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Nie Yu 涅羽 Faction Skills & Tomes

Started by Zmniejszac, May 10, 2021, 06:46:56 pm

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Zmniejszac

May 10, 2021, 06:46:56 pm Last Edit: March 01, 2023, 11:10:24 pm by Zmniejszac


Tier 1 ~

#1 业·碎火 6/6

Deals Bonus Damage until you reach Level 30

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 20
Cooldown: 0 sec

Attack a target 3 times, dealing 80 extra damage

Requires:
Character Level >= 1


#2 羽驰 7/7

Cast Time: 1 sec
Spirit Cost: 36
Cooldown: 30 sec

Blesses the caster for 28 sec, increasing movement speed by 4.3 yards/sec

Requires:
Character Level >= 2


#3 业·罪杀 7/7

Laceration Ability

Cast Time: 2 sec
Cast Range: 6 yards
Spirit Cost: 51
Cooldown: 6 sec

Attack a target 4 times, dealing 210 extra damage plus 14% of Attack Power, 2% of Max HP, and 1% of Max SP.
The first hit has a 100% chance to place 1 Laceration effect, the rest of the hits will have a 20% chance to place 1 Laceration effect

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Requires:
Character Level >= 3
业·碎火 (T1 #1) Rank >= 1
羽驰 (T1 #2) Rank >= 1


#4 毒佑·侵衣 7/7

Self Blessing

Cast Time: 1 sec
Spirit Cost: 42
Cooldown: 60 sec

Blesses the caster for 20 sec. Each attack will reduce the target's Defense equal to 80% of the caster's Attack Power for 60 sec

Requires:
Character Level >= 4
业·罪杀 (T1 #3) Rank >=


#5 冲天 1/1

Passive

After learning this skill, the character's jumps will become the Soar skill.
The player can continuously press the Space Bar to jump while still in the air (up to 2 times)

Requires:
Character Level >= 5
毒佑·侵衣 (T1 #4) Rank >= 1


#6 凤吻 5/5

Passive

Permanently increases Attack Power by 600

Requires:
Character Level >= 5
毒佑·侵衣 (T1 #4) Rank >= 1


#7 涅羽 5/5

Passive

Effect Duration: 10 sec
Effect Cooldown: 420 sec

After receiving lethal damage, all debuffs will be removed from the caster and they will enter into a Black Feather condition. While under the effect, all damage will be reduced by 99% with a cap equaling the caster's Max HP

Requires:
Character Level >= 5
毒佑·侵衣 (T1 #4) Rank >= 1




Tier 2 ~

#1 业·留魂 7/7

Laceration Ability

Cast Time: 2 sec
Cast Range: 6 yards
Spirit Cost: 75
Cooldown: 6 sec

Attack a target 5 times, dealing 510 extra damage plus 35% of Attack Power.
The first hit has a 100% chance to place 2 Laceration effects on the target, the rest of the hits will have a 10% chance to place 1 Laceration effect

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Requires:
Character Level >= 45


#2 九刃齐歌 7/7

Group Attack

Cast Time: 2 sec
Cast Range: 18 yards around caster
Spirit Cost: 100
Cooldown: 18 sec

Attack targets 4 times, dealing 700 extra damage plus 29% of Attack Power

Requires:
Character Level >= 46


#3 帝江破 7/7

Cast Time: 0 sec
Travel Range: 15 yards
Spirit Cost: 110
Cooldown: 80 sec

Teleport to a target. If the caster's movement speed is lower than the target's speed,
the target's movement speed will be reduced by 6.6 yards/sec for 15 sec.
A successful speed reduction will increase the caster's movement speed by 2.2 yards/sec for 15 sec.
Effect can stack with other speed increase effects

Requires:
Character Level >= 47
业·留魂(T2 #1) Rank >= 1
九刃齐歌 (T2 #2) Rank >= 1


#4 百无所忌 6/6

Self Blessing

Cast Time: 1 sec
Spirit Cost: 140
Cooldown: 80 sec

For 21 sec, grants an Unfettered effect, giving immunity to all common and special negative effects besides:
Deep Sleep, Enhanced Paralyze, Enhanced Silence, Enhanced Stun, Enhanced Weaken, and Taunt.
Also gives immunity to additional damage

Receiving negative effects under this effect will give the caster Karmic Potential

Requires:
Character Level >= 48
帝江破 (T2 #3) Rank >= 1


#5 羽祭·困魂咒 7/7

Single Curse

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 180
Cooldown: 90 sec

If the caster has a higher Attack Power than the target and their weapon's attack range is less than 6 yards, then the target will be unable to use skills for 9 sec

Requires:
Character Level >= 49
百无所忌 (T2 #4) Rank >= 1


#6 业毒 5/5

Passive

When the caster receives a negative effect they will receive 1 Karmic Potential. Each Karmic Potential will increase Critnull by 0.30%. The effect can stack up to 50 times and each lasts for 5 minutes.

When the caster dies while the Karmic Potential amount is less than or equal to 20, they will not lose any Karmic Potential. When the caster dies while the Karmic Potential amount is between 20 and 40, they will lose a quarter of their Karmic Potential. When the caster dies while the Karmic Potential amount is higher than 40, they will lose half of their Karmic Potential.

The caster will lose all of their Karmic Potential after going offline

Requires:
Character Level >= 50
百无所忌 (T2 #4) Rank >= 1


#7 侵蚀 5/5

Passive

Increases the Hemorrhage effect to all Laceration Ability skills.
Raises the amount of bleed damage to each Laceration effect equal to 10% of the caster's Max Attack Power

Requires:
Character Level >= 51
百无所忌 (T2 #4) Rank >= 1




Tier 3 ~

#1 大业浮屠 7/7

Laceration Ability

Cast Time: 3 sec
Cast Range: 10 yards
Spirit Cost: 510
Cooldown: 60 sec

Attack a target 8 times, dealing 1900 extra damage plus 110% of Attack Power and 10% of Max HP.
The caster will enter Invisibility and Invincibility while casting.
The first hit has a 100% chance to place 4 Laceration effects on the target, the rest of the hits will have a 50% chance to place 1 Laceration effect

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Requires:
Character Level >= 75


