October 11, 2024, 02:39:26 pm

News:

SMF - Just Installed!


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Messages - CompeR

1
Kytos:

Kirin Advent ~
CD after transforming out of kirin form reduced from 40 to 20 sec

Golden Rampart (Star Skill) ~
Slant effect amount and duration changed to 30% (6*lvl) for 12 / 15 / 18 sec depending on type
Added effect: Reduces the duration of special negative effects by 30% (6*lvl) for 12 / 15 / 18 sec depending on type

Overwhelming (Chroma) ~
Range raised from 10 to 12 yards
When striking non-player targets, reduces their Critshield by 300% (15*lvl) for 20 sec

Charge Order ~
Cast range changed to 20 yards

Outrageous Scale (Chroma) ~
Extra damage raised from 100% to 240% of AP

Outrageous Scale 3 (All) ~
Extra damage raised from 100% to 240% of AP

Floodsurge ~
Changed into a Group Curse skill
Weaken Strength changed to equal the caster's Weaken RES

Floodsurge 2 ~
Increases the Weaken Strength to Floodsurge equal to the caster's Weaken RES + 80. No longer is 600 or higher

Haste Order (Star Skill) ~
At rank 5, Charge Order will clear the CD to Overwhelming (Chroma)


-

Psychea:

Free Wander ~
Can stack with Shadow Stepper, Wind Follower

Storm Escalades ~
Removed Free Wander being able to remove common debuffs

Peerless Curse ~
Original effects removed and changed into a Self Blessing skill.
Cast Time 1 sec, 30 sec CD. Removes 3 common negative effects

Clockwork Worldly Affairs ~
Replaced the drag effect with an Enhanced Stun effect that lasts 2 sec.
Success depends on the Stun RES of caster and target(s)
CD reduced to 30 sec - 1 second/level

Clockwork Earth Rift (Chroma) ~
Removed the setting the Worldly Affairs clockwork alongside effect from skill(s)

Mecha Torrent ~
The 1st hit will explode and remove all Seeds currently on target
Seed Explosion will no longer deal damage based on the target's Health

Mecha Light ~
Added effect: When striking non-player targets, the 1st hit will give 12 Spirit Seeds
Each Spirit Seed will attach 1.5% of caster's Max SP to damage
CD is reduced by 10 sec when Spirit Seed is 20+ when striking non-player targets

Mecha Suffering ~
Each Spirit Seed will attach 1.2% of Max SP to damage when striking non-player targets

Mecha Fiery Land ~
1st hit will now give 12 Spirit Seeds instead of 6

The Way (Star Skill) ~
At rank 5, increases the Detection duration by 3 sec

The Way (All) ~
Reduced the Cast time to 1 sec for T5 & Affinity versions
Star Skill: at rank 5, Trigger Bomb 2 will additionally reduce the target's Stealth ability by 10 points for 5 sec

Mecha Scorpus ~
Increases damage to mob targets by 10% for 30 minutes.
Effect ends after duration ends or caster leaves the Psytek Posture

-

Hydran:

Luna Gale (Star Skill) ~
Added effect: At rank 5, Luna Gale will gain a Drifting Echo speed effect for 6 / 9 / 12 sec depending on type

Dawn Storm ~
Added effect: Each point of Fighting Spirit will attach 1 Skill Accuracy to skill
Extra damage raised to 200% of AP and skill hits with 20 additional Skill Accuracy

Earth Token 2 ~
Duration raised to 30 sec (3*lvl)

Emperor's Battlecry ~
CD reduced to 5 sec

Sky Chief ~
Changed into a self blessing tome skill
Now reduces damage taken from monsters by 30% (10*lvl). CD 30 sec

Aquatic Seal (T5 and Chroma) ~
Added an additional 9% of Attack Power to damage (old effect from Sky Chief tome)

Celestial Majesty (All) ~
Added effect: The target will also receive an Austerity effect, making them only able to receive Hollow and Hollow II effect from Celestial Majesty skills once every 90 sec

Meteor Shower 3 (All) ~
CD reduced to 20 sec
Hero: CD reduced to 12 sec

Impervious 3 (All) ~
Reduces the CD to MS3 by 6 sec (2*lvl)
Hero: Additional Hero CD reduction changed to reduce CD to Chroma Meteor Shower by 6 sec (2*lvl)

Glamor ~
Duration to effects raised to 18 sec (6*lvl)

-

Seira:

Yin's Whisper and Yin's Whisper 2 ~
Fixed issue where skill's effect weren't affecting star skills

Leaf Storm ~
Each level requirement to level this skill changed to 6, 9, 12, 15, 18, 21, 25

Willow's Dance ~
Each level requirement to level this skill changed to 8, 11, 14, 17, 21
Requirement to learn skill reduced from Leaf Storm at Rank 3+ to lv1

Shroud of Flake and Dawn Break ~
Can now use both at the same time

Apricot's Bestow 2 ~
Now clears the CD to Apritcot's Bestow

Cicada's Cry · Sun ~
At rank 5, extends the duration to the Fan Spirits of Apricot's Bestow 2 by 3 sec

Storm's Grace ~
Cast Time reduced to 0.5 sec

Cast Time ~
Reduced Cast Time to 1 sec for the following skills:
Charming Pollen, Charming Pollen 2, and Twin Swan

-

Gevrin:

Late Reflection (Star Skill) ~
Added effect: Enter into Swiftness for 20 sec, each Cloud Shift reduces cast time by 2% and increases movement speed by 1.5%. At rank 5, the duration raises by 10 sec
Note: Swiftness triggers after the skill adds Cloud Shift buffs to the caster

At rank 5, increases the duration to the "damage raise to next hit" by 20 sec
At rank 5, increases the duration to the Max HP and Max SP raise by 10 sec

Late Reflection ~
Added effect: Enter into Swiftness for 20 sec, each Cloud Shift reduces cast time by 2% and increases movement speed by 1.5%
CD reduced to 30 sec
Note: Swiftness triggers after the skill adds Cloud Shift buffs to the caster

Late Reflection (Chroma) ~
Removed the removal of negative effects from skills
Bane: AP Increase effect duration changed to 20 sec (lvl)

Flowerstream 2 ~
Skill no longer reduces the cooldown to Late Reflection

Wind Speed 2 ~
Made into a Passive skill and removed the old skill effect
Strengthens Wind Speed. If the caster's AP is higher than the target's AP, a Fast effect is placed on the target for 4 sec (1+0.3*lvl)
Reduces the CD to Wind Speed by 15 sec

Focused Freeze 3 <Sky> ~
Removed the Fasting effect on the 1st hit

Iron Glacier 2 ~
The amount of Max HP added to damage raised to 15%, 16%, 18%, and 20%

Deep Coldness 2 ~
Passively affects Focused Freeze 3 <Hero>, adding 5% of Max HP to damage
Passively raises the damage to Forest Trek, Iron Glacier 2, and Focused Freeze 3 <Hero> when striking mobs equal to 5% of the sum of the caster's Max HP and Max SP

Mist Rinse ~
Chance for placing target into Frosty changed to be dependent on both side's Stun RES.
For every 1 point of higher Stun RES the caster has over the target, the success rate raises 1%
CD reduced to 90 sec

Falling Petals ~
Changed into Single Curse skill and CD reduced to 90 sec
Cast time reduced to 1 sec
Can now remove the following Spirit Shields: Nimble Spirit and Mystical Ramble 2 (Ashura)
Added effect: Can place the target into Frosty for 10 sec. For every 1 point of higher Stun RES the caster has over the target, the success rate increases by 1%

Rotating Stars ~
Duration extension to Elapsed Aged changed from 2 to 12 sec (6*lvl)

Fleeting Time ~
Effect changed to replace the same effect if duration is longer than currently active FT effect

Astral Abyss ~
Changed into Self Blessing skill with 60 sec CD
Removes 4 (2+lvl) common negative effects with a 70% chance (10+30*lvl) to remove Palsy effects

-

Sylia:

Fading Mind ~
Removed strength based on level. Caster's AP needs to be higher than target to apply Quiescent
Removed having to wait to apply again and duration lowered to 15 sec (3*lvl)

Illusory Existence ~
SE removal duration raised to 6 sec (3*lvl)

Farewell Balance 2 ~
Added effect: Reduces Engender Existence CD by 30 sec (3*lvl)

Farewell Balance ~
Illusory Mind ignores reflection effects now
Cast range raised from 15 to 18 yards

Induced Painting (All) ~
Changed into Self Blessing skill

Superior Sound (All) ~
Changed into Group Blessing skills
For 20 sec (15 sec aff 2), makes caster and allies within 20 yards immune to additional damage
CD 70 sec (120 sec aff 2)

Immemorial Note ~
Reduces the CD to Superior Sound by 30 sec (10*lvl)

Revere Chant ~
Superior Sound removed from tome

Fragrant Snowfall ~
Cast time reduced to 1 sec and no longer gives immunity to additional damage

Self Sacrifice (All) ~
Cast time reduced to 1 sec and changed into Self Blessing skills
For 10 sec (25 sec chroma) raises the level to the following skills by 1: Unfettered Care, Fading Mind, Alter Falsehoods, Enter the Profound, and Everlasting Expansion
CD 160 sec (130 sec Chroma). Chroma and Tier skill shares CD still
Arcane: Clears the CD to all elemental skills
Bane: Removes Palsy effects from caster
Zen: Remained as Group Blessing. Raises the rank to allies' faction skills by 1 (Inherited Superior Sound array's old effect)

Unyielding Flower 2 ~
Cast time reduced to 1 sec
Added effect: For 25 sec, gives an Outer Skin effect where caster inherits 80% of damage from allies
Effect cannot co-exist with Sacrifice
Caster enters Abstain for 22 sec (2+lvl)
CD reduced to 80 sec

Flexible Bamboo ~
No longer gives taunt immunity and reduces Stretching Bamboo's SP cost by 8%

Stretching Bamboo (Star Skill) ~
At rank 5, the duration to Jadesun effect is doubled if caster is Fuwa
At rank 5, if the caster is Dagos, Everlasting Expansion (All) will have a 10% /20% /30% chance to not enter CD depending on type

Meditate 2 ~
Reduces CD to Elemental Skills by 10 sec now
Each Spiritual Breath adding 3% of the difference between current and Max HP changed to 3% of Max HP to Autumn Vista 3 <Hero>'s damage
Reduces the cooldown to Autumn Vista 3 <Hero> by 10 (lvl) sec. Can reduce at most to 17 sec

New and Graceful 2 ~
Made into Self Blessing. Increases Detection by 25 for 10 sec (lvl). CD 90 sec
Old Passive effects remain with an added passive increasing the duration and reducing the CD to Alter Falsehoods

Cast Time ~
Reduced to 1 sec: Wonderful Summit, Unyielding Flower, Pure Heart

Obscure Illusion <Arcane> ~
The Blood Flow effect's damage will be affected by the caster's Max Spirit instead of the target's Max SP now
Adjusted the damage scale from targets that increase their speed while under this effect
Reduced the cooldown to 15 sec

Everlasting Expansion <Arcane> ~
Attaches 10% of the caster's Max SP to damage when striking mobs

Butterfly Dream ~
Cooldown reduced to 15 sec (35-4*lvl)

Butterfly Dream 2 ~
No longer reduces the cooldown to Butterfly Dream
2
Balo:

Slaughter ~
Replaced old skill effect with SL2 effect:
Adds an Attack bonus of 90% with an added Weaken effect.
Weaken strength equals caster's Weaken RES plus 72 points. Weakens target by 72% for 10 sec.
A successful Weaken causes target to lose Health by 10 times the current Health difference between caster but no more than 150% of caster's Max Health and target plus 20 times the respective Weaken RES difference.
Skill hits with an additional 15 Skill Accuracy.
When striking non-player targets, deals more damage equal to 200% of Max HP
Added effect: deals additional damage once when striking mobs
CD raised to 120 sec

Ruthless Kill ~
Changed tome effect: When Slaughter strikes a mob target, its CD will be 17 sec (20-lvl)

Slaughter 2 ~
Changed into a passive skill. Reduces the CD to Slaughter by 75 sec (7.5 * lvl)

Blood River ~
No longer reduces the CD to Slaughter

Heroic Fire ~
No longer affects Slaughter 2

Cast Range ~
Raised the cast range to 8 yards for the following skills:
Sky Rift, Sky Rift 2, Twisting Dragon, Twisting Dragon 2, Ordeal, Ordeal 2, Shatterer, Shatterer 2

Penetrator and Penetrator 2 ~
Cast range raised to 8 yards and cast time reduced to 1 sec
Penetrator 2's Critshield Reduction effect lowered to 125% (12.5*lvl)
Note: Penetrator 2 + PA<Zen> will still reduce c.shield by 425% when stacked together

Spurt (Star Skill) ~
At rank 5, Thunderbolt 2 will make targets unable to use Spurt, Teleport, Retreat, or Transport type skills.
For every 100,000 HP higher than the target, the duration extends 1 sec, but no more than 10 sec
At rank 5, War Song 2 will have a 30% chance to cause targets to be unable to use Spurt, Teleport, Retreat, or Transport type skills for 3 sec

War Song 2 ~
Chance for Intimidation raised to 30%

Furious Roar ~
New Tiger Fury effect that forces Ashura out of Posession (of target) and rider off from Kytos in Kirin form if the caster's HP is higher than the target

Furious Roar (Star Skill) ~
At rank 5, Tiger Fury chance increases by 50%
At rank 5, Tiger Fury will become timed effect that will prevent target from being Possessed by Ashura or being able to ride a Kytos in Kirin form for 14 / 22 / 30 sec depending on type

Song of Antipathy 2 ~
Optimized when skill goes into effect while casting and added 25% of caster's Max SP to damage

Tiger Maw ~
Changed to Self Blessing.
Duration raised to 30 sec (6*lvl) and CD reduced to 50 sec
Damage to next hit raised to 40% (8*lvl)

-

Arden:

Cloud Dweller (Chroma) ~
CD raised from 12 to 20 sec
Added effect: When striking non-player targets, the CD to skill(s) is reduced by 8 sec (12 sec)

Fox Shadow ~
Speed can no longer be reduced and posture skills can now be used while transformed

Unistar ~
Cast time reduced to 0.5 sec

Eloquence Lord (Chroma) ~
Removed the Detection effect from skill(s)

Champion Star ~
Moved original tome effect to Exotic Flower
Tome made into Self Blessing tome skill
For 20 sec (10*lvl), increases Detection by 25. CD 60 sec

Exotic Flower ~
Reduces Ardent's CD by 10 sec (5*lvl)

Venomous Bud ~
Made into Self Blessing tome skill with 240 sec CD (360 - 60*lvl)
Now clears the CD to Eloquence Lord 3 (All)
Old passive effect still effective.
-

Celan:

Tone of Rivers (Star Skill) ~
Added effect: Tone of Rivers 2 will raise the target's Anti-Damage Reduction by 5%, 7.5%, 10% (1/1.5/2*lvl) for 30 sec (6*lvl)

Moon in the Mirror 3 (All) ~
Chance to trigger reflection raised to 100% for all levels

Tone of Winter ~
Removed reflection effect from skill
Added effect: Increases target's c.rate by 23% (13+2*lvl), c.bonus by 55% (30+5*lvl), and SA by 18 (8+2*lvl) for 17 sec (12+lvl)
Note: effect cannot stack with Song Serpent Dance

Tone of Ancestor (Star Skill) ~
Skill Damage effect duration increase changed to increase the duration to all of Tone of Winter's effects
Reduces the CD to Tone of Winter by 20/35/50 sec now depending on type

Song Serpent Dance ~
Amount of SA raised increased to 18 (2*lvl)

Song Snow of Purity 2 ~
Passively makes Song Waterfall from Heaven remove common negative effects so that they no longer go into effect on the caster

Mountain Rhythm ~
Changed the tome's effect, now after casting Song Waterfall from Heaven, Silence RES will increase by 10 (5*lvl)

Tone of Frost (Star Skill) ~
At rank 5, Tone of Frost will additionally raise teammate's Anti-Dagos, Anti-Felkin, Anti-Fuwa by 6%/8%/10% for 20 sec depending on type

Palace Dance ~
Cast time changed to 1 sec
SA Reduction changed to reduce SE by 40 for 20 sec.
Rayan Pre-Asc original SE reduction removed and reduces SE by 40+15.
Voida Pre-Asc SE Reduction and DEF Reduction effects lasts 20+10 sec

Phoenix Song ~
Cast range changed to 35 yards
Amount of SA increased raised from 25 to 40
Rayan Pre-Asc will raise SA by 40+15

Moon in the Mirror 2 ~
Moved the old passive effect that increases the chance and duration to reflection effect to the Royal Command ascension skill

Blow: Journey Beginning (Chroma) ~
Damage attached by Gion note increases corresponding RES (just in formula) by 10000 : note*(2+0.2*level)*(10000+res).

Blow: Petals Drop (Chroma) ~
Damage attached by Xean note increases corresponding RES (just in formula) by 10000 : note*(3+0.2*level)*(10000+res).

