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Skill changes : Hydran -> Seira expansion

Started by CompeR, September 21, 2018, 04:07:00 pm

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CompeR

September 21, 2018, 04:07:00 pm Last Edit: September 21, 2018, 05:01:03 pm by CompeR
Vim:
- Nameless Technique : Upon each attack, the caster enter Berserk status and Attack Power increases by 2/rank times of CritStrike Rate, which can be stacked several times.
- Divine Wrath : increases the CritStrike Rate of the affected skills by 1%/rank
- Demon Blood II: Cooldown 360->300 seconds.
Jadeon:
- Faithful Defender: has 30% chance to increase your CritStrike Rate by 10%.
- Harsh Reality,Harsh Reality II: Cast Time 6->4 seconds
Lupin:
- Cloudbreaker II: cooldown 36->15 seconds.
- Meditation II: increases Critical Damage by 1%/rank.
Skysong:
- The Six Cycles: Cast Time 6->3 seconds
- Immeasurable Truth: Increase Critstrike Damage upon each attack by 30%/rank(?)
- Bodhi's Protector II: Increases CritShield by 20%.
Modo:
- Spiritual Charm: Prevent target from restoring Health for 10 seconds, while for every 2 seconds, reducing 20% of their maximum Health. If your Skill Accuracy is higher than your target's, clear out their stored Health immediately.
- Forest of Laughter II: bonus attack power 2%->2.5%/rank.
- Upheld Oath : removes 2->4 negative effects.
Arden:
- Billow Break II: cooldown 180->120 seconds.
- Wolf Fang Arrow II: Cooldown 60->40 seconds.
- Blood Arrow II: Cooldown 60->40 seconds.
- Flame Stream II: Cooldown 60->45 seconds.
- Flash Arrow II: Cooldown 60->40 seconds.
- Devilbash Arrow II: Cooldown 60->40 seconds.
- Dragon Stun II: Cooldown 60->45 seconds.
Balo:
- Blade Swinger: cast time 3->2 seconds; cooldown 7->6 seconds; Every hit applies extra CritStrike Rate equaling to a portion of your Stun Resistance.
- Ancient Soul: first 10 seconds of the effect will grant you immunity against Taunt.
Rayan:
- Shadow Dance·Shape: cooldown 30->15 seconds.
- Shadow Dance·Soul: cooldown 30->15 seconds.
- Ghost Cut II: Health attack power bonus 1%->1.5%/rank, reduces target's Skill Evasion by 1->1.5/rank.
- Instant Slay II: Cooldown 60->40 seconds.
- Sudden Blow II: Cooldown 60->40 seconds.
- Bloody Chop II: Cooldown 60->40 seconds.
Celan:
- Tone of Meditation II: cooldown 120->90 seconds.
- Soundblade Storm II: cooldown 120->90 seconds.
- Song: Blast of Disturbance II: cooldown 120->90 seconds.
Voida:
- Wake the Dragon: bonus effect duration 60->5 seconds
- Pride: For the first %d^ffffff seconds of the channeling, you will be rendered ^11ff11Invincible^ffffff.
- Last Judgment: first 5 seconds will remove all the Spirit-loss effect and render you immune to them.
Incense Mage:
- Vastness: Blaze of Janos and Jadesun Inferno bonus duration 2->6 seconds for every two ranks in those skills.
- Chained Soul: Duration 3->2 seconds. For every 6->40 points of Skill Accuracy, the caster may drag the target for 1->5 more second(s). Max duration added - 15 seconds.
- Blaze of Janos: For every 5->40 points of Skill Accuracy, the duration is increased by 1->3 seconds. Max duration added - 15 seconds.
- Obstacle Array II: Cooldown 900->400 seconds.
Forta:
- Pride: For the first 1/rank seconds of the channeling, you will be rendered Invincible
- Lightning Spell: Increasing your Silence Resistance can increase the duration of the Palsy effect.
- Veil of the Void becomes AOE with 12 yards range.
- Sweep II: having a chance to lower target's movement speed by 5%/rank for 5 seconds.
Psychea:
- Mecha: Fiery Land: increases Critstrike Rate by 2%/rank for 7 seconds.
- Mecha: Flood: Every hit is applied with extra damage equaling to 0.3/rank times your overall Resistances, which can be further increased by increasing your CritStrike Rate. Only effective against monsters.
Kytos:
- Versed Penetration: Further lower the cooldown of Sky's Doom by 1/rank seconds.
- Spearhead: when attacking a non-player target, increases an extra amount of damage equaling to 80% of your current Wrath.
- Sky's Doom: every hit restores 0.5%/rank of your current Health and the last hit restores Wrath equaling to 1%/rank of your current Health. When attacking a non-player target, you deal 2%/rank more damage to them. The Additional Attack only take effect on monsters.
- Lair Smashing: duration 6->16 seceonds.
Hydran:
- Celestial Majesty [reworked]: Cast at a single target, removing 1/rank detrimental effects from them while rendering self immune to any attacks for 4/rank seconds. This skill will reset the cooldown of the following skills: Celestial Majesty <Myth>, Celestial Majesty <Bane> and Celestial Majesty<Zen>.
- Seal of Earth II: required kill streak 2, 5, 10, 20, 50->2,5,10,15,20