#2 释业 7/7

Self Blessing

Cast Time: 1 sec
Spirit Cost: 560
Cooldown: 140 sec

Choose a place to put down a Miasmic Boundary. This boundary stretches around 16 yards and every 1 second will expand 3 yards until it extends to 25 yards around. The boundary will last 11 sec. The caster will be Invisible and Invincible while in this boundary. If the caster is attacked and revealed out of Invisibility, they will re-enter again while in the boundary. Targets within this boundary will take on a Miasma effect. Each stack of this effect will deal damage equal to 5% of the caster's Max HP. The Miasma lasts 5 sec. Cannot use this skill while flying

Requires:
Character Level >= 76


#3 夜·附凰羽 7/7

Self Blessing

Cast Time: 1 sec
Spirit Cost: 600
Cooldown: 60 sec

For 24 sec, the caster is invulnerable to the next 22 attacks or negative effects

Cannot receive Karmic Potential while under Bliss

Requires:
Character Level >= 80
大业浮屠 (T3 #1) Rank >= 1
释业 (T3 #2) Rank >= 1

#4 羽祭·啼血歌 7/7 

Single Curse

Cast Time: 1 sec
Cast Range: 6 yards
Spirit Cost: 690
Cooldown: 60 sec

If skill is used on the target that has 16 or more Laceration effects, they will be Fast for 3 sec

Requires:
Character Level >= 83
夜·附凰羽 (T3 #3) Rank >= 1


#5 毒祭·祛魂生 7/7

Self Blessing

Cast Time: 1 sec
Spirit Cost: 750
Cooldown: 60 sec

Consumes Karmic Potential to bless the caster. Each stack of Karmic Potential will increase Critnull by 1% for 20 sec. Only 20 Karmic Potential can be consumed

Requires:
Character Level >= 86
羽祭·啼血歌 (T3 #4) Rank >= 1


#6 修钺/凤佑 5/5

Passive · 修钺

Permanently increases Critbonus by 105%

Passive · 凰佑

When the caster's movement speed is higher than 12 yards/sec, the cast time for 羽驰 (T1 #2) will be instant

Requires:
Character Level >= 90
羽祭·啼血歌 (T3 #4) Rank >= 1


#7 帝江遥 5/5

Cast Time: 0 sec
Spirit Cost: 750
Cooldown: 60 sec

Dash 2 yards ahead and increase movement speed. The speed effect is the same as 羽驰 (T1 #2)

Having the highest movement speed possible might cause this skill to fail if used.
Cannot stack this skill's speed effect with 羽驰 (T1 #2)

Requires:
Character Level >= 95
羽祭·啼血歌 (T3 #4) Rank >= 1




Tier 4 ~

#1 凤舞喋魂 7/7

Laceration Ability

Cast Time: 1.5 sec
Cast Range: 15 yards
Spirit Cost: 850
Cooldown: 60 sec

Attack a target 2 times. If the caster's Attack Power is higher than the target's Attack Power, the target will be placed into a Drift effect for 3 sec and receive a small amount of damage on the first hit. The second hit will deal 2600 extra damage plus 140% of Attack Power, 6% of Max HP, and 6% of Max SP. The second hit will have a 100% chance to place 2 Laceration effects

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Requires:
Character Level >= 105


#2 不如归 7/7

Self Blessing

Cast Time: 6 sec
Spirit Cost: 880
Cooldown: 160 sec

Blesses the caster, removing all negative effects and teleports them to the nearest spawn point.
The caster will be invincible while casting this skill.

If the map does not have a spawn point, then the caster will gain an Invincibility and Damage Reduction effect
If the map has multiple spawn points, then the caster will randomly teleport to one of them.
The caster cannot move, use skills, etc while teleporting

Requires:
Character Level >= 107


#3 毒祭·凋零羽 7/7

Cast Time: 1 sec
Cast Range: 18 yards
Spirit Cost: 910
Cooldown: 150 sec

Reduces a target's current Shield amount by 49%. If the caster's Attack Power is higher than the target's Attack Power, then the Shield will be reduced by 100%

Requires:
Character Level >= 110
凤舞喋魂 (T4 #1) Rank >= 1
不如归 (T4 #2) Rank >= 1


#4 空羽行 7/7

Self Blessing

Cast Time: 2.5 sec
Spirit Cost: 980
Cooldown: 180 sec

Blesses the caster. Gain a 3 sec Invincibility and remove all negative effects.
The caster will transform into a Phoenix and enter a Flying Phoenix condition.

The caster will fly 11 yards above the ground. While under the Flying Phoenix condition, the caster will be immune to all negative effects and movement speed will increase by 4.3 yards/sec. Press Space Bar again to fly up another 5 yards above the ground

Gain a special skill, 夜·凤落无尽 (T4 #8), while under the Flying Phoenix condition that teleports to a target and Paralyzes for 2 sec

After 20 sec have passed or the skill is used again, the caster will exit the Flying Phoenix condition

The Flying Phoenix condition is not the same as flying (skyblade) and the caster can be attacked by other players when on the ground. This skill cannot be interrupted while casting

Requires:
Character Level >= 113
毒祭·凋零羽 (T4 #3) Rank >= 1


#5 刹羽无名 7/7

Laceration Ability

Group Attack

Cast Time: 5 sec
Cast Range: 10 yards around caster
Targets: 20
Spirit Cost: 940
Cooldown: 50 sec

Attack a group of targets 10 times, dealing 780 extra damage plus 42% of Attack Power.
Each hit has a 50% chance to place 1 Laceration effect

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Requires:
Character Level >= 115
空羽行 (T4 #4) Rank >= 1


#6 毒祭·合魂敛 5/5

Single Blessing

Cast Time: 1 sec
Spirit Cost: 1040
Cooldown: 65 sec

Blesses the caster, giving 10 Karmic Potential. For every 100,000 of Spirit, the amount of Karmic Potential received increases by 1

Requires:
Character Level >= 120
空羽行 (T4 #4) Rank >= 1


#7 养业 5/5

Passive

Permanently increases Health by 3000

Requires:
Character Level >= 125
空羽行 (T4 #4) Rank >= 1


#8 夜·凰落无尽 1/1

Cast Time: 0 sec
Cast Range: 32 yards
Spirit Cost: 1000
Cooldown: 40 sec

Teleport to a target. Paralyzes the target for 2 sec if the caster's Paralyze RES is higher than the target's Paralyze RES




Tier 5 ~

#1 业·献弑 7/7

Laceration Ability

Cast Time: 1 sec
Cast Range: 18 yards
Spirit Cost: 1080
Cooldown: 100 sec

Attack a target 2 times, dealing 3300 extra damage plus 180% of Attack Power and 14% of Max HP.
If the caster's Paralyze RES is higher than the target's Paralyze RES, places them into Enhanced Paralyze for 3 sec.

