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81
Announcements / Re: Jade Dynasty Reborn Change...
Last post by CompeR - January 10, 2025, 02:11:21 pm
[System·Badge]
- Added a new defensive badge - Turtle Badge<Divine>.
* How to obtain: You can obtain it through bonus bosses in: Soul Oddyssey, Five Sins.
- New attributes that can be refined in the badge +11 hidden attributes: Damage reduction%, Attack%, Defense%, Health%, Spirit%.
- Added +13 hidden attributes to badges, including: race Anti/RES, health%, Spirit%.
- Added the function of customizing hidden attributes of badges. Players can customize the corresponding hidden attributes by using items: Heavenly Pendant (LV5), Celestial Pendant (LV7), Sorrow Pendant (LV9), Sacred Pendant (LV11) and Divine Pendant (LV13).
* (Those items can only be obtained from achievement system. You can get the corresponding items by completing the relevant achievements)

[System·Achievement]
1. Added new instance-related achievements in "Achievements-Instance", the main contents of the achievements include:
Kill the 5th boss in T12, kill the 5th boss in T15, complete team instance War of Beast Lord, and Rising Desolation final reward npc task.
 
2. New badge-related achievements have been added in "Achievements-Craft". The main contents of the achievements include: refining to obtain hidden attributes of the badge. The related rewards are as follows:
① Use the badge refining operation to obtain +5 hidden attributes 100 times in total, and you will be rewarded with the item "Heavenly Pendant (LV5)";
② Use the badge refining operation to obtain +7 hidden attributes 100 times in total, and you will be rewarded with the item "Celestial Pendant (LV7)";
③ Use the badge refining operation to obtain +9 hidden attributes 50 times in total, and you will be rewarded with the item "Sorrow Pendant (LV9)";
④ Use the seal refining operation to obtain +11 hidden attributes 30 times in total, and you will be rewarded with the item "Sacred Pendant (LV11)";
④ Use the badge refining operation to obtain +13 hidden attributes 10 times in total, and you will be rewarded with the item "Divine Pendant (LV13)";
The above items are related to the customization of the hidden attributes of the badge. For specific functions, please refer to the item description.
Note: All new achievements are counted, and will start counting from 0 after this update.

3. New achievements related to level 6 to 10 Bloodbond seals sets have been added in "Achievements-Craft-Bloodbond"
* (after this update, completing the 9 and 10 level seal Bloodbond set achievement will automatically complete the low-level Bloodbond set achievement for the corresponding part).

[System·Progression Rewards]
The road to becoming an immortal is full of difficulties.
In order to guide the players to gradually get in touch with the various gameplays in the game, the players can click the "Progress" button below the minimap to enter the interface, understand and complete the goals corresponding to their current level, and obtain certain rewards.
 
- As the level of the players increases, the goals of each stage will be gradually unlocked. By completing the goals and accumulating points, the players can receive high rewards.
- Some triggers may need relog to be counted properly.

[Spending Rewards]
1. Adjustment of the spending amount recording method
Spending value is now divided into two types: "this year" and "total".
① Spend this year: The consumption amount of the character in a natural year (January 1st 0:00 to December 31st 23:59); the current year's consumption of the previous year will be cleared at 0:00 on January 1st of each year.
② Total consumption: the total amount of historical consumption of the character; it is permanently retained and will not be cleared. 
 
2. Adjustment of consumption reward collection rules
The method of claiming has been adjusted from "According to the character's accumulated consumption amount, the reward for the corresponding level reached can be claimed once permanently" to "According to the character's consumption amount this year, the reward for the corresponding level reached can be claimed once every year."
Note: After this update, the previous consumption reward collection of the players will be cleared and refreshed.
That is, characters who have previously received a certain level of consumption reward can receive the consumption reward again when they consume the same level of amount again after the update. 
 
3. Adjustment of consumption reward levels and contents corresponding amounts of consumption reward levels have been adjusted, and multiple new levels have been added; The reward contents have been optimized, with the addition of various treasures.
 
[Character Biography·Bilu]
The bells are ringing, the flowers are withering, and the figure is getting thinner and his hair is as white as frost.
Deep love is painful, life is painful, infatuation is only painful because of heartlessness.
 
