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Jade Dynasty 5.1.7 Phoenix Destiny skill changes

Started by CompeR, April 10, 2024, 03:23:12 pm

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CompeR

Modo:

Sanguine Fog (Star Skill) ~
Added Effect: At rank 5, additionally raises Max HP equal to 5% of caster's Max SP

Upheld Oath (Star Skill) ~
Raised the Critnull duration extension to 2 + 1 / 2 / 3 sec depending on type
Added Effect: Increases Skill Evasion by 2 / 3 / 4 * level for 5 * level seconds depending on type

Sky Seeker (Chroma Versions) ~
Added Effect: Depending on the rank of Firmus esper skill, skill's sky seeker toxin chance to crit will raise by 5% (firmus level%)
Skills will hit with an additional 40 Skill Accuracy
<Arcane> and <Zen>'s chance to trigger the Punishment effect raised to 40% and when the caster's AP, HP, or SP is higher than the target's respective stats, the success rate for the Punishment effect is raised 30%
<Bane>'s cooldown reduced to 24 sec

Kangba Extinction (Chroma) ~
Extra damage raised to 245% of Attack Power plus 10% of Max HP and 10% of Max SP
The Frenzied Howl effect will add 10% of Max HP to damage and Ultimate damage was reduced from another 20% of Max HP to 10% of Max HP added to damage

Exterminate ~
Cast time reduced to 1 sec

Secluded Beating ~
Transferred the movement speed increase from skill to Aegis of Sand and raised its duration from 15 to 20 sec

Spiritual Charm 2 ~
Added Effect: When the caster's AP, HP, or SP is higher than the target's respective stats, the success rate for the Fast effect is raised 30% per each
Fixed Modo's Soul Smash tome having an abnormal affect on Spiritual Charm and Spiritual Charm 2's Paralyze effects (granted from tome)

Hohun Urn ~
Fixed issue where Modo's Hohun Urn tome was not affecting the chroma versions of Dance of Chaos properly

-

Jadeon:

Obscura (Star Skill) ~
Added Effect: Obscura will hit with a 6% (2%*lvl) higher c.rate
Added Effect: At rank 5, extends the duration to Thunderblade (Chroma)'s Invincibility effect by 2 / 3 / 4 sec depending on type

Wanderlust (Star Skill) ~
The duration extension for Firefly and Moon versions was changed to 9 sec
Added Effect: At rank 5, Wanderlust will increase Skill Evasion by 5 / 10 / 15 for 35 sec depending on type

Dance of Winter ~
Cast time reduced to 1 sec
Target limit reduced to 6.
Attack range lowered from 10 yards around the target to 5 yards around the target.
Cooldown raisedto 60 sec
Added Effect: If the caster's AP is higher than the target's AP, the target will be frozen for 6.5 sec and also places them into Frosty

Frost Damnation ~
Added a "Frost Sting" effect to skill that will deal white damage to frozen targets each hit equal to 70% / 80% / 90% / 100% (10% * level / 10 * level + 10% / 10 * level + 20% / 10% * level + 30%) of the caster's Max SP, but damage cannot surpass 150% of the caster's Max HP

Faithful Defender 2 ~
Replaced the "raises absorbing damage of Faithful Defender" effect from skill:
Raises the cap by 2 times the caster's Max SP and transfers another 10% of damage towards the caster's Spirit
Skill changed: For 30 sec (3 *lvl), 60% of damage will be dealt to Spirit instead. Will redirect a maximum of 6 times the caster's Max SP.
For 30 sec (3 * lvl), increases caster's Critshield by 30% (3*lvl) and Critnull by 10% (lvl)

True Self ~
Duration of the skill damage buff raised to 20 sec (10 * lvl)

Refined Vigor 2 ~
Replaced the increase damage to the next hit effect: Now raises Skill Damage by 30% (3*lvl) for 30 sec (3*lvl)

Thunderblade ~
Final Strike having a chance to deal twice as much damage changed: Now the Final Strike will add 8% (4% * lvl) of Max SP to damage

Thunderblade (Chroma) ~
Final Strike having a chance to deal twice as much damage changed: Now the Final Strike will add 30% (1.5% * lvl) of Max SP to damage

Magnificent Spirit 3 <Hero> ~
Removed the reduction of damage if used beyond 12 yards
The amount of additional damage from caster's buffs and target's debuffs lowered from 12% to 8%

Rage of Tireseus ~
Cast range raised from 10 to 18 yards

Crescent Moonblade ~
Cast time reduced to 1 sec

Rage of Tireseus (Star Skill) ~
Embodiment of Truth (Chroma) will also raise Max SP by 15%, 20%, 25% depending on type

Xixo Protector ~
Clarified tome description that it also affects chroma versons of Embodiment of Truth and the amount of c.rate given raised to 4% (2*lvl)

Ancestral Virtue ~
Clarified tome description that it also affects chroma versons of Embodiment of Truth and the amount of HP given was raised to 200% (100*lvl)

Scaled Execution ~
When striking non-player targets with Seven Disasters 2, the skill will deal more damage equal to 20% (10*lvl) of Max SP and
when striking dragon type targets with Seven Disasters 2, additional damage will be dealt equal to 30% of Max HP (15*lvl)

Frostblade 2 ~
Cooldown raised to 24 sec and removed the Silence effect from skill
Added effect: Has a 20% chance to Freeze the target for 6 sec.
If the caster's AP is higher than the target's AP, the chance becomes 100%

Embodiment of Truth <Bane> ~
Raises the caster's Max SP by 20% (lvl)

Harsh Reality and Harsh Reality II ~
Optimized the casting animation

Charge ~
Removed special cooldown restrictions ater usage on certain maps


-

Skysong:

Spiritual Exchange ~
Extra damage raised to equal 80% of Attack Power and skill hits with a 12% higher c.rate and 100% higher c.bonus

Spiritual Exchange 2 ~
Cooldown reduced to 90 sec
Fixed discrepancy between Skysong's Spiritual Exchange 2 description and actual effect

Spiritual Exchange (Star Skill) ~
Fixed issue where actual range and the description to Skysong's Spiritual Exchange (Star Skill) were not matching. Had 2 meters per each, supposed to be 2 / 4 / 8 depending on type
The healing effect to Spiritual Exchange 2 can now affect Life Shield
Added Effect: Increases the damage reduction effect for teammates from Spiritual Exchange 2 by 6% / 9% / 12% * level
At rank 5, Spiritual Exchange 2 will gain a new effect:
After casting, the caster will gain a Spiritual Heaven effect and teammates will gain a Spiritual Earth effect for 10 sec.
While these effects are active, as long as the caster with the Spiritual Heaven effect lives, those under the Spiritual Earth effect will be immune to death

Heart Sutra ~
Optimized when skill goes into effect while casting

Heart Sutra 2 ~
Cooldown reduced to 60 sec

Heart Sutra (Star Skill) ~
Raises target's Max HP equal to the caster's Max AP multiplied by 4 / 6 / 8 (0.8 / 1.2 / 1.6 * lvl) depending on type
Added Effect: Reduces the cooldown to Heart Sutra by 30 / 60 / 90 sec (6 / 12 / 18 * level) depending on type
Added Effect: Heart Sutra will immediately heal HP equal to 100% of caster's Max SP, can affect Life Shield
Added Effect: At rank 5, Heart Sutra will protect buffs from being removed from the blessed target for 6 / 8 / 10 sec depending on type
Added Effect: Adds a Life Shield to nearby teammates that will take damage for them. The health of the Life Shield equals the caster's Max SP
Replaced the Taunt Immunity effect with a Jadesun effect that lasts 15 sec
Removes 1 common negative effect from the target. At rank 5, removes all common negative effects