When the target's current Health is lower than 5% of their Max HP, damage cannot surpass the caster's Max AP multiplied by 100.

Attaches 6% of Max HP to damage if it's a player target. The first hit has a 100% chance to place 2 Laceration effects

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Requires:
Character Level >= 135


#2 帝江流 7/7

Cast Time: 0 sec
Charge Range: 15 yards
Spirit Cost: 1160
Cooldown: 90 sec

Dash 15 yards ahead

Requires:
Character Level >= 136

Firmus * Arcane Charge
When the Esper reaches LV5, the distance is extended 2 yards


#3 毒佑·伤衣 7/7

Single Blessing

Cast Time: 1 sec
Spirit Cost: 1080
Cooldown: 60 sec

Blesses the caster, increasing Critstrike Rate by 5%. For every 10,000 points of Spirit the caster has, Attack Power will increase by 65

Requires:
Character Level >= 137
业·献弑 (T5 #1) Rank >= 1
帝江流 (T5 #2) Rank >= 1


#4 毒祭·无常业 7/7

Cast Time: 1 sec
Cast Range: 12 yards
Spirit Cost: 1090
Cooldown: 160 sec

If the caster's Max Spirit is higher than the target's Max Spirit, for the next 6 sec, the target's buff durations will be reduced between 75% ~ 90%

Requires:
Character Level >= 138
毒佑·伤衣 (T5 #3) Rank >= 1


#5 修毒 5/5

Passive

Strengthens 毒佑·侵衣 (T1 #4):

While under the effects of 毒佑·侵衣 (T1 #4), if the target has 10 or more Laceration effects, each hit from Laceration Ability skills can reduce Shields by 5%

Requires:
Character Level >= 139
毒祭·无常业 (T5 #4) Rank >= 1


#6 凰吻 5/5

Passive

Laceration Ability skills will cause the caster to enter into a Brisk effect for 20 sec.
Each Brisk effect will reduce the cast time to Laceration Ability skills by 1.5%.
Effect can stack up to 10 times

Requires:
Character Level >= 140
毒祭·无常业 (T5 #4) Rank >= 1


#7 叠业 5/5

Passive

If the caster kills a player target while under the effects of 毒佑·侵衣 (T1 #4), they will receive 5 Karmic Potential

Requires:
Character Level >= 141
毒祭·无常业 (T5 #4) Rank >= 1

"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac

May 10, 2021, 06:47:08 pm #1 Last Edit: July 06, 2022, 02:03:37 am by Zmniejszac
Tomes ~

Goes Left to Right, Top to Bottom



毒忌 (B1) Tomes ~

#1 苦毒 2/2

Increases the duration to 毒佑·侵衣 (T1 #4) by 10 sec

-

#2 流毒 3/3

Increases the duration to 百无所忌 (T2 #4) by 9 sec

#3 夙毒 2/2

Reduces the cooldown to 羽祭·困魂咒 (T2 #5) by 20 sec

-

#4 种毒 2/2

The Karmic Potential from 业毒 (T2 #6) will additionally increase Critshield by 1.0% per each stack

#5 羽毒 3/3

Increases the duration to 释业 (T3 #2) by 3 sec

-

#6 禁毒 2/2

Increases the Fasting duration to 羽祭·啼血歌 (T3 #4) by 2 sec.
Reduces the amount of Laceration effects needed to trigger Fasting by 4

#7 祛毒 2/2

Every Karmic Potential consumed by 毒祭·祛魂生 (T3 #5) will additionally increase Critshield by 6.0%

-

#8 伤毒 2/2

Reduces the cooldown to 毒祭·凋零羽 (T4 #3) by 20 sec

#9 啫毒 3/3

Reduces the cooldown to 毒祭·合魂敛 (T4 #6) by 15 sec

-

#10 咒毒 3/3

毒佑·伤衣 (T5 #3) will additionally raise Attack Power by 30 points for every 10,000 Spirit

#11 积毒 3/3

修毒 (T5 #5) will further reduce Shields by 5%

#12 心毒 3/3

Extends the duration to 毒祭·无常业 (T5 #4) by 3 sec



凰影 (B2) Tomes ~

#1 隋羽影 3/3

Increases damage to 业·碎火 (T1 #1) by 600

#2 轻翼影 2/2

Reduces the cooldown to 羽驰 (T1 #2) by 4 sec

-

#3 蚀魂影 3/3

Increases damage to 业·留魂 (T2 #1) equal to 60% of Attack Power

Reduces the cooldown to 业·留魂 (T2 #1) by 6 sec

#4 罪业影 3/3

Increases damage to 业·罪杀 (T1 #3) equal to 12% of Attack Power

#5 百凤影 3/3

Reduces the cooldown to 九刃齐歌 (T2 #2) by 6 sec

-

#6 浮屠影 3/3

Increases damage to 大业浮屠 (T3 #1) equal to 30% of Attack Power

#7 羽魂影 3/3

Reduces the cooldown to 释业 (T3 #2) by 15 sec

#8 巽妙影 3/3

Reduces the cooldown to 帝江破 (T2 #3) by 15 sec

-

#9 流羽影 3/3

夜·附凰羽 (T3 #3) is immune to 6 more attacks or negative effects and gives invincibility for 3 sec

-

#10 夜灵影 2/2

Reduces the cooldown to 不如归 (T4 #2) by 26 sec

Reduces the effect cooldown to 涅羽 (T1 #7) by 40 sec. When 涅羽 (T1 #7) triggers, the cooldown to 空羽行 (T4 #4) will be cleared

#11 魂冥影 2/2

Reduces the speed requirement to trigger the effect of 凤佑 (T3 #6) by 2 yards/sec

#12 闪刃影 2/2

When 不如归 (T4 #2) ends, the caster gains a Damage Reduction effect, reducing damage by 50%

