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1
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:46:35 am
** Cyntec Bead **
- To help players level up more efficiently, the Cyntec Bead quests will be optimized and adjusted after this patch:
* Optimized the 'Go to Westfall' quest. Players will now be teleported close to Shaman Sui in Westfall
* Added a new NPC Gulu Deer to the 'Asked endlessly' quest's Dragon Palace location.
This npc will sell players all 5 elemental beads for a set amount of gold once everyday [Customize price as its not worth]
- Reduced the time interval for the 'Five elements' quest
- Removed the 15 min time limit to the Unreconcilable Passions·Doubt quest
- Raised the time limit to use the Dragon Blood Orb from 4 hours to 24 hours    
    
** Accessory Gems **
- Accessory Gems can now be upgraded to lv7 Common or Perfect gems
- Players can upgrade to common types with lv6 Celesphere Sands and now have the option to exchange for lv6 Celesphere Sands for 10 lv5 sands
- Players can upgrade to perfect types with Purple Grit [70318] and have the option to upgrade 5 of their Golden Grit for 1 Purple Grit
   

** Esper Merge **
- A new function has been added to Ronnek in Sunstream. Players are now able to merge their Esper, Esper Tome, and Esper Accessory together to get a permanent skill
- The current esper available for this function is the Ruby Pagoda. After fusing the Ruby Pagoda together with its tome & accessory (shanwu stone & elysium) it'll give the 玲珑恩泽 Ruby's Favor skill
- Ruby's Favor is a Self Blessing skill that clears the cooldown to some faction's skills
- Removed the 'Celebrated Star' skill from the Ruby Pagoda esper   
   
   
** EXP Rewards **
- The EXP rewards from Order quests have been significantly increased for Asc 150 to 170
- The EXP rewards from the Heaven's Favor quest in Citadel has been increased
- Shura Gauntlet boss EXP has been significantly increased for both versions of instance (normal & heroic)
- The amount of Taichi Pills given after completing Torment Tower has been increased sixfold.
* The distribution of Taichi Pills was changed from having to open a lot of Gold Pocketbooks to automatic receiving the Taichi Pills after finishing the instance
   

** Alliance EXP Bonus **
- Added a new EXP Boost function that the Marshall and Vice-Marshall can activate by consuming Prosperity in the Alliance / Boost EXP tab
- There are three tiers of EXP Boost: 0.2 times, 0.25 times, and 0.30 times
- The EXP Boost has a minimum activation time of 7 days. The lower tiers can be upgraded to a higher tier by consuming Prosperity and the duration will be higher than 7 days
- After activating the EXP Boost, all alliance members who've been there for more than 7 days can claim a Daily Reward.
The Daily rewards can be accumulated, but they will disappear when the EXP Boost expires.
- It doesn't stack with server boosts
 
** Storage **
- Bag and Stash space slots raised to 288
- After 252 Bag Slots, each Arcane Wool will increase space by 4, then after 276 will increase by 3
- After 252 Stash Slots, each Kifan Wood will increase space by 4,  then after 276 will increase by 3
   
   
** Faction Fashion **
- Faction Fashions available for all factions
- Players can get a temporary faction fashion set for 7 days from their Faction Herald in Sunstream
- Players can use their Devotion to get a permanent Faction Fashion
   
   
** Mystic Gear**
* Added an Auto-Reforge function to reforging Mystic Gear's Mystic Stats. Players are able to choose the stats they want and  auto-reforge until they either run out of Cold Flame Stone or reach the selected stats //similar to soulstone reset

** Skill Effect Feedback **
- Optimized the text display for the following status effects: Invincible, Bliss (Raja), Rebound, Reflect, Wind Shield, Avoid Disaster, Intangible, Barrier, and Immortal
- Players can disable this in display settings and keep the old text
   
** Achievements **
- New kinds of Achievements have been added: Chroma and Pets
- Chroma is Chroma Level and Pets involve the new Oath Seal system
- New esper achievements have been added that are related to Bloodsmelting
- New Enhancement (mystic gear) has been added to achievements involving Lucky Points
Note: Everything besides the Pet related new achievements will be counted if completed when a character logins after patch
   
** Immortal Record **
- The following items will need the Golden Seal to be unlocked first before exchanging Mountain Cloud Jades for in the Pavilion: Large Pearl, Celebean (Bound), Evolution Jade (Bound), and Golden Roc Pellet
- Unlocking the Gold Rune will give 500 Enlightenment EXP and unlocking the Red Rune will give 1500 Enlightenment EXP
- Added an Accumulation Reward. Everytime a player reaches tier 81 and unlocks the Red Rune, they will gain 1 Accummulation point.
* Players are able to gain 1 point each much. There are 8 Accumulation Rewards that are reset on January 1 at 0:00 every year   
- Optimized the Help section for the immortal record system
- Using the Transfer All and One-Click Transfer will now complete the Immortal Record task for Soulcard Transferring
- Fixed issue where some players met the requirements for the Accumulation Rewards of the Immortal Record, but weren't able to get the accumulation points
- Changed the Mission Target for Common Team Instances from gaining a 5S Ranking Pack to gaining a Weekly Speed Run Reward
* Made adjustments to the Mountain Cloud Jade exchange in the Immortal Pavilion:
- Added the following items: 6X Meditation Orb, Cracked Jade Scroll·10, Peach and Plum Spring Breeze, Golden Roc Pellet, Supreme Soulcards (Doyel Shen at January & July, Vanti the Etherblade at February & August, Guli the Senior at March & September, Elder of Arcaneness at April & October, Yun Yangzi at May & November, and  Five Soulcard Choice at June & December
- Lowered the required amount of Mountain Cloud Jades for the following items: Mystic Tome Gift Package 40 MCJ -> 30 MCJ, Collector's Tome Pack 4000 MCJ -> 3000 MCJ, Green Star 40 MCJ -> 20 MCJ      
- Increased the exchange limits for the following items: Star Weave Vigor: 80x, Chroma Beads: 85x, Sun Bead: 35x, Soul Inverter: 40x, Ice Orb of Vastness: 20x, Mystic Tome Gift Package: 90x, Collector's Tome Pack: 2x, Tao Xin Tempering Gift Pack: 20x, Green Star: 40x
- Merged the following items together: Heaven's Secret Scroll & Moral Defender Badge into the Moral Defender Heaven's Secret Pack
- Can select either Heaven's Secret Scroll x1 or Moral Defender Badge x1. Exchangeable 10x a month: Mark Exchange Ticket & Curse Exchange Ticket into the Mark Curse Exchange Ticket
- Can select either Mark Exchange Ticket x1 or Curse Exchange Ticket x1. Exchangeable 2x a month: Ancient Blood Accessory Pack, Primordial Accessory Pack, & Olden Accessory Choice Pack into the 神级首饰升级道具自选礼包 Divine Accessory Choice Pack
- Can select either Ancient Blood Accessory Pack x4, Primordial Accessory Pack x2, or Olden Accessory Choice Pack x1. Exchangeable 2x a month\=
- Immortal Pavilion - Jadens
* Added items to this:
Cloud Mountain Jade (600), which used ot cost 30 jaden, can now be refreshed at 10%, 20%, and 50% discounts.
Cloud Mountain Jade (2400), which used to cost 120 jaden, can now be refreshed at 10% and 20% discounts.
* Removed the following items: Tanis Ka's Charm (1 & 2), Moon Talisman ( 1, 2, & 5), Soul Inverter (1 & 2), Chi Enhancer (1 & 2), Star Chart (5 & 10), Flame of Nirvana (1), Golden Branch of Wishes (1), and Ice Orb of Vastness (200)


** Skill Changes **
https://forum.reborngn.com/index.php?topic=1342.0
   

* Optimizations and Fixes **
- The Mysterious Jewel Tree can now have multiple players gather from it simultaneously
- Fixed Issue with the 'Be Prepared (Donation)' quest where the weekly limit to take the quest was incorrect.
- Changed the level restrictions and cooldown times for resetting skill and tome points in the respective interfaces.
* Resetting skill or tome points can now be done by chars below level 150 with a cooldown of 4 hrs. This function is available to chars that have ascended (150 pre-asc -> 15 asc)
- Fixed issue where Ashura faction's stats were incorrect after ascending
- Reduced the 30 sec interval for inviting players to a team to 10 seconds
- Many Skylord NPCs will teleport players to the 'leisure' area of Sunstream (near the stash npc section of map)
- Optimized the Ascension quest Reforge the Spirit. Now killing the chosen monsters in a party will count towards the quest
- Fixed issue where the damage amount was not properly being displayed for the character's summons after enabling the 'Block Other Players Damage'
- Fixed issue where some factions could cast teleport/displacement type skills while falling. Now while falling, players cannot use these type of skills // skill types Charge,Dash,Back Dash,Random Teleport(ashura)
- Removing embedded Fatecharms no longer require the Heavenly Elixir item. The Heavenly Elixir item will sell to NPCs for 100g
- Pre-Asc players can now accept disciples that are equal or lower level than them after reaching level 120
- The default Security Lock time limit lowered from 5 minutes to 1 min
- Coldmoon Essence quest changed.
- Fixed issue where some mob damage was lower than it should have been
- Normal, Elite, Demonic, and Snowmen in the following maps are no longer immune to the Burning effect (incense mage): Westfall, Westfall Void, Southern Province, Southern Province Void, Four Spirits Palace 
- Added new word display for effects: Immune to Death & Moving Curse
- Lowered HP, Critnull, Critshield, and Skill Evasion stats to the Berserker Bosses in Elysium
- Optimized the faction quests for Seira, Rayan, and Zephyr
- Optimized the logic for opening choice/optional packs. Now allows multiple of the exact same pack to be opened at the same time to get the same items
- Fixed issue where the single player mode would enable while in Elysium
- Optimized when a player exits single-player mode after being attacked outside a safe zone
- Fixed issue where player wouldn't exit Invisible after flying
- Fixed bug where some players would stay in combat after dying
- Changed the Celestial Crimson Stone and Heaven Cycle Jade esper items from being an esper bloodsmelt item to an esper assimilation item
- Optimized the Delete Friend function:   
* When either of the friends deletes the other, both names will be removed from each other's friend lists if both are online
* Neither player will receive notifications when the other changes their name
- Total amount of 'Enemy' in the Friends interface raised to 5
- World Chat is now blocked for characters lower than lv10
- Added a 'One Click Upgrade' function to Crafting. Can now upgrade to Crafting LV10 with gold when your Crafting level is 1 - 9
- The resurrection cooldown in Westfall Void, Southern Province Void, Clouded Kunlun, Clouded Shura, and Four Spirit Palace (4th Floor) has been adjusted to 15 sec.
- Players will gain a 6 sec invincibility after resurrecting in Westfall Void, Southern Province Void, and Four Spirit Place (4th Floor)
   
** Item related optimisations **
- The Spiritual Guidance skill gained from Omened Seals are now permanent and will work like fashion skills, can use if not equipped (skill's in bonus slot)
- VIP Emblems can no longer be sold to NPCs
- Optimized the time it takes to open the following items: New Soulcards, Soulcard Record, and Fire Orb of Vastness Pack
- Adjusted the rate for different faction skills consistently appearing for the Forbidden Purple Star item and the normal Purple & Orange stars
- Evolution Jade stack limit raised from 10 to 9999
- Hexagon Charm Wood gained after update will be tradable //old ones will remain bound
- The Peach and Plum Spring Breeze item can now be stacked up to 99
- The Order NPCs in Sunstrider, Inferna, Westfall, and Southern Province will now sell Elite Orders now
- Cooldown to Velonus' Fury and Anan's Wish changed from 6 sec to having no cooldown
- Reduced the time it takes to use certain items to 1 sec: Wine of Charity, Courage Wine, Emperor does not board vessel, Indomitable Power 1 to 5, Tigeren Crystal, Turtoil Crystal
- Added a Soul Rebirth Order exchange at Elder of Arcaneness in Jadeon for Affinity points (Dagos/Felkin/Fuwa) plus Chroma Beads

