level >= 76
袖里金风 (T3 #1) Rank >= 1


#3 亢风魔 7/7

Self Blessing

Cast Time: 1 sec
Spirit Cost: 670 SP
Cooldown: 48 sec

For 20 sec, reduces damage to the caster equal to 8% of Max HP.
When the total damage received surpasses the caster's Max HP multiplied by 2.5, the effect will end

Requires:
Character Level >= 80
泼风刃 (T3 #2) Rank >= 1


#4 裂苍穹 7/7

Cast Time: 1 sec
Cast Range: 5 yards
Spirit Cost: 950 SP
Cooldown: 360 sec

Summon a Wind Wall ahead of the caster for 12 sec. All characters will be unable to pass this Wind Wall

Requires:
Character Level >= 83
亢风魔 (T3 #3) Rank >= 2


#5 孤云客 5/5

Passive

If there are no teammates within 8 yards, Critnull will raise by 5% and Critshield by 20%

Requires:
Character Level >= 86
裂苍穹 (T3 #4) Rank >= 2


#6 雁行士 5/5

Passive

If there are teammates within 8 yards, Critrate will raise by 5% and Critbonus by 20%

Requires:
Character Level >= 90
孤云客 (T3 #5) Rank >= 3


#7 蒿里行 7/7

Cast Time: 0 sec
Spirit Cost: 300 SP
Cooldown: 45 sec

Teleport to a nearby teammate within 16 yards. For 5 sec, increases movement speed by 2 yards / sec and raises the next hit's damage by 35%

Requires:
Character Level >= 95
雁行士 (T3 #6) Rank >= 3




Tier 4 ~

#1 驱风尘 6/6

Cast Time: 2 sec
Cast Range: 2 yards
Spirit Cost: 360 SP
Cooldown: 8 sec

Attack a single target 6 times, dealing extra damage equal to 80% of Attack Power plus 1000 and 4% of the sum of the caster's Max HP and Max SP

Wind Fury:

While under Wind Fury, there is a 20% chance to place a Black Fire Burning effect on the target.
Every second the target will take 30% of the caster's Attack Power in Black Fire damage for 10 sec.
Striking mobs will raise the Burn effect by 300%


Requires:
Character Level >= 105


#2 定风波 7/7

Cast Time: 1 sec
Cast Range: 4 yards
Spirit Cost: 405 SP
Cooldown: 30 sec

Attack a single target 3 times, dealing extra damage equal to 80% of Attack Power plus 1200

Wildfire: The 1st hit has a 100% chance to raise the burn damage by 20% (Max is 200%) to any Black Fire Burning effect on the target.
Also spreads the burning effect to targets within 10 yards. Also has a 100% chance to ignite Black Fire Cinder effects on the target, raising Cinder Ignition damage by 20%

Requires:
Character Level >= 107
驱风尘 (T4 #1) Rank >= 1


#3 森罗捎空斩 7/7

Group Attack

Cast Time: 5 sec
Cast Range: 10 yards
Spirit Cost: 1100 SP
Cooldown: 60 sec

Every second attack a single target 3 times. After 3 hits or the target dies, the caster will randomly select another target to continue the attack.
This skill deals extra damage equal to 105% of Attack Power plus 1800 and 5% of the sum of the caster's Max HP and Max SP. Skill will hit with a 10% higher Critstrike Rate. For every 1 yard / sec of movement speed the caster has, skill damage will raise by 5% of Attack Power

Wind Fury:

While under Wind Fury, if the caster attacks a player target and their movement speed is higher, for every 1 yard / sec of movement speed had by the caster will raise Black Fire damage by 10% of Max AP


Requires:
Character Level >= 110
定风波 (T4 #2) Rank >= 1


#4 缠斗 5/5

Passive

Permanently increases Skill Accuracy by 10

Requires:
Character Level >= 113
森罗捎空斩 (T4 #3) Rank >= 2


#5 神疾 5/5

Passive

After killing a player target with the following skills, movement speed will raise by 40% for 15 sec.
Affected skills: 驱风尘 (T4 #1), 森罗捎空斩 (T4 #3), 卷平岚 (T5 #1)

Requires:
Character Level >= 115
缠斗 (T4 #4) Rank >= 2


#6 砺空盾 7/7

Self Blessing

Cast Time: 1 sec
Spirit Cost: 800 SP
Cooldown: 94 sec

For 19 sec, the caster is immune to all attacks and skills from characters in front of them

Requires:
Character Level >= 120
神疾 (T4 #5) Rank >= 3


#7 霹雳弦惊 6/6

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 374 SP
Cooldown: 30 sec

Attack a single target 3 times, dealing extra damage equal to 84% of Attack Power plus 1200. Each hit has a 20% chance to Fast the target for 6 sec
The 1st hit Slows the target by 40% for 3 sec
The 2nd hit will Paralyze the target for 6 sec. Paralyze strength equals the caster's Average RES multiplied by 1.1
The 3rd hit will Stun the target for 6 sec. Stun strength equals the caster's Average RES multiplied by 1.1

Requires:
Character Level >= 125
砺空盾 (T4 #6) Rank >= 3




Tier 5 ~

#1 卷平岚 9/9

Cast Time: 2 sec
Cast Range: 2 yards
Spirit Cost: 820 SP
Cooldown: 16 sec

Attack a single target 8 times, dealing extra damage equal to 120% of Attack Power plus 2400 and 5% of the sum of the caster's Max HP and Max SP.
Striking mobs will double this amount

Wind Fury:

While under Wind Fury, every 2 points of Wind Fury will increase damage equal to 1% of Attack Power


Firmus * Arcane Charge
When the Esper reaches LV5, increases extra damage equal to 20% of Attack Power

Requires:
Character Level >= 135


#2 仙决·玄曜破 6/6

Cast Time: 1 sec
Cast Range: 2 yards
Spirit Cost: 800 SP
Cooldown: 24 sec

Attack a single target 3 times, dealing extra damage equal to 110% of Attack Power plus 2600

Wind Fury:

While under Wind Fury, the skill will place a Black Fire Burning effect on the target.
Every second the target will take 40% of the caster's Attack Power in Black Fire damage for 10 sec.
After 10 sec, the skill will ignite Black Fire Cinders on the target.
Cinder Ignition will cause additional damage equal to 3.0% of the sum of the caster's Max HP and Max SP
Striking mobs will raise the Burn and Cinder ignition effects by 400%


Requires:
Character Level >= 136
卷平岚 (T5 #1) Rank >= 1


#3 飞虎暴 7/7

Cast Time: 1 sec
Cast Range: 2 yards
Spirit Cost: 1720 SP
Cooldown: 20 sec

Attack a single target 3 times, dealing extra damage equal to 120% of Attack Power plus 2800.
Slows the target by 30%, increases damage done to the target by 10%, and places an Extraction effect on the target.
These effects last 12 sec. The Extraction effect requires the target to wait 3 sec to cast their next skill

Requires:
Character Level >= 137
仙决·玄曜破 (T5 #2) Rank >= 1


#4 严杀尽 7/7

Cast Time: 1 sec
Spirit Cost: 1200 SP
Cooldown: 60 sec

For 18 sec, increases movement speed by 60%, 50% of Defense transfers to Attack Power (cannot surpass 50% of AP), increases Skill Damage by 20%, and increases Critstrike Rate by 20%. Every attack under this buff will have a 10% chance to place the target into an Extraction effect for 12 sec.

Requires:
Character Level >= 138
飞虎暴 (T5 #3) Rank >= 2


#5 千里不留行 9/9

Cast Time: 0 sec
Spirit Cost: 2300 SP
Cooldown: 90 sec

Marks the caster's position and teleports ahead 20 yards dealing extra damage once equal to 60% of Attack Power plus 3600 to all enemies within the caster's path.
Skill hits with a 5% higher Critstrike Rate and 50% higher Critbonus. Skill also attaches 5% of the sum of the caster's Max HP and Max SP to damage.
Use this skill again to return to the marked position, while also dealing damage to all enemies within the caster's return path.
The added Attack Power, Critstrike Rate, and Critbonus will be doubled on the return path.
If the target's movement speed is lower than the caster's, 30% of the caster's Max Attack Power will be added to damage for every 1 yard / sec of movement speed of the caster

Requires:
Character Level >= 139
严杀尽 (T5 #4) Rank >= 2


#6 炽烈 5/5

Passive

Permanently raises Critbonus 80%

Requires:
Character Level >= 140
千里不留行 (T5 #5) Rank >= 3


#7 影飙 5/5

Passive

Permanently raises Critstrike Rate 5%

Requires:
Character Level >= 141
炽烈 (T5 #5) Rank >= 3
83
Guides / Re: Future Skill Changes
May 21, 2019, 08:53:33 pm
Radiant Sky of the Parting Era 6/9/2020

Modo:

Snake Bind & Erosive Sin ~

The Venomous effect replaced with an Erosin effect. Its bleed display color will be emerald green

Miasmic Frenzy 2 ~

Old effect changed to passively add the HP Reduction effect to Miasmic Frenzy

Skill now summons a Foul Atmosphere at a chosen location within 20 yards for 30 sec. If a player enters this area and receives an Erosion, Skyseeker Toxin, or Punishment bleed effect, whenever a bleed effect deals damage, it'll deal it at double the speed for 10 sec

The double speed doesn't affect the bleed damage per tick and the summon cannot be selected or damaged by characters

CD reduced to 10 sec

Ghostly Domain (Acheron) ~

Optimized when effect from skill goes into effect while casting

Nimble Spirit ~

Effect name changed to Evil Spirit Guard and optimized the buff icon and effect display, which now shows the remaining SP amount to the shield

-

Jadeon:

Divine Execution (Star Skill) ~

The Max SP amount added to skill's extra damage raised to 20% and 24% for Firefly and Moon

If the skill is cast from further than 12 yards, additional damage will be dealt equal to 45% and 55% of Max SP for Firefly & Moon

True Self ~

Increases skill damage after casting Refined Vigor and Embodiment of Truth (All Versions)

Rage of Tireseus ~

Every 50 points of higher Paralyze RES changed to every 10 points of higher Paralyze RES

Rage of Tireseus (Star Skill) ~

The raised Paralyze Strength changed to 90% of caster's Paralyze RES for all types.
Duration of the Potion Effectiveness Reduction effect changed to 6 sec / 8 sec / 10 sec depending on type

Air Shield (All Versions) ~

Cast time reduced to 1 sec and optimized when the buff goes into effect while casting skill

Nameless Way (T4 and M.tome) ~

Optimized when the buff goes into effect while casting skill

-

Skysong:

Deep Sleep ~

The amount of damage to awaken targets from every skill with Deep Sleep changed to 35% of the caster's HP

The Six Cycles 3 (All Versions) ~

The Raja Restriction effect changed to be applied on 1st hit

The 10,000 Things (Chroma Versions) ~

SP Consumption reduced to 30% of Max SP

The 10,000 Things ~

Life Shield changed to equal 60% of Max SP. When the Life Shield surpasses 1.35 million points, the amount of SP used after that amount is reduced to 45% of Max SP

Demon Blast (Star Skill) ~

Also gives a Persistance buff to caster and allies within range for 10 sec

Heart Sutra ~

CD reduced to 300 sec

Heart Sutra (Star Skill) ~

The Disregard effect changed from a self blessing to a single blessing

Beyond Heaven * Skysong ~

Skill no longer clears the CD to Heart Sutra

Fawin Wisdom (All Versions) ~

Added effect: Immediately after casting, recovers Health equal to the caster's Max HP (affects Life Shield)

Monastic Garden * Skysong ~

Sleep effect changed to Deep Sleep and removed the Kalpa effect. Max HP and Max SP Reduction effects changed to reduce equal to the caster's Sleep RES multiplied by 10. Cannot reduce more than 50% of the target's HP and can only reduce the target's SP to 1

Sayings of Bodhi (All Versions) and The Six Cycles ~

Optimized when the effects goes into effect while casting skill

Infinite Mercy ~

Cast time reduced to 1 sec and optimized when the buff goes into effect while casting

-

Vim:

Quick Dash ~

Optimized the range of the teleport

Cherub's Dance (Star Skill) ~

The potion effectiveness reduction effect and interrupting the target's casting of skills changed to trigger on the first hit. Extra damage raised to 180% of AP

Demon Blood (Star Skill) ~

Chance to remove debuffs from caster after receiving attacks raised to 50%

Dragonfury (Star Skill) ~

The chance to increase the number of times the caster can use Gather Spirit 3 <Hero> by 1 before activating its CD when skill reaches rank 5 raised to 100% for every type

Blood Oath ~

Also increases Max HP by 10%

Virtue's Embrace ~

Removed Charm of Earth from tome. Health regeneration out of combat increases by 80% and the Max HP increase effect remains

Destiny's Kiss ~

Removed Charm of Earth from tome. Now raises c.bonus by 48% and for every rank in affected passive skills will raise c.bonus by another 6%

Charm of Earth ~

Changed to a Single Blessing skill, original passive effect removed, while the Earth Element Spell remains:

1 sec Cast Time
23 yard range
180 SP cost
120 sec CD

For 23 sec, damage taken by target is reduced by 43%, but the amount reduced cannot exceed the caster's Max SP multiplied by 14. Also increases the caster's Defense by 3600

Charm of Earth 2 ~

Changed into a Single Blessing skill. Original passive effect replaced with a new passive that affects Blood Oath, raising caster's C.shield by 60%

1 sec Cast Time
40 yard range
2000 SP
300 sec CD

For 30 sec, damage taken by targets is reduced by 67%, but the amount reduced cannot exceed the caster's Max HP multiplied by 2

Infatuation ~

Original consume HP and reduce damage received has been replaced: For 9 sec, a single target blessing will make the target immune to all debuffs and has the caster take all of the blessed target's received damage, but only 68% of all that damage will be transferred to the caster

CD raised to 300 sec and the buff removal substitution effect remains

Infatuation 2 ~

Changed into a passive skill. Reduces the CD to Infatuation by 30 sec and reduces the amount of transferred damage the caster takes in place of the blessed target by 15%

Absurd Notion ~

Infatuation removed and replaced with Charm of Earth

Bout of Rage ~

Removed Infatuation from tome

Sacred Word ~

Infatuation and Infatuation 2 removed and replaced with Charm of Earth and Charm of Earth 2