-

#13 飞啼影 2/2

Raises the height the phoenix transformation flies from 空羽行 (T4 #4) by 4 yards

#14 捕风影 3/3

刹羽无名 (T4 #5) will also Slow targets by 15% for 5 sec

Each hit 刹羽无名 (T4 #5) will deal more damage equal to 7.5% of caster's Max HP

Reduces the cooldown to 刹羽无名 (T4 #5) by 15 sec

#15 帝江影 2/2

Extends the range of 帝江流 (T5 #2) by 2 yards




钱摧 (B3) Tomes ~

#1 流钱摧 3/3

凤吻 (T1 #6) will additionally increase Attack Power by 1200

#2 夺魄摧 3/3

The 2nd, 3rd, 4th, and 5th hits of 业·留魂 (T2 #1) will have a 30% chance to place a Laceration effect

#3 斩识摧 2/2

The 2nd, 3rd, and 4th hits of 业·罪杀 (T1 #3) will have a 10% chance to place a Laceration effect

-

#4 强刃摧 3/3

Extends the duration of the Hemorrhage effect by 30 sec

#5 裂空摧 3/3

Each hit 九刃齐歌 (T2 #2) has a chance to Slow target by 15% for 5 sec (cannot be stacked)

-

#6 舍诋摧 3/3

Increases the damage to 大业浮屠 (T3 #1) equal to 2.5% of caster's Max HP plus 2% of Max SP

#7 泣血摧 2/2

修钺 (T3 #6) additionally increases Critstrike Rate by 8%

-

#8 火舞摧 3/3

Increases the damage to the second hit of 凤舞喋魂 (T4 #1) equal to 30% of Attack Power

#9 破直摧 3/3

Increases the damage to the second hit of 凤舞喋魂 (T4 #1) equal to 8% of the caster's Max HP

-

#10 广魄摧 3/3

Adds more effects to 养业 (T4 #7):

Permanently increases the caster's Health by 4%
Permanently increases the caster's Spirit by 4%

#11 断首摧 2/2

The second hit of 业·献弑 (T5 #1) will place 2 Laceration effects

-

#12 藏谛摧 2/2

凰吻 (T5 #6) further reduces cast time by 1.0% for every Brisk effect

#13 祛魅摧 3/3

Increases the damage to 业·献弑 (T5 #1) equal to 30% of Attack Power plus 6% of caster's Max Spirit

-

#14 回魂摧 2/2

There is a 20% chance to receive 2 Karmic Potential if the caster kills a player target while under the effects of 毒佑·侵衣 (T1 #4)

#15 镇魂摧 2/2

羽驰 (T1 #2) has a 60% chance to give 6 Brisk effects. Killing player targets will give 2 Brisk effects

#16 灭兽摧 2/2

When the target's current Health is lower than 5% of their Max HP, damage from 业·献弑 (T5 #1) cannot surpass the caster's Max AP multiplied by 100. However, if it's a non-player target, 270% of their current Health will be attached to damage

"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac

May 10, 2021, 06:47:26 pm #2 Last Edit: February 15, 2024, 06:59:26 am by Zmniejszac
Ascension ~



重瞳 1/1

Special Skill

Cooldown: 360 sec

Can re-cast the last skill used. The cast time and damage remain the same.
The following skills can be re-cast:
Every Laceration Ability Skill (including Star skill), 羽驰 (T1 #2), 帝江破 (T2 #3), 毒祭 * 祛魂生 (T3 #5), 释业 (T3 #2), 空羽行 (T4 #4), 帝江破 2, 帝江流 <玄>, 帝江流 <煞>, and 帝江流 <禅>


血舞祭 1/1

Self Blessing

Cast Time: 1 sec
Spirit Cost: 1000 SP
Cooldown: 180 sec

Blesses the caster for 30 sec, the next 8 hits from Laceration Ability skills will attach 1 Laceration effect


羽毒摧影 1/1

Cast Time: 1 sec
Cast Range: 18 yards
Spirit Cost: 1000 SP
Cooldown: 60 sec

Attack a target once, removing 3 positive effects from the target


业 * 瞬殁 1/1

Cast Time: 0 sec
Range: 15 yards
Spirit Cost: 1000 SP
Cooldown: 60 sec

Attack a target once, dealing 3000 extra damage plus 300% of Attack Power, 48% of Max HP, and 24% of Max SP.
Skill hits with a 50% higher Critbonus

--

Affinity ~



Dagos ~

血舞祭 2 10/10

Self Blessing

Cast Time: 1 sec
Spirit Cost: 1000 SP
Cooldown: 240 sec

Clears the cooldown to every Laceration Ability skill


凰吻 2 10/10

Self Blessing

Cast Time: 1 sec
Spirit Cost: 1000 SP
Cooldown: 60 sec

The caster receives 10 Brisk effects


业 * 瞬殁 2 10/10

Passive

Reduces the cooldown to 业 * 瞬殁 (ascension) by 30 sec.

Increases damage to 业 * 瞬殁 equal to 30% of Attack Power. Skill will also hit with 10 points of additional Skill Accuracy and 5.0% Anti-Fuwa, Anti-Felkin, Anti-Dagos


侵蚀 2 10/10

Passive

Strengthens the Laceration effect to Laceration Ability skills:

Each Laceration effect will reduce the target's Dagos RES by 1.0%, but cannot surpass 10%
Each Laceration effect will reduce the target's Critshield by 3.0%, but cannot surpass 30%


凤吻 2 10/10

Passive

Increases damage to Laceration Ability skills equal to 50% of Attack Power, 10% of Max HP, and 5.0% of Max SP

--



Felkin ~


毒祭 * 凋零羽 2 10/10

Cast Time: 1 sec
Range: 18 yards
Spirit Cost: 1000 SP
Cooldown: 120 sec

Reduces the target's current Shield amount by 70%. If the caster's Attack Power is higher than the target's Attack Power, the Shield will be reduced by 100%


羽祭 * 困魂咒 2 10/10

Cast Time: 1 sec
Range: 6 yards
Spirit Cost: 1000 SP
Cooldown: 60 sec

If the caster has a higher Attack Power than the target and their weapon's attack range is less than 6 yards, then the target will be unable to use skills for 15 sec. For every 100,000 points of higher Spirit the caster has over the target, the weapon's attack range that is counted is increased by 2 yards


毒佑·侵衣 2 10/10

Passive

Strengthens 毒佑·侵衣 (T1 #4):

Each Defense Reduction effect is changed to equal 30% of caster's Attack Power and lasts 60 sec.
During the effects of 毒佑·侵衣 (T1 #4), Laceration Ability skills will have a 10% chance to place a Fickle effect on the target for 5 sec


毒佑·伤衣 2 10/10

Passive

Permanently increases Max Spirit by 10%.

