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11
Guides / Re: Future Skill Changes
Last post by Zmniejszac - September 11, 2026, 02:14:10 AM
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Guides / Re: Future Skill Changes
Last post by Zmniejszac - September 11, 2026, 02:14:04 AM
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Guides / Re: Future Skill Changes
Last post by Zmniejszac - September 11, 2026, 02:13:53 AM
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Guides / Re: Future Skill Changes
Last post by Zmniejszac - September 11, 2026, 02:13:47 AM
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Guides / Re: Future Skill Changes
Last post by Zmniejszac - September 11, 2026, 02:13:25 AM
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Guides / Re: Future Skill Changes
Last post by Zmniejszac - September 11, 2026, 02:12:48 AM
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Guides / Re: Future Skill Changes
Last post by Zmniejszac - September 11, 2026, 02:12:38 AM
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18
Announcements / Re: Jade Dynasty Reborn Change...
Last post by CompeR - July 01, 2026, 01:42:47 PM

Optimisations and fixes
- Added level 150 Akaza weapons as drops for the Purgatory BOSS, the Bird of Dystopia and the Grand Inquisitior.
- Optimized the logic for activating Wardrobe fashions: except for costumes with uncollected dye schemes, activated fashions cannot be activated again using consumable items.
- When a character is in combat, using the VIP quick teleport function will now have an 8-second loading bar before teleporting.
- The "PK Protection Settings" button below the character portrait has been renamed "Attack Settings," which now includes "TAB Priority Operation" and "Attack Protection Settings."
* Safety lock will only affect the normal server's "Attack Protection Settings." This means that modifying "TAB Priority Operation" or "Attack Protection Settings" in the Elysium will no longer require a Safety lock password.
- Added a "Hide Belt" button to the character attribute interface. Clicking it allows you to freely choose to hide or show your Belt.
- Optimized the exchange logic, allowing you to exchange multiple non-stackable items at once, such as Fate Gear and Suos Avatar.
- Added entry and exit text prompts in front of Pavilion on Azure Island Island.
- Added text prompts at the Temple Fair teleportation portal.
- Added functionality for replacing skill bars in some transformation effects.
- Removed the cast time required for using some items. Affected items include: Indomitable Power III, Indomitable Power IV, Indomitable Power V, Tigeren Crystal, Tigeren Crystal (Gift), Tigeren Crystal (Bound), Turtoil Crystal, Turtoil Crystal (Gift), Turtoil Crystal (Bound), Velonus' Fury, Anan's Wish, Tonni's Candied Yam, and Wine of Charity.
- Adjusted the status of "Tigeren Crystal" and "Turtoil Crystal" obtained after using the items "Indomitable Power", "Tigeren Crystal," and "Turtoil Crystal" so that they are not cleared upon death.
- A quick mode for selecting blessing skill targets has been added to the game Options - Skill settings. Players can choose this mode to select the target for blessing skill casting more quickly.
- Optimized the Blessing skill shortcut mode. After optimization, when selecting a non-friendly target to cast a skill, it will quickly select the designated friendly target for casting.
- Cast time for the item "Emperor's Jade Vessel" has been removed. To prevent accidental activation due to continuous clicking, a 3-second cooldown has been added.
- Adjustments to the drop methods of the item "Wonderland Stone":
① Removed "Wonderland Stone" from the item drops of monsters in the Sunstrider and Inferna maps;
② Removed "Wonderland Stone" from the item drops of mobs in the instance Song of Emerald Lady (T7-T9);
③ Added "Wonderland Stone x30" to the item drops of bosses in the instance Song of Emerald Lady (T7-T9).
- Changed the maximum number of Warlords that can be set in the Alliance to 1->3.
- Increased the character limit for Clan Slogan and Alliance Slogan to 100 characters.