** Client related fixes **
- Added a new display that shows a character's Affinity in Char Bar
- Optimized the item icons for the following items: Praised Leather, Indomitable Power 1 to 5, and Gyrfalcon Spirit
- Optimized the item description of Kylin Orb
- Optimized the target selection logic when using the TAB key, also introduced a hotkey Alt + ~ to quickly select the closet target. Players are able to change this hotkey in settings
- Optimized the description to the Deep Sleep effect. Now states that the effect cannot affect monsters
- Optimized the drop model to the Blessing Stone item
- Fixed issue with text being distorted while game is running on some graphic cards
- Optimized the models to some faction fashions
- Fixed an issue where 'ERR' was showing for NPCs in some cases
- Optimized the Secuirty Lock interface
- Adjusted the height one can fly in Southern Province and Southern Province Void
- Optimized prompts when Imbuing gear
- Added a Confirmation prompt for replacing exisiting stats with an additional confirmation prompt if there's a Damage Reduction stat in the Mystic Soul system
- Optimized the exclusive function to quests. Now players in solo story mode will be the only ones able to see their personal mobs /mineable items. Outside of solo story mode, players can press F10 to hide other player's  personal drops or mobs
- Optimized the beginner guide to help player's learning experience
- Optimized the interactive feature to some NPCs. Whenever players approach some NPCs, they'll trigger a special dialogue
- Fixed the special animation to Lil Baba fashion's tail section
- Fixed issue with botting on the 4th floor in the Four Spirits Palace
- Fixed issue where Kytos' face model would not display
- Fixed an inconsistency with the appearance of the ascended Jungle Boar pet and its appearance in the Wardrobe system. Also fixed the wrong avatar for the Rubi Boar in the Wardrobe system
- Fixed an inconsistency with the appearance of the ascended Rubi Boar pet and its appearance in the Wardrobe system
- Fixed issue where Proposal Interaction (E button actions) would cause the client to crash
- Added new chat blocking function: players are now able to block words in chat
- Added shortcut key to display skill cooldowns in chat. Players can now press Ctrl + Right-click over a skill on cooldown to display its current cooldown to the current chat channel selected
- Enhanced the visuals to new player's guide icons
- Fixed issue where the death sound of Seira and Hydran male characters were the female death sounds
- Added a Shortcut Astrolabe teleport function to the maps. Now when a player opens the map, if there are any recorded Astrolabe locations it will be displayed on the map that players can click and teleport to

** Reborn customisation changes **
- Removed Celebean custom drop present in some mobs.
- Removed Celebean from Gold Exchange.         
- Removed Dark Drake Cave custom drops.
- Adjusted Faction/Gear change prices. 
- New donation seal pack contains 2 versions of new seal to choose:
* Permanent weaker seal
* 30 days timed stronger seal
- Added custom feature to limit any skill range in Four Spirit Palace Floor 1-3 to 10m (including missless)
- Revised spawn density in Four Spirit Palace LV1-3.
2
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:46:24 am
** Soulstone **
- Added new function: Soul Casting
- Can consume Awakening Orb and Soul Inverters to quickly increase Synergy by 5 (orb) and 10 (inverters) points

** Soulcards **
- Added new esper soulcards: Ink Sword, Nova Sword, and Arcane Sword
- The New Soulcard item can give these new esper soulcards
- Reading separated into Character and Esper categories. Each have their own Reading categories
- Players can refresh the Reading list an unlimited number of times, only the first time each day will not consume Flame of Nirvana
- Player can get up to 12 soulcards still each day. Only the first time each day will not consume Golden Branches of Wishes.
- Reading in the Esper category can give any type of esper soulcards
- Reading in both categories will unlock various new Achievements and tasks in the Immortal Record
- Optimized the Soulcard Sort function: Now the same soulcards will be arranged based on their corresponding ranks (adv, tier, etc)
- Added a new function to Soulcards: Transfer All (top right-hand corner) that will transfer all of the same Soulcards with an Ultimate rank of 0
- Optimized the color to names for Soulcards

** Motif Jades **
- Max Level raised from 20 to 30
- Upgrading level after lv20 requires: Motif Casting[101330], Motif Essence, and corresponding Motif Jades
- Motif Casting can be obtained in the new Team Instances Rising Desolation (both versions) -  npc reward quests.
   
** Trading **
- Added a new system prompt that will display when a character trading is below Asc 160 that will display the character's level, name, and if they're a friend
- When a player cancels a trade, a system prompt will display to show which character canceled the trade
   
** Mystic Shop **
- The Jaden Item Refresh limit changed to 5 times a day and costs 5 jaden each time
- Price of the Mythical Soil item in Mystery Shop in Fairyland Sunstream changed to 20 jaden for 300
- Players are now able to claim rewards for the total number of times they have refreshed the items in the Mystery Shop for both gold and jaden resets.

** Treasure Court - Order of Heaven Auction **
- Added following items: Celestone Pack (10k), Evolved Spirit Stone Pack , and Main Plot Tr. Gem 7-day(Bound)

** Treasure Court - Order of Earth Auction **
- Added the following items:  Illustrious Fragment Pack (50), Wandering Warrior Pack, Pure Lotus Title Gift Pack, Spirit★, Rainfall Order, Drake Sigil (Bound), Kirin Sigil (Bound), Golden Grit Pack, Forbidden Orange Star, Forbidden Purple Star, Omened Seal - Origin of Tao, and Omened Seal - Total Redemption.
- Removed the following items: Illustrious Blade Pouch, Illustrious Armor Box, Illustrious Helm Box, and Illustrious Fragment Pack (Bound)
   
** Transform Gems **
- The stats of Transform Gems changed to have Transform Stats and Additional Stats
- All stats to the God of Rain, Velonus, Shaw Danon, Bilu, Anan, Citadel Savage, Overlord of Chaos, and Empress Lunara Transform Gems changed into Additional Stats
- The Critstrike Rate stat to the Zodiac Lord ★ and ★★ changed into Additional Stat
- [Reborn Customisation] God of Rain Gen additional stats were nerfed.
- [Reborn Customisation] Gem's additional stats won't be effective on pvp maps: Battle For Supremacy , Alliance War map, Iron Battleground, Royal Pen, Genesis Sanctuary, Clash of Seven, Shuomo, Clouded Shura, Clouded Kunlun, Territory Wars Map, Fort Cloudstorm, Coronation, LMS map
   
** Invigoration **
- Added a new 'Disable General Attack' function to Invigoration. When a player has this option selected, their character will not use general attacks at all
Note: If a player has this new function and the old 'Disable Skills' option turned on, the character will only pick up items on the ground
- Added a new 'Auto-Replenish Energy' function to Invigoration. A player will be able to turn on invigoration even if their energy is currently at 0 and the bot will automatically refill it for them using the item in the Energy slot. This function is turned on by default for every player
- Invigoration will not be turned off after dying and resurrecting while in PvP mode
- Invigoration (PvE versions) will turn off after switching maps, teleporting through Astrolabe, Portal Charm, or after teleporting that was initialized by a quest
- Fixed issue where Invigoration wasn't restarted after reconnecting after a disconnection
- Fixed issue where turning on Invigoration in an instance and using a teleport array would then cause the bot to be unable to find a route

** Safety Lock **
- Optimized the 'Unable to vend' option. Now with this checked, when the Safety Lock is active, the character will be unable to sell or buy things from Stalls
- Restrictions added to the Jaden purchasing while Safety Lock is active:
- Buying from the Marketplace, VIP Exclusive, Achievement Shop, Immortal Pavilion, and Jaden Packs
- Unlocking Golden /Red Seal in Immortal Record or upgrading its tier
- Bidding in the Auction House (any of the 3)
- Refreshing item list or purchasing items in the Mystery Shop in Fairyland Sunstream
3
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:45:50 am
v475 Phoenix Destiny Expnsion

** New Faction - Zephyr **
- The story concerning the new faction will have a hidden ending in this expansion. 
Zephyr players who meet the prerequisites for the storyline can trigger the hidden ending and unlock a special quest.
- New Map - Night Forest - Zephyr class map
- Only Zephyr->Zephyr ascension option is available for now.
   
** Pet Oath Seal **
( Pet Master Ellan has discovered a faint thread of spiritual energy connecting pets and their masters. This thread enables pets to help enhance their master's cultivation and stats.
By reinforcing this spiritual thread, pets can further enhance their master's spiritual growth)
- Players can activate the Oath Seal in the Companion section
- Pet's star grades are now categorized. Unascended pet star grade will be referred to as Basic (Training) Grade and  ascended pet star grade will be referred to as Ascended (Training) Grade
- Oath Seals are broken into Fusion Seals and Esperation Seals. Each type of seal can hold a max of 6 stats.
* When the player Fuses or Esperates with their pet (that has the oath seal) the player will gain the seal's stat bonuses
- Oath Seals have 4 functions:

1. Pet Oath
- Ascended players can go to Pengpeng in Sunstream and make an oath with a pet that haven't made one yet and are not time-limited Celestone will be consumed at varying amounts alongside gold depending on the pet's (star) grade.
- A pet's Basic Grade will affect the amount and types of stats. The higher the pet's grade, the higher the stats' value and more stats will be unlocked
- A pet's Basic Grade will determine its default stats and its max value. The default stats the pet came with will influence the stats that players get through making an Oath.
* i.e If a Grade 12 pet has Health & Spirit as default stats, they will almost always be given in the final stats even if not selected by the player.
- Blessing Stones have a chance to raise the probability for a stat to be in the final list of stats in an oath   
- Ascended Grade has no influence on Oaths

2. Pet Spiritual Release
- Ascended players can go to Rocky in Sunstream and choose to Spiritually Release their pet.
* After releasing a pet, it will disappear and the player will gain Celebeans with a chance to gain Celestones
- The probability and amount of Celebeans and Celestones gained depend on the Basic Grade of the pet, the higher the grade, the higher the amount and probability
- Ascended Grade has no influence on Spiritual Release

3. Oath Seal Engrave
- After making an oath, the players are able to engrave the final stats into an Oath Seal (Fuse & Esperate Seals) through the Companion window      
- If an oath seal already has stats (can engrave multiple times), engraving again will merge the final stats from making an oath and the current stats engraved on the seal.
* Players will be able to see the results in the Engrave Stat Preview window. Stats that are in both the final stats from making an oath and the current engraved stats on a seal will be present in the new merged seal

4. Seal Reforge
- Players can reforge the engraved stats on a seal to gain new stats on the oath seal
      
5. Forget Seal function for Oath Seal.
- When there are stats in the seal, players can click on the  Forget button in the upper-right corner of the window and consume 1 Elixir of Oblivion to forget the selected stats within the oath seal.
* This function clears all selected stats in the corresponding seal. Cannot use this function if no stats are selected


** Pets & Oath Seals **
- Esperate will also increase the player's Damage Reduction similar to Pet Fusion
- New Rare Pets added to the game that will have higher value stats when making an oath
- How to obtain rare pets:
* Sky Front /Eclipse mobs in Kunlun & Shura will have a chance to drop a Sky Front Pet Pack /Eclipse Pet Pack. These packs will give a random Sky Front /Eclipse pets that will give higher value stats when making an oath, such as Health, HP %, Spirit, SP %, Attack Power, AP %, Defense, and DEF %
* Beserker Elysium bosses have a chance to drop a Hive Mother Pack. The Hive Mother pet will have higher stat range for c.rate, c.bonus, c.null, and c.shield when making an oath
* Elite Beserker Elysium bosses have a chance to drop a Dragon Guard Gift Pack. Dragon Guard pet will have a higher stat range for Anti-Affinity, Affinity RES, Anti-Race, Race RES, Skill Accuracy, and Skill Evasion
* Primordial Monkey Wu have a chance to drop Small Monkey God Pack.
* Morgon will certainly drop a Small Morgon Pack.
* Destus will certainly drop a Small Destus Pack.
(These pets will have a higher stat range for Damage Reduction % and Anti-Damage Reduction)
* Achieving the 'Master of Oaths' achievement will reward the player with a Feathered Concubine
* Thunder Phoenix will drop a Little Thunder Phoenix Pack. All of this pet's stats will have a higher stat range when making an oath
      
      
** Pet's Celestones **
- Beast Lord (T6) and the Darksky Maiden (T7 - T9) will drop 1 Celestone Pack or 1 elestone Pack (Bound).
* Opening these packs will give 1 or 2 Celestones for the unbound one and 1, 2, or 5 bound Celestones from the bound pack
- Doubt (T10 - T12 & H2) will drop 1 Celestone Pack or 1 Celestone Pack (Bound).
* Opening these packs will give 1, 2, or 5 Celestones for the unbound one and 2, 4, or 10 bound Celestones from the bound pack   
- Devasopana (T13 - T15) will drop 1 Celestone Pack or 1 Celestone Pack (Bound).
* Opening these packs will give 2, 3, or 6 Celestones for the unbound one and 3, 6, or 15 from the bound pack
- Iron BG Victory Pack will now give 10 bound Celestones
   
** Pet's Blessing Stones **
- Blossom·HP /SP (Common, Good, Fine) raises probability to getting HP% /SP% when making an oath by 5%, 10%, 15%
- Paramita · AP (Common, Good, Fine) raises probability to getting AP% when making an oath by 8%, 14%, 20%
- Paramita · C.Rate / C.Bonus (Common, Good) raises probability to getting c.rate or c.bonus when making an oath by 4%, 8%
- Cicada · C.Null / C.Shield (Common, Good) raises probability to getting c.null or c.shield when making an oath by 4%, 8%
- Peony · Anti (Common, Good) raises the probability to getting Anti-Affinity and Anti-Race when making an oath by 4%, 8%
- Peony · RES (Common, Good) raises the probability to getting Affinity RES and Race RES when making an oath by 4%, 8%
- Peony · Anti-Reduction (Common, Good, Fine) raises the probability to getting Anti-Damage Reduction when making an oath by 4%, 8%, 12%
- Peony · Damage Reduction (Common, Good, Fine) raises the probability to getting Damage Reduction % when making an oath by 4%, 8%, 12%