毒佑·伤衣 (T5 #3) will also increase Max SP by 20% for 20 sec
毒佑·伤衣 <煞> will also increase Max SP by 30% for 20 sec


毒祭 * 无常业 2 10/10

Passive

Reduces the cooldown to 毒祭·无常业 (T5 #4) by 20 sec.

For every 50,000 points of higher Spirit the caster has over the target, the duration to 毒祭·无常业 (T5 #4) is extended by 1 sec

--



Fuwa ~

帝江破 2

Teleport behind a target. If the caster's movement speed is not higher than the target's speed,
the target's movement speed will be reduced by 6.6 yards/sec for 20 sec.
A successful speed reduction will increase the caster's movement speed by 2.2 yards/sec for 20 sec.
Effect can stack with other speed increase effects


刹羽无名 2

Laceration Ability

Cast Time: 5 sec
Range: 10 yards around caster
Targets: 20
Spirit Cost: 1000 SP
Cooldown: 45 sec

Attack a group of targets 10 times, dealing 2000 extra damage plus 120% of Attack Power.
The last hit will deal additional damage. The damage depends on 1% of the sum of the caster's Max HP and Max SP, 20% of their Max AP, and the number of Laceration effects on the target(s). Each hit places 1 Laceration effect and has a 50% chance to place another

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

业毒 2

Passive

Strengthens 业毒 (T2 #6):

Quickens the rate at which the caster receives the Karmic Potential, i.e: If the caster receives 1 negative effect, they will receive 2 Karmic Potential

Strengthens 毒祭·祛魂生 (T3 #5):

Increases the duration to 毒祭·祛魂生 (T3 #5) by 10 sec


九刃齐歌 2

Passive

Increases the damage to 九刃齐歌 (T2 #2) equal to 60% of Attack Power
Increases the damage to 刹羽无名 (T4 #5) equal to 60% of Attack Power
Increases the chance for each hit of 刹羽无名 (T4 #5) to place a Laceration effect by 50%.
Reduces the cooldown to 刹羽无名 (T4 #5) by 30 sec

涅羽 2

Passive

The effect cooldown to 涅羽 (T1 #7) is reduced by 120 sec. When the Black Feather effect triggers, it will also apply to nearby teammates within 20 yards, reducing damage received by 80% for 10 sec with a damage reduction cap equaling the caster's Max HP multiplied by 1.5

Reduces the cooldown to 不如归 (T4 #2) by 30 sec. Skill will also increase movement speed by 4.5 yards/sec for 20 sec

Raises the height that the phoenix flies up from 空羽行 (T4 #4) by 5.0 yards

--

Chroma ~

Dagos ~

业·献弑 <玄> 20/20

<Arcane> Reduces the restrictions to the Decollation effect

Cast Time: 1 sec
Cast Range: 12 yards
Spirit Cost: 1600 SP
Vigor Cost: 670
Cooldown: 90 sec

Attack a target 2 times, dealing 4000 extra damage plus 260% of Attack Power. The first hit deals more damage equal to 16% of Max HP and 8% of Max SP and hits with a 15% higher Critbonus. The second hit deals more damage equal to 30% of Max HP and 15% of Max SP and hits with a 20% higher Critbonus.

If the caster's Paralyze RES is higher than the target's Paralyze RES, places them into Enhanced Paralyze for 3 sec.

When a player target's current Health is lower than 10% of their Max HP and is also lower than the caster's Max AP multiplied by 100, additional damage will be dealt equal to 11% of the target's Max HP.

Deals additional damage equal to the caster's Max HP multiplied by 15 if it's a non-player target and the following condition is not met:
When a non-player target's current Health is lower than 5% of their Max HP and is also lower than the caster's Max AP multiplied by 150, additional damage will be dealt equal to the caster's Max HP multiplied by 1.2

The first hit places 2 Laceration effects, the second hit places 4 Laceration effects

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack


帝江流 <玄> 20/20

<Arcane> Additionally gives a Brisk effect

Cast Time: 0 sec
Charge Range: 18 yards
Spirit Cost: 1600
Vigor Cost: 670
Cooldown: 90 sec

Dash 18 yards ahead and gain 3 Brisk effects


毒佑·伤衣 <玄> 20/20

<Arcane> Further increases Attack Power

Cast Time: 1 sec
Spirit Cost: 1600 SP
Vigor Cost: 1490
Cooldown: 60 sec

Blesses the caster, increasing Critstrike Rate by 10.0%. For every 10,000 points of Spirit the caster has, Attack Power will increase by 350.0 for 20 sec. At rank 20, increases Anti-Damage Reduction by 5%


毒祭·无常业 <玄> 20/20

<Arcane> Reduces the target's Skill Evasion

Cast Time: 1 sec
Cast Range: 12 yards
Spirit Cost: 1600 SP
Vigor Cost: 670
Cooldown: 160 sec

Reduces the target's Skill Evasion by 10.0 for 20 sec. If the caster's Max Spirit is higher than the target's Max Spirit, for the next 10 sec, the target's buff durations will be reduced between 70% ~ 85%

--

Felkin ~

业·献弑 <煞> 20/20

<Bane> Increases the Enhanced Paralyze duration

Cast Time: 1 sec
Cast Range: 12 yards
Spirit Cost: 1600 SP
Vigor Cost: 670
Cooldown: 90 sec

Attack a target 2 times, dealing 4000 extra damage plus 260% of Attack Power. The first hit deals more damage equal to 16% of Max HP and 8% of Max SP and hits with a 15% higher Critbonus. The second hit deals more damage equal to 30% of Max HP and 15% of Max SP and hits with a 20% higher Critbonus.

If the caster's Paralyze RES is higher than the target's Paralyze RES, places them into Enhanced Paralyze for 5 sec

When a player target's current Health is lower than 5% of their Max HP and is also lower than the caster's Max AP multiplied by 100, additional damage will be dealt equal to 6% of the target's Max HP.