Client related optimisations and fixes
- Fixed an issue where "Jaden Marketplace" would automatically redirect to the homepage in some cases.
- Added help instructions related to the Bluebird Rewards, which can be viewed by clicking "Settings" - "Scrub FAQ".
- Optimized the time required to open the Wardrobe interface.
- Optimized some descriptions in the "Skill Glossary".
- Optimized the descriptions of some items in the Alliance Shop, some items were removed.
- Optimized the dismantling rules of the Mystic Tome one-click dismantling function. After the update, the Hero Edition and Collector's Edition Mystic Tome will no longer be dismantled with one click.
- Added a hint on how to obtain Alliance Prosperity in the "This Week's Prosperity Acquisition" section of the "Alliance" interface.
- Fixed an issue where exiting an instance in the Clouded Shura map would incorrectly return to the normal Shura map.
- Optimized the visual presentation and gameplay rules of the navigation star chart. After the update, the navigation star chart will display the distance to the target point in the center of the interface. When the distance is too far, it will display the current location of the target point from the current viewpoint.
- Optimized the display of the Iron BG related interfaces.
- Optimized the layout of the item trading interface.
- Added a "Hide Sprites" function in F10 mode. Pressing F10 in-game will additionally hide other players' Sprites.
- Optimized the Instance Room chat interface, adding a close button and removing the ESC option to close the interface.
- Optimized the background art of the skill tree interface for the Athan Race.
- Removed the quick trade and quick team-up buttons below the target's portrait and added a quick mark button with corresponding functions.
- Optimized the star sorting function in the Constellation System; players can choose a secondary sorting method to further sort the corresponding stars.
- Optimized the cutscene function as follows:
① After entering the cutscene, click the left mouse button to display all text. After waiting 3 seconds, press Esc or click the "Exit" button to close the cutscene.
② Alternatively, wait for the text to finish playing, then press Esc or click the "Exit" button to close the cutscene.
- Optimized the task route hint function. For tasks that can be completed on multiple routes, a random jump will be performed.
- Fixed the issue where item names in the item exchange interface were too long and exceeded the screen.
- Optimized the visual presentation of the Rift Gates.
- Optimized the item descriptions for untamed Pets: added a description that allows "right-click to tame."
- When feeding the "Lucky Beast," if its affinity level is below level 5 and you choose to have it "Claim Reward", you must manually enter "Confirm" before proceeding.
- Fixed the issue of incorrect automatic placement of Invigoration potions when leaving the instance under certain circumstances.
- Added a title search function to the character attribute interface.
- Removed the previously disabled "Teleport to Character" button from the right-click character portrait menu, friend list, and enemy list.
- Optimized the Equipment binding prompt during the imbue operation.
- Optimized the Alliance weekly quest acceptance prompt.
- Fixed the ground model display issue in some areas of Sunsteream City. After this update, if players in Sunsteream are stuck in place, they can use a teleportation spell or a return scroll to escape.
- Fixed the display issue for some female classes members in the Cerulean and Goldion outfits.
- WinXP and Vista System Support Announcement:
* Due to Microsoft's discontinuation of support for WinXP and Vista, continuing to use computers with older systems poses significant security risks. To protect player accounts, *Jade Dynasty* will cease support for older systems after this update.
* We recommend upgrading your system to Win7 or Win10 or later as soon as possible for a better gaming experience. Thank you for your understanding and support, and we wish you a pleasant gaming experience!
- Optimized the display logic of the quest tracking interface. Pathfinding and flight for NPCs required for a quest will now be displayed after players meet the conditions for completing the quest (such as killing monsters, collecting items, etc.).
- Optimized the display interface of "Light/Dark and Spirit" below the Voida class character portrait, allowing for free movement of its placement.
- Fixed the issue where the Rift Gate interface displayed abnormally under certain circumstances.
- Optimized the camera angle after transformation for some transformation effects and fixed an issue with abnormal camera movement in certain scenes after transformation.
- Added a "Allow Normal Attacks" checkbox to Invigoration PK mode; players can choose to enable it according to their needs.