-

Rayan:

Ghost Pace ~
CD reduced from 60 to 40 sec

Ghost Pace 2 ~
Removed the CD reduction to Ghost Pace from skill

Sudden Blow ~
Cast time reduced from 2 to 1 sec

Sudden Blow 2 ~
Cast time reduced from 2 to 1 sec
Extra damage raised from 120% to 200% of AP

Instant Slay 2 ~
Extra damage raised from 100% to 200% of AP

Ghost Cut ~
When striking monsters, deals more damage equal to 50% of Attack Power plus 10% of the sum of the caster's Max HP and SP

Ghost Cut 2 ~
When striking monsters, deals more damage equal to 35% of Attack Power plus 10% of the sum of the caster's Max HP and SP

Bloody Chop (Star Skill) ~
When striking monsters, deals more damage equal to 12% / 16% / 20% of the caster's Max SP depending on type
Increases the damage increase while under Eternal Night from 80% to 100%

Shadows ~
Interval for shadow casting Dragon Cut reduced from 2 to 1 sec
Interval for shadow casting Bloody Chop reduced from 10 to 5 sec

-

Forta:

Reality Termination (All) ~
Cast time reduced from 4 to 3 sec

Arcanum Soulshield (All) ~
Cast time reduced from 2 to 1 sec

Origin Sura 2 ~
Critnull increase removed from skill

Drunk World ~
Changed into Single Curse skill

Divine Calamity ~
Removed the Critshield Reduction effect from skill

Galaxy Fall ~
Reduces target's Critshield by 180% (20+20*lvl) for 20 sec

Spectre Existence 2 ~
Cast range raised to 3 meters

Lake Sura ~
Permanently increases Critnull by 10% (2*lvl)

Sky Essence 3 <Sky> ~
Removed CD Reduction for Felkin effect from skill

Lake Sura 2 ~
Description and effect optimized.
Reduces Earthen Will cooldown by 1*level seconds;
Increase Sky·Essence effect duration by 3*level seconds;
Reduces Sky·Appearance cooldown by 6*level seconds;
Reduces Sky·Essence III <Sky> cooldown by 2*level seconds;
Reduce Sky·Essence III <Ocean><Earth><Hero> cooldown by 1*level seconds.

Galaxy Fall 2 ~
Raised the increased time of casting skills from Palsy effect to 140% (14*lvl)

Sweep 2 ~
Chance to clear cooldown to Sweep changed to reduce CD to Sweep by 12 sec (lvl+2)

Earthen Will (Star Skill) ~
At rank 5, reduces the CD to Sweep 2 by 4 / 8 / 12 sec depending on type

Dragon Strike (Star Skill) ~
Moon & Sun: Lowering Damage Reduction raised to 13% / 18% depending on type for Dragon Strike II
At rank 5, Dragon Strike reduces the target's Dagos, Felkin, and Fuwa RES by 4% / 8% / 12% and Dragon Strike 2 reduces it by 6% / 12% / 18% depending on type

-

Voida:

Earthly Revenge (Star Skill) ~
Casting distance is adjusted from 15 to 20 meters;
Critnull Reduction effect changed to only affect non-player targets
Added effect: Each hit will strike with a 20% higher c.rate and deal more damage equal to 10%/15%/20% (2/3/4*lvl) of the caster's Max SP depending on type
The duration of the Spirit Fast effect changed to 6/8 sec depending on type

Origin of Moon and Origin of Sun ~
Cast time reduced to 0.5 sec
CD reduced to 8 sec
Reduced cost to cast skill from 80 Light or Dark Points to 60 points
Takes any current light or dark points and turns them into light or dark points if the points are greater than 60 and adds 40 more points (100)
//Have 60 Dark and use Origin of Sun, 60 Dark -> 60 Light +40 to make 100 Light

Lotus Flight ~
Duration for each attack from the caster will recover HP equal to 20% of damage dealt now for 25 sec

Last Judgment (All) ~
Cast time reduced to 0.5 sec
Duration of the Skill Accuracy increase effect for chroma version of skills raised from 20 to 30 sec

Melting Essence ~
When striking mobs, Heavenly Survival 3 (All) will deal more damage equal to 10% of the caster's Max HP
3
Modo:

Concealed Moon ~
Now increases the speed to Ghoulish Night by 2 meters/sec instead of 80%

Dying Soul Effect ~
Removed the Dying Soul effect from skills and moved them to Restrained Resentment
Note: The effect was impractical with a low duration and low c.rate increase

Restrained Resentment ~
Dying Soul effect will increase c.rate by 20% for 36 sec
Removed being unable to use general attacks

Secluded Spring 2 ~
Can now be used in all forms and raised how much c.rate is increased to 20%

Sky Seeker (Chroma) ~
Punishment effect success rate changed to 100% (5%*lvl), no longer depends on the difference between HP, SP, and AP
<Zen> effect changed. Now if the caster dies within 20 sec, there is a 50% chance to place a Punishment effect on up to 12 targets within 20 yards of the caster

Miasmic Frenzy 2 ~
Changed into a Combo Skill. Combo limit is 2 times and Combo Cooldown is 90 sec
The Foul Atmosphere's range was changed to 10 yards and its effect was changed:
Every second that targets are in the Foul Atmosphere will have a Punishment effect placed on them.
The Punishment effect's damage is the same as Sky Seeker <Bane>'s Punishment effect

Exterminate ~
Cast range raised to 12 yards
The 1st and 2nd hits will attach 15% of Max HP and Max SP to damage

Kangba Extinction (All) ~
Cast time reduced to 1.5 sec

Nimble Spirit 2 ~
Can now be used in all forms
Added effect: After Nimble Spirit triggers its Hidden Ghost effect, movement speed will increase by 5 yards / sec for 5 sec

Dance of Chaos ~
Removed extending the duration to the Concentrated Resistance effect from skill

Dance of Chaos (Chroma) ~
Removed the Souls of the Dead effect from skill(s)
Removed the attached Stun RES to damage from skill(s)
When striking mobs, skill will deal more damage equal to 25% of the sum of the caster's Max Health and Max Spirit plus 150% of Attack Power (7.5 * lvl)

Hohun Urn ~
Attaches 90% (30*lvl) of AP to chroma versions of Dance of Chaos skills when striking mobs

Charge ~
Chance to clear cooldown to skills changed to 40%. When Spirit Wings tome is rank 3 with +1 from charm,
Charge will have a 100% chance to clear the CD to all the affected skills

Modon Form 2 ~
Additionally increases Skill Accuracy by 30 when switching to modon form

Ghostly Domain ~
Changed from Single Blessing to Self Blessing
Removed the Lonesome effect from skill


-

Jadeon:

Magnificent Spirit (All) ~
Optimized when skill goes into effect while casting

Rage of Tireseus ~
Changed into a Curse Skill and removed the original effects.
Now if the caster's Paralyze RES is higher than the target's, it'll place them into Enhanced Paralyze for 6 sec
CD changed to 105 sec (145 - 5*lvl)

Raging Thunder ~
Tome effect to Rage of Tireseus changed to reduce its CD by 8 sec (2*lvl)

Rage of Tireseus (Star Skill) ~
Replaced the Paralyze strength increase with a CD reduction to Rage of Tireseus by 10 / 20 / 30 sec depending on type

Bladebreaker ~
Cast range changed to 16 yards and CD raised to 60 sec
Chance to remove spirit raised to 100% and amount removed equals 90% (10*lvl) of the target's Max SP
Added effect: If the caster's Max SP is higher than the target's Max SP, places a Hidden Grudge (unable to heal SP) effect on them for 4 sec

Scaled Execution ~
Increases the amount of Max SP added to Seven Disaster's damage equal to 8% (4*lvl) of Max SP

Dragon's Retribution (All) ~
CD changed to 6 sec, Cast time reduced to 1 sec. Hits 3 times now and range is 6 yards around a target
Chroma: Attaches 10% of Max SP to damage, when striking mobs, doubles the amount (20% Max SP)
Bane: Fasting chance raised to 60% (20+2*lvl)

Raging Blizzard ~
Dragon's Retribution (Chroma) will also attach Max SP to damage when striking mobs

Heaven's Might ~
Added effect: When striking mobs with Dragon's Retribution (Chroma), adds 90% (30*lvl) of AP to damage

Thunderblade
Fixed increased CritBonus per hit not taking effect properly.
Fixed Flameheart instant cooldown reset formula.

Obscura (Star Skill) ~
Raises the amount of attached SP and HP to damage by 15% / 20% / 25% now depending on type
plus 20/30/40*level% of the attack power;
Obscura·Sun, at rank 5, increases the Invincibility duration to Thunderblade (Chroma) by 5 sec

Lunar Ice ~
Changed into a Curse skill
Hidden Power effect changed. Now after the Freeze ends, the target will be Enhanced Paralyzed for 5 sec
Incense's Silence Toxin effect changed. If the target has less than 5 buffs, the duration to the Hidden Power effect (Enhanced Paralyze) will be extended by 3 sec

Seven Disasters 2 ~
Cast range raised from 10.7 to 16 yards (swordware can extend it to 22 yards)
1st hit reduce Skill Evasion changed to reduce the target's Skill Accuracy by 30
Increase to base AP raised from 40% to 200%
20% of current SP added to damage changed to 40% of Max SP

Frostblade (All) ~
Cast range raised from 10.7 to 14 yards

Storm Cloud ~
Skill learning requirements for Refined Vigor changed to rank 3

Harsh Reality ~
Skill learning requirements for Deep Freeze changed to rank 2

Deep Freeze ~
HP and SP reduction effect changed to 28% at all levels
Duration changed to 6+2*level sec

-

Skysong:

Charity's Salvation 2 ~
For 30 (10+2*lvl) sec, increases the caster and allies' 3 Affinity Res by 10% (1*lvl)
Passively extends the duration of the death immunity to Charity's Salvation by 20 sec (2*lvl).
After the death immunity is triggered, 4 special negative effects will be removed

Sea of Sorrow ~
Removed the restriction for the white damage needing the target under Deep Sleep to apply and also removed the spirit drain effect

Endless Woe ~
Increases the white damage to Sea of Sorrow equal to 15% of the caster's Max SP (5*lvl)

Charge (Star Skill) ~
At rank 5, reduces the CD to Sea of Sorrow by 5 (bright moon) or 15 sec (sun)

Degree of Kalpa and Higher Consciousness ~
Removed Sea of Sorrow from tomes

Guardian of Earth ~
Immediately heals the health to the target's summons equal to the caster's Max SP multiplied by 6 now
Healing effect will trigger every second now instead of every 2 sec and the amount recovered raised to equal 150% (50*lvl) of the caster's Max SP
Added effect: Immediately removes all common and special negative effects from summons

Spiritual Exchange (Star Skill) ~
Duration increase to the death immunity of Spiritual Exchange 2 changed to 10 / 15 / 20 sec depending on type
When the Spiritual Earth effect of Spiritual Exchange 2 ends, it'll additionally remove 4 common and 2 special negative effects from teammates

Spiritual Exchange 2 ~
Healing effect changed to recover health equal to 45% (15+3*lvl) of caster's Max HP every 2 sec

Samsara Dream ~
Removed original effect and changed into a group blessing skill with a 1 sec cast time and 90 sec CD
Blesses the caster and teammates within 30 yards with a Taunt Immunity effect for 20 sec

Monastic Garden ~
CD reduced to 120 sec

Eclipse ~
CD reduced to 90 sec
Chance and duration changed to be the same for every level

Passage of Salvation ~
Array will trigger once every 1 sec now instead of once every 5 sec
Chance to clear CD to skysong skills changed to 8% per sec
Added effect: Array will remove 2 common negative effects from the caster and allies every 1 sec

Immeasurable Truth (Chroma) ~
Removed the normal Sleep effect from skill(s)

Beyond Heaven Skysong ~
The Nirvana effect will now clear the CD to the chroma versions of Fawin Wisdom

10,000 Things (All) ~
The immediate healing amount to teammates changed to equal their Max HP

Glowing Aura ~
Spirit consumption changed to 10% of Max SP for every level
The immediate healing amount to teammates changed to equal their Max HP and the continuous healing amount changed to equal 20% (8+1*lvl) of the caster's Max HP
The Purify effect changed to equal 50% of the caster's Max SP

Honest Attendant ~
The Honest Attendant effect will make the caster immune to HP Reduction type and slow effects

Six Cycles 3 (All) ~
CD reduced to 24 sec (42 - 6 * lvl)

Heart Sutra 2 ~
Added effect: Blesses the caster and teammates that reduces the duration of special negative effects by 20% (2*lvl) if it was received within 20 sec (10+lvl)
Added effect: Protects the caster and teammates' buffs from being removed for 20 sec (10+lvl)

Sukhavati Incantation ~
Purify effect changed to equal 60% of the caster's Max SP
CD reduced to 16 sec

Heart Sutra ~
Purify effect changed to equal 100% (20+10*lvl) of the caster's Max SP

Heart Sutra (Star Skill) ~
At rank 5, extends the duration of the Max HP Increase by 10 sec

Demon Blast (Star Skill) ~
Removed the Purify and buff protection effects from skill

Demon Blast ~
Removed the Purify effect from skill

Cast Time ~
Reduced the cast time to Scripture of Mercy, High Aspirations, and Sorrow's Blessing from 1 to 0.5 sec

Charge ~
Removed the Health recovery effect from skill

Instinctive Defense ~
Tome changed: Now reduces the cooldown to Charge by 1 sec (0.5*lvl)

Scripture of Mercy ~
Health recovery effect removed from skill

Medicinal Practice ~
Removed the Health recovery increase effect for Scripture of Mercy from tome

Sayings of Bodhi ~
The Resonance cast range changed to 10.5 yards for every level

Lion's Mane ~
Lion's Roar's Stun effect changed to a delayed trigger 1 sec after casting skill

The Four Elements (All) ~
Cast time reduced to 1 sec

Skill Learning Requirements ~
Previous tome level requirements reduced to LV 1 for the following tomes:
Unbound Scripture, Honest Attendant, Words of Love, Fohjo Sage, Bodhi's Law, Demonic Illusions, Conch Mystery

Divine Dance ~
CD reduced to 8 sec

-

Vim:

Cope (All) ~
Guardianship effect replaced, now doubles the immunity amount to the skill's Bliss effect

Cope: Skysong ~
No longer resets the CD to Nascent Raja

Heaven's Blessing ~
Changed into a Self Blessing skill that resets the CD to Nascent Raja with a 400 sec CD (480 - 40 * lvl)
Note: Demon Blood (Star Skill) will affect this skill

Windrunner ~
While under the Charge effect from Valiant Cavalry, the cast time to this skill becomes instant

Demon Blood ~
The Defense increase effect, after being attacked, duration is increased by 14 sec

Demon Blood (Star Skill) ~
Increases the duration to removing common negative effects after being attacked by 5 sec
At rank 5, Demon Blood additionally removes 1 more common negative effect after being attacked
Added effect: Reduces the CD to Heaven's Blessing by 120 / 150 / 180 sec (24 / 30 / 36 * lvl) depending on type
Removing debuffs after receiving attacks changed to trigger now after receiving damage

Gather Spirit 3 <Sky> ~
GS3 <Sky> will also have the combo hit effect like GS3 <Hero> and will be affected by Dragonfury (Star Skill)
GS3 <Sky> can no longer Crit, but will attach a Soul Slaughter effect, which will multiply the caster's Max SP for damage; Critstrike Rate and Critbonus is related to the Soul Slaughter effect's damage
For example, with a 220% Critstrike Rate and 1400% Critbonus, the Soul Slaughter value will be 166%, making GS3<Sky>'s damage equal to 45% of caster's AP plus 326% of the caster's Max SP

Dragonfury (Star Skill) ~
Added effect: Gather Spirit 3 <Sky> will have a 10% / 15% / 25% chance to trigger a Bloody Slaughter effect that will raise the Soul Slaughter value by 1.05 / 1.1 / 1.2 times its original value

New Skills ~

Valiant Sharpen Steel:
Can use under the Charge effect from Valiant Cavalry, increasing SA by 20 for 20 sec, 90 sec CD

Valiant Demonfire:
Can use under the Charge effect from Valiant Cavalry, increasing damage to the next hit by 90%. CD 180 sec
Gives the caster a Fire Mark for 1 min. If the caster also has a Water Mark an Water-Fire effect will trigger, increasing c.rate equal to the caster's movement speed multiplied by 0.02 for 20 sec

Valiant Counter Tide:
Can use under the Charge effect from Valiant Cavalry. Charge 18 yards and removes 4 common negative effects from the caster. CD 90 sec
Gives the caster a Water Mark for 1 min. If the caster also has a Fire Mark, a Fire-Water effect will trigger, increasing Critnull equal to the caster's movement speed multiplied by 0.02 for 20 sec

Valiant Charm of Earth:
Can use under the Charge effect from Valiant Cavalry, reducing damage the caster receives by 43% with a cap equal to the caster's Max SP multiplied by 14.
Also gives 80 Earth Elemental Spell effect to the caster (Max HP increase). CD 120 sec

Valiant Wither Wood:
Can use under the Charge effect from Valiant Cavalry, making the caster immune to receiving Critstrikes for 10 sec and removes all Max HP reducing effects. CD 120 sec

Charge effect (Valiant Cavalry) ~
Optimized effect: While under Charge, the caster's movement speed cannot be reduced

Valiant Cavalry ~
For every 50 yards traveled, mount speed will raise by 0.2 yards / sec up until it records 200 yards traveled.
After reaching 200 yards traveled, the caster will enter into the Charge effect

Cherub's Dance (Star Skill) ~
At rank 5, if the caster's Stun RES is higher than the target's Stun RES, places the target into Enhanced Stun for 3 sec on the 1st hit
Sun version Enhanced Stun is 4 seconds.

