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Jade Dynasty 5.1.1 Wondrous Battle skill changes

Started by CompeR, July 17, 2022, 02:22:07 am

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CompeR

July 17, 2022, 02:22:07 am Last Edit: July 18, 2022, 04:25:38 pm by CompeR
Modo:


Forest of Laughter 2 ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

Forest of Laughter 3 (All Versions) ~
Cast range raised to 16 yards.
White damage cannot surpass the caster's Max HP multiplied by 1.5

Malignant Erosion ~
Extended the duration of the Insect Poison effect's Max HP reduction to 10 sec.
CD raised to 36 sec

Poisonous Vermin ~
Added effect: Malignant Erosin will have a 70% chance to freeze the target after the Insect Poison effect lands

Disastrous Echo ~
Chance to clear Slow effects raised to 70%.
Upheld Oath will also raise Critnull by 6% for 7 sec

Upheld Oath (Star Skill) ~
Also extends the duration of Disastrous Echo's Critnull effect by 2 +1/rank sec

Surprise Assault II ~
Silence strength changed to equal 100% of the caster's Silence RES. Duration lasts 8 sec

Banshee Howl ~
Raises the Silence strength to Surprise Assassult 2 by 30 points

Frustrating Setback ~
Surprise Assassult 2 removed from tome

Secluded Spring and Bloodcurdling Curse ~
Fixed the problem with Concentrated Resistance buff not being renewed after using skill(s) while buff is still active

Skyseeker (Chroma) ~
Firmus affects these skills, raising extra damage by 10% and increases the chance for a random debuff by 10%.
Changed the color display for the Skyseeker Toxin and Punishment effects

Dance of Chaos (Chroma) ~
Each hit will now give 2 stacks of the Souls of the Dead buff

Bloodstained Soul ~
Added Effect: For 54 sec, each of the caster's attacks have a 33% chance to recover Spirit equal to 9% of damage dealt

Spiritual Consumption ~
Bloodstained Soul added to tome.

Nimble Spirit ~
The time restriction of the Hidden Ghost effect was removed (effect triggers every time shield is broken)
The Ancient Soul effect duration was raised from 3 to 6 sec.
Spirit Shield's duration reduced from 54 to 28 sec.
CD reduced from 120 to 88 sec.
Fixed Ghost effect where player could be selected still sometimes.

Charge ~
No longer clears the CD to Nimble Spirit

Aegis of Sand * Skysong ~
CD reduced from 360 to 180 sec

Self-Righteousness
Fixed issue where the Restrained Resentment effects were stacking from Restrained Resentment and Self-Righteousness

-

Jadeon:

Magnificent Spirit (All Versions excluding II) ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

Magnificent Spirit 3 (Sky, Ocean) ~
Cast range raised to 12 yards

Magnificent Spirit 3 <Hero> ~
Cast range raised to 13 yards.
Max range is now 29 yards

Scaled Execution ~
Added effect: Also raises damage to every hit of Seven Disasters equal to 4% of the caster's Max SP

Rage of Tireseus (Star Skill) ~
Added effect: Ice Aptitude will have a 100% chance to clear the CD to Refined Vigor 2, Faithful Defender 2, or Bladebreaker 2

Air Shield 2 ~
Added effect: Also reduces white damage by 20%.
CD reduced to 120 sec

Helping Hand (All Versions) ~
Cast time reduced to 1 sec

Nameless Way 3 (All Versions) ~
CD reduced to 23 sec

Nameless Way 2 ~
No longer reduces the CD to Nameless Way 3 (All Versions)

Harsh Reality 2 ~
Cast time reduced to 2 sec.
Chance to remove buffs and Fast was raised to 100%.
Each hit can remove 2 buffs instead of 3.

Frenzied Edge 2 ~
Cast time reduced to 1 sec.
Bleed effect changed into a Max HP Reduction effect, reducing HP by 20% of caster max hp for 8 sec.

Divine Execution 2 ~
Cast time reduced to 1 sec.
Paralyze changed into an Intermittent Paralyze effect that lasts 10 sec

Seven Disasters 2 ~
When hitting non-player targets, skill will hit 7 times instead of 2

Astral Traveler 2 ~
Cast time reduced to 1 sec.
Skill has a 100% chance to reduce target's SP to 2000 points for 6 sec when the caster's Max SP is larger than the target's SP.
CD raised to 60 sec.

Embodiment of Truth <Arcane> ~
Arcane effect changed: Immediately raises AP equal to the caster's Paralyze RES multiplied by 5 for 24 sec

Embodiment of Truth <Bane> ~
Chance to raise SE increased to 100%

Embodiment of Truth <Zen> ~
Persistance buff duration raised to 15 sec

Thunderblade (All Versions) ~
Animation now matches skill range

Thunderblade <Bane> ~
Added effect: When the caster's AP is larger than the targets' AP, each hit can place them into a Blazing Sun effect for 4 sec

Thunderblade (Chroma) ~
Firmus affects these skills, adding 15% of AP to extra damage

Faithful Defender ~
Ruby Pagoda esper will no longer reset this skill's CD

Ice Barrier ~
Ruby Pagoda esper will reset this skill's CD

Righteous Forbearance ~
Added effect: Affected skills will deal more damage when striking mobs equal to 16% of Max SP

Divine Execution (Star Skill) ~
Damage will double when striking mobs.
The distance required was removed for the additional damage effect

Faithful Defender ~
Damage absorption cap reduced to Max SP multiplied by 2

-

Skysong:

Charity's Salvation ~
Effect change: Blesses teammates for 20 sec, making them immune to death once.
After the death immunity effect ends, a jadesun effect will trigger for 5 sec.
CD raised to 360 sec

Worldly Attachments ~
Reduces the CD to Charity's Salvation by 40 sec

Charity's Salvation 2 ~
Added effect: Passively reduces the CD to Charity's Salvation by 60 sec

Fohjo Sage ~
High Aspirations replaces Heart Sutra in resetting the CD to Fawin Wisdom.
If High Aspirations or Scripture of Mercy fails to clear the CD to Fawin Wisdom, it will remove 10 sec from the CD to Fawin Wisdom

High Aspirations ~
CD raised to 360 sec and cast time reduced to 1 sec

Benevolent Heart ~
Reduces the CD to High Aspirations by 60 sec now instead of 1 sec

High Aspirations 2 ~
Cast time reduced to 1 sec

Scripture of Mercy ~
Cast time reduced to 1 sec

Beyond Heaven * Skysong ~
Additionally clears the CD to High Aspirations. Removed the "Clean Mirror" DEF increase effect from skill

Heart Sutra (Star Skill) ~
Taunt Immunity changed to only affect a single target and duration changed from 3, 6, 9 to 9, 10, 12 sec depending on type

Blessing of Prosperity 2 ~
Cast time reduced to 2 sec.
Removed the 20% chance for special damage from skill.
The 10 times difference in Sleep RES damage was raised to 50 times the difference.
When the skill reaches rank 10, white damage will attach 20% of the caster's Max HP. White damage cannot surpass the caster's Max HP multiplied by 1.5

Heart Sutra ~
Purify effect lessens the amount Max HP is reduced by Inferno Corrosion by 30% of caster's Max SP

Fawin Wisdom <Zen> ~
The Critnull increase changed to 20% (1% / level)

Six Cycles 3 (Sky, Ocean, Earth) ~
Cast range raised from 15 to 19 yards

Bodhi's Protector ~
Changed to Group Blessing skill. Increases DEF equal to 15% of caster's Max SP for 12 sec. CD raised to 360 sec

Honest Attendant ~
Effect changed to reduce the CD to Bodhi's Protector by 40 sec

Maxim of Protection ~
Bodhi's Protector duration is extended by 3 sec

Monastic Garden * Skysong ~
Sleep strength raised to equal caster's Sleep RES

Sayings of Bodhi (Chroma) ~
Mental Distill raised to equal 4% of the caster's Max SP
Arcane: Paralyze strength raised to equal 100% of caster's Paralyze RES
Bane: Stun strength raised to equal 100% of caster's Stun RES

Passage of Salvation 2 ~
Added effect: Reduces target's skill damage by 20%

Self-Destruct 2 ~
Cast time reduced to 1 sec and CD changed to be 120 sec for every level

The Four Elements 2 ~
Makes caster immune to Sleep, Paralyze, Stun, Weaken, Silence, and Slow.
Duration reduced to 18 sec.
CD reduced to 60 sec

Lion's Roar 2 ~
Additionally removes Freeze, Stun, Paralyze, and Silence from teammates. Effect range raised to 25 yards

Mental Distill ~
The recovery effect was raised to equal between 1% to 4% of the caster's Max SP depending on the skill's Mental Distill rank

Demon Blast (Star Skill) ~
Recovery effect can heal Life Shield by 20%
Effect range raised to 25 yards for all versions.
Purification effect increased to 50% of casters max SP for all versions and levels.