Sanguine Spirit ~

Infatuation 2 removed and replaced with Charm of Earth and Charm of Earth 2

Infatuation (Star Skill) ~

Now reduces the amount of transferred damage the caster takes in place of the blessed target by 6% / 8% / 15% depending on type and extends the duration to Infatuation by 10 sec

The Critnull and Critshield effects now apply to Charm of Earth

The Tale of Nine ~

Cast range changed to 8 yards. The 1st hit will deal extra damage equal to 130% of AP plus 20% of current HP and 20% of current SP. Every hit after will gradually increase in damage by 30%

Cope * Skysong ~

Infatuation replaced with Charm of Earth

-

Lupin:

Haste ~

Duration raised to 35 sec and duration of Acceleration effect raised to 10 sec

Love's Snare ~

Cast range changed to 12 yards. Paralyze strength raised to equal 90% of the caster's Paralyze RES and lasts 4 sec. Added a Silence effect with a strength equal to 90% of the caster's Silence RES and lasts 4 sec. CD raised to 60 sec

Brink of Insanity ~

Love's Snare removed from tome

Confuse ~

Tome now just extends the duration to the Paralyze and Silence effects of Love's Snare by 3 sec

Full of Love (Star Skill) ~

Skill Evasion and Critshield effects changed to apply to Fantasy

Extends the duration to Full of Love by 4 sec / 6 sec / 8 sec depending on type and while buff is active, c.bonus raises by 25%

Mountain Song 2 ~

Added Effect: Immediately removes target's Spirit equal to 10% + 1% * level + caster's AP multiplied by 2 and has a fixed chance to prohibit the target from recovering their SP for 7 sec

Shadow of Hope <Bane> ~

Also causes target to lose Spirit equal to the same amount of HP lost from the bleed effect

Frozen Memories <Bane> ~

The Paralyze effect will trigger now if the target's HP or SP is lower than 60%

Positive Reinforcement (Star Skill) ~

When skill reaches rank 5, casting Haste, Mist, Ancient Prayer, Ancient Prayer 3 (All Versions), Positive Reinforcement, or Fantasy will reduce the CD to Deep Water by 2 sec

Ancient Prayer 3 <Earth> ~

Increases Max HP by 430% with a 5% chance to increase it by an even greater amount

Love's Glance (Star Skill) ~

Added effect: Love's Glance can Enhanced Silence target for 3 sec with strength equal to the caster's Silence RES plus 0 / 30 / 60 depending on type

-

Incense Mage:

Spectre ~

Can now use Celestial Monkey Portent skill while in fire form

Nirvana ~

Cast time shortened and optimized when buff goes into effect while casting

Ghost Sense ~

Skill must actually hit target to go into effect now

-

Balo:

Ancient Soul ~

Optimized when buff goes into effect while casting skill. Added a Counter-Shock effect that reflects 100% of damage, but it cannot surpass the Balo's Max HP

Ancient Soul (Chroma Versions) ~

Optimized when buff goes into effect while casting skill. Added a Counter-Shock effect that reflects 100% of damage. For every 100% of c.bonus the caster has, the rebound reflects 30% more damage, but it cannot surpass the Balo's Max HP

Ancient Soul 3 (All Versions) ~

Optimized when buff goes into effect while casting skill. Added a Counter-Shock effect that reflects 100% of damage. For every 100% of c.bonus the caster has, the rebound reflects 30% more damage, but it cannot surpass the Balo's Max HP

Blade Breaker ~

Added effect: When the caster's AP is higher than the target's, the stats from the target's weapon will not go into effect for 6 sec

Furious Roar (Star Skill) ~

Also reduces CD to Furious Roar by 20 sec

Tiger Smash (Star Skill) ~

Raises Weaken RES by 14% / 17% / 20% of caster's Weaken RES for 10 sec / 15 sec / 20 sec depending on type

Sky Rift, Sky Rift 2, Slaughter, Slaughter 2 ~

Cast time reduced to 1 sec and optimized when effects from skill go into effect while casting

Iron Guts ~

Added effect: When the caster receives attacks while under this posture, the attackers will have speed reduced by 0.6 yards / sec. This effect can stack up to 5 times and lasts 4 sec

-

Arden:

Fox Shadow ~

Can now use Celestial Monkey Portent skill while in fox form

Swamp Bull 2 ~

Duration to the summon's Skill Evasion Reduction effect raised to 6 sec

Trisigh ~

Skill Accuracy Reduction effect replaced with a Remove Target's Skill Accuracy effect

Fire Fervor ~

Fire Aggression will also raise the caster's Max AP by 3%

-

Celan:

Tone of Souls ~

Cast time reduced to 1.5 sec and range raised to 35 yards

Soul Audience ~

Revives target with 20% more HP

Song Waterfall from Heaven ~

Skill Damage effect transferred to Song Serpent Dance and can stack with Tone of Winter's skill damage effect

Song Serpent Dance ~

Paralyze Immunity and RES increase effects transferred to Song Waterfall from Heaven

Song Snow of Purity ~

C.rate increase effect transferred to Song Serpent Dance

Sleep Immunity effect transferred to Song Waterfall from Heaven

New effect: Raises allies' Critnull by 9%

Song Snow of Purity 2 ~

Made into Passive that causes Song Snow of Purity to raise Critshield by 60%

Transferred the debuff removal to Song Waterfall from Heaven
Transferred the c.bonus increase to Song Serpent Dance and c.bonus effect can stack w/ other c.bonus effects

Urgent Unison and Gospel of Blessing ~

Removed Song Snow of Purity 2 from tomes

Phoenix Song ~

C.bonus buff can stack w/ other c.bonus buffs

-

Rayan:

Substitution and Shadow Sacrifice (All Versions) ~

Optimized when the buff goes into effect while casting skill(s)

-

Forta:

Sweep (All Versions) ~

Optimized the range of the teleport

Martial Path ~

Added effect: Clears the CD to all Sky and Earth stance skills

-

Voida:

Dragon Breath ~

Full charge time reduced to 2 sec and each sec charged consumes 45% of SP

Reverse Scale ~

Removed the damage to oneself effect from tome

Heavenly Nature (Star Skill) ~

Also increases Dragon Breath's damage by 20% / 25% / 30% depending on type

Cloud Boundary  ~

Absorbs damage equal to 105% of SP (15% / lvl) and optimized the display, showing how much health is left to the shield

Seventh Heaven ~

Skill's attached Max SP can now affect Critstrike Damage. The 6 linear attacks now affect 3 targets, not 6. For every 3 levels of Light skill, CD to skill is reduced by 1 sec

Seventh Heaven (Chroma Versions) ~

Skill's attached Max SP can now affect Critstrike Damage. The 6 linear attacks now affect 3 targets, not 6. The SP Burn effect is now related to the caster's Max SP, not the target's SP

CD raised to 90 sec

For every 2 ranks of influential affinity skills, CD will reduce by 1 sec

Heavenly Prosperity 2 ~

Additional damage changed to equal the caster's Max SP

Extreme Underworld 3 <Hero> ~

Hero effect will also make caster immune to all debuffs for 8 sec

Shadow Travel (Star Skill) ~

Also reduces the CD to Shadow travel by 30 sec

-

Kytos:

Charge Order ~

Optimized the range of the teleport

Kirin Advent ~

Can now use "Celestial Monkey Portent" fashion skill while in Kirin form

Skill Descriptions ~

Changed the required weapon name in skill descriptions from 枪 (spear) to 矛 (pike /spear)

-

Psychea:

Fine Literature (All Versions) ~

Cast time reduced to 1 sec and optimized when buff goes into effect while casting

Maze ~

Cast range raised to 20 yards and changed into a group blessing skill

Sky Castle 2 ~

Now affects Maze

Leap of Faith (Star Skill) ~

Added effect: Passively increases the duration of the invisibility effect to Maze by 4, 6, 8 sec depending on type

Psytek Postures (except Roc) ~

Added effect: Reduces damage from mob targets by 20%

Mecha Roc ~

Duration of movement speed increase raised from 3 to 5 sec

Smart Addition (All Versions) ~

Optimized when effect from skill goes into effect while casting

Deft Brush ~

Hits 2 times and extra damage raised to equal 24% of AP

Trigger Bomb ~

Duration raised to 300 sec and raised skill's effect range
 
Clockwork ~

After setting a clockwork down while invisible, it will make the clockwork visible after triggering

Clockwork Ember ~

Changed to have no cooldown. Max amount to set is 3 and duration raised to 300 sec. After triggering, the clockwork will disappear. Raised the amount of reduced Paralyze RES and the duration of the Paralyze effect.

Optimized the skill's area of effect

Clockwork Cliffside Fountain ~

Duration changed to last 300 sec until it's triggered, then it's lowered to 35 sec. Optimized the skill's area of effect

Clockwork Wordly Affairs ~

Duration changed to last 300 sec until it's triggered, then it's lowered to 18 sec. Optimized the skill's area of effect

Clockwork Earth Rift (All Versions) ~

Duration raised to 300 sec. After triggering, the clockwork will disappear. Raised the amount of reduced Stun RES and the duration of the Stun effect.

Optimized the skill's area of effect. Setting Worldly Affairs alongside this clockwork will exist for 300 sec until it's triggered, then it's lowered to 9 sec

Vortex 2 ~

Changed to combo skill. Combo limit is 2 times and cooldown is 45 sec. Optimized the skill's area of effect

Trigger Bomb 2 ~

Changed to combo skill. Combo limit is 3 times and cooldown is 30 sec. Max amount to set is 3 and optimized the skill's area of effect

Vortex (Star Skill) ~

C.bonus effect can stack w/ other c.bonus effects

-

Hydran:

Cataclysmic Force (Chroma Versions) ~

After using, immediately reduces the CD to Celestial Majesty (Chroma versions) by 25 sec and for every 2 points of Fighting Spirit the caster has reduces it by another 1 sec, but cannot surpass 50 sec

Transposition Spell (Star Skill) ~

Every version of skill's raised transfer rate was changed to 30%.
CD reduction changed to 30 sec (6*lvl) / 35 sec (7*lvl) / 40 sec (8*lvl) depending on type

-

Seira:

Charming Pollen 2 ~

Skill must actually hit target to go into effect now

-

Gevrin:

White Flight ~

When caster's AP is higher than the target's, the success rate raises by 40%.
CD raised from 60 to 180 sec

-

Sylia:

Alter Falsehoods 2 ~

Skill must actually hit target to go into effect now

Induced Painting 3 <Ocean> ~

Skills must actually hit the target to apply the Bequeath effect now

-

Imperia:

Overbearing Wind ~

Optimized the loathe effect display. Effect now shows the remaining HP amount to the shield

Freefall Flower (Star Skill) ~

Changed the display icon to the skill's own evasion effect

Dancing Tornado (Star Skill) ~

Skill Evasion buff from skill can now stack with other Skill Evasion buffs

Underworld Travel (All Versions) ~

Optimized the range of the teleport

Phantom Trace ~

Fixed bug with unusual amount of c.rate added to skill

Killing Intent (All Versiions) ~

Skill must actually hit target to go into effect now

-

General:

Additional Damage with Targets in Range ~

Optimized the display method to skills that deal additional damage with more targets in range. They will no longer attach additional hits and will now add that additional damage to the skills' actual number of hits. Affects: Thunderblade (Chroma), Blade Swinger (Chroma), and Soundblade Emperor 3 <Earth>
84
Guides / Re: Future Skill Changes
April 23, 2019, 12:08:22 am
Patch 12/17/2019

Modo:

Dance of Chaos (Chroma) ~

Each hit will now give 2 stacks of the Souls of the Dead buff

Bloodstained Soul ~

Added Effect: For 54 sec, each of the caster's attacks have a 33% chance to recover Spirit equal to 9% of damage dealt

Spiritual Consumption ~

Nimble Spirit replaced with Bloodstained Soul

Nimble Spirit ~

The Spirit Recovery effect was removed from skill

The time restriction of the Hidden Ghost effect was removed (effect triggers every time shield is broken)

The Ancient Soul effect duration was raised from 3 to 6 sec

Spirit Shield's duration reduced from 54 to 28 sec

The damage cap to Spirit Shield lowered from 18 times Max SP to 4 times Max SP

CD reduced from 120 to 88 sec

Charge ~

No longer clears the CD to Nimble Spirit

Aegis of Sand * Skysong ~

CD reduced from 360 to 180 sec

-

Jadeon:

Righteous Forbearance ~

Added effect: Affected skills will deal more damage when striking mobs equal to 16% of Max SP

Divine Execution (Star Skill) ~

Damage will double when striking mobs. The distance required was removed for the additional damage effect

Faithful Defender ~

Damage absorption cap reduced to Max SP multiplied by 2

-

Skysong:

Group Blessing ~

Skills cast/effect range was raised to 25 yards, affects the following skills:

Charity Salvation, Infinite Mercy, Bodhi Protector, Demon Blast, Heart Sutra, Beyond Heaven, Lion's Roar 2, Bodhi Protector 2, Charity Salvation 2, Spiritual Exchange 2, Heart Sutra 2

Glowing Aura ~

Effect range raised to 25 yards

Demon Blast (Star Skill) ~

Effect range raised to 25 yards for all versions. Purify effect will lower by 50% of SP now instead of 30%

Heart Sutra 2 ~

Removed the EXP effect from skill

The Jadesun effect duration lowered from 30 to 15 sec

Added effect: Immediately heals teammates HP equal to a portion of their Max HP, also recovers health to Life Shield

Also continually heals HP to caster and teammates every 2 sec for 30 sec equal to 10% of their Max HP. This doesn't affect Life Shield

CD reduced from 300 to 120 sec

-

Vim:

New skill added: "Quick Dash" ~

Pop-up skill only usuable while on a mount. Instantly moves mount next to target within 20 yards. CD is 45 sec

Sharpen Steel ~

Raised AP increase from 85% to 100% of caster's Defense

-

Lupin:

Frozen Memories (Chroma) ~

Added effect: Each stack of the Falling Lustre buff will add damage equal to 2 points per every 1000 of the caster's current HP