Mad Spiral 2 ~
Cast time reduced to 2 sec

Glacier Edge 2 ~
Optimized when skill goes into effect while casting and raised the cast range from 5 to 8 yards

Spite 2 and Vampire Bite Curse 2 ~
Cast range raised from 5.1 to 8 yards

Perpetual Loneliness ~
Fixed description error listing wrong cast time for skill

Dragon Cry (All) ~
Optimized when skill goes into effect while casting

Quick Dash Chop ~
Added effect: Target will be unable to Charge/Spurt, Dash (forward or backwards), or teleport for 6 sec

   

-

Lupin:

Shadow of Hope (Chroma) ~
Added effect: The first hit will give 9 Falling Lustre buffs

Late Autumn ~
Added effect: Also increases Skill Accuracy by 30 for 30 sec
Incense: The Flame Sky effect changed to increase c.bonus by 75% for 30 sec

Cast Range ~
Cast range increased to 8 yards for the following skills: Farewells (All), Mountain Song 2, Acid Rain 2, Cloudbreaker 2

Full of Love (Star Skill) ~
At rank 5, the duration to the c.bonus increase will be doubled

Dance of the Butterflies ~
Extra damage changed to equal 30% (21+lvl) of Attack Power

Seductive Brush ~
Hits 2 times. Cast time reduced to 1 sec and CD raised to 60 sec (24 sec CD w/ Numbness tome)
Extra damage changed to equal to 120% of Attack Power plus 8% of Max HP
When striking mobs, each Falling Lustre buff will attach 1.4% of Max HP to damage

Inexpressible Sorrow ~
Tome changed to raise the extra damage to Seductive Brush equal to 20% (10*lvl) of AP plus 2% (1*lvl) of Max HP

Love's Glance (Star Skill) ~
Raised the CD reduction to Love's Glance by 25/35 sec (moon, sun)

Haste ~
The Acceleration effect from moved from skill. After using Haste, gain a new pop-up skill "Void Pillar" that triggers the old Acceleration effect. Skill's CD is same as Haste

Lovesickness·Sun ~
Added effect: Passively increases the duration to the Acceleration effect to Void Pillar by 2 sec

Deep Water ~
Skill also clears the CD to Void Pillar

Frozen Memories ~
Optimized when skill goes into effect while casting

Frozen Memories (Chroma) ~
Raised how much Max HP each Falling Lustre effect will attach to damage from 0.2% to 0.3%

-

Incense Mage:

Fire Protection ~
Changed from triggering every 5 sec to every 1 sec

Fire Protection (Star Skill) ~
Duration of the Skill Accuracy and Resistance Reduction effects raised from 6 to 24 sec
Added effect: Reduces the target's Skill Evasion by 20/25/30 (4/5/6*lvl) points for 24 sec depending on type

Spectre ~
Can now use Charge skill while in fire form
Can use Lore skills while transformed

Nanwu Fire (All) ~
Cast time reduced from 5 to 4.5 sec and cooldown reduced from 16 to 15 sec
Burning effect duration raised from 14 to 20 sec

Nanwu Fire ~
Also adds 6% (lvl) of Max SP to damage when striking mobs

Flame Soul ~
CD reduced from 18 to 6 sec

Guardian 2 ~
CD reduced to 300 sec

Zhurong Scroll 2 ~
CD reduced to 180 sec

Flame Soul (Star Skill) ~
At rank 5, adds a Thunder Cursed 2 effect. Thunder Cursed 2 effect doubles the Thunder Curse effect on mobs, but cannot exceed the stack limit

Dragonfire (All) ~
Cast time reduced to 2 sec and max Charge Time raised to 3 sec
Medium effect reduced from 50% to 30% and 2 players
Advanced effect reduced from 90% to 70% and 4 players
Dragon will be immune to lethal damage 10 times
Guardian Drake will be immune to Inferno, Burning, and Bleeds and will no longer inherit the char's stats and will die after being attacked 10 times

Arcane: Dragon will now also reduce Stealth ability of targets within 20 yards every sec by 10
Bane: Guardian Drakes have 20% chance to Fast for 2 seconds.
Zen: The alive Guardian Drakes will heal the Dragon by 2% of the Dragon's Health every 2 sec. Heals can be stacked

Lore Skills ~
Made into Instant Cast skills

Spectre 2 ~
Chance to raise AP changed to 100% (10/lvl) and amount increased raised to 30% (3/lvl)
Caster speed can no longer be reduced in fire form

Awaken 2 ~
Attacking targets with skills will no longer affect them under Chain or Earthbind effects

Skill Points ~
Required amount of points in previous skills to learn Guardian, Obstacle, and Meditation reduced to 3

Tomes ~
Required amount of points in previous tome to learn the following tomes reduced to 1:
Harbinger, Challenger, Galloping, Deceived, Duckweed, Innocence, Shimmering, Thunder, Illustrious, Parinirvana
4
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:46:35 am
** Cyntec Bead **
- To help players level up more efficiently, the Cyntec Bead quests will be optimized and adjusted after this patch:
* Optimized the 'Go to Westfall' quest. Players will now be teleported close to Shaman Sui in Westfall
* Added a new NPC Gulu Deer to the 'Asked endlessly' quest's Dragon Palace location.
This npc will sell players all 5 elemental beads for a set amount of gold once everyday [Customize price as its not worth]
- Reduced the time interval for the 'Five elements' quest
- Removed the 15 min time limit to the Unreconcilable Passions·Doubt quest
- Raised the time limit to use the Dragon Blood Orb from 4 hours to 24 hours    
    
** Accessory Gems **
- Accessory Gems can now be upgraded to lv7 Common or Perfect gems
- Players can upgrade to common types with lv6 Celesphere Sands and now have the option to exchange for lv6 Celesphere Sands for 10 lv5 sands
- Players can upgrade to perfect types with Purple Grit [70318] and have the option to upgrade 5 of their Golden Grit for 1 Purple Grit
   

** Esper Merge **
- A new function has been added to Ronnek in Sunstream. Players are now able to merge their Esper, Esper Tome, and Esper Accessory together to get a permanent skill
- The current esper available for this function is the Ruby Pagoda. After fusing the Ruby Pagoda together with its tome & accessory (shanwu stone & elysium) it'll give the 玲珑恩泽 Ruby's Favor skill
- Ruby's Favor is a Self Blessing skill that clears the cooldown to some faction's skills
- Removed the 'Celebrated Star' skill from the Ruby Pagoda esper   
   
   
** EXP Rewards **
- The EXP rewards from Order quests have been significantly increased for Asc 150 to 170
- The EXP rewards from the Heaven's Favor quest in Citadel has been increased
- Shura Gauntlet boss EXP has been significantly increased for both versions of instance (normal & heroic)
- The amount of Taichi Pills given after completing Torment Tower has been increased sixfold.
* The distribution of Taichi Pills was changed from having to open a lot of Gold Pocketbooks to automatic receiving the Taichi Pills after finishing the instance
   

** Alliance EXP Bonus **
- Added a new EXP Boost function that the Marshall and Vice-Marshall can activate by consuming Prosperity in the Alliance / Boost EXP tab
- There are three tiers of EXP Boost: 0.2 times, 0.25 times, and 0.30 times
- The EXP Boost has a minimum activation time of 7 days. The lower tiers can be upgraded to a higher tier by consuming Prosperity and the duration will be higher than 7 days
- After activating the EXP Boost, all alliance members who've been there for more than 7 days can claim a Daily Reward.
The Daily rewards can be accumulated, but they will disappear when the EXP Boost expires.
- It doesn't stack with server boosts
 
** Storage **
- Bag and Stash space slots raised to 288
- After 252 Bag Slots, each Arcane Wool will increase space by 4, then after 276 will increase by 3
- After 252 Stash Slots, each Kifan Wood will increase space by 4,  then after 276 will increase by 3
   
   
** Faction Fashion **
- Faction Fashions available for all factions
- Players can get a temporary faction fashion set for 7 days from their Faction Herald in Sunstream
- Players can use their Devotion to get a permanent Faction Fashion
   
   
** Mystic Gear**
* Added an Auto-Reforge function to reforging Mystic Gear's Mystic Stats. Players are able to choose the stats they want and  auto-reforge until they either run out of Cold Flame Stone or reach the selected stats //similar to soulstone reset

** Skill Effect Feedback **
- Optimized the text display for the following status effects: Invincible, Bliss (Raja), Rebound, Reflect, Wind Shield, Avoid Disaster, Intangible, Barrier, and Immortal
- Players can disable this in display settings and keep the old text
   
** Achievements **
- New kinds of Achievements have been added: Chroma and Pets
- Chroma is Chroma Level and Pets involve the new Oath Seal system
- New esper achievements have been added that are related to Bloodsmelting
- New Enhancement (mystic gear) has been added to achievements involving Lucky Points
Note: Everything besides the Pet related new achievements will be counted if completed when a character logins after patch
   
** Immortal Record **
- The following items will need the Golden Seal to be unlocked first before exchanging Mountain Cloud Jades for in the Pavilion: Large Pearl, Celebean (Bound), Evolution Jade (Bound), and Golden Roc Pellet
- Unlocking the Gold Rune will give 500 Enlightenment EXP and unlocking the Red Rune will give 1500 Enlightenment EXP
- Added an Accumulation Reward. Everytime a player reaches tier 81 and unlocks the Red Rune, they will gain 1 Accummulation point.
* Players are able to gain 1 point each much. There are 8 Accumulation Rewards that are reset on January 1 at 0:00 every year   
- Optimized the Help section for the immortal record system
- Using the Transfer All and One-Click Transfer will now complete the Immortal Record task for Soulcard Transferring
- Fixed issue where some players met the requirements for the Accumulation Rewards of the Immortal Record, but weren't able to get the accumulation points
- Changed the Mission Target for Common Team Instances from gaining a 5S Ranking Pack to gaining a Weekly Speed Run Reward
* Made adjustments to the Mountain Cloud Jade exchange in the Immortal Pavilion:
- Added the following items: 6X Meditation Orb, Cracked Jade Scroll·10, Peach and Plum Spring Breeze, Golden Roc Pellet, Supreme Soulcards (Doyel Shen at January & July, Vanti the Etherblade at February & August, Guli the Senior at March & September, Elder of Arcaneness at April & October, Yun Yangzi at May & November, and  Five Soulcard Choice at June & December
- Lowered the required amount of Mountain Cloud Jades for the following items: Mystic Tome Gift Package 40 MCJ -> 30 MCJ, Collector's Tome Pack 4000 MCJ -> 3000 MCJ, Green Star 40 MCJ -> 20 MCJ      
- Increased the exchange limits for the following items: Star Weave Vigor: 80x, Chroma Beads: 85x, Sun Bead: 35x, Soul Inverter: 40x, Ice Orb of Vastness: 20x, Mystic Tome Gift Package: 90x, Collector's Tome Pack: 2x, Tao Xin Tempering Gift Pack: 20x, Green Star: 40x
- Merged the following items together: Heaven's Secret Scroll & Moral Defender Badge into the Moral Defender Heaven's Secret Pack
- Can select either Heaven's Secret Scroll x1 or Moral Defender Badge x1. Exchangeable 10x a month: Mark Exchange Ticket & Curse Exchange Ticket into the Mark Curse Exchange Ticket
- Can select either Mark Exchange Ticket x1 or Curse Exchange Ticket x1. Exchangeable 2x a month: Ancient Blood Accessory Pack, Primordial Accessory Pack, & Olden Accessory Choice Pack into the 神级首饰升级道具自选礼包 Divine Accessory Choice Pack
- Can select either Ancient Blood Accessory Pack x4, Primordial Accessory Pack x2, or Olden Accessory Choice Pack x1. Exchangeable 2x a month\=
- Immortal Pavilion - Jadens
* Added items to this:
Cloud Mountain Jade (600), which used ot cost 30 jaden, can now be refreshed at 10%, 20%, and 50% discounts.
Cloud Mountain Jade (2400), which used to cost 120 jaden, can now be refreshed at 10% and 20% discounts.
* Removed the following items: Tanis Ka's Charm (1 & 2), Moon Talisman ( 1, 2, & 5), Soul Inverter (1 & 2), Chi Enhancer (1 & 2), Star Chart (5 & 10), Flame of Nirvana (1), Golden Branch of Wishes (1), and Ice Orb of Vastness (200)


** Skill Changes **
https://forum.reborngn.com/index.php?topic=1342.0
   

* Optimizations and Fixes **
- The Mysterious Jewel Tree can now have multiple players gather from it simultaneously
- Fixed Issue with the 'Be Prepared (Donation)' quest where the weekly limit to take the quest was incorrect.
- Changed the level restrictions and cooldown times for resetting skill and tome points in the respective interfaces.
* Resetting skill or tome points can now be done by chars below level 150 with a cooldown of 4 hrs. This function is available to chars that have ascended (150 pre-asc -> 15 asc)
- Fixed issue where Ashura faction's stats were incorrect after ascending
- Reduced the 30 sec interval for inviting players to a team to 10 seconds
- Many Skylord NPCs will teleport players to the 'leisure' area of Sunstream (near the stash npc section of map)
- Optimized the Ascension quest Reforge the Spirit. Now killing the chosen monsters in a party will count towards the quest
- Fixed issue where the damage amount was not properly being displayed for the character's summons after enabling the 'Block Other Players Damage'
- Fixed issue where some factions could cast teleport/displacement type skills while falling. Now while falling, players cannot use these type of skills // skill types Charge,Dash,Back Dash,Random Teleport(ashura)
- Removing embedded Fatecharms no longer require the Heavenly Elixir item. The Heavenly Elixir item will sell to NPCs for 100g
- Pre-Asc players can now accept disciples that are equal or lower level than them after reaching level 120
- The default Security Lock time limit lowered from 5 minutes to 1 min
- Coldmoon Essence quest changed.
- Fixed issue where some mob damage was lower than it should have been
- Normal, Elite, Demonic, and Snowmen in the following maps are no longer immune to the Burning effect (incense mage): Westfall, Westfall Void, Southern Province, Southern Province Void, Four Spirits Palace 
- Added new word display for effects: Immune to Death & Moving Curse
- Lowered HP, Critnull, Critshield, and Skill Evasion stats to the Berserker Bosses in Elysium
- Optimized the faction quests for Seira, Rayan, and Zephyr
- Optimized the logic for opening choice/optional packs. Now allows multiple of the exact same pack to be opened at the same time to get the same items
- Fixed issue where the single player mode would enable while in Elysium
- Optimized when a player exits single-player mode after being attacked outside a safe zone
- Fixed issue where player wouldn't exit Invisible after flying
- Fixed bug where some players would stay in combat after dying
- Changed the Celestial Crimson Stone and Heaven Cycle Jade esper items from being an esper bloodsmelt item to an esper assimilation item
- Optimized the Delete Friend function:   
* When either of the friends deletes the other, both names will be removed from each other's friend lists if both are online
* Neither player will receive notifications when the other changes their name
- Total amount of 'Enemy' in the Friends interface raised to 5
- World Chat is now blocked for characters lower than lv10
- Added a 'One Click Upgrade' function to Crafting. Can now upgrade to Crafting LV10 with gold when your Crafting level is 1 - 9
- The resurrection cooldown in Westfall Void, Southern Province Void, Clouded Kunlun, Clouded Shura, and Four Spirit Palace (4th Floor) has been adjusted to 15 sec.
- Players will gain a 6 sec invincibility after resurrecting in Westfall Void, Southern Province Void, and Four Spirit Place (4th Floor)
   
** Item related optimisations **
- The Spiritual Guidance skill gained from Omened Seals are now permanent and will work like fashion skills, can use if not equipped (skill's in bonus slot)
- VIP Emblems can no longer be sold to NPCs
- Optimized the time it takes to open the following items: New Soulcards, Soulcard Record, and Fire Orb of Vastness Pack
- Adjusted the rate for different faction skills consistently appearing for the Forbidden Purple Star item and the normal Purple & Orange stars
- Evolution Jade stack limit raised from 10 to 9999
- Hexagon Charm Wood gained after update will be tradable //old ones will remain bound
- The Peach and Plum Spring Breeze item can now be stacked up to 99
- The Order NPCs in Sunstrider, Inferna, Westfall, and Southern Province will now sell Elite Orders now
- Cooldown to Velonus' Fury and Anan's Wish changed from 6 sec to having no cooldown
- Reduced the time it takes to use certain items to 1 sec: Wine of Charity, Courage Wine, Emperor does not board vessel, Indomitable Power 1 to 5, Tigeren Crystal, Turtoil Crystal
- Added a Soul Rebirth Order exchange at Elder of Arcaneness in Jadeon for Affinity points (Dagos/Felkin/Fuwa) plus Chroma Beads