Data related optimisations and fixes
- Adjusted the Sleepless rewards for "Sleepless·Hellhound" and "Sleepless·Snakefish" from 4399 copper per monster to 880 copper per monster.
- Adjusted the conditions and rewards for accepting all third-stage lineage quests: After completing the Shura main quest and the first two stages of lineage quests, players will automatically accept the third-stage lineage quest. Completing it will grant experience rewards, helping players ascend faster.
- Optimized the display of the event recommendation interface, reducing the weekly recommendation frequency for the "Exorcising Demons (Demonic Monsters)" event to once.
- In the "Credit Rewards" - "Points" - "10~150 Points" section, the item "Tonni's Candied Yam" has been replaced with "Tonni's Candied Yam Gift Pack," requiring 150 Credit to redeem.
* Note: This gift pack has no time limit after redemption, but the item "Tonni's Candied Yam" inside is only available for 30 days after opening.
- Various fixes to biography quests.
- Jia Le in Sunsteream City now sells more items.
- Weekly quest for each BOSS kill reward in the Instance "Elemental Temple (H2)" now adds the reward "Elemental Temple Tribulation x 8".
- Optimized the stacking limit of the Alliance weekly quest reward item "Alliance Glory Pack".
- Added the exchange of the items "Star Tome II" "Star Tome III" and "Star Tome IV" at the Sunstream Kui Gon.
- Optimized the quest "Ancestral OrderSkysong Temple Trial - Part 1", including:
① Optimized the quest description's guidance text;
② Using Buddhist scriptures guarantees a successful conversion;
③ The number of times the Diamond Sutra needs to be copied has been reduced to 1;
④ The number of times sutras need to be recited has been reduced to 1.
- After triggering the "Sigil Surprise" quest in valid instances, the appearance of Jade Ore has been changed from randomly appearing at one of multiple locations on the parchment to appearing at all locations.
- Wild monsters such as Mountain Boar, Blood Addict, Animated Soldier, and Twilight Krah no longer drop any items.
- Adjusted the locations of the Recharge Reward Exchange NPCs in Sunstream.
- Optimized the main storyline quests Sunstream Chapter, Azure Island Chapter, and Jadeon Chapter, specifically including:
① Fixed the issue where the Portal Charm could not be used in some parts of the quest.
② Reduced the number of items to collect and monsters to kill in the quest process, helping players improve their experience in the early stages of the story.
③ Optimized the quest descriptions for some quests, making it easier for players to complete them more quickly.
④ Adjusted the locations of some NPCs in the quest "Grasstemple Village" and optimized some dialogue in this quest.
- Added attributes to "Fragrant Bamboo Tube" item: Stackable and dropable, freeing up inventory space.
- Rewards for completing the "Notice·Black Bamboo Essence" quest have been increased, with a chance to obtain "Esper Soulcard: Dragon Smash Sword".
- Rewards for completing the "Rebellion·Mortal Realm" quest have been increased, with a chance to obtain "Esper Soulcard: Arcane Sword" and "Esper Soulcard: Sinister Orb".
- Added rewards for completing the "Rebellion·Heaven Realm" quest, with a chance to obtain "Esper Soulcard: Arcane Sword," "Esper Soulcard: Sinister Orb," "Esper Soulcard: Nova Sword," and "Notice·Black Bamboo Essence"
- A new exchange option has been added at Jade Exchange Maiden's location in Sunsteream: 1 "Green Mountain Jade" can be exchanged for a "Spiritual Covenant Pack (30,000) (Tradeable)"; a new exchange option has also been added at Kui Gon's location in Sunsteream: 50 "Spiritual Covenant Packs (600)" can be exchanged for a "Spiritual Covenant Pack (30,000) (Tradeable)".
- Optimized the item stacking limit for "Demon Exorcist" and "Demon Exorcist Pack" from 999 to 30,000.
- Optimized the issue where system-issued batteries in Team Instances could not be sold to shops.
- Removed the system message when unlocking the Soulstone function.
- Price of the "Golden Statue" item in the "Marketplace - Function" category in Jaden Marketplace has been increased from 1000 Gold to 4000 Gold when sold to merchants in various regions.
- Night Blade Fashion has been optimized to be wearable by all classes.
- The "Fashion & Mount Exchange" service at Lil' Yan shop in Sunsteream has been renamed. The "Fashion Masks" tab has been renamed "Fashion Face Accessories." New face accessories available.
- Removed the opening time for the Arcane Tome Scroll Pack.
- Fixed the issue where using the item "Tonni's Candied Yam" would cause other items to simultaneously enter cooldown.
- Added new items at Jade Exchange Maiden in Sunsteream.
- The acquisition method for the item "Conscience Illusion Pill" has been modified:
① "Conscience Illusion Pill" is now available for purchase in the "Sale - Potion" service at the renowned Physician Swarga in Sunsteream, priced at 30,000G.
② "Conscience Illusion Pill" is also available for purchase in the "REmote Shop - Potion" service, priced at 30,000 gold.
③ "Conscience Illusion Pill" has been removed from the "Daily Consumption" service at Jade Exchange Maiden in Sunsteream.
④ "Conscience Illusion Pill" will no longer be produced in future "Treasure Chest" series items.
- New talismans added toto the "Holiest Imbue Selection Pack".
- The stack limit of the item "Holiest Imbue Fr. (Tradable)" has been adjusted from 1 to 1000.
- The "Tiger Zodiac (2010)," "Rabbit Zodiac (2011)" and "Dragon Zodiac (2012)" fashions have been adjusted to be wearable by the Psychea class.
- The stack limit of the items "Spicy Crab" and "Premium Spicy Crab" has been adjusted from 99 to 30000.
- Reduced the crafting time for some items. Affected items: Ocean Purification, Amber Light, Spring Wine, Paradise Lush, Rice Sake, Maiden Rouge, Mulberry Fall, Bamboo Leaf, Cornel Brew, Spiced Fermentation, Emperor's Jade Vessel, Three Bowls and Courage Wine.
- Changed the original "Be Prepared" quest in Alliance Base to a new item submission method. Players can participate at the Alliance Event Envoy.
- The "Elysium Vessel" reward for completing the T6 Instance quest has been removed.
- Added "Prosperity" exchange at the Alliance Event Envoy in the Alliance Base. Players can exchange a corresponding number of "Epiphany " for the items "Page of Steady Steps" (grants 1000 Personal Prosperity points upon use) and "Scroll of Steps."
- Adjusted the HP of the various boars in Mountain Boar Cult, increasing it to 10 times its original HP, and optimized the monster's aggro duration.
- Adjusted the stack limit of the item "Epiphany" to 30,000.
- Added a new "Yuna" related "Ancestral Order" quest to the Activity Recommendations.