River Dweller 3 <Hero> ~

When hitting mobs, skill will deal more damage equal to 1.5% of current HP multiplied by current Falling Lustre buff amount. The last strike of skill no longer removes every Falling Lustre buff from caster

Lovesickness (Star Skill) ~

Fixed the bug where skill wasn't removing and making caster immune to the Inferno Corrosion effect's Max HP Reduction

-

Incense Mage:

Nanwu Fire ~

Burn rate changed to 31% and Burn Amount raised to equal 30% of AP.
When striking mobs, burn rate raises by 26% and burn amount will equal 240% of AP

Nanwu Fire (Chroma) ~

Burn rate changed to 35% and Burn Amount raised to equal 30% of AP.
When striking mobs, burn rate raises by 30% and burn amount will equal 270% of AP

Vein 2 ~

Also affects the following skills: Nanwu Fire, Nanwu Fire <Bane>, Fire Protection 2, Flame Soul 2, and Flame Mountain 2

Added effect: When striking mobs, Burn Rate raises another 20% and Burn amount raises 100%

Flame Soul ~

Max SP damage changed to Max HP

Added Effect: When striking mobs, skill will hit 3 times and if target is burning, an ignition damage effect will occur dealing damage equal to 5% of Max HP for every burning effect

CD reduced from 26 to 18 sec

Flame Soul 2 ~

Added Effect: When striking mobs, skill will hit 3 times and if target is burning, an ignition damage effect will occur dealing damage equal to 8% of Max HP for every burning effect

When striking mobs, the burn amount will equal 400% of the caster's AP

Blaze of Janos 3 <Sky> ~

The instant burn effect chance raised to 100% for every rank of skill

Pyroessence (Star Skill) ~

Doubled the burn amount and fixed an issue with skill's burn doing more ticks of damage than it should

Fire Protection 2 and Flame Mountain 2 ~

When striking mobs, burn amount equals 400% of the caster's AP

-

Balo:

Glaring Eye ~

Added Effect: Tiger Defense will also raise DEF by 0.6% of Max HP

Dragon Soar ~

Added Effect: Dragon Speed will also raise AP by 0.6% of Max SP

Warrior * Ancient Soul (All) ~

Ancient Soul is now immune to the Inferno Corrosion effect

Omenax Strike ~

When striking mobs, damage will be doubled

Slaughter ~

When striking mobs, skill deals more damage equal to 150% of Max HP

Slaughter 2

When striking mobs, skill deals more damage equal to 200% of Max HP

Heroic Fire ~

Added Effect: While in the Combat Spirit posture, when striking mobs with Powerful Aid (T5, Hero, Chroma), Slaughter, Slaughter 2, or Omenax Strike, the skill will increase damage done to the target by 36%

Tiger Smash (Star Skill) ~

Movement Speed increase duration raised from 6 to 10 sec

-

Arden:

Quadrash * Rayan ~

Raja immunity amount raised to 16 times

Creek Turtle 2 ~

Raja immunity amount raised to 2 times

Flame Stream ~

Cast time reduced to 1 sec and Full Charge duration changed to 0.5 sec.
When striking mobs, deals more damage equal to 10% of Max HP

Eloquence Lord (All) ~

When striking mobs with Cloud Dweller (All Versions), Flame Stream, or Flame Stream 2 while buff is active, damage done to the target will increase by 20%

-

Rayan:

Ghost Feet ~

Ghost Cut further reduces Defense equal to 60% of caster's AP

Ghost Cut ~

Defense Reduction effect duration raised from 3 to 20 sec

Ghost Cut 2 ~

Defense Reduction effect duration will be inherited from Ghost Cut (20 sec)

-

Celan:

Ode to Liveliness ~

Reduces the CD to Tone of Meditation by 40 sec

Flowing Cloud ~

Movement Speed increase duration raised to 24 sec

Ocean Chorus ~

Flowing Cloud's Mount Swiftness effect will raise mount speed by 2.3 yards / sec for 30 sec now

-

Forta:

Trigger Skills ~

The SP Consumption and/ or Vigor Consumption amount were doubled for these skills

Chain Skills ~

The SP Consumption and/ or Vigor Consumption amounts were removed from these skills (0 SP and Vigor)

Galaxy Fall ~

Extra damage raised to 32% of AP

Ritual of Life and Death ~

Extra damage raised to 38% of AP

Divine Calamity ~

Extra damage raised to 66% of AP

Universe Quake ~

Extra damage raised to 60% of AP

Universe Quake (Chroma) ~

Extra damage raised to 120% of AP

Soul ~

Added Effect: When striking mobs with any Chain Skill, it will deal more damage equal to 9% of Max HP

-

Voida:

Origin of Moon ~

Now costs 80 Light or Dark Points to use skill

Added effect: Raises Max SP equal to Max AP multiplied by 3

Takes any current light points and turns them into dark points. Stops any active Sun or Judgment conditions

Origin of Sun ~

Now costs 80 Light or Dark Points to use skill

Takes any current dark points and turns them into light points. Stops any active Moon or Judgment conditions

Earthly Nirvana ~

For every 10 Dark points, damage raises equal to 6% of AP. Skill also recovers Health equal to 90% of damage dealt

Earthly Revenge ~

For every 10 Dark points, damage raises equal to 8% of AP

Skill also reduces the target's Max SP. Value is Dark Points * 0.01 * AP

CD raised to 45 sec

Earthly Stability ~

For every 10 Dark points, damage raises equal to 10% of AP

Earthly Evernight ~

For every 10 Dark points, damage raises equal to 12% of AP

Reduced attack range. Extra damage changed to Dark Points * 0.03 * AP

If caster's Max SP is larger than the target's SP, the target will be placed into a Vile Karma effect for 5 sec

CD raised to 30 sec

Earthly Evernight 2 ~

Doubles the duration to the Vile Karma effect and removes 2 buffs from the target if Earthly Evernight successfully lands the Vile Karma effect

Earthly Revenge (Star Skill) ~

Reduces the target's Max SP equal to Dark Points * 0.015 / 0.02 / 0.025 * AP depending on type, effect lasts 6 sec

Removed the Slow effect from skill. Each hit will have a Spirit Burn effect, value equals Dark Points  * 0.001 / 0.0015 / 0.002 depending on type

Every 10 Dark points raises damage equal to 20% of AP

-

Kytos:

Death's Volition (All Versions) ~

Fixed problem where damage from the Inferno was properly being ignored but the Inferno Corrosion effect was still being triggered

-

Psychea:

Psytek Posture ~

Fixed bug where the Psytek Effect was able to be removed. If mob targets trigger the Psytek Effect, then the CD to Psytek Postures will be reduced by 30 sec

Mecha Fiery Land ~

Cast range raised from 10 to 15 yards. Every effect from this skill's duration changed to last 16 sec

Mecha Torrent ~

When the caster has 20 of the Spirit Seed buff stacked, this skill will have no CD

Mecha Suffering ~

When striking mobs, this skill will deal great damage, value is related to the caster's HP, AP, and Spirit Seeds

When the caster has 20 of the Spirit Seed buff stacked, this skill will also have no CD

Cast Range Raised to 15 Yards ~

Mecha Flood, Mecha Flood 2, Mecha Fiery Land, Mecha Fiery Land 2

Mecha Light ~

When striking mobs, skill will deal great damage, value is related to the caster's HP, AP, and Spirit Seeds

Mecha Torrent <Zen> ~

Spirit Shield's damage cap reduced to Max SP multiplied by 1.5

-

Hydran:

Fighting Spirit ~

For every 10 stacks of Fighting Spirit the caster has, AP raises by 1%, capping at 10% of current AP

Celestial Majesty (All) ~

Additionally places a Mark effect on the target

Transposition Spell ~

If caster is under a Hollow or Hollow II (celestial majesty) effect, this skill will transfer 100% of damage to a marked target

Drifting Echo ~

For every 1 Fighting Spirit buff, the skill duration will extend 1 sec, capping at 10 sec

Dawn Storm ~

For every Fighting Spirit buff, damage will raise equal to 1% of Max HP, capping at 50% of caster's Max HP.
When the caster has 100 or more Fighting Spirit buffs, this skill's CD will change to 240 sec

Moon Chaser ~

Added Effect: Also clears the CD to Meteor Shower (All Versions)

Meteor Shower ~

Fighting Spirit Max HP damage cap of 8% raised to 13%

Meteor Shower 3 <Hero> ~

Fighting Spirit Max HP damage cap of 10% raised to 15%

Meteor Shower (Chroma) ~

Fighting Spirit Max HP damage cap of 10% raised to 15%

Emperor's Battlecry ~

Fighting Spirit Max HP damage cap of 5% raised to 10%

Chish ~

Tome effect changed: When striking a marked mob target with Meteor Shower (All Versions), it will raise damage done to the target by 30%

-

Seira:

Damage Settlement ~

Druken's Dusk and Shroud of New Green (All Versions) will no longer trigger the damage settlement from received damage during the buff's duration (Skills no longer deal damage back to caster)

-

Gevrin:

Azure Shadow ~

After the death immunity is triggered by Dark Straw, the caster will gain a Jadesun effect and also have a 70% chance to remove 1 debuff

-

Sylia:

Farewell Balance ~

Fixed bug where distance restriction to the Illusory Mind effect was not going into effect

Enter the Profound ~

Raja going into effect while casting changed from 100 milisecs to 200 milisecs

Placed a restriction on invincibility effect: When the caster has 5 Spiritual Breath, invincibility will trigger

Mind-Made Body ~

When the caster has 5 Spiritual Breath, extends the invincibility effect duration by 2 sec

Heavens Unite ~

Duration reduced to 14 sec

Heavens Unite (Chroma) ~

Duration reduced to 18 sec

Firmus affects these skills, reducing CD by 20 sec

Everlasting Expansion (T5, Zen, Arcane)

Freeze chance lowered to 30%

Everlasting Expansion <Bane> ~

Freeze chance lowered to 50%

Light Flame ~

Burning effect removed from skill

When striking non-player targets, the Fire System Damage trigger chance and Ultimate Damage chance and damage will double for the 1st strike

-

Ceros:

Frost Reservoir 3 <Sky> ~

Extends the invincibility effect by 3 sec now instead of 5

Battle Ready ~

Ascension skill's delayed raja effect duration changed to trigger from 13 to 6 sec and immunity amount lowered from 20 to 12 times

Fearless Frost ~

The Fearless Frost effect can now be removed from the caster

-

Imperia:

Inferno Corrosion ~

Effect duration reduced to 15 sec

Killing Intent (All Versions) ~

If the caster has an active Killing Intent buff, these skills will clear the effect before calculating the increase effects

Wind Deeds ~

The raja immunity amount from Underworld Travel was lowered to 4 times
The raja immunity amount from Underworld Travel 2 was lowered to 8 times

Conjoined Suffering (Star Skill) ~

Skill can now only lower targets' speed to 5 yards / sec

While under Wind Wrath, if the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Inferno damage by 30% of Attack

When the skill reaches rank 5, the amount of Attack Power added to Inferno damage will raise by 20%

-

General:

Raja ~

Every sec when being attacked by a single target, effect can use up to 3x the immunity amount
Every sec when being attacked by a group of targets, effect can use up to 5x the immunity amount

Spirit Shield ~

Effect cannot be removed from a large portion of buff removal skills now

Fixed the problem with buff not being renewed after using skill(s) while buff is still active

Damage Increase Effect ~

Debuff can now be renewed after using skill(s) with this effect while debuff is still active on target

Max HP Reduction Effect ~

The most this effect can reduce the target's Max HP when stacked is 50%

Inferno Kindling, Inferno Corrosion, Blood Flow ~

These debuff effects can now be cleared away

Burning ~

After a target removes this effect, it will trigger a damage spread effect

Cloud Leaper ~

Soulset skill's mount swiftness effect can now stack with other mount swiftness effects

Raging Blaze (Magmas) ~

Burn amount changed to equal 10% of the pet's defense

Conscience (Solaris) ~

Skill CD for ranks 1/30/60/90/100 changed to 900 sec/ 780 sec / 660 sec / 540 sec / 420 sec, respectively

Hollow (General) ~

Skill CD raised from 90 to 180 sec

-----

Patch 12/24/2019

General:

Damage Increase Effect ~

Fixed effect not renewing

Spirit Shield ~

Now uses the player's Damage Reduction, Anti-Affinity, Affinity RES, Anti-Race (added in Wondrous Battle), and Race RES stats when calculating damage received by players with a Spirit Shield effect

-

Vim:

Quick Dash ~

Changed skill icon

-

Modo:

Nimble Spirit ~

Readded the Spirit Recovery effect and fixed bug with Hidden Ghost effect

-

Incense Mage:

Obstacle 2 ~

Spirit shield damage cap reduced from 30% to 20% and each person for damage counteract effect reduced from 10% to 3%

Twisted Soul ~

Tome's Obstacle 2 redirection of damage to Spirit reduced from 15% to 4%

Flame Soul (All Versions)

Fixed abnormal damage BUG from skills

-

Arden:

Fixed BUG where Summons were attacking allies' Sprite

-

Voida:

Earthly Evernight ~

Fixed BUG where white damage wasn't being boosted from Earthly Evernight 2

-

Hydran:

Transposition Spell ~

Reflection effect rules changed: When both sides have a Reflection or Rebound effect, damage will transfer to the marked target. When the target only has a Reflection or Rebound effect active, the marked target will not receive damage

-

Gevrin:

Forest Trek ~

Damage value appearing from the 1st hit changed from 150 milisec to 300 milisec

Iron Glacier and Ultimate Freeze ~

Damage value appearing from the 1st hit changed from 400 milisec to 150 milisec

Sparse Constellation ~

Fixed BUG where skill was unable to reset skill CDs to Imperia and Ceros factions

-

Imperia:

Conjoined Suffering (Star Skill) ~

Wind Wrath effect will not affect mobs

Grazing Blade ~

Added Effect: Raises Hidden Autumn Wind's sum of Max HP and Max SP to damage when striking mobs by 2
85
Guides / Re: Future Skill Changes
April 22, 2019, 11:29:02 pm
Wondrous Battle 9/24/2019 Part 4

General:

Mental Stillness ~

Multiplied Defense reduced from 4 (0.2 * lvl) to 3 times (0.15 * lvl) and duration raised from 12 to 25 sec (5 + lvl)

Day of Remembrance <Arcane> ~

Silence duration reduced from 50 (10 + 2 * lvl) to 20 sec (10 + 0.5 * lvl)

Celebrated Star (Ruby Pagoda Esper) ~

CD increased from 240 sec to 450 sec (1200 - 150 * lvl)


Patch 10/1/2019

Skysong:

Blessing of Prosperity ~

Cast range raised from 24 to 30 yards

Celan:

Tone of Souls ~

Cast range raised from 24 to 30 yards

Hydran:

Celestial Majesty (Chroma) ~

Duration raised from 15 to 18 sec

-

Patch 10/22/2019

Lupin:

Wishful Thinking ~

When using Ancient Prayer, it will recover Health back to full when current HP is 70% or higher now

Ancient Prayer 3 (All Versions) ~

Skill will recover Health back to full when current HP is 70% or higher now


Vim:

Absurd Notion ~

Health will be fully recovered now when current HP is 70% or higher


Forta:

Earth Appearance ~

Health will be fully recovered when current HP is 70% or higher


Voida:

Last Judgment (All Versions) ~

Spirit will be fully recovered when current SP is 70% or higher


Patch 10/29/2019

Negative Effects ~

Optimized the display to the following effects:

Stun, Enhanced Stun, Silence, Fel Heart, Paralyze, Obsessed, Earth Bind, Sleep, Deep Sleep, Slow, Entangled, Convulsion, Palsy, Extraction, and Fast
86
Guides / Re: Future Skill Changes
April 22, 2019, 11:18:37 pm
Wondrous Battle 9/24/2019 Part 3

Kytos:

Lone Guardian ~

Removed the rider requirement from using skill, usable in Kirin form now

You and the target will take on a shield, reducing damage taken by 50%, but cannot surpass the caster's Max HP. Lasts for 15 sec. CD 90 sec

Frost Armor ~

Removed the rider requirement from using skill, usable in Kirin form now

Gain a Death's Volition and Jadesun buff. Also increases RES by 100 points and gives a Persistance buff protecting buffs from being removed. These effects lasts 15 sec. CD 180 sec

Searing Gaze ~

Removed the rider requirement from using skill, usable in Kirin form now

Increases SA and Detection by 20 points for 10 sec. CD 90 sec

Soaring Dragon Tactics ~

Sky's Doom replaces Blood Blade for the affected Tier 3 skill

Mountain Wind Tactics ~

Each hit received will recover Fury by 50% of damage taken. Also reduces damage from mobs by 45% and additional damage by 30%

Fiery Tide Tactics ~

Each hit will recover Fury by 50% of damage dealt. Sky's Doom replaces Blood Blade in affected Tier 3 skill

Fiery Tide Tactics 2 ~

Passively causes Fiery Tide Tactics to add another 3% of Fury to damage of its affected skills

Death's Volition ~

Recovers 12% of Fury

Death's Volition (Chroma) ~

Recovers 15% of Fury and duration changed to 20 sec for all versions

Zen: Duration increase changed to raise SA by 20 points

Firmus affects these skills, extending the duration by 5 sec

Death's Volition (Star Skill) ~

Removed the ignore single target attack skills effect

Now reduces the CD to chroma Death's Volition by 4, 7, 10 sec depending on type

Golden Rampart (Star Skill) ~

Recovers HP and Fury by 10% after receiving an attack. If the caster receives a Critstrike, they will recover another 5%, 20%, 35% of HP and Fury depending on type

Added effect: Increases DEF by 5000 for every 10% of Fury

Ruse Lure and Ruse Flank ~

CD raised to 50 sec

Dare Provocation and Wary Eloquence ~

Taunt strength changed to equal 80% of the caster's Silence RES

Ruse Flank 2

Adds 80 points to the taunt strength to Wary Eloquence now

Added effect: Reduces the CD to Ruse Flank by 20 sec

Ruse Lure 2 ~

Adds 80 points to the taunt strength to Dare Provocation now

Added effect: Reduces the CD to Ruse Lure by 20 sec

Differentiation ~

Paralyze strength equals 90% of the caster's Paralyze RES

Differentiation 2

Paralyze strength changed: Adds 80 points to the Paralyze strength of Differentiation

Shadow Bind ~

Weaken strength equals 90% of the caster's Weaken RES

Shadow Bind 2 ~

Weaken strength changed: Adds 80 points to the Weaken strength of Shadow Bind

Trample ~

Launch strength equals 90% of the caster's Stun RES

Trample 2 ~

Adds 80 points to the Launch strength of Trample

Darkened Sun ~

Weaken strength equals 90% of the caster's Weaken RES

Darkened Sun 2 ~

Adds 80 points to the Weaken strength of Darkened Sun

Sacred Jail ~

CD raised to 48 sec

Sacred Jail 2 ~

One time damage effect changed: Fasts up to 6 targets for 3 sec

Added effect: Reduces the CD to Sacred Jail by 10 sec. Also raises the HP to Sacred Jail's cage by 50% of the caster's HP

Sky's Doom, Blood Blade, Extermination ~

Extra damage raised to 45% of AP

Last Stand ~

Extra damage raised to 63% of AP

Overwhelming (Chroma) ~

Extra damage raised to 140% of AP

Lair Smashing ~

Added effect: Recovers 30% of Fury

Outrageous Scale 3 (Sky, Ocean) ~

Cast range raised to 12 yards

Spearhead ~

DEF Reduction duration increased to 20 sec

-

Psychea:

Sky Castle 2 ~

Made into a passive skill. Increases the Invisible strength to Sky Castle (All Versions) by 10 points

Smart Addition 3 (Sky, Ocean) ~

Cast range raised to 15 yards

Mecha Torrent ~

Firmus effect now raises the Seed Explosion damage to this skill by 5%

Mecha Torrent (Chroma) ~

Firmus affects these skills, raises extra damage by 15% of AP and raises Seed Explosion damage by 15%

Leap of Faith (Star Skill) ~

Skill also removes Doom Cursed (critnull reduction) effects

Clockwork ~

All clockwork summons will no longer be able to be selected and hit by player targets. Cast time reduced from 2 sec to 1 sec

Affected Skills:
Trigger Bomb, Clockwork Ember, Clockwork Cliffside Fountain, Clockwork Peach Blossom Spring, Clockwork Worldly Affairs, Clock Earth Rift (All Versions), Trigger Bomb 2, Vortex 2

Vortex 2 ~

Skill effect was completely changed:

Clockwork will Enhanced Stun targets for 3 sec. Locks target's movement speed to 6.5 yards / sec for 12 sec. Affects at most 6 targets. After clockwork triggers, it will disappear. Clockwork duration raised to 90 sec and set limit is now 2 clockworks. CD reduced to 45 sec

Clarity of Mind 2 ~

Increases puppets' health by 50%

Daydream ~

Changed into a Self Blessing skill

1 sec cast time, 500 SP cost, 200 sec CD

Has a 70% chance to clear the CD to all Psytek Posture skills

Beautiful Suffering ~

Raises the chance for Daydream to clear the posture CDs by 20%

Misty Haste ~

Reduces Daydream's CD by 20 sec

Daydream 2 ~

Now just reduces the CD to Daydream by 60 sec

Trigger Bomb ~

CD reduced to 60 sec and max clockwork amount reduced to 5

Nirvana Knot ~

Tome changed: Trigger Bomb has a 6% chance to place 1 Seed on a target

Clockwork Maze ~

Name changed to Maze and changed to a Single Blessing skill.

Cast time reduced to 1 sec, CD 180 sec, and cast range is 14 yards

Makes the selected target enter invisibility for 3 sec

Delicate Evidence ~

Reduces the CD to Maze by 30 sec

Clockwork Ember 2 ~

Removed Maze from skill

Clockwork Cliffside Fountain ~

Removed the raja effect from skill and skill effect was changed: Every 5 sec, clockwork have a 100% chance to remove 1 buff from a target. CD raised to 90 sec

Fine Literature (All Versions) ~

Can now use while in a Psytek Posture

Peerless Curse ~

Cast time reduced to 1 sec and CD reduced to 60 sec

Mecha Light ~

Extra damage raised to 140% of AP. Max HP to damage raised to 20%. Spirit Seeds will raise damage to mobs.
CD reduced to 18 sec

Mecha Fiery Land ~

Added effect: When hitting mobs, raises damage by 12% for 10 sec

Mecha Skills ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Hydran:

Kill Streak ~

Kill Streak buff replaced with a Fighting Spirit buff and works as follows:
* Killing a mob target will give 1 Fighting Spirit
* Killing a player target will give 20 Fighting Spirit
* Using Piercing Bolt (All Versions) will give 10 Fighting Spirit

Deduction Method:
* Dying will remove half of one's current Fighting Spirit
* Switching realms or going offline will remove all Fighting Spirit

Celestial Majesty (Chroma) ~

Now goes through all effects besides Invincibility and no longer is affected by Reflect or Rebound effects.
Duration lowered from 25 sec to 15 sec and the cast range was extended

Celestial Majesty ~

Duration lowered from 16 to 12 sec

Glamor ~

Skill Damage and Jadesun duration changed from 12 to 15 sec. The doubled duration for chroma versions of Celestial Majesty was removed from tome

Cataclysmic Force (Chroma) ~

Added Effect: Reduces the CD to Celestial Majesty depending on Fighting Spirit (1 FS = 1 sec) after using skill, but cannot surpass 50 sec.

Firmus affects these skills, giving 10 Fighting Spirit (5 Fighting Spirit for T5 version)

Patsy ~

Extended Cast Range and has the following effects after a successful transform:
* Stops the target's casting
* Removes 1 buff
* If the caster has more than 10 Fighting Spirit, 1 more buff will be removed from target
* If the caster has more than 50 Fighting Spirit, 2 more buffs will be removed from target

Luna Gale ~

Extra damage changed to 25% of AP plus 720. Reduced the number of times to consecutively cast to 2 times. Each spurt reaches 15 yards

Luna Gale (Star Skill) ~

SE effect changed to raise SA instead and also increases c.rate by 15% for 8 sec

Dragonrest Shoal 2 ~

SA increasing success rate removed; At max level, there's a 30% chance to gain a 3 sec immunity to debuffs

Cascade Verdancy 2 ~

Reduces the CD to combo skills by 5 sec instead of 10 sec

Added effect: Crossbow combo skill's first hit will attach 2nd and Ultimate combo effects, the second hit will attach 1st and Execution combo effects. After learning Hall of Sparrows 2, the 3rd to 6th combo hit's damage will not add the caster's SP to damage, but will attach Execution combo effect, adding the target's difference in SP to damage

Moon Chaser ~

CD reduced to 180 sec

Seven Star Flash 2 ~

C.bonus increase duration raised to 15 sec

Meteor Shower 3 (All Versions) ~

Fixed the description for buff removal effects and how it works:
If the target has 3 or more Critshield Reduction effects, each hit can remove 3 buffs from the target

Meteor Shower (Chroma) ~

Fixed the description for buff removal effects and how it works:
If the target has 3 or more Critshield Reduction effects, each hit can remove 1 buff from the target

Aquatic Seal (Chroma) ~

Cast range raised to 7 yards

Meteor Shower ~

Firmus no longer affects this skill

Hall of Sparrows 2 ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Seira:

Nether Blossom ~

Duration for forcing teammates of target to attack reduced to 4 sec

Storm's Grace ~

Added effect: Also removes 1 debuff from the target

Royal Authority ~

Shroud of Flake will raise DEF equal to 10% of the caster's Max SP for 15 sec

Yin's Whisper (Star Skill) ~

Duration raised to 15 sec instead of 6 sec

Might of the Wind and Leaf Slicer ~

Cast time reduced to 1 sec

Cloud Swiper 3 (All Versions) ~

The 1st, 3rd, and 5th hits will attach 19% of Max HP to damage and the 2nd, 4th, and 6th hits will attach 10% of Max HP to damage

Cicada's Cry ~

Removed the DEF Reduction and the chance to reset CD from skill. Skill will now remove 1 buff from the target. CD raised to 30 sec

Cicada's Cry (Star Skill) ~

For 12 sec, reduces the target's damage reduction by 4%, 5%, 6% depending on type and at rank 5, Cicada's Cry will remove another buff from the target

Hereafter ~

Added effect: For 8 sec, reduces all damage by 45%, but cannot exceed the caster's Max HP multiplied by 4

Sand Guardian ~

Raises the damage reduction to Hereafter by 30%

Hereafter 2 ~

Extends the duration of the shield effect to Hereafter by 3 sec and raises the multiplication cap by 1 (5 times Max HP)

Apricot's Bestow ~

CD reduced to 36 sec

Apricot's Bestow 2 ~

Removed the CD reduction to Apricot's Bestow and putting Apricot's Bestow into CD after using skill

Battle Blood ~

Apricot's Bestow 2 was added to tome

Montem Dance (All Versions) ~

When striking mobs while the Refreshed buff is active, the following skills will deal extra damage equal to 50% of AP: Sun's Fury, Jade Cloud, and Cloud Swiper (All Versions)

Shroud of New Green (All Versions) ~

Cast time reduced to 1 sec

Che'kun Ricochet (All Versions) ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Gevrin:

Forest Trek ~

Cast time raised to 2 sec. Can now give 2 Cloud Shift buffs instead of 1

Attack a single target 6 times, respectively, dealing extra damage equal to 12%, 22%, 32%, 32%, 32%, 32% of Attack Power plus 400, 410, 420, 420, 420, 420. Hits with 2%, 4%, 6%, 6%, 6%, 6% additional Critstrike Rate and has a 100% chance to raise the caster's Critstrike Rate by 9% for 9 sec

Spring Healing ~

CD reduced to 90 sec

Wind Shadow ~

Removed the taunt immunity from the skill

Crane Silhouette ~

Removed the damage to this skill. If the caster's AP is higher than the target's, the success rate increases 20%. CD reduced to 45 sec

Focused Freeze 3 <Hero> ~

Cast range raised to 18 yards

Wave Seeker 3 <Sky> ~

Sky special effect: Extends the raja duration 5 sec. Raises the immune hits of the raja effect by 6 and for the first 3 sec, the caster will be in invincibility