** Client related fixes **
- Added a new display that shows a character's Affinity in Char Bar
- Optimized the item icons for the following items: Praised Leather, Indomitable Power 1 to 5, and Gyrfalcon Spirit
- Optimized the item description of Kylin Orb
- Optimized the target selection logic when using the TAB key, also introduced a hotkey Alt + ~ to quickly select the closet target. Players are able to change this hotkey in settings
- Optimized the description to the Deep Sleep effect. Now states that the effect cannot affect monsters
- Optimized the drop model to the Blessing Stone item
- Fixed issue with text being distorted while game is running on some graphic cards
- Optimized the models to some faction fashions
- Fixed an issue where 'ERR' was showing for NPCs in some cases
- Optimized the Secuirty Lock interface
- Adjusted the height one can fly in Southern Province and Southern Province Void
- Optimized prompts when Imbuing gear
- Added a Confirmation prompt for replacing exisiting stats with an additional confirmation prompt if there's a Damage Reduction stat in the Mystic Soul system
- Optimized the exclusive function to quests. Now players in solo story mode will be the only ones able to see their personal mobs /mineable items. Outside of solo story mode, players can press F10 to hide other player's  personal drops or mobs
- Optimized the beginner guide to help player's learning experience
- Optimized the interactive feature to some NPCs. Whenever players approach some NPCs, they'll trigger a special dialogue
- Fixed the special animation to Lil Baba fashion's tail section
- Fixed issue with botting on the 4th floor in the Four Spirits Palace
- Fixed issue where Kytos' face model would not display
- Fixed an inconsistency with the appearance of the ascended Jungle Boar pet and its appearance in the Wardrobe system. Also fixed the wrong avatar for the Rubi Boar in the Wardrobe system
- Fixed an inconsistency with the appearance of the ascended Rubi Boar pet and its appearance in the Wardrobe system
- Fixed issue where Proposal Interaction (E button actions) would cause the client to crash
- Added new chat blocking function: players are now able to block words in chat
- Added shortcut key to display skill cooldowns in chat. Players can now press Ctrl + Right-click over a skill on cooldown to display its current cooldown to the current chat channel selected
- Enhanced the visuals to new player's guide icons
- Fixed issue where the death sound of Seira and Hydran male characters were the female death sounds
- Added a Shortcut Astrolabe teleport function to the maps. Now when a player opens the map, if there are any recorded Astrolabe locations it will be displayed on the map that players can click and teleport to

** Reborn customisation changes **
- Removed Celebean custom drop present in some mobs.
- Removed Celebean from Gold Exchange.         
- Removed Dark Drake Cave custom drops.
- Adjusted Faction/Gear change prices. 
- New donation seal pack contains 2 versions of new seal to choose:
* Permanent weaker seal
* 30 days timed stronger seal
- Added custom feature to limit any skill range in Four Spirit Palace Floor 1-3 to 10m (including missless)
- Revised spawn density in Four Spirit Palace LV1-3.
5
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:46:24 am
** Soulstone **
- Added new function: Soul Casting
- Can consume Awakening Orb and Soul Inverters to quickly increase Synergy by 5 (orb) and 10 (inverters) points

** Soulcards **
- Added new esper soulcards: Ink Sword, Nova Sword, and Arcane Sword
- The New Soulcard item can give these new esper soulcards
- Reading separated into Character and Esper categories. Each have their own Reading categories
- Players can refresh the Reading list an unlimited number of times, only the first time each day will not consume Flame of Nirvana
- Player can get up to 12 soulcards still each day. Only the first time each day will not consume Golden Branches of Wishes.
- Reading in the Esper category can give any type of esper soulcards
- Reading in both categories will unlock various new Achievements and tasks in the Immortal Record
- Optimized the Soulcard Sort function: Now the same soulcards will be arranged based on their corresponding ranks (adv, tier, etc)
- Added a new function to Soulcards: Transfer All (top right-hand corner) that will transfer all of the same Soulcards with an Ultimate rank of 0
- Optimized the color to names for Soulcards

** Motif Jades **
- Max Level raised from 20 to 30
- Upgrading level after lv20 requires: Motif Casting[101330], Motif Essence, and corresponding Motif Jades
- Motif Casting can be obtained in the new Team Instances Rising Desolation (both versions) -  npc reward quests.
   
** Trading **
- Added a new system prompt that will display when a character trading is below Asc 160 that will display the character's level, name, and if they're a friend
- When a player cancels a trade, a system prompt will display to show which character canceled the trade
   
** Mystic Shop **
- The Jaden Item Refresh limit changed to 5 times a day and costs 5 jaden each time
- Price of the Mythical Soil item in Mystery Shop in Fairyland Sunstream changed to 20 jaden for 300
- Players are now able to claim rewards for the total number of times they have refreshed the items in the Mystery Shop for both gold and jaden resets.

** Treasure Court - Order of Heaven Auction **
- Added following items: Celestone Pack (10k), Evolved Spirit Stone Pack , and Main Plot Tr. Gem 7-day(Bound)

** Treasure Court - Order of Earth Auction **
- Added the following items:  Illustrious Fragment Pack (50), Wandering Warrior Pack, Pure Lotus Title Gift Pack, Spirit★, Rainfall Order, Drake Sigil (Bound), Kirin Sigil (Bound), Golden Grit Pack, Forbidden Orange Star, Forbidden Purple Star, Omened Seal - Origin of Tao, and Omened Seal - Total Redemption.
- Removed the following items: Illustrious Blade Pouch, Illustrious Armor Box, Illustrious Helm Box, and Illustrious Fragment Pack (Bound)
   
** Transform Gems **
- The stats of Transform Gems changed to have Transform Stats and Additional Stats
- All stats to the God of Rain, Velonus, Shaw Danon, Bilu, Anan, Citadel Savage, Overlord of Chaos, and Empress Lunara Transform Gems changed into Additional Stats
- The Critstrike Rate stat to the Zodiac Lord ★ and ★★ changed into Additional Stat
- [Reborn Customisation] God of Rain Gen additional stats were nerfed.
- [Reborn Customisation] Gem's additional stats won't be effective on pvp maps: Battle For Supremacy , Alliance War map, Iron Battleground, Royal Pen, Genesis Sanctuary, Clash of Seven, Shuomo, Clouded Shura, Clouded Kunlun, Territory Wars Map, Fort Cloudstorm, Coronation, LMS map
   
** Invigoration **
- Added a new 'Disable General Attack' function to Invigoration. When a player has this option selected, their character will not use general attacks at all
Note: If a player has this new function and the old 'Disable Skills' option turned on, the character will only pick up items on the ground
- Added a new 'Auto-Replenish Energy' function to Invigoration. A player will be able to turn on invigoration even if their energy is currently at 0 and the bot will automatically refill it for them using the item in the Energy slot. This function is turned on by default for every player
- Invigoration will not be turned off after dying and resurrecting while in PvP mode
- Invigoration (PvE versions) will turn off after switching maps, teleporting through Astrolabe, Portal Charm, or after teleporting that was initialized by a quest
- Fixed issue where Invigoration wasn't restarted after reconnecting after a disconnection
- Fixed issue where turning on Invigoration in an instance and using a teleport array would then cause the bot to be unable to find a route

** Safety Lock **
- Optimized the 'Unable to vend' option. Now with this checked, when the Safety Lock is active, the character will be unable to sell or buy things from Stalls
- Restrictions added to the Jaden purchasing while Safety Lock is active:
- Buying from the Marketplace, VIP Exclusive, Achievement Shop, Immortal Pavilion, and Jaden Packs
- Unlocking Golden /Red Seal in Immortal Record or upgrading its tier
- Bidding in the Auction House (any of the 3)
- Refreshing item list or purchasing items in the Mystery Shop in Fairyland Sunstream
6
Announcements / Re: Jade Dynasty Reborn Changelog
June 07, 2024, 11:45:50 am
v475 Phoenix Destiny Expnsion

** New Faction - Zephyr **
- The story concerning the new faction will have a hidden ending in this expansion. 
Zephyr players who meet the prerequisites for the storyline can trigger the hidden ending and unlock a special quest.
- New Map - Night Forest - Zephyr class map
- Only Zephyr->Zephyr ascension option is available for now.
   
** Pet Oath Seal **
( Pet Master Ellan has discovered a faint thread of spiritual energy connecting pets and their masters. This thread enables pets to help enhance their master's cultivation and stats.
By reinforcing this spiritual thread, pets can further enhance their master's spiritual growth)
- Players can activate the Oath Seal in the Companion section
- Pet's star grades are now categorized. Unascended pet star grade will be referred to as Basic (Training) Grade and  ascended pet star grade will be referred to as Ascended (Training) Grade
- Oath Seals are broken into Fusion Seals and Esperation Seals. Each type of seal can hold a max of 6 stats.
* When the player Fuses or Esperates with their pet (that has the oath seal) the player will gain the seal's stat bonuses
- Oath Seals have 4 functions:

1. Pet Oath
- Ascended players can go to Pengpeng in Sunstream and make an oath with a pet that haven't made one yet and are not time-limited Celestone will be consumed at varying amounts alongside gold depending on the pet's (star) grade.
- A pet's Basic Grade will affect the amount and types of stats. The higher the pet's grade, the higher the stats' value and more stats will be unlocked
- A pet's Basic Grade will determine its default stats and its max value. The default stats the pet came with will influence the stats that players get through making an Oath.
* i.e If a Grade 12 pet has Health & Spirit as default stats, they will almost always be given in the final stats even if not selected by the player.
- Blessing Stones have a chance to raise the probability for a stat to be in the final list of stats in an oath   
- Ascended Grade has no influence on Oaths

2. Pet Spiritual Release
- Ascended players can go to Rocky in Sunstream and choose to Spiritually Release their pet.
* After releasing a pet, it will disappear and the player will gain Celebeans with a chance to gain Celestones
- The probability and amount of Celebeans and Celestones gained depend on the Basic Grade of the pet, the higher the grade, the higher the amount and probability
- Ascended Grade has no influence on Spiritual Release

3. Oath Seal Engrave
- After making an oath, the players are able to engrave the final stats into an Oath Seal (Fuse & Esperate Seals) through the Companion window      
- If an oath seal already has stats (can engrave multiple times), engraving again will merge the final stats from making an oath and the current stats engraved on the seal.
* Players will be able to see the results in the Engrave Stat Preview window. Stats that are in both the final stats from making an oath and the current engraved stats on a seal will be present in the new merged seal

4. Seal Reforge
- Players can reforge the engraved stats on a seal to gain new stats on the oath seal
      
5. Forget Seal function for Oath Seal.
- When there are stats in the seal, players can click on the  Forget button in the upper-right corner of the window and consume 1 Elixir of Oblivion to forget the selected stats within the oath seal.
* This function clears all selected stats in the corresponding seal. Cannot use this function if no stats are selected


** Pets & Oath Seals **
- Esperate will also increase the player's Damage Reduction similar to Pet Fusion
- New Rare Pets added to the game that will have higher value stats when making an oath
- How to obtain rare pets:
* Sky Front /Eclipse mobs in Kunlun & Shura will have a chance to drop a Sky Front Pet Pack /Eclipse Pet Pack. These packs will give a random Sky Front /Eclipse pets that will give higher value stats when making an oath, such as Health, HP %, Spirit, SP %, Attack Power, AP %, Defense, and DEF %
* Beserker Elysium bosses have a chance to drop a Hive Mother Pack. The Hive Mother pet will have higher stat range for c.rate, c.bonus, c.null, and c.shield when making an oath
* Elite Beserker Elysium bosses have a chance to drop a Dragon Guard Gift Pack. Dragon Guard pet will have a higher stat range for Anti-Affinity, Affinity RES, Anti-Race, Race RES, Skill Accuracy, and Skill Evasion
* Primordial Monkey Wu have a chance to drop Small Monkey God Pack.
* Morgon will certainly drop a Small Morgon Pack.
* Destus will certainly drop a Small Destus Pack.
(These pets will have a higher stat range for Damage Reduction % and Anti-Damage Reduction)
* Achieving the 'Master of Oaths' achievement will reward the player with a Feathered Concubine
* Thunder Phoenix will drop a Little Thunder Phoenix Pack. All of this pet's stats will have a higher stat range when making an oath
      
      
** Pet's Celestones **
- Beast Lord (T6) and the Darksky Maiden (T7 - T9) will drop 1 Celestone Pack or 1 elestone Pack (Bound).
* Opening these packs will give 1 or 2 Celestones for the unbound one and 1, 2, or 5 bound Celestones from the bound pack
- Doubt (T10 - T12 & H2) will drop 1 Celestone Pack or 1 Celestone Pack (Bound).
* Opening these packs will give 1, 2, or 5 Celestones for the unbound one and 2, 4, or 10 bound Celestones from the bound pack   
- Devasopana (T13 - T15) will drop 1 Celestone Pack or 1 Celestone Pack (Bound).
* Opening these packs will give 2, 3, or 6 Celestones for the unbound one and 3, 6, or 15 from the bound pack
- Iron BG Victory Pack will now give 10 bound Celestones
   
** Pet's Blessing Stones **
- Blossom·HP /SP (Common, Good, Fine) raises probability to getting HP% /SP% when making an oath by 5%, 10%, 15%
- Paramita · AP (Common, Good, Fine) raises probability to getting AP% when making an oath by 8%, 14%, 20%
- Paramita · C.Rate / C.Bonus (Common, Good) raises probability to getting c.rate or c.bonus when making an oath by 4%, 8%
- Cicada · C.Null / C.Shield (Common, Good) raises probability to getting c.null or c.shield when making an oath by 4%, 8%
- Peony · Anti (Common, Good) raises the probability to getting Anti-Affinity and Anti-Race when making an oath by 4%, 8%
- Peony · RES (Common, Good) raises the probability to getting Affinity RES and Race RES when making an oath by 4%, 8%
- Peony · Anti-Reduction (Common, Good, Fine) raises the probability to getting Anti-Damage Reduction when making an oath by 4%, 8%, 12%
- Peony · Damage Reduction (Common, Good, Fine) raises the probability to getting Damage Reduction % when making an oath by 4%, 8%, 12%

- Available from:
* Doubt (T10 - T12 & H2) and Devasopana (T13 - T15) has a chance to drop following blessing stones: Paramita AP (Common & Good), Blossom HP/SP (Common & Good)
* Skyfront and Eclipse mobs have a chance to drop following blessing stones: Paramita AP (All Versions) and Blossom HP/SP (All Versions)
* Beserker bosses' Beserker Silver Pack has a chance to give Pet Oath Blessing Box and this box will give one of the following: Paramita C.rate /C.Bonus (Com., Good) and Golden Cicada C.Null / C.Shield (Com., Good)
* Elite Beserkers have a chance to drop Beserker Gold Pack which will have a chance to give a Pet Oath Blessing Box and this box will give one of the following: Peony · Anti (Com., Good), Peony · RES (Com., Good), Peony · Anti-Reduction (Common), Peony · Damage Reduction (Common)
* Primordial Monkey Wu, Morgon, and Destus will drop following: Peony · Anti-Reduction (Common & Good) and Peony · Damage Reduction (Common & Good)
* Thunder Phoenix will drop one of the following: Peony · Anti-Reduction (Good & Fine) and Peony · Damage Reduction (Good & Fine)
* Celebean Pack lottery gained from the Lucky Bag (marketplace) and being refined 1000 times will give a Celebean Blessing Pack that has a chance to give one of the following: Peony · Anti (Common) and Peony · RES (Common)
    
** Celebean (Bound) **
- The Beserker Silver Pack and Beserker Gold Pack have a chance to give a Celebean Luck Pack, which can give 10, 20, or 50 Celebeans (bound)
- Beast Lord (T6), Darksky Maiden (T7 - T9), Doubt (T10 - T12 & H2), and Devasopana (T13 - T15) will drop a Celebean Luck Pack, which can give 1, 10, or 50 Celebeans (bound)
- Players can exchange Mountain Cloud Jade in the Immortal Record's Pavilion for 50 Celebeans (bound). Exchangeable 10 times each month
- Exchange Method Changes:
* The cost for Celebeans from Pet Master Ellan in Sunstream has been reduced from 5 Sunny Jades for 1 Celebean to 3 Sunny Jades for 1 Celebeans
- New Lotteries will have a Celebean Pack added to rewards.
* Refing will give various amounts of Celebeans from a minimum of 10 to a max of 3000. Every 20th refine will double the amount of Celebeans received.
* Refining 1000 times will give the Celebean Blessing Pack, which will give at least 1 Celebean Pack (300)
   
** Evolution Jade (Bound) **
- Five Sins Hidden Boss Demon Sword and Illusions in the Mist (T13 - T15) Hidden Bosses (Heartrending Flower, Firmus, Soul Scepter, and Dragon Smash Sword) have a chance to drop Evolution Jade (Bound)
- Players can exchange 1000 Mountain Cloud Jade in the Immortal Record's Pavilion for 1 Evolution Jade (Bound). Exchangeable once each month