Reborn customisations
- God of Rain Gem stats restored.
* Drop chance nerfed.
- Certain class/gear change prices adjsted.

- Cross-server alliance wars are now fully implemented.
- Cross-server Nation Wars/Banquin Wilds are now partially implemented.
* Top 1 alliance of given regular Territory War score may represent server in Cross-server map.
* Alliance marshal may bid to claim selected territory.
* There no PvE attacks, once bid on empty Territory, highes bidder becomes new owner automatically.
* PvP attacks are implemented but with old system where players need to kill lesser and main towers to win. It will be changed later after initial tests.
* For now any reward features are NOT available. We will implement them once Cross server Nation War map will be more filled.
* Cross-server NW timeframes: Bidding Friday 22:00 - Friday at 23:00, Fights: Saturday 20:00-21:30.
* Related npcs: Banqin Wilds Manager (Sunstream), Banquin Wilds Teleporter (Clouded Sunstream)
19
Announcements / Re: Jade Dynasty Reborn Change...
Last post by CompeR - July 01, 2026, 01:42:37 PM

Instance - Catch That Flying Mouse
Small instance to get Flying Mouse pet is now available.
To participate in it player need Golden pine cones 110369 which can randomly drop from Geat Rat Treasure Chest in T-instances.


Instances
-Battle of Immortals-
1. Optimized the health of the "Chaos Demon Array" and "Primordial Chaos Spirit" reward mob for clearing the first and last stages, adjusting them to require receiving 10 attacks to obtain the rewards.
2. Optimized the collision issue of some NPC models after teleporting to the Ancient City Ruins.
3. Optimized the item drops in the fifth stage. The drop rate has been changed from multiple "Arcane Tome Scroll" and "Arcane Tome Pack (T)" to 1 "Arcane Tome Scroll Pack" containing multiple "Arcane Tome Scroll" and "Arcane Tome Pack (T)".

-Shura Gauntlet (Heroic Difficulty)-
1. Optimized the rewards for the "W Shura Gauntlet" that can be claimed after clearing an instance. To reduce the inventory space required to complete this quest, all items that previously had a certain probability of being obtained have been consolidated into the "SG Holiest Talis. Pack" and the "SG Prayer Pack". These two packs are guaranteed to be obtained upon completing the quest, and opening them will randomly grant one of the items inside.
Note: In addition to the original items, the gift pack now includes the rewards of "Emperor Officials Book" and "Holiest Imbue Fragment (Bound)".
2. Exchange service at Kui Tun's in Sunsteream has been renamed.
3. Service mentioned above now offers the item "Holiest Thunderblade Charm". Exchange requires: Emperor Officials Book x10 + Tanis Ka's Charm x5.
4. Service mentioned above bow offers the item "Holiest Evasion Charm". Exchange requires: Emperor Officials Book x10 + Tanis Ka's Charm x5.