Demon Blast (Star Skill) ~
The amount of recovered HP to Life Shield adjusted to equal the amount recovered from skill.
The amount of Health recovered changed from using current HP and SP to use Max HP and Max SP instead
Instantly heals equal to 100% of the caster's Max HP and Max SP. Can affect Life Shield

Added Effect: At rank 5, removes from caster and teammates 3 / 4 / 5 special negative effects depending on type
Added Effect: Adds a Life Shield to nearby teammates that will take damage for them. The health of the Life Shield equals the caster's Max SP
Duration to the damage reduction effect changed to 20 sec (10+2*lvl) and for every 200,000 of the caster's Max SP will raise the damage reduction amount by 1%, but cannot exceed 20%
Optimized the skill description to Skysong's Demon Blast (Star Skill) and Bodhi's Protector 2.
They will now state that the Damage Reduction buff given from the skills cannot stack with each other

Bodhi's Protector 2 ~
Added Effect: Increases the target's Damage Reduction % for 20 sec. For every 100,000 of the caster's Max SP, the amount raises by 1% (0.1% * level) up to 1%*level cap.
Effect cannot stack with damage reduction buff from Demon Blast (Star Skill)

The 10,000 Things (All Versions) ~
Optimized when skill goes into effect while casting
Life Shield duration raised from 5 to 10 minutes
Raised how much the Firmus Arcane Charge effect reduces cooldown from 5 to 25 sec (firmus level * 5)
Chroma: The Life Shield's max amount changed to equal the caster's Max SP and removed the amount restriction to the Chroma versions of skill
T5: The Life Shield's max amount changed to equal 80% (20*lvl) of the caster's Max SP  and removed the amount restriction to the T5 version of skill

Charity's Salvation and Charity's Salvation 2 ~
Cast time reduced to 1 sec
Optimized the casting animation

Charge (Star Skill) ~
Replaced the chance for Charge to clear the cooldown to Muscle Control from skill to passively reduce the cooldown to Muscle Control by 16 sec (6+2*lvl)
Added Effect: At rank 5, every time the caster uses Charge, the cooldown to Muscle Control 2 is reduced by 6 / 9 / 12 sec depending on type

Charge
Removed special cooldown restrictions on certain maps

Glowing Aura ~
Cooldown reduced to 35 sec and Cast Time reduced to 1 sec.
The Healing effect duration raised to 60 sec and can affect Life Shield

Honest Attendant ~
Changed into a active Skill. The old passive effects remain
Self Blessing skill with a 1 sec Cast Time, 100 sec cooldown
Enter into an Honest Attendant condition for 16 sec (8*lvl), raising Max HP by 50%, Damage Reduction by 20%, Critnull by 20%, and Critshield by 20%

Sea of Sorrow ~
CD raised to 300 sec (120 sec with tomes)
Changed to single target attack with a 14 yard cast range and 1 sec Cast Time
Added Effect: If the target is under Deep Sleep, deals additional damage once equal to 90% (10*(level+1)) of the caster's Max SP, but damage cannot surpass 150% of the caster's Max HP

The Six Cycles (All) ~
Cast time reduced to 2 sec
Added "Subdue Demons +5" effect to m.tome versions that adds 24% of Max SP to damage when striking non-player targets

Tricks of the Trade ~
The Six Cycles 3 (All) added to tome
Added Effect: The affected skills will deal more damage equal to 9% (3*lvl) of the caster's Max SP when striking non-player targets

Fawin Wisdom (Chroma and MT) ~
Added Effect: Gives the caster a Jadesun effect for 20 sec (m.tome) or 40 sec (chroma) and removes all common negative effects

Passage of Salvation ~
Damage reduction amount raised from 7.5 to 13.5% (1.5*lvl)

Immeasurable Truth (Chroma) ~
Cooldown reduced to 75 sec (30 sec with tomes)
Fixed issue where the Cancel effect was able to affect Deep Sleep
Fixed issue where Deep Sleep was being affected by Sleep Mastery and Sleep Recovery.

Fohjo Sage ~
Optimized tome description

CompeR

-

Vim:

Cherub's Dance (Star Skill) ~
Cast time reduced to 1 sec
Optimized the casting animation
Amount of added Max SP to damage changed to 10 + 4 / 6 / 8 * level depending on type
The first hit will remove 2 / 3 / 4 positive effects from the target depending on type
Higher SP having chance to reduce target's SP to 1 changed: 3rd hit will reduce target's SP to 1 for 5 (level) sec
Cooldown adjusted to 60 / 55 / 50 - 4 * level depending on type

Infatuation (Star Skill) ~
Removed the doubling the duration at rank 5 and raised the buff duration from 8 sec to 8 * level sec
Increases Critshield by 5 / 8 / 10 * level depending on type now
Increases Critnull by 2 / 3 / 4 * level depending on type now
Added Effect: Extends the duration to Charm of Earth's damage reduction effect by 3 / 5 / 7 sec depending on type

Charm of Earth ~
Changed from a Single Blessing to Self Blessing skill

Charm of Earth 2 ~
Changed from a Single Blessing to Self Blessing skill
Damage reduction cap increased to equal the caster's Max SP multiplied by 14

Gather Spirit 3 (All) ~
Cast time reduced to 0.5 sec and skill(s) hit with a 10% higher c.rate

Cherub's Song ~
Cast time reduced to 2 sec

Demon Blood (Star Skill) ~
Demon Blood will have a 100% chance (20*lvl) to remove 1 common negative effect after the caster is attacked

Sanguine Spirit ~
Optimized description on reducing the cooldown to Demon Blood 2 (CD reduction unchanged)

Valiant Cavalry ~
For every 100 yards traveled, mount speed will raise by 0.2 yards / sec up until it records 300 yards
Fixed issue with skill not triggering Charge effect after traveling 500 yards
Fixed issue with description to Vim's Valiant Cavalry skill where the incorrect values for the total travel distance needed was wrong for the speed increase and rush effects

Quick Dash ~
Added Effect: If the caster's Stun RES is higher than the target's Stun RES, places the target into Enhanced Stun for 3 sec

Dash Chop ~
Extra damage raised by 100% of Attack Power and skill hits with a 10% higher c.rate

Wither Wood ~
The stack limit to the Wood Element Spell effect to Vim's Wither Wood skill was raised from 20 to 50

Absurd Notion ~
All affected skills that give an Absurd Notion effect can now be stacked up to 2 times
- Fixed issue where the stackable Absurd Notion effects could not be stacked
- Fixed issue where Vim's Health wasn't fully being recovered after casting Demon Blood 2 and receiving the Absurd Notion effect when their current Health was at a lower percentage
- After casting a skill affected by the Absurd Notion tome will renew the duration of any active Absurd Notion effect
- Players will no longer have to worry about losing their Max Health after casting another Absurd Notion affected skill.
ie: Vim uses Spirit based set and stacks 2 Absurd Notion effects, then switches to another non-spirit focused gear set.
If they cast a skill affected by Absurd Notion, it will not cause them to have a lower Max Health increase amount.
   