Deals additional damage equal to the caster's Max HP multiplied by 15 if it's a non-player target and the following condition is not met:
When a non-player target's current Health is lower than 5% of their Max HP and is also lower than the caster's Max AP multiplied by 150, additional damage will be dealt equal to the caster's Max HP multiplied by 1.2

The first hit places 2 Laceration effects, the second hit places 4 Laceration effects

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack


帝江流 <煞> 20/20

<Bane> Increases Paralyze RES

Cast Time: 0 sec
Charge Range: 18 yards
Spirit Cost: 1600
Vigor Cost: 670
Cooldown: 90 sec

Dash 18 yards ahead and increases Paralyze RES by 10.0% for 20 sec


毒佑·伤衣 <煞> 20/20

<Bane> Increases Max Spirit

Cast Time: 1 sec
Spirit Cost: 1600 SP
Vigor Cost: 1490
Cooldown: 60 sec

Blesses the caster, increasing Max Spirit by 10.0% and Critstrike Rate by 10.0%. For every 10,000 points of Spirit the caster has, Attack Power will increase by 150.0 for 20 sec. At rank 20, increases Anti-Damage Reduction by 5%


毒祭·无常业 <煞> 20/20

<Bane> Has an additional passive effect that reduces cooldown

Cast Time: 1 sec
Cast Range: 12 yards
Spirit Cost: 1600 SP
Vigor Cost: 670
Cooldown: 120 sec

If the caster's Max Spirit is higher than the target's Max Spirit, for the next 10 sec, the target's buff durations will be reduced between 65% ~ 80%

Passive: Reduces the cooldown to 毒祭·无常业 (T5 #4) by 20 sec

--

Fuwa ~

业·献弑 <禅> 20/20

<Zen> If additional damage fails, places a Laceration effect

Cast Time: 1 sec
Cast Range: 12 yards
Spirit Cost: 1600 SP
Vigor Cost: 670
Cooldown: 90 sec

Attack a target 2 times, dealing 4000 extra damage plus 260% of Attack Power. The first hit deals more damage equal to 16% of Max HP and 8% of Max SP and hits with a 15% higher Critbonus. The second hit deals more damage equal to 30% of Max HP and 15% of Max SP and hits with a 20% higher Critbonus.

If the caster's Paralyze RES is higher than the target's Paralyze RES, places them into Enhanced Paralyze for 3 sec

When a player target's current Health is lower than 5% of their Max HP and is also lower than the caster's Max AP multiplied by 100, additional damage will be dealt equal to 6% of the target's Max HP. If the above condition is not met, places 1 Laceration effect on the target.

Deals additional damage equal to the caster's Max HP multiplied by 15 if it's a non-player target and the following condition is not met:
When a non-player target's current Health is lower than 5% of their Max HP and is also lower than the caster's Max AP multiplied by 150, additional damage will be dealt equal to the caster's Max HP multiplied by 1.2

The first hit places 2 Laceration effects, the second hit places 4 Laceration effects

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack


帝江流 <禅> 20/20

<Zen> Reduces 帝江流 (T5 #2) cooldown

Cast Time: 0 sec
Charge Range: 18 yards
Spirit Cost: 1600
Vigor Cost: 670
Cooldown: 90 sec

Dash 18 yards ahead

Passive: Reduces the cooldown to 帝江流 (T5 #2) by 20 sec


毒佑·伤衣 <禅> 20/20

<Zen> Increases Critshield

Cast Time: 1 sec
Spirit Cost: 1600 SP
Vigor Cost: 1490
Cooldown: 60 sec

Blesses the caster, increasing Critshield by 50.0%. For every 10,000 points of Spirit the caster has, Attack Power will increase by 150.0 for 20 sec. At rank 20, increases Damage Reduction by 5%


毒祭·无常业 <禅> 20/20

<Zen> Removes positive effects from the target

Cast Time: 1 sec
Cast Range: 12 yards
Spirit Cost: 1600 SP
Vigor Cost: 670
Cooldown: 160 sec

Removes 2 positive effects from the target. If the caster's Max Spirit is higher than the target's Max Spirit, for the next 10 sec, the target's buff durations will be reduced between 75% ~ 80%

"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac

May 10, 2021, 06:47:48 pm #3 Last Edit: March 01, 2023, 11:11:17 pm by Zmniejszac
Mystic Tome Advanced Skills ~

百无所忌 3 <Sky> 3/3

Cast Time: 1 sec
Spirit Cost: 3000 SP
Cooldown: 58 sec

For 32 sec, grants an Unfettered effect, giving immunity to all common and special negative effects besides:
Deep Sleep, Enhanced Paralyze, Enhanced Silence, Enhanced Stun, Enhanced Weaken, and Taunt.
Also gives immunity to additional damage

Receiving negative effects under this effect will give the caster Karmic Potential

Sky Special Effect:
Increases duration by 6 sec


百无所忌 3 <Ocean> 3/3

Cast Time: 1 sec
Spirit Cost: 3000 SP
Cooldown: 58 sec

For 32 sec, grants an Unfettered effect, giving immunity to all common and special negative effects besides:
Deep Sleep, Enhanced Paralyze, Enhanced Silence, Enhanced Stun, Enhanced Weaken, and Taunt.
Also gives immunity to additional damage

Receiving negative effects under this effect will give the caster Karmic Potential

Ocean Special Effect:
Enter Invincibility after casting for 5 sec


百无所忌 3 <Earth> 3/3

Cast Time: 1 sec
Spirit Cost: 3000 SP
Cooldown: 58 sec

For 32 sec, grants an Unfettered effect, giving immunity to all common and special negative effects besides:
Deep Sleep, Enhanced Paralyze, Enhanced Silence, Enhanced Stun, Enhanced Weaken, and Taunt.
Also gives immunity to additional damage

Receiving negative effects under this effect will give the caster Karmic Potential

Earth Special Effect:
Reduces cooldown by 10 sec


百无所忌 3 <Hero> 3/3

Cast Time: 1 sec
Spirit Cost: 3000 SP
Cooldown: 58 sec

For 32 sec, grants an Unfettered effect, giving immunity to all common and special negative effects besides:
Deep Sleep, Enhanced Paralyze, Enhanced Silence, Enhanced Stun, Enhanced Weaken, and Taunt.
Also gives immunity to additional damage

Receiving negative effects under this effect will give the caster Karmic Potential