Demon Blast ~
Purify effect lessens the amount Max HP is reduced by Inferno Corrosion by 30% of caster's Max SP

Rooted Sequence ~
15% of missing HP & SP for DEF increase was reduced to 7.5% of missing HP & SP and duration raised to 15 sec.
The every 5 levels raising the DEF effect was removed from tome skill

Immeasurable Truth ~
Added the Firmus Arcane Charge effects directly to the skill and removed the skill from being affected by Firmus esper

The 10,000 Things (All Versions) ~
Receives a Firmus effect, reducing the CD to these skills by 5 sec

Blessing of Prosperity ~
Cast range raised from 24 to 30 yards
Fixed problem where Skysongs could group revive while on a skyblade in Purified Lands, Immortal Lands, and Fel Lands
Fixed issue where a target revived while having Invigorate turned on would have the invigoration turnerd off after reviving 

Group Blessing ~
Skills cast/effect range was raised to 25 yards, affects the following skills:
Charity Salvation, Infinite Mercy, Glowing Aura, Bodhi Protector, Demon Blast, Heart Sutra, Beyond Heaven, Lion's Roar 2, Bodhi Protector 2, Charity Salvation 2, Spiritual Exchange 2, Heart Sutra 2

Heart Sutra 2 ~
Removed the EXP effect from skill
The Jadesun effect duration lowered from 30 to 15 sec
Added effect: Immediately heals teammates HP equal to a portion of their Max HP, also recovers health to Life Shield
Also continually heals HP to caster and teammates every 2 sec for 30 sec equal to 10% of their Max HP. This doesn't affect Life Shield
CD reduced from 300 to 120 sec

-

Vim:

Sharpen Steel ~
Changed to Self Blessing.
Cast time reduced to 1 sec.
Raises AP equal to 100% of DEF.
CD raised to 120 sec

Spirit of War ~
Tome changed to reduce the CD to Sharpen Steel by 20 sec

Infatuation 2 ~
Removed the AP increase effect from skill

Clever Rebuttal (Chroma) ~
Absurd Notion effect from this skill can be stacked with other Absurd Notion effects

Demon Blood 2 ~
Added effect: Removes 10 debuffs from caster
The Absurd Notion effect from this skill replaces the one from the Chroma Clever Rebuttals and cannot be stacked with other Absurd Notion effects

Nascent Raja 2 ~
Changed into a passive skill, reducing the CD to Nascent Raja by 5 sec

Heaven's Blessing and Faith ~
Removed Nascent Raja 2 from tomes

Mad Spiral 2 ~
Cast range raised to 12 yards and skill changed:
1st hit causes an Intermittent Paralyze effect with strength equal to the caster's Paralyze RES for 6 sec
2nd hit causes a Enhanced Stun effect with strength equal to the caster's Stun RES for 3 sec
3rd hit increases damage done to the target by 10% for 10 sec
4th hit causes a Stun effect with a strength equal to the caster's Stun RES plus 80 for 6 sec

Glacier Edge 2 ~
Made into a Single Target Skill
If the caster's HP is higher than the target's HP, the target will freeze for 5 sec
When striking non-player targets, if the target's HP is less than half of the caster's HP, the target will freeze for 25 sec
CD increased to 30 sec

Vampire Bite Curse 2 ~
Extra damage raised to 100% of AP.
Reduces target's HP equal to 20% of caster's Max SP, but cannot exceed 50% of target's HP
Removed the DEF increase effect from skill

Absurd Notion ~
Added effect: Reduces damage from mob targets by 45% and reduces additional damage from mobs by 30% (can't stack this effect)
Health will be fully recovered now when current HP is 70% or higher

Nameless Technique (Chroma) ~
Firmus affects these skills: Adds 20% AP to extra damage, extends the cast range 3 yards, and raises the damage reduction amount by 15%

Demonfire ~
Ruby Pagoda esper no longer resets the CD to this skill

Infatuation ~
Ruby Pagoda esper can reset the CD to this skill

Gather Spirit 2 ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

New skill added: 'Quick Dash' ~
Pop-up skill only usuable while on a mount. Instantly moves mount next to target within 20 yards. CD is 45 sec

-

Lupin:

River Dweller 3 (Sky, Ocean) ~
Cast range raised to 12 yards

Love's Glance 2 ~
Has 100% chance to reduce the target's DEF by 50%

Lovesickness 2 ~
Mist 2 effect changed to no longer reduce the caster's DEF

Acid Rain 2 ~
Changed into a curse skill, no longer deals damage
Reduces the target's SA and SE by 30 points.
CD raised to 30 sec

Mountain Song 2 ~
Cast time reduced to 1 sec

Positive Reinforcement 2 ~
Added effect: Positive Reinforcement will also increase c.rate by 20% for 20 sec

Gentle Deception ~
Cast range raised to 12 yards.
CD increased to 90 sec.
Silence strength increased to equal 90% of caster's Silence RES and lasts 6 sec.

Lunar Wind ~
Reduces the CD to Gentle Deception by 15 sec

Frozen Memories (Chroma) ~
Extra damage raised to 165% of AP.
Added effect: Each stack of the Falling Lustre buff will add damage equal to 2 points per every 1000 of the caster's current HP

Frozen Memories ~
Firmus will no longer affect this skill

Blessing of Spring (All Versions) ~
Firmus will affect these skills. Raising the immunity amount by 5

River Dweller 2 ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

Wishful Thinking ~
When using Ancient Prayer, it will recover Health back to full when current HP is 70% or higher now

Ancient Prayer 3 (All Versions) ~
Skill will recover Health back to full when current HP is 70% or higher now

River Dweller 3 <Hero> ~
When hitting mobs, skill will deal more damage equal to 1.5% of current HP multiplied by current Falling Lustre buff amount. The last strike of skill no longer removes every Falling Lustre buff from caster

-

Incense Mage:

Blaze of Janos 3 <Ocean> ~
Cast range increased to 18 yards

Blaze of Janos 3 <Sky>~
Cast range increased to 18 yards
White damage cannot surpass the caster's Max HP multiplied by 1.5
The instant burn effect chance raised to 100% for every rank of skill

Jadesun Inferno (Chroma) ~
No longer shares a CD with Jadesun Inferno.
Duration raised to 26 sec. For every debuff removed the duration will increase by 1 sec
The Jadesun buff can now remove and is immune to the Residual Frost effect

Dragonfire (Chroma) ~
Full Charge duration reduced to 2 sec.
Time between the Dragon's skills was reduced from 2 sec to 20 miliseconds
CD raised to 230 sec
Chaos tome will affect chroma versions of Dragonfire depending on type, as follows:
Arcane: Will also raise Anti-Dagos, Anti-Felkin, Anti-Fuwa by 10%
Bane: Each attack will have a 10% chance to Fast for 2 sec
Zen: Dragon will receive a raja for the first 6 sec, immune 100 times
Firmus affects chroma Dragonfire, extending duration by 10 sec

Meditation 2 ~
Also affects Dragonfire <Zen>

Dragonfire ~
Full Charge time reduced to 2 sec and CD raised to 230 sec

Chained Spirit 2 ~
Array strength changed from 100% to 150% of the caster's HP

Fireslay (All Versions) ~
Removed the damage restrictions from Defense and Skill Evasion to the Fireslay skills

Cruel Destiny ~
CD reduced to 120 sec

Nanwu Fire ~
Burn rate changed to 31% and Burn Amount raised to equal 30% of AP.
When striking mobs, burn rate raises by 26% and burn amount will equal 240% of AP

Nanwu Fire (Chroma) ~
Burn rate changed to 35% and Burn Amount raised to equal 30% of AP.
When striking mobs, burn rate raises by 30% and burn amount will equal 270% of AP

Vein 2 ~
Added effect: When striking mobs, Burn Rate raises another 20% and Burn amount raises 100%
affects the following skills: Nanwu Fire, Nanwu Fire <Bane>, Fire Protection 2, Flame Soul 2, and Flame Mountain 2

Flame Soul ~
Current SP damage changed to current HP.
Added Effect: When striking mobs, skill will hit 3 times and if target is burning, an ignition damage effect will occur dealing damage equal to 5% of current HP for every burning effect
CD reduced from 26 to 18 sec
Fixed abnormal damage BUG

Flame Soul 2 ~
Added Effect: When striking mobs, skill will hit 3 times and if target is burning, an ignition damage effect will occur dealing damage equal to 8% of Max HP for every burning effect
When striking mobs, the burn amount will increase by 400% of the caster's AP
Fixed abnormal damage BUG

Pyroessence (Star Skill) ~
Doubled the burn amount.