-

Lupin:

Haste ~
Acceleration effect raised to 3 yards / sec

Love's Glance (Star Skill) ~
Added Effect: Reduces the cooldown to Love's Glance by 15 / 20 / 25 sec depending on type
Added Effect: At rank 5, increases the duration of the Enhanced Silence effect by 2 / 3 / 4 sec depending on type

Positive Reinforcement (Star Skill) ~
Added Effect: If used out of combat, increases movement speed by 1.5 / 2.0 / 2.5 yards / sec for 30, 35, 40 sec (6/7/8*lvl) depending on type
Added Effect: At rank 5, caster will also gain a Without Regret (same as tome skill) effect for 40 sec
Duration to the skill damage raise to the next hit increased to 20 sec (4*lvl)

Positive Reinforcement 2 ~
Made into a passive, now adds the effects to Positive Reinforcement

Farewells ~
Added Effect: If the Enhanced Silence was successful, the target will be returned to where they were 12 sec ago after the Enhanced Silence ends

Cast Time Reduction ~
The following skills had their Cast Time reduced to 1 sec:
Shadow of Hope (All), Seductive Brush 2, Flying Petals 2, and River Dweller (All)

The following skills had their Cast Time reduced to 0.5 sec:
Memory's Standstill, Haste, and Deep Water

Thicken Blood ~
HP Increase effect changed into a Special Positive Effect (cannot be removed except from Special Buff Removals)

Meditation 2 ~
Changed into a usable skill. Old effects were moved to Meditation and c.bonus amount was raised to 30%
Cast Time 0.5 sec with a 30 sec CD
Clears the CD to River Dweller 3 (All) and increases damage to the next hit by 60% (6*lvl) for 40 sec (4*lvl)

Late Autumn ~
Changed into a Self Blessing skill
Now raises damage to the next hit by 120% for 30 sec

Memory's Standstill ~
Extra damage raised to 300% of Attack Power plus 24% the sum of the caster's Max HP and Max SP

Ancient Prayer 3 (All) ~
The Ancient Prayer effect duration is raised to 60 sec

Frozen Memories (Chroma) ~
Optimized when skill(s) go into effect while casting, it's not consistent with Frozen Memories (T5)

Lovesickness (Star Skill) ~
Replaced the HP Reduction Removal and Immunity effects from skill. Now removes 3 common negative effects from the caster

-

Incense Mage:

Arrays ~
Cast time reduced from 5 to 3 sec

Flame Soul ~
Cast range changed to 12 yards
Fixed issue where the explosive kindling damage could surpass the damage cap (caster's Max HP * 1.5) - also for Flame Soul II

Parinirvana ~
Raised the amount of additional damage that Flash will deal equal to 40% (20% * level) of Attack Power

Flash ~
Added Effect: Has a 100% chance (10*(1+lvl)) to reduce targets' Defense equal to the caster's Attack Power for 30 sec

Fire Slay 2 ~
Removed the Defense Reduction effect from skill

Stances ~
After opening, the caster's Skill Evasion will increase by 25 (1+3*lvl). The stance's SE effect cannot be stacked with each other

Wailing ~
At rank 3, each person in the array for Dragonfire (All) will extend the duration by 1 sec now

Chaos ~
Added Effect: At rank 4, extends the duration to Dragonfire (All) by 12 sec

Obstacle 2 ~
Name changed to Guardian 2
Spirit shield damage cap raised from 20 to 40%

Twisted Soul ~
Tome's Obstacle 2 (now Guardian 2) redirection of damage to Spirit increased from 4 to 9%

Jadesun Inferno (Chroma) ~
Cooldown reduced to 70 sec (30 sec with tomes) and duration reduced to 15 sec

Pyroessence (Star Skill) ~
Skill's additional c.bonus raised to 30%, 60%, 100% depending on type
The increase damage to mob target effect duration is raised to 25 sec
2nd hit is no longer chance based and will Burn the target for 3 sec

Fire Hell ~
Changed to hit 4 times so the Burn Injury effect is sure to trigger 3 times

Zhurong Scroll 2 ~
Removed the Skill Evasion increase and the chance to double the effectiveness of a random member from skill
Array can now raise Skill Damage from (5+level)% to (10+level)%

Awaken 2 ~
Reduces the cooldown to the affected control skills by 50% (5*lvl) now instead of 30% and reduces the cooldown to Blaze of Janos 3 (All) by 50%

Spectre 2 ~
Increases Skill Evasion and Skill Accuracy by 20 (2*lvl)

Duckweed ~
Chance to increase speed by the highest value raised to 67% (1+33*lvl)

Vein 2 ~
Added Effect: The following skills will deal more damage when striking mobs equal to 100% of Attack Power:
Nanwu Fire, Nanwu Fire <Bane>, Flame Soul 2, Flame Mountain 2, and National Adversity

Flame Mountain 2 ~
Cast time reduced to 1 sec and cooldown adjusted from 45 sec to 75 - 3*lvl

Spirit Spell 2 ~
National Adversity added to affected skills

National Adversity ~
CD reduced from 360 to 90 sec

Mortal Hatred ~
CD reduced from 360 to 90 sec

Charge ~
Removed special cooldown restrictions on certain maps

Dragonfire ~
Added a new Health Meter to Bahun the Crimson summoned by the Dragonfire skill

CompeR

April 15, 2024, 05:43:16 pm #2 Last Edit: April 23, 2024, 09:35:42 pm by CompeR
Balo:

Warrior * Ancient Soul (All) ~
Removed the white damage reduction effect from skills

Warrior * Ancient Soul (M.tome & Chroma) ~
Ancient Soul is now also immune to the Supreme Power, Laceration, and Distress effects

Durable Fighter (Star Skill) ~
Added Effect: At rank 5, extends the duration to Ancient Soul (M.tome & Chroma) by 2 / 4 / 6 sec depending on type

Spurt (Star Skill) ~
Added Effect: Reduces the cooldown to War Song by 10 sec (2 * lvl)
Added Effect: At rank 5, increases the duration to War Song by 2 / 4 / 6 sec depending on type

Song of Antipathy 2 ~
Extra damage raised from 200% of Attack Power to 300% (30%*lvl)
Cast range raised to 12 yards and skill hits with a 20% (2*lvl) higher c.rate

Thunder Split ~
Cast time reduced to 1 sec and cooldown reduced to 90 sec
Added Effect: Deals extra damage equal to 300% of Attack Power plus 30% of the caster's Max HP

Thunderbolt 2 ~
Skill can also remove the shield effects of Modo and Ashura
Changed into a Curse skill and damage was removed from skill
Cast range raised to 18 yards and duration of Intimidation effect raised to 20 sec

Omenax Strike ~
If the caster is Dagos, the cooldown is reduced by 10 sec

Tiger Smash 2 ~
Weaken and Movement Speed effect durations raised to 20 sec (2*lvl)