Hero Special Effect:
Skill will additionally reduce damage received by 15%


凤舞喋魂 3 <Sky> 3/3

Laceration Ability

Cast Time: 1.5 sec
Cast Range: 15 yards
Spirit Cost: 3800 SP
Cooldown: 30 sec

Attack a target 2 times. If the caster's Attack Power is higher than the target's Attack Power, the target will be placed into a Drift effect for 3 sec and receive a small amount of damage on the first hit. The second hit will deal 4400 extra damage plus 260% of Attack Power, 30% of Max HP, and 15% of Max SP and will hit with a 25% higher Critbonus. The first hit will place 5 Laceration effects on the target

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Sky Special Effect:
Cooldown is reduced by 5 sec


凤舞喋魂 3 <Ocean> 3/3

Laceration Ability

Cast Time: 1.5 sec
Cast Range: 15 yards
Spirit Cost: 3800 SP
Cooldown: 30 sec

Attack a target 2 times. If the caster's Attack Power is higher than the target's Attack Power, the target will be placed into a Drift effect for 3 sec and receive a small amount of damage on the first hit. The second hit will deal 4400 extra damage plus 260% of Attack Power, 30% of Max HP, and 15% of Max SP and will hit with a 25% higher Critbonus. The first hit will place 5 Laceration effects on the target

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Ocean Special Effect:
Skill hits with an additional 20 points of Skill Accuracy


凤舞喋魂 3 <Earth> 3/3

Laceration Ability

Cast Time: 1.5 sec
Cast Range: 15 yards
Spirit Cost: 3800 SP
Cooldown: 30 sec

Attack a target 2 times. If the caster's Attack Power is higher than the target's Attack Power, the target will be placed into a Drift effect for 3 sec and receive a small amount of damage on the first hit. The second hit will deal 4400 extra damage plus 260% of Attack Power, 30% of Max HP, and 15% of Max SP and will hit with a 25% higher Critbonus. The first hit will place 5 Laceration effects on the target

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Earth Special Effect:
Extends duration of the Drift effect by 1 sec and has a 100% chance to extend it by another 1 sec


凤舞喋魂 3 <Hero> 3/3

Laceration Ability

Cast Time: 1.5 sec
Cast Range: 15 yards
Spirit Cost: 3800 SP
Cooldown: 30 sec

Attack a target 2 times. If the caster's Attack Power is higher than the target's Attack Power, the target will be placed into a Drift effect for 3 sec and receive a small amount of damage on the first hit. The second hit will deal 4400 extra damage plus 260% of Attack Power, 30% of Max HP, and 15% of Max SP and will hit with a 25% higher Critbonus. The first hit will place 5 Laceration effects on the target

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

Hero Special Effect:
The 2nd hit will deal more damage equal to 5% of the sum of the caster's Max HP and Max SP

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Nie Yu Star Skills ~

大业浮屠 · Sun 5/5

Laceration Ability

Cast Time: 3 sec
Cast Range: 12 yards
Spirit Cost: 7500 SP
Cooldown: 40 sec

Attack a target 8 times, dealing 5000 extra damage plus 340% of Attack Power, 40% of Max HP, and 20% of Max SP. Skill hits with an additional 50% Critbonus. The caster will enter Invisibility and Invincibility while casting. The first hit has a 100% chance to place 6 Laceration effects on the target, the rest of the hits will place 1 Laceration effect and will have a 50% chance to place another Laceration effect

Virtue * At rank 5, the 2nd, 4th, 6th, and 8th hits will deal additional damage equal to 10% of the caster's Max AP per each Laceration effect on the target

Laceration: A special negative effect. Laceration Skill's Laceration effect have a chance to trigger a Hemorrhage effect, causing damage equal to 10% of the caster's Max AP per each Laceration effect upon every hit from Laceration Ability skills. The effect can be stacked up to 30 times on player targets, 50 times on mobs. Each effect lasts 30 sec in a stack

-

毒祭·无常业 · Sun 5/5

Increases duration by 5 sec and reduces the max amount reduced by 15%
Affected Skills: 毒祭·无常业, 毒祭·无常业 <玄>, 毒祭·无常业 <煞>, 毒祭·无常业 <禅>

毒祭 · 无常业 (T5 #4) max amount reduced changed to 75%

毒祭·无常业 <玄> and 毒祭·无常业 <禅> max amount reduced changed to 70%

毒祭·无常业 <煞> max amount reduced changed to 65%

At rank 5, the duration is further increased by 5 sec

毒佑·伤衣 (T5 #3) will further increase Attack Power by 100 points for every 10,000 Spirit

毒佑·伤衣 <玄>, 毒佑·伤衣 <煞>, 毒佑·伤衣 <禅> will further increase Attack Power by 150 points for every 10,000 Spirit

-

空羽行 · Sun 5/5

The movement speed increase by 2.2 yards/sec for 15 sec from 空羽行 (T4 #4) can be stacked
At rank 5, extends the duration to 空羽行 (T4 #4) by 15 sec

-

毒祭·祛魂生 · Sun 5/5

When 毒祭·祛魂生 (T3 #5) consumes 20 Karmic Potential, the caster will be immune to attack and negative effects up to 15 times for 5 sec. For every 10 Karmic Potential had above 20, the duration to the Bliss effect will be extended by 1 sec

At rank 5, after consuming 20 Karmic Potential, increases the caster's damage reduction by 6%

After consuming Karmic Potential, the caster will receive 15 Karmic Potential

Increases the duration to 毒祭·祛魂生 (T3 #5) by 10 sec

"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac

May 10, 2021, 06:48:12 pm #4 Last Edit: July 06, 2022, 01:57:22 am by Zmniejszac
Nie Yu Charms ~

Dreamland Vendor - Sunstream ~

毒忌 Tomes - 苦毒 (B1 #1)

凰影 Tomes - 轻翼影 (B2 #2)

钱摧 Tomes - 祛魅摧 (B3 #13)

毒忌 Tomes - 羽毒 (B1 #5)

凰影 Tomes - 巽妙影 (B2 #8)

钱摧 Tomes - 裂空摧 (B3 #5)

毒忌 Tomes - 禁毒 (B1 #6)

凰影 Tomes - 捕风影 (B2 #14)

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Elder of Arcaneness ~

凰影 Tomes - 魂冥影 (B2 #11)

凰影 Tomes - 罪业影 (B2 #4)

凰影 Tomes - 百凤影 (B2 #5)

凰影 Tomes - 浮屠影 (B2 #6)