- Available from:
* Doubt (T10 - T12 & H2) and Devasopana (T13 - T15) has a chance to drop following blessing stones: Paramita AP (Common & Good), Blossom HP/SP (Common & Good)
* Skyfront and Eclipse mobs have a chance to drop following blessing stones: Paramita AP (All Versions) and Blossom HP/SP (All Versions)
* Beserker bosses' Beserker Silver Pack has a chance to give Pet Oath Blessing Box and this box will give one of the following: Paramita C.rate /C.Bonus (Com., Good) and Golden Cicada C.Null / C.Shield (Com., Good)
* Elite Beserkers have a chance to drop Beserker Gold Pack which will have a chance to give a Pet Oath Blessing Box and this box will give one of the following: Peony · Anti (Com., Good), Peony · RES (Com., Good), Peony · Anti-Reduction (Common), Peony · Damage Reduction (Common)
* Primordial Monkey Wu, Morgon, and Destus will drop following: Peony · Anti-Reduction (Common & Good) and Peony · Damage Reduction (Common & Good)
* Thunder Phoenix will drop one of the following: Peony · Anti-Reduction (Good & Fine) and Peony · Damage Reduction (Good & Fine)
* Celebean Pack lottery gained from the Lucky Bag (marketplace) and being refined 1000 times will give a Celebean Blessing Pack that has a chance to give one of the following: Peony · Anti (Common) and Peony · RES (Common)
    
** Celebean (Bound) **
- The Beserker Silver Pack and Beserker Gold Pack have a chance to give a Celebean Luck Pack, which can give 10, 20, or 50 Celebeans (bound)
- Beast Lord (T6), Darksky Maiden (T7 - T9), Doubt (T10 - T12 & H2), and Devasopana (T13 - T15) will drop a Celebean Luck Pack, which can give 1, 10, or 50 Celebeans (bound)
- Players can exchange Mountain Cloud Jade in the Immortal Record's Pavilion for 50 Celebeans (bound). Exchangeable 10 times each month
- Exchange Method Changes:
* The cost for Celebeans from Pet Master Ellan in Sunstream has been reduced from 5 Sunny Jades for 1 Celebean to 3 Sunny Jades for 1 Celebeans
- New Lotteries will have a Celebean Pack added to rewards.
* Refing will give various amounts of Celebeans from a minimum of 10 to a max of 3000. Every 20th refine will double the amount of Celebeans received.
* Refining 1000 times will give the Celebean Blessing Pack, which will give at least 1 Celebean Pack (300)
   
** Evolution Jade (Bound) **
- Five Sins Hidden Boss Demon Sword and Illusions in the Mist (T13 - T15) Hidden Bosses (Heartrending Flower, Firmus, Soul Scepter, and Dragon Smash Sword) have a chance to drop Evolution Jade (Bound)
- Players can exchange 1000 Mountain Cloud Jade in the Immortal Record's Pavilion for 1 Evolution Jade (Bound). Exchangeable once each month

** New Pet EXP Item - Golden Roc Pellet **
- Item gives 390,000,000 EXP to a pet (Enough to level a pet from lv1 to lv150)
- Obtain Methods:
* Five Sins Hidden Boss Demon Sword and Soul Odyssey (T13 - T15) Hidden Bosses (Heartrending Flower, Firmus, Soul Sceter, and Dragon Smash Sword) have a chance to drop Golden Roc Pellet
- Skyfront and Eclipse mobs (Clouded Kunlun/Shura) have chance to drop 1 Golden Roc Pellet
- The Celebean Blessing Pack received from refining the Celebean Pack gained from the Lucky Bag (marketplace) will contain 1 Golden Roc Pellet
    
** Pet **
- Added a new 300 tab to the Pet Growth interface in Pet Training. Now pets that are grade 18 or higher can increase stats by 300 now
- Added a 'One-click Basic Stat Growth' function to Pets. This will enhance all grade 3 Pet's Stats to their max value for their specific star type.
It costs 12,000 Celebeans and 50,000 gold to use. The Trait stat will also be affected by this function
- Adjusted the probability for each stat appearing when changing the Trait
- Reduced the time for pet growth process bar to complete
- Optimized the description to Esperate in the Help description
   
** Soul Tower & Celestial Tower **
- ST opened up to 120 floors and CT opened up to 100 floors
- Players can enter floors 101 and 111 now in ST
- Players can enter floors 81 and 91 in CT
- The Zephyr's Phoenix Flight skill is disabled while in ST or CT
- Fixed issue with client crashing in the Soul Tower instance
- Fixed issue where players weren't being recorded in the Hall of Excellence in spots 101 - 120 for the Soul Tower section of Personal Info

** Iron BG **
- Amount of Vanguard gained after a match has been raised to three times its current amount and the extra Vanguard gained for achieving Best Kills, Best Assists, and Valuable Player has been increased from 5 to 25
- Item Exchange at Kao Sonye changed:
* Sun Bead and Cold Flame Stone added
* Removed the Warsoul/Combat item as a reward and requirement for exchange.
* Adjusted the amount of some rewards
- Duration of Iron BG lowered from 15 to 10 mins 
- Fuwa affinity's Moshu Disaster skill is now disabled from being used in Iron BG
- There is now a 5 second wait for resurrecting after dying when returning to the char's corresponding camp's resurrection spawn point
- Participation limit is now 4 times a day
- Added a new rules:
* If the flag bearer dies while transporting the flag, the flag will drop on the ground and players from both teams can collect it.
* If a player from the opposing team goes to collect the flag, it will take 3 seconds to collect it.
* If it's a player from the same team, it will take 8 seconds.
* Being attacked during the flag collecting process will not interrupt the collection process.
* If the flag is not collected and remains in its original position in the team's territory, players from that team cannot collect their own flag.
* Removed the speed boosting skill from the flag bearer
* There is now a speed cap to flag bearers at 6 meters/second. No speed buffs gained while flag bearer will surpass the limit of 6 meters/sec
- Points gained from killing Chaotic Tauren or Necro Tauren was reduced from 10 to 5 points. Killing these bosses can drop a Iron Movement Decree.
* Iron Movement Decree can be used on the flag bearer to increase their movement speed. This item can only be used in Iron BG and cannot be taken outside of it
   
** Shuomo **
- The revival timer has been increased from 15 to 20 sec
- Reduced the time to collect the Shuomo Merit Box from 15 to 8 sec
   
** Tiger Summit **
- Reduced mobs' Health, Attack Power, Defense, Critstrike Rate, Critbonus, Critnull, Critshield, Skill Evasion, and Anti-Damage Reduction stats
- Greatly increased the EXP Reward from the quest in both versions of instance
- Adjusted some strategic mechanisms to the Bosses
- Slightly reduced the Defense to mobs and Bosses
- Improved the display of warning range (get out of area display) for the Tiger Summit instances
- Fixed issue where striking teammates to remove the Special Stun effect would trigger the freeze effect from 天网恢恢 'Heaven's vengeance is slow, but certain' in the Tiger Summit instance (both)
- Optimized the Tiger Summit instance, players are able to fill EXP Bottles in the Alchemy system from mobs in instance now

** Soul Odyssey **
- Reduced the Health to the following bosses: Heavens Guard, both Shaw Danon & Velonus, Fusoir, and Doyel Shen
- Reduced Defense by 20,000 and Critshield by 100% to the following bosses: Heavens Guard, both Shaw Danon & Velonus, Fusoir, Doyel Shen, and Devasopana
- Soul Odyssey (T13 - 15) added to leaderboard rankings
- Added a high EXP reward given after defeating each Boss
- Clans can now do the Clan Instance for Soul Dynasty (T13 - 15) where members can receive the rewards (completion & time rewards) once a week.
//Only one rewards can be gained each week; cannot receive reward for t13 and then for t14

** Five Sins **
- Added a high EXP reward given after defeating each Boss

** New Team Instance - Rising Desolation
Entry Level: Ascension 166-170
Party Limit: 1 - 12 people
Admittance: No limit. Resets every Monday 0:00
Duration: 1 hour
Special Rules:
1. Cannot use Phoenix Flight, Impermanent World, or White Shroud skills in instance
2. Once the Boss is aggroed, a player cannot resurrect after dying through 'Return to City' function.
- If a Boss moves a certain range away from its spawn point, it will disengage from combat and return to its original spawn point
3. After a player dies, they cannot be resurrected for a set time. This effect is cleared after returning to the spawn point.
4. Pay attention to what NPCs say, they may give hints to completing the instance
5. The additional stats gained from Transform Gems has no effect while in this instance
   
Rewards: Motif Essence, Motif Soul, Ice Orb of Vastness, Moon Talisman, Royal Star LV2, Cold Flame Stone,
         Lucky Star Pack, Star Banner, Drake Sigil, Orange Star, Purple Star, Blue Star,
       Omened Seals: Origin of Tao, Total Redemption, Global Thunder, Celestone Grand Pack,
       Consolidated Spirit Iron Crate, and Praised Fragments
   

** Team Instances **
- Removed Misty Milky Way from game
- Clouded Milky Way, Shady Milky Way, and Dream in the South made into Common Team Instance.
* Daily entrance limit changed into Weekly Entry, can enter 4 times a week. Resets every Monday at 0:00
- New rule applied to Common Team Instances: Players Boss kills will count each week and if there's a player in the registration who has already defeated a boss, then that boss will not drop items or give a Roll Point reward. //like War of the Beast Lord instance
- Registration will list the current Boss a player has killed, if any //like War of the Beast Lord instance
- Each boss chest/npc rewards adjusted to account for their once-a-week limit, rewards reset on Monday at 0:00
- Removed Royal Star LV1 & 2 from drops
- Changed the items & chance for Roll Point Rewards for Shady Milky Way and Dream in the South to be consistent.
*  This means that the amount of items obtainable through Rolling will be increased by 2.5 times the previous chance
- Changed the items obtainable through the Roll Point system in Clouded Milky Way to be the same as Shady Milky Way and Dream in the South and their amount being 50% of the other 2 instances
- New items were added as Roll Point rewards:  Star Chart, Illustrious Fragments, Praised Fragments, and Drake Sigil
- Raised the participation limit to Shady Milky Way to 18 players
- Optimized the movement speed and field of visions (aggro range) to the mobs in Dream in the South
- Removed Shady Milky Way and Dream in the South from Clan Instances. Their rewards will be moved to the Weekly Completion Rewards to these instances
- Weekly Evaluation Rewards changed into Weekly Speed Run Rewards. Completing the instance within the specific time limit with give the equavalent to the old Weekly Evaluation rewards
* Weekly Speed Run Rewards will reset every Monday at 0:00
* Can claim one pack per instance per week.
* [COMPERs note] Since I wasn't able to determine exact method to visually handle buttons for this updated system. All packs have all buttons clickable as default. Even when reward was claimed or can't be claimed yet. Clicking button will show error message however if it was claimed or conditions are not met.
- Added the old 5S Evaluation Rewards from Clouded Milky Way, Shady Milky Way, and Dream in the South to the Achievement system.
* Those generous rewards can only be claimed once in the Achievement interface after completing the achievement
- Removed the mechanism for adjusting the rate at which Bosses in Clouded Milky Way & Shady Milky Way removed buffs and reduced critnull based on the number of players in the instance
   
** War of the Beast Lord **
- Raised the chance for the normal 6th Boss to drop Praised Fragments.
 
** Holy Lotus **
- Entry limit changed from once everyday to 3 times every week. The limit resets every Monday at 0:00 and can also be reset using the Reset Voucher.
- The Golden Boy mob in instance will no longer drop items, but will provide a quest reward at the end of the instance for every Golden Boy defeated. Players are able to obtain 3 'Holy Lotus Blessing Pack' per week
- Adjusted logic for Alabaster Lord and Black Lotus Succubus. After patch they are guaranteed to appear and the amount of damage dealt to the bosses with each attack has been increased
   
** Bottles (Battery) **
- Added a 'Merge All' Bottling function that will bottle all eligible batteries into the Bottle with a single click
   
** Biography - Lil Baba **
- Discover the story of Lil Baba and unlock various rewards from Moon Talisman, Royal Star LV3, Blue Stars, Supreme Soulcards, Discount Fashion Coupon (to buy Baye and Lil Baba Fashions at discounted price), and a temp Lil Baba transform gem that can be made perm
4
This feature is now disabled.
5
General:

Most Offensive Mystic Tome skills
Fixed Skill Accuracy bonus being not effective.