War Song 2 ~
Changed to Self Blessing. The passive effects remain
1 sec Cast Time, 1000 SP Cost, 90 sec CD. For 20 sec (10+lvl), each attack has a 10% (lvl) chance to Intimidate the target for 3 sec

Tiger Maw ~
Fixed description error

Furious Roar (Star Skill) ~
At rank 5, if caster's Stun RES is higher than the target's Stun RES, Furious Roar will also remove movement speed increase and swiftness effects from the target

Vilen ~
Made into Self Blessing skill. 1 sec Cast Time, 600 SP Cost, 80 sec cooldown
Reduces received additional damage by 40% (8*lvl) for 25 sec (5*lvl)

Oubliette Break ~
Added Effect: Permanently increases Critshield by 50% (10*lvl)

Mass Evasion ~
Removed Vilen from tome. Now just increases Critnull by 2% (lvl)

Spirited 2 ~
Moved the old passive effect to Spirited
(Fixed issue with Balo's Spirited Max Spirit increase effect disappearing after changing realms)
Made into Self Blessing skill. 1 sec Cast Time, 1000 SP Cost, 60 sec Cooldown
Increases the caster's Max HP by 50% (5*lvl) for 20 sec (2*lvl)


-

Arden:

Posture Skills ~
Changed to Instant Cast Time and Cooldown raised to 21 sec

Multi Change ~
Reduces Posture skill cooldowns by 14 sec (2 + 6 * lvl)

Devilbash Arrow ~
Replaced the knock back effect with a Paralyze effect and reduced the total charge time
Cooldown raised to 75 sec

Devilbash Arrow 2 ~
The knock back from a failed Stun effect replaced with a Enhanced Paralyze effect after a failed Stun

Devil Hunt ~
Tome changed to increase the Paralyze duration to Devilbash Arrow

Devilbash Arrow (Star Skill) ~
Changed skill effect:
Silences the target for 3 sec. Adds 60 / 100 / 150 Silence RES to the Silence Strength depending on type. Success depends on both side's Silence RES
Enhanced Paralyze the target for 3 sec. Adds 60 / 100 / 150 Paralyze RES to the Enhanced Paralyze Strength depending on type. Success depends on both side's Paralyze RES
At rank 5, extends the duration to the Silence and Enhanced Paralyze effects by 2 sec
Cooldown reduced to 75 sec (90 - 3 * level)

Vast Expanse ~
Billow Break removed from tome

Milky Way ~
Tome changed: Now reduces the CD to Billow Break

Cloud Dweller 3 (All) ~
When striking non-player targets, each hit can reduce Critshield by 100% (10+30*lvl)

Datura Flower 2 ~
Critshield Reduction can now only affect player targets

Cloud Dweller (Chroma) ~
Added Effect: Each hit will attach 20% (level) of Max HP to damage
Critnull Reduction duration changed to 15 sec
<Arcane>'s Silence effect replaced with a Defense Reduction on 1st hit. Reduces DEF equal to 50% (10+2*lvl) of the caster's Max AP for 15 sec

Ardent Array ~
Name changed to "Ardent" and made into a Self Blessing skill with 1 sec Cast Time, 600 SP Cost, and 180 sec CD
Skill now gives the caster a Raja effect that is immune up to 20 times for 20 sec

Champion Star ~
Changed to reduce the cooldown to Ardent by 10 sec (5*lvl)

Lightning Fast ~
Also increases the caster's Attack Power by 20%

Eloquence Lord 3 (All) ~
Cooldown reduced to 50 / 45 / 40 sec depending on rank

Charge Skills ~
Starlight Sting 2, Lightning Switch II, Flash Arrow II, Devilbash Arrow II, Wolf Fang Arrow II, Blood Arrow II, Dragon Stun, Flame Stream II
Optimized effective time.
Removed the added Attack Power, Critstrike Rate, and Critbonus from charging from charge skills
Reduced the total time for a full charge

Spirit Sediment (Star Skill) ~
Added Effect: Reduces the cooldown to Ardent by 20 / 35 / 50 sec (4 / 7 / 10*lvl) depending on type
Added Effect: Ardent grants invincibility for 3 sec

Solaris Fall ~
The casting time is reduced to 1 second, and the cooldown time is reduced to 0 seconds.

Cloud Dweller ~
Critshield Reduction duration changed to 15 sec

Dragon King ~
Fixed problem where Slow effect wasn't being applied from Cloud Dweller skills

Cast Range ~
The following skills' cast range raised to 40 yards:
Phoenix Arrow, Wolf Fang Arrow, Wolf Fang Arrow 2, Starlight Sting, Starlight Sting 2, Blood Arrow, Blood Arrow 2, Flash Arrow, Flash Arrow 2, and Moonlight Strike

Summons ~
All summons (animals & plants) will inherit the caster's stats

-

Rayan:

Thousand Hands ~
Made into a Self Blessing skill.
1 sec Cast Time with a 180 sec cooldown
Clears the cooldown to Blink Move

Superb Finger ~
For every rank of Thousand Hands, Skill Accuracy will increase by 1 point

Ghost Pace ~
Cast Time reduced to 0.5 sec and increases movement speed by 4.3 yards / sec now

Eagle Speed ~
Amount of movement speed increased while in Invisibility lowered to 0.4 yards / sec (0.2*lvl)

Black Star ~
Replaced old effects and made into a tome skill. Now places caster into an Eternal Night effect for 60 sec with a 30 sec (50 - 10*lvl) cooldown

Spurt ~
Removes 4 (1+lvl) common negative effects from the caster

Shadow Sacrifice 3 (Sky, Earth, Hero) ~
Immunity amount to the Bliss effect raised to 10 times and number of common negative effects removed lowered from 8 to 4

Wind Shadow ~
Added Effect: While a shadow is summoned, the caster's damage to mob targets increases by 30% (15*lvl)

Nerve Pinch ~
The Eternal Night effect can now replace an existing Eternal Night effect

Ghost Veil (Star Skill) ~
Added Effect: Ghost Veil will also remove 2 / 3 / 4 positive effects from the target depending on type

Blink Move ~
Fixed problem where Rayans would become visible after casting Blink Move while Invisible
Damage increased type changed to Chaos debuff.

-

Celan:

Lotus Dawn (Sound without Sound) ~
The immunity to summon damage effect can now replace the same existing effect

Heavenly Echoes (All Versions) ~
Cast time reduced to 1 sec and optimized when skill goes into effect while casting

Moon in the Mirror 2 ~
Cooldown is now 50 sec (60 - level)

Tone of Ancestor (Star Skill) ~
Chance to clear cooldown to Tone of Winter changed: Reduces the cooldown to Tone of Winter by 2 / 4 / 6 * level depending on type.
At rank 5, extends the skill damage effect duration by 3 / 6 / 9 sec depending on type

Reflect ~
The Reflect effect can be replaced with another Reflect (same) effect only if the duration is longer than the current existing Reflect for the following skills: Tone of Frost, Moon in the Mirror, Tone of Ancestor (All)

Pale Bard ~
All effects from tome now affect chroma version of Blow Petals Drop

Blow Journey Beginning (Chroma) ~
Added Effect: When striking non-player targets, skill deals more damage equal to 370% of Attack Power plus 10% of the caster's Max HP
Can now remove the Max Health Increase effects from Thicken Blood and Ancient Prayer 3 <Sky>