Where is Bilu now? In the myriad worlds... maybe she is still alive, silently guarding her beloved? In [Character Biography·Bilu], you can play as Bilu after the curse of infatuation... and find your important memories in the ghost world·Nine Netherworld. Bilu and Xiaofan's love will also continue in Bilu's Biography...
NOTES: Only First 3 dots/series are available in current game version.
Guides:
http://bbs.wanmei.com/forum.php?mod=viewthread&tid=488970
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486005&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486150&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486359&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486509&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=486734&extra=
https://bbs.wanmei.com/forum.php?mod=viewthread&tid=488383&extra=
82
Announcements / Re: Jade Dynasty Reborn Change...
Last post by CompeR - January 10, 2025, 02:11:08 pm
Melody of Ocean Expansion 5.1.8

[New class: Yuna]
Weapon: Flute
Role: Support, Buffer
Race: Deikin
New map: Yuna base: Islands of Kun

[Esper Wardrobe]
- Esper Wardrobe added. Opening the wardrobe will display all the classes' and general espers. Click on the corresponding option to preview the esper's primary, intermediate, advanced, special, ascension, fusion and multi-effect appearance:
①. Adding espers to wardrobe
After clicking the "Add esper" button, you can activate the corresponding esper by inserting a esper that meets the following conditions:
    a) The esper level reaches Ascension Level 37;
    b) The esper has not been used to activate the esper wardrobe (each esper can only be used to activate wardobe once. If the esper has been used to activate, a corresponding prompt will appear in the esper item information);
    c) The esper is not a time-limited.
You do not need to be the owner of the esper required to activate in wardrobe. If you wish to activate the exclusive esper of other classes, you can trade with other players to obtain the esper that meets the conditions for activating the illustration.
 
②.  Esper Appearance Inheritance
When there is a time for inheritance, the player can inherit the esper appearance of the equipment as the esper appearance of the esper with the lit illustrations.
a) Only activated espers can be used for appearance inheritance. After selecting the illustration corresponding to the esper appearance you want to display, click "Inherit" to inherit the appearance of the equipped esper to the appearance of the esper selected in the illustration. The displayed inheritance appearance level is consistent with the appearance level of the equipped esper; click "Remove" to restore the appearance of the equipped esper.
b) If the remaining inheritance time of the player is insufficient, the inheritance of the esper appearance will be invalid. The player can extend the inheritance time by consuming Jadens by clicking the "Extend" button. The inheritance time can be extended to 365 days at most.
c) The inheritance of esper appearance is temporarily not effective in certain pvp maps.

To inherit the appearance of espers must select both the esper and the appearance level of the esper in the esper at the same time in the esper atlas before they can inherit the appearance of the esper (if Players have already selected the appearance of the esper to be inherited before this update, the appearance of the esper to be inherited will be automatically changed to the multi-special effects appearance level of the selected esper appearance after the update).
If the appearance level of the esper equipped by the player is higher than or equal to the appearance level selected in the illustration, the actual appearance level of the inherited esper will be consistent with that in the illustration; otherwise, it will be consistent with the appearance level of the esper equipped.

[Billows map]
- The Billows map has been updated and expanded upon

[Immortal Record]
1. The upper limit of the level is increased to 81->126.
2. After the level of Immortal Record reaches 81, players who open the Golden Seal can receive additional Mountain Cloud Jade rewards for every 5 levels they upgrade, and players who open the Red Seal can receive additional Mountain Cloud Jade rewards for every level they upgrade.
 
[Immortal Pavilion]
Players who have activated the Red Seal in Immortal Record system will receive an additional daily reset count of the Immortal Pavilion for every 3 levels of advancement after their Immortal Record level exceeds 81.
(Note: Additional reset times will be cleared at 0:00 on the 1st of each month)

[Soulstone·Set Skills]
New equipment: Star Whisper Necklace
1. Added "Necklace Exchange" to "Soulstone Related Exchange" in NPC "Lord Fenix".
2. The "Soulstars" obtained by creating stars can be exchanged for a Star Whisper Necklace. After equipping it, you will gain permanent Star Set skills.
3. [Reborn] Removed Reborn customisation regarding perma Star Set skills.
 
Note:
① No new Star Set skills are added.
② After equipping the corresponding Star Skills Necklace, the skill will appear in the "Skills" - "Others" - "Bonus Skills" column, which means you can use it without equipping the corresponding necklace or Soulstone.