Bloodcaller ~
Focused Hate esper's additional Weaken RES attached to skill was removed

Fear's End ~
Emerald Sky Canon esper's skill will no longer place target into Fear unless the caster's Stun RES is higher than the target's Stun RES

Mental Stillness ~
Reduced Cast Time from 2 to 1 sec

Range
The following skills' had their effective distance for damage optimized:
River Dweller 3, River Dweller 3 (All), Gather Spirit 3 (All), Reality Termination 3 (All), Celestial Slay (Chroma), Celestial Slay 3 (All), Meteor Shower 3 (All)
6
Ceros

Wandering Dragon ~
Affects the Focused Hate esper's transform effect
Skill's duration reduced to 9 sec (1+lvl)
Can cast skill in either posture
Conqueror's Might no longer clears the cooldown to this skill

Extreme Grief ~
Added Effect: Removes 1 common positive effect from the target

Border Flow ~
Adds 2% (lvl) of Max HP to the damage of Claws of the Abyss when striking mobs

Fearless Frost ~
Can cast skill in either posture
Gain the max amount of Damage Reduction if used while under Dragon Power

Drunken Moon (Star Skill) ~
Also reduces the cooldown to Drunken Moon by 5 (lvl) sec

Into the Nine Heavens ~
Can cast skill in either posture up to 2 times
After the 2nd cast, it'll remove every Adverse Scale and remove Dragon Power from the caster

Perceptive Rhythm ~
Cooldown reduced to 50 sec
After entering Dragon Power, 10 sec will be removed from the cooldown to this skill now instead of 20 sec

-

Imperia:

Underworld Travel
Teleport range changed to 20 yards

Underworld Travel 2 ~
Teleport range changed to 20 yards

Wind Deeds ~
Tome effect no longer gives a Bliss effect after using Underworld Travel and Underworld Travel 2;
Tome now reduces the cooldown to Underworld Travel and Underworld Travel 2 by 4 sec (2*lvl)

Prosperous Wind ~
Tome effect no longer gives Invincibility after using Steerwind, now it'll give the caster the same effect as Freefall Flower and have a 100% chance (50*lvl) to dodge attacks and skills

Killing Intent ~
Reduced how much c.rate is increased to 10% (3+lvl)

Killing Intent <Bane> ~
Raised how much c.rate is increased to 30% (1.5*lvl)

Conjoined Suffering (Star Skill) ~
Reduced the additional c.rate added to skill from 20 to 15%
Reduced the Wind Wrath effect:
While under Wind Wrath, if the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Black Fire damage by 12%, 15%, 20% of Attack Power depending on type.
When the skill reaches rank 5, the amount of Attack Power added to Black Fire damage will raise by 10%
Corrected description to attach CritBonus info.

Overbearing Wind ~
Cooldown raised to 60 sec

Overbearing Wind 2 ~
No longer increases damage reduction to Overbearing Wind. Now only increases the damage cap

Wrath of the Wind ~
Reduced the additional cast range given while under Wind Wrath from 8 to 4 yards

Eternal Blaze 2 ~
10% of the sum of the caster's Max HP and Max SP added to extra damage. Striking non-player targets will double the amount (20% sum HP/SP)

Settled Disturbance 2 ~
10% of the sum of the caster's Max HP and Max SP added to extra damage. Striking non-player targets will double the amount (20% sum HP/SP)

Immortal Fire Planet (Chroma) ~
Extra damage raised to equal 200% (10*lvl) of Attack Power and 10% of the sum of the caster's Max HP and Max SP.
Striking non-player targets will double the amount (20% sum HP/SP)

Startle Wind ~
Tome will extend the duration to the cyclone by 6 sec (2*lvl)

Startling Thunderbolt 2 ~
Extraction effect's wait to cast next skill raised from 2 to 3 sec

Destruction Cloud 2 ~
Added effect: when striking mobs, deals more damage equal to 10% (lvl) of the sum of the caster's Max HP and Max SP
Every use of Frosted Jade 2 can reduce the cooldown to Destruction Cloud by 5 sec

Freefall Flower (Star Skill) ~
At rank 5, extends the duration of the dodge effect by 2 sec

Sharp Air Shield 3 (All) ~
Sky, Ocean, Hero: Gain a Bliss effect that's immune 12 times for 4 sec
Earth: Gain a Bliss effect that's immune 18 times for 6 sec

Dancing Tornado 2 ~
Attaches 100% (10*lvl) of Attack Power to cyclones and reduces the cooldown to Dancing Tornado by 10 sec (lvl)

Dancing Tornado (Star Skill) ~
At rank 5, reduces the cooldown to Remaining Travel (All) by 6, 8, 10 sec depending on type
Moon: Raised the duration for the movement speed increase when the caster is within the attack range of a summoned cyclone from 2 to 4 sec
Sun: Raised the duration for the movement speed increase when the caster is within the attack range of a summoned cyclone from 2 to 6 sec


-

Ashura:

Secluded Ballad 2 ~
Cast time made into an instant cast.
Skill made into Combo Skill. Combo Limit is 2

Myriad Marvels 2 ~
Cast time made into an instant cast.
Cooldown reduced to 80 sec (100 - 2 * level)

Diviner Sacrifice <Bane> ~
Stun duration raised to 5 sec

Astral Soul (All) ~
Spiritual Body ui will now show buffs and debuffs currently active on Spiritual Body

Astral Soul ~
Can now use the Mystical Ramble and Cow Zodiac Fashions while under the Shed effect
The Spiritual Body's Health changed to equal the caster's Max SP multiplied by 12
If the caster is Felkin, the Spiritual Body will be immune to Burn, Inferno, and Laceration effects

Astral Soul (Star Skill) ~
Raises the amount of Health to the Spiritual Body equal to the caster's Max SP multiplied by 2 / 4 / 6 depending on type

Astral Soul 2 ~
Increases the Health to the Primordial Spirit by the caster's Max SP multiplied by 1 (0.1*lvl)
Removed the requirement for the Spiritual Body to have Spiritual Substitute to avoid death
The Spiritual Substitute limit is 3

Puppet Thread 2 ~
Extends the duration to the control effect by 2 sec now (paralyze/freeze) and now also affects the duration to the Nullity effect

Extinct Panax ~
The Hit Back effect to Mantra·Reverse Universe will also remove 3 (level) buffs from the target every time they cast a skill

Sly Step (All) ~
Summons can now be attacked. The summons will inherit the caster's stats and health equals the caster's Max HP
Can no longer use these skills while under Possession

Collaboration 2 ~
Reduced how much the possessed target's stats raise from 10 to 5% (0.5*lvl)
Reduced how much the possessed target's Critbonus and Critshield increase from 50 to 20% (2*lvl)
Added Effect: Increases the possessed target's damage to non-player targets by 5%

Spiritual Zephyr 2 ~
Reduced how much movement speed is increased from 1.0 to 0.5 yards / sec
Added Effect: Also increases Mount Speed by 0.3 yards / sec

Mantra·Shadow 2 ~
Added Effect: If the caster's Paralyze RES is higher than the target's Paralyze RES, Paralyzes the target for 4 sec
Added Effect: Extends the duration to the displace skill prohibit effect. For every 50,000 of Max SP the caster has, the duration extends by 1 sec but cannot exceed 15 sec (27 sec is cap)

Divine Manifestation 2 ~
Increases Max SP by 50% (5*lvl) for 10 mins
Amount of Critbonus added to trigger damage raised from 30 to 50%

Divine Manifestation (Star Skill) ~
Moon: Attaches 7.5% of Max SP (1.5*lvl) to Enmity's trigger damage
Sun: Attaches 10% of Max SP (2*lvl) to Enmity's trigger damage

Possession ~
The cooldown to Mantra·Life and Death (Star Skill) and Aster·Tearful Ghost will be increased by 30 sec while cast in Possession
Supreme Power effect will be reduced while in Possession from the caster's Max SP multiplied by 1.5 to 1.2
7
Kytos:

Shadow Bind 2 ~
Added Effect: Reduces the cooldown to Cloud Awareness by 120 sec (60 * level)
Added Effect: For every 1000 of caster's total RES, the cooldown to Soul Mirror will be reduced by 10%, but cannot exceed 60%
Added Effect: For every 1000 of caster's total RES, the cooldown to Soul Mirror <Zen> will be reduced by 10 sec (level), but cannot exceed 60 sec
Added Effect: For every 500 of caster's total RES, the duration to RES buff from Soul Mirror <Zen> will be extended by 1 sec

Haste Order (Star Skill) ~
Added Effect: While casting Overwhelming (Chroma), the caster will enter into Haste Order's speed increase effect
Removed Haste Order having a chance to clear the cooldown to Floodsurge.
Now reduces the cooldown to Floodsurge by 6, 9, 18 sec depending on type

Death's Volition (Star Skill) ~
Reduces the cooldown to Death's Volition by 4 / 5 / 6 * level depending on type
Reduces the cooldown to Death's Volition (Chroma) by 24 / 32 / 40 sec (4*level+4/ 5*level+7 /6*level+10) depending on type
Death's Volition, Death's Volition (Chroma), and Frost Armor's Immortal effect will also increase RES by 200, 250, 300 (40/50/60*lvl) depending on type

Inner Serenity ~
Added Effect: Permanently increases Silence RES by 50 (10 * level)

Adamant Soma ~
Added Effect: Permanently increases Paralyze RES by 50 (10 * level)

Golden Rampart (Star Skill) ~
Amount of recovered Health & Fury after receiving a Crit was raised to 15% (firefly) and 25% (Moon)
Duration of most effects changed from 12 sec to 2 * level / 3 * level / 12 + level depending on type

Last Stand ~
Raised the damage increase to mob targets by 36% (4% * level)

Last Stand (Star Skill) ~
Added Effect: Raises how much damage increases to mob targets by 10% (2% * level)

Peerless Might (Chroma) ~
If the caster has more than 50% Fury, 5 common negative effects will be removed from the caster

Peerless Might 3 (All) ~
If the caster has more than 50% Fury, 3 common negative effects will be removed from the caster

Mountain Wind Tactics ~
Increased how much damage is reduced from mob targets to (25*lvl)%
Added Effect: Reduce damage from player targets by 60%

Ruse Lure ~
Cast Time reduced to 0.5 sec.
Reduces the target's Attack Power by 105% (15*lvl) of the caster's Attack Power for 30 seconds.

Ruse Lure 2 ~
Added Effect: Increases the cast range of Ruse Lure by 5.0 (0.5*lvl) yards

Ruse Flank ~
Optimized when skill goes into effect while casting
Reduces the target's Attack Power by 90% (15*lvl) of the caster's Attack Power for 30 seconds.

Raging Whirlpool ~
Cast Time reduced to 0.5 sec and cast range raised to 20 yards

-

Psychea:

Substitution ~
Optimized the casting animation
Cast time reduced to 1 sec and optimized when skill goes into effect while casting.
The Transform effect changed to be no longer removable

Summon Heaven (All Versions) ~
Cast time reduced to 1 sec and optimized when skill's summon appears while casting

Fine Literature (Star Skill) ~
Added Effect: Passively increases Seed Explosion damage by 1% / 1.5% / 2% * level depending on type
Added Effect: Reduces the cooldown to Daydream by 4 / 6 / 8 * level depending on type
The duration to the Skill Accuracy and Skill Damage effects were raised to 18 sec

Vortex (Star Skill) ~
Critbonus effect replaced: Increases Critnull by 2% / 3% / 4% * level depending on type and increases Skill Evasion by 3 * level. Effects last 3 * level sec

Leap of Faith (Star Skill) ~
Added Effect: Increases how much Mecha Fiery Land increases damage to mob targets by 10% (2% * level)
Added Effect: Leap of Faith will also remove 2 / 3 / 4 negative effects from the caster

Mecha Fiery Land ~
Increases damage to mob targets by 40% (5 * level) now

Psytek Posture ~
Can use the following skills while in a Psytek Posture: Free Wanderer, Vortex, and Shadow Stepper, Wind Follower
Cast time of these skills were reduced to 0.5 sec

Trigger Bomb 2 ~
Amount of Max HP attached to damage raised from 30 to 50%

Smart Addition 3 <Hero> ~
Added Effect: After triggering the Psytek Effect, each use of this skill will reduce the cooldown to Psytek Postures by 6 sec

Clockwork: Peach Blossom Spring
Can no longer be used in Iron BG

Inked Days
Corrected cast range issue

-

Hydran:

Piercing Bolt (Star Skill) ~
Mark duration raised to 24 sec
Skill Evasion Reduction effect duration raised to 10 sec (5+lvl)
Increases Fighting Spirit by 10 + level / 2 * level / 3 * level
C.bonus exchange duration raised to 10 sec
Added Effect: After exchanging c.bonus, the target cannot raise their c.bonus higher than the transferred amount

Luna Gale (Star Skill) ~
Added Effect: reduces the cooldown to Cataclysmic Force (Chroma) by 2 / 3 / 4 * level depending on type
At rank 5, Dragonrest Shoal will inherit the movement speed effect of Drifting Echo for 6, 9, 12 sec depending on type

Dawn Storm ~
Each point of Fighting Spirit 2% of HP changed to 2% of the sum of the caster's Max HP and Max SP, capping at 70%
Each point of Fighting Spirit will add 5% of AP nd 1.0% of CritStrike Rate.
When the caster has 50 or more Fighting Spirit buffs, this skill's CD will change to 240 sec

Meteor Shower 3 (All) ~
Cast Time reduced to 2 sec and extra damage raised from 100 to 150% of Attack Power

Meteor Shower (Chroma) ~
Cast Time reduced to 1.8 sec and each hit strikes with a 100% higher c.bonus
Fighting Spirit attaching HP to damage also added for player targets.
<Arcane> and <Zen>: Each hit has a 20% (lvl) chance to Fast the target for 1 sec. Every 2% of c.rate raises the chance by 1%
<Arcane>: The least amount of Spirit reduced from target lowered from 5000 to 2000
<Bane>: Original Bane effect changed to extend the Fast duration to 3 sec
<Zen>: Original Zen effect changed: Each hit has a 100% (5*lvl) chance to reduce the target's Skill Evasion by 25 (5+lvl)

Impervious 3 (All) ~
Reduces incoming damage by 90%
Added Effect: When the absorbed damage reaches the caster's Max HP, a Bliss effect will trigger for 3 sec, immune 9 times
Earth, Ocean, and Hero's cooldown changed to 25 sec for every rank
Sky's cooldown changed to 30 sec and duration raised to 18 sec
Earth: Removed increased damage reduction.

Impervious 2 ~
Reduces incoming damage by 90%
Now increases the duration of the Bliss effect to Impervious 3 by 3 sec and raises its immunity amount by 9

Celestial Majesty (All) ~
Cast Time reduced to 0.5 sec and cast range increased from 12 to 24 yards
The Mark effect changed to a neutral type effect (not common or special)
Added Effect (Chroma): A target under the Vacuum II effect cannot damage non-player targets
Added Effect (Chroma): If the caster under Hollow II kills a player target under Vacuum II, the duration to the Hollow II effect will be extended 10 sec, but cannot exceed 18 sec

Transposition Spell ~
Cast Time reduced to 0.5 sec

Patsy ~
Optimized when skill goes into effect while casting
Added Effect: Pulls the target in front of the caster

Cataclysmic Force (All) ~
Added Effect: The Furor effect will also increase the damage to Combo skills by 16% (4*lvl) //only counts T5 rank, affects chroma skills too
Adds 100% of Attack Power to the Ultimate Combo hit effect damage
T5: Firmus effect now adds 10 points of Fighting Spirit instead of 5

Tann ~
While under Furor, movement speed increases by 12%
Added Effect: Additionally increases combo skill damage while under Furor by 3% (1*lvl)

Aquatic Seal (Star Skill) ~
Affects chroma versions of skills.

Aquatic Seal (Chroma) ~
Will reset its own cooldown when Fighting Spirit is greater than 20

Fluting Echoes ~
Each combo hit will gradually deal extra damage equal to 18.0% of Attack Power, but cannot exceed 100%

Linkzzar ~
Blade effect's damage to the next hit reduced to 3% (1*lvl)

Hall of Sparrows ~
Reduced the cast time of each combo hit

Hall of Sparrows 2 ~
Current SP changed to Max SP
Adds 30% of Attack Power to Hall of Sparrows extra damage

Wavedancer ~
Cast range raised to 25 yards

Footprints of the Past ~
Cast range raised to 25 yards
After switching positions with the target, any target under Possession will exit Possession and the Ashura faction will stay in the position they were before the possessed target was swapped with the caster

Footprints of the Past 2 ~
Skill no longer extends the cast range to Wavedancer and Footprints of the Past

Smokescreen ~
Cast range raised from 10 to 18 yards

Reflection of Light and Shadow ~
Can cast 3 times within 5 sec

Emperor's Battlecry ~
Fixed skill not going into effect at a certain distance //while still being within range to cast

-

Seira:

Dawn Break 2 ~
Drunk buff can now be stacked with the same buff from the Courage Wine and Emperor's Jade Vessel

Force Levitation ~
CD reduced to 90 sec
Fixed issue where Floating were affecting monsters. Revised the Skill Glossary and skill descriptions to clarify these only affect players

Dark Bringer ~
Changed to Single Curse and cooldown reduced to 90 sec

Trembling Heart (Star Skill) ~
Added Effect: At rank 5, the duration of the damage increase effect is extended 5 sec

Shroud of New Green (All) ~
Changed to a Self Blessing skill
Earth, Ocean, Hero: Skill Evasion based damage reduction cap raised to 90%
Sky, Earth, Ocean: Removed the Sacrifice Suspended effect from skill(s). Taking a Critstrike will reset the skill's cooldown
Sky effect changed to extend the Bliss effect duration by 6 sec (2*lvl)
Hero effect changed to reduce cooldown by 6 sec (critstrike resetting cooldown added to all m.tome version of skill)
Sacrificial effect is now immune to Residual Frost and can now replace another Sacrificial effect

Lotus Touch
Added Effect: Permanently increases Critbonus by 50% (10*lvl)

Emerald Aqua ~
Made into a Self Blessing skill
Enter Sacrificial for 23 sec (3+4*lvl), every 10 points of Skill Evasion will raise damage reduction by 2%, but cannot surpass 80%.
Enter into a Sacrificial Suspend effect for 30 sec.
Shares a cooldown with Shroud of New Green (All)

Night Mirror ~
Also affects Montem Dance (Chroma)
Montem Dance (All) will give a rebound effect, having a 100% chance to reflect 6 times (2*lvl)
and increases Resistances:
Every rank of Montem Dance increases RES by 3% and raises the duration by 3 sec
Every rank of <Arcane> and <Bane> increases RES by 3% and raises the duration by 5 sec
Every rank of <Zen> increases RES by 5% and raises the duration by 5 sec

Hereafter (Star Skill) ~
Raised the increase to the duration of Hereafter's Shield effect by 6, 8, 10 sec depending on type

Cast Time ~
The following skills' cast time was reduced to 1 sec:
Drunken's Dusk, Nether Blossom, and Shadow Spear

Jade Wind (Chroma) ~
Skill will hit with a 10% (0.5*lvl) higher c.rate

Cloud Swiper 2 ~
The HP added to damage to the 2nd, 4th, and 6th hits changed to apply to every hit and skill will hit with a 10% higher c.rate

Cloud Swiper 3 (Sky, Earth, Ocean) ~
Changed to Single Target Attack that Fan Spirits can cast
Amount of HP added to damage raised to 20% (11+3*lvl)
Earth effect changed: If the caster's AP is higher than the target's AP, the 1st hit will place target into Sluggish for 5 sec (2+lvl)
Sky effect changed: Skill will hit with an additional 30 (10*lvl) Skill Accuracy

Yin's Whisper (Star Skill) ~
When the caster's Silence RES is higher than the target's Silence RES, the Mental Chaos effect from Yin's Whisper and Yin's Whisper 2 will prevent the target from using Chroma skills for 10, 13, 15 sec depending on type
At rank 5, if the caster's Silence RES is higher than the target's Silence RES, the Mental Chaos effect from Yin's Whisper and Yin's Whisper 2 will prevent the target from using Red Sun type Star Skills

Cicada's Cry (Star Skill) ~
Cicada's Cry can remove 1 more buff from the target
At rank 5, if the caster's Stun RES is higher than the target's Stun RES, places the target into Floating for 4 sec

Shroud of Flake ~
If the blessed target is not the caster, the amount of Damage Reduction increased is adjusted to 6% (1*lvl) and will not receive the Critbonus boost

-

Gevrin:

Silent Dew (Star Skill) ~
Adjusted the changing distance value from 1.5+0.5*lvl to 2.5+0.3*lvl, total value remains the same

Silent Dew ~
Reduced the time it takes for skill to go into effect from 800 milisec to 200 ms

Late Reflection (Chroma) ~
Cooldown reduced to 60 sec (80 - lvl)

Aimless Endeavor <Bane> ~
Changed from consuming all Cloud Shift to only consuming 20 Cloud Shift, damage remains the same as 30 CS

Forest Trek 2 ~
Made into a passive
Adds 20 (2*lvl) Skill Accuracy, 20% (2*lvl) CritStrike Rate, and 40% (4*lvl) Critbonus to the following Cloud Shift Skills:
Forest Trek, Iron Glacier 2, Focused Freeze 3 (All), Rain Listener <Bane>, and Aimless Endeavor <Bane>

Deep Coldness 2 ~
Removed Forest Trek 2 from skill.
Adds 5% of Max HP to Iron Glacier 2's damage

Wave Seeker 3 (All) ~
Reduced the time it takes for skill to go into effect from 800 milisec to 200 ms

Yearning Lotus ~
The duration of Withered Lotus state is adjusted from 20-level seconds to 18-level seconds,
General Damage amount reduced to 48% (6*lvl) and Final Damage reduced to general damage multiplied by 16 (2*lvl)

Smoke Dew ~
Amount of HP added to Yearning Lotus raised to 2% (0.5+0.5*lvl)

Focused Freeze 3 (All) ~
Reduced the cooldown to Ocean, Earth, and Hero to 18 sec and fixed description error on cooldown for Sky
Added effect to Hero: Max HP added damage per hit 9% (3*lvl), 7.5% (2.5*lvl), 6% (2*lvl), 4.5% (1.5*lvl).
Cloud Shift stacks further affects this damage.

 
-

Sylia:

Induced Painting 3 <Ocean> ~
Caster no longer has to be Dagos to get the duration and chance raise

Butterfly Dream ~
Fixed description on Bequeath effect stack limit

Meditate ~
Fixed description to include mentioning Chroma skills

Meditate 2 ~
Autumn Vista 3 (All) and Sky Dust (Star Skill) will have a 5% chance to place a Bequeath effect on the target
Fixed description to include mentioning Chroma skills

Self Sacrifice <Zen> ~
Abstain effect duration raised from 8 to 12 sec

Boreas Manas ~
Added Effect: Also gives 2 Spiritual Breath

Unyielding Flower 2 ~
Removed the Rite effect that increases Affinity RES from skill

Boreas Manas 2 ~
Added Effect: Rite effect, increasing Dagos RES, Fuwa RES, and Felkin RES by 10% for 20 sec
8
Balo:

Warrior * Ancient Soul (All) ~
Removed the white damage reduction effect from skills

Warrior * Ancient Soul (M.tome & Chroma) ~
Ancient Soul is now also immune to the Supreme Power, Laceration, and Distress effects

Durable Fighter (Star Skill) ~
Added Effect: At rank 5, extends the duration to Ancient Soul (M.tome & Chroma) by 2 / 4 / 6 sec depending on type

Spurt (Star Skill) ~
Added Effect: Reduces the cooldown to War Song by 10 sec (2 * lvl)
Added Effect: At rank 5, increases the duration to War Song by 2 / 4 / 6 sec depending on type

Song of Antipathy 2 ~
Extra damage raised from 200% of Attack Power to 300% (30%*lvl)
Cast range raised to 12 yards and skill hits with a 20% (2*lvl) higher c.rate

Thunder Split ~
Cast time reduced to 1 sec and cooldown reduced to 90 sec
Added Effect: Deals extra damage equal to 300% of Attack Power plus 30% of the caster's Max HP

Thunderbolt 2 ~
Skill can also remove the shield effects of Modo and Ashura
Changed into a Curse skill and damage was removed from skill
Cast range raised to 18 yards and duration of Intimidation effect raised to 20 sec

Omenax Strike ~
If the caster is Dagos, the cooldown is reduced by 10 sec

Tiger Smash 2 ~
Weaken and Movement Speed effect durations raised to 20 sec (2*lvl)

War Song 2 ~
Changed to Self Blessing. The passive effects remain
1 sec Cast Time, 1000 SP Cost, 90 sec CD. For 20 sec (10+lvl), each attack has a 10% (lvl) chance to Intimidate the target for 3 sec

Tiger Maw ~
Fixed description error

Furious Roar (Star Skill) ~
At rank 5, if caster's Stun RES is higher than the target's Stun RES, Furious Roar will also remove movement speed increase and swiftness effects from the target

Vilen ~
Made into Self Blessing skill. 1 sec Cast Time, 600 SP Cost, 80 sec cooldown
Reduces received additional damage by 40% (8*lvl) for 25 sec (5*lvl)