-Trial - Elemental Tepmple: Tier 6-
New Completion Reward: Each player will receive 1 bound Chaos Stone.

-Soul Odyssey-
1. Optimized the item drops in the first stage. The drop rate has been changed from "Monkey Phantasm" and "Monkey Phantasm Leader" having a chance to drop multiple "Spiritual Covenant Pack (100)" to "Monkey Phantasm Leader" dropping "Spiritual Covenant Pack (2000)" or "Spiritual Covenant Pack (30,000)".
2. Optimized the item drops in the fifth stage. The drop rate has been changed from 5 "Mythical Soil" to a chance to drop 1 "Mythical Soil Pack" containing 100 Mythical Soil.

-Other Adjustments-
1. The default difficulty of Instance Trial: Elemental Tepmple has been changed from "Tier 1" to "Tier 5".
2. Added an automatic potion dispensing function to some original server instances. Upon entering an instance, system-issued potions will be automatically placed in the "Invigorate" potion inventory. Upon exiting an instance, the potion inventory will automatically revert to its state before entering the instance.
3. Added Instance filtering function, allowing players to quickly filter Instances based on output type, theme, etc.
4. Added Instance main output display function, allowing players to quickly understand the output of a given Instance by viewing the tags under its name.
5. Optimized the Instance room interface, adding features such as displaying auxiliary abilities for each class, recommended team composition, buff effect display, and quick recruitment.
① Display of Auxiliary Abilities for Each Class: A new "Auxiliary Abilities" section has been added, displaying the auxiliary abilities possessed by the corresponding class and faction.
② Recommended Team Composition: Added fields such as "Highly Recommended", "The More the Better", and "Current Configuration", "Highly Recommended" refers to the auxiliary abilities required for a normal clear of the corresponding Instance, while "The More the Better" refers to additional auxiliary abilities recommended for a quick clear of the corresponding Instance. "Current Configuration" indicates the auxiliary abilities currently available in the room. The above content will dynamically change based on the players in the room.
③ Buff Effect Display: Added buff effect display icons. When a specific instance possesses race or class-specific buffs, the corresponding activation status will be displayed as an icon at the bottom of the interface. The specific instance buff type can be viewed via the "+" button in the upper right corner of the instance interface.
④ Quick Recruitment Function: A "Quick Recruit" button has been added. Players can select preset content and post instance recruitment information in channels such as World, Alliance, and Class. Other players can apply for an instance by clicking the "Quick Application" text after the recruitment information.
- Note: Only for team instances?
- Adjusted the usage limit for world channel recruitment in the "Quick Recruitment" interface within the Instance room to 3 times per day.
6. Fixed the issue where the instance list status would not automatically update after 0:00 each day.
7. Added a "Hide Tags" checkbox to the Instance selection interface. Checking this box will hide the corresponding tags for each Instance.
8. Adjusted the display position of the room owner's icon within the Instance room.
9. A new feature, "Instance Attribute Bonus for Alliance Members," has been added. When the number of Alliance members within a specific instance reaches a certain requirement, these Alliance members will receive specific attribute bonuses. For details, please click the "+" button in the upper right corner of the "Instance" interface.
10. Rising Desolation duration has been adjusted to 80 minutes.
11. For xserver instances other than Rising Desolation, Torment Tower (150-155), and Torment Tower (156-160), duration has been adjusted to 45 minutes.
12. Beast Lord T6 difficulty boss, will no longer drop Celestone Pack and Celebean Luck Pack.
13. Song of Emerald Lay T7 difficulty boss, Darksky Maiden, will no longer drop Celestone Pack, and Celebean Luck Pack.

System·Server Challenges
A celestial being touched my head, bestowing upon me the blessing of immortality.

The path of cultivation is long and arduous. Have you, fellow immortals, ever encountered bottlenecks and setbacks, feeling stagnant and unable to progress? To encourage fellow immortals to diligently cultivate and ascend to the path of immortality as soon as possible, the Earth Immortals have decided to establish the "Server Challenges." In the Server Challenges, regardless of origin or sect, all immortals compete fairly. If an immortal's ranking is outstanding, they will gain the attention of the Three Realms and receive rewards from the Earth Immortals. The Server Challenges are about to open, and all immortals can participate in more exciting gameplay and obtain various rewards!