Dark Straw ~

Duration reduced to 18 sec

Crane Pond ~

Crane Silhouette will Stun the target for 3 sec with a strength equaling the caster's Stun RES

Iron Glacier 2 ~

Every Cloud Shift buff will raise damage by 3% now instead of 2%. CD raised to 24 sec

Maple Gaze ~

Removed the "remove debuffs from the caster" effect from skill. Now just removes 3 buffs from the target.
CD raised to 36 sec

Deep Coldness 2 ~

Also attaches 5% of Max HP to each hit of Forest Trek 2

Aimless Endeavor (All Versions) ~

Firmus affects these skills, raising extra damage equal to 15% of AP

Sparse Constellation ~

Fixed skill description: Cast time is supposed to be 1 sec, not 2

Swift Step ~

Permanently raises movement speed by 0.7 yards / sec instead of 1.0 yards

Yearning Lotus ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Sylia:

Elemental Skills ~

Adjusted the scale factor to element skill's ultimate damage

Pine Wind ~

Extra damage raised to 77% of AP plus 3% of Max HP

Light Flame ~

Extra damage raised to 86% of AP plus 3% of Max HP

Sky Dust ~

Extra damage raised to 95% of AP plus 3% of Max HP. Increases damage done to target by 54% now instead of 72%

Autumn Vista ~

Extra damage raised to 104% of AP plus 3% of Max HP

Everlasting Expansion ~

Extra damage raised to 150% of AP plus 3% of Max HP

Moon Phases ~

Tome changed: each point of Spiritual Breath will attach 3% of Attack Power and 2.3% of the difference between the caster's current and Max HP to damage of Elemental Skills

Autumn Vista 3 (All Versions) ~

Cast range raised to 20 yards. Extra damage raised to 190% of AP plus 3% of Max HP.
Each point of Spiritual Breath will add 4% of Attack Power and 3% of the difference between the caster's current and Max HP to damage

Earth: When striking non-player targets, it'll have a 100% (rank 3) chance to place 3 Bequeath effects on the target

Hero: The amount of attached Max HP to damage was reduced to 10%

Sky Dust (Star Skill) ~

Extra damage raised to 150%, 170%, 200% of AP (depending on type) plus 3% of Max HP

Increases damage done to target by 60% now instead of 80%

Each point of Spiritual Breath will add 4% of Attack Power and 3% of the difference between the caster's current and Max HP

Everlasting Expansion <Zen> ~

Extra damage raised to 150% of AP plus 3% of Max HP

Pine Wind 2 ~

Extra damage raised to 150% of AP plus 3% of Max HP. The difference in HP and SP to damage was lowered to 15% from 30%

Stretching Bamboo (Star Skill) ~

Removed the Taunt Immunity effect from skill. Now gives Stretching Bamboo a Jadesun effect for 3, 6, or 10 sec depending on type

Stretching Bamboo ~

Ruby Pagoda esper can reset the CD to this skill

New and Graceful ~

Every 10 sec restores 1 point of Spiritual Breath

New and Graceful 2 ~

Shortens the time it takes New and Graceful to restore Spiritual Breath by 3.0 sec now

Life and Death ~

Now requires to consume 2 Spiritual Breath to use skill

Bequeath Effect ~

Duration will last 30 sec on non-player targets instead of 15 sec

Dream of Huaxu ~

Cast time reduced to 1.5 sec

Wonderful Summit ~

Cast time reduced to 2 sec and the gender specific effects were removed from ascension skill

Induced Painting ~

Ruby Pagoda can no longer reset the CD to this skill

Escape the World ~

Distance extended to 15 yards

Obscure Illusion (Chroma) ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Ceros:

Savage Rivalry ~

Taunt effect duration reduced to 4 sec and taunt only goes into effect when the caster's AP is higher than the target's AP

Claws of the Abyss ~

Only the last hit will have an 8% chance to cause a Residual Frost effect

Perceptive Rhythm ~

While under Dragon Power, this skill's CD will now be 20 sec

Secret Dragon Dash ~

Spurt distance reduced to 5 yards

Water Cluster ~

Pulls in targets within 15 yards now

Into the Nine Heavens ~

Changed into a Self Blessing skill. 2 sec Cast Time, 225 SP Cost, 120 sec CD

Immediately enter into Dragon Power and for the next 12 sec, Adverse Scales will not reduce

Defy the Frost

Tome now extends the duration to Into the Nine Heavens by 2 sec

Into the Nine Heavens 2 ~

Changed into a Passive Skill: Extends the duration to Into the Nine Heavens by 5 sec

Windstorm 3 (Sky, Ocean) ~

Cast range raised to 12 yards

Azure Dragon Claw 2

Extends the cast range to all Adverse Scale ability skills by 4.0 yards

Frost Reservoir (T5 and Chroma) ~

Firmus affects these skills, raising the reduction amount by 20%

Soaring Flood Dragon ~

Permanently raises movement speed by 0.7 yards / sec now instead of 1.0 yards

Celestial Decay and Stream of Dragons (Chroma) ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Imperia:

Windblown Dust ~

When hitting non-player targets the 4% added HP and SP to damage will double. CD reduced to 6 sec

Windblown Dust 2 ~

Added effect: Raises Windblown Dust extra damage by 30% of AP

Conjoined Suffering ~

When hitting non-player targets the 5% added HP and SP to damage will double

Freefall Flower 2 ~

Added effect: Also raises SE for 24 sec depending on the caster's movement speed (value is 0.2*skill level*current speed)

Paranormal Fury ~

Using this skill with full Wind Wrath will make it not enter CD

Swirling Mist 3 (All Versions) ~

CD reduced to 16 sec

Underworld Travel ~

Can teleport now to any selected target, no longer solely teammates. Shares a CD with Underworld Travel 2

Underworld Travel 2 ~

CD reduced to 35 sec. Shares a CD with Underworld Travel. Ruby Pagoda can reset the CD to this skill

Sharp Air Shield 3 (Sky, Ocean, Hero) ~

Duration reduced to 20 sec and also reduces damage received by 50%

Sharp Air Shield 3 <Earth> ~

Duration reduced to 20 sec and also reduces damage received by 50%.
Earth Special Effect will also raise damage reduction by 20%

Winnow Step ~

Deep Sleep added to immunity list, but is not immune to Enhanced Stun (different than Stun)

Swirling Mist ~

Firmus will no longer affect this skill

Remaining Travel (All Versions) ~

Firmus affects these skills, adding 40% of AP to extra damage and also reduces CD by 10 sec
87
Guides / Re: Future Skill Changes
April 22, 2019, 10:57:26 pm
Wondrous Battle 9/24/2019 Part 2

Balo:

Ancient Soul (All Versions) ~

Name changed to Warrior * Ancient Soul to all AS skills and the effect name

Skill icon was changed. AS will also now be immune to the following effects:

Oppressed (DEF Reduction), Breached (DEF Reduction), Knock back, Confusing Curse (C.rate Reduction), Shattered Will (C.shield Reduction), Scattered Resistance, Heretical Curse (Skill Dmg Reduction), Burning, Transform, Disguise, Palsy, Melted Armor, Punishment, Blood Flow, Petrify, Convulsion, Residual Frost, Time Loop

Removed the Taunt immunity from AS

Duration changed to 24 sec for T5, 40 sec for chroma, 42 sec for m.tome

CD reduced to 160 sec for T5 & Chroma and 80 sec for M.tome

Firmus affects the chroma AS skills, raising the HP and AP effects by 6%

AS 3 <Sky> effect changed to raise skill damage by 15% for 24 sec

Calm Wind ~

Changed to Self Blessing skill. Gives a 20 sec Taunt Immunity. CD raised from 30 to 90 sec

Frenzied Escape ~

Tome changed to reduce the CD to Calm Wind by 10 sec

Full Protect ~

Calm Wind removed from tome

Tiger Maw ~

Skill effect changed: Raises damage to teammate's next attack by 20% for 15 sec. CD raised from 30 to 100 sec

Savage Beast ~

Tome changed to reduce the CD to Tiger Maw by 20 sec

Endless Strike ~

Tiger Maw removed from tome

Amban Sacraf ~

Added effect: Also gives teammates an Ancient Soul effect for 10 sec. CD reduced to 180 sec

Thunderbolt 2 ~

Changed into Single Target skill. Cast range is 8 yards

Weaken effect replaced with an Intimidation effect, making the target unable to use attack and curse type skills for 10 sec.

Removing all Spirit-related buffs now triggers if the caster's Weaken RES is higher than the target rather than the Weaken successfully landing

CD raised from 20 to 60 sec

War Song ~

Changed into a Self Blessing skill. 1 sec Cast Time. 60 sec CD

For 11 sec, the caster's speed can no longer be influenced by effects (slow, etc)

Ruby Pagoda esper changed to reset the CD to this skill

Thunderbolt ~

Changed to Single Target Skill. Cast time reduced to 1 sec

Weaken amount raised from 20% to 45% and strength changed to equal 90% of caster's Weaken RES

Ruby Pagoda will no longer reset the CD to this skill

Thunder Crash ~

Tome changed to raise the Weaken strength to Thunderbolt by 40 points

Song of Antipathy ~

Changed to Single Target skill. Cast time reduced to 1 sec

Ruby Pagoda esper will no longer reset the CD to this skill

Song of Antipathy 2 ~

Changed to Single Target skill. Cast time reduced to 1 sec. CD raised to 45 sec

Extra damage raised from 20% to 100% of AP. Also adds 30% of Max HP to damage now

Removed the Stun effect and the HP Buff removal effects from skill and passively gives them to Song of Antipathy

Flood Voice ~

Tome changed to extend the duration to War Song by 3 sec

War Song 2 ~

Changed into a Passive skill. Passively reduces the CD to War Song by 10 sec

Potent ~

Speed effect raised to 4.2 yards / sec.

Ruby Pagoda esper can reset the CD to this skill

Omenax Strike ~

Extra damage raised from 100% AP to 200% AP and attaches 15% of current HP to damage instead of 10%

Powerful Aid 3 (Sky, Ocean) ~

Cast range raised from 3 to 12 yards

Powerful Aid 3 <Hero> ~

When striking mobs, deals more damage equal to 8% of caster's Max HP

Spirit Smash ~

Added effect: If the caster's Weaken RES is higher than the target's Weaken RES, places a Fear effect on them for 6 sec

Combat Spirit ~

Added effect: Also raises SA by 5 points

Iron Guts ~

Added effect: Also raises SE by 5 points

Shatterer 2 ~

Cast time reduced to 1 sec. Extra damage raised to 100% of AP

Gradual reduction of AP changed to an immediate reduction. Value is equal to half of the caster's AP and lasts 10 sec

Blade Breaker 2 ~

Hits 2 times, dealing extra damage equal to 100% of AP. Has a 100% chance to cause the following effects:
1st hit will reduce the target's skill damage by 50% for 30 sec. 2nd hit will make the target unable to Crit for 10 sec

Penetrator 2 ~

Extra damage raised to 100% of AP. The Defense reduction effect was changed: Reduces the target's Damage Reduction by 5% for 10 sec

Twisting Dragon 2 ~

Cast time reduced to 1 sec and extra damage raised to 100% of AP

Dark Injury 2 ~

Target will take 10,000 plus 130% of caster's Stun RES in additional damage to each hit

Slaughter 2 ~

Extra damage raised to 100% of AP. Fixed a bug with attached SA

Ordeal 2 and Sky Rift 2 ~

Extra damage raised to 100% of AP

Tailslip 2 ~

Skill range changed from a fan-shape to being the caster at the center of a circular area that reaches 8 yards around

Twisting Dragon, Blade Breaker, Shatterer ~

Cast time reduced to 1 sec

Fiery Flame ~

Hits 4 times. Extra damage raised to equal the caster's rank multiplied by 100. Striking mobs will raise damage equal to 0.5% of AP per every rank of skill. CD reduced to 3 sec

Harsh Taunt ~

DEF increase effect changed: Reduces damage from mobs by 40.5% and reduces additional damage from mobs by 27%

Frantic Charge ~

Tome now adds 6% of AP to extra damage to Song of Antipathy

-

Arden:

Fox Shadow ~

Changed into a Combo Skill. Combo limit is 2 times and Combo Cooldown Time is 6 sec.
Enter into a Spirit Fox condition that gives the following effects:
* Immunity to transform effects
* After receiving attacks, places those attacking into Silence for 2 sec with a strength equaling the caster's Silence RES
* After being attacked, the targets striking the caster will have their cast time slowed by 50%
* Immunity to death once. This effect triggers at 90 sec intervals

Summons ~

All plant and animal summons can be summoned next to targets within 40 yards

Cast Range Extended to 40 Yards ~

Flame Stream, Billow Break, Billow Break 2, Lightning Switch 2, Cloud Dweller (All Versions), Dreamlike Song, Lost Soul, Ether Bind, and Burning Venom

Cast Time Reduced to 1 sec and Full Charge Time Reduced to 500 miliseconds ~

Flame Stream 2, Billow Break, Billow Break 2, Lightning Switch 2, and Cloud Dweller (All Versions)

Flame Stream ~

CD reduced to 4 sec

Whisker Tiger ~

Cast time reduced to 1 sec. Each tick of Tiger's bleed effect will be equal to 18% of the caster's Max HP

Ruby Pagoda esper can reset the CD to this skill

Eloquence Lord (Chroma) ~

Added effect: Also raises caster's Detection by 25 points for 20 sec

Billow Break and Billow Break 2 ~

Changed into a Single Target attack skill

Whisker Tiger (Chroma) ~

Cast time reduced to 1 sec. Each tick of Tiger's bleed effect will change depending on type:

Zen and Bane: Each bleed tick will equal 40% of the caster's Max HP
Arcane: Each bleed tick will equal 60% of the caster's Max HP

Quadrash ~

Removes 6 debuffs and CD reduced to 180 sec

Flame Stream 2 ~

SP Cost reduced to 1000 SP

Forest Serenity ~

Increases SE by 15 points now instead of 3

Mount Towering  ~

Increases Critnull by 15% instead of 3%

Dreamlike Song (Star Skill) ~

Reduces the target's damage reduction for 8 sec now instead of 3

Spirit Sediment ~

Added effect: Reduces damage taken by 50% for 8 sec

Ruby Pagoda esper can reset the CD to this skill

Spirit Sediment (Star Skill) ~

Now passively raises the damage reduction buff from Spirit Sediment by 20%

Extends the duration of the damage reduction buff for 2, 3, 4 sec depending on type

Added effect: Can reduce white damage taken by 8, 10, 12% depending on type and at rank 5 raises this value by 8%

Incarnation Switch (Chroma) ~

Firmus affects these skills, adding 10% AP to extra damage and has a 25% chance to ignore the level restriction and reduces the target's Max HP and Max SP by another 10%

Mountain Bear and Creek Turtle ~

Ruby Pagoda esper can no longer reset the CD to these skills

Direct ~

Changed the skill icon

-

Rayan:

Celestial Slay 3 (All Versions) ~

Cast range raised from 10 to 12 yards. Cast time reduced to 1 sec

Crippling Presence ~

Made into Group Curse skill

2 sec Cast Time, 625 SP Cost, 90 sec CD

Curses targets within 12 yards of the caster, slowing by 60% and reducing SE by 15 points for 10 sec

God Killer ~

Tome changed to reduce the CD to Crippling Presence by 15 sec

Nerve Pinch ~

Eternal Night condition duration raised from 30 to 60 sec

Bloody Chop ~

When striking non-player targets while under an Eternal Night condition, extra damage will raise by 60%.

