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Bloodforger 炼血 Faction Skills & Tomes

Started by Zmniejszac, May 15, 2026, 07:36:24 am

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Zmniejszac

May 15, 2026, 07:36:24 am Last Edit: May 16, 2026, 08:18:57 pm by Zmniejszac


Tier 1 ~

#1 颓红绽 7/7 ~

Single Target Attack: 18 yard range
Cast time: 1 second
Costs 39 Spirit
Cooldown: 0 seconds

Attack a single target 2 times, dealing 160 extra damage

#2 溯血行 8/8 ~

Self Blessing
Cast Time: 1 second
Costs 41 Spirit
Cooldown: 30 seconds

Increases movement speed by 4.3 yards/sec for 26 seconds

#3 残香寒 9/9 ~

Single Target Attack: 18 yard range
Cast time: 1 second
Costs 93 Spirit
Cooldown: 8 seconds

Attack a single target 2 times, dealing 450 extra damage plus 18% of Attack Power

#4 青·焚血 9/9 ~

Passive

Some skills will grant the caster an Essence Severance effect.
Each stack will increase Max Spirit by 77%, while lowering Max Health by 23%,
and reducing received damage by 5% and received damage from monsters by 9%

#5 朱·汲灵 9/9 ~

Passive

Some skills will grant the caster a Crimson Bloom effect.
Each stack will increase Max Health by 77%, while lowering Max Spirit by 23%,
and reducing received damage from monsters by 9%




Tier 2 ~

#1 乱雨腥 9/9 ~

Group Attack: 18 yards around caster
Targets: 24
Cast time: 3 seconds
Costs 180 Spirit
Cooldown: 6 seconds

Attack a group of targets 6 times, dealing 950 extra damage plus 54% of Attack Power

#2 慈源涌 7/7 ~

Self Blessing
Cast Time: 1 second
Costs 275 Spirit
Cooldown: 70 seconds

Increases Skill Evasion by 14 for 10 seconds

#3 石火现 6/6 ~

Travel 15 yards
Cast Time: 0.3 seconds
Costs 390 Spirit
Cooldown: 45 seconds

Teleport ahead. Cannot use while mounted

#4 沥血·息寻 10/10 ~

Passive

Permanently increases Critbonus by 65%

#5 沥血·止观 10/10 ~

Passive

Permanently increases Silence Resistance by 30




Tier 3 ~

#1 朱·蚀心 8/8 ~

Single Target Attack: 18 yards range
Cast time: 3 seconds
Costs 470 Spirit
Cooldown: 10.5 seconds

Attack a single target 2 times, dealing 900 extra damage plus 80% of Attack Power and 10% of the caster's Max Health. The first strike will give the caster 1 Essence Severance

Landing a strike on a monster target will reduce the cooldown to 朱·千紅落 and its chroma variants by 10 seconds.
This cooldown reduction does not go into effect when striking summons

#2 青·缠骨 8/8 ~

Single Target Attack: 18 yard range
Cast time: 3 seconds
Costs 490 Spirit
Cooldown: 10.5 seconds

Attack a single target 2 times, dealing 900 extra damage plus 80% of Attack Power and 10% of the caster's Max Spirit. The first strike will give the caster 1 Essence Severance

Landing a strike on a monster target will reduce the cooldown to 青·万象寂 and its chroma variants by 4 seconds.
This cooldown reduction does not go into effect when striking summons

#3 枯荣生 9/9 ~

Group Blessing 30 yard range
Cast Time: 1 second
Costs 640 Spirit
Cooldown: 35 seconds

This skill revives a single target and teammates within range with 45% of their Max Health.
Negates 2% of Experience Loss.

After reviving, the target gains a 5 second Invincibility effect.
Can immediately move or cast skills at the cost of losing the Invincibility effect.


#4 沥血·闻寂 10/10 ~

Passive

Permanently increases Critshield by 30%

Gain an Overabundance effect that is related to the 古血凄凄 and 古血凄凄 III skills

#5 沥血·不侵 10/10 ~

Passive

Permanently increases all Resistances by 20




Tier 4 ~

#1 明灭无瞬 1/9 ~

Single Target Attack: 18 yard range
Cast time: 3 seconds
Costs 750 Spirit
Cooldown: 160 seconds

Attack a target 6 times. Each hit will apply different effects based on the caster's Crimson Bloom or Essence Severance

For every Essence Severance had will add 430 extra damage plus 30% of Attack Power, 1% of the caster's Max Health, and 3% of the caster's Max Spirit. Each hit will strike with a 5% higher Critbonus

For every Crimson Bloom had by the caster, each hit will deal additional damage equal to 180% of Attack Power plus 2% of the caster's Max Health. This damage cannot surpass 150% of the caster's Max Health

When striking monsters, every Crimson Bloom effect will instead grant the same extra damage as the Essence Severance effect, but its damage will be doubled

#2 古血凄凄 1/8

Posture
Cast Time: 0.5 seconds
Costs 765 Spirit
Cooldown: 8 seconds

Enter into a Primal Phase posture.
Every 1 second will consume 1 of the Overabundance effect from the caster and when the amount reaches 0, the posture will end. When the posture ends, the caster will recover 1 Overabundance effect every 1 second. It will restore at most, 1 of the effect.