[Jade Dynasty Plot·Reducing Burden]
In order to reduce the burden on the cultivation path of players and improve their experience in traveling the Jade Dynasty story, the difficulty of some main quests and character biography quests will be reduced after this update, including:
1. The number of monsters required to be killed during the main quest from Grasstemple Village to Shura has been greatly reduced.
2. The number of monsters that need to be killed in the main quest of the Dagos, Fuwa and Felkin affinities after ascension has been greatly reduced.
3. Reduced the difficulty of unlocking some tasks in the character biography Baye.
4. Optimized the process of the main quest "Soithern Border Chapter - Thousand Years of Love" and increased the speed at which the player transforms.
5. The number of monsters required to be killed for the tasks related to the Order quests is reduced from 500 to 50.
5. The number of monsters required to kill to complete the [Trial of Elements] series of quests has been reduced from 1,000 to 100.
6. When there are multiple tasks in the player's task list that require killing the same monster, the key tasks (Jade Dynasty main plot, Trial of Elements) will be counted first.

[Game Settings]
1. A new "Special Effect Settings" sub-page has been added to the original "System Settings", where you can adjust special effect related settings including special effect display level, weapon and equipment refined light effects, etc.
2. The original "GFX Optimization", "Effects Display", "Skill Screen Shake", "Weapon Glow Light Effect", "Equipment Refining Glow Effect" and "Textures" setting items have been moved to the "Special Effects Settings" page, and the "Equipment Refining Glow Effect" item can be turned off after this update.
3. "Player Distance Settings" has been adjusted so that other player models in the team or group will not be blocked.
4. Added "Hide Character Glow" and "Maximum number of players in sight" settings. "Maximum number of players in sight" setting:
(1) When the number of players other than teammates (party or team) within the sight distance exceeds the set "Maximum number of players in sight", only the specified number of player models that are closer to the player are displayed;
(2) This setting will not block the character models of other players in the party or team;
(3) This setting will be automatically enabled when you log in for the first time. You can adjust or disable this setting according to your needs.
5. "Hide other players' effects" has been added to "Special Effects Settings". After checking this option, you can block other players' skills, espers, equipment and other related special effects.
6. Optimize the number of scene buildings, vegetation and other models loaded when the "View Distance" of Sunstream City, Clouded Sunstream and Billows is at level 1-3; adjustd the "View Distance" corresponding to different levels of "Video - Overall Settings".
 
[Chat extension]
- Added "Show Seal on Chat" function: When there are attributes in the oath seal, you can click the corresponding button on the oath interface to send the type and min and max values of the corresponding attributes in the oath seal to the current chat channel.
- Added the function of displaying Mystic Soul's attributes: ctrl+right-click on the Mystic Soul icon in the Mystic Tome interface to send the Mystic Soul's attributes to the current chat channel.

[Esper]
1. Ink Snow introduced
The snow in the apricot forest melts and spring is in full swing; three feet of ink is used to paint ancient prescriptions.
Ink Snow, the divine weapon among espers, was sealed for a thousand years and only ordinary people could see it. Now he reappears in the world to eliminate demons, defend the way, and uphold justice.
2. A new item "Ink Feather", Ink Snow's medium added to "Medium Exchange" at Esper Mystic Shera in Sunstream City.
3. The new esper accessory "Snow Chain" and tome "Snow Tome" can be exchanged for at Elder of Arcanness in Jadeon.
4. The upper limit of green stat bonus of espers is increased: after adjustment, the upper limit of Health and Spirit of ascended espers is increased from 8400 to 12600, and the upper limit of Attack Power is increased from 1260 to 1860.
5. The success rate of esper Instant Bloodsmelt of espers is improved: After the adjustment, the success rate of Bloodsmelt is set to level 105 divine esper.
6. The price of esper Instant Bloodsmelt is adjusted from 20 gold to 50 gold.
7. The amount of Treasure Bowls consumed by Instant Bloodsmelt of the following espers is adjusted from 28 to 45: Soul Scepter, Firmus, Dragon Smash Sword, Heartrending Flower, Lupin Bell, and Ink Snow.
4. A new medium for Dragon Smash Sword: "Panlong Jade" added to "Medium Exchange" at Esper Mystic Shera in Sunstream City.

[Constellation]
- Added a Constellation exchange to Mirage Envoy Sellpher:
* 12 LV1 Royal Star to exchange for 1 LV2 Royal Star       
* 300 Star Banner to exchange for 200 Star Chart
* 300 Star Banner and 100,000 Gold to exchange for 300  Star Chart
* Note: All items exchanged are bound
* TODO: Revise customized star related exchanges for possible conflicts.