Fire Protection 2 and Flame Mountain 2 ~
When striking mobs, burn amount equals 400% of the caster's AP

Obstacle 2 ~
Spirit shield damage cap reduced from 30% to 20% and each person for damage counteract effect reduced from 10% to 3%

Twisted Soul ~
Tome's Obstacle 2 redirection of damage to Spirit reduced from 15% to 4%

CompeR

Balo:

Ancient Soul (All Versions) ~
Skill icon was changed.
Ancient Soul effect replaced into Warrior's Ancient Soul.
Warrior's Ancient Soul will also be immune to the following effects:
Oppressed (DEF Reduction), Breached (DEF Reduction), Knock back, Confusing Curse (C.rate Reduction), Shattered Will (C.shield Reduction), Scattered Resistance, Heretical Curse (Skill Dmg Reduction), Burning, Transform, Disguise, Palsy, Punishment, Blood Flow, Petrify, Convulsion, Residual Frost, Time Loop, Inferno Corrosion.
Removed Taunt immunity.

Ancient Soul ~
Duration changed to 24 sec.
CD reduced to 160 sec

Ancient Soul (Chroma) ~
Duration changed to 40 sec
CD reduced to 160 sec.
Firmus affects the chroma AS skills, raising the HP and AP effects by 6%

Ancient Soul III ~
Duration changed to 42 sec.
CD reduced to 80 sec.
<Sky> effect changed to raise skill damage by 15% for 24 sec.
<Ocean> extra effect added to increase Max SP.

Calm Wind ~
Changed to Self Blessing skill. Gives a 20 sec Taunt Immunity. CD raised from 30 to 90 sec

Frenzied Escape ~
Tome changed to reduce the CD to Calm Wind by 10 sec

Full Protect ~
Calm Wind removed from tome

Tiger Maw ~
Skill effect changed: Raises damage to teammate's next attack by 20% for 15 sec. CD raised from 30 to 100 sec

Savage Beast ~
Tome changed to reduce the CD to Tiger Maw by 20 sec

Endless Strike ~
Tiger Maw removed from tome

Amban Sacraf ~
Added effect: Also gives teammates an Ancient Soul effect for 10 sec. CD reduced to 180 sec

Thunderbolt 2 ~
Changed into Single Target skill. Cast range is 8 yards
Weaken effect replaced with an Intimidation effect, making the target unable to use attack and curse type skills for 10 sec.
Removing all Spirit-related buffs now triggers if the caster's Weaken RES is higher than the target rather than the Weaken successfully landing
CD raised from 20 to 60 sec

War Song ~
Changed into a Self Blessing skill. 1 sec Cast Time. 60 sec CD
For 11 sec, the caster's speed can no longer be influenced by effects (slow, etc)
Ruby Pagoda esper changed to reset the CD to this skill

Flood Voice ~
Tome changed to extend the duration to War Song by 3 sec

War Song 2 ~
Changed into a Passive skill. Passively reduces the CD to War Song by 10 sec

Thunderbolt ~
Changed to Single Target Skill. Cast time reduced to 1 sec
Weaken amount raised from 20% to 45% and strength changed to equal 90% of caster's Weaken RES
Ruby Pagoda will no longer reset the CD to this skill

Thunder Crash ~
Tome changed to raise the Weaken strength to Thunderbolt by 40 points

Song of Antipathy ~
Changed to Single Target skill. Cast time reduced to 1 sec
Ruby Pagoda esper will no longer reset the CD to this skill

Frantic Charge ~
Tome now adds 6% of AP to extra damage to Song of Antipathy

Song of Antipathy 2 ~
Changed to Single Target skill. Cast time reduced to 1 sec. CD raised to 45 sec
Extra damage raised from 20% to 200% of AP. Also adds 30% of Max HP to damage now
Removed the Stun effect and the HP Buff removal effects from skill and passively gives them to Song of Antipathy

Potent ~
Speed effect raised to 4.2 yards / sec.
Ruby Pagoda esper can reset the CD to this skill

Omenax Strike ~
Extra damage raised from 100% AP to 200% AP and attaches 15% of current HP to damage instead of 10%
When striking mobs, damage will be doubled

Powerful Aid III~
Fixed issue with Balo's Powerful Aid (All) skills not inheriting damage from Ordeal, Dark Injury, Twisting Dragon, or Sky Rift
<Sky, Ocean>: Cast range raised from 3 to 12 yards
<Hero>: When striking mobs, deals more damage equal to 14/17/21% of caster's HP

Spirit Smash ~
Added effect: If the caster's Weaken RES is higher than the target's Weaken RES, places a Fear effect on them for 6 sec

Combat Spirit ~
Added effect: Also raises SA by 5 points

Iron Guts ~
Added effect: Also raises SE by 5 points

Shatterer 2 ~
Cast time reduced to 1 sec. Extra damage raised to 100% of AP
Gradual reduction of AP changed to an immediate reduction. Value is equal to half of the caster's AP and lasts 10 sec

Blade Breaker 2 ~
Hits 2 times, dealing extra damage equal to 100% of AP. Has a 100% chance to cause the following effects:
1st hit will reduce the target's skill damage by 50% for 30 sec.
2nd hit will make the target unable to Crit for 10 sec

Penetrator 2 ~
Extra damage raised to 100% of AP.
The Defense reduction effect was replaced to: Reduces the target's Damage Reduction by 5% for 10 sec

Twisting Dragon 2 ~
Cast time reduced to 1 sec and extra damage raised to 100% of AP

Dark Injury 2 ~
Target will take 10,000 plus 4 times of caster's Stun RES in additional damage to each hit.

Slaughter 2 ~
Extra damage raised to 100% of AP. Fixed a bug with attached SA amount.
When striking mobs, skill deals more damage equal to 200% of Max HP

Ordeal 2 and Sky Rift 2 ~
Extra damage raised to 100% of AP

Tailslip 2 ~
Extra damage raised to 100% of AP.
Skill range changed from a fan-shape to being the caster at the center of a circular area that reaches 8 yards around.

Twisting Dragon, Blade Breaker, Shatterer ~
Cast time reduced to 1 sec

Fiery Flame ~
Hits 4 times.
Extra damage raised to equal the caster's rank multiplied by 100.
Striking mobs will raise damage equal to 0.5% of AP per every rank of skill.
CD reduced to 3 sec

Harsh Taunt ~
DEF increase effect changed: Reduces damage from mobs by 40.5% and reduces additional damage from mobs by 27%

Glaring Eye ~
Added Effect: Tiger Defense will also raise DEF by 0.6% of Max HP

Dragon Soar ~
Added Effect: Dragon Speed will also raise AP by 0.6% of Max SP

Slaughter ~
When striking mobs, skill deals more damage equal to 150% of Max HP

Tiger Smash (Star Skill) ~
Movement Speed increase duration raised from 6 to 10 sec

Heroic Fire ~
Added Effect: While in the Combat Spirit posture, when striking mobs with Powerful Aid (T5, Hero, Chroma), Slaughter, Slaughter 2, or Omenax Strike, the skill damage will be increased by 36% of caster Max AP.

Durable Fighter ~(All)
Fixed skills not inheriting damage from Tailslip, Penetrator, Shatterer, or Blade Breaker.
 
 ----
 
Arden:

Fox Shadow ~
Changed into a Combo Skill. Combo limit is 2 times and Combo Cooldown Time is 6 sec.
Enter into a Spirit Fox condition that gives the following effects:
* Immunity to transform effects
* Immunity to death once. This effect triggers at 90 sec intervals
* After receiving attacks, places those attacking into Silence for 2 sec with a strength equaling the caster's Silence RES
* After being attacked, the targets striking the caster will have their cast time slowed by 50%

Summons ~
All plant and animal summons can be summoned next to targets within 40 yards
Fixed BUG where Summons were attacking allies' Sprite

Cast Range Extended to 40 Yards ~
Flame Stream, Billow Break, Billow Break 2, Lightning Switch 2, Cloud Dweller (All Versions), Dreamlike Song, Lost Soul, Ether Bind, and Burning Venom

Cast Time Reduced to 1 sec and Full Charge Time Reduced to 500 miliseconds ~
Flame Stream 2, Billow Break, Billow Break 2, Lightning Switch 2, and Cloud Dweller (All Versions)

Flame Stream ~
CD reduced to 4 sec
Cast time reduced to 1 sec and Full Charge duration changed to 0.5 sec.
When striking mobs, deals more damage equal to 10% of Max HP

Whisker Tiger ~
Cast time reduced to 1 sec. Each tick of Tiger's bleed effect will be equal to 18% of the caster's Max HP
Ruby Pagoda esper can reset the CD to this skill

Eloquence Lord (Chroma) ~
Added effect: Also raises caster's Detection by 25 points for 20 sec