Oubliette Break ~
Added Effect: Permanently increases Critshield by 50% (10*lvl)

Mass Evasion ~
Removed Vilen from tome. Now just increases Critnull by 2% (lvl)

Spirited 2 ~
Moved the old passive effect to Spirited
(Fixed issue with Balo's Spirited Max Spirit increase effect disappearing after changing realms)
Made into Self Blessing skill. 1 sec Cast Time, 1000 SP Cost, 60 sec Cooldown
Increases the caster's Max HP by 50% (5*lvl) for 20 sec (2*lvl)


-

Arden:

Posture Skills ~
Changed to Instant Cast Time and Cooldown raised to 21 sec

Multi Change ~
Reduces Posture skill cooldowns by 14 sec (2 + 6 * lvl)

Devilbash Arrow ~
Replaced the knock back effect with a Paralyze effect and reduced the total charge time
Cooldown raised to 75 sec

Devilbash Arrow 2 ~
The knock back from a failed Stun effect replaced with a Enhanced Paralyze effect after a failed Stun

Devil Hunt ~
Tome changed to increase the Paralyze duration to Devilbash Arrow

Devilbash Arrow (Star Skill) ~
Changed skill effect:
Silences the target for 3 sec. Adds 60 / 100 / 150 Silence RES to the Silence Strength depending on type. Success depends on both side's Silence RES
Enhanced Paralyze the target for 3 sec. Adds 60 / 100 / 150 Paralyze RES to the Enhanced Paralyze Strength depending on type. Success depends on both side's Paralyze RES
At rank 5, extends the duration to the Silence and Enhanced Paralyze effects by 2 sec
Cooldown reduced to 75 sec (90 - 3 * level)

Vast Expanse ~
Billow Break removed from tome

Milky Way ~
Tome changed: Now reduces the CD to Billow Break

Cloud Dweller 3 (All) ~
When striking non-player targets, each hit can reduce Critshield by 100% (10+30*lvl)

Datura Flower 2 ~
Critshield Reduction can now only affect player targets

Cloud Dweller (Chroma) ~
Added Effect: Each hit will attach 20% (level) of Max HP to damage
Critnull Reduction duration changed to 15 sec
<Arcane>'s Silence effect replaced with a Defense Reduction on 1st hit. Reduces DEF equal to 50% (10+2*lvl) of the caster's Max AP for 15 sec

Ardent Array ~
Name changed to "Ardent" and made into a Self Blessing skill with 1 sec Cast Time, 600 SP Cost, and 180 sec CD
Skill now gives the caster a Raja effect that is immune up to 20 times for 20 sec

Champion Star ~
Changed to reduce the cooldown to Ardent by 10 sec (5*lvl)

Lightning Fast ~
Also increases the caster's Attack Power by 20%

Eloquence Lord 3 (All) ~
Cooldown reduced to 50 / 45 / 40 sec depending on rank

Charge Skills ~
Starlight Sting 2, Lightning Switch II, Flash Arrow II, Devilbash Arrow II, Wolf Fang Arrow II, Blood Arrow II, Dragon Stun, Flame Stream II
Optimized effective time.
Removed the added Attack Power, Critstrike Rate, and Critbonus from charging from charge skills
Reduced the total time for a full charge

Spirit Sediment (Star Skill) ~
Added Effect: Reduces the cooldown to Ardent by 20 / 35 / 50 sec (4 / 7 / 10*lvl) depending on type
Added Effect: Ardent grants invincibility for 3 sec

Solaris Fall ~
The casting time is reduced to 1 second, and the cooldown time is reduced to 0 seconds.

Cloud Dweller ~
Critshield Reduction duration changed to 15 sec

Dragon King ~
Fixed problem where Slow effect wasn't being applied from Cloud Dweller skills

Cast Range ~
The following skills' cast range raised to 40 yards:
Phoenix Arrow, Wolf Fang Arrow, Wolf Fang Arrow 2, Starlight Sting, Starlight Sting 2, Blood Arrow, Blood Arrow 2, Flash Arrow, Flash Arrow 2, and Moonlight Strike

Summons ~
All summons (animals & plants) will inherit the caster's stats

-

Rayan:

Thousand Hands ~
Made into a Self Blessing skill.
1 sec Cast Time with a 180 sec cooldown
Clears the cooldown to Blink Move

Superb Finger ~
For every rank of Thousand Hands, Skill Accuracy will increase by 1 point

Ghost Pace ~
Cast Time reduced to 0.5 sec and increases movement speed by 4.3 yards / sec now

Eagle Speed ~
Amount of movement speed increased while in Invisibility lowered to 0.4 yards / sec (0.2*lvl)

Black Star ~
Replaced old effects and made into a tome skill. Now places caster into an Eternal Night effect for 60 sec with a 30 sec (50 - 10*lvl) cooldown

Spurt ~
Removes 4 (1+lvl) common negative effects from the caster

Shadow Sacrifice 3 (Sky, Earth, Hero) ~
Immunity amount to the Bliss effect raised to 10 times and number of common negative effects removed lowered from 8 to 4

Wind Shadow ~
Added Effect: While a shadow is summoned, the caster's damage to mob targets increases by 30% (15*lvl)

Nerve Pinch ~
The Eternal Night effect can now replace an existing Eternal Night effect

Ghost Veil (Star Skill) ~
Added Effect: Ghost Veil will also remove 2 / 3 / 4 positive effects from the target depending on type

Blink Move ~
Fixed problem where Rayans would become visible after casting Blink Move while Invisible
Damage increased type changed to Chaos debuff.

-

Celan:

Lotus Dawn (Sound without Sound) ~
The immunity to summon damage effect can now replace the same existing effect

Heavenly Echoes (All Versions) ~
Cast time reduced to 1 sec and optimized when skill goes into effect while casting

Moon in the Mirror 2 ~
Cooldown is now 50 sec (60 - level)

Tone of Ancestor (Star Skill) ~
Chance to clear cooldown to Tone of Winter changed: Reduces the cooldown to Tone of Winter by 2 / 4 / 6 * level depending on type.
At rank 5, extends the skill damage effect duration by 3 / 6 / 9 sec depending on type

Reflect ~
The Reflect effect can be replaced with another Reflect (same) effect only if the duration is longer than the current existing Reflect for the following skills: Tone of Frost, Moon in the Mirror, Tone of Ancestor (All)

Pale Bard ~
All effects from tome now affect chroma version of Blow Petals Drop

Blow Journey Beginning (Chroma) ~
Added Effect: When striking non-player targets, skill deals more damage equal to 370% of Attack Power plus 10% of the caster's Max HP
Can now remove the Max Health Increase effects from Thicken Blood and Ancient Prayer 3 <Sky>

Cast Time ~
The following skills' Cast Time is reduced to 1 sec:
Moon in the Mirror, Moon in the Mirror 3, Tone of Ancestor, Tone of Ancestor (Chroma)

Urgent Unison ~
Added Effect: Blessing Auras will also reduce damage received from mob targets by 30% (10*lvl)

Moon Light ~
Cast Time reduced to 2 sec and cooldown reduced to 60 sec
The extra damage based on caster's Resistance replaced, now deals extra damage equal to 200% of Attack Power plus 20% of the caster's Max HP
The gradual increase in CritStrike Rate changed to be a 16% fixed c.rate for every hit and skill hits with a 100% higher c.bonus
Forta Pre-Asc effect now increases the additional c.rate by 2%
Voida Pre-Asc effect now adds 5% MP to damage

-

Forta:

Ancestral Spirit (All Versions) ~
The Speed Increase, Cast Time Reduction, and Critbonus effects were merged into one new buff: Ancestral Spirit
When the caster has the Ancestral Spirit buff and a Swiftness effect active at the same time, the effect with the higher values will go into effect

Ancestral Spirit <Zen> ~
Removed the delayed bliss effect.
Zen effect now increases Critshield by 200% (10*lvl)

Earthen Will (Star Skill) ~
Added Effect: At rank 5, reduces the cooldown to Sweep by 4 / 8 / 12 sec depending on type
At rank 5, Sweep and Sweep 2 will trigger Reality Termination (Chroma) on use. The rank of the Chain skill corresponds to the rank of respective Universe Quake (Chroma) skill

Sweep ~
Travel distance raised to 17 yards

Sweep 2 ~
Travel distance raised to 20 yards

Sky * Appearance ~
Attack Power reduction replaced: Now raises Critnull by 5% (1% * level)

Dragon Strike (Star Skill) ~
Added Effect: At rank 5, increases the Critnull effect to Sky * Appearance by 9% / 10% / 15% depending on type
Added Effect: At rank 5, reduces the cooldown to Sky * Essence 3 <Earth> by 5 / 10 / 15 sec depending on type
Added Effect: At rank 5, increases the Critnull effect to Sky * Essence 3 (Ocean, Sky, Hero) by 4% / 8% / 12% depending on type
Added Effect: At rank 5, Dragon Strike and Dragon Strike 2 will reduce the target's Damage Reduction by 8%, 10%, 12% depending on type

Reality Termination (Chroma) ~
At rank 20, each hit will deal more damage equal to 5% of the caster's Max HP
At rank 20, the first hit will reduce the target's Dagos RES, Felkin RES, or Fuwa RES by 20% for 10 sec depending on affinity (dagos is dagos res, etc)

Contempt ~
At rank 4, increases the Bliss effect's immunity amount by 10

Origin Sura 2 ~
Removed the cooldown reduction to Dragonhunter

Dragonhunter ~
Cooldown reduced to 50 sec

Origin Sura ~
Made into Self Blessing skill. 1 sec Cast Time, 70 sec cooldown
Gives the caster a Bliss effect for 15 sec (5*lvl), immune to attacks and negative effects 24 times

Turtle Sura ~
Origin Sura's original effect moved to skill. Raises c.rate by 6% (1.2*lvl)

Wildfire ~
Origin Sura removed from tome, now permanently increases CritStrike Rate by 4.5% (1.5*lvl)

Omen ~
Origin Sura removed from tome
Added Effect: Separately increases c.bonus by 9% (4.5*lvl)

-

Voida:

Earthly Revenge (Star Skill) ~
Added Effect: The 1st hit will remove 3 positive effects from the target

Supreme Control ~
Optimized when skill goes into effect when casting
The Bliss effect duration changed to 15 sec
Fixed issue with Supreme Control: Voida skill increasing speed by an abnormal amount

Royal Presence ~
Added Effect: After using skill, immediately enter into Invincibility for 2 sec

Lotus Flight (Star Skill) ~
Added Effect: At rank 5, clears the cooldown to Lotus Blink after using Lotus Flight
Replaced the "chance to clear cooldown" effect with reducing the cooldown to Lotus Flight by 30, 45, 60 sec depending on type

Extreme Underworld 3 (All) ~
Sky and Hero: Gives an 8 sec Bliss effect that's immune 10 times
Ocean: Gives an 8 sec Bliss effect that's immune 12 times
Earth: Transferred the original Earth effect to the Wind Magic tome and gives the caster a 12 sec Bliss effect that's immune 20 times

Heavenly Prosperity ~
Cast Time reduced to 2 sec

Heavenly Prosperity 2 ~
Added Effect: Increases the extra damage to Heavenly Prosperity equal to 100% (10*lvl) of Attack Power plus 10% (lvl) of Max SP and skill hits with a 10% (lvl) higher c.rate

Heavenly Survival 3 <Hero> ~
Attached 50% of the caster's Attack Power to extra damage

Extreme Underworld ~
Fixed issue where Decoys would take priority over Bliss effect while under the Dark effect
9
-

Vim:

Cherub's Dance (Star Skill) ~
Cast time reduced to 1 sec
Optimized the casting animation
Amount of added Max SP to damage changed to 10 + 4 / 6 / 8 * level depending on type
The first hit will remove 2 / 3 / 4 positive effects from the target depending on type
Higher SP having chance to reduce target's SP to 1 changed: 3rd hit will reduce target's SP to 1 for 5 (level) sec
Cooldown adjusted to 60 / 55 / 50 - 4 * level depending on type

Infatuation (Star Skill) ~
Removed the doubling the duration at rank 5 and raised the buff duration from 8 sec to 8 * level sec
Increases Critshield by 5 / 8 / 10 * level depending on type now
Increases Critnull by 2 / 3 / 4 * level depending on type now
Added Effect: Extends the duration to Charm of Earth's damage reduction effect by 3 / 5 / 7 sec depending on type

Charm of Earth ~
Changed from a Single Blessing to Self Blessing skill

Charm of Earth 2 ~
Changed from a Single Blessing to Self Blessing skill
Damage reduction cap increased to equal the caster's Max SP multiplied by 14

Gather Spirit 3 (All) ~
Cast time reduced to 0.5 sec and skill(s) hit with a 10% higher c.rate

Cherub's Song ~
Cast time reduced to 2 sec

Demon Blood (Star Skill) ~
Demon Blood will have a 100% chance (20*lvl) to remove 1 common negative effect after the caster is attacked

Sanguine Spirit ~
Optimized description on reducing the cooldown to Demon Blood 2 (CD reduction unchanged)

Valiant Cavalry ~
For every 100 yards traveled, mount speed will raise by 0.2 yards / sec up until it records 300 yards
Fixed issue with skill not triggering Charge effect after traveling 500 yards
Fixed issue with description to Vim's Valiant Cavalry skill where the incorrect values for the total travel distance needed was wrong for the speed increase and rush effects

Quick Dash ~
Added Effect: If the caster's Stun RES is higher than the target's Stun RES, places the target into Enhanced Stun for 3 sec

Dash Chop ~
Extra damage raised by 100% of Attack Power and skill hits with a 10% higher c.rate

Wither Wood ~
The stack limit to the Wood Element Spell effect to Vim's Wither Wood skill was raised from 20 to 50

Absurd Notion ~
All affected skills that give an Absurd Notion effect can now be stacked up to 2 times
- Fixed issue where the stackable Absurd Notion effects could not be stacked
- Fixed issue where Vim's Health wasn't fully being recovered after casting Demon Blood 2 and receiving the Absurd Notion effect when their current Health was at a lower percentage
- After casting a skill affected by the Absurd Notion tome will renew the duration of any active Absurd Notion effect
- Players will no longer have to worry about losing their Max Health after casting another Absurd Notion affected skill.
ie: Vim uses Spirit based set and stacks 2 Absurd Notion effects, then switches to another non-spirit focused gear set.
If they cast a skill affected by Absurd Notion, it will not cause them to have a lower Max Health increase amount.
   