** New Pet EXP Item - Golden Roc Pellet **
- Item gives 390,000,000 EXP to a pet (Enough to level a pet from lv1 to lv150)
- Obtain Methods:
* Five Sins Hidden Boss Demon Sword and Soul Odyssey (T13 - T15) Hidden Bosses (Heartrending Flower, Firmus, Soul Sceter, and Dragon Smash Sword) have a chance to drop Golden Roc Pellet
- Skyfront and Eclipse mobs (Clouded Kunlun/Shura) have chance to drop 1 Golden Roc Pellet
- The Celebean Blessing Pack received from refining the Celebean Pack gained from the Lucky Bag (marketplace) will contain 1 Golden Roc Pellet
    
** Pet **
- Added a new 300 tab to the Pet Growth interface in Pet Training. Now pets that are grade 18 or higher can increase stats by 300 now
- Added a 'One-click Basic Stat Growth' function to Pets. This will enhance all grade 3 Pet's Stats to their max value for their specific star type.
It costs 12,000 Celebeans and 50,000 gold to use. The Trait stat will also be affected by this function
- Adjusted the probability for each stat appearing when changing the Trait
- Reduced the time for pet growth process bar to complete
- Optimized the description to Esperate in the Help description
   
** Soul Tower & Celestial Tower **
- ST opened up to 120 floors and CT opened up to 100 floors
- Players can enter floors 101 and 111 now in ST
- Players can enter floors 81 and 91 in CT
- The Zephyr's Phoenix Flight skill is disabled while in ST or CT
- Fixed issue with client crashing in the Soul Tower instance
- Fixed issue where players weren't being recorded in the Hall of Excellence in spots 101 - 120 for the Soul Tower section of Personal Info

** Iron BG **
- Amount of Vanguard gained after a match has been raised to three times its current amount and the extra Vanguard gained for achieving Best Kills, Best Assists, and Valuable Player has been increased from 5 to 25
- Item Exchange at Kao Sonye changed:
* Sun Bead and Cold Flame Stone added
* Removed the Warsoul/Combat item as a reward and requirement for exchange.
* Adjusted the amount of some rewards
- Duration of Iron BG lowered from 15 to 10 mins 
- Fuwa affinity's Moshu Disaster skill is now disabled from being used in Iron BG
- There is now a 5 second wait for resurrecting after dying when returning to the char's corresponding camp's resurrection spawn point
- Participation limit is now 4 times a day
- Added a new rules:
* If the flag bearer dies while transporting the flag, the flag will drop on the ground and players from both teams can collect it.
* If a player from the opposing team goes to collect the flag, it will take 3 seconds to collect it.
* If it's a player from the same team, it will take 8 seconds.
* Being attacked during the flag collecting process will not interrupt the collection process.
* If the flag is not collected and remains in its original position in the team's territory, players from that team cannot collect their own flag.
* Removed the speed boosting skill from the flag bearer
* There is now a speed cap to flag bearers at 6 meters/second. No speed buffs gained while flag bearer will surpass the limit of 6 meters/sec
- Points gained from killing Chaotic Tauren or Necro Tauren was reduced from 10 to 5 points. Killing these bosses can drop a Iron Movement Decree.
* Iron Movement Decree can be used on the flag bearer to increase their movement speed. This item can only be used in Iron BG and cannot be taken outside of it
   
** Shuomo **
- The revival timer has been increased from 15 to 20 sec
- Reduced the time to collect the Shuomo Merit Box from 15 to 8 sec
   
** Tiger Summit **
- Reduced mobs' Health, Attack Power, Defense, Critstrike Rate, Critbonus, Critnull, Critshield, Skill Evasion, and Anti-Damage Reduction stats
- Greatly increased the EXP Reward from the quest in both versions of instance
- Adjusted some strategic mechanisms to the Bosses
- Slightly reduced the Defense to mobs and Bosses
- Improved the display of warning range (get out of area display) for the Tiger Summit instances
- Fixed issue where striking teammates to remove the Special Stun effect would trigger the freeze effect from 天网恢恢 'Heaven's vengeance is slow, but certain' in the Tiger Summit instance (both)
- Optimized the Tiger Summit instance, players are able to fill EXP Bottles in the Alchemy system from mobs in instance now

** Soul Odyssey **
- Reduced the Health to the following bosses: Heavens Guard, both Shaw Danon & Velonus, Fusoir, and Doyel Shen
- Reduced Defense by 20,000 and Critshield by 100% to the following bosses: Heavens Guard, both Shaw Danon & Velonus, Fusoir, Doyel Shen, and Devasopana
- Soul Odyssey (T13 - 15) added to leaderboard rankings
- Added a high EXP reward given after defeating each Boss
- Clans can now do the Clan Instance for Soul Dynasty (T13 - 15) where members can receive the rewards (completion & time rewards) once a week.
//Only one rewards can be gained each week; cannot receive reward for t13 and then for t14

** Five Sins **
- Added a high EXP reward given after defeating each Boss

** New Team Instance - Rising Desolation
Entry Level: Ascension 166-170
Party Limit: 1 - 12 people
Admittance: No limit. Resets every Monday 0:00
Duration: 1 hour
Special Rules:
1. Cannot use Phoenix Flight, Impermanent World, or White Shroud skills in instance
2. Once the Boss is aggroed, a player cannot resurrect after dying through 'Return to City' function.
- If a Boss moves a certain range away from its spawn point, it will disengage from combat and return to its original spawn point
3. After a player dies, they cannot be resurrected for a set time. This effect is cleared after returning to the spawn point.
4. Pay attention to what NPCs say, they may give hints to completing the instance
5. The additional stats gained from Transform Gems has no effect while in this instance
   
Rewards: Motif Essence, Motif Soul, Ice Orb of Vastness, Moon Talisman, Royal Star LV2, Cold Flame Stone,
         Lucky Star Pack, Star Banner, Drake Sigil, Orange Star, Purple Star, Blue Star,
       Omened Seals: Origin of Tao, Total Redemption, Global Thunder, Celestone Grand Pack,
       Consolidated Spirit Iron Crate, and Praised Fragments
   

** Team Instances **
- Removed Misty Milky Way from game
- Clouded Milky Way, Shady Milky Way, and Dream in the South made into Common Team Instance.
* Daily entrance limit changed into Weekly Entry, can enter 4 times a week. Resets every Monday at 0:00
- New rule applied to Common Team Instances: Players Boss kills will count each week and if there's a player in the registration who has already defeated a boss, then that boss will not drop items or give a Roll Point reward. //like War of the Beast Lord instance
- Registration will list the current Boss a player has killed, if any //like War of the Beast Lord instance
- Each boss chest/npc rewards adjusted to account for their once-a-week limit, rewards reset on Monday at 0:00
- Removed Royal Star LV1 & 2 from drops
- Changed the items & chance for Roll Point Rewards for Shady Milky Way and Dream in the South to be consistent.
*  This means that the amount of items obtainable through Rolling will be increased by 2.5 times the previous chance
- Changed the items obtainable through the Roll Point system in Clouded Milky Way to be the same as Shady Milky Way and Dream in the South and their amount being 50% of the other 2 instances
- New items were added as Roll Point rewards:  Star Chart, Illustrious Fragments, Praised Fragments, and Drake Sigil
- Raised the participation limit to Shady Milky Way to 18 players
- Optimized the movement speed and field of visions (aggro range) to the mobs in Dream in the South
- Removed Shady Milky Way and Dream in the South from Clan Instances. Their rewards will be moved to the Weekly Completion Rewards to these instances
- Weekly Evaluation Rewards changed into Weekly Speed Run Rewards. Completing the instance within the specific time limit with give the equavalent to the old Weekly Evaluation rewards
* Weekly Speed Run Rewards will reset every Monday at 0:00
* Can claim one pack per instance per week.
* [COMPERs note] Since I wasn't able to determine exact method to visually handle buttons for this updated system. All packs have all buttons clickable as default. Even when reward was claimed or can't be claimed yet. Clicking button will show error message however if it was claimed or conditions are not met.
- Added the old 5S Evaluation Rewards from Clouded Milky Way, Shady Milky Way, and Dream in the South to the Achievement system.
* Those generous rewards can only be claimed once in the Achievement interface after completing the achievement
- Removed the mechanism for adjusting the rate at which Bosses in Clouded Milky Way & Shady Milky Way removed buffs and reduced critnull based on the number of players in the instance
   
** War of the Beast Lord **
- Raised the chance for the normal 6th Boss to drop Praised Fragments.
 
** Holy Lotus **
- Entry limit changed from once everyday to 3 times every week. The limit resets every Monday at 0:00 and can also be reset using the Reset Voucher.
- The Golden Boy mob in instance will no longer drop items, but will provide a quest reward at the end of the instance for every Golden Boy defeated. Players are able to obtain 3 'Holy Lotus Blessing Pack' per week
- Adjusted logic for Alabaster Lord and Black Lotus Succubus. After patch they are guaranteed to appear and the amount of damage dealt to the bosses with each attack has been increased
   
** Bottles (Battery) **
- Added a 'Merge All' Bottling function that will bottle all eligible batteries into the Bottle with a single click
   
** Biography - Lil Baba **
- Discover the story of Lil Baba and unlock various rewards from Moon Talisman, Royal Star LV3, Blue Stars, Supreme Soulcards, Discount Fashion Coupon (to buy Baye and Lil Baba Fashions at discounted price), and a temp Lil Baba transform gem that can be made perm
7
This feature is now disabled.
8
General:

Most Offensive Mystic Tome skills
Fixed Skill Accuracy bonus being not effective.

Bloodcaller ~
Focused Hate esper's additional Weaken RES attached to skill was removed

Fear's End ~
Emerald Sky Canon esper's skill will no longer place target into Fear unless the caster's Stun RES is higher than the target's Stun RES

Mental Stillness ~
Reduced Cast Time from 2 to 1 sec

Range
The following skills' had their effective distance for damage optimized:
River Dweller 3, River Dweller 3 (All), Gather Spirit 3 (All), Reality Termination 3 (All), Celestial Slay (Chroma), Celestial Slay 3 (All), Meteor Shower 3 (All)
9
Ceros

Wandering Dragon ~
Affects the Focused Hate esper's transform effect
Skill's duration reduced to 9 sec (1+lvl)
Can cast skill in either posture
Conqueror's Might no longer clears the cooldown to this skill

Extreme Grief ~
Added Effect: Removes 1 common positive effect from the target

Border Flow ~
Adds 2% (lvl) of Max HP to the damage of Claws of the Abyss when striking mobs

Fearless Frost ~
Can cast skill in either posture
Gain the max amount of Damage Reduction if used while under Dragon Power

Drunken Moon (Star Skill) ~
Also reduces the cooldown to Drunken Moon by 5 (lvl) sec

Into the Nine Heavens ~
Can cast skill in either posture up to 2 times
After the 2nd cast, it'll remove every Adverse Scale and remove Dragon Power from the caster

Perceptive Rhythm ~
Cooldown reduced to 50 sec
After entering Dragon Power, 10 sec will be removed from the cooldown to this skill now instead of 20 sec

-

Imperia:

Underworld Travel
Teleport range changed to 20 yards

Underworld Travel 2 ~
Teleport range changed to 20 yards

Wind Deeds ~
Tome effect no longer gives a Bliss effect after using Underworld Travel and Underworld Travel 2;
Tome now reduces the cooldown to Underworld Travel and Underworld Travel 2 by 4 sec (2*lvl)

Prosperous Wind ~
Tome effect no longer gives Invincibility after using Steerwind, now it'll give the caster the same effect as Freefall Flower and have a 100% chance (50*lvl) to dodge attacks and skills

Killing Intent ~
Reduced how much c.rate is increased to 10% (3+lvl)

Killing Intent <Bane> ~
Raised how much c.rate is increased to 30% (1.5*lvl)

Conjoined Suffering (Star Skill) ~
Reduced the additional c.rate added to skill from 20 to 15%
Reduced the Wind Wrath effect:
While under Wind Wrath, if the target's movement speed is lower, every 1 yard / sec of movement speed had by the caster will raise Black Fire damage by 12%, 15%, 20% of Attack Power depending on type.
When the skill reaches rank 5, the amount of Attack Power added to Black Fire damage will raise by 10%
Corrected description to attach CritBonus info.

Overbearing Wind ~
Cooldown raised to 60 sec

Overbearing Wind 2 ~
No longer increases damage reduction to Overbearing Wind. Now only increases the damage cap

Wrath of the Wind ~
Reduced the additional cast range given while under Wind Wrath from 8 to 4 yards

Eternal Blaze 2 ~
10% of the sum of the caster's Max HP and Max SP added to extra damage. Striking non-player targets will double the amount (20% sum HP/SP)

Settled Disturbance 2 ~
10% of the sum of the caster's Max HP and Max SP added to extra damage. Striking non-player targets will double the amount (20% sum HP/SP)

Immortal Fire Planet (Chroma) ~
Extra damage raised to equal 200% (10*lvl) of Attack Power and 10% of the sum of the caster's Max HP and Max SP.
Striking non-player targets will double the amount (20% sum HP/SP)

Startle Wind ~
Tome will extend the duration to the cyclone by 6 sec (2*lvl)

Startling Thunderbolt 2 ~
Extraction effect's wait to cast next skill raised from 2 to 3 sec

Destruction Cloud 2 ~
Added effect: when striking mobs, deals more damage equal to 10% (lvl) of the sum of the caster's Max HP and Max SP
Every use of Frosted Jade 2 can reduce the cooldown to Destruction Cloud by 5 sec

Freefall Flower (Star Skill) ~
At rank 5, extends the duration of the dodge effect by 2 sec

Sharp Air Shield 3 (All) ~
Sky, Ocean, Hero: Gain a Bliss effect that's immune 12 times for 4 sec
Earth: Gain a Bliss effect that's immune 18 times for 6 sec

Dancing Tornado 2 ~
Attaches 100% (10*lvl) of Attack Power to cyclones and reduces the cooldown to Dancing Tornado by 10 sec (lvl)

Dancing Tornado (Star Skill) ~
At rank 5, reduces the cooldown to Remaining Travel (All) by 6, 8, 10 sec depending on type
Moon: Raised the duration for the movement speed increase when the caster is within the attack range of a summoned cyclone from 2 to 4 sec
Sun: Raised the duration for the movement speed increase when the caster is within the attack range of a summoned cyclone from 2 to 6 sec


-

Ashura:

Secluded Ballad 2 ~
Cast time made into an instant cast.
Skill made into Combo Skill. Combo Limit is 2

Myriad Marvels 2 ~
Cast time made into an instant cast.
Cooldown reduced to 80 sec (100 - 2 * level)

Diviner Sacrifice <Bane> ~
Stun duration raised to 5 sec

Astral Soul (All) ~
Spiritual Body ui will now show buffs and debuffs currently active on Spiritual Body

Astral Soul ~
Can now use the Mystical Ramble and Cow Zodiac Fashions while under the Shed effect
The Spiritual Body's Health changed to equal the caster's Max SP multiplied by 12
If the caster is Felkin, the Spiritual Body will be immune to Burn, Inferno, and Laceration effects

Astral Soul (Star Skill) ~
Raises the amount of Health to the Spiritual Body equal to the caster's Max SP multiplied by 2 / 4 / 6 depending on type

Astral Soul 2 ~
Increases the Health to the Primordial Spirit by the caster's Max SP multiplied by 1 (0.1*lvl)
Removed the requirement for the Spiritual Body to have Spiritual Substitute to avoid death
The Spiritual Substitute limit is 3

Puppet Thread 2 ~
Extends the duration to the control effect by 2 sec now (paralyze/freeze) and now also affects the duration to the Nullity effect

Extinct Panax ~
The Hit Back effect to Mantra·Reverse Universe will also remove 3 (level) buffs from the target every time they cast a skill

Sly Step (All) ~
Summons can now be attacked. The summons will inherit the caster's stats and health equals the caster's Max HP
Can no longer use these skills while under Possession

Collaboration 2 ~
Reduced how much the possessed target's stats raise from 10 to 5% (0.5*lvl)
Reduced how much the possessed target's Critbonus and Critshield increase from 50 to 20% (2*lvl)
Added Effect: Increases the possessed target's damage to non-player targets by 5%

Spiritual Zephyr 2 ~
Reduced how much movement speed is increased from 1.0 to 0.5 yards / sec
Added Effect: Also increases Mount Speed by 0.3 yards / sec

Mantra·Shadow 2 ~
Added Effect: If the caster's Paralyze RES is higher than the target's Paralyze RES, Paralyzes the target for 4 sec
Added Effect: Extends the duration to the displace skill prohibit effect. For every 50,000 of Max SP the caster has, the duration extends by 1 sec but cannot exceed 15 sec (27 sec is cap)

Divine Manifestation 2 ~
Increases Max SP by 50% (5*lvl) for 10 mins
Amount of Critbonus added to trigger damage raised from 30 to 50%

Divine Manifestation (Star Skill) ~
Moon: Attaches 7.5% of Max SP (1.5*lvl) to Enmity's trigger damage
Sun: Attaches 10% of Max SP (2*lvl) to Enmity's trigger damage