Cast Time ~
The following skills' Cast Time is reduced to 1 sec:
Moon in the Mirror, Moon in the Mirror 3, Tone of Ancestor, Tone of Ancestor (Chroma)

Urgent Unison ~
Added Effect: Blessing Auras will also reduce damage received from mob targets by 30% (10*lvl)

Moon Light ~
Cast Time reduced to 2 sec and cooldown reduced to 60 sec
The extra damage based on caster's Resistance replaced, now deals extra damage equal to 200% of Attack Power plus 20% of the caster's Max HP
The gradual increase in CritStrike Rate changed to be a 16% fixed c.rate for every hit and skill hits with a 100% higher c.bonus
Forta Pre-Asc effect now increases the additional c.rate by 2%
Voida Pre-Asc effect now adds 5% MP to damage

-

Forta:

Ancestral Spirit (All Versions) ~
The Speed Increase, Cast Time Reduction, and Critbonus effects were merged into one new buff: Ancestral Spirit
When the caster has the Ancestral Spirit buff and a Swiftness effect active at the same time, the effect with the higher values will go into effect

Ancestral Spirit <Zen> ~
Removed the delayed bliss effect.
Zen effect now increases Critshield by 200% (10*lvl)

Earthen Will (Star Skill) ~
Added Effect: At rank 5, reduces the cooldown to Sweep by 4 / 8 / 12 sec depending on type
At rank 5, Sweep and Sweep 2 will trigger Reality Termination (Chroma) on use. The rank of the Chain skill corresponds to the rank of respective Universe Quake (Chroma) skill

Sweep ~
Travel distance raised to 17 yards

Sweep 2 ~
Travel distance raised to 20 yards

Sky * Appearance ~
Attack Power reduction replaced: Now raises Critnull by 5% (1% * level)

Dragon Strike (Star Skill) ~
Added Effect: At rank 5, increases the Critnull effect to Sky * Appearance by 9% / 10% / 15% depending on type
Added Effect: At rank 5, reduces the cooldown to Sky * Essence 3 <Earth> by 5 / 10 / 15 sec depending on type
Added Effect: At rank 5, increases the Critnull effect to Sky * Essence 3 (Ocean, Sky, Hero) by 4% / 8% / 12% depending on type
Added Effect: At rank 5, Dragon Strike and Dragon Strike 2 will reduce the target's Damage Reduction by 8%, 10%, 12% depending on type

Reality Termination (Chroma) ~
At rank 20, each hit will deal more damage equal to 5% of the caster's Max HP
At rank 20, the first hit will reduce the target's Dagos RES, Felkin RES, or Fuwa RES by 20% for 10 sec depending on affinity (dagos is dagos res, etc)

Contempt ~
At rank 4, increases the Bliss effect's immunity amount by 10

Origin Sura 2 ~
Removed the cooldown reduction to Dragonhunter

Dragonhunter ~
Cooldown reduced to 50 sec

Origin Sura ~
Made into Self Blessing skill. 1 sec Cast Time, 70 sec cooldown
Gives the caster a Bliss effect for 15 sec (5*lvl), immune to attacks and negative effects 24 times

Turtle Sura ~
Origin Sura's original effect moved to skill. Raises c.rate by 6% (1.2*lvl)

Wildfire ~
Origin Sura removed from tome, now permanently increases CritStrike Rate by 4.5% (1.5*lvl)

Omen ~
Origin Sura removed from tome
Added Effect: Separately increases c.bonus by 9% (4.5*lvl)

-

Voida:

Earthly Revenge (Star Skill) ~
Added Effect: The 1st hit will remove 3 positive effects from the target

Supreme Control ~
Optimized when skill goes into effect when casting
The Bliss effect duration changed to 15 sec
Fixed issue with Supreme Control: Voida skill increasing speed by an abnormal amount

Royal Presence ~
Added Effect: After using skill, immediately enter into Invincibility for 2 sec

Lotus Flight (Star Skill) ~
Added Effect: At rank 5, clears the cooldown to Lotus Blink after using Lotus Flight
Replaced the "chance to clear cooldown" effect with reducing the cooldown to Lotus Flight by 30, 45, 60 sec depending on type

Extreme Underworld 3 (All) ~
Sky and Hero: Gives an 8 sec Bliss effect that's immune 10 times
Ocean: Gives an 8 sec Bliss effect that's immune 12 times
Earth: Transferred the original Earth effect to the Wind Magic tome and gives the caster a 12 sec Bliss effect that's immune 20 times

Heavenly Prosperity ~
Cast Time reduced to 2 sec

Heavenly Prosperity 2 ~
Added Effect: Increases the extra damage to Heavenly Prosperity equal to 100% (10*lvl) of Attack Power plus 10% (lvl) of Max SP and skill hits with a 10% (lvl) higher c.rate

Heavenly Survival 3 <Hero> ~
Attached 50% of the caster's Attack Power to extra damage

Extreme Underworld ~
Fixed issue where Decoys would take priority over Bliss effect while under the Dark effect

CompeR

April 19, 2024, 12:35:00 am #3 Last Edit: April 24, 2024, 04:05:40 pm by CompeR
Kytos:

Shadow Bind 2 ~
Added Effect: Reduces the cooldown to Cloud Awareness by 120 sec (60 * level)
Added Effect: For every 1000 of caster's total RES, the cooldown to Soul Mirror will be reduced by 10%, but cannot exceed 60%
Added Effect: For every 1000 of caster's total RES, the cooldown to Soul Mirror <Zen> will be reduced by 10 sec (level), but cannot exceed 60 sec
Added Effect: For every 500 of caster's total RES, the duration to RES buff from Soul Mirror <Zen> will be extended by 1 sec

Haste Order (Star Skill) ~
Added Effect: While casting Overwhelming (Chroma), the caster will enter into Haste Order's speed increase effect
Removed Haste Order having a chance to clear the cooldown to Floodsurge.
Now reduces the cooldown to Floodsurge by 6, 9, 18 sec depending on type

Death's Volition (Star Skill) ~
Reduces the cooldown to Death's Volition by 4 / 5 / 6 * level depending on type
Reduces the cooldown to Death's Volition (Chroma) by 24 / 32 / 40 sec (4*level+4/ 5*level+7 /6*level+10) depending on type
Death's Volition, Death's Volition (Chroma), and Frost Armor's Immortal effect will also increase RES by 200, 250, 300 (40/50/60*lvl) depending on type

Inner Serenity ~
Added Effect: Permanently increases Silence RES by 50 (10 * level)

Adamant Soma ~
Added Effect: Permanently increases Paralyze RES by 50 (10 * level)

Golden Rampart (Star Skill) ~
Amount of recovered Health & Fury after receiving a Crit was raised to 15% (firefly) and 25% (Moon)
Duration of most effects changed from 12 sec to 2 * level / 3 * level / 12 + level depending on type

Last Stand ~
Raised the damage increase to mob targets by 36% (4% * level)

Last Stand (Star Skill) ~
Added Effect: Raises how much damage increases to mob targets by 10% (2% * level)

Peerless Might (Chroma) ~
If the caster has more than 50% Fury, 5 common negative effects will be removed from the caster

Peerless Might 3 (All) ~
If the caster has more than 50% Fury, 3 common negative effects will be removed from the caster

Mountain Wind Tactics ~
Increased how much damage is reduced from mob targets to (25*lvl)%
Added Effect: Reduce damage from player targets by 60%

Ruse Lure ~
Cast Time reduced to 0.5 sec.
Reduces the target's Attack Power by 105% (15*lvl) of the caster's Attack Power for 30 seconds.