-

Lupin:

Haste ~
Acceleration effect raised to 3 yards / sec

Love's Glance (Star Skill) ~
Added Effect: Reduces the cooldown to Love's Glance by 15 / 20 / 25 sec depending on type
Added Effect: At rank 5, increases the duration of the Enhanced Silence effect by 2 / 3 / 4 sec depending on type

Positive Reinforcement (Star Skill) ~
Added Effect: If used out of combat, increases movement speed by 1.5 / 2.0 / 2.5 yards / sec for 30, 35, 40 sec (6/7/8*lvl) depending on type
Added Effect: At rank 5, caster will also gain a Without Regret (same as tome skill) effect for 40 sec
Duration to the skill damage raise to the next hit increased to 20 sec (4*lvl)

Positive Reinforcement 2 ~
Made into a passive, now adds the effects to Positive Reinforcement

Farewells ~
Added Effect: If the Enhanced Silence was successful, the target will be returned to where they were 12 sec ago after the Enhanced Silence ends

Cast Time Reduction ~
The following skills had their Cast Time reduced to 1 sec:
Shadow of Hope (All), Seductive Brush 2, Flying Petals 2, and River Dweller (All)

The following skills had their Cast Time reduced to 0.5 sec:
Memory's Standstill, Haste, and Deep Water

Thicken Blood ~
HP Increase effect changed into a Special Positive Effect (cannot be removed except from Special Buff Removals)

Meditation 2 ~
Changed into a usable skill. Old effects were moved to Meditation and c.bonus amount was raised to 30%
Cast Time 0.5 sec with a 30 sec CD
Clears the CD to River Dweller 3 (All) and increases damage to the next hit by 60% (6*lvl) for 40 sec (4*lvl)

Late Autumn ~
Changed into a Self Blessing skill
Now raises damage to the next hit by 120% for 30 sec

Memory's Standstill ~
Extra damage raised to 300% of Attack Power plus 24% the sum of the caster's Max HP and Max SP

Ancient Prayer 3 (All) ~
The Ancient Prayer effect duration is raised to 60 sec

Frozen Memories (Chroma) ~
Optimized when skill(s) go into effect while casting, it's not consistent with Frozen Memories (T5)

Lovesickness (Star Skill) ~
Replaced the HP Reduction Removal and Immunity effects from skill. Now removes 3 common negative effects from the caster

-

Incense Mage:

Arrays ~
Cast time reduced from 5 to 3 sec

Flame Soul ~
Cast range changed to 12 yards
Fixed issue where the explosive kindling damage could surpass the damage cap (caster's Max HP * 1.5) - also for Flame Soul II

Parinirvana ~
Raised the amount of additional damage that Flash will deal equal to 40% (20% * level) of Attack Power

Flash ~
Added Effect: Has a 100% chance (10*(1+lvl)) to reduce targets' Defense equal to the caster's Attack Power for 30 sec

Fire Slay 2 ~
Removed the Defense Reduction effect from skill

Stances ~
After opening, the caster's Skill Evasion will increase by 25 (1+3*lvl). The stance's SE effect cannot be stacked with each other

Wailing ~
At rank 3, each person in the array for Dragonfire (All) will extend the duration by 1 sec now

Chaos ~
Added Effect: At rank 4, extends the duration to Dragonfire (All) by 12 sec

Obstacle 2 ~
Name changed to Guardian 2
Spirit shield damage cap raised from 20 to 40%

Twisted Soul ~
Tome's Obstacle 2 (now Guardian 2) redirection of damage to Spirit increased from 4 to 9%

Jadesun Inferno (Chroma) ~
Cooldown reduced to 70 sec (30 sec with tomes) and duration reduced to 15 sec

Pyroessence (Star Skill) ~
Skill's additional c.bonus raised to 30%, 60%, 100% depending on type
The increase damage to mob target effect duration is raised to 25 sec
2nd hit is no longer chance based and will Burn the target for 3 sec

Fire Hell ~
Changed to hit 4 times so the Burn Injury effect is sure to trigger 3 times

Zhurong Scroll 2 ~
Removed the Skill Evasion increase and the chance to double the effectiveness of a random member from skill
Array can now raise Skill Damage from (5+level)% to (10+level)%

Awaken 2 ~
Reduces the cooldown to the affected control skills by 50% (5*lvl) now instead of 30% and reduces the cooldown to Blaze of Janos 3 (All) by 50%

Spectre 2 ~
Increases Skill Evasion and Skill Accuracy by 20 (2*lvl)

Duckweed ~
Chance to increase speed by the highest value raised to 67% (1+33*lvl)

Vein 2 ~
Added Effect: The following skills will deal more damage when striking mobs equal to 100% of Attack Power:
Nanwu Fire, Nanwu Fire <Bane>, Flame Soul 2, Flame Mountain 2, and National Adversity

Flame Mountain 2 ~
Cast time reduced to 1 sec and cooldown adjusted from 45 sec to 75 - 3*lvl

Spirit Spell 2 ~
National Adversity added to affected skills

National Adversity ~
CD reduced from 360 to 90 sec

Mortal Hatred ~
CD reduced from 360 to 90 sec

Charge ~
Removed special cooldown restrictions on certain maps

Dragonfire ~
Added a new Health Meter to Bahun the Crimson summoned by the Dragonfire skill
10
Modo:

Sanguine Fog (Star Skill) ~
Added Effect: At rank 5, additionally raises Max HP equal to 5% of caster's Max SP

Upheld Oath (Star Skill) ~
Raised the Critnull duration extension to 2 + 1 / 2 / 3 sec depending on type
Added Effect: Increases Skill Evasion by 2 / 3 / 4 * level for 5 * level seconds depending on type

Sky Seeker (Chroma Versions) ~
Added Effect: Depending on the rank of Firmus esper skill, skill's sky seeker toxin chance to crit will raise by 5% (firmus level%)
Skills will hit with an additional 40 Skill Accuracy
<Arcane> and <Zen>'s chance to trigger the Punishment effect raised to 40% and when the caster's AP, HP, or SP is higher than the target's respective stats, the success rate for the Punishment effect is raised 30%
<Bane>'s cooldown reduced to 24 sec

Kangba Extinction (Chroma) ~
Extra damage raised to 245% of Attack Power plus 10% of Max HP and 10% of Max SP
The Frenzied Howl effect will add 10% of Max HP to damage and Ultimate damage was reduced from another 20% of Max HP to 10% of Max HP added to damage

Exterminate ~
Cast time reduced to 1 sec

Secluded Beating ~
Transferred the movement speed increase from skill to Aegis of Sand and raised its duration from 15 to 20 sec

Spiritual Charm 2 ~
Added Effect: When the caster's AP, HP, or SP is higher than the target's respective stats, the success rate for the Fast effect is raised 30% per each
Fixed Modo's Soul Smash tome having an abnormal affect on Spiritual Charm and Spiritual Charm 2's Paralyze effects (granted from tome)

Hohun Urn ~
Fixed issue where Modo's Hohun Urn tome was not affecting the chroma versions of Dance of Chaos properly

-

Jadeon:

Obscura (Star Skill) ~
Added Effect: Obscura will hit with a 6% (2%*lvl) higher c.rate
Added Effect: At rank 5, extends the duration to Thunderblade (Chroma)'s Invincibility effect by 2 / 3 / 4 sec depending on type

Wanderlust (Star Skill) ~
The duration extension for Firefly and Moon versions was changed to 9 sec
Added Effect: At rank 5, Wanderlust will increase Skill Evasion by 5 / 10 / 15 for 35 sec depending on type

Dance of Winter ~
Cast time reduced to 1 sec
Target limit reduced to 6.
Attack range lowered from 10 yards around the target to 5 yards around the target.
Cooldown raisedto 60 sec
Added Effect: If the caster's AP is higher than the target's AP, the target will be frozen for 6.5 sec and also places them into Frosty

Frost Damnation ~
Added a "Frost Sting" effect to skill that will deal white damage to frozen targets each hit equal to 70% / 80% / 90% / 100% (10% * level / 10 * level + 10% / 10 * level + 20% / 10% * level + 30%) of the caster's Max SP, but damage cannot surpass 150% of the caster's Max HP

Faithful Defender 2 ~
Replaced the "raises absorbing damage of Faithful Defender" effect from skill:
Raises the cap by 2 times the caster's Max SP and transfers another 10% of damage towards the caster's Spirit
Skill changed: For 30 sec (3 *lvl), 60% of damage will be dealt to Spirit instead. Will redirect a maximum of 6 times the caster's Max SP.
For 30 sec (3 * lvl), increases caster's Critshield by 30% (3*lvl) and Critnull by 10% (lvl)

True Self ~
Duration of the skill damage buff raised to 20 sec (10 * lvl)

Refined Vigor 2 ~
Replaced the increase damage to the next hit effect: Now raises Skill Damage by 30% (3*lvl) for 30 sec (3*lvl)

Thunderblade ~
Final Strike having a chance to deal twice as much damage changed: Now the Final Strike will add 8% (4% * lvl) of Max SP to damage

Thunderblade (Chroma) ~
Final Strike having a chance to deal twice as much damage changed: Now the Final Strike will add 30% (1.5% * lvl) of Max SP to damage

Magnificent Spirit 3 <Hero> ~
Removed the reduction of damage if used beyond 12 yards
The amount of additional damage from caster's buffs and target's debuffs lowered from 12% to 8%

Rage of Tireseus ~
Cast range raised from 10 to 18 yards

Crescent Moonblade ~
Cast time reduced to 1 sec

Rage of Tireseus (Star Skill) ~
Embodiment of Truth (Chroma) will also raise Max SP by 15%, 20%, 25% depending on type

Xixo Protector ~
Clarified tome description that it also affects chroma versons of Embodiment of Truth and the amount of c.rate given raised to 4% (2*lvl)

Ancestral Virtue ~
Clarified tome description that it also affects chroma versons of Embodiment of Truth and the amount of HP given was raised to 200% (100*lvl)

Scaled Execution ~
When striking non-player targets with Seven Disasters 2, the skill will deal more damage equal to 20% (10*lvl) of Max SP and
when striking dragon type targets with Seven Disasters 2, additional damage will be dealt equal to 30% of Max HP (15*lvl)

Frostblade 2 ~
Cooldown raised to 24 sec and removed the Silence effect from skill
Added effect: Has a 20% chance to Freeze the target for 6 sec.
If the caster's AP is higher than the target's AP, the chance becomes 100%

Embodiment of Truth <Bane> ~
Raises the caster's Max SP by 20% (lvl)

Harsh Reality and Harsh Reality II ~
Optimized the casting animation

Charge ~
Removed special cooldown restrictions ater usage on certain maps


-

Skysong:

Spiritual Exchange ~
Extra damage raised to equal 80% of Attack Power and skill hits with a 12% higher c.rate and 100% higher c.bonus

Spiritual Exchange 2 ~
Cooldown reduced to 90 sec
Fixed discrepancy between Skysong's Spiritual Exchange 2 description and actual effect