1. System Introduction
The "Server Challenges" system ranks characters based on the time it takes to complete objectives and distributes rewards according to the number of objectives. The system is divided into four modules: "Progress," "Instances," "PvP" and "Quests". After completing any objective within a module, the current completion time will be recorded and ranked. If an immortal ranks high, they can claim the objective's reward.

2. Completing Objectives
Players can complete the corresponding objectives according to the instructions in the "Stage Objectives" section. The system will record the completion time after each objective is completed.
Note: ① For objectives completed before the feature's release, the completion time will be recorded as the character's first login time after the feature's release. If the objective is in the "PvP" module, the completion time will be recorded as the first time the corresponding gameplay interface is opened.
② For objectives in the "Instance" module, the cumulative number of attempts will be calculated from the time the feature is released.
For detailed rules, please refer to the in-game "Help Instructions".

3. Ranking Rules
Rankings are based on the completion times of all characters on the server. The top 50 for each objective will have their ranking, name, and completion time displayed on the leaderboard interface. Individual rankings and completion times will be displayed at the bottom of the leaderboard interface.
Note: ① Leaderboard data is updated every 30 seconds. Ranking is based on character completion time, not the time of being listed.
For detailed rules, please refer to the in-game "Help Instructions".

4. Reward Rules
After completing the objective, top-ranked players can click the reward button on the corresponding objective's interface to claim their rewards.
Note:
① Total Rewards: Adjusted dynamically based on the number of active players on the server; the number will only increase, never decrease, and will not exceed 5000.
② Eligibility: Reward eligibility is distributed according to the order in which characters complete the objective. After completing the objective, players must wait for the leaderboard data to refresh before determining eligibility to claim the reward.
For detailed rules, please refer to the in-game "Help Instructions".

5. A detailed explanation of the "Ranking Range for Claimable Rewards" has been provided:
① Calculation Rules: Ranking Range for Claimable Rewards = Highest ever Active Character Count in the Server × Ratio (The "Ratio" ranges from 0.01 to 1, and the value varies for each target);
② The "Highest ever Active Character Count in the Server" is updated dynamically.
③ The value of the "Ranking Range for Claimable Rewards" only increases as the "Highest ever Active Character Count in the Server" increases, and does not decrease;
④ The maximum value for the "Ranking Range for Claimable Rewards" is 5000.
20
Announcements / Re: Jade Dynasty Reborn Change...
Last post by CompeR - July 01, 2026, 01:42:24 PM

System·Resurrection
A new automatic Resurrection feature has been added.
In instances that support the instance assistant, if a player dies and the automatic Resurrection option is selected, player will automatically Resurrect after 5 seconds of being affected by a Resurrection skill.
This feature is active by default.

System·Party/Team
A new battle countdown function has been added. When the team leader or raid leader clicks the "Countdown" button in the team list or squad list, a 5-second countdown will be broadcast to all members of the squad or squad simultaneously.
 
Battleground·Lotus(170-175)
Previously, countless heroes from the mortal realm gathered within the Cold River Prison of the Underworld Prison to wage war. Spiritual energy surged and flowed within, yet it struggled to reach the mortal world. To utilize this spiritual energy, the Immortal Alliance constructed Spirit Crossing Stones to gather spiritual energy and Spirit Guiding Towers to channel it within the Cold River Prison. Disciples from all occupations could go there to hone their skills, absorb spiritual energy, and improve their cultivation, preparing for the battle to conquer the heavens!

1. Registration Requirements: Ascension level 170-175
2. Registration Method: Register for Lotus at Battleground Deputy in Sunstream; register for the Elysium Battleground at the Battleground Lord in the Elysium Battleground Hall.
3. Registration Restrictions: There is no limit to the number of Lotus players who can register; the system will select 12 players to enter. Each player can enter Lotus and the Infinity Battleground a total of 2 times per day, and enter the Heavenly Lotus and Infinity Battleground a total of 3 times per day. After successful registration, there is a 5-minute cooldown period before the next registration.