Possession ~
The cooldown to Mantra·Life and Death (Star Skill) and Aster·Tearful Ghost will be increased by 30 sec while cast in Possession
Supreme Power effect will be reduced while in Possession from the caster's Max SP multiplied by 1.5 to 1.2
10
Kytos:

Shadow Bind 2 ~
Added Effect: Reduces the cooldown to Cloud Awareness by 120 sec (60 * level)
Added Effect: For every 1000 of caster's total RES, the cooldown to Soul Mirror will be reduced by 10%, but cannot exceed 60%
Added Effect: For every 1000 of caster's total RES, the cooldown to Soul Mirror <Zen> will be reduced by 10 sec (level), but cannot exceed 60 sec
Added Effect: For every 500 of caster's total RES, the duration to RES buff from Soul Mirror <Zen> will be extended by 1 sec

Haste Order (Star Skill) ~
Added Effect: While casting Overwhelming (Chroma), the caster will enter into Haste Order's speed increase effect
Removed Haste Order having a chance to clear the cooldown to Floodsurge.
Now reduces the cooldown to Floodsurge by 6, 9, 18 sec depending on type

Death's Volition (Star Skill) ~
Reduces the cooldown to Death's Volition by 4 / 5 / 6 * level depending on type
Reduces the cooldown to Death's Volition (Chroma) by 24 / 32 / 40 sec (4*level+4/ 5*level+7 /6*level+10) depending on type
Death's Volition, Death's Volition (Chroma), and Frost Armor's Immortal effect will also increase RES by 200, 250, 300 (40/50/60*lvl) depending on type

Inner Serenity ~
Added Effect: Permanently increases Silence RES by 50 (10 * level)

Adamant Soma ~
Added Effect: Permanently increases Paralyze RES by 50 (10 * level)

Golden Rampart (Star Skill) ~
Amount of recovered Health & Fury after receiving a Crit was raised to 15% (firefly) and 25% (Moon)
Duration of most effects changed from 12 sec to 2 * level / 3 * level / 12 + level depending on type

Last Stand ~
Raised the damage increase to mob targets by 36% (4% * level)

Last Stand (Star Skill) ~
Added Effect: Raises how much damage increases to mob targets by 10% (2% * level)

Peerless Might (Chroma) ~
If the caster has more than 50% Fury, 5 common negative effects will be removed from the caster

Peerless Might 3 (All) ~
If the caster has more than 50% Fury, 3 common negative effects will be removed from the caster

Mountain Wind Tactics ~
Increased how much damage is reduced from mob targets to (25*lvl)%
Added Effect: Reduce damage from player targets by 60%

Ruse Lure ~
Cast Time reduced to 0.5 sec.
Reduces the target's Attack Power by 105% (15*lvl) of the caster's Attack Power for 30 seconds.

Ruse Lure 2 ~
Added Effect: Increases the cast range of Ruse Lure by 5.0 (0.5*lvl) yards

Ruse Flank ~
Optimized when skill goes into effect while casting
Reduces the target's Attack Power by 90% (15*lvl) of the caster's Attack Power for 30 seconds.

Raging Whirlpool ~
Cast Time reduced to 0.5 sec and cast range raised to 20 yards

-

Psychea:

Substitution ~
Optimized the casting animation
Cast time reduced to 1 sec and optimized when skill goes into effect while casting.
The Transform effect changed to be no longer removable

Summon Heaven (All Versions) ~
Cast time reduced to 1 sec and optimized when skill's summon appears while casting

Fine Literature (Star Skill) ~
Added Effect: Passively increases Seed Explosion damage by 1% / 1.5% / 2% * level depending on type
Added Effect: Reduces the cooldown to Daydream by 4 / 6 / 8 * level depending on type
The duration to the Skill Accuracy and Skill Damage effects were raised to 18 sec

Vortex (Star Skill) ~
Critbonus effect replaced: Increases Critnull by 2% / 3% / 4% * level depending on type and increases Skill Evasion by 3 * level. Effects last 3 * level sec

Leap of Faith (Star Skill) ~
Added Effect: Increases how much Mecha Fiery Land increases damage to mob targets by 10% (2% * level)
Added Effect: Leap of Faith will also remove 2 / 3 / 4 negative effects from the caster

Mecha Fiery Land ~
Increases damage to mob targets by 40% (5 * level) now

Psytek Posture ~
Can use the following skills while in a Psytek Posture: Free Wanderer, Vortex, and Shadow Stepper, Wind Follower
Cast time of these skills were reduced to 0.5 sec

Trigger Bomb 2 ~
Amount of Max HP attached to damage raised from 30 to 50%

Smart Addition 3 <Hero> ~
Added Effect: After triggering the Psytek Effect, each use of this skill will reduce the cooldown to Psytek Postures by 6 sec

Clockwork: Peach Blossom Spring
Can no longer be used in Iron BG

Inked Days
Corrected cast range issue

-

Hydran:

Piercing Bolt (Star Skill) ~
Mark duration raised to 24 sec
Skill Evasion Reduction effect duration raised to 10 sec (5+lvl)
Increases Fighting Spirit by 10 + level / 2 * level / 3 * level
C.bonus exchange duration raised to 10 sec
Added Effect: After exchanging c.bonus, the target cannot raise their c.bonus higher than the transferred amount

Luna Gale (Star Skill) ~
Added Effect: reduces the cooldown to Cataclysmic Force (Chroma) by 2 / 3 / 4 * level depending on type
At rank 5, Dragonrest Shoal will inherit the movement speed effect of Drifting Echo for 6, 9, 12 sec depending on type

Dawn Storm ~
Each point of Fighting Spirit 2% of HP changed to 2% of the sum of the caster's Max HP and Max SP, capping at 70%
Each point of Fighting Spirit will add 5% of AP nd 1.0% of CritStrike Rate.
When the caster has 50 or more Fighting Spirit buffs, this skill's CD will change to 240 sec

Meteor Shower 3 (All) ~
Cast Time reduced to 2 sec and extra damage raised from 100 to 150% of Attack Power

Meteor Shower (Chroma) ~
Cast Time reduced to 1.8 sec and each hit strikes with a 100% higher c.bonus
Fighting Spirit attaching HP to damage also added for player targets.
<Arcane> and <Zen>: Each hit has a 20% (lvl) chance to Fast the target for 1 sec. Every 2% of c.rate raises the chance by 1%
<Arcane>: The least amount of Spirit reduced from target lowered from 5000 to 2000
<Bane>: Original Bane effect changed to extend the Fast duration to 3 sec
<Zen>: Original Zen effect changed: Each hit has a 100% (5*lvl) chance to reduce the target's Skill Evasion by 25 (5+lvl)

Impervious 3 (All) ~
Reduces incoming damage by 90%
Added Effect: When the absorbed damage reaches the caster's Max HP, a Bliss effect will trigger for 3 sec, immune 9 times
Earth, Ocean, and Hero's cooldown changed to 25 sec for every rank
Sky's cooldown changed to 30 sec and duration raised to 18 sec
Earth: Removed increased damage reduction.

Impervious 2 ~
Reduces incoming damage by 90%
Now increases the duration of the Bliss effect to Impervious 3 by 3 sec and raises its immunity amount by 9

Celestial Majesty (All) ~
Cast Time reduced to 0.5 sec and cast range increased from 12 to 24 yards
The Mark effect changed to a neutral type effect (not common or special)
Added Effect (Chroma): A target under the Vacuum II effect cannot damage non-player targets
Added Effect (Chroma): If the caster under Hollow II kills a player target under Vacuum II, the duration to the Hollow II effect will be extended 10 sec, but cannot exceed 18 sec

Transposition Spell ~
Cast Time reduced to 0.5 sec

Patsy ~
Optimized when skill goes into effect while casting
Added Effect: Pulls the target in front of the caster

Cataclysmic Force (All) ~
Added Effect: The Furor effect will also increase the damage to Combo skills by 16% (4*lvl) //only counts T5 rank, affects chroma skills too
Adds 100% of Attack Power to the Ultimate Combo hit effect damage
T5: Firmus effect now adds 10 points of Fighting Spirit instead of 5

Tann ~
While under Furor, movement speed increases by 12%
Added Effect: Additionally increases combo skill damage while under Furor by 3% (1*lvl)

Aquatic Seal (Star Skill) ~
Affects chroma versions of skills.

Aquatic Seal (Chroma) ~
Will reset its own cooldown when Fighting Spirit is greater than 20

Fluting Echoes ~
Each combo hit will gradually deal extra damage equal to 18.0% of Attack Power, but cannot exceed 100%

Linkzzar ~
Blade effect's damage to the next hit reduced to 3% (1*lvl)

Hall of Sparrows ~
Reduced the cast time of each combo hit

Hall of Sparrows 2 ~
Current SP changed to Max SP
Adds 30% of Attack Power to Hall of Sparrows extra damage

Wavedancer ~
Cast range raised to 25 yards

Footprints of the Past ~
Cast range raised to 25 yards
After switching positions with the target, any target under Possession will exit Possession and the Ashura faction will stay in the position they were before the possessed target was swapped with the caster

Footprints of the Past 2 ~
Skill no longer extends the cast range to Wavedancer and Footprints of the Past

Smokescreen ~
Cast range raised from 10 to 18 yards

Reflection of Light and Shadow ~
Can cast 3 times within 5 sec

Emperor's Battlecry ~
Fixed skill not going into effect at a certain distance //while still being within range to cast

-

Seira:

Dawn Break 2 ~
Drunk buff can now be stacked with the same buff from the Courage Wine and Emperor's Jade Vessel

Force Levitation ~
CD reduced to 90 sec
Fixed issue where Floating were affecting monsters. Revised the Skill Glossary and skill descriptions to clarify these only affect players

Dark Bringer ~
Changed to Single Curse and cooldown reduced to 90 sec

Trembling Heart (Star Skill) ~
Added Effect: At rank 5, the duration of the damage increase effect is extended 5 sec

Shroud of New Green (All) ~
Changed to a Self Blessing skill
Earth, Ocean, Hero: Skill Evasion based damage reduction cap raised to 90%
Sky, Earth, Ocean: Removed the Sacrifice Suspended effect from skill(s). Taking a Critstrike will reset the skill's cooldown
Sky effect changed to extend the Bliss effect duration by 6 sec (2*lvl)
Hero effect changed to reduce cooldown by 6 sec (critstrike resetting cooldown added to all m.tome version of skill)
Sacrificial effect is now immune to Residual Frost and can now replace another Sacrificial effect

Lotus Touch
Added Effect: Permanently increases Critbonus by 50% (10*lvl)

Emerald Aqua ~
Made into a Self Blessing skill
Enter Sacrificial for 23 sec (3+4*lvl), every 10 points of Skill Evasion will raise damage reduction by 2%, but cannot surpass 80%.
Enter into a Sacrificial Suspend effect for 30 sec.
Shares a cooldown with Shroud of New Green (All)

Night Mirror ~
Also affects Montem Dance (Chroma)
Montem Dance (All) will give a rebound effect, having a 100% chance to reflect 6 times (2*lvl)
and increases Resistances:
Every rank of Montem Dance increases RES by 3% and raises the duration by 3 sec
Every rank of <Arcane> and <Bane> increases RES by 3% and raises the duration by 5 sec
Every rank of <Zen> increases RES by 5% and raises the duration by 5 sec

Hereafter (Star Skill) ~
Raised the increase to the duration of Hereafter's Shield effect by 6, 8, 10 sec depending on type

Cast Time ~
The following skills' cast time was reduced to 1 sec:
Drunken's Dusk, Nether Blossom, and Shadow Spear

Jade Wind (Chroma) ~
Skill will hit with a 10% (0.5*lvl) higher c.rate

Cloud Swiper 2 ~
The HP added to damage to the 2nd, 4th, and 6th hits changed to apply to every hit and skill will hit with a 10% higher c.rate

Cloud Swiper 3 (Sky, Earth, Ocean) ~
Changed to Single Target Attack that Fan Spirits can cast
Amount of HP added to damage raised to 20% (11+3*lvl)
Earth effect changed: If the caster's AP is higher than the target's AP, the 1st hit will place target into Sluggish for 5 sec (2+lvl)
Sky effect changed: Skill will hit with an additional 30 (10*lvl) Skill Accuracy

Yin's Whisper (Star Skill) ~
When the caster's Silence RES is higher than the target's Silence RES, the Mental Chaos effect from Yin's Whisper and Yin's Whisper 2 will prevent the target from using Chroma skills for 10, 13, 15 sec depending on type
At rank 5, if the caster's Silence RES is higher than the target's Silence RES, the Mental Chaos effect from Yin's Whisper and Yin's Whisper 2 will prevent the target from using Red Sun type Star Skills

Cicada's Cry (Star Skill) ~
Cicada's Cry can remove 1 more buff from the target
At rank 5, if the caster's Stun RES is higher than the target's Stun RES, places the target into Floating for 4 sec

Shroud of Flake ~
If the blessed target is not the caster, the amount of Damage Reduction increased is adjusted to 6% (1*lvl) and will not receive the Critbonus boost

-

Gevrin:

Silent Dew (Star Skill) ~
Adjusted the changing distance value from 1.5+0.5*lvl to 2.5+0.3*lvl, total value remains the same

Silent Dew ~
Reduced the time it takes for skill to go into effect from 800 milisec to 200 ms

Late Reflection (Chroma) ~
Cooldown reduced to 60 sec (80 - lvl)

Aimless Endeavor <Bane> ~
Changed from consuming all Cloud Shift to only consuming 20 Cloud Shift, damage remains the same as 30 CS

Forest Trek 2 ~
Made into a passive
Adds 20 (2*lvl) Skill Accuracy, 20% (2*lvl) CritStrike Rate, and 40% (4*lvl) Critbonus to the following Cloud Shift Skills:
Forest Trek, Iron Glacier 2, Focused Freeze 3 (All), Rain Listener <Bane>, and Aimless Endeavor <Bane>

Deep Coldness 2 ~
Removed Forest Trek 2 from skill.
Adds 5% of Max HP to Iron Glacier 2's damage

Wave Seeker 3 (All) ~
Reduced the time it takes for skill to go into effect from 800 milisec to 200 ms

Yearning Lotus ~
The duration of Withered Lotus state is adjusted from 20-level seconds to 18-level seconds,
General Damage amount reduced to 48% (6*lvl) and Final Damage reduced to general damage multiplied by 16 (2*lvl)

Smoke Dew ~
Amount of HP added to Yearning Lotus raised to 2% (0.5+0.5*lvl)

Focused Freeze 3 (All) ~
Reduced the cooldown to Ocean, Earth, and Hero to 18 sec and fixed description error on cooldown for Sky
Added effect to Hero: Max HP added damage per hit 9% (3*lvl), 7.5% (2.5*lvl), 6% (2*lvl), 4.5% (1.5*lvl).
Cloud Shift stacks further affects this damage.