While under the Primal Phase posture, the caster cannot be selected and can move while casting some skills.
The posture grants immunity to Slow, Fast, and Perseverance effects.

#3 易形骸 1/6

Self Blessing
Cast Time: 0.5 seconds
Costs 815 Spirit
Cooldown: 160 seconds

Transforms into a Blood Mist, gaining Invincibility and Spirit Coalesce effects for 20 seconds.

While under Spirit Coalesce, the caster cannot be targeted and Detection is increased by 25, while gaining the 易形骸·失心 skill. Using the 易形骸·失心 skill while transformed allows the caster to possess an enemy player target for the remaining duration of the Spirit Coalesce effect.

While possessing a target, only some skills can be used. Every attack and curse type skills will only target the possessed target. Possessing an invisible target will reveal them.

If the possessed target dies or becomes untargetable, the possession will immediately end. When the possession ends, every second remaining of the Spirit Coalesce effect will deduct 3 seconds off the cooldown to the 易形骸·失心 skill.

If the 易形骸·失心 skill is used on a target under Invincibility, the possession attempt will fail and the caster's Invincibility will be removed. When the possession fails, each second remaining of the Spirit Coalesce effect will deduct 3 seconds off the cooldown to the 易形骸·失心 skill

While under possession, the 易形骸 skill will become 易形骸·魂归, which can be cast to end the possession effect

The 易形骸·失心 effect pierces every effect besides Invincibility, including reflection type effects

#4 沥血·缄藏 1/10

Passive

Permanently increases Attack Power by 180

#5 沥血·洞明 1/10

Passive

Permanently increases Critstrike Rate by 0.6%




Tier 5 ~

#1 枯血印 1/6

Single Curse 18 yard range
Cast Time: 1 second
Costs 870 Spirit
Cooldown: 30 seconds

Inflicts a target with Bloodrot for 10 seconds. This effect causes damage to the target once every second. The effect deals 200 extra damage plus 60% of Attack Power and 5% of the caster's Max Health and Spirit.

Each stack of the Bloodrot effect increases its damage by 20%
Starts with 3 stacks. The max amount to place on the target is 3, except for monsters, which is 5

#2 朱·千紅落 1/8

Single Target Attack 18 yard range
Cast Time: 2 seconds
Costs 855 Spirit
Cooldown: 45 seconds

Attack a target 4 times, dealing 500 extra damage plus 10% of Attack Power.
When striking monsters, deal more damage equal to 500 plus 90% of Attack Power and each hit will strike with a 20% higher Critbonus

Effect 1: For every Crimson Bloom effect will deal additional damage on the first hit equal to 70% of Attack Power plus 3% of the caster's Max Health. This damage cannot exceed 150% of the caster's Max Health

Effect 2: When striking monsters, the targets will be attacked 2 more times and every Crimson Bloom effect will add 10% of the caster's Max Health to damage

Effect 3: When the first strike lands on a monster, the cooldown to 明灭无瞬 and Red Sun·明灭无瞬 will be reduced by 12 seconds

Effect 4: When the first strike lands on a target, if they have an active Bloodrot effect, its duration will be extended by 12 seconds, but cannot surpass 60 seconds.

Shares a cooldown with the chroma variants of this skill

#3 青·万象寂 1/8

Single Target Attack 18 yard range
Cast Time: 2 seconds
Costs 855 Spirit
Cooldown: 15 seconds

Attack a target 4 times, dealing 500 extra damage plus 70% of Attack Power. Each hit will strike with a 20% higher Critbonus. Every Essence Severance effect will add 10% of the caster's Max Spirit to damage

Effect 1: When the first strike lands on a monster target, the cooldown to 明灭无瞬 and Red Sun·明灭无瞬 will be reduced by 12 seconds

Effect 2: When the first hit lands on a monster target under Bloodrot, an additional stack of the Bloodrot effect will be applied

Shares a cooldown with the chroma variants of this skill

#4 红影曳 1/8

Travel 17 yards
Cast Time: 0.3 seconds
Costs 245 Spirit
Cooldown: 200 seconds

Teleport ahead 17 yards

#5 血花千树 1/8

Group Attack: 18 yards around caster
Targets: 24
Cast time: 3 seconds
Costs 900 Spirit
Cooldown: 140 seconds

Attack a group of targets 6 times, dealing 600 extra damage plus 20% of Attack Power, 10% of the caster's Max Health, and 10% of the caster's Max Spirit.

The first hit applies a Bloodrot effect. The effect values are the same from the 枯血印 skill

"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac


"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac


"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac

reserved for m.tome, star skills, and dharma skills

"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac


"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac


"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac


"To gain that which is worth having, it may be necessary to lose everything else."