Billow Break and Billow Break 2 ~
Changed into a Single Target attack skill

Whisker Tiger (Chroma) ~
Cast time reduced to 1 sec.
Each tick of Tiger's bleed effect will change depending on type:
Zen and Bane: Each bleed tick will equal 40% of the caster's Max HP
Arcane: Each bleed tick will equal 60% of the caster's Max HP

Quadrash ~
Removes 6 debuffs and CD reduced to 180 sec

Quadrash * Rayan ~
Raja immunity amount raised to 16 times

Flame Stream 2 ~
SP Cost reduced to 600 SP

Forest Serenity ~
Increases SE by 15 points now instead of 3

Mount Towering  ~
Increases Critnull by 15% instead of 3%

Dreamlike Song (Star Skill) ~
Reduces the target's damage reduction for 8 sec now instead of 3

Spirit Sediment ~
Added effect: Reduces damage taken by 50% for 8 sec
Ruby Pagoda esper can reset the CD to this skill

Spirit Sediment (Star Skill) ~
Now passively raises the damage reduction buff from Spirit Sediment by 20%
Extends the duration of the damage reduction buff for 2, 3, 4 sec depending on type
Added effect: Can reduce white damage taken by 8, 10, 12% depending on type and at rank 5 raises this value by 8%

Incarnation Switch (Chroma) ~
Firmus affects these skills, adding 10% AP to extra damage and has a 25% chance to ignore the level restriction and reduces the target's Max HP and Max SP by another 10%

Mountain Bear and Creek Turtle ~
Ruby Pagoda esper can no longer reset the CD to these skills

Direct ~
Changed the skill icon

Creek Turtle 2 ~
Raja immunity amount raised to 2 times

Eloquence Lord (All) ~
When striking mobs with Cloud Dweller (All Versions), Flame Stream, or Flame Stream 2 while buff is active, those skill damage increases by 20%

-

Rayan:

Celestial Slay 3 (All Versions) ~
Cast range raised from 10 to 12 yards. Cast time reduced to 1 sec

Crippling Presence ~
Made into Group Curse skill
2 sec Cast Time, 625 SP Cost, 90 sec CD
Curses targets within 12 yards of the caster, slowing by 60% and reducing SE by 15 points for 10 sec

God Killer ~
Tome changed to reduce the CD to Crippling Presence by 15 sec

Nerve Pinch ~
Eternal Night condition duration raised from 30 to 60 sec

Bloody Chop ~
When striking non-player targets while under an Eternal Night condition, extra damage will raise by 60%.

Ghost Cut ~
Added effect: Reduces the target's DEF equal to 80% of caster's AP. When striking non-player targets while under an Eternal Night condition, skill damage will raise by 60%

Ghost Feet ~
Added effect: Also raises how much Ghost Cut reduces DEF equal to 60% of caster's AP

Ghost Cut 2 ~
Removed the original DEF reduction effect and the skill will now just inherit the effects from new Ghost Cut.
Skill's extra damage raised to 100% of AP

Thunder Cut 2 ~
SP Burn effect changed. When the caster's AP is higher than the target's AP, the target's Max SP will reduce by 20% for 6 sec

Hunt Raid 2 ~
Fixed problems affecting the Imperia faction skills

Instant Slay 2 ~
Cast time reduced to 1 sec.
Extra damage raised to 100% of AP.
If the caster's AP is higher than the target's, skill will deal white damage equal to the difference between the caster and target's AP multiplied by 50, but cannot surpass the caster's Max HP multiplied by 1.5

Ghost Veil 2 ~
Added effect: Passively causes Ghost Veil to reduce the target's AP by 20%

Bloody Chop 2 ~
Extra damage raised to 100% of AP

Shadow Dance Ultima (All) ~
Receives a Firmus effect, extending the summon duration by 5 sec

<Bane> : AP gradually raising after being attacked changed to raise AP by 50% after summoning the shadow.
<Zen> : Chance to increase movement speed raised to 100%.

Celestial Slay ~
Cast time reduced to 1 sec and Firmus will no longer influence this skill

Void (Chroma) ~
Silence strength raised to use the caster's Silence RES plus 80 while in hide or 40 if not.
Bane: No longer have to be in stealth for the critshield reduction to affect the target after a critstrike

Celestial Slay (Chroma) ~
Cast time reduced to 1 sec

Divine Order ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

CompeR


Celan:

Soundblade Emperor 3 (All Versions) ~
Cast range increased to 20 yards. White damage cannot surpass the caster's Max HP multiplied by 1.5

Tone of Ancestor (Chroma) ~
Chance to activate caster's reflection effect raised to a 100% chance
Chance for teammates to gain a reflection effect raised to a 100% chance to activate and the chance to reflect attacks was raised to 100%.
Arcane: Stun RES increase effect changed to a SE increase effect. Raises SE by 20 points for 22 sec
Bane: Max SP increase duration raised to 22 sec
Zen: Max HP increase duration raised to 22 sec

Royal Command ~
Total skill effect change:
Clears the cooldown to Flowing Cloud and Moon in the Mirror (T4 & M.tome).
Cast time reduced to 1 sec.
CD reduced to 90 sec

Tone of Rivers 2 ~
Removed the CD clear effects from skill.
Damage Reduction raised to 40%

Flowing Cloud ~
CD reduced to 75 sec.
Movement Speed increase duration raised to 24 sec
Ruby Pagoda esper changed to reset CD to this skill

Ocean Chorus ~
Flowing Cloud's Mount Swiftness effect will raise mount speed by 2.3 yards / sec for 30 sec now

Song Blast of Disturbance ~
Ruby Pagoda will no longer reset the CD to this skill

Tone of Meditation 2 ~
Each rank of Tone of Meditation 2 will extend the duration to Flowing Cloud by 2 sec now instead of 1

Chapter of Jade 2 ~
Cast time reduced to 1 sec.
Extra damage raised to 100% of AP.
Each hit will attach 10% of Max HP to damage
Only the 1st hit now will have a 100% chance to reduce potion effectiveness

Soundblade Crimson 2 ~
Cast time reduced to 1 sec

Soundblade Storm 2 ~
CD reduced to 60 sec

Blow Twilight Orchestra 2 ~
Changed to hit 3 times. Cast time increased to 2 sec. Cast range raised to 20 yards. CD reduced to 30 sec

Blow Tercet of Bamboo 2 ~
Changed to hit 3 times. Cast time reduced to 1.4 sec. Cast range raised to 20 yards.
Each Alt Sern note will attach 5% of caster's Max HP to damage. CD reduced to 30 sec

Auras ~
Every Aura's cast time was reduced from 3 to 2 sec

Soundblade Radiance ~
Cast range raised to 18 yards and Paralyze strength raised to equal caster's Paralyze RES

Soundblade Radiance 2 ~
Cast time reduced to 1 sec. CD reduced to 30 sec
Added effect: Also reduces the target's potion effectiveness by 30% for 10 sec

Soundblade Silk 2 ~
Cast time reduced to 1 sec. Paralyze changed to an Intermittent Paralyze effect for 10 sec

Blow Journey Beginning (Chroma) ~
When striking mobs, these skills will hit 3 times instead of 1

Tone of Frost 2 ~
Cast time reduced to 1 sec and the RES increase effect can now be stacked

Tone of Meditation ~
After teleporting, players can remove all debuffs on them and gain a 3 sec jadesun and raja effect

Ode to Liveliness ~
Reduces the CD to Tone of Meditation by 40 sec

Tone of Frost (Star Skill) ~
Purify effect lessens the amount Max HP is reduced by Inferno Corrosion by 20% of caster's Max SP

Moon in the Mirror ~
Added effect: Reduces mob's additional damage by 20%

Moon in the Mirror 3 (All Versions) ~
Added effect: Reduces mob's additional damage by 30%

Moon in the Mirror 2 ~
Old passive effects remain, but skill was made into a usable skill
1 sec Cast Time. 1000 SP Cost. 180 sec CD
For 30 sec, the caster is able to move while an Aura is active and it will not end (Aura will move w/ caster)

Blow Petal Drop ~
Firmus Arcane Charge effect changed. No longer raises Max SP, but increases SA by 10 points

Blow Petal Drop (Chroma) ~
Players can press "ESC" to cancel casting skill.
Firmus affects these skills, adding 25% of AP to extra damage and attaches an additional 10 SA to skill(s)

Soundblade Emperor  ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

Tone of Souls ~
Cast range raised from 24 to 30 yards
Fixed problem where Celan could group revive while on a skyblade in Purified Lands, Immortal Lands, and Fel Lands

-

Forta:

Demonic Fury ~
Restriction added: The caster's RES needs to be higher than the target's RES to be able to place the target into a Demonic Fury effect