4. Battleground Rules:
① Collecting Spirit Stone: After the Battleground opens, both sides must compete for Spirit Stone. Once one side successfully collects a Spirit Stone, it disappears, and only the side holding the Spirit Stone gains one point per second in the center of Battleground.
② Stealing Spirit Stone: Players can steal Spirit Stones by killing enemy player carrying them.
③ Spirit Tower Seal: When your team's points reach 45 and 90 for the first time, one of the Spirit Towers will be unsealed. Only by breaking the seal can points continue to accumulate. Your team can only damage the seal if the player carrying the Spirit Stone remains within 30 meters of the sealed Spirit Tower.
Anti-Stealth Mechanism: When a player is within 30 meters of a sealed Spirit Tower on their team, they will be affected by an 8-second "Fatality" effect. After the Fatality effect ends, the player's stealth ability will be reduced for 8 seconds.
④ The Unmoving Altar: Once your team reaches 90 points and breaks the seals on both Spirit-Guiding Towers, players carrying Spirit-Crossing Stones must proceed to the Unmoving Altar in the center of the map to continue accumulating points. Note: During this phase, if a player carrying a Spirit-Crossing Stone is killed, any points above 90 will be halved and rounded down.
The character who obtains the Spirit Crossing Stone will receive a 5-minute countdown effect. When the effect ends, the Spirit Crossing Stone will be randomly transferred to another surviving character of the same faction. Destroying the seal of any Spirit Guiding Tower within the duration of the Spirit Crossing Stone effect will refresh its duration. Note: If no other character of the same faction is surviving when the effect ends, the duration of the Spirit Crossing Stone effect will be reset.
5. When a character carrying a Spirit Crossing Stone enters the area of ​​a sealed Spirit Guiding Tower or the area of ​​an activated Unmoving Altar, the Spirit Crossing Stone's countdown effect will be paused.
6. If no other character in your faction is alive when the Spirit Crossing Stone's countdown effect ends, the stealth level of the character carrying the Spirit Crossing Stone will be reduced until the Spirit Crossing Stone is transferred or your faction destroys the seal of any Spirit Guiding Tower.

5. Victory Conditions:
① The first team to reach 180 points wins.
② If neither team reaches 180 points, the team with the higher score wins.
③ If both teams have the same score, the team that breaks more seals on Towers wins.
④ If both teams have the same score and the number of seals broken, the team carrying a Spirit-Crossing Stone at the end of the battle wins.
⑤ If neither team carries a Spirit-Crossing Stone, both teams lose and neither receives the final experience reward.

Battleground·Veteran of War
1. The level cap for accepting the original Veteran of War quest has been adjusted to Ascension Level 169.
2. New Battleground: Veteran of War (Levels 170-175)
Registration Method: Register every Monday at the Astral Marshal's NPC in Sunsteream.
Level Restriction: Ascended level 170-175
Number of Participants: Players can register solo.

Participation Attempts: If you have already won your first Battleground match this week, you will not be able to register again.
Settlement Rewards: In addition to the original Lotus rewards, the winning player will receive extra experience and item rewards at the Instance settlement.
Note: You must have at least one inventory slot remaining at the end of the Battleground; otherwise, item rewards will not be delivered to your inventory.

Opening Method: After registering, players will be matched server-wide. Successful matchmaking will automatically teleport you to Lotus BG.

Battleground Rules:
① Each Battleground match lasts a maximum of 30 minutes.
② The remaining rules are the same as the original Lotus.
 
1. Added rewards to the Lotus BG Victory Pack. In addition to the existing rewards, new rewards such as Flare Core Fragment and Hero Shard Choice Pack have been added.
2. Significantly increased the settlement experience rewards for winning the Veteran of War (170-175).
3. Added a registration entry for the Veteran of War (170-175) to the Tournament interface.
4. Added an automatic team formation function upon entering the Battleground.
5. Added rule: Players cannot be resurrected by teammates for 18 seconds after death. Note: This rule also applies to Lotus.
6. Added a class information display column to the Battleground ranking interface. Note: This rule also applies to Lotus.