Ruse Lure 2 ~
Added Effect: Increases the cast range of Ruse Lure by 5.0 (0.5*lvl) yards

Ruse Flank ~
Optimized when skill goes into effect while casting
Reduces the target's Attack Power by 90% (15*lvl) of the caster's Attack Power for 30 seconds.

Raging Whirlpool ~
Cast Time reduced to 0.5 sec and cast range raised to 20 yards

-

Psychea:

Substitution ~
Optimized the casting animation
Cast time reduced to 1 sec and optimized when skill goes into effect while casting.
The Transform effect changed to be no longer removable

Summon Heaven (All Versions) ~
Cast time reduced to 1 sec and optimized when skill's summon appears while casting

Fine Literature (Star Skill) ~
Added Effect: Passively increases Seed Explosion damage by 1% / 1.5% / 2% * level depending on type
Added Effect: Reduces the cooldown to Daydream by 4 / 6 / 8 * level depending on type
The duration to the Skill Accuracy and Skill Damage effects were raised to 18 sec

Vortex (Star Skill) ~
Critbonus effect replaced: Increases Critnull by 2% / 3% / 4% * level depending on type and increases Skill Evasion by 3 * level. Effects last 3 * level sec

Leap of Faith (Star Skill) ~
Added Effect: Increases how much Mecha Fiery Land increases damage to mob targets by 10% (2% * level)
Added Effect: Leap of Faith will also remove 2 / 3 / 4 negative effects from the caster

Mecha Fiery Land ~
Increases damage to mob targets by 40% (5 * level) now

Psytek Posture ~
Can use the following skills while in a Psytek Posture: Free Wanderer, Vortex, and Shadow Stepper, Wind Follower
Cast time of these skills were reduced to 0.5 sec

Trigger Bomb 2 ~
Amount of Max HP attached to damage raised from 30 to 50%

Smart Addition 3 <Hero> ~
Added Effect: After triggering the Psytek Effect, each use of this skill will reduce the cooldown to Psytek Postures by 6 sec

Clockwork: Peach Blossom Spring
Can no longer be used in Iron BG

Inked Days
Corrected cast range issue

-

Hydran:

Piercing Bolt (Star Skill) ~
Mark duration raised to 24 sec
Skill Evasion Reduction effect duration raised to 10 sec (5+lvl)
Increases Fighting Spirit by 10 + level / 2 * level / 3 * level
C.bonus exchange duration raised to 10 sec
Added Effect: After exchanging c.bonus, the target cannot raise their c.bonus higher than the transferred amount

Luna Gale (Star Skill) ~
Added Effect: reduces the cooldown to Cataclysmic Force (Chroma) by 2 / 3 / 4 * level depending on type
At rank 5, Dragonrest Shoal will inherit the movement speed effect of Drifting Echo for 6, 9, 12 sec depending on type

Dawn Storm ~
Each point of Fighting Spirit 2% of HP changed to 2% of the sum of the caster's Max HP and Max SP, capping at 70%
Each point of Fighting Spirit will add 5% of AP nd 1.0% of CritStrike Rate.
When the caster has 50 or more Fighting Spirit buffs, this skill's CD will change to 240 sec

Meteor Shower 3 (All) ~
Cast Time reduced to 2 sec and extra damage raised from 100 to 150% of Attack Power

Meteor Shower (Chroma) ~
Cast Time reduced to 1.8 sec and each hit strikes with a 100% higher c.bonus
Fighting Spirit attaching HP to damage also added for player targets.
<Arcane> and <Zen>: Each hit has a 20% (lvl) chance to Fast the target for 1 sec. Every 2% of c.rate raises the chance by 1%
<Arcane>: The least amount of Spirit reduced from target lowered from 5000 to 2000
<Bane>: Original Bane effect changed to extend the Fast duration to 3 sec
<Zen>: Original Zen effect changed: Each hit has a 100% (5*lvl) chance to reduce the target's Skill Evasion by 25 (5+lvl)

Impervious 3 (All) ~
Reduces incoming damage by 90%
Added Effect: When the absorbed damage reaches the caster's Max HP, a Bliss effect will trigger for 3 sec, immune 9 times
Earth, Ocean, and Hero's cooldown changed to 25 sec for every rank
Sky's cooldown changed to 30 sec and duration raised to 18 sec
Earth: Removed increased damage reduction.

Impervious 2 ~
Reduces incoming damage by 90%
Now increases the duration of the Bliss effect to Impervious 3 by 3 sec and raises its immunity amount by 9

Celestial Majesty (All) ~
Cast Time reduced to 0.5 sec and cast range increased from 12 to 24 yards
The Mark effect changed to a neutral type effect (not common or special)
Added Effect (Chroma): A target under the Vacuum II effect cannot damage non-player targets
Added Effect (Chroma): If the caster under Hollow II kills a player target under Vacuum II, the duration to the Hollow II effect will be extended 10 sec, but cannot exceed 18 sec

Transposition Spell ~
Cast Time reduced to 0.5 sec

Patsy ~
Optimized when skill goes into effect while casting
Added Effect: Pulls the target in front of the caster

Cataclysmic Force (All) ~
Added Effect: The Furor effect will also increase the damage to Combo skills by 16% (4*lvl) //only counts T5 rank, affects chroma skills too
Adds 100% of Attack Power to the Ultimate Combo hit effect damage
T5: Firmus effect now adds 10 points of Fighting Spirit instead of 5

Tann ~
While under Furor, movement speed increases by 12%
Added Effect: Additionally increases combo skill damage while under Furor by 3% (1*lvl)

Aquatic Seal (Star Skill) ~
Affects chroma versions of skills.

Aquatic Seal (Chroma) ~
Will reset its own cooldown when Fighting Spirit is greater than 20

Fluting Echoes ~
Each combo hit will gradually deal extra damage equal to 18.0% of Attack Power, but cannot exceed 100%

Linkzzar ~
Blade effect's damage to the next hit reduced to 3% (1*lvl)

Hall of Sparrows ~
Reduced the cast time of each combo hit

Hall of Sparrows 2 ~
Current SP changed to Max SP
Adds 30% of Attack Power to Hall of Sparrows extra damage

Wavedancer ~
Cast range raised to 25 yards

Footprints of the Past ~
Cast range raised to 25 yards
After switching positions with the target, any target under Possession will exit Possession and the Ashura faction will stay in the position they were before the possessed target was swapped with the caster

Footprints of the Past 2 ~
Skill no longer extends the cast range to Wavedancer and Footprints of the Past

Smokescreen ~
Cast range raised from 10 to 18 yards

Reflection of Light and Shadow ~
Can cast 3 times within 5 sec

Emperor's Battlecry ~
Fixed skill not going into effect at a certain distance //while still being within range to cast

-

Seira:

Dawn Break 2 ~
Drunk buff can now be stacked with the same buff from the Courage Wine and Emperor's Jade Vessel