Ghost Cut ~

Added effect: Reduces the target's DEF equal to 80% of caster's AP. When striking non-player targets while under an Eternal Night condition, skill damage will raise by 60%

Ghost Feet ~

Added effect: Also raises how much Ghost Cut reduces DEF equal to 40% of caster's AP

Ghost Cut 2 ~

Removed the original DEF reduction effect and the skill will now just inherit the effects from new Ghost Cut.
Skill's extra damage raised to 100% of AP

Thunder Cut 2 ~
 
SP Burn effect changed. When the caster's AP is higher than the target's AP, the target's Max SP will reduce by 20% for 6 sec

Hunt Raid 2 ~

Fixed problems affecting the Imperia faction skills

Instant Slay 2 ~

Cast time reduced to 1 sec. Extra damage raised to 100% of AP. If the caster's AP is higher than the target's, skill will deal white damage equal to the difference between the caster and target's AP multiplied by 50, but cannot surpass the caster's Max HP multiplied by 1.5

Ghost Veil 2 ~

Added effect: Passively causes Ghost Veil to reduce the target's AP by 20%

Bloody Chop 2 ~

Extra damage raised to 100% of AP

Shadow Dance Ultima <Bane> ~

AP gradually raising after being attacked changed to raise AP by 50% after summoning the shadow.
Receives a Firmus effect, extending the summon duration by 5 sec

Shadow Dance Ultima <Zen> ~

Chance to increase movement speed raised to 100%. Receives a Firmus effect, extending the summon duration by 5 sec

Shadow Dance Ultima <Arcane> ~

Receives a Firmus effect, extending the summon duration by 5 sec

Celestial Slay ~

Cast time reduced to 1 sec and Firmus will no longer influence this skill

Void (Chroma) ~

Silence strength raised to use the caster's Silence RES plus 80

Bane: No longer have to be in stealth for the critshield reduction to affect the target after a critstrike

Celestial Slay (Chroma) ~

Cast time reduced to 1 sec

Divine Order ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Celan:

Soundblade Emperor 3 (All Versions) ~

Cast range increased to 20 yards. White damage cannot surpass the caster's Max HP multiplied by 1.5

Tone of Ancestor (Chroma) ~

Chance to activate caster's reflection effect raised to a 100% chance

Chance for teammates to gain a reflection effect raised to a 100% chance to activate and the chance to reflect attacks was raised to 100%

Arcane: Stun RES increase effect changed to a SE increase effect. Raises SE by 20 points for 22 sec
Bane: Max SP increase duration raised to 18 sec
Zen: Max HP increase duration raised to 18 sec

Royal Command ~

Total skill effect change:

Clears the cooldown to Flowing Cloud and Moon in the Mirror (T4 & M.tome). Cast time reduced to 1 sec. CD reduced to 90 sec

Tone of Rivers 2 ~

Removed the CD clear effects from skill. Damage Reduction raised to 40%

Flowing Cloud ~

CD reduced to 75 sec. Ruby Pagoda esper changed to reset CD to this skill

Tone of Meditation 2 ~

Each rank of Tone of Meditation 2 will extend the duration to Flowing Cloud by 2 sec now instead of 1

Chapter of Jade 2 ~

Cast time reduced to 1 sec. Extra damage raised to 100% of AP. Each hit will attach 10% of Max HP to damage

Only the 1st hit now will have a 100% chance to reduce potion effectiveness

Soundblade Crimson 2 ~

Cast time reduced to 1 sec

Soundblade Storm 2 ~

CD reduced to 60 sec

Blow Twilight Orchestra 2 ~

Changed to hit 3 times. Cast time reduced to 2 sec. Cast range raised to 20 yards. CD reduced to 30 sec

Blow Tercet of Bamboo 2 ~

Changed to hit 3 times. Cast time reduced to 1.4 sec. Cast range raised to 20 yards.
Each Alt Sern note will attach 5% of caster's Max HP to damage. CD reduced to 30 sec

Song Blast of Disturbance ~

Ruby Pagoda will no longer reset the CD to this skill

Aura ~

Every Aura's cast time was reduced from 3 to 2 sec

Soundblade Radiance ~

Cast range raised to 18 yards and Paralyze strength raised to equal caster's Paralyze RES

Soundblade Radiance 2 ~

Cast time reduced to 1 sec. CD reduced to 30 sec

Added effect: Also reduces the target's potion effectiveness by 30% for 10 sec

Soundblade Silk 2 ~

Cast time reduced to 1 sec. Paralyze changed to an Intermittent Paralyze effect for 10 sec

Blow Journey Beginning (Chroma) ~

When striking mobs, these skills will hit 3 times instead of 1

Tone of Frost 2 ~

Cast time reduced to 1 sec and the RES increase effect can now be stacked

Tone of Meditation ~

After teleporting, players can remove all debuffs on them and gain a 3 sec jadesun and raja effect

Tone of Frost (Star Skill) ~

Purify effect lessens the amount Max HP is reduced by Inferno Corrosion by 20% of caster's Max SP

Moon in the Mirror ~

Added effect: Reduces mob's additional damage by 20%

Moon in the Mirror 3 (All Versions) ~

Added effect: Reduces mob's additional damage by 30%

Moon in the Mirror 2 ~

Old passive effects remain, but skill was made into a usable skill

1 sec Cast Time. 1000 SP Cost. 180 sec CD

For 30 sec, the caster is able to move while an Aura is active and it will not end (Aura will move w/ caster)

Blow Petal Drop ~

Firmus Arcane Charge effect changed. No longer raises Max SP, but increases SA by 10 points

Blow Petal Drop (Chroma) ~

Players can press "ESC" to cancel casting skill. Firmus affects these skills, adding 25% of AP to extra damage and attaches an additional 10 SA to skill(s)

Soundblade Emperor  ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Forta:

Demonic Fury ~

Restriction added: The caster's RES needs to be higher than the target's RES to be able to place the target into a Demonic Fury effect

Samsara ~

Removed the duration extension effect to Demonic Fury from tome

Reality Termination 3 (All Versions) ~

Cast range raised to 12, 14, 16 yards depending on rank

Universe Quake ~

Firmus no longer affects this skill

Ancestral Spirit ~

If the caster is put under Sleep, 5 buffs will be removed from the target now instead of 10

Firmus affects this skill, reducing the CD by 5 sec

Ancestral Spirit (Chroma) ~

If the caster is put under Sleep, 8 buffs will be removed from the target

Firmus affects these skills, reducing the CD by 5 sec

Added effect:

Arcane: After 30 sec have passed, SE will raise by 50 points for 13 sec
Bane: After 30 sec have passed, Critnull will raise by 40% for 13 sec

Judge of Life (Chroma) ~

Reduces target's skill damage by 48% now instead of 25%

Bane: When caster's Stun RES is higher than the target's Stun RES, the Palsy effect will 100% trigger. Rank 20 effect changed: Passively raises the chance for Universe Quake <Bane> to activate Reality Termination <Bane> by 20%

Arcane: When caster's Silence RES is higher than the target's Silence RES, the Cripple effect will 100% trigger. Rank 20 effect changed: Passively raises the chance for Universe Quake <Arcane> to activate Reality Termination <Arcane> by 20%

Sky Essence 3 <Sky> ~

Added effect: If caster is Felkin, CD to this skill is reduced by 20 sec

Sky Essence 3 <Ocean> ~

Added effect: If caster is Dagos, after using an Earth stance, AP will additionally raise by 45%

Sky Essence 3 <Hero> ~

Additionally raises SE by 10 points

Wolf Killing 2 ~

Extra damage raised to 100% of AP. If the target is in Silence, damage to the 2nd and 3rd hits will raise by 20%

Arcanum Soulshield 2 ~

Added effect: Gives a Persistance buff for 8 sec, protecting buffs from being removed

Sweep 2 ~

Cast range raised to 19 yards

Lake Sura 2 ~

Added effect: Reduces the CD to Earthen Will by 10 sec

Arcanum Soulshield and Lighting Spell ~

Ruby Pagoda no longer resets the CD to these skills

Sky Appearance and Earth Appearance ~

Ruby Pagoda can reset the CD to these skills

-

Voida:

Heavenly Survival 3 (All Versions) ~

Cast range raised to 20 yards

Origin of Sun ~

Added effect: Raises Max SP equal to caster's AP multiplied by 3

Last Judgment ~

Added effect: Raises Max SP equal to caster's AP multiplied by 3

Last Judgment (Chroma) ~

Added effect: Raises Max SP equal to caster's AP multiplied by 3

Firmus affects these skills, reducing the CD by 20 sec

Origin of Sun 2 ~

Max SP increase reduced to 2.0 times AP instead of 5.0

Added effect: Also reduces the CD to Infinite Dawn by 10 sec

Origin of Moon 2 ~

Added effect: Also reduces the CD to Infinite Dusk by 10 sec

Earthly Evernight 2 ~

Added effect: When the caster's AP is higher than the target's AP, the 1st hit of Earthly Evernight will place a Vile Karma effect on the target for 6 sec

Earthly Evernight ~

White Damage from low Weaken RES changed to low Attack Power instead

Earthly Stability ~

Cast range raised to 16 yards

Ninth Circle (Chroma) ~

Cast time reduced to 1 sec. Changed to an Intermittent Paralyze effect

Bane and Zen also takes 20% of the target's Max HP and transfers it to the caster's Max SP, but it cannot surpass 30%.
This transfer will also reduce the target's Max HP equal to the amount transferred and lasts for 5 sec.
When the skill reaches rank 20, the duration will extend 5 sec
88
Guides / Re: Future Skill Changes
April 22, 2019, 10:56:58 pm
Wondrous Battle 9/24/2019

Modo:

Forest of Laughter 3 (All Versions) ~

Cast range raised to 16 yards. White damage cannot surpass the caster's Max HP multiplied by 1.5

Malignant Erosin ~

Extended the duration of the Insect Poison effect's Max HP reduction, 10 sec. CD raised to 36 sec

Poisonous Vermin ~

Added effect: Malignant Erosin will have a 70% chance to freeze the target after the Insect Poison effect lands

Disastrous Echo ~

Chance to clear Slow effects raised to 70%. Upheld Oath will also raise Critnull by 6% for 7 sec

Upheld Oath (Star Skill) ~

Also extends the duration of Disastrous Echo's Critnull effect by 7 sec

Surprise Assassult 2 ~

Silence strength changed to equal 100% of the caster's Silence RES. Duration lasts 8 sec

Banshee Howl ~

Raises the Silence strength to Surprise Assassult 2 by 30 points

Frustrating Setback ~

Surprise Assassult 2 removed from tome

Secluded Spring and Bloodcurdling Curse ~

Fixed the problem with Concentrated Resistance buff not being renewed after using skill(s) while buff is still active

Skyseeker (Chroma) ~

Firmus affects these skills, raising extra damage by 10% and increases the chance for a random debuff by 10%.
Changed the color display for the Skyseeker Toxin and Punishment effects

Forest of Laughter 2 ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Jadeon:

Magnificent Spirit (All Versions) ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

Magnificent Spirit 3 (Sky, Ocean) ~

Cast range raised to 12 yards

Magnificent Spirit 3 <Hero> ~

Cast range raised to 13 yards. Max range is now 29 yards

Scaled Execution ~

Added effect: Also raises damage to every hit of Seven Disasters equal to 4% of the caster's Max SP

Rage of Tireseus (Star Skill) ~

Added effect: Ice Aptitude will have a 100% chance to clear the CD to Refined Vigor 2, Faithful Defender 2, or Bladebreaker 2

Air Shield 2 ~

Added effect: Also reduces damage by 20% (all types of damage). CD reduced to 120 sec

Helping Hand (All Versions) ~

Cast time reduced to 1 sec

Nameless Way 3 (All Versions) ~

CD reduced to 23 sec

Nameless Way 2 ~

No longer reduces the CD to Nameless Way 3 (All Versions)

Harsh Reality 2 ~

Cast time reduced to 2 sec. Chance to remove buffs and Fast was raised to 100%. Each hit can remove 2 buffs instead of 3

Frenzied Edge 2 ~

Cast time reduced to 1 sec. Bleed effect changed into a Max HP Reduction effect, reducing HP by 20% for 8 sec

Divine Execution 2 ~

Cast time reduced to 1 sec. Paralyze changed into an Intermittent Paralyze effect that lasts 10 sec

Seven Disasters 2 ~

When hitting non-player targets, skill will hit 7 times instead of 2

Astral Traveler 2 ~

Cast time reduced to 1 sec. Skill has a 100% chance to reduce target's SP to 2000 points for 6 sec when the caster's Max SP is larger than the target's SP. CD raised to 60 sec