PvP·Celestial Summit
1. In-Game Rules Modified: The condition for determining if a character enters the "Departing Soul" state (meaning they cannot revive in the current match) has been changed from "11 deaths" to "9 deaths."
2. Individual Score Calculation Rules Modified: When an individual's score is ≥1500, the score deduction for a loss is calculated as follows: Deduction = 20 - 0.02 * (Team Score - Individual Score) - Individual Kills * 1.5 (rounded down) - Individual Assists * 0.5 (rounded down)
Note: The minimum deduction for a loss is 10 points.
3. Tao Reward Calculation Rules Adjusted: At the end of each match, an additional number of "Tao" can be obtained based on individual performance. The calculation method is: Additional Tao = Individual Kills x 3 + Assists x 2
Note: The maximum number of additional "Tao" that can be obtained per match is 20.
4. Added help instructions related to the Celestial Summit's negative rules.

The following items have been added to the "Rewards Exchange" section: (TO BE HANDLED DURING CUSTOMISATION PHASE)
1. Soulcard: Dragon Smash Sword
Eligible for exchange: 1750 personal points and 450 "Tao". Limited to one exchange per season.

2. Soulcard: Ink Snow
Eligible for exchange: 1750 personal points and 450 "Tao". Limited to one exchange per season.

3. Chaos Stone Pack (10)
Eligible for exchange: 1600 personal points and 90 "Tao". Limited to five exchanges per season.

4. Azure Dragon and White Tiger Fragment Selection Pack
Eligible for exchange: 1600 personal points and 9 "Tao". Limited to 50 exchanges per season.
A new item, "Apricot Banner Gift Pack (Bound)," has been added to the "Rewards Exchange" section. It contains 1 untradeable "Apricot Banner" and requires 30 Tao to exchange. It can be exchanged up to 50 times per season.

Battleground·Iron BG
1. The daily limit for Battleground participation has been changed from 4 times per day to 20 times per week.
Note: The weekly participation limit will be reset after the update. Weekly win count and first-win reward claim count will not be affected.
2. New Iron BG exchange rewards: Moral Defender Badge and Heaven's Secret Scroll.
3. New weekly cumulative win rewards: Players who accumulate 5 wins per week can claim the extra Iron BG Victory Pack.
4. Modified the in-game reward settlement rules, as follows:
① The number of first-place rewards distributed based on the score ratio of both sides at the end of the Battleground has been increased from 300 to 400.
② The extra first-place rewards for the players with the most kills or assists at the end of each Battleground session have been increased from 25 to 50.
③ The original MVP selection has been replaced with a Flag Soul selection. The player with the highest flag protection value on both sides will be selected as the Flag Soul, and the Flag Soul will receive an additional 50 first-place rewards. The flag protection system has been updated to include a new way to return enemy-dropped flags.
④ A new settlement reward has been added: Players will receive a first-mover reward of 3 times their contribution points at the end of the battle, up to a maximum of 80.
Contribution points = Kills * 3 + Flags Captured * 15 + Monster Kills * 8 + Flag Protection Points + Assists * 2
⑤ If a player's contribution points are less than 5 at the end of the battle, they will not receive any settlement rewards and their wins will not be counted.
5. New rule: When both sides have equal and non-zero scores, the side with the longer flag-carrying time wins. If both sides have the same total flag-carrying time, it is considered a draw. Note: The scoreboard will display the total flag-carrying time for both sides.
6. The return time for collecting enemy-dropped friendly flags has been increased from 8 seconds to 10 seconds. New rule: No regular or special advantages are gained when collecting enemy-dropped friendly flags.
7. Modified the cooldown time for Resurrection after death and Resurrection by teammates, increasing it from 5 seconds to 7 seconds.
8. Modified the interval of automatic Resurrection after death, increasing it from 10 seconds to 25 seconds.
9. Added a notification for the Necro Tauren spawn. It will be broadcast 30 seconds before the Necro Tauren spawns.
10. Added an automatic team-up function; players will automatically form teams upon entering the Battleground.
11. Total Battleground duration adjusted from 10 minutes to 8 minutes.
12. Preparation time adjusted from 30 seconds to 45 seconds; players can now move freely from the spawn point during preparation.
13. Winning condition adjusted from being the first to reach 180 points to 50 points.
14. Two separate matchmaking pools have been added for characters before and after ascension.
Rewards Settlement: Only weekly wins are recorded (weekly win rewards can be claimed). Other rewards will not be issued.
15. Adjusted the registration level requirement for the Iron BG from level ASC155 to level ASC151 .
16. Optimized the Iron BG's medicine distribution function. After the update, medicine will be automatically distributed to the player's inventory upon entering the arena, eliminating the need to talk to an NPC to collect it.

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