Samsara ~
Removed the duration extension effect to Demonic Fury from tome

Universe Quake ~
Firmus no longer affects this skill
Extra damage raised to 60% of AP

Ancestral Spirit ~
If the caster is put under Sleep, 5 buffs will be removed from the target now instead of 10
Firmus affects this skill, reducing the CD by 5 sec

Ancestral Spirit (Chroma) ~
If the caster is put under Sleep, 8 buffs will be removed from the target
Firmus affects these skills, reducing the CD by 5 sec

Added effect:
Arcane: After 30 sec have passed, SE will raise by 50 points for 13 sec
Bane: After 30 sec have passed, Critnull will raise by 40% for 13 sec

Judge of Life (Chroma) ~
Reduces target's skill damage by 48% now instead of 25%

Arcane: When caster's Silence RES is higher than the target's Silence RES, the Cripple effect will 100% trigger. Rank 20 effect changed: Passively raises the chance for Universe Quake <Arcane> to activate Reality Termination <Arcane> by 20%
Bane: When caster's Stun RES is higher than the target's Stun RES, the Palsy effect will 100% trigger. Rank 20 effect changed: Passively raises the chance for Universe Quake <Bane> to activate Reality Termination <Bane> by 20%

Sky Essence 3 <Sky> ~
Added effect: If caster is Felkin, CD to this skill is reduced by 20 sec

Sky Essence 3 <Ocean> ~
Added effect: If caster is Dagos, after using an Earth stance, AP will additionally raise by 45%

Sky Essence 3 <Hero> ~
Additionally raises SE by 10 points

Wolf Killing 2 ~
Extra damage raised to 100% of AP.
If the target is in Silence, damage to the 2nd and 3rd hits will raise by 20%

Arcanum Soulshield 2 ~
Added effect: Gives a Persistance buff for 8 sec, protecting buffs from being removed

Sweep 2 ~
Cast range raised to 19 yards

Lake Sura 2 ~
Added effect: Reduces the CD to Earthen Will by 10 sec

Arcanum Soulshield and Lighting Spell ~
Ruby Pagoda no longer resets the CD to these skills

Sky Appearance and Earth Appearance ~
Ruby Pagoda can reset the CD to these skills

Earth Appearance ~
Health will be fully recovered when current HP is 70% or higher

Trigger Skills ~
The SP Consumption and/or Vigor Consumption amount were doubled for these skills:
Wind Thunder Strike, Wolf Killing, Soul Doom, Galaxy Fall, Universe Quake, Universe Quake(Chroma)

Chain Skills ~
The SP Consumption and/ or Vigor Consumption amounts were removed from these skills (0 SP and Vigor):
Ultimate Duel, Path of Oblivion, Ritual of Life and Death, Divine Calamity, Reality Termination, Reality Termination(Chroma)

Galaxy Fall ~
Extra damage raised to 32% of AP

Ritual of Life and Death ~
Extra damage raised to 38% of AP

Divine Calamity ~
Extra damage raised to 66% of AP

Universe Quake (Chroma) ~
Extra damage raised to 120% of AP

Soul ~
Added Effect: When striking mobs with any Chain Skill, it will deal more damage equal to 9% of Max HP
Affected skills: Ultimate Duel, Path of Oblivion, Ritual of Life and Death, Divine Calamity, Reality Termination, Reality Termination(Chroma)

-

Voida:

Heavenly Survival 3 (All Versions) ~
Cast range raised to 20 yards

Origin of Sun ~
Added effect: Raises Max SP equal to caster's AP multiplied by 3

Last Judgment ~
Added effect: Raises Max SP equal to caster's AP multiplied by 3

Last Judgment (Chroma) ~
Added effect: Raises Max SP equal to caster's AP multiplied by 3
Firmus affects these skills, reducing the CD by 20 sec

Origin of Sun 2 ~
Max SP increase reduced to 2.0 times AP instead of 5.0
Added effect: Also reduces the CD to Infinite Dawn by 10 sec

Origin of Moon 2 ~
Added effect: Also reduces the CD to Infinite Dusk by 10 sec

Earthly Evernight 2 ~
Doubles the duration to the Vile Karma effect and removes 2 buffs from the target if Earthly Evernight successfully lands the Vile Karma effect

Earthly Evernight ~
For every 10 Dark points, damage raises equal to 12% of AP
Reduced attack range.
White damage changed to Dark Points * 0.03 * AP.
If caster's Max SP is larger than the target's SP, the target will be placed into a Vile Karma effect for 5 sec
CD raised to 30 sec

Earthly Stability ~
Cast range raised to 16 yards

Ninth Circle (Chroma) ~
Cast time reduced to 1 sec.
Added Intermittent Paralyze effect.
Bane and Zen also takes 20% of the target's Max HP and transfers it to the caster's Max SP, but it cannot surpass 30%.
This transfer will also reduce the target's Max HP equal to the amount transferred and lasts for 5 sec.
When the skill reaches rank 20, the duration will extend 5 sec

Last Judgment (All Versions) ~
Spirit will be fully recovered when current SP is 70% or higher

Origin of Moon ~
Now costs 80 Light or Dark Points to use skill
Added effect: Raises Max SP equal to Max AP multiplied by 3
Takes any current light points and turns them into dark points.
Stops any active Sun or Judgment conditions

Origin of Sun ~
Now costs 80 Light or Dark Points to use skill
Takes any current dark points and turns them into light points. Stops any active Moon or Judgment conditions

Earthly Nirvana ~
For every 10 Dark points, damage raises equal to 6% of AP.
Skill also recovers Health equal to 90% of damage dealt

Earthly Revenge ~
For every 10 Dark points, damage raises equal to 8% of AP
Skill also reduces the target's Max SP. Value is Dark Points * 0.01 * AP
CD raised to 45 sec

Earthly Stability ~
For every 10 Dark points, damage raises equal to 10% of AP

Earthly Revenge (Star Skill) ~
Every 10 Dark points raises damage equal to 20% of AP
Removed the Slow effect from skill.
Reduces the target's Max SP equal to Dark Points * 0.015 / 0.02 / 0.025 * AP depending on type, effect lasts 6 sec
Each hit will have a Spirit Burn effect, value equals Dark Points  * 0.001 / 0.0015 / 0.002 depending on type

CompeR

August 28, 2022, 05:33:20 pm #3 Last Edit: November 05, 2022, 07:27:59 pm by CompeR
Kytos:

Lone Guardian ~
Removed the rider requirement from using skill, usable in Kirin form now
You and the target will take on a shield, reducing damage taken by 50%, but cannot surpass the caster's Max HP.
Lasts for 15 sec. CD 90 sec

Frost Armor ~
Removed the rider requirement from using skill, usable in Kirin form now
Gain a Death's Volition and Jadesun buff.
Also increases RES by 100 points and gives a Persistance buff protecting buffs from being removed.
These effects lasts 15 sec. CD 180 sec

Searing Gaze ~
Removed the rider requirement from using skill, usable in Kirin form now
Increases SA and Detection by 20 points for 10 sec. CD 90 sec

Soaring Dragon Tactics ~
Sky's Doom replaces Blood Blade for the affected Tier 3 skill

Sky's Doom ~
Fixed issue where Sky's Doom wasn't applying Attack Power and Movement Speed effects from the Murderous Notion skill and Lasting Turmoil tome

Mountain Wind Tactics ~

Each hit received will recover Fury by 50% of damage taken.
Also reduces damage from mobs by 45% and additional damage by 30%

Fiery Tide Tactics ~
Each hit will recover Fury by 50% of damage dealt.
Sky's Doom replaces Blood Blade in affected Tier 3 skill

Fiery Tide Tactics 2 ~
Passively causes Fiery Tide Tactics to add another 3% of Fury to damage of its affected skills

Death's Volition (All Versions) ~
Fixed problem where damage from the Inferno was properly being ignored but the Inferno Corrosion effect was still being triggered

Death's Volition ~
Recovers 12% of Fury

Death's Volition (Chroma) ~
Recovers 15% of Fury and duration changed to 20 sec for all versions
Zen: Duration increase changed to raise SA by 20 points
Firmus affects these skills, extending the duration by 5 sec

Death's Volition (Star Skill) ~
Removed the ignore single target attack skills effect
Now reduces the CD to chroma Death's Volition by 4, 7, 10 sec depending on type

Golden Rampart (Star Skill) ~
Recovers Fury by 10% after receiving an attack.
If the caster receives a Critstrike, they will recover another 5%, 20%, 35% of HP and Fury depending on type
Added effect: Increases DEF by 5000 for every 10% of Fury

Ruse Lure and Ruse Flank ~
CD raised to 50 sec

Dare Provocation and Wary Eloquence ~
Taunt strength changed to equal 80% of the caster's Silence RES