Embodiment of Truth <Arcane> ~

Arcane effect changed: Immediately raises AP equal to the caster's Paralyze RES multiplied by 5 for 24 sec

Embodiment of Truth <Bane> ~

Chance to raise SE increased to 100%

Embodiment of Truth <Zen> ~

Persistance buff duration raised to 15 sec

Thunderblade <Bane> ~

Added effect: When the caster's AP is larger than the targets' AP, each hit can place them into a Blazing Sun effect for 4 sec

Thunderblade (Chroma) ~

Firmus affects these skills, adding 15% of AP to extra damage

Faithful Defender ~

Ruby Pagoda esper will no longer reset this skill's CD

Ice Barrier ~

Ruby Pagoda esper will reset this skill's CD

-

Skysong:

Charity's Salvation ~

Effect change: Blesses teammates for 20 sec, making them immune to death once.
After the death immunity effect ends, a jadesun effect will trigger for 5 sec. CD raised to 360 sec

Worldly Attachments ~

Reduces the CD to Charity's Salvation by 40 sec

Charity's Salvation 2 ~

Added effect: Passively reduces the CD to Charity's Salvation by 60 sec

Fohjo Sage ~

High Aspirations replaces Heart Sutra in resetting the CD to Fawin Wisdom.
If High Aspirations or Scripture of Mercy fails to clear the CD to Fawin Wisdom, it will remove 10 sec from the CD to Fawin Wisdom

High Aspirations ~

CD raised to 360 sec and cast time reduced to 1 sec

Benevolent Heart ~

Reduces the CD to High Aspirations by 60 sec now instead of 1 sec

High Aspirations 2 ~

Cast time reduced to 1 sec

Scripture of Mercy ~

Cast time reduced to 1 sec

Beyond Heaven * Skysong ~

Additionally clears the CD to High Aspirations. Removed the "Clean Mirror" DEF increase effect from skill

Heart Sutra (Star Skill) ~

Taunt Immunity changed to only affect a single target and duration changed from 3, 6, 9 to 9, 10, 12 sec depending on type

Blessing of Prosperity 2 ~

Cast time reduced to 2 sec. Removed the 20% chance for special damage from skill. The 10 times difference in Sleep RES damage was raised to 50 times the difference. When the skill reaches rank 10, white damage will attach 20% of the caster's Max HP. White damage cannot surpass the caster's Max HP multiplied by 1.5

Heart Sutra ~

Purify effect lessens the amount Max HP is reduced by Inferno Corrosion by 30% of caster's Max SP

Fawin Wisdom <Zen> ~

The Critnull increase changed to 20% (1% / level)

Six Cycles 3 (Sky, Ocean, Earth) ~

Cast range raised from 15 to 19 yards

Bodhi's Protector ~

Changed to Group Blessing skill. Increases DEF equal to 15% of caster's Max SP for 12 sec. CD raised to 360 sec

Honest Attendant ~

Effect changed to reduce the CD to Bodhi's Protector by 40 sec

Maxim of Protection ~

Bodhi's Protector duration is extended by 3 sec

Monastic Garden * Skysong ~

Sleep strength raised to equal caster's Sleep RES

Sayings of Bodhi (Chroma) ~

Mental Distill raised to equal 4% of the caster's Max SP

Arcane: Paralyze strength raised to equal 100% of caster's Paralyze RES
Bane: Stun strength raised to equal 100% of caster's Stun RES

Passage of Salvation 2 ~

Added effect: Reduces target's skill damage by 20%

Self-Destruct 2 ~

Cast time reduced to 1 sec and CD changed to be 120 sec for every level

The Four Elements 2 ~

Makes caster immune to Sleep, Paralyze, Stun, Weaken, Silence, and Slow. Duration reduced to 18 sec. CD reduced to 60 sec

Lion's Roar 2 ~

Additionally removes Freeze, Stun, Paralyze, and Silence from teammates. Effect range raised from 8 to 15 yards

Mental Distill ~

The recovery effect was raised to equal between 1% to 4% of the caster's Max SP depending on the skill's Mental Distill rank

Demon Blast (Star Skill) ~

Purify effect lessens the amount Max HP is reduced by Inferno Corrosion by 30% of caster's Max SP. Recovery effect can heal Life Shield by 20%

Demon Blast ~

Purify effect lessens the amount Max HP is reduced by Inferno Corrosion by 30% of caster's Max SP

Rooted Sequence ~

15% of missing HP & SP for DEF increase was reduced to 7.5% of missing HP & SP and duration raised to 15 sec. The every 5 levels raising the DEF effect was removed from tome skill

Immeasurable Truth ~

Added the Firmus Arcane Charge effects directly to the skill and removed the skill from being affected by Firmus esper

The 10,000 Things (All Versions) ~

Receives a Firmus effect, reducing the CD to these skills by 5 sec

-

Vim:

Sharpen Steel ~

Changed to Self Blessing. Cast time reduced to 1 sec. Raises AP equal to 85% of DEF. CD raised to 120 sec

Spirit of War ~

Tome changed to reduce the CD to Sharpen Steel by 20 sec

Infatuation 2 ~

Removed the AP increase effect from skill

Clever Rebuttal (Chroma) ~

Absurd Notion effect from this skill can be stacked with other Absurd Notion effects

Demon Blood 2 ~

Added effect: Removes 10 debuffs from caster

The Absurd Notion effect from this skill replaces the one from the Chroma Clever Rebuttals and cannot be stacked with other Absurd Notion effects

Nascent Raja 2 ~

Changed into a passive skill, reducing the CD to Nascent Raja by 5 sec

Heaven's Blessing and Faith ~

Removed Nascent Raja 2 from tomes

Mad Spiral 2 ~

Cast range raised to 12 yards and skill changed:

1st hit causes an Intermittent Paralyze effect with strength equal to the caster's Paralyze RES for 6 sec
2nd hit causes a Enhanced Stun effect with strength equal to the caster's Stun RES for 3 sec
3rd hit increases damage done to the target by 10% for 10 sec
4th hit causes a Stun effect with a strength equal to the caster's Stun RES plus 80 for 6 sec

Glacier Edge 2 ~

Made into a Single Target Skill

If the caster's HP is higher than the target's HP, the target will freeze for 5 sec

When striking non-player targets, if the target's HP is less than half of the caster's HP, the target will freeze for 25 sec

CD increased to 30 sec

Vampire Bite Curse 2 ~

Extra damage raised to 100% of AP. Reduces target's HP equal to 20% of caster's Max SP, but cannot exceed 50% of target's HP

Removed the DEF increase effect from skill

Absurd Notion ~

Added effect: Reduces damage from mob targets by 45% and reduces additional damage from mobs by 30% (can't stack this effect)

Nameless Technique (Chroma) ~

Firmus affects these skills: Adds 20% AP to extra damage, extends the cast range 3 yards, and raises the damage reduction amount by 15%

Demonfire ~

Ruby Pagoda esper no longer resets the CD to this skill

Infatuation ~

Ruby Pagoda esper can reset the CD to this skill

Gather Spirit 2 ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Lupin:

River Dweller 3 (Sky, Ocean) ~

Cast range raised to 12 yards

Love's Glance 2 ~

Has 100% chance to reduce the target's DEF by 50%

Lovesickness 2 ~

Mist 2 effect changed to no longer reduce the caster's DEF

Acid Rain 2 ~

Changed into a curse skill, no longer deals damage

Reduces the target's SA and SE by 30 points. CD raised to 30 sec

Mountain Song 2 ~

Cast time reduced to 1 sec

Positive Reinforcement 2 ~

Added effect: Positive Reinforcement will also increase c.rate by 20% for 20 sec

Gentle Deception ~

Cast range raised to 12 yards. Silence strength increased to equal 90% of caster's Silence RES and lasts 6 sec. CD increased to 90 sec

Lunar Wind ~

Reduces the CD to Gentle Deception by 15 sec

Frozen Memories (Chroma) ~

Extra damage raised to 165% of AP. The 3 times damage effect when striking non-player targets will be affected by the Falling Lustre buff

Frozen Memories ~

Firmus will no longer affect this skill

Blessing of Spring (All Versions) ~

Firmus will affect these skills. Raising the immunity amount by 5

River Dweller 2 ~

White damage cannot surpass the caster's Max HP multiplied by 1.5

-

Incense Mage:

Blaze of Janos 3 (Sky, Ocean) ~

Cast range increased to 18 yards

Sky: White damage cannot surpass the caster's Max HP multiplied by 1.5

Jadesun Inferno (Chroma) ~

No longer shares a CD with Jadesun Inferno. Duration raised to 26 sec. For every debuff removed the duration will increase by 1 sec

The Jadesun buff can now remove and is immune to the Residual Frost effect

Dragonfire (Chroma) ~

Full Charge duration reduced to 2 sec. Time between the Dragon's skills was reduced from 2 sec to 20 miliseconds

CD raised to 230 sec

Chaos tome will affect chroma versions of Dragonfire depending on type, as follows:

Arcane: Will also raise Anti-Dagos, Anti-Felkin, Anti-Fuwa by 10%
Bane: Each attack will have a 10% chance to Fast for 2 sec
Zen: Dragon will receive a raja for the first 6 sec, immune 100 times

Firmus affects chroma Dragonfire, extending duration by 10 sec

Meditation 2 ~

Also affects Dragonfire <Zen>

Dragonfire ~

Full Charge time reduced to 2 sec and CD raised to 230 sec

Chained Spirit 2 ~

Array strength changed from 100% to 150% of the caster's HP

Fireslay (All Versions) ~

Removed the damage restrictions from Defense and Skill Evasion to the Fireslay skills

Cruel Destiny ~

CD reduced to 120 sec
89
Guides / Re: Future Skill Changes
April 22, 2019, 10:55:31 pm
Mist Torn Sky (5/21/2019)

Modo:

Optimized When Skill Effect Goes Into Effect While Casting ~

Firestone Will (Star Skill), Bloodstained Soul, Spiritual Charm, Spiritual Charm 2, Flesh Burn, Flesh Burn 2, Nimble Spirit, Nimble Spirit 2, Snake Bind, Snake Bind 2, Secluded Spring, Secluded Spring 2, Restrained Resentment

-

Jadeon:

Optimized When Skill Effect Goes Into Effect While Casting ~

Nameless Way (All Versions), Magnificient Spirit, Magnificient Spirit 2

-

Skysong:

Optimized When Skill Effect Goes Into Effect While Casting ~

Heart Sutra and Immeasurable Truth

Rooted Sequence ~

CD reduced to 45 sec

Passage of Salvation ~

Six Cycles 3 <Hero> added to skills able to have their cooldown reset while Array is active

Bodhi's Protector 2 ~

Increases target's Defense equal to 11% of the caster's Max SP. Increases target's Critshield by 55%. The duration to these effects were changed to 20 sec

Six Cycles 3 (All Versions) ~

The added damage was raised to 11, 13, 15 times Sleep RES based on rank. When striking non-player targets, the amount of added Sleep RES to damage will double.
The 4th strike's chance for the target to be unable to receive a raja effect was raised to 60%, 80%, 100% and duration changed to 4, 5, 6 sec based on rank

Blessing of Prosperity ~

Added effect: While casting, the caster will gain a 20% damage reduction buff for 2 sec. This effect can trigger once every 60 sec. If the skysong dies while casting, the CD to this effect won't be cleared

Beyond Heaven ~

The "Clean Mirror" effect now raises Defense equal to 15% of the caster's Max SP

Honest Attendant ~

Raises the DEF increase effect to Bodhi's Protector by 10% (5% / level)

Maxim of Protection ~

Changed effect: Bodhi's Protection 2's DEF and Critshield effect durations will be extended 3 sec (1 sec / level)

-

Vim:

Optimized When Skill Effect Goes Into Effect While Casting ~

Counter Tide, Frozen Irony, Demonic Betrayal, Desecrate, Infatuation, Wither Wood, Splitting Strike, Perpetual Loneliness, Spite 2, Vampire Bite Curse 2, Glacier Edge 2, Magma Blade 2, Gather Spirit 2, Djinn Fire 2, Steadfast Strike 2

-

Lupin:

Optimized When Skill Effect Goes Into Effect While Casting ~

Forgotten Dream, Deep Water, Deep Water 2, Positive Reinforcement, Positive Reinforcement 2, Ancient Prayer, Ancient Prayer 2, Thicken Blood, Mist, Mist 2

Positive Reinforcement (Star Skill) ~

Added effect: When skill reaches rank 5, casting Haste, Mist, Ancient Prayer, or Ancient Prayer 3 (All Versions) will reduce the CD to Deep Water by 1 or 2 sec depending on type

River Dweller (T4 & M.tome) ~

Cast time reduced to 2 sec and optimized when damage from the 1st hit goes into effect

Dimly Discernable 2 ~

Skill also reduces the CD to Full of Love by 20 sec

Memory's Standstill ~

15% of the difference between current and Max HP and Max SP to damage changed to 15% of Max HP and Max SP

River Dweller 2 ~

Cast time reduced to 2 sec and optimized when damage from the 1st hit goes into effect
Each hit will attach 15% of Max HP to damage and will deal extra damage equal to 100% of AP

Ancient Prayer 2 ~

Skill will also remove 3 negative effects from the caster. When the skill reaches rank 10, it will also remove Blaze of Janos and Palsy effects.
CD reduced to 120 sec

Frozen Memories (Chroma Versions) ~

Added effect: When Striking non-player targets, the 1st hit will reduce the target's Critnull by 35% for 10 sec

-

Balo:

Optimized When Skill Effect Goes Into Effect While Casting ~

Ancient Soul, Ancient Soul 3 (All Versions), Combat Spirit, Iron Guts, Ambition, Dragon's Light

-

Arden:

Optimized When Skill Effect Goes Into Effect While Casting ~

Lost Soul, Starlight Sting 2, Flame Stream

-

Rayan:

Optimized When Skill Effect Goes Into Effect While Casting ~

Substitute, Empathy, Shadow Sacrifice (All Versions)

Nerve Pinch ~

Added effect: When using on non-player targets, the caster will enter into an Eternal Night effect. This effect raises the damage to Bloody Chop (T4 & Star Skill)

Bloody Chop ~

Added effect: When the caster is in an Eternal Night effect, when striking non-player targets, the extra damage will raise by 40%. When striking non-player targets skill will attach 10% of current HP to the 1st hit's damage