 
-

Sylia:

Induced Painting 3 <Ocean> ~
Caster no longer has to be Dagos to get the duration and chance raise

Butterfly Dream ~
Fixed description on Bequeath effect stack limit

Meditate ~
Fixed description to include mentioning Chroma skills

Meditate 2 ~
Autumn Vista 3 (All) and Sky Dust (Star Skill) will have a 5% chance to place a Bequeath effect on the target
Fixed description to include mentioning Chroma skills

Self Sacrifice <Zen> ~
Abstain effect duration raised from 8 to 12 sec

Boreas Manas ~
Added Effect: Also gives 2 Spiritual Breath

Unyielding Flower 2 ~
Removed the Rite effect that increases Affinity RES from skill

Boreas Manas 2 ~
Added Effect: Rite effect, increasing Dagos RES, Fuwa RES, and Felkin RES by 10% for 20 sec
11
Balo:

Warrior * Ancient Soul (All) ~
Removed the white damage reduction effect from skills

Warrior * Ancient Soul (M.tome & Chroma) ~
Ancient Soul is now also immune to the Supreme Power, Laceration, and Distress effects

Durable Fighter (Star Skill) ~
Added Effect: At rank 5, extends the duration to Ancient Soul (M.tome & Chroma) by 2 / 4 / 6 sec depending on type

Spurt (Star Skill) ~
Added Effect: Reduces the cooldown to War Song by 10 sec (2 * lvl)
Added Effect: At rank 5, increases the duration to War Song by 2 / 4 / 6 sec depending on type

Song of Antipathy 2 ~
Extra damage raised from 200% of Attack Power to 300% (30%*lvl)
Cast range raised to 12 yards and skill hits with a 20% (2*lvl) higher c.rate

Thunder Split ~
Cast time reduced to 1 sec and cooldown reduced to 90 sec
Added Effect: Deals extra damage equal to 300% of Attack Power plus 30% of the caster's Max HP

Thunderbolt 2 ~
Skill can also remove the shield effects of Modo and Ashura
Changed into a Curse skill and damage was removed from skill
Cast range raised to 18 yards and duration of Intimidation effect raised to 20 sec

Omenax Strike ~
If the caster is Dagos, the cooldown is reduced by 10 sec

Tiger Smash 2 ~
Weaken and Movement Speed effect durations raised to 20 sec (2*lvl)

War Song 2 ~
Changed to Self Blessing. The passive effects remain
1 sec Cast Time, 1000 SP Cost, 90 sec CD. For 20 sec (10+lvl), each attack has a 10% (lvl) chance to Intimidate the target for 3 sec

Tiger Maw ~
Fixed description error

Furious Roar (Star Skill) ~
At rank 5, if caster's Stun RES is higher than the target's Stun RES, Furious Roar will also remove movement speed increase and swiftness effects from the target

Vilen ~
Made into Self Blessing skill. 1 sec Cast Time, 600 SP Cost, 80 sec cooldown
Reduces received additional damage by 40% (8*lvl) for 25 sec (5*lvl)

Oubliette Break ~
Added Effect: Permanently increases Critshield by 50% (10*lvl)

Mass Evasion ~
Removed Vilen from tome. Now just increases Critnull by 2% (lvl)

Spirited 2 ~
Moved the old passive effect to Spirited
(Fixed issue with Balo's Spirited Max Spirit increase effect disappearing after changing realms)
Made into Self Blessing skill. 1 sec Cast Time, 1000 SP Cost, 60 sec Cooldown
Increases the caster's Max HP by 50% (5*lvl) for 20 sec (2*lvl)


-

Arden:

Posture Skills ~
Changed to Instant Cast Time and Cooldown raised to 21 sec

Multi Change ~
Reduces Posture skill cooldowns by 14 sec (2 + 6 * lvl)

Devilbash Arrow ~
Replaced the knock back effect with a Paralyze effect and reduced the total charge time
Cooldown raised to 75 sec

Devilbash Arrow 2 ~
The knock back from a failed Stun effect replaced with a Enhanced Paralyze effect after a failed Stun

Devil Hunt ~
Tome changed to increase the Paralyze duration to Devilbash Arrow

Devilbash Arrow (Star Skill) ~
Changed skill effect:
Silences the target for 3 sec. Adds 60 / 100 / 150 Silence RES to the Silence Strength depending on type. Success depends on both side's Silence RES
Enhanced Paralyze the target for 3 sec. Adds 60 / 100 / 150 Paralyze RES to the Enhanced Paralyze Strength depending on type. Success depends on both side's Paralyze RES
At rank 5, extends the duration to the Silence and Enhanced Paralyze effects by 2 sec
Cooldown reduced to 75 sec (90 - 3 * level)

Vast Expanse ~
Billow Break removed from tome

Milky Way ~
Tome changed: Now reduces the CD to Billow Break

Cloud Dweller 3 (All) ~
When striking non-player targets, each hit can reduce Critshield by 100% (10+30*lvl)

Datura Flower 2 ~
Critshield Reduction can now only affect player targets

Cloud Dweller (Chroma) ~
Added Effect: Each hit will attach 20% (level) of Max HP to damage
Critnull Reduction duration changed to 15 sec
<Arcane>'s Silence effect replaced with a Defense Reduction on 1st hit. Reduces DEF equal to 50% (10+2*lvl) of the caster's Max AP for 15 sec

Ardent Array ~
Name changed to "Ardent" and made into a Self Blessing skill with 1 sec Cast Time, 600 SP Cost, and 180 sec CD
Skill now gives the caster a Raja effect that is immune up to 20 times for 20 sec

Champion Star ~
Changed to reduce the cooldown to Ardent by 10 sec (5*lvl)

Lightning Fast ~
Also increases the caster's Attack Power by 20%

Eloquence Lord 3 (All) ~
Cooldown reduced to 50 / 45 / 40 sec depending on rank

Charge Skills ~
Starlight Sting 2, Lightning Switch II, Flash Arrow II, Devilbash Arrow II, Wolf Fang Arrow II, Blood Arrow II, Dragon Stun, Flame Stream II
Optimized effective time.
Removed the added Attack Power, Critstrike Rate, and Critbonus from charging from charge skills
Reduced the total time for a full charge

Spirit Sediment (Star Skill) ~
Added Effect: Reduces the cooldown to Ardent by 20 / 35 / 50 sec (4 / 7 / 10*lvl) depending on type
Added Effect: Ardent grants invincibility for 3 sec

Solaris Fall ~
The casting time is reduced to 1 second, and the cooldown time is reduced to 0 seconds.

Cloud Dweller ~
Critshield Reduction duration changed to 15 sec

Dragon King ~
Fixed problem where Slow effect wasn't being applied from Cloud Dweller skills

Cast Range ~
The following skills' cast range raised to 40 yards:
Phoenix Arrow, Wolf Fang Arrow, Wolf Fang Arrow 2, Starlight Sting, Starlight Sting 2, Blood Arrow, Blood Arrow 2, Flash Arrow, Flash Arrow 2, and Moonlight Strike

Summons ~
All summons (animals & plants) will inherit the caster's stats

-

Rayan:

Thousand Hands ~
Made into a Self Blessing skill.
1 sec Cast Time with a 180 sec cooldown
Clears the cooldown to Blink Move

Superb Finger ~
For every rank of Thousand Hands, Skill Accuracy will increase by 1 point

Ghost Pace ~
Cast Time reduced to 0.5 sec and increases movement speed by 4.3 yards / sec now

Eagle Speed ~
Amount of movement speed increased while in Invisibility lowered to 0.4 yards / sec (0.2*lvl)

Black Star ~
Replaced old effects and made into a tome skill. Now places caster into an Eternal Night effect for 60 sec with a 30 sec (50 - 10*lvl) cooldown

Spurt ~
Removes 4 (1+lvl) common negative effects from the caster

Shadow Sacrifice 3 (Sky, Earth, Hero) ~
Immunity amount to the Bliss effect raised to 10 times and number of common negative effects removed lowered from 8 to 4

Wind Shadow ~
Added Effect: While a shadow is summoned, the caster's damage to mob targets increases by 30% (15*lvl)

Nerve Pinch ~
The Eternal Night effect can now replace an existing Eternal Night effect

Ghost Veil (Star Skill) ~
Added Effect: Ghost Veil will also remove 2 / 3 / 4 positive effects from the target depending on type

Blink Move ~
Fixed problem where Rayans would become visible after casting Blink Move while Invisible
Damage increased type changed to Chaos debuff.

-

Celan:

Lotus Dawn (Sound without Sound) ~
The immunity to summon damage effect can now replace the same existing effect

Heavenly Echoes (All Versions) ~
Cast time reduced to 1 sec and optimized when skill goes into effect while casting

Moon in the Mirror 2 ~
Cooldown is now 50 sec (60 - level)

Tone of Ancestor (Star Skill) ~
Chance to clear cooldown to Tone of Winter changed: Reduces the cooldown to Tone of Winter by 2 / 4 / 6 * level depending on type.
At rank 5, extends the skill damage effect duration by 3 / 6 / 9 sec depending on type

Reflect ~
The Reflect effect can be replaced with another Reflect (same) effect only if the duration is longer than the current existing Reflect for the following skills: Tone of Frost, Moon in the Mirror, Tone of Ancestor (All)

Pale Bard ~
All effects from tome now affect chroma version of Blow Petals Drop

Blow Journey Beginning (Chroma) ~
Added Effect: When striking non-player targets, skill deals more damage equal to 370% of Attack Power plus 10% of the caster's Max HP
Can now remove the Max Health Increase effects from Thicken Blood and Ancient Prayer 3 <Sky>

Cast Time ~
The following skills' Cast Time is reduced to 1 sec:
Moon in the Mirror, Moon in the Mirror 3, Tone of Ancestor, Tone of Ancestor (Chroma)

Urgent Unison ~
Added Effect: Blessing Auras will also reduce damage received from mob targets by 30% (10*lvl)

Moon Light ~
Cast Time reduced to 2 sec and cooldown reduced to 60 sec
The extra damage based on caster's Resistance replaced, now deals extra damage equal to 200% of Attack Power plus 20% of the caster's Max HP
The gradual increase in CritStrike Rate changed to be a 16% fixed c.rate for every hit and skill hits with a 100% higher c.bonus
Forta Pre-Asc effect now increases the additional c.rate by 2%
Voida Pre-Asc effect now adds 5% MP to damage

-

Forta:

Ancestral Spirit (All Versions) ~
The Speed Increase, Cast Time Reduction, and Critbonus effects were merged into one new buff: Ancestral Spirit
When the caster has the Ancestral Spirit buff and a Swiftness effect active at the same time, the effect with the higher values will go into effect

Ancestral Spirit <Zen> ~
Removed the delayed bliss effect.
Zen effect now increases Critshield by 200% (10*lvl)

Earthen Will (Star Skill) ~
Added Effect: At rank 5, reduces the cooldown to Sweep by 4 / 8 / 12 sec depending on type
At rank 5, Sweep and Sweep 2 will trigger Reality Termination (Chroma) on use. The rank of the Chain skill corresponds to the rank of respective Universe Quake (Chroma) skill

Sweep ~
Travel distance raised to 17 yards

Sweep 2 ~
Travel distance raised to 20 yards

Sky * Appearance ~
Attack Power reduction replaced: Now raises Critnull by 5% (1% * level)

Dragon Strike (Star Skill) ~
Added Effect: At rank 5, increases the Critnull effect to Sky * Appearance by 9% / 10% / 15% depending on type
Added Effect: At rank 5, reduces the cooldown to Sky * Essence 3 <Earth> by 5 / 10 / 15 sec depending on type
Added Effect: At rank 5, increases the Critnull effect to Sky * Essence 3 (Ocean, Sky, Hero) by 4% / 8% / 12% depending on type
Added Effect: At rank 5, Dragon Strike and Dragon Strike 2 will reduce the target's Damage Reduction by 8%, 10%, 12% depending on type

Reality Termination (Chroma) ~
At rank 20, each hit will deal more damage equal to 5% of the caster's Max HP
At rank 20, the first hit will reduce the target's Dagos RES, Felkin RES, or Fuwa RES by 20% for 10 sec depending on affinity (dagos is dagos res, etc)

Contempt ~
At rank 4, increases the Bliss effect's immunity amount by 10

Origin Sura 2 ~
Removed the cooldown reduction to Dragonhunter

Dragonhunter ~
Cooldown reduced to 50 sec

Origin Sura ~
Made into Self Blessing skill. 1 sec Cast Time, 70 sec cooldown
Gives the caster a Bliss effect for 15 sec (5*lvl), immune to attacks and negative effects 24 times

Turtle Sura ~
Origin Sura's original effect moved to skill. Raises c.rate by 6% (1.2*lvl)

Wildfire ~
Origin Sura removed from tome, now permanently increases CritStrike Rate by 4.5% (1.5*lvl)

Omen ~
Origin Sura removed from tome
Added Effect: Separately increases c.bonus by 9% (4.5*lvl)

-

Voida:

Earthly Revenge (Star Skill) ~
Added Effect: The 1st hit will remove 3 positive effects from the target

Supreme Control ~
Optimized when skill goes into effect when casting
The Bliss effect duration changed to 15 sec
Fixed issue with Supreme Control: Voida skill increasing speed by an abnormal amount

Royal Presence ~
Added Effect: After using skill, immediately enter into Invincibility for 2 sec

Lotus Flight (Star Skill) ~
Added Effect: At rank 5, clears the cooldown to Lotus Blink after using Lotus Flight
Replaced the "chance to clear cooldown" effect with reducing the cooldown to Lotus Flight by 30, 45, 60 sec depending on type

Extreme Underworld 3 (All) ~
Sky and Hero: Gives an 8 sec Bliss effect that's immune 10 times
Ocean: Gives an 8 sec Bliss effect that's immune 12 times
Earth: Transferred the original Earth effect to the Wind Magic tome and gives the caster a 12 sec Bliss effect that's immune 20 times

Heavenly Prosperity ~
Cast Time reduced to 2 sec

Heavenly Prosperity 2 ~
Added Effect: Increases the extra damage to Heavenly Prosperity equal to 100% (10*lvl) of Attack Power plus 10% (lvl) of Max SP and skill hits with a 10% (lvl) higher c.rate

Heavenly Survival 3 <Hero> ~
Attached 50% of the caster's Attack Power to extra damage

Extreme Underworld ~
Fixed issue where Decoys would take priority over Bliss effect while under the Dark effect
12
-

Vim:

Cherub's Dance (Star Skill) ~
Cast time reduced to 1 sec
Optimized the casting animation
Amount of added Max SP to damage changed to 10 + 4 / 6 / 8 * level depending on type
The first hit will remove 2 / 3 / 4 positive effects from the target depending on type
Higher SP having chance to reduce target's SP to 1 changed: 3rd hit will reduce target's SP to 1 for 5 (level) sec
Cooldown adjusted to 60 / 55 / 50 - 4 * level depending on type

Infatuation (Star Skill) ~
Removed the doubling the duration at rank 5 and raised the buff duration from 8 sec to 8 * level sec
Increases Critshield by 5 / 8 / 10 * level depending on type now
Increases Critnull by 2 / 3 / 4 * level depending on type now
Added Effect: Extends the duration to Charm of Earth's damage reduction effect by 3 / 5 / 7 sec depending on type

Charm of Earth ~
Changed from a Single Blessing to Self Blessing skill

Charm of Earth 2 ~
Changed from a Single Blessing to Self Blessing skill
Damage reduction cap increased to equal the caster's Max SP multiplied by 14

Gather Spirit 3 (All) ~
Cast time reduced to 0.5 sec and skill(s) hit with a 10% higher c.rate

Cherub's Song ~
Cast time reduced to 2 sec

Demon Blood (Star Skill) ~
Demon Blood will have a 100% chance (20*lvl) to remove 1 common negative effect after the caster is attacked

Sanguine Spirit ~
Optimized description on reducing the cooldown to Demon Blood 2 (CD reduction unchanged)

Valiant Cavalry ~
For every 100 yards traveled, mount speed will raise by 0.2 yards / sec up until it records 300 yards
Fixed issue with skill not triggering Charge effect after traveling 500 yards
Fixed issue with description to Vim's Valiant Cavalry skill where the incorrect values for the total travel distance needed was wrong for the speed increase and rush effects

Quick Dash ~
Added Effect: If the caster's Stun RES is higher than the target's Stun RES, places the target into Enhanced Stun for 3 sec

Dash Chop ~
Extra damage raised by 100% of Attack Power and skill hits with a 10% higher c.rate

Wither Wood ~
The stack limit to the Wood Element Spell effect to Vim's Wither Wood skill was raised from 20 to 50

Absurd Notion ~
All affected skills that give an Absurd Notion effect can now be stacked up to 2 times
- Fixed issue where the stackable Absurd Notion effects could not be stacked
- Fixed issue where Vim's Health wasn't fully being recovered after casting Demon Blood 2 and receiving the Absurd Notion effect when their current Health was at a lower percentage
- After casting a skill affected by the Absurd Notion tome will renew the duration of any active Absurd Notion effect
- Players will no longer have to worry about losing their Max Health after casting another Absurd Notion affected skill.
ie: Vim uses Spirit based set and stacks 2 Absurd Notion effects, then switches to another non-spirit focused gear set.
If they cast a skill affected by Absurd Notion, it will not cause them to have a lower Max Health increase amount.
   