Ruse Flank 2
Adds 80 points to the taunt strength to Wary Eloquence now
Added effect: Reduces the CD to Ruse Flank by 20 sec

Ruse Lure 2 ~
Adds 80 points to the taunt strength to Dare Provocation now
Added effect: Reduces the CD to Ruse Lure by 20 sec

Differentiation ~
Paralyze strength equals 90% of the caster's Paralyze RES

Differentiation 2
Paralyze strength changed: Adds 80 points to the Paralyze strength of Differentiation

Shadow Bind ~
Weaken strength equals 90% of the caster's Weaken RES

Shadow Bind 2 ~
Weaken strength changed: Adds 80 points to the Weaken strength of Shadow Bind

Trample ~
Launch strength equals 90% of the caster's Stun RES

Trample 2 ~
Adds 80 points to the Launch strength of Trample

Darkened Sun ~
Weaken strength equals 90% of the caster's Weaken RES

Darkened Sun 2 ~
Adds 80 points to the Weaken strength of Darkened Sun

Sacred Jail ~
CD raised to 48 sec

Sacred Jail 2 ~
One time damage effect changed: Fasts up to 6 targets for 3 sec
Added effect: Reduces the CD to Sacred Jail by 10 sec.
Also raises the HP to Sacred Jail's cage by 50% of the caster's HP

Sky's Doom, Blood Blade, Extermination ~
Extra damage raised to 45% of AP

Last Stand ~
Extra damage raised to 63% of AP

Overwhelming (Chroma) ~
Extra damage raised to 140% of AP

Lair Smashing ~
Added effect: Recovers 30% of Fury

Outrageous Scale 3 (Sky, Ocean) ~
Cast range raised to 12 yards

Spearhead ~
DEF Reduction duration increased to 20 sec

-

Psychea:

Sky Castle 2 ~
Made into a passive skill. Increases the Invisible strength to Sky Castle (All Versions) by 10 points

Smart Addition 3 (Sky, Ocean) ~
Cast range raised to 15 yards

Mecha Torrent ~
Explosion damage cannot surpass the caster's Max Health multiplied by 1.5
Firmus effect now raises the Seed Explosion damage to this skill by 5%
When the caster has 20 of the Spirit Seed buff stacked, this skill will have no CD

Mecha Torrent (Chroma) ~
Explosion damage cannot surpass the caster's Max Health multiplied by 1.5
Extra damage increased to 7%*level of AP
Firmus affects these skills,  raises Seed Explosion damage by 15%
<Zen> Spirit Shield's damage cap reduced to Max SP multiplied by 1.5

Leap of Faith (Star Skill) ~
Skill also removes Doom Cursed (critnull reduction) effects

Clockwork ~
All clockwork summons will no longer be able to be selected and hit by player targets.
Cast time reduced from 2 sec to 1 sec
Affected Skills:
Trigger Bomb, Clockwork Ember, Clockwork Cliffside Fountain, Clockwork Peach Blossom Spring, Clockwork Worldly Affairs, Clock Earth Rift (All Versions), Trigger Bomb 2, Vortex 2

Vortex 2 ~
Skill effect was completely changed:
Clockwork will Enhanced Stun targets for 3 sec.
Locks target's movement speed to 6.5 yards / sec for 12 sec.
Affects at most 6 targets.
After clockwork triggers, it will disappear.
Clockwork duration raised to 90 sec and set limit is now 2 clockworks.
CD reduced to 45 sec

Clarity of Mind 2 ~
Increases puppets' health by 50%

Daydream ~
Changed into a Self Blessing skill
1 sec cast time, 500 SP cost, 200 sec CD
Has a 70% chance to clear the CD to all Psytek Posture skills

Beautiful Suffering ~
Raises the chance for Daydream to clear the posture CDs by 20%

Misty Haste ~
Reduces Daydream's CD by 20 sec

Daydream 2 ~
Now just reduces the CD to Daydream by 60 sec

Trigger Bomb ~
Trap existence time adjusted from 180 seconds to 60 seconds;
The number of places that can be placed is adjusted from 3*level to 1*level.

Nirvana Knot ~
Tome changed: Trigger Bomb has a 6% chance to place extra Seed on a target

Clockwork Maze ~
Name changed to Maze and changed to a Single Blessing skill.
Cast time reduced to 1 sec, CD 180 sec, and cast range is 14 yards
Makes the selected target enter invisibility for 3 sec

Delicate Evidence ~
Reduces the CD to Maze by 30 sec

Clockwork Ember 2 ~
Removed Maze from skill

Clockwork Cliffside Fountain ~
Removed the raja effect from skill.
Effect was changed: Every 5 sec, clockwork have a 100% chance to remove 1 buff from a target.
CD raised to 90 sec

Fine Literature (All Versions) ~
Can now use while in a Psytek Posture

Peerless Curse ~
Cast time reduced to 1 sec and CD reduced to 60 sec

Mecha Light ~
Extra damage raised to 140% of AP.
Max HP to damage raised to 20%.
Spirit Seeds will raise damage to mobs.
CD reduced to 18 sec

Mecha Fiery Land ~
Added effect: When hitting mobs, raises damage by 12%
Cast range raised from 10 to 15 yards.
Every effect duration changed to last 16 sec

Mecha Skills ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

Psytek Posture ~
Fixed bug where the Psytek Effect was able to be removed.
If mob targets trigger the Psytek Effect, then the CD to Psytek Postures will be reduced by 30 sec

Mecha Suffering ~
When striking mobs, this skill will deal great damage, value is related to the caster's HP, AP, and Spirit Seeds
When the caster has 20 of the Spirit Seed buff stacked, this skill will also have no CD

Cast Range Raised to 15 Yards ~
Mecha Flood, Mecha Flood 2, Mecha Fiery Land 2

-

Hydran:

Kill Streak ~

Kill Streak buff replaced with a Fighting Spirit buff and works as follows:
* Killing a mob target will give 1 Fighting Spirit
* Killing a player target will give 20 Fighting Spirit
* Using Piercing Bolt (All Versions) will give 10 Fighting Spirit

Deduction Method:
* Dying will remove half of one's current Fighting Spirit
* Switching realms or going offline will remove all Fighting Spirit

For every 10 stacks of Fighting Spirit the caster has, AP raises by 1%, capping at 10% of current AP

Celestial Majesty (All) ~
Additionally places a Mark effect on the target
Optimized effective distance.

Celestial Majesty ~
Duration lowered from 16 to 12 sec
Optimized effective distance.

Celestial Majesty (Chroma) ~
Now goes through all effects besides Invincibility and no longer is affected by Reflect or Rebound effects.
Duration lowered from 25 sec to 18 sec

Glamor ~
Skill Damage and Jadesun duration changed from 12 to 15 sec.
The doubled duration for chroma versions of Celestial Majesty was removed from tome

Cataclysmic Force (Chroma) ~
Added Effect: Reduces the CD to Celestial Majesty(Chroma) depending on Fighting Spirit (1 FS = 1 sec) after using skill, but cannot surpass 50 sec.
Firmus affects these skills, giving 10 Fighting Spirit (5 Fighting Spirit for T5 version)

Patsy ~
Optimized effective distance.
Has the following effects after a successful transform:
* Stops the target's casting
* Removes 1 buff
* If the caster has more than 10 Fighting Spirit, 1 more buff will be removed from target
* If the caster has more than 50 Fighting Spirit, 2 more buffs will be removed from target

Luna Gale ~
Extra damage changed to 25% of AP plus 720.
Reduced the number of times to consecutively cast to 2 times.
Each spurt reaches 15 yards

Luna Gale (Star Skill) ~
SE effect changed to raise SA instead and also increases c.rate by 15% for 8 sec

Dragonrest Shoal 2 ~
Skill now allways give 3 sec immunity to debuffs

Forested Mountains 2 ~
Reduces the CD to combo skills by 5 sec instead of 10 sec
Added effect: Crossbow combo skill's first hit will attach 2nd and Ultimate combo damage, the second hit will attach 1st and Execution combo effects.
After learning Hall of Sparrows 2, above extra damage will not add the caster's SP to damage, but will attach Execution combo effect, adding the target's difference in SP to damage.