Bloody Chop (Star Skill) ~

When striking non-player targets, each hit will attach 12%, 16%, 20% of current HP to damage depending on type (this is separate from the other 12% of current HP)
Added effect: When the caster is in an Eternal Night effect, when striking non-player targets, the 12% of current HP of extra damage will raise by 80%
Added effect: When striking non-player targets, the CD to this skill is reduced by 10 sec

-

Forta:

Wave Dash ~

Skill range is now 15 yards around the caster. Target limit raised to 20. When striking non-player targets, the extra damage will raise by 30% of AP

-

Kytos:

Secret Talent ~

Added effect: Array will also raise the Defense of caster and teammates by 9%

Blast Eruption ~

Added effect: Array will also reduces targets' Attack Power by 9%

Nature's Blessing & Holy Polaris ~

Optimized skill descriptions. Added the skills' cast times and cooldowns to their descriptions

Ruse Flank ~

The attack power reduction effect changed to equal 30% of caster's AP and lasts for 18 sec

Ruse Lure ~

The attack power reduction effect changed to equal 7% of caster's AP and lasts for 18 sec

Spearhead ~

Defense reduction amount changed to equal 100% of the caster's AP

Peerless Might 3 <Sky> ~

Added effect: Skill also increases Defense by 2000, 3000, 4000 for 12, 15, 18 sec depending on rank

Peerless Might 3 <Ocean> ~

Skill damage reflection raised to equal 4.0 times received damage. The reflect duration is increased by 20%, 35%, 50% depending on rank

Peerless Might 3 <Hero> ~

Hero effect changed: Raises all RES by 3%, 6%, 9% of Silence RES for 10, 12, 14 sec depending on rank

Outrageous Scale (Chroma Versions) ~

Added effect: 20% of Fury will affect Critstrike Damage if not under a Death's Volition effect

Dragon Fury ~

Raises Defense by 10% (5% / level)

Mass Termination and Tiger Howl ~

Tomes' increase effects changed to 4% (2% / level)

-

Psychea:

Mecha Fiery Land ~

Added effect: When striking non-player targets, the 1st hit has a 100% chance to reduce the target's Critnull by 35% for 10 sec

-

Hydran:

Fire Token ~

Shield effect replaced: Each hit will recover Health equal to current kill streak amount mulitiplied by 50

Emperor's Battlecry ~

Extra damage raised to equal 30% of AP plus 300. Each kill streak buff will attach 0.5% of Max HP (5% Max) to damage when striking mobs

Meteor Shower ~

Each kill streak buff will attach 0.8% of Max HP (8% Max) to damage when striking mobs. Each hit has a 100% chance to reduce the target's Critshield by 30% for 5 sec

Meteor Shower (Chroma Versions) ~

Each kill streak buff will attach 1% of Max HP (10% Max) to damage when striking mobs.

Meteor Shower 3 <Hero> ~

Each kill streak buff will attach 1% of Max HP (10% Max) to damage when striking mobs.
Added effect: When striking mobs, each hit will have a 100% chance to reduce the target's Critshield by 60% for 15 sec

Piercing Bolt (T5 & Star Skill) ~

Added effect: After using skill(s), the caster will gain 10 Kill Streak buffs

Aquatic Seal ~

Chance to clear the skill's cooldown changed: When the caster has 10 or more Kill Streak buffs, the skill will have a 100% chance to clear its CD

Forested Mountains ~

Added effect: When skill reaches rank 6, the extra damage to each weapon will raise equal to 20% of AP

Zozphur ~

Tome effect changed: Raises Fire Token's Health recovery effect by 30% (10% / level)

-

General:

Defense Increase Effects ~

This effect can now be stacked, except for the following:

Charity's Salvation cannot stack with Bodhi's Protector

Bodhi's Protector 2 cannot stack with Beyond Heaven

Dragon Dance (Dragon Zodiac Fashion), Snake Flying (Solarplume & Netherjade Fashions), and Golden Rooster New Year's Greetings (Rooster Zodiac Fashion) cannot stack with each other

Sentimental Fragrance, Mountain Blaster, and Vajra's Might cannot stack with each other

Foja Blessing cannot stack with Foja Blessing <Zen>
90
Guides / Re: Future Skill Changes
April 22, 2019, 10:53:28 pm
Patch 3/5/2019

Modo:

Firestone Will (Star Skill) ~

Freeze Immunity chance altered to 20%*level (100% at rank 5)

Dance of Chaos (Chroma) ~

Added effect: When striking mobs, each hit can reduce the target's Critshield by 15%+3%*level (75% at rank 20)

Kangba Extinction ~

90% AP added to extra damage. Skill will hit with an additional 90% Critbonus. Striking mobs will add 50% of AP to extra damage

Frenzied Howl effect changed:

Each hit will strike with an additional 50% of AP and will have a 7% chance to deal more damage equal to 250% of AP
Every hit will also have a 7% chance for ultimate damage

Kangba Extinction (Chroma) ~

CD raised to 30 sec. Skill will hit with an additional 20%+5%*level (120% at rank 20) of c.bonus

Frenzied Howl effect changed:

Each hit will deal more damage equal to 10% of Max HP with an 8% chance to add another 20% of Max HP.
Every hit will also have an 8% chance for ultimate damage

The 1st and 5th effect durations were raised to 24 sec (Gen Eva buff and Silence/Weaken/Sleep Immunity)

Path of Becoming tome will no longer reduce the CD to chroma Kangba and Death's Embrace will now only reduce the cooldown to chroma Kangba by 30% instead of 50%

Sanguine Fog (Star Skill) ~

Raises the Frenzied Howl effect's chance for ultimate damage to the chroma versions of Kangba Extinction by 3% (affects every hit now instead of the first strike)

Skyseeker (Chroma) ~

Cooldown raised to 30 sec and number of targets changed to 2 + level/2 (12 at rank 20)

Duration of the Skyseeker Toxin effect changed to 18 sec and will no longer be affected by the Heavenly Disaster tome
The bleed amount was raised equal to the caster's Max HP multiplied by 1 plus Max AP multiplied by 9.
If the caster's Max HP is larger than the target's Max HP, the bleed amount will raise equal to 50% of the caster's Max HP.
The Skyseeker Toxin success rate was raised to 100%. Skyseeker Toxin effect's crit damage amount changed to equal 1.1 to 4 times its base value.
Skyseeker <Bane> and Skyseeker <Zen>'s last bleed tick damage (2nd effect) was changed to equal the caster's AP multiplied by 1.8+0.1*level (3.8 at rank 20)

The Punishment effect's bleed amount was raised to equal the sum of the caster's Max HP and Max SP. Duration of the Punishment effect was changed to 28 - level (8 sec at rank 20). The last tick will deal more damage equal to 25% of the sum of the caster's Max HP and Max SP.
Base chance to land the Punishment effect is 10%. If the caster's AP, Max HP, or Max SP is larger than the target's respective stats, the chance will respectively raise 30%, 30%, 30%

Snake Bind 2 ~

Scarab Injury effect duration changed to 20 sec and bleed amount raised equal to 50% of the caster's Max HP

Spiritual Charm 2 ~

Bleed effect duration changed to 20 sec and bleed amount raised equal to 30% of the caster's Max HP

Smash Blade ~

If the caster's Max SP is larger than the target's Max SP, the chance to reduce the target's Max SP to 1 point becomes 100%

Death's Charm ~

CD raised to 60 sec

New Relation effect added for 12 sec

When the modo receives damage, the target w/ this effect will receive 8%*level (96%) of damage back.
The amount of damage the target can receive cannot exceed the modo's Max HP.
In the event that the modo dies while the effect is active, the target will receive a one-time damage effect equal to 20% of the modo's Max HP

Third Life ~

Added effect: For every point in modo faction's passive skills, C.bonus will raise by 1%

Haunting Mood ~

Fixed tome description to match how it actually works. Stun strength changed to equal the caster's Stun RES
Stun duration changed to level (3 sec at rank 3)

Ghoulish Conscription ~

Ghoulish Night duration raise changed to 8+2*level (12 sec) and has 10%*level (20%) chance to extend the skill's duration by 8 sec

-

Vim:

Cope ~

Optimized when skill effect goes into effect while casting

Infatuation 2 ~

Optimized when skill effect goes into effect while casting

Perpetual Loneliness ~

CD reduced to 90 sec and number of affected targets reduced to 12

Nameless Technique (Chroma) ~

Added effect: When striking mobs, each hit will deal more damage equal to 400% of the caster's Defense

The 1st, 2nd, 3rd, and 4th hits can reduce the target's Critshield by 15%+3%*level (75% at rank 20)

Djinn Fire ~

Cast time reduced to 1 sec

Swiftness ~

Mount Swiftness effect raised to 0.8 yards / sec

Solitude ~

Tome skill changed to hit 4 times. CD reduced to 26 - 5*level (6 sec). AP Raise effect changed to extra damage equal to 10%*level (40%)

-

Skysong:

Skill Range Increase (Cast and /or Effect Range) ~

Lion's Roar (20 yards), Charity's Salvation (20 yards), Infinite Mercy (20 yards), Glowing Aura (20 yards), Spiritual Exchange (7.6 yards), Passage of Salvation (21 yards), Glowing Aura 2 (20 yards), Charity's Salvation 2 (20 yards), Divine Dance (20 yards)

Muscle Control ~

Skill duration changed to 14+2*level (rank 8 is 30 sec)

-

Voida:

Earthly Revenge (Star Skill) ~

The 4th hit's added damage equal to the difference between the caster's current and Max SP was changed to equal (firefly)12%, (moon )16%, (sun) 20% of their Max SP

-

Balo:

Amban Sacraf ~

Added effect: Additionally raises the caster's Defense equal to 10% of the caster's Max HP

Dragon Speed ~

Defense Reduction penalty removed from skill

Tiger Defense ~

AP Reduction penalty removed from skill

Potent ~

Skill duration changed to 16+2*level (rank 8 is 32 sec)

Dragon Soar ~

Tome was changed to raise Posture's AP increase equal to 1%*level (2% at rank 2)

Glaring Eye ~

Tome was changed to raise Posture's DEF increase equal to 1%*level (2% at rank 2)

-

Rayan:

Bloody Chop (Star Skill) ~

The skill's effect that adds more damage equal to 30% of AP if HP is less than 90% was raised to 15%*level (75% at rank 5)

Death Duel ~

Tome effect changed: When the caster has 5 combo points, Bloody Chop will deal more damage equal to 10%*level AP (30% at rank 3)

-

Celan:

Blow Tercet of Bamboo ~

Optimized when skill effect goes into effect while casting. When striking mobs, the added AP was changed to 280%

Blow Twilight Orchestra ~

When striking mobs, the added AP was changed to 350%

Blow Mountain's Regret ~

Optimized when skill effect goes into effect while casting. When striking mobs, the added AP was changed to 350%

Added effect: When striking mobs, the skill will deal more damage equal to 10% of the caster's Max HP

Blow Journey Beginning ~

When striking mobs, the added AP was changed to 370%

Added effect: When striking mobs, the skill will deal more damage equal to 10% of the caster's Max HP

Song Waterfall from Heaven ~

Aura's Field effect cannot be removed from caster

Song Serpent Dance ~

Aura's Field effect cannot be removed from caster

Song Snow of Purity 2 ~

Aura's Field effect cannot be removed from caster

-

Kytos:

Last Stand ~

The lost HP raise to c.rate changed to raise c.rate by 1% based on every 10% of Fury

Added effect: When striking mobs, the target will receive a Damage Increase effect

Last Stand 2 ~

The lost HP raise to c.rate to the 3 times damage effect was changed to raise c.rate 1% based on every 10% of Fury

Added effect: When striking mobs, Last Stand will deal more damage equal to 1.5%*level (15%) of the caster's Max HP

Outrageous Scale 3 <Hero> ~

The lost HP based white damage effect was altered to equal 10% / 15% / 20% of current Fury depending on skill's rank

Cloud Rise ~

Tome effect change: When current Fury is higher than 95%, Last Stand will trigger a Swiftness effect

Fearless Charger ~

Added effect: When tome reaches rank 3, when Inner Serenity and Dragon Scale reach rank 5, the caster's Damage Reduction will raise 1%

Tigerhowl ~

Increases Holy Polaris's AP effect equal to 5%*level (10% at rank 2)

-

Psychea:

Wild Fog ~

Can now be used while in a Psytek Posture

Spirit Shield ~

Can now be used while in a Psytek Posture

Mecha Flood 2 ~

Adds 10%*level (100%) of AP to extra damage

Mecha Fiery Land 2 ~

Adds 10%*level (100%) of AP to extra damage

Puppets ~

Quickened the rate at which all puppets enter into a combat condition

Mecha Light ~

Attached Max HP and Max SP to damage was changed to 10% and adds 100% of AP to extra damage. CD changed to 60 sec

Mecha Roc ~

While under this Psytek Posture, damage from mobs will be reduced 20% for 30 minutes. Leaving this Psytek Posture will end the buff

-

General Skills:

Pentadragon Soar (Windo Accessory) ~

Added effect: Additionally raises Mount Speed by 0.5 yards / sec

Rabbit Hop (Rabbit Zodiac) ~

Added effect: Additionally raises Mount Speed by 1 yard / sec

Parting Grief ~

Skill will no longer raise the target's Health. Every 2 sec, the target will bleed equal to 2%+1%*level (12% at rank 10) of the caster's Max HP

Damage Increase Effect ~

The Havoc effect can be stacked with almost every skill that has a damage increase (chaos) effect

-----

Patch 4/16/2019

Ceros:

Dragon Roar (Arcane & Bane) ~

Damage is supposed to be

10% Max HP || SP + current strike number (9 hits total) * Max HP || SP 1% (2% if mob target) + Adverse Scale * Max HP || SP 1%

What it currently is atm:

10% Max HP || SP + current strike number * Max HP || SP 1% (mob 2%) + Adverse Scale * current strike number * Max HP || SP 1%

After patch:

10% Max HP || SP + Current Strike Number * Max HP || SP 1% (mob 2%) + Adverse Scale * Max HP || SP 2%