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Soulstone

Started by scruffed, August 20, 2018, 08:53:39 am

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scruffed

Getting Started
When you reach level 60, you'll have a Carrier Pigeon quest leading you to Lord Fenix. This quest chain will take you to Jadeon and Baye.

Make sure that you use the item (the Soulstone Key) you get from Baye at the end of the quest. Until you do, you won't be able to use your Soulstone slot.
Once you use that item, you'll have three Soulstone Tickets and three Awakening Orbs, so you can go back to Lord Fenix in Sunstream and get started.

You can farm more Awakening Orbs and Soulstone Tickets from the Soul Tower's daily rewards. You can also buy more Awakening Orbs from the Marketplace.

Once you Awaken a Soulstone, it'll have one or more stats that you can upgrade. You'll have a very clear view of the stat's value and its potential maximum, you can get closer to the max by Boosting your Soulstone.

After equipping your Soulstone, click on it in your Character window to open the Soulstone window.



Upgrading
When you first get a Soulstone, it'll have certain stats that it increases. You can scramble this by Resetting it with a Soul Inverter, resulting in different stats and a chance at boosting more stats.
The Soul Inverter will also give your Soulstone EXP when used. You can acquire Soul Inverters from the VIP Rewards and from the Soul Tower.

You can also Fuse Soulstones together, transferring the Exp and Chi from the Secondary Soulstone to your Primary Soulstone.

To get more Soulstones, you can farm Soulstone Tickets from the Soul Tower: If you get enough Soulstones together, you'll eventually get one with more stat boosts.

You can also Boost your Soulstone with Chi Enhancers.

Once your Soulstone reaches level 10, you can use Soulstars to upgrade your Soulstone.

Your Soulstone's Quality will affect how well it boosts your stats.


Soulstone Boosts
Boosting shakes up your Soulstone's stats, potentially increasing or decreasing them. Before the boost is applied, though, you'll get to see the potential change.
If it's lower than before, just decline to change! Your Soulstone will still get EXP for having consumed a Boost, and you'll be a step closer to a higher-leveled Soulstone.
Soulstones' raw stat bonus is multiplied by the Soulstone's level for the total bonus - so a tenth-level Soulstone is ten times as powerful.

To boost your Soulstone's abilities, you'll need either Boost Orbs or Chi Enhancers.
Chi Enhancers are available in the Marketplace, while Boost Orbs are from gameplay.
You'll be getting Boost Orbs as part of the Soul Tower instance.

You can farm Boost Orbs from the daily Soul Tower rewards, starting right away for players who complete floor 10 - it's in the form of a Soul Tower Token.

You can also get Boost Orbs from the one-time Soul Tower rewards starting at floor 40.

The Chi Enhancer works just like a Boost Orb, except it will also increase your Soulstone's Total Chi by one.
When you reset your Soulstone, its Total Chi is moved over to Available Chi. As long as the Soulstone has Available Chi, you can Boost it for free.



Soulstars
Soulstones have a max level of 20, when your Soulstone reaches level 10, you'll be able to start using Soulstars.

You can create Soulstars using your Soulstone's EXP once the Soulstone reaches level 10. You can also exchange lower level Soulstars for higher level Soulstars at Lord Fenix's exchange.

Once you collect these Soulstars, you'll be able to embed them in your Soulstone to create Soulsets, which will unlock some pretty substantial stat bonuses and powerful skills.


Blood Ceremony (Lyan, Juen)
Health +1200
For 10 secs, recovers the following Bonus Attributes every 2 seconds: Health, Spirit, and Vigor by 10%
CD: 300 seconds

Sky Stare (Lyan, Venn)
Health +1200
Skill Accuracy +2
Increase CritStrike Rate by 4%, and the damage of the caster's next strike by 30%
CD: 360 seconds

Soul Shackle (Juen, Urh)
Health +1200
Spirit +2400
Attack +48
Skill Accuracy +2
Reduces a target's Attack by 30% for 15 seconds, and Movement Speed by 40%
CD: 360 seconds

Mountain Blaster (Lyan, Juen, Venn)
Health +1200
Attack +48
Skill Accuracy +2
Increases Attack and defense by 20% for 12 seconds. Bonus Attributes: Health, Spirit +10%
CD: 360 seconds

Mirage Avatar (Lyan, Juen, Tann)
Health +1200
Spirit +2400
Attack +48
Skill Accuracy +2
Skill Evasion +2
Removes all debuffs currently active upon yourself
CD: 240 seconds

Deadly Step (Juen, Venn, Chish)
Health +1200
Spirit +2400
Attack +48
Skill Accuracy +2
Skill Evasion +2
Critstrike +2%
Speed +0.1
Slow Resistance +10
Target unable to eat for 5 seconds
CD: 360 seconds

Cloud Leaper (Lyan, Juan, Venn, Urh)
Health +1200
Spirit +2400
Attack +48
Skill Accuracy +2
Speed +0.1
Increases speed by 5 meters and mount speed by 4 meters in 10 seconds, and clears all slow effects (can not be stacked)
CD: 300 seconds

Glacial Purity (Lyan, Juen, Venn, Tann)
Health +1200
Spirit +2400
Attack +48
Skill Accuracy +2
Skill Evasion +2
Speed +0.1
Slow Resistance +10
Damage Reduction 1%
Freezes a target for 5 seconds
CD: 300 seconds

Merciful Serenity (Lyan, Juen, Venn, Urh, Porr)
Health +1200
Skill Accuracy +2
Skill Evasion +2
All Resistance +16
Grants the caster invincibility for 6 seconds
CD: 300 seconds

Induction
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Code: 5000758X010210032005900Z8da1f2

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