Moon Chaser ~
CD reduced to 180 sec
Added Effect: Also clears the CD to Meteor Shower (All Versions)

Seven Star Flash 2 ~
C.bonus increase duration raised to 15 sec

Meteor Shower 3 (All Versions) ~
Optimized effective distance of skills
Fixed the description for buff removal effects and how it works:
If the target has 3 or more Critshield Reduction effects, each hit can remove 3 buffs from the target
Hero: Fighting Spirit Max HP damage cap of 10% raised to 15%

Meteor Shower ~
Optimized effective distance of skills
Firmus no longer affects this skill
Fighting Spirit Max HP damage cap of 8% raised to 13%

Meteor Shower (Chroma) ~
Optimized effective distance of skills
Fighting Spirit Max HP damage cap of 10% raised to 15%
Fixed the description for buff removal effects and how it works:
If the target has 3 or more Critshield Reduction effects, each hit can remove 1 buff from the target

Chish ~
Tome effect changed: When striking a marked mob target with Meteor Shower (All Versions), it will raise damage done to the target by 30%

Aquatic Seal, Fire Token
Optimized effective distance of skills

Aquatic Seal (Chroma) ~
Optimized effective distance of skills
Cast range raised to 7 yards

Hall of Sparrows 2 ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

Transposition Spell ~
If caster is under a Emptiness or Hollow II (celestial majesty) effect, this skill will transfer 100% of damage to a marked target
Reflection effect rules changed: When both sides have a Reflection or Rebound effect, damage will transfer to the marked target.
When the target only has a Reflection or Rebound effect active, the marked target will not receive damage

Drifting Echo ~
For every 5 Fighting Spirit buff, the skill duration will extend 1 sec, capping at 10 sec

Dawn Storm ~
For every Fighting Spirit buff, damage will raise equal to 1% of Max HP, capping at 50% of caster's Max HP.
When the caster has 100 or more Fighting Spirit buffs, this skill's CD will change to 240 sec

Emperor's Battlecry ~
Fighting Spirit Max HP damage cap of 5% raised to 10%

-

CompeR

August 28, 2022, 05:33:30 pm #4 Last Edit: August 31, 2022, 03:55:37 pm by CompeR
Seira:

Nether Blossom ~
Duration for forcing teammates of target to attack reduced to 4 sec
Cooldown adjusted from 150-5*level seconds to 130-5*level seconds.

Storm's Grace ~
Added effect: Also removes 1 debuff from the target

Royal Authority ~
Shroud of Flake will raise DEF equal to 10% of the caster's Max SP for 15 sec

Yin's Whisper (Star Skill) ~
Duration raised to 15 sec instead of 6 sec

Might of the Wind and Leaf Slicer ~
Cast time reduced to 1 sec

Cloud Swiper 3 (Sky) ~
Optimize the effective distance of skills.

Cloud Swiper 3 (Earth, Ocean) ~
Optimize the effective distance of skills;
The 1st, 3rd, and 5th hits will attach 19% of current HP to damage and the 2nd, 4th, and 6th hits will attach 10% of current HP to damage

Cicada's Cry ~
Removed the DEF Reduction and the chance to reset CD from skill.
Skill will now remove 1 buff from the target.
CD raised to 30 sec

Cicada's Cry (Star Skill) ~
For 12 sec, reduces the target's damage reduction by 4%, 5%, 6% depending on type and at rank 5, Cicada's Cry will remove another buff from the target

Hereafter ~
Added effect: For 8 sec, reduces all damage by 45%, but cannot exceed the caster's Max HP multiplied by 4
Skill removes: Punishment, Inferno, Feeble and Blood Flow.

Sand Guardian ~
Raises the damage reduction to Hereafter by 30%

Hereafter 2 ~
Extends the duration of the shield effect to Hereafter by 3 sec and raises the multiplication cap by 1 (5 times Max HP)

Apricot's Bestow ~
CD reduced to 36 sec

Apricot's Bestow 2 ~
Removed the CD reduction to Apricot's Bestow and putting Apricot's Bestow into CD after using skill

Battle Blood ~
Apricot's Bestow 2 was added to tome

Montem Dance (All Versions) ~
When striking mobs while the Refreshed buff is active, the following skills will deal extra damage equal to 50% of AP: Sun's Fury, Jade Cloud, Cloud Swiper, Cloud Swiper II, Cloud Swiper III: Hero

Shroud of New Green (All Versions) ~
Cast time reduced to 1 sec

Damage Settlement ~
Druken's Dusk and Shroud of New Green (All Versions) will no longer trigger the damage settlement from received damage during the buff's duration (Skills no longer deal damage back to caster)


-

Gevrin:

Forest Trek ~
Cast time raised to 2 sec.
Can now give 2 Cloud Shift buffs instead of 1
Attack a single target 6 times, respectively, dealing extra damage equal to 12%, 22%, 32%, 32%, 32%, 32% of Attack Power plus 400, 410, 420, 420, 420, 420.
Hits with 2%, 4%, 6%, 6%, 6%, 6% additional Critstrike Rate and has a 100% chance to raise the caster's Critstrike Rate by 9% for 9 sec
Damage value appearing from the 1st hit changed from 250 milisec to 300 milisec
Optimized skill animation.

Spring Healing ~
CD reduced to 90 sec

Wind Shadow ~
Removed the taunt immunity from the skill

Crane Silhouette ~
Removed the damage bonus to this skill.
Skill is extremely hard to evade.
If the caster's AP is higher than the target's, the success rate increases 20%.
CD reduced to 45 sec

Crane Pond ~
Crane Silhouette will Stun the target for 3 sec with a strength equaling the caster's Stun RES

Focused Freeze 3 <Sky,Ocean> ~
Optimize the effective distance of skills.

Focused Freeze 3 <Hero> ~
Fixed the problem that the actual distance did not match the description of the skill, and the casting distance was adjusted from 15 meters to 18 meters.

Wave Seeker 3 <Sky> ~
Sky special effect: Extension of Raja time has been adjusted from 3*level seconds to 2+level seconds;
The number of increased immunity has been adjusted from 5*level to 2*level

Dark Straw ~
Duration reduced to 18 sec

Azure Shadow ~
After the death immunity is triggered by Dark Straw, the caster will no longer gain a Jadesun effect, now simply has 70% chance to remove 1 debuff.

Iron Glacier 2 ~
Every Cloud Shift buff will raise damage by 3% now instead of 2%.
CD raised to 24 sec

Maple Gaze ~
Removed the 'remove debuffs from the caster' effect from skill.
Now just removes 3 buffs from the target.
Cooldown adjusted from 30 seconds to 66-6*level seconds.

Deep Coldness 2 ~
Also attaches 5% of Max HP to each hit of Forest Trek 2

Aimless Endeavor (All Versions) ~
Firmus influence bosted from 5% to 15% of AP

Sparse Constellation ~
Fixed skill description: Cast time is supposed to be 1 sec, not 2

Swift Step ~
Permanently raises movement speed by 0.7 yards / sec instead of 1.0 yards

Yearning Lotus ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

Iron Glacier ~
Damage value appearing from the 1st hit changed from 1000 milisec to 150 milisec

Ultimate Freeze ~
Damage value appearing from the 1st hit changed from 333 milisec to 150 milisec

Drunkard Exterminator ~
Fixed issue where Drunkard Exterminator and some Max HP Reduction effects would conflict with each other
Fixed the issue that the Drunkard Exterminator effect did not take effect after the target switched equipment.

Falling Petals ~
Fixed issue with Falling Petals skill not removing Spirit Shields

-

Sylia:

Elemental Skills ~
Added color to damage log for each element type.
Lowered ultimate damage base multiplier from x2 to x1.5.

Pine Wind ~
Extra damage raised to 77% of AP plus 3% of Max HP

Light Flame ~
Extra damage raised to 86% of AP plus 3% of Max HP
Burning effect removed from skill
When striking non-player targets, the Fire Damage chance and Ultimate Damage chance and damage will double for the 1st strike

Sky Dust ~
Extra damage raised to 95% of AP plus 3% of Max HP.
Increases damage done to target by 54% now instead of 72%

Autumn Vista ~
Extra damage raised to 104% of AP plus 3% of Max HP

Everlasting Expansion ~
Extra damage raised to 150% of AP plus 3% of Max HP
Freeze chance lowered to 30%

Everlasting Expansion (Chroma) ~
<Arcane>:
Extra damage raised to 230% of AP plus 3% of Max HP
Freeze chance lowered to 30%
<Bane>:
Extra damage raised to 200% of AP plus 3% of Max HP
Freeze chance lowered to 50%
<Zen>:
Extra damage raised to 150% of AP plus 3% of Max HP
Freeze chance lowered to 30%

Moon Phases ~
Tome changed: each point of Spiritual Breath will attach 3% of Attack Power and 2.3% of the difference between the caster's current and Max HP to damage of Elemental Skills

Autumn Vista 3 (All Versions) ~
Cast range raised to 20 yards.
Extra damage raised to 190% of AP plus 3% of Max HP.
Each point of Spiritual Breath will add 4% of Attack Power and 3% of the difference between the caster's current and Max HP to damage
Earth: When striking non-player targets, it'll have a 100% (rank 3) chance to place 3 Bequeath effects on the target
Hero: The amount of attached Max HP to damage is adjusted to 1%+3%*level.