Force Levitation ~
CD reduced to 90 sec
Fixed issue where Floating were affecting monsters. Revised the Skill Glossary and skill descriptions to clarify these only affect players

Dark Bringer ~
Changed to Single Curse and cooldown reduced to 90 sec

Trembling Heart (Star Skill) ~
Added Effect: At rank 5, the duration of the damage increase effect is extended 5 sec

Shroud of New Green (All) ~
Changed to a Self Blessing skill
Earth, Ocean, Hero: Skill Evasion based damage reduction cap raised to 90%
Sky, Earth, Ocean: Removed the Sacrifice Suspended effect from skill(s). Taking a Critstrike will reset the skill's cooldown
Sky effect changed to extend the Bliss effect duration by 6 sec (2*lvl)
Hero effect changed to reduce cooldown by 6 sec (critstrike resetting cooldown added to all m.tome version of skill)
Sacrificial effect is now immune to Residual Frost and can now replace another Sacrificial effect

Lotus Touch
Added Effect: Permanently increases Critbonus by 50% (10*lvl)

Emerald Aqua ~
Made into a Self Blessing skill
Enter Sacrificial for 23 sec (3+4*lvl), every 10 points of Skill Evasion will raise damage reduction by 2%, but cannot surpass 80%.
Enter into a Sacrificial Suspend effect for 30 sec.
Shares a cooldown with Shroud of New Green (All)

Night Mirror ~
Also affects Montem Dance (Chroma)
Montem Dance (All) will give a rebound effect, having a 100% chance to reflect 6 times (2*lvl)
and increases Resistances:
Every rank of Montem Dance increases RES by 3% and raises the duration by 3 sec
Every rank of <Arcane> and <Bane> increases RES by 3% and raises the duration by 5 sec
Every rank of <Zen> increases RES by 5% and raises the duration by 5 sec

Hereafter (Star Skill) ~
Raised the increase to the duration of Hereafter's Shield effect by 6, 8, 10 sec depending on type

Cast Time ~
The following skills' cast time was reduced to 1 sec:
Drunken's Dusk, Nether Blossom, and Shadow Spear

Jade Wind (Chroma) ~
Skill will hit with a 10% (0.5*lvl) higher c.rate

Cloud Swiper 2 ~
The HP added to damage to the 2nd, 4th, and 6th hits changed to apply to every hit and skill will hit with a 10% higher c.rate

Cloud Swiper 3 (Sky, Earth, Ocean) ~
Changed to Single Target Attack that Fan Spirits can cast
Amount of HP added to damage raised to 20% (11+3*lvl)
Earth effect changed: If the caster's AP is higher than the target's AP, the 1st hit will place target into Sluggish for 5 sec (2+lvl)
Sky effect changed: Skill will hit with an additional 30 (10*lvl) Skill Accuracy

Yin's Whisper (Star Skill) ~
When the caster's Silence RES is higher than the target's Silence RES, the Mental Chaos effect from Yin's Whisper and Yin's Whisper 2 will prevent the target from using Chroma skills for 10, 13, 15 sec depending on type
At rank 5, if the caster's Silence RES is higher than the target's Silence RES, the Mental Chaos effect from Yin's Whisper and Yin's Whisper 2 will prevent the target from using Red Sun type Star Skills

Cicada's Cry (Star Skill) ~
Cicada's Cry can remove 1 more buff from the target
At rank 5, if the caster's Stun RES is higher than the target's Stun RES, places the target into Floating for 4 sec

Shroud of Flake ~
If the blessed target is not the caster, the amount of Damage Reduction increased is adjusted to 6% (1*lvl) and will not receive the Critbonus boost

-

Gevrin:

Silent Dew (Star Skill) ~
Adjusted the changing distance value from 1.5+0.5*lvl to 2.5+0.3*lvl, total value remains the same

Silent Dew ~
Reduced the time it takes for skill to go into effect from 800 milisec to 200 ms

Late Reflection (Chroma) ~
Cooldown reduced to 60 sec (80 - lvl)

Aimless Endeavor <Bane> ~
Changed from consuming all Cloud Shift to only consuming 20 Cloud Shift, damage remains the same as 30 CS

Forest Trek 2 ~
Made into a passive
Adds 20 (2*lvl) Skill Accuracy, 20% (2*lvl) CritStrike Rate, and 40% (4*lvl) Critbonus to the following Cloud Shift Skills:
Forest Trek, Iron Glacier 2, Focused Freeze 3 (All), Rain Listener <Bane>, and Aimless Endeavor <Bane>

Deep Coldness 2 ~
Removed Forest Trek 2 from skill.
Adds 5% of Max HP to Iron Glacier 2's damage

Wave Seeker 3 (All) ~
Reduced the time it takes for skill to go into effect from 800 milisec to 200 ms

Yearning Lotus ~
The duration of Withered Lotus state is adjusted from 20-level seconds to 18-level seconds,
General Damage amount reduced to 48% (6*lvl) and Final Damage reduced to general damage multiplied by 16 (2*lvl)

Smoke Dew ~
Amount of HP added to Yearning Lotus raised to 2% (0.5+0.5*lvl)

Focused Freeze 3 (All) ~
Reduced the cooldown to Ocean, Earth, and Hero to 18 sec and fixed description error on cooldown for Sky
Added effect to Hero: Max HP added damage per hit 9% (3*lvl), 7.5% (2.5*lvl), 6% (2*lvl), 4.5% (1.5*lvl).
Cloud Shift stacks further affects this damage.

 
-

Sylia:

Induced Painting 3 <Ocean> ~
Caster no longer has to be Dagos to get the duration and chance raise

Butterfly Dream ~
Fixed description on Bequeath effect stack limit

Meditate ~
Fixed description to include mentioning Chroma skills

Meditate 2 ~
Autumn Vista 3 (All) and Sky Dust (Star Skill) will have a 5% chance to place a Bequeath effect on the target
Fixed description to include mentioning Chroma skills

Self Sacrifice <Zen> ~
Abstain effect duration raised from 8 to 12 sec

Boreas Manas ~
Added Effect: Also gives 2 Spiritual Breath

Unyielding Flower 2 ~
Removed the Rite effect that increases Affinity RES from skill

Boreas Manas 2 ~
Added Effect: Rite effect, increasing Dagos RES, Fuwa RES, and Felkin RES by 10% for 20 sec

CompeR

Ceros

Wandering Dragon ~
Affects the Focused Hate esper's transform effect
Skill's duration reduced to 9 sec (1+lvl)
Can cast skill in either posture
Conqueror's Might no longer clears the cooldown to this skill

Extreme Grief ~
Added Effect: Removes 1 common positive effect from the target

Border Flow ~
Adds 2% (lvl) of Max HP to the damage of Claws of the Abyss when striking mobs

Fearless Frost ~
Can cast skill in either posture
Gain the max amount of Damage Reduction if used while under Dragon Power

Drunken Moon (Star Skill) ~
Also reduces the cooldown to Drunken Moon by 5 (lvl) sec

Into the Nine Heavens ~
Can cast skill in either posture up to 2 times
After the 2nd cast, it'll remove every Adverse Scale and remove Dragon Power from the caster

Perceptive Rhythm ~
Cooldown reduced to 50 sec
After entering Dragon Power, 10 sec will be removed from the cooldown to this skill now instead of 20 sec