- Added a new "Chat" function. Players can show selected star from star bag via chat channels.
* Players can also just Ctrl+right-click on a star to use this function function.
- Closed the [Constellation] Doum's Stars quest. If any players have this quest before the patch will have it closed after the patch is completed
- Optimized the operation of placing Royal Stars during the star upgrade process.
- Optimize the star selection logic of the constellation system. After optimization, players can click on the star to cancel the selection.

1. Star Stacking
① New attribute level display added to Blue, Orange and Purple stars. Blue is divided into five levels according to its initial attributes, while Orange and Purple are divided into three according to the type of Firefly, Bright Moon and Sun, i.e. Firefly is the first level, Bright Moon is the second level, and Sun is the third level.
② New star stacking system has been added to the constellation system. Players can select the corresponding Blue, Orange, and Purple stars, click the star stacking button, and enter the star stacking interface.
③ Star stacking system can optimize and adjust the initial attributes of Blue stars. Low attribute level Blue stars can be upgraded by stacking stars to obtain more powerful initial attributes (the attribute upper limit has not changed). Star stacking is not allowed for stars with an initial attribute of level five.
④ Orange/Purple·Firefly stars can be upgraded to the Orange/Purple·Bright Moon stars through the star stacking function, among which Bright Moon and Sun stars cannot be upgraded.
⑤ Each time you stack stars, you need to consume 2 corresponding stars. Stacking Blue stars can only consume Blue stars, stacking Orange stars can only consume Orange stars, and stacking Purple stars can only consume Purple stars.
⑥ Each time you stack stars, it will cost 5,000 gold. After the star stacking is successful, the experience level will not change.
⑦ The star stacking system has a guaranteed bottom line for different stars. When the current star's stacking value reaches the upper limit, the next star stacking will definitely succeed (the star stacking value is bound to each star). The star stacking value of Orange/Purple can be inherited during the star stacking process.

[Bloodbond]
1. Lv10 seals are unlocked, now players can upgrade their lv9 seals using the new Deva Blood Soul
2. The new item [Deva Blood Soul] for producing the LV10 Weapon Seal can be obtained from the [Lucky Year of the Tiger Gift Pack] and from Credit Rewards.
 
[Recharge Rewards]
1. "Ox Chi" in the "Points Exchange -151~499 Points" range is replaced with the "Year of the Tiger Chi".
2. "Ox Chi" in the "Points Exchange - 500 points or more" section is replaced with "Year of the Tiger Charm".
83
Technical Issues / Не могу зайти в игру
Last post by gutts - January 03, 2025, 08:26:57 pm
Не получается зайти в игру, скачиваю клиент устанавливаю жму старт и пишет не удалось войти в игру
84
Offtopic / Experience the Thrill of Casua...
Last post by subnoman - December 28, 2024, 06:10:26 am
85
Offtopic / No Strings Attached: Meet Wome...
Last post by elder - December 24, 2024, 02:12:49 am
No Strings Attached Dates in Your Town
 
Find Pretty Girls from your town for night
https://casualmatch.site
86
Offtopic / Meet Fun Women Tonight in Your...
Last post by mushu230 - December 20, 2024, 02:11:36 am
No Strings, No Problem in Your Town
 
Find Sexy Girls in your town for night
https://casualmatch.site
87
General Discussion / New Class
Last post by glopsan - December 09, 2024, 10:42:10 pm
When will they release the Tornado class in the game?
90
Faction Discussion / Comunidade do Servidor
Last post by lordmello - November 23, 2024, 12:56:47 pm
Sempre curti muito mmorpg e a saga do CDZ, uma pena q o ser oficial fechou, queria falar uma coisa nunca joguei um servidor com uma comunidade tão toxica e otaria que nem esse. Vc tenta deixa no spot o cara chega la dando dando KS, vc tenta ir no boss para fazer a missao e o cara vai la e te mata pelo simples prazer de te prejudicar, tem gente q nem o bau estava coletando e estava so matadno para nao deixar os outros pegarem ... tempo acaba bau some....

em fim jogo assim nunca vai para frente pq sempre vai ter o mesmos players pq quando um novato tenta jogar é isso ai
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