-

Lupin:

Haste ~
Acceleration effect raised to 3 yards / sec

Love's Glance (Star Skill) ~
Added Effect: Reduces the cooldown to Love's Glance by 15 / 20 / 25 sec depending on type
Added Effect: At rank 5, increases the duration of the Enhanced Silence effect by 2 / 3 / 4 sec depending on type

Positive Reinforcement (Star Skill) ~
Added Effect: If used out of combat, increases movement speed by 1.5 / 2.0 / 2.5 yards / sec for 30, 35, 40 sec (6/7/8*lvl) depending on type
Added Effect: At rank 5, caster will also gain a Without Regret (same as tome skill) effect for 40 sec
Duration to the skill damage raise to the next hit increased to 20 sec (4*lvl)

Positive Reinforcement 2 ~
Made into a passive, now adds the effects to Positive Reinforcement

Farewells ~
Added Effect: If the Enhanced Silence was successful, the target will be returned to where they were 12 sec ago after the Enhanced Silence ends

Cast Time Reduction ~
The following skills had their Cast Time reduced to 1 sec:
Shadow of Hope (All), Seductive Brush 2, Flying Petals 2, and River Dweller (All)

The following skills had their Cast Time reduced to 0.5 sec:
Memory's Standstill, Haste, and Deep Water

Thicken Blood ~
HP Increase effect changed into a Special Positive Effect (cannot be removed except from Special Buff Removals)

Meditation 2 ~
Changed into a usable skill. Old effects were moved to Meditation and c.bonus amount was raised to 30%
Cast Time 0.5 sec with a 30 sec CD
Clears the CD to River Dweller 3 (All) and increases damage to the next hit by 60% (6*lvl) for 40 sec (4*lvl)

Late Autumn ~
Changed into a Self Blessing skill
Now raises damage to the next hit by 120% for 30 sec

Memory's Standstill ~
Extra damage raised to 300% of Attack Power plus 24% the sum of the caster's Max HP and Max SP

Ancient Prayer 3 (All) ~
The Ancient Prayer effect duration is raised to 60 sec

Frozen Memories (Chroma) ~
Optimized when skill(s) go into effect while casting, it's not consistent with Frozen Memories (T5)

Lovesickness (Star Skill) ~
Replaced the HP Reduction Removal and Immunity effects from skill. Now removes 3 common negative effects from the caster

-

Incense Mage:

Arrays ~
Cast time reduced from 5 to 3 sec

Flame Soul ~
Cast range changed to 12 yards
Fixed issue where the explosive kindling damage could surpass the damage cap (caster's Max HP * 1.5) - also for Flame Soul II

Parinirvana ~
Raised the amount of additional damage that Flash will deal equal to 40% (20% * level) of Attack Power

Flash ~
Added Effect: Has a 100% chance (10*(1+lvl)) to reduce targets' Defense equal to the caster's Attack Power for 30 sec

Fire Slay 2 ~
Removed the Defense Reduction effect from skill

Stances ~
After opening, the caster's Skill Evasion will increase by 25 (1+3*lvl). The stance's SE effect cannot be stacked with each other

Wailing ~
At rank 3, each person in the array for Dragonfire (All) will extend the duration by 1 sec now

Chaos ~
Added Effect: At rank 4, extends the duration to Dragonfire (All) by 12 sec

Obstacle 2 ~
Name changed to Guardian 2
Spirit shield damage cap raised from 20 to 40%

Twisted Soul ~
Tome's Obstacle 2 (now Guardian 2) redirection of damage to Spirit increased from 4 to 9%

Jadesun Inferno (Chroma) ~
Cooldown reduced to 70 sec (30 sec with tomes) and duration reduced to 15 sec

Pyroessence (Star Skill) ~
Skill's additional c.bonus raised to 30%, 60%, 100% depending on type
The increase damage to mob target effect duration is raised to 25 sec
2nd hit is no longer chance based and will Burn the target for 3 sec

Fire Hell ~
Changed to hit 4 times so the Burn Injury effect is sure to trigger 3 times

Zhurong Scroll 2 ~
Removed the Skill Evasion increase and the chance to double the effectiveness of a random member from skill
Array can now raise Skill Damage from (5+level)% to (10+level)%

Awaken 2 ~
Reduces the cooldown to the affected control skills by 50% (5*lvl) now instead of 30% and reduces the cooldown to Blaze of Janos 3 (All) by 50%

Spectre 2 ~
Increases Skill Evasion and Skill Accuracy by 20 (2*lvl)

Duckweed ~
Chance to increase speed by the highest value raised to 67% (1+33*lvl)

Vein 2 ~
Added Effect: The following skills will deal more damage when striking mobs equal to 100% of Attack Power:
Nanwu Fire, Nanwu Fire <Bane>, Flame Soul 2, Flame Mountain 2, and National Adversity

Flame Mountain 2 ~
Cast time reduced to 1 sec and cooldown adjusted from 45 sec to 75 - 3*lvl

Spirit Spell 2 ~
National Adversity added to affected skills

National Adversity ~
CD reduced from 360 to 90 sec

Mortal Hatred ~
CD reduced from 360 to 90 sec

Charge ~
Removed special cooldown restrictions on certain maps

Dragonfire ~
Added a new Health Meter to Bahun the Crimson summoned by the Dragonfire skill
13
Modo:

Sanguine Fog (Star Skill) ~
Added Effect: At rank 5, additionally raises Max HP equal to 5% of caster's Max SP

Upheld Oath (Star Skill) ~
Raised the Critnull duration extension to 2 + 1 / 2 / 3 sec depending on type
Added Effect: Increases Skill Evasion by 2 / 3 / 4 * level for 5 * level seconds depending on type

Sky Seeker (Chroma Versions) ~
Added Effect: Depending on the rank of Firmus esper skill, skill's sky seeker toxin chance to crit will raise by 5% (firmus level%)
Skills will hit with an additional 40 Skill Accuracy
<Arcane> and <Zen>'s chance to trigger the Punishment effect raised to 40% and when the caster's AP, HP, or SP is higher than the target's respective stats, the success rate for the Punishment effect is raised 30%
<Bane>'s cooldown reduced to 24 sec

Kangba Extinction (Chroma) ~
Extra damage raised to 245% of Attack Power plus 10% of Max HP and 10% of Max SP
The Frenzied Howl effect will add 10% of Max HP to damage and Ultimate damage was reduced from another 20% of Max HP to 10% of Max HP added to damage

Exterminate ~
Cast time reduced to 1 sec

Secluded Beating ~
Transferred the movement speed increase from skill to Aegis of Sand and raised its duration from 15 to 20 sec

Spiritual Charm 2 ~
Added Effect: When the caster's AP, HP, or SP is higher than the target's respective stats, the success rate for the Fast effect is raised 30% per each
Fixed Modo's Soul Smash tome having an abnormal affect on Spiritual Charm and Spiritual Charm 2's Paralyze effects (granted from tome)

Hohun Urn ~
Fixed issue where Modo's Hohun Urn tome was not affecting the chroma versions of Dance of Chaos properly

-

Jadeon:

Obscura (Star Skill) ~
Added Effect: Obscura will hit with a 6% (2%*lvl) higher c.rate
Added Effect: At rank 5, extends the duration to Thunderblade (Chroma)'s Invincibility effect by 2 / 3 / 4 sec depending on type

Wanderlust (Star Skill) ~
The duration extension for Firefly and Moon versions was changed to 9 sec
Added Effect: At rank 5, Wanderlust will increase Skill Evasion by 5 / 10 / 15 for 35 sec depending on type

Dance of Winter ~
Cast time reduced to 1 sec
Target limit reduced to 6.
Attack range lowered from 10 yards around the target to 5 yards around the target.
Cooldown raisedto 60 sec
Added Effect: If the caster's AP is higher than the target's AP, the target will be frozen for 6.5 sec and also places them into Frosty

Frost Damnation ~
Added a "Frost Sting" effect to skill that will deal white damage to frozen targets each hit equal to 70% / 80% / 90% / 100% (10% * level / 10 * level + 10% / 10 * level + 20% / 10% * level + 30%) of the caster's Max SP, but damage cannot surpass 150% of the caster's Max HP

Faithful Defender 2 ~
Replaced the "raises absorbing damage of Faithful Defender" effect from skill:
Raises the cap by 2 times the caster's Max SP and transfers another 10% of damage towards the caster's Spirit
Skill changed: For 30 sec (3 *lvl), 60% of damage will be dealt to Spirit instead. Will redirect a maximum of 6 times the caster's Max SP.
For 30 sec (3 * lvl), increases caster's Critshield by 30% (3*lvl) and Critnull by 10% (lvl)

True Self ~
Duration of the skill damage buff raised to 20 sec (10 * lvl)

Refined Vigor 2 ~
Replaced the increase damage to the next hit effect: Now raises Skill Damage by 30% (3*lvl) for 30 sec (3*lvl)

Thunderblade ~
Final Strike having a chance to deal twice as much damage changed: Now the Final Strike will add 8% (4% * lvl) of Max SP to damage

Thunderblade (Chroma) ~
Final Strike having a chance to deal twice as much damage changed: Now the Final Strike will add 30% (1.5% * lvl) of Max SP to damage

Magnificent Spirit 3 <Hero> ~
Removed the reduction of damage if used beyond 12 yards
The amount of additional damage from caster's buffs and target's debuffs lowered from 12% to 8%

Rage of Tireseus ~
Cast range raised from 10 to 18 yards

Crescent Moonblade ~
Cast time reduced to 1 sec

Rage of Tireseus (Star Skill) ~
Embodiment of Truth (Chroma) will also raise Max SP by 15%, 20%, 25% depending on type

Xixo Protector ~
Clarified tome description that it also affects chroma versons of Embodiment of Truth and the amount of c.rate given raised to 4% (2*lvl)

Ancestral Virtue ~
Clarified tome description that it also affects chroma versons of Embodiment of Truth and the amount of HP given was raised to 200% (100*lvl)

Scaled Execution ~
When striking non-player targets with Seven Disasters 2, the skill will deal more damage equal to 20% (10*lvl) of Max SP and
when striking dragon type targets with Seven Disasters 2, additional damage will be dealt equal to 30% of Max HP (15*lvl)

Frostblade 2 ~
Cooldown raised to 24 sec and removed the Silence effect from skill
Added effect: Has a 20% chance to Freeze the target for 6 sec.
If the caster's AP is higher than the target's AP, the chance becomes 100%

Embodiment of Truth <Bane> ~
Raises the caster's Max SP by 20% (lvl)

Harsh Reality and Harsh Reality II ~
Optimized the casting animation

Charge ~
Removed special cooldown restrictions ater usage on certain maps


-

Skysong:

Spiritual Exchange ~
Extra damage raised to equal 80% of Attack Power and skill hits with a 12% higher c.rate and 100% higher c.bonus

Spiritual Exchange 2 ~
Cooldown reduced to 90 sec
Fixed discrepancy between Skysong's Spiritual Exchange 2 description and actual effect

Spiritual Exchange (Star Skill) ~
Fixed issue where actual range and the description to Skysong's Spiritual Exchange (Star Skill) were not matching. Had 2 meters per each, supposed to be 2 / 4 / 8 depending on type
The healing effect to Spiritual Exchange 2 can now affect Life Shield
Added Effect: Increases the damage reduction effect for teammates from Spiritual Exchange 2 by 6% / 9% / 12% * level
At rank 5, Spiritual Exchange 2 will gain a new effect:
After casting, the caster will gain a Spiritual Heaven effect and teammates will gain a Spiritual Earth effect for 10 sec.
While these effects are active, as long as the caster with the Spiritual Heaven effect lives, those under the Spiritual Earth effect will be immune to death

Heart Sutra ~
Optimized when skill goes into effect while casting

Heart Sutra 2 ~
Cooldown reduced to 60 sec

Heart Sutra (Star Skill) ~
Raises target's Max HP equal to the caster's Max AP multiplied by 4 / 6 / 8 (0.8 / 1.2 / 1.6 * lvl) depending on type
Added Effect: Reduces the cooldown to Heart Sutra by 30 / 60 / 90 sec (6 / 12 / 18 * level) depending on type
Added Effect: Heart Sutra will immediately heal HP equal to 100% of caster's Max SP, can affect Life Shield
Added Effect: At rank 5, Heart Sutra will protect buffs from being removed from the blessed target for 6 / 8 / 10 sec depending on type
Added Effect: Adds a Life Shield to nearby teammates that will take damage for them. The health of the Life Shield equals the caster's Max SP
Replaced the Taunt Immunity effect with a Jadesun effect that lasts 15 sec
Removes 1 common negative effect from the target. At rank 5, removes all common negative effects

Demon Blast (Star Skill) ~
The amount of recovered HP to Life Shield adjusted to equal the amount recovered from skill.
The amount of Health recovered changed from using current HP and SP to use Max HP and Max SP instead
Instantly heals equal to 100% of the caster's Max HP and Max SP. Can affect Life Shield

Added Effect: At rank 5, removes from caster and teammates 3 / 4 / 5 special negative effects depending on type
Added Effect: Adds a Life Shield to nearby teammates that will take damage for them. The health of the Life Shield equals the caster's Max SP
Duration to the damage reduction effect changed to 20 sec (10+2*lvl) and for every 200,000 of the caster's Max SP will raise the damage reduction amount by 1%, but cannot exceed 20%
Optimized the skill description to Skysong's Demon Blast (Star Skill) and Bodhi's Protector 2.
They will now state that the Damage Reduction buff given from the skills cannot stack with each other

Bodhi's Protector 2 ~
Added Effect: Increases the target's Damage Reduction % for 20 sec. For every 100,000 of the caster's Max SP, the amount raises by 1% (0.1% * level) up to 1%*level cap.
Effect cannot stack with damage reduction buff from Demon Blast (Star Skill)

The 10,000 Things (All Versions) ~
Optimized when skill goes into effect while casting
Life Shield duration raised from 5 to 10 minutes
Raised how much the Firmus Arcane Charge effect reduces cooldown from 5 to 25 sec (firmus level * 5)
Chroma: The Life Shield's max amount changed to equal the caster's Max SP and removed the amount restriction to the Chroma versions of skill
T5: The Life Shield's max amount changed to equal 80% (20*lvl) of the caster's Max SP  and removed the amount restriction to the T5 version of skill

Charity's Salvation and Charity's Salvation 2 ~
Cast time reduced to 1 sec
Optimized the casting animation

Charge (Star Skill) ~
Replaced the chance for Charge to clear the cooldown to Muscle Control from skill to passively reduce the cooldown to Muscle Control by 16 sec (6+2*lvl)
Added Effect: At rank 5, every time the caster uses Charge, the cooldown to Muscle Control 2 is reduced by 6 / 9 / 12 sec depending on type

Charge
Removed special cooldown restrictions on certain maps

Glowing Aura ~
Cooldown reduced to 35 sec and Cast Time reduced to 1 sec.
The Healing effect duration raised to 60 sec and can affect Life Shield

Honest Attendant ~
Changed into a active Skill. The old passive effects remain
Self Blessing skill with a 1 sec Cast Time, 100 sec cooldown
Enter into an Honest Attendant condition for 16 sec (8*lvl), raising Max HP by 50%, Damage Reduction by 20%, Critnull by 20%, and Critshield by 20%

Sea of Sorrow ~
CD raised to 300 sec (120 sec with tomes)
Changed to single target attack with a 14 yard cast range and 1 sec Cast Time
Added Effect: If the target is under Deep Sleep, deals additional damage once equal to 90% (10*(level+1)) of the caster's Max SP, but damage cannot surpass 150% of the caster's Max HP

The Six Cycles (All) ~
Cast time reduced to 2 sec
Added "Subdue Demons +5" effect to m.tome versions that adds 24% of Max SP to damage when striking non-player targets

Tricks of the Trade ~
The Six Cycles 3 (All) added to tome
Added Effect: The affected skills will deal more damage equal to 9% (3*lvl) of the caster's Max SP when striking non-player targets

Fawin Wisdom (Chroma and MT) ~
Added Effect: Gives the caster a Jadesun effect for 20 sec (m.tome) or 40 sec (chroma) and removes all common negative effects

Passage of Salvation ~
Damage reduction amount raised from 7.5 to 13.5% (1.5*lvl)

Immeasurable Truth (Chroma) ~
Cooldown reduced to 75 sec (30 sec with tomes)
Fixed issue where the Cancel effect was able to affect Deep Sleep
Fixed issue where Deep Sleep was being affected by Sleep Mastery and Sleep Recovery.

Fohjo Sage ~
Optimized tome description
14
Announcements / Re: Jade Dynasty Reborn Changelog
March 22, 2024, 12:52:12 pm
v466
**Skill fixes:**
```ini
- [Jadeon] Slightly corrected The Seven Disaster extra hits damage formula.
- [Mage] Corrected Pyroessence star skill Chaos effect apply logic to affect summons.
- [Clan] Coopration skill buff types corrected.
- [Celan] Corrected Song: Serpent Dance skill acc buff duration.
```
**Bug fixes:**
```ini
- Corrected Heart-Seeking Blossom Bow description.
- Added more tracking messages to Doubt boss at Five Sins. If issue with summon happens again, please create report with chat talk of the boss visible.
- Fixed Dream Flower Boat skyblade model issue.
```
**Changes:**
```ini
- [Experimental] Implemented trade request anti flood mechanics: 10 second cooldown between each trade request attempt.
* Sending request when cd is still ongoing, will return message that trade partner refused trade.
- Zuolo Plains:
* Zuolo Plans now lasts 15 minutes.
* Zuolo Contract added to Scruffen's Event Token exchange.
* Zuolo Contract restored to Clash of the Seven Exchange.
```
**Event:**
```ini
- PvE
15
Announcements / Re: Jade Dynasty Reborn Changelog
March 15, 2024, 02:11:47 pm
v465
**Skill fixes:**
```ini
- [Vim] Duoablade Folly refresh logic corrected.
- [Ashura] Divine Manifestation and Trigram Unification 'notes' will not be removed properly after class change.

```
**Bug fixes:**
```ini
- [TW] Corrected Senior TW map terrain logic to allow more space where summons work properly.
* Yet avoid using summons off the 'roads'.
- Fixed Clan Food/buffs cooldown layer issue.
- Fixed Warhorse Vestment 2nd and 3rd boots model for female Ardens.
```
**Changes:**
```ini
- [Experimental] Implemented trade request anti flood mechanics: 10 second cooldown between each trade request attempt.
* Sending request when cd is still ongoing, will return message that trade partner refused trade.
- New Soulcards at PvP Box I amount increased to x5.
- Royal Star(LV3) now stacks to 30000.
- [Website] Gold Bane lotto rewards slightly adjusted.
- Zuolo Plains:
* Weekly free Zuolo Contract removed.
* Zuolo Contract removed from Gold Exchange.
* Zuolo Contract removed from Septajade exchange.
* Only way to get Zuolo Contract is participation in Clasf of Seven Finals now.
* Bosses will appear after killing at least 20->80 mobs of each type from now.
* Zuolo mobs stats boosted and drop rebalanced.
* Bosses now have more hp and low chance to drop praised parts, holiest talisman choice pack and rvolved spirit stone pack.
```