-

Imperia:

Underworld Travel
Teleport range changed to 20 yards

Underworld Travel 2 ~
Teleport range changed to 20 yards

Wind Deeds ~
Tome effect no longer gives a Bliss effect after using Underworld Travel and Underworld Travel 2;
Tome now reduces the cooldown to Underworld Travel and Underworld Travel 2 by 4 sec (2*lvl)

Prosperous Wind ~
Tome effect no longer gives Invincibility after using Steerwind, now it'll give the caster the same effect as Freefall Flower and have a 100% chance (50*lvl) to dodge attacks and skills

Killing Intent ~
Reduced how much c.rate is increased to 10% (3+lvl)

Killing Intent <Bane> ~
Raised how much c.rate is increased to 30% (1.5*lvl)

Conjoined Suffering (Star Skill) ~
Reduced the additional c.rate added to skill from 20 to 15%
Reduced the Wind Wrath effect:
While under Wind Wrath, if the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Black Fire damage by 12%, 15%, 20% of Attack Power depending on type.
When the skill reaches rank 5, the amount of Attack Power added to Black Fire damage will raise by 10%
Corrected description to attach CritBonus info.

Overbearing Wind ~
Cooldown raised to 60 sec

Overbearing Wind 2 ~
No longer increases damage reduction to Overbearing Wind. Now only increases the damage cap

Wrath of the Wind ~
Reduced the additional cast range given while under Wind Wrath from 8 to 4 yards

Eternal Blaze 2 ~
10% of the sum of the caster's Max HP and Max SP added to extra damage. Striking non-player targets will double the amount (20% sum HP/SP)

Settled Disturbance 2 ~
10% of the sum of the caster's Max HP and Max SP added to extra damage. Striking non-player targets will double the amount (20% sum HP/SP)

Immortal Fire Planet (Chroma) ~
Extra damage raised to equal 200% (10*lvl) of Attack Power and 10% of the sum of the caster's Max HP and Max SP.
Striking non-player targets will double the amount (20% sum HP/SP)

Startle Wind ~
Tome will extend the duration to the cyclone by 6 sec (2*lvl)

Startling Thunderbolt 2 ~
Extraction effect's wait to cast next skill raised from 2 to 3 sec

Destruction Cloud 2 ~
Added effect: when striking mobs, deals more damage equal to 10% (lvl) of the sum of the caster's Max HP and Max SP
Every use of Frosted Jade 2 can reduce the cooldown to Destruction Cloud by 5 sec

Freefall Flower (Star Skill) ~
At rank 5, extends the duration of the dodge effect by 2 sec

Sharp Air Shield 3 (All) ~
Sky, Ocean, Hero: Gain a Bliss effect that's immune 12 times for 4 sec
Earth: Gain a Bliss effect that's immune 18 times for 6 sec

Dancing Tornado 2 ~
Attaches 100% (10*lvl) of Attack Power to cyclones and reduces the cooldown to Dancing Tornado by 10 sec (lvl)

Dancing Tornado (Star Skill) ~
At rank 5, reduces the cooldown to Remaining Travel (All) by 6, 8, 10 sec depending on type
Moon: Raised the duration for the movement speed increase when the caster is within the attack range of a summoned cyclone from 2 to 4 sec
Sun: Raised the duration for the movement speed increase when the caster is within the attack range of a summoned cyclone from 2 to 6 sec


-

Ashura:

Secluded Ballad 2 ~
Cast time made into an instant cast.
Skill made into Combo Skill. Combo Limit is 2

Myriad Marvels 2 ~
Cast time made into an instant cast.
Cooldown reduced to 80 sec (100 - 2 * level)

Diviner Sacrifice <Bane> ~
Stun duration raised to 5 sec

Astral Soul (All) ~
Spiritual Body ui will now show buffs and debuffs currently active on Spiritual Body

Astral Soul ~
Can now use the Mystical Ramble and Cow Zodiac Fashions while under the Shed effect
The Spiritual Body's Health changed to equal the caster's Max SP multiplied by 12
If the caster is Felkin, the Spiritual Body will be immune to Burn, Inferno, and Laceration effects

Astral Soul (Star Skill) ~
Raises the amount of Health to the Spiritual Body equal to the caster's Max SP multiplied by 2 / 4 / 6 depending on type

Astral Soul 2 ~
Increases the Health to the Primordial Spirit by the caster's Max SP multiplied by 1 (0.1*lvl)
Removed the requirement for the Spiritual Body to have Spiritual Substitute to avoid death
The Spiritual Substitute limit is 3

Puppet Thread 2 ~
Extends the duration to the control effect by 2 sec now (paralyze/freeze) and now also affects the duration to the Nullity effect

Extinct Panax ~
The Hit Back effect to Mantra·Reverse Universe will also remove 3 (level) buffs from the target every time they cast a skill

Sly Step (All) ~
Summons can now be attacked. The summons will inherit the caster's stats and health equals the caster's Max HP
Can no longer use these skills while under Possession

Collaboration 2 ~
Reduced how much the possessed target's stats raise from 10 to 5% (0.5*lvl)
Reduced how much the possessed target's Critbonus and Critshield increase from 50 to 20% (2*lvl)
Added Effect: Increases the possessed target's damage to non-player targets by 5%

Spiritual Zephyr 2 ~
Reduced how much movement speed is increased from 1.0 to 0.5 yards / sec
Added Effect: Also increases Mount Speed by 0.3 yards / sec

Mantra·Shadow 2 ~
Added Effect: If the caster's Paralyze RES is higher than the target's Paralyze RES, Paralyzes the target for 4 sec
Added Effect: Extends the duration to the displace skill prohibit effect. For every 50,000 of Max SP the caster has, the duration extends by 1 sec but cannot exceed 15 sec (27 sec is cap)

Divine Manifestation 2 ~
Increases Max SP by 50% (5*lvl) for 10 mins
Amount of Critbonus added to trigger damage raised from 30 to 50%

Divine Manifestation (Star Skill) ~
Moon: Attaches 7.5% of Max SP (1.5*lvl) to Enmity's trigger damage
Sun: Attaches 10% of Max SP (2*lvl) to Enmity's trigger damage

Possession ~
The cooldown to Mantra·Life and Death (Star Skill) and Aster·Tearful Ghost will be increased by 30 sec while cast in Possession
Supreme Power effect will be reduced while in Possession from the caster's Max SP multiplied by 1.5 to 1.2

CompeR

General:

Most Offensive Mystic Tome skills
Fixed Skill Accuracy bonus being not effective.

Bloodcaller ~
Focused Hate esper's additional Weaken RES attached to skill was removed

Fear's End ~
Emerald Sky Canon esper's skill will no longer place target into Fear unless the caster's Stun RES is higher than the target's Stun RES

Mental Stillness ~
Reduced Cast Time from 2 to 1 sec

Range
The following skills' had their effective distance for damage optimized:
River Dweller 3, River Dweller 3 (All), Gather Spirit 3 (All), Reality Termination 3 (All), Celestial Slay (Chroma), Celestial Slay 3 (All), Meteor Shower 3 (All)

zjs997

Mr. Administrator's account was suddenly banned, and I didn't do anything