Sky Dust (Star Skill) ~
Extra damage raised to 150%, 170%, 200% of AP (depending on type) plus 3% of Max HP
Increases damage done to target by 60% now instead of 80%
Each point of Spiritual Breath will add 4% of Attack Power and 3% of the difference between the caster's current and Max HP

Pine Wind 2 ~
Extra damage raised to 150% of AP plus 3% of Max HP.
The difference in HP and SP to damage was lowered to 15% from 30%

Stretching Bamboo (Star Skill) ~
Removed the Taunt Immunity effect from skill.
Now gives Stretching Bamboo a Jadesun effect for 3, 6, or 10 sec depending on type

Induced Painting ~
Ruby Pagoda can no longer reset the CD to this skill

Stretching Bamboo ~
Ruby Pagoda esper can reset the CD to this skill

New and Graceful ~
Every 10 sec restores 1 point of Spiritual Breath

New and Graceful 2 ~
Shortens the time it takes New and Graceful to restore Spiritual Breath by 3.0 sec now

Life and Death ~
Now requires to consume 2 Spiritual Breath to use skill

Bequeath Effect ~
Duration will last 30 sec on non-player targets instead of 15 sec

Dream of Huaxu ~
Cast time reduced to 1.5 sec

Wonderful Summit ~
Cast time reduced to 2 sec and the gender specific effects were removed from ascension skill

Escape the World ~
Distance extended to 15 yards

Obscure Illusion (Chroma) ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

Enter the Profound ~
Effect going into effect while casting changed from 500 milisecs to 200 milisecs
Added base 2 seconds invincibility.

Mind-Made Body ~
When the caster has 5 Spiritual Breath, extends the invincibility effect duration by 2 sec

Heavens Unite ~
Duration reduced to 14 sec

Heavens Unite (Chroma) ~
Duration reduced to 18 sec
Firmus affects these skills, reducing CD by 20 sec

Blood Flow effect ~
Effect can now be removed.

CompeR

August 31, 2022, 03:56:49 pm #5 Last Edit: August 31, 2022, 05:05:14 pm by CompeR
Ceros:

Savage Rivalry ~
Taunt effect duration reduced to 4 sec and taunt only goes into effect when the caster's AP is higher than the target's AP

Claws of the Abyss ~
Only the last hit will have an 8% chance to cause a Residual Frost effect

Perceptive Rhythm ~
While under Dragon Power, this skill's CD will will now be reduced by 20 sec

Secret Dragon Dash ~
Combo cooldown adjusted from 30 seconds to 60-3*level seconds.
Spurt distance has been adjusted from 2+3*level meters to: 5*(current combo layer +1) meters;

Water Cluster ~
Spurt distance is adjusted from "9+3*level meters" to "5+2*level" meters.

Into the Nine Heavens ~
Changed into a Self Blessing skill.
2 sec Cast Time, 225 SP Cost, 120 sec CD
Immediately enter into Dragon Power and for the next 12 sec, Adverse Scales will not reduce

Defy the Frost
Tome now extends the duration to Into the Nine Heavens by 2 sec

Into the Nine Heavens 2 ~
Changed into a Passive Skill: Extends the duration to Into the Nine Heavens by 5 sec

Windstorm 3 (Sky, Ocean) ~
Cast range raised to 12 yards

Azure Dragon Claw 2
Extends the cast range to all Adverse Scale ability skills by 4.0 yards

Frost Reservoir (T5 and Chroma) ~
Firmus influence raised to 20%.

Frost Reservoir 3 <Sky> ~
Extends the invincibility effect by 3 sec now instead of 5

Soaring Flood Dragon ~
Permanently raises movement speed by 0.7 yards / sec now instead of 1.0 yards

Celestial Decay and Stream of Dragons (Chroma)  ~
White damage cannot surpass the caster's Max HP multiplied by 1.5

Battle Ready ~
Ascension skill's delayed raja effect duration changed to trigger from 13 to 6 sec and immunity amount lowered from 20 to 12 times

Fearless Frost ~
The Fearless Frost effect can now be removed from the caster

-

Imperia:

Windblown Dust ~
When hitting non-player targets the 4% added HP and SP to damage will double.
CD reduced to 6 sec

Windblown Dust 2 ~
Added effect: Raises Windblown Dust extra damage by 30% of AP

Conjoined Suffering ~
When hitting non-player targets the 5% added HP and SP to damage will double

Freefall Flower 2 ~
Added effect: Also raises SE for 24 sec depending on the caster's movement speed (value is 0.2*skill level*current speed)

Paranormal Fury ~
Using this skill with full Wind Fury will make it not enter CD

Swirling Mist 3 (All Versions) ~
CD reduced to 16 sec

Underworld Travel ~
Can teleport now to any selected target, no longer solely teammates.
Shares a CD with Underworld Travel 2

Underworld Travel 2 ~
CD reduced to 35 sec.
Shares a CD with Underworld Travel.
Ruby Pagoda can reset the CD to this skill

Wind Deeds ~
The raja immunity amount from Underworld Travel was lowered to 4 times
The raja immunity amount from Underworld Travel 2 was lowered to 8 times

Sharpened Air Shield 3 ~
Duration reduced to 20 sec and also reduces damage received by 50%
Earth: Earth Special Effect will also raise damage reduction by 20%

Winnow Step ~
Deep Sleep added to immunity list, but is not immune to Enhanced Stun (different than Stun)

Swirling Mist ~
Firmus will no longer affect this skill

Remaining Travel (All Versions) ~
Firmus affects these skills, adding 20% of AP to extra damage and also reduces CD by 10 sec

Inferno Corrosion ~
Effect duration reduced to 15 sec

Killing Intent (All Versions) ~
If the caster has an active Killing Intent buff, these skills will clear the effect before calculating the increase effects
Optimized the visual manifestation to Extraction effect 

Conjoined Suffering (Star Skill) ~
Skill can now only lower targets' speed to 5 yards / sec
While under Wind Fury, if the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Inferno damage by 30% of Attack
When the skill reaches rank 5, the amount of Attack Power added to Inferno damage will raise by 20%

Grazing Blade ~
Added Effect: Raises Hidden Autumn Wind's sum of Max HP and Max SP to damage when striking mobs by 2%

Espers
All of the Imperia faction esper skills (all Imperia espers) now have a lower success rate if the user is not Imperia.

Inferno Kindling, Inferno ~
These debuff effects can now be cleared away

-


-------------------------

General:

Mental Stillness ~
Multiplied Defense reduced from 4 (0.2 * lvl) to 3 times (0.15 * lvl) and duration raised from 12 to 25 sec (5 + lvl)

Day of Remembrance <Arcane> ~
Silence duration reduced from 50 (10 + 2 * lvl) to 20 sec (10 + 0.5 * lvl)

Celebrated Star (Ruby Pagoda Esper) ~
CD increased from 240 sec to 450 sec (1200 - 150 * lvl)

Effect name change
Bewildered becomes Intermittent Stun.
Obsessed becomes Intermittent Paralyze.
Fel Heart becomes Intermittent Silence.
Fainted becomes Intermittent Sleep

Negative Effects ~
Optimized the display to the following effects:
Stun, Enhanced Stun, Silence, Intermittent Silence, Paralyze, Intermittent Paralyze, Earthbound, Sleep, Deep Sleep, Slowed, Entangled, Convulsion, Palsy, Extraction and Diet

Raja (Blessed effect) ~
Every sec when being attacked by a single target, effect can use up to 3x the immunity amount
Every sec when being attacked by a group of targets, effect can use up to 5x the immunity amount

Faithful Defender ~
Effect cannot be removed from a large portion of buff removal skills now
Fixed the problem with buff not being renewed after using skill(s) while buff is still active
Faithful Defender effect changed to no longer consume Spirit after being attacked.

Damage Increase Effects ~
Debuff can now be renewed after using skill(s) with this effect while debuff is still active on target
Affected debuffs: Havoc, Landslide, Chaos, Chaotic Curse, Chill.

Max HP Reduction Effect ~
The most this effect can reduce the target's Max HP when stacked is 50%

Realm of Torment ~
Tangled effect damage cannot surpass the caster's Max HP multiplied by 1.5

Burning ~
No longer triggers burn spread.

Soulset·Cloud ~
Soulset skill's mount swiftness effect can now stack with other mount swiftness effects

Pet Skill: Hyper·Raging Blaze (Magmas) ~
Burn amount changed to equal 10% of the pet's defense

Pet Skill: Conscience (Solaris) ~
Skill CD for ranks 1/30/60/90/100 changed to 900 sec/ 780 sec / 660 sec / 540 sec / 420 sec, respectively

Pet Skill: Hollow (General) ~
Skill CD raised from 90 to 180 sec