Spiritual Exchange (Star Skill) ~
Fixed issue where actual range and the description to Skysong's Spiritual Exchange (Star Skill) were not matching. Had 2 meters per each, supposed to be 2 / 4 / 8 depending on type
The healing effect to Spiritual Exchange 2 can now affect Life Shield
Added Effect: Increases the damage reduction effect for teammates from Spiritual Exchange 2 by 6% / 9% / 12% * level
At rank 5, Spiritual Exchange 2 will gain a new effect:
After casting, the caster will gain a Spiritual Heaven effect and teammates will gain a Spiritual Earth effect for 10 sec.
While these effects are active, as long as the caster with the Spiritual Heaven effect lives, those under the Spiritual Earth effect will be immune to death

Heart Sutra ~
Optimized when skill goes into effect while casting

Heart Sutra 2 ~
Cooldown reduced to 60 sec

Heart Sutra (Star Skill) ~
Raises target's Max HP equal to the caster's Max AP multiplied by 4 / 6 / 8 (0.8 / 1.2 / 1.6 * lvl) depending on type
Added Effect: Reduces the cooldown to Heart Sutra by 30 / 60 / 90 sec (6 / 12 / 18 * level) depending on type
Added Effect: Heart Sutra will immediately heal HP equal to 100% of caster's Max SP, can affect Life Shield
Added Effect: At rank 5, Heart Sutra will protect buffs from being removed from the blessed target for 6 / 8 / 10 sec depending on type
Added Effect: Adds a Life Shield to nearby teammates that will take damage for them. The health of the Life Shield equals the caster's Max SP
Replaced the Taunt Immunity effect with a Jadesun effect that lasts 15 sec
Removes 1 common negative effect from the target. At rank 5, removes all common negative effects

Demon Blast (Star Skill) ~
The amount of recovered HP to Life Shield adjusted to equal the amount recovered from skill.
The amount of Health recovered changed from using current HP and SP to use Max HP and Max SP instead
Instantly heals equal to 100% of the caster's Max HP and Max SP. Can affect Life Shield

Added Effect: At rank 5, removes from caster and teammates 3 / 4 / 5 special negative effects depending on type
Added Effect: Adds a Life Shield to nearby teammates that will take damage for them. The health of the Life Shield equals the caster's Max SP
Duration to the damage reduction effect changed to 20 sec (10+2*lvl) and for every 200,000 of the caster's Max SP will raise the damage reduction amount by 1%, but cannot exceed 20%
Optimized the skill description to Skysong's Demon Blast (Star Skill) and Bodhi's Protector 2.
They will now state that the Damage Reduction buff given from the skills cannot stack with each other

Bodhi's Protector 2 ~
Added Effect: Increases the target's Damage Reduction % for 20 sec. For every 100,000 of the caster's Max SP, the amount raises by 1% (0.1% * level) up to 1%*level cap.
Effect cannot stack with damage reduction buff from Demon Blast (Star Skill)

The 10,000 Things (All Versions) ~
Optimized when skill goes into effect while casting
Life Shield duration raised from 5 to 10 minutes
Raised how much the Firmus Arcane Charge effect reduces cooldown from 5 to 25 sec (firmus level * 5)
Chroma: The Life Shield's max amount changed to equal the caster's Max SP and removed the amount restriction to the Chroma versions of skill
T5: The Life Shield's max amount changed to equal 80% (20*lvl) of the caster's Max SP  and removed the amount restriction to the T5 version of skill

Charity's Salvation and Charity's Salvation 2 ~
Cast time reduced to 1 sec
Optimized the casting animation

Charge (Star Skill) ~
Replaced the chance for Charge to clear the cooldown to Muscle Control from skill to passively reduce the cooldown to Muscle Control by 16 sec (6+2*lvl)
Added Effect: At rank 5, every time the caster uses Charge, the cooldown to Muscle Control 2 is reduced by 6 / 9 / 12 sec depending on type

Charge
Removed special cooldown restrictions on certain maps

Glowing Aura ~
Cooldown reduced to 35 sec and Cast Time reduced to 1 sec.
The Healing effect duration raised to 60 sec and can affect Life Shield

Honest Attendant ~
Changed into a active Skill. The old passive effects remain
Self Blessing skill with a 1 sec Cast Time, 100 sec cooldown
Enter into an Honest Attendant condition for 16 sec (8*lvl), raising Max HP by 50%, Damage Reduction by 20%, Critnull by 20%, and Critshield by 20%

Sea of Sorrow ~
CD raised to 300 sec (120 sec with tomes)
Changed to single target attack with a 14 yard cast range and 1 sec Cast Time
Added Effect: If the target is under Deep Sleep, deals additional damage once equal to 90% (10*(level+1)) of the caster's Max SP, but damage cannot surpass 150% of the caster's Max HP

The Six Cycles (All) ~
Cast time reduced to 2 sec
Added "Subdue Demons +5" effect to m.tome versions that adds 24% of Max SP to damage when striking non-player targets

Tricks of the Trade ~
The Six Cycles 3 (All) added to tome
Added Effect: The affected skills will deal more damage equal to 9% (3*lvl) of the caster's Max SP when striking non-player targets

Fawin Wisdom (Chroma and MT) ~
Added Effect: Gives the caster a Jadesun effect for 20 sec (m.tome) or 40 sec (chroma) and removes all common negative effects

Passage of Salvation ~
Damage reduction amount raised from 7.5 to 13.5% (1.5*lvl)

Immeasurable Truth (Chroma) ~
Cooldown reduced to 75 sec (30 sec with tomes)
Fixed issue where the Cancel effect was able to affect Deep Sleep
Fixed issue where Deep Sleep was being affected by Sleep Mastery and Sleep Recovery.

Fohjo Sage ~
Optimized tome description
11
Announcements / Re: Jade Dynasty Reborn Changelog
March 22, 2024, 12:52:12 pm
v466
**Skill fixes:**
```ini
- [Jadeon] Slightly corrected The Seven Disaster extra hits damage formula.
- [Mage] Corrected Pyroessence star skill Chaos effect apply logic to affect summons.
- [Clan] Coopration skill buff types corrected.
- [Celan] Corrected Song: Serpent Dance skill acc buff duration.
```
**Bug fixes:**
```ini
- Corrected Heart-Seeking Blossom Bow description.
- Added more tracking messages to Doubt boss at Five Sins. If issue with summon happens again, please create report with chat talk of the boss visible.
- Fixed Dream Flower Boat skyblade model issue.
```
**Changes:**
```ini
- [Experimental] Implemented trade request anti flood mechanics: 10 second cooldown between each trade request attempt.
* Sending request when cd is still ongoing, will return message that trade partner refused trade.
- Zuolo Plains:
* Zuolo Plans now lasts 15 minutes.
* Zuolo Contract added to Scruffen's Event Token exchange.
* Zuolo Contract restored to Clash of the Seven Exchange.
```
**Event:**
```ini
- PvE
12
Announcements / Re: Jade Dynasty Reborn Changelog
March 15, 2024, 02:11:47 pm
v465
**Skill fixes:**
```ini
- [Vim] Duoablade Folly refresh logic corrected.
- [Ashura] Divine Manifestation and Trigram Unification 'notes' will not be removed properly after class change.

```
**Bug fixes:**
```ini
- [TW] Corrected Senior TW map terrain logic to allow more space where summons work properly.
* Yet avoid using summons off the 'roads'.
- Fixed Clan Food/buffs cooldown layer issue.
- Fixed Warhorse Vestment 2nd and 3rd boots model for female Ardens.
```
**Changes:**
```ini
- [Experimental] Implemented trade request anti flood mechanics: 10 second cooldown between each trade request attempt.
* Sending request when cd is still ongoing, will return message that trade partner refused trade.
- New Soulcards at PvP Box I amount increased to x5.
- Royal Star(LV3) now stacks to 30000.
- [Website] Gold Bane lotto rewards slightly adjusted.
- Zuolo Plains:
* Weekly free Zuolo Contract removed.
* Zuolo Contract removed from Gold Exchange.
* Zuolo Contract removed from Septajade exchange.
* Only way to get Zuolo Contract is participation in Clasf of Seven Finals now.
* Bosses will appear after killing at least 20->80 mobs of each type from now.
* Zuolo mobs stats boosted and drop rebalanced.
* Bosses now have more hp and low chance to drop praised parts, holiest talisman choice pack and rvolved spirit stone pack.
```
13
Announcements / Re: Jade Dynasty Reborn Changelog
January 19, 2024, 12:54:02 pm
v455
**Skill fixes:**
```ini
- [Arden] Corrected Cloud Dweller III <Hero> skill descrioption.
- [Celan] Song: Flyer Attraction, Song: Spring Nights, Song: Blast of Disturbance, Song: Blast of Disturbance II effective range corrected.
- [Celan] Lotus Dawn effect no longer replaces when recasting.
- [Gevrin] Fixed Capr Protection II not removing properly when switching to other class.
- [Gevrin] Fixed Spring Healing star skill not having 100% to add single target immune buff.
- [Psychea] Trigger: Bomb II now auto-detonates on aggro.
- [Psychea] Fixed bug that allowed to use mounts in Mecha state.
- [Vim] Fixed problem with Charm of Earth II passive effct.
- [Ashura] Talisman Shield will be removed on Affinity Change.
- [Ashura] Nullity effect should properly refresh stacks now.
- [Ashura] Fixed Astral Soul interrupting Invincible buff.
- [Ashura] Talisman Shield effects starts with value as one skill was used already.
- [Ashura] Ashura esper effect causing Supreme Power is now also capped to 1.5 max SP.
- Emerald Moon in Distant Sky now properly removes Palsy.
- Fixed so shields reduced by certain skills weren't removed when reached 0.
```
**Bug fixes:**
```ini
- Morgon BOSS location changed to Elysium-Thunder Altar.
- Attempt to fix Demonic Energy Seed spam at Shaw Danon BOSS in Soul Odyssey.
- [TW] Can now assign any online alliance memver as Stationed General.
- Wandering Drunk Hibiscus added to Whirlwind Valley map.
- Fixed Treasure Court ui crash when player had pending auction items ready to be claimed.
```
**Changes:**
```ini
- [Website] BFS sign LV requirement was increased to LV170.
- Cold Flame Stone price reduced at Gold Exchange.
- Celestial Agent (Siege Invitation) stats boosted greatly.
* He will now drop 1->2x Siege Invitations.
- Four Spirit system essence upgrade speed doubled.
- Destus and Morgon can no longer be lured across the map.
- Overlord of Chaos BOSS will now also spawn each Saturday at 19:30 in Seat of Chaos.
- Boosted stats of Overlord of Chaos, Primordial Monkey Wu and Disorderly Monkey Enli BOSSes.
```
14
Annoucements / Re: Patch Notes - Classic [NEW]
January 12, 2024, 09:17:33 pm
v40:
- All Dragon Gate quest series has been boosted.
- Silver VIP Card added to webshop.
- New Lottery added to marketplace.
15
Announcements / Re: Jade Dynasty Reborn Changelog
January 12, 2024, 12:30:40 pm
v454
**Skill fixes:**
```ini
- [Rayan] Attempt to solve Bloody Chop star skill damage formula issues.
- [Hydran] Corrected Meteor Shower <Zen> description.
- [Celan] Song: Waterfall from Heaven now properly handles Silence immune refreshing.
- [Ashura] Corrected Mantra·Cloud Omen III Sky mistranslation.
- [Ashura] Fixed Bone Melt skill/effect mistranslation.
- [Ashura] Corrected Incognizance bug introduced in previous patch.
- [Arden] Corrected Devilbash Arrow star Intermittent Paralyze duration.
- [Arden] Corrected possible issue regarding Cloud Dweller Chroma skills pve damage formula.
- [Modo] Fixed inconsistency regarding Heart Scourge effect.
- [Modo] Malicious Spirits will no longer be damaged by same party Group Blessings/Auras and fixed skill trigger timer issue.
- [Vim] Dash Chop damage issues another fix attempt.
- Sky Travel Light into the Clouds will now properly go on cooldown once its activated and player dies or get off skyblade.
```
**Bug fixes:**
```ini
- Fixed client crash bug when attempting to trade with invisible player.
- Fixed JD-Mart Jaden auction unable to place bid.
- Missing 'Riverwatcher' npc added to Whirlwind Valley map.
- Sapphire Case esper set bonus fixed.
```
**Changes:**
```ini
- [Website] BFS sign requirement lowered to Refinery +15.
- [Experimental] Thunder Phoenix BOSS max damage received cap applied: 500.000
- [Fort PVP] Defender Towers and Gates hp boosted x5.
- Spiritual Relic Pack now stacks to 30.000
- Boosted chances to get Olden Accessory materials from Soul Odyssey Shaw Danon quest.
```