钱摧 Tomes - 舍诋摧 (B3 #6)

钱摧 Tomes - 火舞摧 (B3 #8)

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Dreamland Vendor - Skysong ~

凰影 Tomes - 羽魂影 (B2 #7)

凰影 Tomes - 帝江影 (B2 #15)

毒忌 Tomes - 夙毒 (B1 #3)

毒忌 Tomes - 心毒 (B1 #12)

毒忌 Tomes - 啫毒 (B1 #9)

凰影 Tomes - 闪刃影 (B2 #12)

钱摧 Tomes - 泣血摧 (B3 #7)

凰影 Tomes - 流羽影 (B2 #9)

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Hero Losken's Soul ~

凰影 Tomes - 夜灵影 (B2 #10)

毒忌 Tomes - 种毒 (B1 #4)

钱摧 Tomes - 藏谛摧 (B3 #12)

毒忌 Tomes - 伤毒 (B1 #8)

钱摧 Tomes - 镇魂摧 (B3 #15)

毒忌 Tomes - 祛毒 (B1 #7)

钱摧 Tomes - 广魄摧 (B3 #10)

钱摧 Tomes - 回魂摧 (B3 #14)

--------------------------------------------------------------------------------------

Tao Danush (Dual Charms) ~

毒忌 Tomes - 羽毒 (B1 #5) and 凰影 Tomes - 羽魂影 (B2 #7)

毒忌 Tomes - 苦毒 (B1 #1) and 凰影 Tomes - 捕风影 (B2 #14)

凰影 Tomes - 夜灵影 (B2 #10) and 闪刃影 (B2 #12)

凰影 Tomes - 百凤影 (B2 #5) and 钱摧 Tomes - 裂空摧 (B3 #5)

凰影 Tomes - 巽妙影 (B2 #8) and 帝江影 (B2 #15)

凰影 Tomes - 浮屠影 (B2 #6) and 钱摧 Tomes - 舍诋摧 (B3 #6)

毒忌 Tomes - 夙毒 (B1 #3) and 心毒 (B1 #12)

毒忌 Tomes - 禁毒 (B1 #6) and 伤毒 (B1 #8)

毒忌 Tomes - 祛毒 (B1 #7) and 凰影 Tomes - 轻翼影 (B2 #2)

--------------------------------------------------------------------------------------

Guardian Tyr Esper Skill Scrolls ~

1st ~ 业 * 碎火 (T1 #1)

2nd ~ 业 * 罪杀 (T1 #3)

3rd ~ 业 * 留魂 (T2 #1)

4th ~ 九刃齐歌 (T2 #2)

5th ~ 羽祭·啼血歌 (T3 #4)

6th ~ 刹羽无名 (T4 #5)

7th ~ 业 * 献弑 (T5 #1)

8th ~ 帝江流 (T5 #2)

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Ruby Pagoda Reset ~

羽驰 (T1 #2) and 帝江破 (T2 #3)

--------------------------------------------------------------------------------------

Espers ~

15 ~

赤羽玄灵 Lv1

Effect: Reduces the target's Defense and increases the caster's Skill Accuracy

Spirit

Cooldown: 6.0 seconds
Bonus Base Attack: 90
Bonus AP: 4%

Special Effect:
* Reduce the target's Defense for 6 sec equal to 2% of the caster's Max AP

Special Effect:
* Increases the caster's Skill Accuracy by 1 for 6 sec

75 ~

百鬼夜泣 Lv1

Effect: Increases the caster's Attack Power and removes a buff from the target

Spirit

Cooldown: 6.0 seconds
Bonus Base Attack: 35
Bonus AP: 2%

Special Effect:
* Increases Attack Power by 100 for 6 sec

Special Effect:
* Has a 14% chance to remove 1 common buff from the target


105 ~

无间业火 Lv1

Effect: Reduces the target's Max SP and increases the caster's Paralyze RES

Spirit

Cooldown: 6.0 seconds
Bonus Base Attack: 120
Bonus AP: 5%

Special Effect:
* Has a 6% chance to reduce the target's Max SP for 6 sec by 0.5% of the caster's Max SP
If faction is not Nie Yu, the chance is reduced

Special Effect:
* Increases the caster's Paralyze RES by 30 for 6 sec


135 ~

莫失索 Lv5

Effect: Has a chance to restrict target from attacking. Raises the caster's CritStrike Rate

Spirit

Cooldown: 4.8 seconds
Bonus Base Attack: 600
Bonus AP: 25%

Special Effect:
* Has a 25% chance to restrict target from casting skills for 3 sec
If faction is not Nie Yu, the chance is reduced

Special Effect:
* Increases the caster's CritStrike Rate by 5% for 11 sec

"To gain that which is worth having, it may be necessary to lose everything else."

Zmniejszac

May 10, 2021, 06:48:30 pm #5 Last Edit: June 30, 2022, 10:25:21 pm by Zmniejszac
Videos ~

Pre-Asc BG: https://bit.ly/3fjWm0D
Pre-Asc War: https://bit.ly/3wYfs3z
Fuwa Iron BG & Master Competition: https://bit.ly/3wLo6mu
Dagos BFS: https://bit.ly/3tllFYS
Dagos Iron BG: https://bit.ly/3tp9UjY
Fuwa FS12: https://bit.ly/3QXMQCh
Fuwa CT: https://bit.ly/3Ic8dMo
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Zmniejszac

May 10, 2021, 06:49:03 pm #6 Last Edit: January 25, 2023, 10:08:25 pm by Zmniejszac
Laceration Effect:

The Laceration Skills can apply a Laceration effect on the target(s)



Once a target has this effect, each hit from a Laceration skill will deal white damage based on the caster's Attack Power and the number of stacks of the Laceration effect, this is called a Hemorrhage effect

Each stack of this effect will attach 10% of the caster's Attack Power to Hemorrhage damage

One can stack up to 30 times on player targets and 50 times on mobs

With the 侵蚀 (T2 #7) passive, it'll add another 10% of Attack Power to Hemorrhage damage


So, if you get a full 30 stacks on a player, it'll attach 20% of Attack Power per each stack, so each tick of Hemorrhage damage will be 600% of the caster's Attack Power in white damage and 50 stacks on a mob will be 1000% of the caster's Attack Power

"To gain that which is worth having, it may be necessary to lose everything else."